Diablo® III

WhirlWind Disconnections.

(Locked)

I am cross linking my post from Technical Support because it has received zero attention in there and I am upset about it because I originally posted my thread in Bug Reports then it got moved to Technical Support to die a death of being ignored.

My thread could use a blue reply as many other WW Disconnect threads that I linked in my postings

http://us.battle.net/d3/en/forum/topic/6294789810?page=2
Edited by Recyclebin#1417 on 8/15/2012 4:57 PM PDT
This issue is killing the game for me...so frustrating and not even on the know issues list...lol
This morning I tried capturing the problem with Fraps, but I played for about 50 minutes and couldn't replicate it. 15 Minutes after stopping Fraps, it happened again. I did notice that I only activated War Cry (Impunity) ran through some normal enemies and then it happened. See the screen shot:

http://imgur.com/lJIR0
It happens to me everyday when i use sprint + whirld wind and i hope they can solve this problem as soon as possible. Im really tired when rerun farming 5 NV after 30' or 50' even 5 - 10'...
My Sprint is "4" and my Whirlwind is "1" so I can confirm that I get disconnected with the WW build even though I have WW and Sprint on the numbered keys on the action bar.

I will test out WW tonight and paste the info you requested into paste-bin tonight (even though i've slowly started to make my Demon Hunter my main...130k dps now..)

I use the (Hurricane) *WW with (Like the Wind) * Sprint build.

*Also 12% Movement Boots.

That doesn't confirm it. He needs to know if you click 1 or 4 with your mouse or if you press 1 or 4 with your keyboard.
Blizzard Employee
Posts: 2,130
Guys, again, if you are reporting this issue please post your logs and link them here. Simply saying "it's happening to me too" doesn't help me research it :)
Hi, this happens to me too :P
I want to send the logs in private message but it doenst seem to be any options of doing it...
So here it is : *ttp://pastebin.com/aufsguz3
Edited by alpahc#2190 on 8/17/2012 5:40 AM PDT
Just happened to me and from looking at the logs the only difference I see is this line.

2012.08.16 19:20:48.556287500 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
2012.08.16 19:20:48.556486100 >>> Lightrose ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
2012.08.16 19:20:48.556775100 >>> Lightrose BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.16 19:20:48.557094800 >>> Lightrose BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.16 19:20:48.557303100 >>> Lightrose BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.16 19:20:49.038800 >>> Lightrose BnetService::InvokeLeftGameSession_OnLeaveGame code=0

The rest of the Debug txt is the same from what I saw only this line is different. When comparing a crashed session and one that doesn't crash.

From my point of view the crash happens more often when i'm low on fury and whirlwind through a pack of mobs with sprint on. Only crashes with Hurricane rune never crashed with any other whirlwind rune. Have whirlwind on my right click also. If I spam right click and not hold it on a pack of mobs more than likely i'll crash eventually.

Hope this helps~
Edited by Lightrose#1905 on 8/16/2012 4:48 PM PDT
http://pastebin.com/sSHSRqkM

Happens to me 10-15 times per gaming session. I use a sprint / whirlwind (hurricane glyph) build.

Interestingly, if I swap out my fury generator from frenzy to cleave or bash the frequency of disconnects is greatly reduced.
Edited by Aggressor#1769 on 8/16/2012 8:53 PM PDT
Just happened but this time i died at the same time i got dropped from game.
gonna keep posting when it happens.

08/16/2012 09:48 AMPosted by Vasadan
Guys, again, if you are reporting this issue please post your logs and link them here. Simply saying "it's happening to me too" doesn't help me research it :)


