Diablo® III

Rubber-Banding Issue with Tempest Rush

I have had this issue occur more than a couple dozen times on my Monk, and I will try my best to accurately describe what the conditions are when the rubber banding occurs. I'm so tired of seeing it happen, and I want to do my part to help you guys fix it.

To be specific, this is not an issue with lag. Each time it happens, I can see monsters moving around on my screen, and when I am rubber-banded back to some location, I don't see any change in the normal behavior and movement of monsters, they seem to be unaffected. I've also had this occur in both multiplayer and single player sessions.

I have a suspicion that this bug is tied directly to desecration. Elites with that affix cast desecrate on me, and then when I try to Tempest rush away, I get rubber-banded back on to that exact spot. It's very frustrating! This bug occurs against elites that do not have the vortex affix, so I'm certain that I am not being pulled back by that ability.
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100 Troll Hunter
Posts: 184
I'm having extremely frustrating rubber banding issues on my DH. Obviously I die when it happens and I haven't been 60 for long so I really dont have a lot of gold on my hands to waste in repairs on issues that are out of my control
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Posts: 40
Bump for justice, this rubberband issue is keeping my HC monk from progressing to inferno.

it has also already killed my first monk.

Blizzard incase you didn't know, one of the best survival skills monk has only works SOME of the time. PLEASE fix this I don't want to die again
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