Diablo® III

WhirlWind Disconnections.

(Locked)

i dont think i has to do with any skills for me, its about once an hour/2 hours. i was just disconnected while standing still immediately after killing seigebreaker on arreat crater level 1, right in front of the door... its happening at random times, and it never did this before the patch. kinda ticked off now.
Know that it used to work so it has nothing to do with you're monitor or hardware setup. The patch of 1.04 introduced a nasty issue that is probably really hard to figure out with the limited logs we're providing.

The best thing you can do for a developer is provide them with in game debug code. Suggestions don't help and can cause developers to head down the wrong path.


08/27/2012 11:02 AMPosted by TrojanDomer
also chiming in this has happened regularly since 1.04 on my barb only, not on DH or when in AH/Menus, only when running WW barb.


to be 100% clear: this has been going on since b4 1.0.4.
Found a reliable way to reproduce this bug:

1) Assign whirlwind to right mouse key
2) Use up all your fury
3) Walk up near a mob (works better in a group of monsters, like scorpions)
4) Holding mouse right key while pointing to a monster. You won't ww yet because of low fury
5) Once your fury gets to a certain point, you start to ww but it will soon ends because of out of fury
6) If you end up on the exact same spot as a monster, you will disconnect from server

Looks like a collision detection problem... ww has no collision with monsters, using normal mouse up event to stop ww should have some position checks, but looks like out of fury event does not have that.

Logs:

http://pastebin.com/frKwWsWH

EDIT: there are other situations that caused disconnect as well.... all ends with whirlwind
Edited by SFX#1816 on 8/30/2012 10:40 PM PDT
Just reproduced it again...

In short, whirlwind into a group of monsters while ending with out of fury....

http://pastebin.com/gxYrxXzm

It's not a network issue. I can keep reproduce this while the other people sharing the same router with me have no disconnection at all.
I get this as well, and I have a pretty decent computer and a dead stable 100Mbit fiber connection in every other occasion and no one else on my network gets this problem while playing other classes.
ive been experiencing this as well. the whole WW ending while "inside" a monster makes sense. It just happened to me while i was at Azmodan. I ran out of fury and I thought i was in spot "x" but i was actually elsewhere. I know that because I could tell the d/c was about to happen since it takes a few seconds for the message to pop up. During those 2-4 seconds I still recieve data from the servers (nothing i try to do goes through though) and my Barb was killed by a fireball and it showed the tombstone on the other side of azmodan from where I thought I was. Then the message popped up and I was kicked out.
Well good news for some. In the past someone mentioned changing the screen options from Fullscreen to Windowed (Fullscreen). This work around has yet to disconnect me. I used to disconnect every 30 minutes, like clock work. Since using Windowed (Fullscreen) I've logged 15 hours of game play with 0 issues. Today I noticed the server update and decided to put it back to Fullscreen. Within 30 minutes I disconnected (haha). Hope this helps some of you.

Get your act in gear Blizzard...
Happened the 10th time this week. Never happens when I try other specs.

http://pastebin.com/awvfVRkM

2= Move - pressed
E = Sprint - pressed
Mouse 2 = WW - pressed

V-sync
Fullscreen
Everything on high / AA on
1920 x 1080

PS : !@#$test part was I encountered 3 goblins before I had 5 stacks :@, so just killed 5th pack and got dcéd.

Edit : now trying windowed(fullscreen) mode.
Edited by Zvix#2597 on 8/31/2012 9:37 AM PDT
Happens to me a lot. Hope Blizz can figure this one out or let us keep NV stacks when we DC. It has something to do with hitting sprint along with WW and WW'ing into a pack of mobs.

Anyways, here is my upload to pastebin...

http://pastebin.com/6JjRK9M6
Well paste bin wants me to have a pro account, so here:

User defined symbols path: C:\SSD Games\Diablo III\Diablo III
2012.08.31 06:24:35.39116100 Diablo III Release (No Assertions) running under Windows 7-64 SP1 (Version 6.1.7601)
2012.08.31 06:24:35.39617600 <BUILD>1.0.4.11327 (53508-728271)</BUILD>
2012.08.31 06:24:35.40035100 Cheats: DISABLED
2012.08.31 06:24:35.40508900 CPU Vendor: GenuineIntel
2012.08.31 06:24:35.40956100 CPU Details: Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz
2012.08.31 06:24:35.41412100 CPU Processors: 1
2012.08.31 06:24:35.41868100 CPU Cores: 4
2012.08.31 06:24:35.42340900 CPU Threads: 8
2012.08.31 06:24:35.42816600 16382.04 MB of total physical memory
2012.08.31 06:24:35.43304100 OS Language: English
2012.08.31 06:24:35.43803900 Application Path: C:\SSD Games\Diablo III\Diablo III\
2012.08.31 06:24:35.45391900 --- OS memory stats -----
2012.08.31 06:24:35.45903600 Virtual size: 114.52 Mb
2012.08.31 06:24:35.46459600 Total free: 3965.28 Mb
2012.08.31 06:24:35.46993100 Largest free block: 2047.75 Mb
2012.08.31 06:24:35.47515100 --- OS memory stats end-----
2012.08.31 06:24:35.48046600 ----------------------------------------------