2012.08.17 03:10:04.998028900 -----------------------------------------------------------------
2012.08.17 03:10:05.233600 Server Version Information:
2012.08.17 03:10:05.2046900 -----------------------------------------------------------------
2012.08.17 03:10:05.3385900 Server BuildVersion: 1.0.3.11291
2012.08.17 03:10:05.4461600 Server SNOPackHash: 0x3A02ABF8 (client hash = 0x3A02ABF8)
2012.08.17 03:10:05.5529200 Server ProtocolHash: 0xFDD6012B (client hash = 0xFDD6012B)
2012.08.17 03:10:05.6591900 -----------------------------------------------------------------
2012.08.17 03:10:05.915631900 Initializing client world a3dun_hub_keep...
2012.08.17 03:10:06.47085900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:10:06.48806600 FMOD Memory - total: 142606336
2012.08.17 03:10:06.50075600 FMOD Memory - allocated: 128064592, - max allocated: 134785528
2012.08.17 03:10:09.179454600 Initializing client world A3_Battlefields_02...
2012.08.17 03:10:09.183476600 Disposing UI for World
2012.08.17 03:10:09.534274600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:10:09.535784600 FMOD Memory - total: 142606336
2012.08.17 03:10:09.537094900 FMOD Memory - allocated: 128523128, - max allocated: 134785528
2012.08.17 03:10:13.439647600 Disposing UI for World
2012.08.17 03:10:38.204714900 Initializing client world a3Dun_rmpt_Level02...
2012.08.17 03:10:38.207955600 Disposing UI for World
2012.08.17 03:10:47.414991900 Initializing client world a3dun_rmpt_Level01...
2012.08.17 03:10:47.416963600 Disposing UI for World
2012.08.17 03:14:12.832756200 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 03:14:12.835152900 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 03:14:12.836666200 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 03:14:12.960928900 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 03:27:00.467686600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 9819240 }
2012.08.17 03:42:46.677635200 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 03:42:46.679541200 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 03:42:46.806660900 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 03:45:48.807754200 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 03:45:48.809567200 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 03:45:48.811141200 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 03:45:48.933315200 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 03:45:56.336693200 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 03:45:56.338460600 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 03:45:56.457871600 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 03:46:25.133839900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:46:25.136019600 FMOD Memory - total: 142606336
2012.08.17 03:46:25.137291900 FMOD Memory - allocated: 130194056, - max allocated: 134785528
2012.08.17 03:50:42.227812900 Disposing UI for World
2012.08.17 03:51:00.536036600 Disposing UI for World
2012.08.17 03:51:02.261577600 Disposing UI for World
2012.08.17 03:51:02.628403200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:51:02.630434900 FMOD Memory - total: 142606336
2012.08.17 03:51:02.631546200 FMOD Memory - allocated: 124561008, - max allocated: 134785528
2012.08.17 03:51:52.161207200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:51:52.163027200 FMOD Memory - total: 142606336
2012.08.17 03:51:52.164377600 FMOD Memory - allocated: 124976680, - max allocated: 134785528
2012.08.17 03:52:08.194983200 Disposing UI for World
2012.08.17 03:57:22.846748200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:57:22.849312200 FMOD Memory - total: 142606336
2012.08.17 03:57:22.850782900 FMOD Memory - allocated: 128960688, - max allocated: 134785528
2012.08.17 03:57:31.789025900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:57:31.791049600 FMOD Memory - total: 142606336
2012.08.17 03:57:31.792543900 FMOD Memory - allocated: 126696024, - max allocated: 134785528
2012.08.17 03:57:47.79789600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:57:47.82071200 FMOD Memory - total: 142606336
2012.08.17 03:57:47.83372200 FMOD Memory - allocated: 126305064, - max allocated: 134785528
2012.08.17 03:57:55.83383900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:57:55.85368200 FMOD Memory - total: 142606336
2012.08.17 03:57:55.86888600 FMOD Memory - allocated: 123234840, - max allocated: 134785528
2012.08.17 03:58:03.326498900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:58:03.328631600 FMOD Memory - total: 142606336
2012.08.17 03:58:03.330292900 FMOD Memory - allocated: 127760128, - max allocated: 134785528
2012.08.17 03:58:11.532996600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:58:11.534881200 FMOD Memory - total: 142606336
2012.08.17 03:58:11.536406200 FMOD Memory - allocated: 122468104, - max allocated: 134785528
2012.08.17 03:58:21.137983600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:58:21.140007900 FMOD Memory - total: 142606336
2012.08.17 03:58:21.141242600 FMOD Memory - allocated: 126834536, - max allocated: 134785528
2012.08.17 03:58:29.859460600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 03:58:29.861372200 FMOD Memory - total: 142606336
2012.08.17 03:58:29.862958600 FMOD Memory - allocated: 129250432, - max allocated: 134785528
2012.08.17 03:58:49.413195600 de activate app 0 iconic 0
2012.08.17 03:58:49.580245900 TestCoopLevel - D3DERR_DEVICELOST
2012.08.17 03:58:50.846747600 de activate app 1 iconic 1
2012.08.17 03:58:50.858997200 ACTIVATE APP 1 iconic 0
2012.08.17 03:58:50.863145600 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.17 03:58:50.878246200 Reset() Attempt started - soft reset!
2012.08.17 03:58:51.99352200 Est. Available Texture Memory = 4033 MB
2012.08.17 03:58:51.100719900 DeviceReset() succeeded!
2012.08.17 03:58:51.104203600 Setting depth texture, fmt = 36
2012.08.17 03:58:51.105475900 PostFXGfxInit() success
2012.08.17 03:58:51.108638600 SubObjectGfxInit() 1
2012.08.17 03:58:51.706983900 TestCoopLevel - S_OK
2012.08.17 04:03:51.223137600 Disposing UI for World
2012.08.17 04:03:58.250792600 Initializing client world a3Dun_Keep_Level03...
2012.08.17 04:03:58.254225900 Disposing UI for World
2012.08.17 04:04:10.770889600 FMod: OOM, forcing garbage collection!
2012.08.17 04:04:10.774085600 Force FMod garbage collection finished, recycled: 328 samples and 5 streams, fmod memory allocated: 83198288
2012.08.17 04:04:13.636457200 de activate app 0 iconic 0
2012.08.17 04:04:13.763820900 TestCoopLevel - D3DERR_DEVICELOST
2012.08.17 04:04:14.958233900 de activate app 1 iconic 1
2012.08.17 04:04:14.970827200 ACTIVATE APP 1 iconic 0
2012.08.17 04:04:14.974579200 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.17 04:04:14.984994200 Reset() Attempt started - soft reset!
2012.08.17 04:04:15.202027200 Est. Available Texture Memory = 4033 MB
2012.08.17 04:04:15.203653600 DeviceReset() succeeded!
2012.08.17 04:04:15.207160900 Setting depth texture, fmt = 36
2012.08.17 04:04:15.208398200 PostFXGfxInit() success
2012.08.17 04:04:15.211561600 SubObjectGfxInit() 1
2012.08.17 04:04:15.712203200 TestCoopLevel - S_OK
2012.08.17 04:05:33.709352200 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:05:33.711545900 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 04:05:33.713154900 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:05:33.836689600 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:05:34.281575200 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:05:34.283049600 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:05:34.501646900 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:11:21.205470600 FMod: OOM, forcing garbage collection!
2012.08.17 04:11:21.209270900 Force FMod garbage collection finished, recycled: 339 samples and 1 streams, fmod memory allocated: 91194448
2012.08.17 04:11:21.210980200 FMod: OOM, forcing garbage collection!
2012.08.17 04:11:21.212334600 Force FMod garbage collection finished, recycled: 0 samples and 0 streams, fmod memory allocated: 91962752
2012.08.17 04:14:07.835751600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:14:07.838177900 FMOD Memory - total: 142606336
2012.08.17 04:14:07.839917600 FMOD Memory - allocated: 128548784, - max allocated: 134785528
2012.08.17 04:15:35.626077900 Disposing UI for World
2012.08.17 04:16:58.955618200 FMod: OOM, forcing garbage collection!
2012.08.17 04:16:58.959008600 Force FMod garbage collection finished, recycled: 403 samples and 0 streams, fmod memory allocated: 81109384
