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3) Why aren't monster affix combinations restricted in some way?
Monster affixes are actually grouped into categories and then restricted based on those categories (to a degree). Our restrictions aren't as tight as some players have suggested, but in the end we found that adding extra limitations often made Elite pack encounters very predictable and repetitive, which kind of went against our design goal for these types of monsters.
We know that not all players will see eye-to-eye with us on how these categories are organized, and we expect some criticism and disagreement, especially from such a passionate group of gamers. While we're happy with where affix combos are right now, we're open to feedback and especially constructive discussion. :)
Here are the categories:
Understandable annoyance, but no plans at this time to add in an option. Still good feedback!
07/17/2012 03:12 PMPosted by OldbuggaI love Lil's comment about the IAS nerf...if they are really so concerned about limiting build diversity then why don't they fix the broken mechanics like Barbarian fury generation (Leap and Stomp DO NOT GENERATE ANY FURY) that is currently limiting build diversity..other classes have similar issues...hang on cant have that...it could mean having a bit more fun. I feel this is just another piece of Blizz spin to suit their own purposes to nerf anything that could be considered fun..
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