2012.08.31 06:24:35.48597400 Command Line: -launch -uid diablo3_enus
2012.08.31 06:24:35.49205400 Monitor BPP: 32
2012.08.31 06:24:35.49764400 Lowest monitor BPP: 32
2012.08.31 06:24:35.310798100 Clock freq = 3526728
2012.08.31 06:24:35.311617600 WinSock started successfully!
2012.08.31 06:24:35.312845400 Adjusted initial working directory: C:\SSD Games\Diablo III\Diablo III
2012.08.31 06:24:35.313466900 Detecting first installed locale.
2012.08.31 06:24:35.314119900 Detected: enUS
2012.08.31 06:24:35.330606600 Agent is successfully started or running already.
2012.08.31 06:24:35.341502400 AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 200
2012.08.31 06:24:35.342347100 Detecting installed locales:
2012.08.31 06:24:35.343182100 Found: enUS
2012.08.31 06:24:35.349827900 Agent selected locale: enUS
2012.08.31 06:24:35.350661100 FileSystemGetLocale, AgentSettings: 1
2012.08.31 06:24:35.351346900 FileSystemGetLocale, using agent locale: enUS
2012.08.31 06:24:35.352022900 FileSystemGetLocale, returned locale: enUS
2012.08.31 06:24:35.353524600 SNOFilesInitialize('Data_D3', enUS)
2012.08.31 06:24:35.354660900 Initializing Streaming
2012.08.31 06:24:35.556032900 --- OS memory stats -----
2012.08.31 06:24:35.556973400 Virtual size: 145.94 Mb
2012.08.31 06:24:35.557751400 Total free: 3933.69 Mb
2012.08.31 06:24:35.558482600 Largest free block: 2047.61 Mb
2012.08.31 06:24:35.559206900 --- OS memory stats end-----
2012.08.31 06:24:35.559999600 Axe Working Directory: C:\SSD Games\Diablo III\Diablo III
2012.08.31 06:24:35.564941900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ size=51634657 local=51634657
2012.08.31 06:24:35.569776900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
2012.08.31 06:24:35.571167600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ size=110051 local=110051
2012.08.31 06:24:35.572254600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
2012.08.31 06:24:35.573725900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9558.MPQ size=3207957 local=3207957
2012.08.31 06:24:35.574893400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9558.MPQ
2012.08.31 06:24:35.576234600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ size=25556 local=25556
2012.08.31 06:24:35.577241900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
2012.08.31 06:24:35.578511600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9749.MPQ size=12707 local=12707
2012.08.31 06:24:35.579523400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9749.MPQ
2012.08.31 06:24:35.580808400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ size=145375 local=145375
2012.08.31 06:24:35.581853900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
2012.08.31 06:24:35.583145100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9858.MPQ size=5759 local=5759
2012.08.31 06:24:35.584210400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9858.MPQ
2012.08.31 06:24:35.585580900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ size=88664 local=88664
2012.08.31 06:24:35.586655600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
2012.08.31 06:24:35.587976600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9950.MPQ size=1711 local=1711
2012.08.31 06:24:35.589051100 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9950.MPQ
2012.08.31 06:24:35.590443900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ size=4094 local=4094
2012.08.31 06:24:35.591529600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
2012.08.31 06:24:35.592885900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9991.MPQ size=2324 local=2324
2012.08.31 06:24:35.593992600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9991.MPQ
2012.08.31 06:24:35.596274900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ size=9385561 local=9385561
2012.08.31 06:24:35.598422400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
2012.08.31 06:24:35.600999600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ size=1955622 local=1955622
2012.08.31 06:24:35.602184600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
2012.08.31 06:24:35.603621400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-10057.MPQ size=119911 local=119911
2012.08.31 06:24:35.604808400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10057.MPQ
2012.08.31 06:24:35.606220400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ size=3649 local=3649
2012.08.31 06:24:35.607362100 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
2012.08.31 06:24:35.608775100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ size=34536 local=34536
2012.08.31 06:24:35.609967400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
2012.08.31 06:24:35.611448900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-10485.MPQ size=1562 local=1562
2012.08.31 06:24:35.612616900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10485.MPQ
2012.08.31 06:24:35.615052400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-11327.MPQ size=12045384 local=12045384
2012.08.31 06:24:35.617211400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-11327.MPQ
2012.08.31 06:24:35.618687100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-11327.MPQ size=14525 local=14525
2012.08.31 06:24:35.619921600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-11327.MPQ
2012.08.31 06:24:35.621394400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-11327.MPQ size=118896 local=118896
2012.08.31 06:24:35.622616900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-11327.MPQ
2012.08.31 06:24:35.630965100 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size=212617252 local=212617252
2012.08.31 06:24:35.637688600 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq size=-1874699240 local=-1874699240
2012.08.31 06:24:35.642555900 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=1579449188 local=1579449188
2012.08.31 06:24:35.650783900 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=1344523351 local=1344523351
2012.08.31 06:24:35.658570600 Opened SNOPack Data_D3\PC\MPQs\enUS_Audio.mpq size=1025134193 local=1025134193