2012.08.17 04:17:17.59767600 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:17:17.61320600 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 04:17:17.62486900 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:17:17.178735200 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:18:27.704926900 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:18:27.706675900 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:18:27.833490900 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:18:58.447855600 Disposing UI for World
2012.08.17 04:19:09.72177600 Disposing UI for World
2012.08.17 04:19:09.134728200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:19:09.136256600 FMOD Memory - total: 142606336
2012.08.17 04:19:09.137897900 FMOD Memory - allocated: 99955312, - max allocated: 134785528
2012.08.17 04:19:18.287811200 Disposing UI for World
2012.08.17 04:19:21.380132600 Disposing UI for World
2012.08.17 04:19:22.63209200 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:19:22.65092600 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 04:19:22.66678900 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:19:22.186011600 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:21:06.341867900 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:21:06.343736600 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:21:06.458811900 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:21:08.664622900 Initializing client world a3Dun_Keep_Level04...
2012.08.17 04:21:08.680499900 Disposing UI for World
2012.08.17 04:22:18.269635200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:22:18.271770600 FMOD Memory - total: 142606336
2012.08.17 04:22:18.273248200 FMOD Memory - allocated: 128615584, - max allocated: 134785528
2012.08.17 04:22:19.778648200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:22:19.780084200 FMOD Memory - total: 142606336
2012.08.17 04:22:19.781169900 FMOD Memory - allocated: 129103168, - max allocated: 134785528
2012.08.17 04:22:32.106721900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:22:32.108984200 FMOD Memory - total: 142606336
2012.08.17 04:22:32.110350600 FMOD Memory - allocated: 126207840, - max allocated: 134785528
2012.08.17 04:22:34.1909600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:22:34.4064600 FMOD Memory - total: 142606336
2012.08.17 04:22:34.5302200 FMOD Memory - allocated: 126841200, - max allocated: 134785528
2012.08.17 04:22:45.410273200 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:22:45.412399200 FMOD Memory - total: 142606336
2012.08.17 04:22:45.413659600 FMOD Memory - allocated: 125013464, - max allocated: 134785528
2012.08.17 04:25:00.250676200 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:25:00.252985900 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 04:25:00.254577900 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:25:00.378268200 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:25:29.995277200 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:25:29.997084900 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:25:30.124329200 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:25:35.899023200 ClientSocket Disconnect
2012.08.17 04:25:35.901090600 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
2012.08.17 04:25:35.902399200 >>> Teksuo ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
2012.08.17 04:25:35.903898200 >>> Teksuo BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.17 04:25:35.905074600 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:25:35.906156600 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:25:36.423657900 >>> Teksuo BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.17 04:25:37.16074900 ENDING GAME
2012.08.17 04:25:37.19022200 Disposing UI for World
2012.08.17 04:25:37.26085900 Client Disposed world.
2012.08.17 04:25:38.155884900 SendCustom hero:Teksuo id:0 count:8
2012.08.17 04:25:38.164339200 Disposing UI root!
2012.08.17 04:25:38.171823200 Client Disposed world.
2012.08.17 04:25:38.173266200 Client Disposed world.
2012.08.17 04:25:38.174786900 Client Disposed world.
2012.08.17 04:25:38.176057600 Client Disposed world.
2012.08.17 04:25:38.177294600 Client Disposed world.
2012.08.17 04:25:38.185579600 STARTING Menu
2012.08.17 04:25:38.452699600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.454622600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.455895600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.457105900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.458168900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.459273200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.460343900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.461403900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.462469600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.463631600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.464705600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.465900900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 04:25:38.609276600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.17 04:25:38.611156200 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.17 04:25:38.612439900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.17 04:25:38.680075600 Setting depth texture, fmt = 36
2012.08.17 04:25:38.681703900 PostFXGfxInit() success
2012.08.17 04:25:38.685974600 SubObjectGfxInit() 1
2012.08.17 04:25:38.706566600 Initializing client world BattleNet_Act3Screen...
2012.08.17 04:25:43.382061600 ENDING GAME
2012.08.17 04:25:43.384764600 Disposing UI for World
2012.08.17 04:25:43.387046900 Client Disposed world.
2012.08.17 04:25:43.396663600 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.08.17 04:25:43.397983200 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.08.17 04:25:43.399005200 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.08.17 04:25:43.456273600 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c73bbd19d5c5:dc882001000c5afe =====
2012.08.17 04:25:43.811440600 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 9767102 }
2012.08.17 04:25:43.812836200 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=3 code=0 partyId=6:4c73bbd19d5c5:dc882001000c5afe
2012.08.17 04:25:43.814069200 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433690523523995077 low: 15890986473844660990 }
2012.08.17 04:25:43.820679600 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.08.17 04:25:43.831756900 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:9508be
2012.08.17 04:25:43.832950600 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=2
2012.08.17 04:25:43.834102200 >>> Platform::OnDisconnected_Internal connId=2
2012.08.17 04:25:43.835417600 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.08.17 04:25:43.836585600 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.08.17 04:25:43.837854200 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.08.17 04:25:43.839197200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.08.17 04:25:43.840355900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.08.17 04:25:43.841525600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.08.17 04:25:43.842697600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.08.17 04:25:43.843881200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.08.17 04:25:43.845123900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.08.17 04:25:43.846347600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.08.17 04:25:43.847573600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.08.17 04:25:43.848886200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.08.17 04:25:43.850207900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.08.17 04:25:43.851486200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.08.17 04:25:43.852784900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.08.17 04:25:43.854165600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.08.17 04:25:43.855494900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.08.17 04:25:43.856816900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.08.17 04:25:43.866455900 Disposing UI root!
2012.08.17 04:25:43.878548600 Disposing sound subsystem...
2012.08.17 04:25:43.880270900 Start SoundPlatform::Dispose()
2012.08.17 04:25:43.881610600 StopOVTStream
2012.08.17 04:25:43.887235600 - Releasing DSP effects
2012.08.17 04:25:43.889454900 - Releasing FMOD System
