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This is actually a great post. Thankyou for silencing the ridiculous arguments over this. Seriously, you can say that this is not a concern of anyone but it was one of the most talked about things on this forum. This and xfire in almost every single post...no matter te topic this popped up.
Yea this blue response will put the topic to rest and not begin the cycle anew with fanbois/haters going at eachothers throat about the state of the game.
Seriously, think before you post.
I wouldn't be surprise at all, if the number displayed in the public games window is suddenly altered by Blizzard to make it seem as though there are more people playing.
Can you make up some sort of fallacy as to why the text says "Players on this quest"?
This issue has little to do with how games are set up, and more to do with the number of players that are actually playing.
Good try though.
Good to see the first post of substance in 2 weeks is damage control to try and contain the disaster this game is turning into.
I wonder whether the community would like...
A. 1.0.4 and beyond design preview. Maybe another Developer Q and A.
B. Excuse making for the precipitous falloff in player activity following the inept design decisions made by your company.
Let me guess, tomorrow can we expect a "The real reason no one shows online in your friends lists any more is because of a change in 1.0.3 to the UI display. Rest assured 99% of your friends have not quit and are in fact playing!"
We've recently seen a lot of questions from players regarding the number displayed in the Public Games window -- specifically, what the number represents and why it's changed so drastically since patch 1.0.3 released.
Before I continue, what is the fat? If this is the 'skinny' as in what you are choosing to show us, can you please elaborate.
1) What does the number displayed in the Public Games window actually represent?
What does this mean?
Alot of SC players have switched to HC since they have already found Inferno either too BS, broken, been forced into RMAH or finished it and have no other end-game content apart from giving HC a trial?
Are you saying previously the public matchmaking system showed PRIVATE games to random players? That it counted people sitting in char select screen as being a +1 counter to being in a public game? Maybe adding AH users into the public game system should be included? maybe they can get some PvP satisfaction out of it?
2) Why did that number suddenly change so much after patch 1.0.3?
Wait a minute...instead of filling an already created game to maximum capacity the game was designed to create ANOTHER game with a whole new randomly generated map and quests. The end result being a reduction on server load? I am no computer genius or IT specialist, but my logic is this: If I have 4 people in 1 room, or 4 people spread over 3 rooms...the 4 people in 1 room take less effort to keep track of. Can you explain further?
We understand that labeling this number as "In Games" in the Public Games window can be confusing...
I'm sorry Lylirra, I actually do find this confusing. Complete forum CM silence for days, then a patch comes out and the only thing that is covered is something about player capacity in games. This honestly seems to me like a contrived effort to keep hope that the people still playing won't feel alienated not only by a lackluster game, but by horrible community support and horrible patch implementation.
Is there any hope the majority of concerned gamers are ever going to feel welcomed into Blizzards once tight community again?
Thank you for the information. Contrary to what a lot of the complainers on this thread are saying, I've seen this question asked many times and it's good to know you guys are listening and responding. While I personally don't care about public games, I do care that you're taking the time to provide information to the community.
We all know there is a lot of work needed to make D3 what it should be, but the rational players also understand that just because you posted this message doesn't mean those other things are being ignored. Keep up the good work, and hopefully we'll see a D3 that pleases most of the people most of the time.
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