2012.08.31 06:24:35.660973900 Opened SNOPack Data_D3\PC\MPQs\enUS_Text.mpq size=2867512 local=2867512
2012.08.31 06:24:35.662827600 Opened SNOPack Data_D3\PC\MPQs\enUS_Cutscene.mpq size=1518036506 local=1518036506
2012.08.31 06:24:35.665491900 --- OS memory stats -----
2012.08.31 06:24:35.666604400 Virtual size: 158.27 Mb
2012.08.31 06:24:35.667656400 Total free: 3921.36 Mb
2012.08.31 06:24:35.668700400 Largest free block: 2047.61 Mb
2012.08.31 06:24:35.669749600 --- OS memory stats end-----
2012.08.31 06:24:35.670800100 SNOFileInitializeSigningData initializing.
2012.08.31 06:24:37.605332400 SNOFilesAsyncInitialize()
2012.08.31 06:24:37.612913100 --- OS memory stats -----
2012.08.31 06:24:37.614137900 Virtual size: 201.96 Mb
2012.08.31 06:24:37.615247900 Total free: 3877.66 Mb
2012.08.31 06:24:37.616337900 Largest free block: 2047.60 Mb
2012.08.31 06:24:37.617451600 --- OS memory stats end-----
2012.08.31 06:24:37.687094100 Found 108881 assets in the TOC!
2012.08.31 06:24:39.243800900 ===== Battle.net Platform : Startup =====
2012.08.31 06:24:39.253942600 GamesVersion: { string: "1.0.4" }
2012.08.31 06:24:39.255265900 ----------------------------------------------
2012.08.31 06:24:39.256405900 OnlineServiceDynamicVersion : DLL Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
2012.08.31 06:24:39.257545100 OnlineServiceStaticVersion : LIB Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
2012.08.31 06:24:39.258625900 ----------------------------------------------
2012.08.31 06:24:39.259805100 >>> BnetCommon::Platform::APIInitialize_Authentication -- CreateAPI Authentication
2012.08.31 06:24:39.260957100 >>> BnetCommon::Platform::APIInitialize_Presence -- CreateAPI Presence
2012.08.31 06:24:39.262111400 >>> BnetCommon::Platform::APIInitialize_Friends -- CreateAPI Friends
2012.08.31 06:24:39.263244100 >>> BnetCommon::Platform::APIInitialize_Party -- CreateAPI Party
2012.08.31 06:24:39.264377100 >>> BnetCommon::Platform::APIInitialize_Chat -- CreateAPI Chat
2012.08.31 06:24:39.265517400 >>> BnetCommon::Platform::APIInitialize_Whisper -- CreateAPI Whisper
2012.08.31 06:24:39.266653100 >>> BnetCommon::Platform::APIInitialize_UserManager -- CreateAPI UserManager
2012.08.31 06:24:39.267829100 >>> BnetCommon::Platform::APIInitialize_Resources -- CreateAPI Resources
2012.08.31 06:24:39.268979400 >>> BnetCommon::Platform::APIInitialize_Games -- CreateAPI Games
2012.08.31 06:24:39.270134600 >>> BnetCommon::Platform::APIInitialize_LocalStorage -- CreateAPI LocalStorage
2012.08.31 06:24:39.271674900 >>> BnetCommon::Platform::APIInitialize_Exchange -- CreateAPI Exchange
2012.08.31 06:24:39.273010400 >>> BnetCommon::Platform::APIInitialize_Search -- CreateAPI Search
2012.08.31 06:24:39.274209400 >>> BnetCommon::Platform::APIInitialize_Achievements -- CreateAPI Achievements
2012.08.31 06:24:39.275381600 >>> BnetCommon::Platform::APIInitialize_ProfanityFilter -- CreateAPI ProfanityFilter
2012.08.31 06:24:39.276552400 >>> BnetCommon::Platform::APIInitialize_Challenge -- CreateAPI Challenge
2012.08.31 06:24:39.277722600 >>> BnetCommon::Platform::APIInitialize_Report -- CreateAPI Report
2012.08.31 06:24:39.279145100 [BattleNet] Interface initialized
2012.08.31 06:24:39.281472900 Protocol Hash = 0xA3B7C936
2012.08.31 06:24:39.352852100 Build VersionEx: 1.0.4.11327 (53508-728271)
2012.08.31 06:24:39.355163600 Initializing graphics subsystem...
2012.08.31 06:24:39.361091400 *************
2012.08.31 06:24:39.362396900 Device supports the following modes:
2012.08.31 06:24:39.376206100 800x600, 56 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.377488400 800x600, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.378668600 800x600, 72 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.379844100 800x600, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.380772900 1024x768, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.381716100 1024x768, 70 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.382686400 1024x768, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.383627400 1152x864, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.384555100 1152x864, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.385487400 1280x720, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.386409100 1280x720, 59 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.387333400 1280x768, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.388254400 1280x768, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.389177100 1280x800, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.390101600 1280x800, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.391025100 1280x960, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.391982900 1280x960, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.392908900 1280x1024, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.393826600 1280x1024, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.394743900 1360x768, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.395664100 1360x768, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.396581900 1366x768, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.397499600 1366x768, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.398418100 1600x900, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.399368600 1600x1024, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.400356900 1600x1200, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.401289100 1680x1050, 59 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.402219400 1680x1050, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.403140900 1920x1080, 59 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.404065100 1920x1080, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.404992900 1920x1200, 59 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.405914100 1920x1200, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.406841900 1440x900, 60 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.407767100 1440x900, 75 Hz, 32 bits, Format = 22
2012.08.31 06:24:39.408684400 End GetValidDisplayModes *************