2012.08.17 04:25:43.927961600 Finish SoundPlatform::Dispose()
2012.08.17 04:25:43.936791600 Closing Direct3D window...0B25B060
2012.08.17 04:25:44.124950900 ...Direct3D window closed
2012.08.17 04:25:44.127259900 de activate app 0 iconic 0
2012.08.17 04:25:44.129617900 Disposing graphics subsystem...
2012.08.17 04:25:44.132302600 Before SubsystemsDispose
2012.08.17 04:25:44.133565900 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 04:25:44.134804200 ERROR: tStringMap key: Hireling_Scoundrel_Proxy
2012.08.17 04:25:44.136090200 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 04:25:44.137618600 ERROR: tStringMap key: a1dun_Leor_Falling_Stones_A_01
2012.08.17 04:25:44.139343600 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 04:25:44.141076900 ERROR: tStringMap key: BushA_Highlands_trOut
2012.08.17 04:25:44.142464900 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 04:25:44.143737200 ERROR: tStringMap key: a4dun_Diablo_Bone_Prison_Broken
2012.08.17 04:25:44.144989200 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 04:25:44.146357900 ERROR: tStringMap key: Helm_WDM_norm_base_02
2012.08.17 04:25:44.147595900 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 04:25:44.148843600 ERROR: tStringMap key: Firebats_Target_alabaster
2012.08.17 04:25:44.150093600 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 04:25:44.151337200 ERROR: tStringMap key: Helm_WDF_hell_base_01
2012.08.17 04:25:44.152658200 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 04:25:44.154054600 ERROR: tStringMap key: Helm_WDM_norm_base_03
2012.08.17 04:25:44.155376900 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 04:25:44.156825900 ERROR: tStringMap key: Helm_WDF_hell_base_02
2012.08.17 04:25:44.210212600 [Battlenet] Interface disposed
2012.08.17 04:25:44.212290600 >>> (no hero selected) ===== Battle.net BnetService : Shutdown =====
2012.08.17 04:25:44.213591900 >>> Battle.net Platform DestroyInterface reason=BnetClient Shutdown
2012.08.17 04:25:44.214791900 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.08.17 04:25:44.215988200 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.08.17 04:25:44.217199600 >>> BnetCommon::Platform::APICleanup_LocalStorage
2012.08.17 04:25:44.218395600 >>> BnetCommon::Platform::APICleanup_Games
2012.08.17 04:25:44.219714200 >>> BnetCommon::Platform::APICleanup_Resources
2012.08.17 04:25:44.220913900 >>> BnetCommon::Platform::APICleanup_UserManager
2012.08.17 04:25:44.222180200 >>> BnetCommon::Platform::APICleanup_Whisper
2012.08.17 04:25:44.223404600 >>> BnetCommon::Platform::APICleanup_Chat
2012.08.17 04:25:44.224566600 >>> BnetCommon::Platform::APICleanup_Party
2012.08.17 04:25:44.225693200 >>> BnetCommon::Platform::APICleanup_Friends
2012.08.17 04:25:44.226820200 >>> BnetCommon::Platform::APICleanup_Presence
2012.08.17 04:25:44.227950200 >>> BnetCommon::Platform::APICleanup_Authentication
2012.08.17 04:25:44.229075900 >>> BnetCommon::Platform::APICleanup_Search
2012.08.17 04:25:44.230194600 >>> BnetCommon::Platform::APIDestroy_Achievements
2012.08.17 04:25:44.231288600 >>> BnetCommon::Platform::APIDestroy_ProfanityFilter
2012.08.17 04:25:44.232346900 >>> BnetCommon::Platform::APIDestroy_Challenge
2012.08.17 04:25:44.233422600 >>> BnetCommon::Platform::APIDestroy_Report
2012.08.17 04:25:44.252428200 >>> BnetCommon::Platform::OnDestroyAllAPIs code=0
2012.08.17 04:25:44.262343900 >>> Platform::DestroyInterface calling bnet DestroyInterface
2012.08.17 04:25:44.263915200 >>> Battle.net Platform Shutdown reason=interface count == 0
2012.08.17 04:25:44.269783600 ===== Battle.net Client Service Shutdown =====
2012.08.17 04:25:44.324060600 sGameDefinitionsDispose
2012.08.17 04:25:44.417077900 SNOMLDispose
2012.08.17 04:25:44.468214600 Before SNOFilesDispose
2012.08.17 04:25:44.469584900 SNOFilesDispose()
2012.08.17 04:25:44.521333200 SNOFilesAsyncDispose()
2012.08.17 04:25:44.522949900 sSNOFileMapDispose
2012.08.17 04:25:44.658326200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ
2012.08.17 04:25:44.660139900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
2012.08.17 04:25:44.676769600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ
2012.08.17 04:25:44.678179200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
2012.08.17 04:25:44.679320200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9558.MPQ
2012.08.17 04:25:44.680921200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9558.MPQ
2012.08.17 04:25:44.682225200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ
2012.08.17 04:25:44.683678600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
2012.08.17 04:25:44.684923900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9749.MPQ
2012.08.17 04:25:44.686409200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9749.MPQ
2012.08.17 04:25:44.687561600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ
2012.08.17 04:25:44.688982900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
2012.08.17 04:25:44.690153900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9858.MPQ
2012.08.17 04:25:44.691596600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9858.MPQ
2012.08.17 04:25:44.692732900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ
2012.08.17 04:25:44.694155600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
2012.08.17 04:25:44.695277900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9950.MPQ
2012.08.17 04:25:44.696679200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9950.MPQ
2012.08.17 04:25:44.697787600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ
2012.08.17 04:25:44.699217200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
2012.08.17 04:25:44.700307900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9991.MPQ
2012.08.17 04:25:44.701726900 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9991.MPQ
2012.08.17 04:25:44.702824200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ
2012.08.17 04:25:44.704253600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
2012.08.17 04:25:44.712378200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ
2012.08.17 04:25:44.713847200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
2012.08.17 04:25:44.714989600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-10057.MPQ
2012.08.17 04:25:44.716443200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10057.MPQ
2012.08.17 04:25:44.717602200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ
2012.08.17 04:25:44.718990200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
2012.08.17 04:25:44.720090600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ
2012.08.17 04:25:44.721479200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
2012.08.17 04:25:44.722601600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-10485.MPQ
2012.08.17 04:25:44.723970200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10485.MPQ
2012.08.17 04:25:44.725057600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\CoreData.mpq
2012.08.17 04:25:44.726399600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\ClientData.mpq
2012.08.17 04:25:44.727809200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Texture.mpq
2012.08.17 04:25:44.729192200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Sound.mpq
2012.08.17 04:25:44.730605200 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Audio.mpq
2012.08.17 04:25:44.731978600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Text.mpq
2012.08.17 04:25:44.733346600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Cutscene.mpq
2012.08.17 04:25:44.799482200 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.800988600 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.802605200 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.803829900 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.808418900 WARNING: Leaked RefString: 'Teksuo#1706'
2012.08.17 04:25:44.813691600 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.836975900 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.839693600 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.843560200 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.844803200 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.848519600 WARNING: Leaked RefString: 'Teksuo#1706'
2012.08.17 04:25:44.849775900 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.852508900 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 04:25:44.853892900 WinSock cleaned up successfully!
Edited by Teksuo#1706 on 8/17/2012 12:48 AM PDT

