ya know this is why I can never take anyone seriously in the Battle.net forums
I find more reasonable people in the #chan message boards
Im betting demiurge doesnt read much just by that one comment alone. doesn't take 5 years huh? but yeah demiurge is a man of distinguished literary tastes.
It takes more than one person to write the story, and while you folks may not like it (its meh to me), people worked on it, spent nights to mornings on it like any other project.
sad little men trying to tear down something to make themselves happy make me laugh. Ignorant people make me sad :P
1. Diablo 3 lore, hell all of Diablo lore, is the equivalent of a short story, 25 pages tops.
2. Stephen King releases a novel 1-2 years, now maybe he is writing them concurrently (as in at the same time), but still a lot of work for 1 man (a team of writers doesn't do his work...) http://www.stephenking.com/library/novel/index_old-new.html
3. A team of writers couldn't make a continuous story (i.e. without retconning) over a 9 year period that made sense and produced an excellant plot. Instead we are given the equivallant of a saturday morning cartoon writing that takes about 3 hours to produce by a team of 3 guys.
4. Blizzard has shown itself to be completely outclassed by the likes of Relic (Homeworld), CCP (EVE), Games Workshop (Warhammer and Warhammer 40k), Micropross (X-COM), Runic Games (Torchlight), Bioware (Baulders Gate, Neverwinter Nights, Dragon Age: Origins) CD Projek (The Witcher, The Witcher 2: Assassin of Kings)
in terms of story telling for a game. Most of these projects had -SIGNIFICANTLY- shorter development times.
In short, for a bargin bin game, sure the story is solid. For a AAA title, its crap.
Edit: Thats just a small list of games that I could think of off the top of my head that produced better stories, and better game/story interfacing than the drivel that Blizzard spew out. There are probably far better examples out there.