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Needs to happens...I seen a guide some time ago for a great build and a great guide for Monks, and yet It wasnt stickied...But yours is the most comprehensive guide I've seen...It deserves to be posted as a sticky...or at least promote you to an MVP status for all the great work on the forums!
i know, but i didnt pick up any globe, really.
Pets can't inherit LoH from you regardless what you do now.
In the past it used to be possible, but that was a long long time ago, and it was unintentional. This means that its a bug or at least, blizzard sees it as a bug =P
So they fixed it.
Now if you want to pull off a pet build successfully, you will probably need to choose 1 of 2 builds.
- CC + LoH (Some players also use life regen).
- Thorns + Life Regen.
Until 1.0.4 hits and something is done to boost pets survivability, the only 2 'successful' pet builds will be either 1 of the above.
I would personally recommend you to go the CC route, as its just more general purpose and you can handle most if not all situations. Anything you cant handle can be solved by having better gears.
Thorns build is more situational, as there are mobs that doesnt proc Thorns. eg : spell casters and ranged. So if they do not activate thorns when they attack your pets, thorns effectively becomes useless and does nothing =P
Edited by NightCross#6873 on 8/7/2012 4:58 AM PDT
I just tested Spider queen with no other pets or followers and she definitely proc'd both fear and stun *after* the jar hit.
Well though it might not be exactly the same, the thread with info in regards to LoH and skills that proc it, mentions that spider queen has a 30% proc chance.
This makes it even lower than RoT, Firepit, Acid Cloud.
If as we assumed, this 30% is translated into 30% of your CC chance to proc.
That would mean that if your chance to stun is 1%, 30% of that would mean 0.3% chance. Which isnt exactly the highest chance to proc.
So that may be why some players have claimed to 'never' see spider queen proc any CCs.
Edited by NightCross#6873 on 8/7/2012 7:28 AM PDT
@PETER!!! thanks for keeping this going! how's the 15k hp? i really can't stand dipping below 30k...
also, i was quick to learn that finding a bunch of WDs for mass cc isn't going to be as good as 3 WDs and a barb for shout.
one other thing i have never seen spider queen proc CC effects on anything the jar hit does tho.
the QUEEN procs cc. the other runes for spiders don't (except for jar impact). and assuming you have the mana, other spells are better for bleed/LoH... (ie: acid rain can't be killed either).. the low proc rate on spider isn't impressive. i used it for a while and was underwhemed.
it's hard to gauge dog's HP with multiple dogs out... what you see is not necessarily accurate, since different dogs have different HP at any given time... if you really had no health globes or hp regen, then i'd say you should test this again to make sure you're not just seeing a dog die in combat.
Your character receives the LoH from the pet. i'd rather take the reflect myself than let my pets take those hits... so really, this is a positive thing.
Just wondering how you guys are valuing your stat points at the moment.
there simply are not enough upgrades for me to be comparing point by point... i just went with hard floors...
Edited by Terihlon#1660 on 8/7/2012 10:53 AM PDT
Just wondering how you guys are valuing your stat points at the moment.
After a month of playing my WD with pets, I feel like 5,500 armor and 800-850 resist all are fine enough for myself and my pets in term of defence. The very important thing to keep my pets live longer now is "Life Generation".
Last night I played with my friend's monk in act 2. Wearing my fighting gears, my life gen reaches 3,000/sec (without mantra of regeneration from my friend) and you know what, my zombie dogs can hold elite/champion packs with all kinds of affixes or even take poison bullets from the bees!!
They do die in a tough combat but they can tank very effectively.
My dream stat valuing:
1 int = 0.7 vit --> like to have more DPS to kill elite/champion packs faster while my pets hold their attacks. 800 LoH + Spirit Walk are good enough for me to keep me safe.
7 armor = 1 all resist --> approximately 70-74% damage reduction from resistances and around 65% damage reduction from armor satisfy me. See no point to stack higher than these values.
Stun+Freeze+Fear+Knockback > 14% --> to tank trash mobs with ease and interrupt 1-shot-kill attack from some kinds of monsters. Reduce chances of elite mobs using frozen orbs, plague pools and etc.
Life Generation 3,300/sec --> Key point for my pet's surviability. As long as your pets alive, they can heavily cc, do some serious bleed damage, and yield LoH for you. However; it will be very costly to find gears with all-in-one stats (eg. All resist+ Vit+ Int+ Life gen+ CC).
For fun, I have made a short video of pets killing the butcher with bleed damage.
Edited by sacredation#1405 on 8/7/2012 11:07 AM PDT
@weesheng: Rakanoth sucks. Until I recently upgraged gear, it took like 15 tries to get through, basically I figured out his charge animation and was able to throw up spirit walk each time, then prayed while trying to stun him while it's on cooldown. Ive found since that while pets are up he doesn't do it, so when they're out there, do everything you can to keep them alive, and alternate Garg/Dogs so you're more likely to have coverage. Spirit Vessel is another potential option to save a couple deaths. Also, I use the "Diablo 3 EHP Calculator" when weighing new purchases (google it).
@Peter: Much appreciation for the guide, well-updated. I used your exact skill setup my first time killing Diablo, but I've since found Acid Rain with Slow Burn to be even better. It does 550% damage over a significant area in 6 seconds, which beats Locust Swarm. If you cast it once per 6 seconds, you can manage your mana well enough. It procs LOH/stun better than almost any skill, so it complements your equip well. Also you can still use Bad Medicine in groups if that's your thing.
ok, so i just got a tiny spot o' cash selling a set piece (1.7 mil gp).
don't really care if i made a good sale, but i need some advice on where to start with my gear:
bear in mind that i only need most of my dogs to survive until the cooldown expires because i sacrifice them for full mana.
i don't see anything obvious on the auction block for my primary, any ideas on a good course of action for pulling my survival rate up without destroying my damage?
^ It was good, we will run again soon!
Just wanted to post up my act four solo clear stats and build...
Playing a pet WD using this build,http://us.battle.net/d3/en/calculator/witch-doctor#SbYTUX!agd!bZYYcY. I used an enchantress follower with Force push, Powered armor, Erosion, and Focused mind. The CC abilities are nice, but killing packs before they killed my pets was a more pressing issue.
My stats were..
~975 all resist
2080 life per second
2500 +life globes (This little chunk helps A LOT)
7% Freeze, 4.8% stun (still looking for a good neck with blind.. Damn not being able to search it)
Two bleeds, 32.4% for 1500-3100 and 19% for 1100-1200
Edited links that weren't working properly..
Edited by Busch#1682 on 8/7/2012 5:57 PM PDT
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