2012.08.31 06:24:39.409625900 Rejecting mode 800x600, 32 bit
2012.08.31 06:24:39.410545600 Rejecting mode 800x600, 32 bit
2012.08.31 06:24:39.411465400 Rejecting mode 800x600, 32 bit
2012.08.31 06:24:39.412389600 Rejecting mode 1024x768, 32 bit
2012.08.31 06:24:39.413316900 Rejecting mode 1024x768, 32 bit
2012.08.31 06:24:39.414229900 Rejecting mode 1152x864, 32 bit
2012.08.31 06:24:39.415151100 Rejecting mode 1280x720, 32 bit
2012.08.31 06:24:39.416069400 Rejecting mode 1280x768, 32 bit
2012.08.31 06:24:39.416984400 Rejecting mode 1280x800, 32 bit
2012.08.31 06:24:39.417943100 Rejecting mode 1280x960, 32 bit
2012.08.31 06:24:39.418854900 Rejecting mode 1280x1024, 32 bit
2012.08.31 06:24:39.419766400 Rejecting mode 1360x768, 32 bit
2012.08.31 06:24:39.420683400 Rejecting mode 1366x768, 32 bit
2012.08.31 06:24:39.421602900 Rejecting mode 1440x900, 32 bit
2012.08.31 06:24:39.422521100 Rejecting mode 1680x1050, 32 bit
2012.08.31 06:24:39.423435400 Rejecting mode 1920x1080, 32 bit
2012.08.31 06:24:39.424351600 Rejecting mode 1920x1200, 32 bit
2012.08.31 06:24:39.428333600 --- OS memory stats -----
2012.08.31 06:24:39.429422400 Virtual size: 261.92 Mb
2012.08.31 06:24:39.430356900 Total free: 3817.55 Mb
2012.08.31 06:24:39.431276100 Largest free block: 2047.46 Mb
2012.08.31 06:24:39.432187400 --- OS memory stats end-----
2012.08.31 06:24:39.440061400 ACTIVATE APP 1 iconic 0
2012.08.31 06:24:39.445597400 Opening Fullscreen Direct3D at 1920x1080, 32 bit.
2012.08.31 06:24:39.446871400 VSync: Enabled
2012.08.31 06:24:39.447804400 ****** Graphics Device Info ******
2012.08.31 06:24:39.448725100 nvd3dum.dll
NVIDIA GeForce GTX 580
\\.\DISPLAY1
2012.08.31 06:24:39.449654900 Driver Version 8.17.13.142
2012.08.31 06:24:39.450568100 VendorID = 0x10de, DeviceID = 0x1080
2012.08.31 06:24:39.451489100 ****** Graphics Device Caps ******
2012.08.31 06:24:39.452408600 Max Vertex Shader Consts = 256
2012.08.31 06:24:39.453343900 Max Texture Blend Stages = 8
2012.08.31 06:24:39.454263400 Max Tex Dimensions = 8192 x 8192
2012.08.31 06:24:39.455464400 Max SimultaneousTextures = 8
2012.08.31 06:24:39.456659400 Max Streams = 16
2012.08.31 06:24:39.457856900 Max Render Targets = 4
2012.08.31 06:24:39.459114900 Max Active Lights = 8
2012.08.31 06:24:39.460306100 VertexShaderVersion = 3.0
2012.08.31 06:24:39.461502400 PixelShaderVersion = 3.0
2012.08.31 06:24:39.462766400 Supports Gamma Control : TRUE
2012.08.31 06:24:39.463965100 Supports Depth Bias : TRUE
2012.08.31 06:24:39.465162100 Supports Scissoring : TRUE
2012.08.31 06:24:39.466352400 Supports Auto MipMap Generation : TRUE
2012.08.31 06:24:39.467539900 Supports Per-Stage Constant Color : TRUE
2012.08.31 06:24:39.468727900 Supports Temp Register : TRUE
2012.08.31 06:24:39.469923100 Supports Separate Alpha Blend : TRUE
2012.08.31 06:24:39.471159400 Supports Frame Buffer Blend Op: TRUE
2012.08.31 06:24:39.472357600 Supports Anisotropic Filtering : TRUE
2012.08.31 06:24:39.473585400 Supports StretchRect From Textures : TRUE
2012.08.31 06:24:39.802154400 Est. Available Texture Memory = 4032 MB
2012.08.31 06:24:39.803816100 ****** Graphics Query Support ******
2012.08.31 06:24:39.805236900 FRAMEQUERY_EVENT: Yes
2012.08.31 06:24:39.806580100 FRAMEQUERY_BANDWIDTH: No
2012.08.31 06:24:39.808017400 FRAMEQUERY_CACHEUTILIZATION: No
2012.08.31 06:24:39.809278600 FRAMEQUERY_INTERFACETIMINGS: No
2012.08.31 06:24:39.810830600 FRAMEQUERY_PIPELINETIMINGS: No
2012.08.31 06:24:39.812501400 FRAMEQUERY_VERTEXSTATS: No
2012.08.31 06:24:39.814910400 FRAMEQUERY_VERTEXTIMINGS: No
2012.08.31 06:24:39.816338400 FRAMEQUERY_RESOURCEMANAGER: No
2012.08.31 06:24:39.817683600 Direct3D window opened...0B497A20
2012.08.31 06:24:39.847060100 *************
2012.08.31 06:24:39.848657100 Device supports the following texture formats:
2012.08.31 06:24:39.850052900 Usage = 0, Format = 0
2012.08.31 06:24:39.851804100 Usage = 1, Format = 0
2012.08.31 06:24:39.852938100 Usage = 0, Format = 2
2012.08.31 06:24:39.854173400 Usage = 1, Format = 2
2012.08.31 06:24:39.855322400 Usage = 0, Format = 3
2012.08.31 06:24:39.856421400 Usage = 0, Format = 4
2012.08.31 06:24:39.857604100 Usage = 0, Format = 5
2012.08.31 06:24:39.859276400 Usage = 1, Format = 5
2012.08.31 06:24:39.860371400 Usage = 0, Format = 6
2012.08.31 06:24:39.861447600 Usage = 1, Format = 6
2012.08.31 06:24:39.862522900 Usage = 0, Format = 7
2012.08.31 06:24:39.863616100 Usage = 1, Format = 7
2012.08.31 06:24:39.864695900 Usage = 0, Format = 9
2012.08.31 06:24:39.865790100 Usage = 0, Format = 10
2012.08.31 06:24:39.866963400 Usage = 0, Format = 11
2012.08.31 06:24:39.868116600 Usage = 0, Format = 12
2012.08.31 06:24:39.869156600 Usage = 0, Format = 23
2012.08.31 06:24:39.870243100 Usage = 0, Format = 24
2012.08.31 06:24:39.871295900 Usage = 1, Format = 24
2012.08.31 06:24:39.872441100 Usage = 0, Format = 25
2012.08.31 06:24:39.873490100 Usage = 1, Format = 25
2012.08.31 06:24:39.874615900 Usage = 0, Format = 26
2012.08.31 06:24:39.875644100 Usage = 1, Format = 26
2012.08.31 06:24:39.876765400 Usage = 0, Format = 30
2012.08.31 06:24:39.877765100 Usage = 2, Format = 30
2012.08.31 06:24:39.878848400 Usage = 0, Format = 31
2012.08.31 06:24:39.879970100 Usage = 2, Format = 31
2012.08.31 06:24:39.881097400 Usage = 0, Format = 36
2012.08.31 06:24:39.882116400 Usage = 2, Format = 36
2012.08.31 06:24:39.883373900 Usage = 0, Format = 37
2012.08.31 06:24:39.884377900 Usage = 2, Format = 37
2012.08.31 06:24:39.885465600 Usage = 0, Format = 38
2012.08.31 06:24:39.886471900 Usage = 1, Format = 38
2012.08.31 06:24:39.887447900 Usage = 0, Format = 39
2012.08.31 06:24:39.888424600 Usage = 1, Format = 39
2012.08.31 06:24:39.889384900 Usage = 0, Format = 40
2012.08.31 06:24:39.890335100 Usage = 1, Format = 40
2012.08.31 06:24:39.891285600 *************
2012.08.31 06:24:39.892237600 HW Class = 6
2012.08.31 06:24:40.306809900 Initializing input subsystem...
2012.08.31 06:24:40.307982400 Initializing sound subsystem...
2012.08.31 06:24:40.323066100 ****** Sound Device Caps ******
