Diablo® III

[Guide] Making the best of 1.03 as a Wizard.

To provide credentials for making this miniguide, here are my stats:
Battle ID: Seraphim#1104.
50.0k HP, 5.3k Armor, 1000-1050 Resists
103.5k Buffed DPS (Force Weapon + Glass cannon, post 1.03)

Here is a picture of my gear/stats.
Stats - http://i.imgur.com/DTRGT.png
Gear - http://i.imgur.com/ybHMP.jpg
(Items are quite a bit outdated as I upgraded about half of my gear. Can post a new screenshot soon but currently not necessary)

Now lets get down to business.

You are reading this thread for 3 reasons.
1. You got hit with the nerfbat and feel like !@#$.
2. You got hit with the nerfbat but don't give a %^-*.
3. You taking a break from Auction House III and reading/trolling forums.

First of all we got nerfed. You might care, you might not but fact is. DH's , LoH stackers, Barbs, WD, every class got nerfed. Most of them have it way worse than us. Mobs got nerfed too. I feel bad for the Soul Rippers who lost over 50% of their DPS. They can't kill us now and they're not crying on forums.

To clear up some misconceptions, here is what 1.03:

Heavily Affected

Full AS glass cannon stackers -- If you ran with 70% IAS without any crit/critdamage, be ready to toss your build out the window.

Hydra Glitch -- Its not a nerf, it just means we need to play better. Grab a Templar to heal us and play less risky.

Resplendant Chest/Pony Cloud Farmers -- Due to MF rates being lowered to 0%, Chests/Clouds take a big hit.

Not Affected

Force Weapon - If you ran with Force Weapon before, you were looking at an INCORRECT tooltip. Blizzard messed up the damage value. Think of it like Sharpshooter for Wizard. Our DPS was inflated when we actually didn't do that much damage. Proof? You should not feel ANY drop in per-hit damage -only how often you hit.

Anyone who didn't fullstack IAS - You got weaker, Mobs got weaker, everyone else got weaker. You used to be a millionare but everyone else was. Now you make 100 bucks a year but so does everyone else. So who cares?

What to do

Step 1. Suck it up. -- Wizards are still godly farmers with super high mobility, and probably has the most build diversity out of any of the current classes. We came out alot better off than the other classes.

Step 2. Start investing in Crit damage/Crit chance. -- These two stats will boost your DPS the most and the more you invest in it, the faster your DPS will rise. This is because these stats follow a quadratic curve. Think parabola. Don't be discouraged about taking that first step. Everyone else is doing it too. Grabbing 10% will boost your damage by only 5% if you don't have Crit damage items, but once you get crit damage, it can be 10% 20% or even 30% per 10% crit rate.

Step 3. Understand that IAS is still important. -- Before you could raise your DPS by 25% by buying some 50k rings off auction. Thats not doable anymore. But do not cut IAS out completely - it helps our casting animation, and is necessary on rings/gloves still. Remember, 5-8% IAS is still a 4-7% damage boost.

Step 4. Use the new drop system to your advantage. -- The new drop rates reward us for killing mobs that we are able to kill and penalizing us for death zerging. If your repair bill is high, you are probably dying too much, swap over to an easier act or reassess your skills and build.

Step 5. Invest in defense. -- 1.03 is rewarding us for playing more defensively and also building more defensively. Part of doing more damage isn't just the number on your tooltip. Its about your playstyle. If you can tank a few shots and kite less, you will be spitting out more DPS. Here are the stats you should aim for to run in Prismatic armor from Act 3+. Remember, Prismatic Armor reduces damage by roughly 25%, regardless of where your current resists are at. Since mob damage is severely nerfed, Prismatic surpasses FA on alot of monsters and especially Molten, desecrator, and other dots.

Aim for: 3k Armor, 450+ Resists. 35k + HP pre-buff with glass cannon. Do not let your DPS fall below 30k though. If your stats are this good, try running PA instead of FA.

Step 6. Play the RMAH and the GAH. -- Whether you are buying or selling, make sure you know the relative value of each item on both markets. Search for items with similar stats and figure out which market will provide you a better deal. The drop dynamic will change in 1.03 as the item droprate has changed. Be prepared for the change to make sure you are getting good deals.

Step 7. Wrap up loose ends. -- Invest in a Templar follower if you were using Hydra Glitch. His 10k heals are invaluble considering you have a 12.5k HP heal on an identical cooldown. Collect blues and salvage them to dump essences into the market for gold. And always ask yourself, is there a better way for me to adapt to the new patch or try something new?. For many Blur + Prismatic Armor is a great first step.

How to Gear
Since many have questions, with proper money allocation, you should be able to have a build to run through Inferno Act 3 with about 12 mil total.

I recommend you download the Wizard DPS equivalence Spreadsheet that will tell you how much each stat point is worth in terms of INT. Thread is found here.

http://us.battle.net/d3/en/forum/topic/5590643254?

However, the spreadsheet does NOT take into account resistances/armor which I feel we sorely need.
Therefore, in order of priority for most items when doing a comparison.
1. Total INT+VIT -Add up the two stats.
2. (Total Armor *1.65 + Resists*14) for Prismatic Armor users or..
(Total Armor *1.65 + Resists*10) for Force Armor users.

