I'm curious about resists. I hear a lot of people say to switch to prismatic armor, but I don't see benefits to res all.
I just ran a test where I put on all my res gear (~650) and then did prismatic armor and archon (which buffed me up to 900+ res all for around 70% dmg reduce). With that, and 65%+ from armor, I was taking 11k hits from stuff in Act 3.
If maxxing out resists doesn't stop me from taking more than 35% of my health in a single shot, then why would I bother to gear that way instead of just using force armor? When does resists make sense (if ever)? Bottom line, I can crush most things (running at around 30-35k depending on spec) except elites with any mods that enable them to catch me (jailer, vortex, waller, fast, teleporter), or elites in confined spaces where there's nowhere to run, at which point, being unable to survive more than 2 hits, I'm dead.
Yes, I have teleport, with fracture, with illusionist. Problem being, first hit lands, bam at 65% health, teleport / fracture, next hit lands, bam at 30%, illusionist resets teleport and teleport away again. But now, I can't take another hit. I can't keep fast elites off long enough for the slow dps put out by blizzard/hydra to kill them. Optimized for blizz/hydra, I can get 7k blizzard ticks. On an elite mob with 1.5 mil hp, that's 214 ticks to kill, so you have to stop and shoot at it, at which point it catches up to you and hits you, as outlined above.
I've been playing games a LONG time, and consider myself a pretty good gamer, but wizard seems broken to me. Or, am I missing something really critical? I do not use life on hit, because it seems nerfed with blizzard (tho I have an ammy I have to switch to for dmg reflect, which is a pain). I have 280 life/sec (not a lot, I know). Health globes are about the only way I can survive, but they don't drop with enough frequency during elite battles.
Any suggestions? Should I ditch magic weapon for diamond skin or mirror image at this point, since it no longer adds 32% dps (lawls)?