2012.08.31 06:24:40.327185100 Found 4 sound drivers:
2012.08.31 06:24:40.328322900 Driver 0: 'Speakers (VIA High Definition Audio)'
2012.08.31 06:24:40.329287600 Min Freq: 44100, Max Freq: 44100
2012.08.31 06:24:40.330227900 Speaker Mode: Stereo
2012.08.31 06:24:40.331162600 Driver Capabilities:
2012.08.31 06:24:40.332094400 Device can output to 8bit integer PCM.
2012.08.31 06:24:40.333029900 Device can output to 16bit integer PCM.
2012.08.31 06:24:40.333959100 Device can output to 24bit integer PCM.
2012.08.31 06:24:40.335004600 Device can output to 32bit integer PCM.
2012.08.31 06:24:40.336021400 Device can output to 32bit floating point PCM.
2012.08.31 06:24:40.337123900 Driver 1: 'HD Audio HDMI out (VIA High Definition Audio)'
2012.08.31 06:24:40.338069600 Min Freq: 48000, Max Freq: 48000
2012.08.31 06:24:40.338999600 Speaker Mode: Stereo
2012.08.31 06:24:40.339935400 Driver Capabilities:
2012.08.31 06:24:40.340875600 Device can output to 8bit integer PCM.
2012.08.31 06:24:40.341806100 Device can output to 16bit integer PCM.
2012.08.31 06:24:40.342752100 Device can output to 24bit integer PCM.
2012.08.31 06:24:40.343859100 Device can output to 32bit integer PCM.
2012.08.31 06:24:40.344803400 Device can output to 32bit floating point PCM.
2012.08.31 06:24:40.345899900 Driver 2: 'SPDIF Interface (TX1) (VIA High Definition Audio)'
2012.08.31 06:24:40.346844100 Min Freq: 48000, Max Freq: 48000
2012.08.31 06:24:40.347777400 Speaker Mode: Stereo
2012.08.31 06:24:40.348714400 Driver Capabilities:
2012.08.31 06:24:40.349648900 Device can output to 8bit integer PCM.
2012.08.31 06:24:40.350583900 Device can output to 16bit integer PCM.
2012.08.31 06:24:40.351515400 Device can output to 24bit integer PCM.
2012.08.31 06:24:40.352515400 Device can output to 32bit integer PCM.
2012.08.31 06:24:40.353453400 Device can output to 32bit floating point PCM.
2012.08.31 06:24:40.354540400 Driver 3: 'Speakers (4- Wireless Stereo Headset)'
2012.08.31 06:24:40.355475100 Min Freq: 44100, Max Freq: 44100
2012.08.31 06:24:40.356406400 Speaker Mode: Stereo
2012.08.31 06:24:40.357341100 Driver Capabilities:
2012.08.31 06:24:40.358273400 Device can output to 8bit integer PCM.
2012.08.31 06:24:40.359203600 Device can output to 16bit integer PCM.
2012.08.31 06:24:40.360136100 Device can output to 24bit integer PCM.
2012.08.31 06:24:40.361090600 Device can output to 32bit integer PCM.
2012.08.31 06:24:40.362038100 Device can output to 32bit floating point PCM.
2012.08.31 06:24:40.363116900 Selecting driver 0 (Speakers (VIA High Definition Audio))
2012.08.31 06:24:40.364068100 Speaker Mode: Stereo
2012.08.31 06:24:40.365006600 Initializing sound with 32 channels
2012.08.31 06:24:40.536388600 --- OS memory stats -----
2012.08.31 06:24:40.537699900 Virtual size: 491.07 Mb
2012.08.31 06:24:40.538675100 Total free: 3588.31 Mb
2012.08.31 06:24:40.539631900 Largest free block: 2047.36 Mb
2012.08.31 06:24:40.540578900 --- OS memory stats end-----
2012.08.31 06:24:40.541518600 ****** SoundPlatformFModGlobals ******
2012.08.31 06:24:40.542633400 bResetDevice: 0
2012.08.31 06:24:40.543744900 nNumDrivers: 4
2012.08.31 06:24:40.544860100 nDriverToUse: 0
2012.08.31 06:24:40.545973400 ptFModSystem: 0x134501d8
2012.08.31 06:24:40.547119900 pFModMemory: 0x13450000
2012.08.31 06:24:40.548235900 nFModMemoryAmount: 100663296
2012.08.31 06:24:40.549350400 nNumChannels: 128
2012.08.31 06:24:40.550460900 ptCachedSoundAllocator, used block count: 0
2012.08.31 06:24:40.551576900 ptCachedSoundAllocator, free block count: 640
2012.08.31 06:24:40.552691900 ptCachedSoundSampleMap, count: 0
2012.08.31 06:24:40.553804600 ptCachedSoundStreamMap, count: 0
2012.08.31 06:24:40.554917100 ptLRUSoundSampleList, count: 0
2012.08.31 06:24:40.556069400 ptLRUSoundStreamList, count: 0
2012.08.31 06:24:40.557182400 arPlayingSounds: 0x0b370000
2012.08.31 06:24:40.558292400 nCacheSampleSize: 0
2012.08.31 06:24:40.559406400 nCacheStreamSize: 0
2012.08.31 06:24:40.560516600 nFModCurrentAlloced: 48477512
2012.08.31 06:24:40.561643900 nFModMaxAlloced: 48477512
2012.08.31 06:24:40.563263100 STARTING Menu
2012.08.31 06:24:40.684595600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.685969400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.687123100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.688345100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.689482100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.690602100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.691728400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.692846900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.693963100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.695090100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.696257100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.697396400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:24:40.698555600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 06:24:40.699708400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 06:24:40.700874400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 06:24:40.702020400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 06:24:40.787740600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 06:24:40.789142100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 06:24:40.790344600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 06:24:40.852050600 SpritesInitialize
2012.08.31 06:24:40.854920600 Setting depth texture, fmt = 36
2012.08.31 06:24:40.856159400 PostFXGfxInit() success
2012.08.31 06:24:40.858276600 SubObjectGfxInit() 1
2012.08.31 06:24:40.870915400 Initializing client world BattleNet_Act1Screen...
2012.08.31 06:24:40.945595400 Disposing UI for World
2012.08.31 06:24:40.947709400 Client Disposed world.
2012.08.31 06:24:40.948884900 Initializing client world BattleNet_MainScreen...
2012.08.31 06:24:40.998135600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_LocalStorage_Internal code=11010
2012.08.31 06:24:41.263214400 EndScene hooked to 6CB4279F
2012.08.31 06:24:41.265511600 Pre-Present() at startup