From my point of view the crash happens more often when i'm low on fury and whirlwind through a pack of mobs with sprint on. Only crashes with Hurricane rune never crashed with any other whirlwind rune. Have whirlwind on my right click also. If I spam right click and not hold it on a pack of mobs more than likely i'll crash eventually.

Hope this helps~


i use volcanic eruption and i do not use run like the wind and am also victim of this.
also on right click.
Edited by Teksuo#1706 on 8/17/2012 12:57 AM PDT
again..

2012.08.17 04:05:30.115462700 -----------------------------------------------------------------
2012.08.17 04:05:30.117383700 Server Version Information:
2012.08.17 04:05:30.119124400 -----------------------------------------------------------------
2012.08.17 04:05:30.120690700 Server BuildVersion: 1.0.3.11291
2012.08.17 04:05:30.122420700 Server SNOPackHash: 0x3A02ABF8 (client hash = 0x3A02ABF8)
2012.08.17 04:05:30.124114100 Server ProtocolHash: 0xFDD6012B (client hash = 0xFDD6012B)
2012.08.17 04:05:30.125769700 -----------------------------------------------------------------
2012.08.17 04:05:31.97940400 Initializing client world a3Dun_Keep_Level04...
2012.08.17 04:05:31.609875100 Initializing client world a3dun_hub_keep...
2012.08.17 04:05:41.45908700 Disposing UI for World
2012.08.17 04:05:50.743048400 Initializing client world A3_Battlefields_02...
2012.08.17 04:05:50.746621700 Disposing UI for World
2012.08.17 04:05:54.782835400 Disposing UI for World
2012.08.17 04:05:54.860201400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:05:54.862264400 FMOD Memory - total: 142606336
2012.08.17 04:05:54.863989400 FMOD Memory - allocated: 122016288, - max allocated: 122466072
2012.08.17 04:06:01.14650100 Initializing client world a3Dun_rmpt_Level02...
2012.08.17 04:06:01.18474400 Disposing UI for World
2012.08.17 04:06:06.229031400 Initializing client world a3dun_rmpt_Level01...
2012.08.17 04:06:06.231754400 Disposing UI for World
2012.08.17 04:08:02.964102100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:08:02.966736700 FMOD Memory - total: 142606336
2012.08.17 04:08:02.968558100 FMOD Memory - allocated: 123908040, - max allocated: 130854128
2012.08.17 04:08:03.37609400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:08:03.40549400 FMOD Memory - total: 142606336
2012.08.17 04:08:03.42877700 FMOD Memory - allocated: 124503272, - max allocated: 130854128
2012.08.17 04:08:06.608269400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:08:06.611502100 FMOD Memory - total: 142606336
2012.08.17 04:08:06.613760400 FMOD Memory - allocated: 125364424, - max allocated: 131390184
2012.08.17 04:08:06.632877400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:08:06.635311100 FMOD Memory - total: 142606336
2012.08.17 04:08:06.637197700 FMOD Memory - allocated: 125447816, - max allocated: 131390184
2012.08.17 04:08:12.169836100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:08:12.172676100 FMOD Memory - total: 142606336
2012.08.17 04:08:12.174676700 FMOD Memory - allocated: 126883440, - max allocated: 131390184
2012.08.17 04:08:12.834368400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:08:12.836687700 FMOD Memory - total: 142606336
2012.08.17 04:08:12.838821100 FMOD Memory - allocated: 130235120, - max allocated: 131390184
2012.08.17 04:08:12.911286100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:08:12.913757700 FMOD Memory - total: 142606336
2012.08.17 04:08:12.915924400 FMOD Memory - allocated: 124360840, - max allocated: 131390184
2012.08.17 04:08:14.356370100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:08:14.359126100 FMOD Memory - total: 142606336
2012.08.17 04:08:14.361561400 FMOD Memory - allocated: 129371848, - max allocated: 131390184
2012.08.17 04:08:23.46226100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:08:23.49000400 FMOD Memory - total: 142606336
2012.08.17 04:08:23.51077700 FMOD Memory - allocated: 124568792, - max allocated: 131390184
2012.08.17 04:12:21.801070700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:12:21.804732400 FMOD Memory - total: 142606336
2012.08.17 04:12:21.807051100 FMOD Memory - allocated: 122839824, - max allocated: 131390184
2012.08.17 04:14:39.647604700 FMOD Error during 'FMOD_Channel_SetPosition': An invalid seek position was passed to this function.
2012.08.17 04:14:39.651555700 FMOD Memory - total: 142606336
2012.08.17 04:14:39.653929100 FMOD Memory - allocated: 128803088, - max allocated: 131390184
2012.08.17 04:18:38.128152700 Disposing UI for World
2012.08.17 04:18:41.643355100 Disposing UI for World
2012.08.17 04:18:41.889523400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:18:41.892389700 FMOD Memory - total: 142606336
2012.08.17 04:18:41.894549100 FMOD Memory - allocated: 128649656, - max allocated: 131390184
2012.08.17 04:18:57.249858400 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:18:57.252470100 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 04:18:57.254569700 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:18:57.359685400 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:18:58.151989700 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:18:58.154434700 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:18:58.274031400 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:29:15.302632700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:15.305829400 FMOD Memory - total: 142606336
2012.08.17 04:29:15.308486700 FMOD Memory - allocated: 127620008, - max allocated: 133030072
2012.08.17 04:29:16.885304100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:16.888775100 FMOD Memory - total: 142606336
2012.08.17 04:29:16.891031400 FMOD Memory - allocated: 128832104, - max allocated: 133030072
2012.08.17 04:29:22.425491100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:22.428660700 FMOD Memory - total: 142606336
2012.08.17 04:29:22.430916100 FMOD Memory - allocated: 127597136, - max allocated: 133030072
2012.08.17 04:29:24.468999400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:24.472537700 FMOD Memory - total: 142606336
2012.08.17 04:29:24.474854100 FMOD Memory - allocated: 125613680, - max allocated: 133030072
2012.08.17 04:29:31.352041100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:31.355743700 FMOD Memory - total: 142606336
2012.08.17 04:29:31.357916700 FMOD Memory - allocated: 129981512, - max allocated: 133030072
2012.08.17 04:29:34.95303100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:34.98679400 FMOD Memory - total: 142606336
2012.08.17 04:29:34.100913400 FMOD Memory - allocated: 126493736, - max allocated: 133030072
2012.08.17 04:29:34.739165400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:34.742093100 FMOD Memory - total: 142606336
2012.08.17 04:29:34.744501700 FMOD Memory - allocated: 127708312, - max allocated: 133030072
2012.08.17 04:29:39.506538700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:39.509416400 FMOD Memory - total: 142606336
2012.08.17 04:29:39.511864700 FMOD Memory - allocated: 125572880, - max allocated: 133030072
2012.08.17 04:29:43.21682400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:43.24238700 FMOD Memory - total: 142606336
2012.08.17 04:29:43.26463100 FMOD Memory - allocated: 127170952, - max allocated: 133030072
2012.08.17 04:29:48.451698700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:48.454780100 FMOD Memory - total: 142606336
2012.08.17 04:29:48.457285100 FMOD Memory - allocated: 125855784, - max allocated: 133030072
2012.08.17 04:29:52.500371700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:29:52.503346700 FMOD Memory - total: 142606336
2012.08.17 04:29:52.505702100 FMOD Memory - allocated: 126619872, - max allocated: 133030072
2012.08.17 04:30:02.236815100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:30:02.240500400 FMOD Memory - total: 142606336
2012.08.17 04:30:02.242854100 FMOD Memory - allocated: 125486616, - max allocated: 133030072
2012.08.17 04:31:01.299860400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 04:31:01.303706400 FMOD Memory - total: 142606336
2012.08.17 04:31:01.306110400 FMOD Memory - allocated: 127212472, - max allocated: 133030072
2012.08.17 04:31:20.408892700 Disposing UI for World
2012.08.17 04:33:23.532589700 Initializing client world a3Dun_Keep_Level03...
2012.08.17 04:33:23.538970700 Disposing UI for World
2012.08.17 04:33:31.756549100 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:33:31.758893100 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 04:33:31.760310700 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:33:31.878793400 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:33:32.390422100 de activate app 0 iconic 0
2012.08.17 04:33:32.507808100 TestCoopLevel - D3DERR_DEVICELOST
2012.08.17 04:33:38.390326700 FMod: OOM, forcing garbage collection!
2012.08.17 04:33:38.394076100 Force FMod garbage collection finished, recycled: 386 samples and 5 streams, fmod memory allocated: 85026024
2012.08.17 04:37:52.976337700 de activate app 1 iconic 1
2012.08.17 04:37:52.981158700 ACTIVATE APP 1 iconic 0
2012.08.17 04:37:52.994796100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.17 04:37:53.7980700 Reset() Attempt started - soft reset!
2012.08.17 04:37:53.210210700 Est. Available Texture Memory = 4033 MB
2012.08.17 04:37:53.212186100 DeviceReset() succeeded!
2012.08.17 04:37:53.216445700 Setting depth texture, fmt = 36
2012.08.17 04:37:53.218393100 PostFXGfxInit() success
2012.08.17 04:37:53.222749100 SubObjectGfxInit() 1
2012.08.17 04:37:53.728848400 TestCoopLevel - S_OK
2012.08.17 04:37:55.790136100 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:37:55.793111400 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:37:55.903008100 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:44:50.442542700 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:44:50.445921400 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 04:44:50.447866400 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:44:50.547680700 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:46:35.165115100 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:46:35.167331100 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:46:35.293226100 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:46:37.42784400 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:46:37.44756100 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 04:46:37.46404700 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:46:37.170293100 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:46:37.466552100 de activate app 0 iconic 0
