Diablo® III

Many exploits remain after 1.03

06/19/2012 05:28 PMPosted by Furiant
I personally witnessed an incident where a player found a yellow item, and when they identified it, it had stats that could be exploited to increase their combat effectiveness - for the class they were playing at the time.


Calling Shenanigans right there. I SERIOUSLY doubt this is even remotely true...
This does mean that if you find something in the game to take advantage of by no means should you tell Blizzard or anyone you can't trust to keep it away from their slice'n'dice "Ballance" Team.
Posts: 60
bump for glory
glorious bump inbound
Posts: 17
06/19/2012 09:13 PMPosted by Rush
0/10 Didn't laugh once.


But your comment bumped the topic; OWNED.
Posts: 1
Awesome post.. bump :)
sticky this post
10/10
+1
First, thank you for addressing so many of the important issues in this patch. After playing a couple of quests tonight, however, I've realized that the fight against exploiters will never truly be won.


  • DPS is still way out of control - in some cases I've even seen players kill certain monsters before they were killed themselves
  • People are still taking advantage of skills with unintended effects such as increased survival, damage output, and situation control
  • There are several chests that continue to drop gold when opened; there are also still other, more nefarious means of gold farming, such as killing enough monsters that you actually MAKE more gold than your repairs cost
  • I personally witnessed an incident where a player found a yellow item, and when they identified it, it had stats that could be exploited to increase their combat effectiveness - for the class they were playing at the time.
  • Some gear seen on vendors still had stats other than Vitality that could, in the hands of an insidious agent, theoretically be employed toward the end of making combat easier (less dying, and in extreme cases, more killing)
  • Bosses are still able to be killed by players - I don't have screenshots to prove this, but it is happening. Hopefully your data analysis can pick it up.
  • Some bosses and rares are failing to properly spam stun, wall, poison, set afire, teleport into pools of acid, knockback, slow, and freeze players simultaneously while they teleport-kite the player at supersonic speed, carpeting every square inch of the zone with toxic ooze and letting their invulnerable minions with boss powers one- and two-shot us.
  • I personally was able to set up a bizarre configuration in the auction house search panel where I could find items with specific stats and also be able to sort them in a way that was not effectively random.
  • A friend of mine told me they were playing with some person earlier who - and I'm just the messenger here - seemed like they might be having fun while playing the game. I don't know how true this is, but if it's even a possibility, god help us all.


I'm just trying to do my part to ensure this kind of disgusting and cowardly behavior gets stamped out as soon as possible. If there's anything I hate in a game, it's feeling like I'm getting more powerful and that my time and efforts are culminating in some kind of... /shudder... progression. I'm in this for the frustration and disappointment, 100%, and I stand behind you with every patch that brings us closer to those ideals.

Keep up the great work.


The sarcasm is strong with this one.
[quote="58893189192"].[/li]
  • Some bosses and rares are failing to properly spam stun, wall, poison, set afire, teleport into pools of acid, knockback, slow, and freeze players simultaneously while they teleport-kite the player at supersonic speed, carpeting every square inch of the zone with toxic ooze and letting their invulnerable minions with boss powers one- and two-shot us.
  • I loved this one.
    11/10

    not working as intended yet haha
    i dont even want to create a game anymore, make more gold (not losing) trying to search through the auction house but even that is impossible with their retarded 3affix search function.
    /bump for justice!
    This is going on my top ten list of best posts.

    10/10
    I definitely hate getting more bad !@# in a game.. why the hell would i play 160+ hours on one character just to be stronger than my level 12....
    Posts: 17
    thread is so epic, im watching t.v and bumping every once in a while lol

    the PEOPLE need to know of these exploits!!!
    You just made Jay Wilson cry, out of joy.

    Finally someone understands what he's doing!
    Nicely Put!!!! Bump!
    First, thank you for addressing so many of the important issues in this patch. After playing a couple of quests tonight, however, I've realized that the fight against exploiters will never truly be won.


    • DPS is still way out of control - in some cases I've even seen players kill certain monsters before they were killed themselves
    • People are still taking advantage of skills with unintended effects such as increased survival, damage output, and situation control
    • There are several chests that continue to drop gold when opened; there are also still other, more nefarious means of gold farming, such as killing enough monsters that you actually MAKE more gold than your repairs cost
    • I personally witnessed an incident where a player found a yellow item, and when they identified it, it had stats that could be exploited to increase their combat effectiveness - for the class they were playing at the time.
    • Some gear seen on vendors still had stats other than Vitality that could, in the hands of an insidious agent, theoretically be employed toward the end of making combat easier (less dying, and in extreme cases, more killing)
    • Bosses are still able to be killed by players - I don't have screenshots to prove this, but it is happening. Hopefully your data analysis can pick it up.
    • Some bosses and rares are failing to properly spam stun, wall, poison, set afire, teleport into pools of acid, knockback, slow, and freeze players simultaneously while they teleport-kite the player at supersonic speed, carpeting every square inch of the zone with toxic ooze and letting their invulnerable minions with boss powers one- and two-shot us.
    • I personally was able to set up a bizarre configuration in the auction house search panel where I could find items with specific stats and also be able to sort them in a way that was not effectively random.
    • A friend of mine told me they were playing with some person earlier who - and I'm just the messenger here - seemed like they might be having fun while playing the game. I don't know how true this is, but if it's even a possibility, god help us all.


    I'm just trying to do my part to ensure this kind of disgusting and cowardly behavior gets stamped out as soon as possible. If there's anything I hate in a game, it's feeling like I'm getting more powerful and that my time and efforts are culminating in some kind of... /shudder... progression. I'm in this for the frustration and disappointment, 100%, and I stand behind you with every patch that brings us closer to those ideals.

    Keep up the great work.


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