2012.08.31 06:24:41.270204900 Post-Present() at startup
2012.08.31 06:24:41.273173100 Profile listener started on 0.0.0.0:1243
2012.08.31 06:24:41.280717900 Pre-Present() at startup
2012.08.31 06:24:41.327869600 Post-Present() at startup
2012.08.31 06:24:41.332546100 Pre-Present() at startup
2012.08.31 06:24:41.333862100 Post-Present() at startup
2012.08.31 06:24:41.345089100 Pre-Present() at startup
2012.08.31 06:24:41.354982600 Post-Present() at startup
2012.08.31 06:24:41.359767600 Pre-Present() at startup
2012.08.31 06:24:41.361963600 Post-Present() at startup
2012.08.31 06:24:41.375350600 Pre-Present() at startup
2012.08.31 06:24:41.376968900 Post-Present() at startup
2012.08.31 06:24:41.389254400 Pre-Present() at startup
2012.08.31 06:24:41.391770100 Post-Present() at startup
2012.08.31 06:24:41.403961100 Pre-Present() at startup
2012.08.31 06:24:41.405134100 Post-Present() at startup
2012.08.31 06:24:47.732114400 Applying changed prefs
2012.08.31 06:24:47.737278100 Opening Fullscreen Direct3D at 1920x1200, 32 bit.
2012.08.31 06:24:47.738245900 VSync: Enabled
2012.08.31 06:24:47.741968400 Reset() Attempt started - soft reset!
2012.08.31 06:24:48.106783100 Est. Available Texture Memory = 4031 MB
2012.08.31 06:24:48.109552900 DeviceReset() succeeded!
2012.08.31 06:24:48.112431100 Setting depth texture, fmt = 36
2012.08.31 06:24:48.114187600 PostFXGfxInit() success
2012.08.31 06:24:48.117002900 SubObjectGfxInit() 1
2012.08.31 06:24:48.376252900 Completed applying changed prefs
2012.08.31 06:24:59.373244400 ===== Battle.net Platform : Connect =====
2012.08.31 06:24:59.374520400 ===== Battle.net Platform : Connect =====
2012.08.31 06:24:59.375490600 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.08.31 06:25:00.508705100 >>> Platform::OnConnected_Internal code=0 connId=1 address=us.actual.battle.net port=1119
2012.08.31 06:25:00.655580900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.08.31 06:25:00.656805600 ===== Battle.net Platform : Connected to Battle.net =====
2012.08.31 06:25:00.657809900 ===== Battle.net Platform : Authentication.Logon xxxm@gmail.com =====
2012.08.31 06:25:00.743708600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.08.31 06:25:00.744941100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.08.31 06:25:01.22760100 >>> suxxxmail.com BnetService::Authentication::LogonCallback code=0
2012.08.31 06:25:01.24025600 >>> AuthenticationListener::OnUpdate code=0
2012.08.31 06:25:01.566221100 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.08.31 06:25:01.567583600 >>> sxxxxx@gmail.com BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.08.31 06:25:02.197773100 >>> AuthenticationListener::OnModuleMessage name=RequestToken
2012.08.31 06:25:02.199072100 >>> sxxxxaxxxm@gmail.com BnetService::Authentication_OnModuleMessage name=RequestToken
2012.08.31 06:25:12.886853600 >>> sxom@gmail.com BnetService::Authentication_AuthenticatorTokenCallback calling Authentication.SendModuleMessage with authenticator token length=6
2012.08.31 06:25:13.769187100 >>> AuthenticationListener::OnUpdate code=0
2012.08.31 06:25:14.298643600 >>> AuthenticationListener::OnFinish code=0
2012.08.31 06:25:14.299932400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.08.31 06:25:14.301075900 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.08.31 06:25:14.302148100 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 6218264 }
2012.08.31 06:25:14.303219400 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.08.31 06:25:14.710452100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.08.31 06:25:14.711742100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.08.31 06:25:14.712868600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.08.31 06:25:14.828163900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.08.31 06:25:15.33972600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.08.31 06:25:15.195904400 >>> Matt Brenner BnetService::SelectGameAccount id={ high: 144115192370840627 low: 6218264 }
2012.08.31 06:25:15.534081400 >>> Matt Brenner AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 6218264 }
2012.08.31 06:25:15.535497100 >>> Matt Brenner BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.08.31 06:25:15.739938400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.08.31 06:25:15.798832400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.08.31 06:25:15.800232100 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.08.31 06:25:15.946094400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.08.31 06:25:16.108083100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.08.31 06:25:16.109593900 SendCustom hero:(no hero selected) id:7 count:0
2012.08.31 06:25:16.110815900 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.08.31 06:25:16.112009600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.08.31 06:25:16.113250100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.08.31 06:25:16.254927100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.08.31 06:25:16.256369400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.08.31 06:25:16.257598600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.08.31 06:25:16.258785600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.08.31 06:25:16.259938900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.08.31 06:25:16.261111400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.08.31 06:25:16.262242400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.08.31 06:25:16.263570400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.08.31 06:25:16.264693900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.08.31 06:25:16.265755600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.08.31 06:25:16.266808600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.08.31 06:25:16.328447600 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.08.31 06:25:16.330578100 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.08.31 06:25:16.331616900 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.08.31 06:25:16.332655100 SendCustom hero:(no hero selected) id:19 count:0