There also are specific requirements for specific slots.
1. Helm must have socket (+15% Life)
2. Boots must have 12% Movespeed (You can't get movespeed on other slots easily without gimping other stats)
3. Bracers should have Critical hit chance along with the helm. This means you can sacrifice a defensive stat until you can afford it on the item. Do not lose the socket on helm.
4. Gloves should be itemized towards in order of importance (in my opinion)
Critical Hit Rate, Attack Speed, Critical Hit Damage, INT/VIT, Resists
5. Rings/Amulets must have INT/VIT AND Resists. or INT/VIT AND some sort of damage modifier - Attack speed/Critical hit chance/ Critical hit damage. In the current market, you want to purchase two affixes. Either Resists + 1 Damage affix, or two Damage affixes.

Remember INT/VIT is interchangeable. 100 INT is better than 70 INT 20 VIT.
The rest of the slots should be maximizing Int/Vit/Resists/Life%.

Builds

http://us.battle.net/d3/en/calculator/wizard#blmROS!agY!bbcbcZ -- Improved Archon
Tanky solo build. Burns through mobs fast but need good gear. My solo build of choice.
Required: 45k+ DPS, 500 + Resists prebuffed.

http://us.battle.net/d3/en/calculator/wizard#blQROS!adY!bbYbcZ --Fracture
Playstyle that gives you survivability but requires you to kite alot. Good for duo games where sustain is not an issue and helps you escape Vortex, Jailer, Waller. Fracture is used to distract the monster every time you get hit. Better for players that like to play more defensively.
Required: Two eyes and a brain. Also good reflexes.

http://us.battle.net/d3/en/calculator/wizard#blXROS!abg!bbabcZ -- Crystal Shell
Playstyle that lets you be much more tanky. Better for those who don't have the output for Archon, and like to play more aggressively.
Required 20% or more critical hit chance.

If you have below 1.20 Atks/Second, you can drop a Signature spell for Arcane orb but Astral Presence is required.

Addendum

My consultation thread can be found here -
https://us.battle.net/d3/en/forum/topic/5889799989?page=1

tl;dr get out of my thread.

If you're here to troll. I've made a template and saved you some work.

1. gtfo scrub wizard
2. get a life go outside noob
3. wtf u high, your !@#$ makes no sense
4. bought all your %^-*z with real money lolol !@#$ing noob.

Hope you enjoyed the guide, and thanks for all the feedback. +1 Appreciated.
Edited by Seraphim#1104 on 6/30/2012 10:37 PM PDT
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Everything you said made perfect sense.

Agree with you on IAS

not OP=/=junk

Just made itemization more fun.
Edited by DanSkyWalker#1988 on 6/19/2012 5:47 PM PDT
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Precisely, you can't get super high damage values without IAS.
But now, you can't neglect crit or critdamage either.
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Nice writeup; however, still a pretty awful patch.
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Do you think I could gear myself reasonably well with my 5mil?
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@ Rhyno, I believe so. I recommend spending a larger portion on 12% boots and a helm with a socket.
Go for 500k pieces on shoulders, belt, bracers.
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I have a socketed INT andarial's visage, and 12% boots with int and vit.
I'm still finding myself hardpressed to bounce back from the IAS/Life on Kill fix.

Gah

Im at 300 resist now working my way up, still have !@#$ty rings, %^-*ty ammy, but everything else I consider atleast decent :/
Edited by Rhyno#1681 on 6/19/2012 6:17 PM PDT
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Take a peek at my gear for some gearing ideas. Remember difference between 150 int 100 vit 70 resist belt and, 100 int, 50 vit, 40 resist, is like 95% of the item cost.

Also do not neglect armor/strength.

10% more armor and 10% more resists is the same.
Edited by Seraphim#1104 on 6/19/2012 6:22 PM PDT
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My god, all that resists. I don't think I can even afford AR rings at all. I have around 460 resist, but I can't find boots, pants and jewelery within reasonable prices to increase my AR.
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I have about 2.8mil to spare. What do you suggest I purchase?
I read your post and it was truly amazing!~

As of last night's patch my damage went from 30k to 22k
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I found a 70 int 50 AR, 15% aspd, 4.5% crit ring on the AH for $100 during the first hour when RMAH came out but couldn't purchase it because I'm against spending on this game past the initial 60.

Now jewelery with good stats is insanely expensive, especially rings.
Edited by Seraphim#1104 on 6/19/2012 6:31 PM PDT
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I feel bad for the Soul Rippers who lost over 50% of their DPS. They can't kill bads now and they're not crying on forums are they?

^^^^
I lol'd so hard ^___^
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I found a 70 int 50 AR, 15% aspd, 4.5% crit ring on the AH for $100 during the first hour when RMAH came out but couldn't purchase it because I'm against spending on this game past the initial 60.

Now jewelery with good stats is insanely expensive, especially rings.


