07/16/2012 05:48 AMPosted by aerialI'm surprised nobody is discussing these numbers, in terms of dps. If you spawn 5 tornados on top of an elite pack (with not best possible, fastest setup, but just good setup), in addition to whirlwind, this is getting close to 1000% weapon damage per second aoe. How the hell any other barbarian build can get even close to that damage value.
Eh? Math fail. 5 tornadoes deal 60% dps each per second, spread out over a number of ticks. That's at peak time; you still have to factor in the time it takes to ramp up to that dps. A 2h build will already have nuked the target(s) by the time sprint is going full tilt.
Edit: I see how you came to your conclusion now. The OP is incorrect; sprint's hits aren't 20% each. You cannot increase the average damage dealt by a tornado by increasing attack speed. You can only increase the number of ticks (and therefore life on hit or number of critical chances). This is easily tested by taking a big slow weapon and comparing against a fast weapon