2012.08.31 06:25:16.431373600 SendCustom hero:(no hero selected) id:0 count:0
2012.08.31 06:25:16.843369600 SendCustom hero:(no hero selected) id:1 count:0
2012.08.31 06:25:16.946152100 SendCustom hero:(no hero selected) id:16 count:0
2012.08.31 06:25:16.947880600 SendCustom hero:(no hero selected) id:4 count:0
2012.08.31 06:25:17.342922400 >>> Platform::WaitForBasicInitialized
2012.08.31 06:25:17.344132600 >>> Platform::WaitForBasicInitialized success.
2012.08.31 06:25:17.354155900 --- OS memory stats -----
2012.08.31 06:25:17.355351100 Virtual size: 774.34 Mb
2012.08.31 06:25:17.356356900 Total free: 3304.81 Mb
2012.08.31 06:25:17.357411900 Largest free block: 2047.13 Mb
2012.08.31 06:25:17.358380600 --- OS memory stats end-----
2012.08.31 06:25:17.359410600 SendCustom hero:DoomDash id:9 count:0
2012.08.31 06:25:17.476026900 >>> DoomDash BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.08.31 06:25:17.948417900 Disposing UI for World
2012.08.31 06:25:17.950752400 Client Disposed world.
2012.08.31 06:25:17.951801400 Initializing client world BattleNet_Act3Screen...
2012.08.31 06:25:19.867085400 SendCustom hero:DoomDash id:13 count:0
2012.08.31 06:25:19.941569900 SendCustom hero:DoomDash id:12 count:0
2012.08.31 06:25:20.220077900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 06:25:20.221357400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 06:25:54.968305100 Begin GetGoldPaymentAccount()
2012.08.31 06:25:54.969560600 Number of accounts: 1
2012.08.31 06:25:54.970574600 Returning default account
2012.08.31 06:25:54.971549400 End GetGoldPaymentAccount() returning 1
2012.08.31 06:26:24.907276400 Begin GetGoldPaymentAccount()
2012.08.31 06:26:24.908672400 Number of accounts: 1
2012.08.31 06:26:24.909642900 Returning default account
2012.08.31 06:26:24.910626600 End GetGoldPaymentAccount() returning 1
2012.08.31 06:26:52.820751400 Begin GetGoldPaymentAccount()
2012.08.31 06:26:52.821977400 Number of accounts: 1
2012.08.31 06:26:52.822951900 Returning default account
2012.08.31 06:26:52.823960900 End GetGoldPaymentAccount() returning 1
2012.08.31 06:27:00.953833600 SendCustom hero:DoomDash id:14 count:0
2012.08.31 06:27:00.955452400 SendCustom hero:DoomDash id:14 count:1
2012.08.31 06:27:00.956725900 SendCustom hero:DoomDash id:21 count:0
2012.08.31 06:27:02.44693900 SendCustom hero:DoomDash id:15 count:0
2012.08.31 06:27:02.224240600 SendCustom hero:DoomDash id:0 count:1
2012.08.31 06:27:27.146398900 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101750 "Siegebreaker" step=1 } coopFactoryId=8656296324857354591
2012.08.31 06:27:27.147636900 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 06:27:27.148619400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 06:27:27.149640100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 06:27:27.236848900 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819119460577937
2012.08.31 06:27:27.486555400 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819119460577937
2012.08.31 06:27:27.487987400 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819119460577937
2012.08.31 06:27:27.489028100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 06:27:27.490056100 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819119460577937 code=0
2012.08.31 06:27:27.491118100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819119460577937 removedCode= (0)
2012.08.31 06:27:27.574679600 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819119460577937 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285543603846 low: 16113662480690939821 } } created=1 hostname=12.130.247.48 port=1119 token=10806849807650398894 attr=SGameId={ int: 1158283356 }| }
2012.08.31 06:27:27.576036900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 06:27:27.577069600 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.247.48:1119
2012.08.31 06:27:27.578224600 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 06:27:27.579235400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 06:27:27.584896100 ENDING GAME
2012.08.31 06:27:27.586680900 Disposing UI for World
2012.08.31 06:27:27.588864900 Client Disposed world.
2012.08.31 06:27:27.601776900 SpritesDispose
2012.08.31 06:27:27.607008400 Disposing UI root!
2012.08.31 06:27:27.621226600 STARTING NETWORK CLIENT GAME
2012.08.31 06:27:28.39306600 SpritesInitialize
2012.08.31 06:27:28.43278900 Setting depth texture, fmt = 36
2012.08.31 06:27:28.44451400 PostFXGfxInit() success
2012.08.31 06:27:28.48005400 SubObjectGfxInit() 1
2012.08.31 06:27:28.60941900 Connecting to 12.130.247.48:1119
2012.08.31 06:27:28.154067600 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285543603846 low: 16113662480690939821 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 06:27:28.156896900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 06:27:28.290402400 -----------------------------------------------------------------
2012.08.31 06:27:28.291726900 Server Version Information:
2012.08.31 06:27:28.292769600 -----------------------------------------------------------------
2012.08.31 06:27:28.293776600 Server BuildVersion: 1.0.4.11545
2012.08.31 06:27:28.294774900 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 06:27:28.295769400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 06:27:28.296786100 -----------------------------------------------------------------
2012.08.31 06:27:29.437145600 Initializing client world a3dun_hub_keep...
2012.08.31 06:27:48.442111100 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 06:27:48.443431900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 06:27:48.444538100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 06:27:48.535744900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 06:27:49.156289900 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285543603846 low: 16113662480690939821 }