Not that, shoes cost a lot too with AR/movement speed/int. I have no idea how else to do this anymore.
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Yeah !@#$ this, I can't even hit 500 AR, I have no idea how you guys get this much gold.
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@Mug. take a look at your weakest item in terms of total stats and tell me it. By Total stats I mean INT+VIT. Also let me know if you have resists on it and the armor value.
For a DPS increase, its always good to start on the source. Maybe 70-300ish damage with 6% crit is a good start to that crit damage stacking.

Remember you won't get good returns on crit until you get good crit damage and vice versa. But you have to start somewhere.
Edited by Seraphim#1104 on 6/19/2012 6:34 PM PDT
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06/19/2012 06:32 PMPosted by Rhyno
Yeah !@#$ this, I can't even hit 500 AR, I have no idea how you guys get this much gold.


I managed to get up to 500 AR, because gloves, helmet, shoulder, bracers, and belt are rather reasonably prices right now with good AR. Boots with MS/int/AR are ridiculously overpriced at the moment. Same with pants. Don't even bother with chest pieces because they are not affordable with int/vit/AR.
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The problem is my bracers and gloves are decent crit items so I can't sacrifice that for AR and stay above 30k DPS unbuffed. Gah!
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Oh I'm also at under 2.5k armor, there's no way to do this on the cheap
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To provide credentials for making this miniguide, here are my stats:
45k HP.
5k Armor
1-1.1k Resists
72.5k Buffed DPS (Force Weapon + Glass cannon, post 1.03)

Here is a picture of my gear/stats.
Stats - http://i.imgur.com/DTRGT.png
Gear - http://i.imgur.com/ybHMP.jpg

You are reading this thread for 3 reasons.
1. You got hit with the nerfbat and feel like !@#$.
2. You got hit with the nerfbat but don't give a %^-*.
3. You taking a break from Auction House III and reading/trolling forums.

First of all we got nerfed. You might care, you might not but fact is. DH's , LoH stackers, Barbs, WD, every class got nerfed. Most of them have it way worse than us. Mobs got nerfed too. I feel bad for the Soul Rippers who lost over 50% of their DPS. They can't kill bads now and they're not crying on forums are they?

To clear up some misconceptions, here is what 1.03

Affected Heavily.

1. Full AS glass cannon stackers. If you ran with 70% IAS without any crit/critdamage, your build is out the window.

2. Hydra Glitch. Its not a nerf, it just means we need to play better. Grab a Templar to heal us and play less risky.

Did not Affect

1. Force Weapon. If you ran with Force Weapon before, you were looking at an INCORRECT tooltip. Blizzard messed up the damage value. Think of it like Sharpshooter for Wizard. Our DPS was inflated when we actually didn't do that much damage. Proof? You should not feel ANY drop in per-hit damage. Only how often you hit.

2. Anyone who didn't fullstack IAS. You got weaker, Mobs got weaker, everyone else got weaker. You used to be a millionare but everyone else was. Now you make 100 bucks a year but so does everyone else. So who the f**k cares.

What to do

Step 1. Suck it up.
Wizards are still godly farmers with super high mobility, and probably the most build diversity out of any of the current classes. You are a lot better off than other people.

Step 2. Start investing in Crit damage/Crit chance.
These two stats will boost your DPS the most and the more you invest in it, your DPS will rise exponentially. Don't be discouraged about taking that first step. Everyone else is doing it too. Grabbing 10% will boost your damage by only 5% if you don't have Crit damage items, but once you get crit damage, it can be 10% 20% or even 30% per 10% crit rate.

Step 3. Understand that IAS is still important.
Before you could raise your DPS by 25% by buying some 50k rings off auction. Thats not doable anymore. But do not cut IAS out completely - it helps our casting animation, and is good on rings/gloves still. Remember, 5-8% IAS is still a 4-7% damage boost.

Step 4. Use the new drop system to your advantage.
The new drop rates reward us for killing mobs that we are able to kill and penalizing us for death zerging. If your repair bill is high, you are probably dying too much, swap over to an easier act or reassess your skills.

Step 5. Invest in defense.
1.03 is rewarding us for playing more defensively and also building more defensively. Part of doing more damage isn't just the number on your tooltip. Its about your playstyle. If you can tank a few shots and kite less, you will be spitting out more DPS.
Here are the stats you should aim for to run in Prismatic armor from Act 3+. Remember, Prismatic Armor reduces damage by roughly 25%, regardless of where your current resists are at. Since mob damage is severely nerfed, Prismatic surpasses FA on alot of monsters and especially Molten, desecrator, and other dots.
Aim for: 5k Armor, 500+ Resists. 35k + HP, before running PA. Do not let your DPS fall below 30k though.

Step 6. Play the RMAH and the GAH.
Whether you are buying or selling, make sure you know the relative value of each item on both markets. Search for items with similar stats and figure out which market will provide you a better deal. The drop dynamic will change in 1.03 as the item droprate has changed. Be prepared for the change to make sure you are getting good deals.

tl;dr get out of my thread.


tl;dr I'm a !@#$%^ protoss who probably bought all his -*!@ with real money.

to me all this was was a brag post.

#$%^ing -*!@.

Please fall back into obscurity you protoss trash.
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