This thread has a lot of good feedback regarding affix packs (as does [url="http://us.battle.net/d3/en/forum/topic/5889449769"]this thread[/url]), but let me try to address one question really quickly:I dunno, OP has a point with certain combos. Vortex + frozen+ arcane + desecrate can be a pain, or similar with waller.
There's a difference between saying "that's an unfair affix combo" and "I can't beat this affix combo" (yet). Certain affix packs will be harder than others. The variance in randomness and in the difficulty of the packs is completely intentional and we're happy with where things are right now.
Having to restart a game or skipping packs altogether is also totally fine. As you become more powerful, finesse your builds, and develop a variety of tactics to use in different situations, you'll be able to kill more monsters. If you could kill everything uniformly the first time you stepped into an Act, you'd have a really limited sense of progression and the feeling of becoming "more powerful" wouldn't be as present. The design intent is that some affix packs will unbeatable for you at first, but then you'll come back later and get your sweet (and well deserved) revenge. We feel that making every affix combo equally difficult would take away the satisfaction of overcoming the more challenging combos later on.
I posted about this [url="http://us.battle.net/d3/en/forum/topic/5594210939?page=3#55"]a few weeks ago[/url], and our general philosophy hasn't really changed since then. You feedback is still encouraged, though!
do you even play you're own game seriously ? there is impossible affix's that no class can survive even with the best gear, and best skill set.
lets take for example.... shielding,invulnerable,reflect damage, arcane
no one takes you blues seriously when you have no idea what you're talking about, go test you're own game once in a while instead of being so greedy with the rmah.
diablo 3 = titanic 2.0
1.0.3 was the bigass iceberg