2012.08.17 04:46:37.595028100 TestCoopLevel - D3DERR_DEVICELOST
2012.08.17 04:49:54.750286700 FMod: OOM, forcing garbage collection!
2012.08.17 04:49:54.753615100 Force FMod garbage collection finished, recycled: 331 samples and 1 streams, fmod memory allocated: 83801448
2012.08.17 04:59:51.673447100 de activate app 1 iconic 1
2012.08.17 04:59:52.198810700 de activate app 0 iconic 1
2012.08.17 04:59:52.644457700 de activate app 1 iconic 1
2012.08.17 04:59:52.647299700 ACTIVATE APP 1 iconic 0
2012.08.17 04:59:52.655613400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.17 04:59:52.666758400 Reset() Attempt started - soft reset!
2012.08.17 04:59:52.909092400 Est. Available Texture Memory = 4033 MB
2012.08.17 04:59:52.911414400 DeviceReset() succeeded!
2012.08.17 04:59:52.915471400 Setting depth texture, fmt = 36
2012.08.17 04:59:52.917189100 PostFXGfxInit() success
2012.08.17 04:59:52.920853700 SubObjectGfxInit() 1
2012.08.17 04:59:53.410312400 TestCoopLevel - S_OK
2012.08.17 04:59:54.878664400 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:59:54.881565400 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:59:54.997007100 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:59:55.182193400 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:59:55.185144700 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 04:59:55.186869700 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:59:55.614332400 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 04:59:55.617025100 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 04:59:55.715541700 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 04:59:56.134467100 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 05:01:24.75854700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 05:01:24.78992100 FMOD Memory - total: 142606336
2012.08.17 05:01:24.80726700 FMOD Memory - allocated: 130112528, - max allocated: 133030072
2012.08.17 05:04:53.818916100 Disposing UI for World
2012.08.17 05:05:06.316448100 Initializing client world a3Dun_Keep_Level05...
2012.08.17 05:05:06.320785100 Disposing UI for World
2012.08.17 05:08:11.4160700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 05:08:11.7176100 FMOD Memory - total: 142606336
2012.08.17 05:08:11.8900700 FMOD Memory - allocated: 122539032, - max allocated: 133030072
2012.08.17 05:09:25.657125700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 05:09:25.659660100 FMOD Memory - total: 142606336
2012.08.17 05:09:25.661974700 FMOD Memory - allocated: 123348112, - max allocated: 133030072
2012.08.17 05:09:27.847771700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 05:09:27.850079700 FMOD Memory - total: 142606336
2012.08.17 05:09:27.851713700 FMOD Memory - allocated: 125108704, - max allocated: 133030072
2012.08.17 05:11:27.994345700 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 05:11:27.997573400 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 05:11:27.999477700 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 05:11:28.108737700 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 05:11:29.955540400 de activate app 0 iconic 0
2012.08.17 05:11:30.71802700 TestCoopLevel - D3DERR_DEVICELOST
2012.08.17 05:11:30.97864100 de activate app 1 iconic 1
2012.08.17 05:11:30.100140100 de activate app 0 iconic 1
2012.08.17 05:12:35.49502400 FMod: OOM, forcing garbage collection!
2012.08.17 05:12:35.53662100 Force FMod garbage collection finished, recycled: 319 samples and 0 streams, fmod memory allocated: 80350464
2012.08.17 05:26:14.993673400 de activate app 1 iconic 1
2012.08.17 05:26:16.776372700 de activate app 0 iconic 1
2012.08.17 05:30:43.51417100 de activate app 1 iconic 1
2012.08.17 05:30:43.53999100 ACTIVATE APP 1 iconic 0
2012.08.17 05:30:43.57849100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.17 05:30:43.71803400 Reset() Attempt started - soft reset!
2012.08.17 05:30:43.306820700 Est. Available Texture Memory = 4033 MB
2012.08.17 05:30:43.309110400 DeviceReset() succeeded!
2012.08.17 05:30:43.313282700 Setting depth texture, fmt = 36
2012.08.17 05:30:43.314853700 PostFXGfxInit() success
2012.08.17 05:30:43.318436700 SubObjectGfxInit() 1
2012.08.17 05:30:43.812916700 TestCoopLevel - S_OK
2012.08.17 05:30:44.884036100 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 05:30:44.887080100 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 05:30:45.8834400 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 05:30:45.952958400 >>> Teksuo BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 05:30:45.955840700 >>> Teksuo BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.17 05:30:45.957694700 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 05:30:46.81382700 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.17 05:30:46.472266100 de activate app 0 iconic 0
2012.08.17 05:30:46.617531100 TestCoopLevel - D3DERR_DEVICELOST
2012.08.17 05:34:21.103301700 de activate app 1 iconic 1
2012.08.17 05:34:22.517891400 de activate app 0 iconic 1
2012.08.17 05:36:52.588095100 de activate app 1 iconic 1
2012.08.17 05:37:11.106129100 de activate app 0 iconic 1
2012.08.17 05:37:11.231937100 de activate app 1 iconic 1
2012.08.17 05:37:11.234848700 ACTIVATE APP 1 iconic 0
2012.08.17 05:37:11.250147400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.17 05:37:11.260625700 Reset() Attempt started - soft reset!
2012.08.17 05:37:11.461203700 Est. Available Texture Memory = 4033 MB
2012.08.17 05:37:11.463301700 DeviceReset() succeeded!
2012.08.17 05:37:11.467355700 Setting depth texture, fmt = 36
2012.08.17 05:37:11.468946700 PostFXGfxInit() success
2012.08.17 05:37:11.472853100 SubObjectGfxInit() 1
2012.08.17 05:37:11.945656400 TestCoopLevel - S_OK
2012.08.17 05:37:20.77580400 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 05:37:20.80297400 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 05:37:20.194029100 >>> Teksuo BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 05:37:45.557064100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.17 05:37:45.560530400 FMOD Memory - total: 142606336
2012.08.17 05:37:45.562434400 FMOD Memory - allocated: 104511920, - max allocated: 133030072
2012.08.17 05:40:38.520527100 Disposing UI for World
2012.08.17 05:46:16.238664400 FMod: OOM, forcing garbage collection!
2012.08.17 05:46:16.243045700 Force FMod garbage collection finished, recycled: 409 samples and 4 streams, fmod memory allocated: 84644752
2012.08.17 05:47:10.322225100 ClientSocket Disconnect
2012.08.17 05:47:10.325010700 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
2012.08.17 05:47:10.326886700 >>> Teksuo ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
2012.08.17 05:47:10.328502700 >>> Teksuo BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.17 05:47:10.330099700 >>> Teksuo BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.17 05:47:10.331718700 >>> Teksuo BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.17 05:47:10.762676700 >>> Teksuo BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.17 05:47:20.427209700 ENDING GAME
2012.08.17 05:47:20.431618700 Disposing UI for World
2012.08.17 05:47:20.440798100 Client Disposed world.
2012.08.17 05:47:21.564940100 SendCustom hero:Teksuo id:0 count:1
2012.08.17 05:47:21.574270100 Disposing UI root!
2012.08.17 05:47:21.583078700 Client Disposed world.
2012.08.17 05:47:21.585416400 Client Disposed world.
2012.08.17 05:47:21.587205700 Client Disposed world.
2012.08.17 05:47:21.588844100 Client Disposed world.
2012.08.17 05:47:21.590415700 Client Disposed world.
2012.08.17 05:47:21.591944700 Client Disposed world.
2012.08.17 05:47:21.600619100 STARTING Menu
2012.08.17 05:47:21.867050100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.869392700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.870978400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.872539100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.874138400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.875715100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.877248700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.878760700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.880275700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.881832700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.883328400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:21.884815400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.17 05:47:22.21441400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.17 05:47:22.24102400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.17 05:47:22.25710700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.17 05:47:22.85284400 Setting depth texture, fmt = 36
2012.08.17 05:47:22.87305400 PostFXGfxInit() success
2012.08.17 05:47:22.91948700 SubObjectGfxInit() 1
2012.08.17 05:47:22.111987700 Initializing client world BattleNet_Act3Screen...
2012.08.17 05:47:25.887234400 ENDING GAME
2012.08.17 05:47:25.891193400 Disposing UI for World
2012.08.17 05:47:25.894133700 Client Disposed world.
2012.08.17 05:47:25.904298400 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.08.17 05:47:25.906186100 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.08.17 05:47:25.907646100 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.08.17 05:47:25.970919400 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c73bbd53fedf:b139cd17000cf077 =====
2012.08.17 05:47:26.103710400 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 9767102 }
2012.08.17 05:47:26.105634700 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=2 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10058229 }
2012.08.17 05:47:26.412643100 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=4 code=0 partyId=6:4c73bbd53fedf:b139cd17000cf077
