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I personally would've rather had a nice long post of
Now that would have been an awesome post. It would have been a lot better than the hot air that we got. I can't see where all these fanboys found so many positive vibes from his post. he didn't tell us anything new and if anything made things worse. Time will tell I guess.
Dear Diablo Players,
Now that's a great reply :)
Because they only know how to make MMO's now. It is all they have done for last 12 years and they forgot how arpg's are supposed to be made. I have no idea why you need to balance different classes in an arpg, and I think the only reason they do it they don't know any better.
You also don't need online only in a arpg but again they are trying to force people to play with others, MMO mentality.
It is such a shame to see the great name of Diablo being abused like this.
You have lost all faith in me blizz. Activision i bet at the $ again. Let this thread be a reminder when you next start calculating profits.
Profits are temporary, a great game is eternal. Completely screwing a godly game title, eternal shame.
Dont think the customer base will forget either, its coming 3 months now with no fixes, yet advertisment and pointless additions no one wants or asks for are being shown off as achievements. While you completely ignore the product itself. RMAH over game fixes itself is a clear indication as to where your intentions are at.
The Blizz fan base has gotten you so far, now is a time to listen and communicate, stop being so arrogant and listen to the people that put you in the lucrative position you are are currently abusing.
The fact that Mr. Kotick already stated that his main goal is to take the fun out of video games. Shows me what direction Blizzard is being taken to, and a big companies influence over the gaming industry, its a shame.
From the status "soon tm" to "broken beyond repair, and completely neglected tm".
- The entire forum
Edited by Abigdeal#6995 on 8/2/2012 5:54 AM PDT
Any chance we can get you to explain why this is called "essential"?
Big deal. If offline mode was built and designed correctly none of those dupes would ever be made to the online environment anyway. It is DRM pure and simple.
most bought this game to get lost in sanctuary after 10 weeks of playing the game im like looking for another game
which is bulldust, this game has soo much potential
basically to be the best dungeon, demon killing game out there.
less focus on the economy and the control more on the game play and story line realese the entire map bring diablo 1 and 2 into the game it is diablo 3 the trilogy the end of days
SO make it so u need raid dungeons available in solo or co-orp......
not just some cave or hallow or crypt lol with some packs in it ......like is that the best u can offer ?
look at guild wars 2 like OMFG!!!!!!! cant wait for it and ive been a blizzard fan since diablo 1
why the hell are u bothering with pvp production when the game is broken atm liek fully broken............................
everyone played diablo and loved it soooooo much because there was reward for hard work
.... loot loot loot heaven and hell how on earth could this game have gone wrong ......
everyones process in the game now is as follows
log in kill elite packs equip magic find set or just wear MFBgear if ur gear is good enough
ID vendor 1 in 100000 items ID might be OK!!! and usefull
its no different in hardcore its no different if u have all classes too level 60
gawd i could go on forever fix the game....................
oh and big ups too kungfu panda wow !!!! ??? errrrrrrr
How can you loose gold when you don't have any? The gold you do buy from the RMAH goes right back to them in repair fees, so in reality you do loose gold. It just so happens the gold you are loosing you didnt find you F@#$#2ing paid for.
I don't think the higher ups are getting that the "item hunt" WAS diablo 2. Finding sets and legendaries was what kept us all playing, it was awesome.
These new legendaries are so rare (only 2 found in 5 playthroughs) and their random stats are so low (and sometimes weird, like a hunter item with mana restore) that they're often disappointing even for their level. I know the reasoning behind this is so the AH isn't overrun with great items, but the factor that made us love the last game has been removed and replaced by a pay to win model.
An unavoidable pay to win model too. If you have a friend you play co-op with who uses the AH, you have no choice to use it yourself or you get left far behind.
What this game needs is a no AH mode, with better drops and higher quality legendaries, a separate shared stash between your non-Ah characters (I do enjoy the shared stash, it comes in handy), and the ability to progress without the auction house.
Unfortunately the AH has become the center of the game, for many people. Half of us are grinding gold just to keep up, the other half are buying and selling gear on the Ah to make a profit instead of actually playing the game. Either way, it's a grind tat doesn't give us the enjoyment we'd get out of just finding a few legendaries with half decent stats.
The endgame isn't the issue. It's the loot.
I think I'll just post this here since it suits this thread the best.
The Untapped Value of Complainers
I'm glad I didn't get the same game I already have installed with a graphics update. I wouldn't have been happy if I had paid $60 dollars for D2 LOD version 2. Show me some numbers that support your claim. All I see is that trolls will troll. D3 is an action rpg in the spirit of the two games that came before it that has built on what worked and dropped what didn't. It needs some fixes sure, but if "most" of the people had D2 and weren't just trolls then they would be playing D2 rather than wasting time on the forums being rude.
Or the TL;DR version if you had D2 and wanted to play D2 why did you buy a new game?
It's like you are reading what we post, but not taking it in. We want the basics that made D2 so great and replayable, but an updated game for 2012.
1. Set items and legendaries that are geared towards builds. Would have liked to see a difference in a whirlwind specced barb vs. a frenzy built barb. It would have been great to see items that you pick up and its not great for every possible build, but more towards 1-2 of your skills.
2. Resistances and immunites on enemies. That would have fit in great with changeable skills, a fire immune mob could be less of a wall if your wizard could change to a different set of skills on the fly.
3. Stats, they have a purpose now, getting dex for a barb isn't totally useless, but no one in their right mind would chose that or int over str. If they created the builds a bit better, we may have seen skills that would be more powerful with dex for the barb, and it would have been viable to build a dex barb than just strength ones.
Fully agreed good sir...
To add on,
You're a company that has always gone off the beaten path when creating legends, which is why it always made your games the best.
Until now... with Diablo 3, so how about you do something what no other game maker would do, admit mistakes, take responsibility, and work with the community to resolve the problems, if it comes down to it kill this atrocious thing you call Diablo 3, and give us something we deserve.
Edited by Wounded#1295 on 8/2/2012 10:32 PM PDT
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