2012.08.17 05:47:26.414487700 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433690523527806687 low: 12770463717054541943 }
2012.08.17 05:47:26.423548400 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.08.17 05:47:26.434712100 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:9508be
2012.08.17 05:47:26.436312100 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=1
2012.08.17 05:47:26.437905100 >>> Platform::OnDisconnected_Internal connId=1
2012.08.17 05:47:26.439602400 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.08.17 05:47:26.441187700 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.08.17 05:47:26.442816700 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.08.17 05:47:26.444599400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.08.17 05:47:26.446232100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.08.17 05:47:26.447836400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.08.17 05:47:26.449403100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.08.17 05:47:26.451036700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.08.17 05:47:26.452668700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.08.17 05:47:26.454319400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.08.17 05:47:26.455924700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.08.17 05:47:26.457669100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.08.17 05:47:26.459345400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.08.17 05:47:26.461035400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.08.17 05:47:26.462714700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.08.17 05:47:26.464436700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.08.17 05:47:26.466134700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.08.17 05:47:26.467910400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.08.17 05:47:26.480288700 Disposing UI root!
2012.08.17 05:47:26.492893400 Disposing sound subsystem...
2012.08.17 05:47:26.495073100 Start SoundPlatform::Dispose()
2012.08.17 05:47:26.496810700 StopOVTStream
2012.08.17 05:47:26.501349100 - Releasing DSP effects
2012.08.17 05:47:26.504032700 - Releasing FMOD System
2012.08.17 05:47:26.530840400 Finish SoundPlatform::Dispose()
2012.08.17 05:47:26.536691700 Closing Direct3D window...0B2BB060
2012.08.17 05:47:26.723744400 ...Direct3D window closed
2012.08.17 05:47:26.726750100 de activate app 0 iconic 0
2012.08.17 05:47:26.729091400 Disposing graphics subsystem...
2012.08.17 05:47:26.732398400 Before SubsystemsDispose
2012.08.17 05:47:26.734250700 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 05:47:26.735994100 ERROR: tStringMap key: Hireling_Scoundrel_Proxy
2012.08.17 05:47:26.737730400 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 05:47:26.739496700 ERROR: tStringMap key: a1dun_Leor_Falling_Stones_A_01
2012.08.17 05:47:26.741228100 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 05:47:26.742973400 ERROR: tStringMap key: BushA_Highlands_trOut
2012.08.17 05:47:26.744762400 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 05:47:26.746498100 ERROR: tStringMap key: a4dun_Diablo_Bone_Prison_Broken
2012.08.17 05:47:26.748225700 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 05:47:26.749989100 ERROR: tStringMap key: Helm_WDM_norm_base_02
2012.08.17 05:47:26.751726400 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 05:47:26.753436400 ERROR: tStringMap key: Firebats_Target_alabaster
2012.08.17 05:47:26.755257700 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 05:47:26.757063700 ERROR: tStringMap key: Helm_WDF_hell_base_01
2012.08.17 05:47:26.758768700 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 05:47:26.760469400 ERROR: tStringMap key: Helm_WDM_norm_base_03
2012.08.17 05:47:26.762117100 ERROR: sgptSNOGlobals->tStringToSNOMap[1] is compromised, most likely will crash!
2012.08.17 05:47:26.763763100 ERROR: tStringMap key: Helm_WDF_hell_base_02
2012.08.17 05:47:26.817177700 [Battlenet] Interface disposed
2012.08.17 05:47:26.819603400 >>> (no hero selected) ===== Battle.net BnetService : Shutdown =====
2012.08.17 05:47:26.821294700 >>> Battle.net Platform DestroyInterface reason=BnetClient Shutdown
2012.08.17 05:47:26.823008400 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.08.17 05:47:26.824735700 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.08.17 05:47:26.826401100 >>> BnetCommon::Platform::APICleanup_LocalStorage
2012.08.17 05:47:26.828077400 >>> BnetCommon::Platform::APICleanup_Games
2012.08.17 05:47:26.829711400 >>> BnetCommon::Platform::APICleanup_Resources
2012.08.17 05:47:26.831329700 >>> BnetCommon::Platform::APICleanup_UserManager
2012.08.17 05:47:26.833126700 >>> BnetCommon::Platform::APICleanup_Whisper
2012.08.17 05:47:26.834702100 >>> BnetCommon::Platform::APICleanup_Chat
2012.08.17 05:47:26.836404100 >>> BnetCommon::Platform::APICleanup_Party
2012.08.17 05:47:26.837971100 >>> BnetCommon::Platform::APICleanup_Friends
2012.08.17 05:47:26.839563100 >>> BnetCommon::Platform::APICleanup_Presence
2012.08.17 05:47:26.841322100 >>> BnetCommon::Platform::APICleanup_Authentication
2012.08.17 05:47:26.842903100 >>> BnetCommon::Platform::APICleanup_Search
2012.08.17 05:47:26.844546100 >>> BnetCommon::Platform::APIDestroy_Achievements
2012.08.17 05:47:26.846174700 >>> BnetCommon::Platform::APIDestroy_ProfanityFilter
2012.08.17 05:47:26.847714700 >>> BnetCommon::Platform::APIDestroy_Challenge
2012.08.17 05:47:26.849276700 >>> BnetCommon::Platform::APIDestroy_Report
2012.08.17 05:47:26.865328100 >>> BnetCommon::Platform::OnDestroyAllAPIs code=0
2012.08.17 05:47:26.876366100 >>> Platform::DestroyInterface calling bnet DestroyInterface
2012.08.17 05:47:26.878344100 >>> Battle.net Platform Shutdown reason=interface count == 0
2012.08.17 05:47:26.884662100 ===== Battle.net Client Service Shutdown =====
2012.08.17 05:47:26.939697100 sGameDefinitionsDispose
2012.08.17 05:47:27.31030100 SNOMLDispose
2012.08.17 05:47:27.83129400 Before SNOFilesDispose
2012.08.17 05:47:27.85039700 SNOFilesDispose()
2012.08.17 05:47:27.138477100 SNOFilesAsyncDispose()
2012.08.17 05:47:27.140600700 sSNOFileMapDispose
2012.08.17 05:47:27.282719700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ
2012.08.17 05:47:27.285021700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
2012.08.17 05:47:27.286674700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ
2012.08.17 05:47:27.288538700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
2012.08.17 05:47:27.290102700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9558.MPQ
2012.08.17 05:47:27.292110400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9558.MPQ
2012.08.17 05:47:27.293611400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ
2012.08.17 05:47:27.295506400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
2012.08.17 05:47:27.297065700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9749.MPQ
2012.08.17 05:47:27.298827400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9749.MPQ
2012.08.17 05:47:27.300363100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ
2012.08.17 05:47:27.302220400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
2012.08.17 05:47:27.303793400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9858.MPQ
2012.08.17 05:47:27.305645700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9858.MPQ
2012.08.17 05:47:27.307222700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ
2012.08.17 05:47:27.309077400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
2012.08.17 05:47:27.310584100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9950.MPQ
2012.08.17 05:47:27.312324100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9950.MPQ
2012.08.17 05:47:27.313817400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ
2012.08.17 05:47:27.315641100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
2012.08.17 05:47:27.317229400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9991.MPQ
2012.08.17 05:47:27.319038700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9991.MPQ
2012.08.17 05:47:27.320703700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ
2012.08.17 05:47:27.322523700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
2012.08.17 05:47:27.324085100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ
2012.08.17 05:47:27.326057400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
2012.08.17 05:47:27.327649400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-10057.MPQ
2012.08.17 05:47:27.329566400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10057.MPQ
2012.08.17 05:47:27.331132100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ
2012.08.17 05:47:27.332911100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
2012.08.17 05:47:27.334440100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ
2012.08.17 05:47:27.336232700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
2012.08.17 05:47:27.337795400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-10485.MPQ
2012.08.17 05:47:27.339615700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10485.MPQ
2012.08.17 05:47:27.341221400 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\CoreData.mpq
2012.08.17 05:47:27.342995700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\ClientData.mpq
2012.08.17 05:47:27.344797700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Texture.mpq
2012.08.17 05:47:27.346616700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Sound.mpq
2012.08.17 05:47:27.348445100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Audio.mpq
2012.08.17 05:47:27.350254700 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Text.mpq
2012.08.17 05:47:27.352135100 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Cutscene.mpq
2012.08.17 05:47:27.491144700 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 05:47:27.493484400 WARNING: Leaked RefString: 'Teksuo#1706'
2012.08.17 05:47:27.495052700 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 05:47:27.496812400 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 05:47:27.498383700 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 05:47:27.511243400 WARNING: Leaked RefString: 'Teksuo'
2012.08.17 05:47:27.512954700 WinSock cleaned up successfully!
http://pastebin.com/LxY3dQVs

Here`s another one
I have my WW action on mouse button 2 .

Seems to happen about 1 hour into the game usually .
Thanks Vasadan!
I have been having this issue for a couple weeks at least. Here is a log of my most recent crash

http://pastebin.com/DJ3QdW45

I use right click (mouse button 2) as "whirlwind", 3 on action bar is "sprint". Usually while I am sprinting / whirlwinding I am also holding down mouse button 4, which I have designated as as the "move" command (run but not attack).
do i need to keep posting everytime it happens?
do we need to get more people to do this?

or is it starting to make any sense..
think it has something to do with the "move" command and whirlwind together .... Just a hunch
Posts: 1
Hello. I am not having WW issues, but disconnect issues, and my Googling seems to have led me here. I've been playing my Wizard for the past few days now without any problems until just about 2-3 hours ago. Upon reading the description of the WW problems here, it sounds pretty much like my problem getting DC'ed (or rubberbanding) randomly. I just keep getting "The game connection has been lost". Nothing has changed with my setup in the past 2 hours. Connection is the same, can play with no problem on my other games. Makes me wonder if something has happened with your servers in the past few hours.
Happened to me again today. Was using mouse 2 as "whirlwind", and mouse 4 for "move" at the same time. Was not low on fury. I may have just used "sprint" bound to action bar 3.

http://pastebin.com/t8wQhEGi
Happened to me again today. Was using mouse 2 as "whirlwind", and mouse 4 for "move" at the same time. Was not low on fury. I may have just used "sprint" bound to action bar 3.

http://pastebin.com/t8wQhEGi


happens to me all the time and i only use WW on mouse 2... no move command.. mouse 2 makes me move also.

i'm usually WWing thru a bunch of enemies while spamming revenge (on 3 ) constantly even if its not up. eventually itll disc.
Edited by Teksuo#1706 on 8/18/2012 12:26 PM PDT
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