2012.08.31 06:27:49.157556600 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.08.31 06:27:49.158652600 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 06:27:49.159705100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 06:27:49.234628400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.08.31 06:27:49.236064100 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.08.31 06:27:49.237092400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.08.31 06:27:49.261048600 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=35 callback_code= (10016)
2012.08.31 06:27:49.262318600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 06:27:49.320873600 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 06:27:49.352720900 >>> DoomDash Quit game reason=0
2012.08.31 06:27:49.359590900 ENDING GAME
2012.08.31 06:27:49.361743100 Disposing UI for World
2012.08.31 06:27:49.368589900 Client Disposed world.
2012.08.31 06:27:49.382686400 SpritesDispose
2012.08.31 06:27:49.384111900 ClientSocket Disconnect
2012.08.31 06:27:49.385821600 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 06:27:49.386849900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 06:27:49.387914400 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 06:27:49.388914600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 06:27:49.389917900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 06:27:49.390909600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 06:27:50.273644900 SendCustom hero:DoomDash id:0 count:2
2012.08.31 06:27:50.280377400 Disposing UI root!
2012.08.31 06:27:50.294998600 STARTING Menu
2012.08.31 06:27:50.525883900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.527158100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.528162100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.529173600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.530264900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.531240600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.532226100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.533198400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.534171600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.535152400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.536505600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.537855900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 06:27:50.539258600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 06:27:50.540592600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 06:27:50.541932100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 06:27:50.543262400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 06:27:50.658982100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 06:27:50.660588600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 06:27:50.662014400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 06:27:50.712032600 SpritesInitialize
2012.08.31 06:27:50.719637100 Setting depth texture, fmt = 36
2012.08.31 06:27:50.721486400 PostFXGfxInit() success
2012.08.31 06:27:50.726142900 SubObjectGfxInit() 1
2012.08.31 06:27:50.740950100 Initializing client world BattleNet_Act3Screen...
2012.08.31 06:27:50.759783600 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=10001
2012.08.31 06:27:50.762962600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 06:27:50.763971600 FMOD Memory - total: 100663296
2012.08.31 06:27:50.764948600 FMOD Memory - allocated: 69402400, - max allocated: 69570576
2012.08.31 06:27:50.985324400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 06:27:50.986688900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 06:27:51.774447400 SendCustom hero:DoomDash id:14 count:2
2012.08.31 06:27:51.776131400 SendCustom hero:DoomDash id:14 count:3
2012.08.31 06:27:51.777218400 SendCustom hero:DoomDash id:21 count:1
2012.08.31 06:27:54.398008400 SendCustom hero:DoomDash id:15 count:1
2012.08.31 06:27:54.526442900 SendCustom hero:DoomDash id:0 count:3
2012.08.31 06:28:04.364178100 de activate app 0 iconic 0
2012.08.31 06:28:04.655258100 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 06:52:29.568168600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10449248 }
2012.08.31 06:57:24.51711900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10449248 }
2012.08.31 07:25:59.838984900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12724031 }
2012.08.31 08:01:24.456665600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10710686 }
2012.08.31 08:19:24.474093900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10449248 }
2012.08.31 08:37:17.807766100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12724031 }
2012.08.31 10:57:22.565975100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12724031 }
2012.08.31 11:20:32.763860100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12724031 }
2012.08.31 11:57:56.684439400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10710686 }
2012.08.31 13:15:34.526271900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12724031 }
2012.08.31 13:48:30.308931100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12724031 }
2012.08.31 14:08:47.858919400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10449248 }
2012.08.31 15:32:49.10513400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11371709 }
2012.08.31 15:40:54.303028600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 13618425 }
2012.08.31 16:02:44.142454900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8359349 }
2012.08.31 16:13:36.903665600 de activate app 1 iconic 1
2012.08.31 16:13:37.15664900 ACTIVATE APP 1 iconic 0
2012.08.31 16:13:37.19446900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 16:13:37.25091100 Reset() Attempt started - soft reset!
2012.08.31 16:13:37.214524400 Est. Available Texture Memory = 4031 MB
2012.08.31 16:13:37.216073100 DeviceReset() succeeded!
2012.08.31 16:13:37.218948100 Setting depth texture, fmt = 36
2012.08.31 16:13:37.220123600 PostFXGfxInit() success
2012.08.31 16:13:37.222652600 SubObjectGfxInit() 1
2012.08.31 16:13:37.613740900 TestCoopLevel - S_OK
2012.08.31 16:14:02.211974600 SendCustom hero:DoomDash id:13 count:1
2012.08.31 16:14:02.270878400 SendCustom hero:DoomDash id:12 count:1
2012.08.31 16:14:02.643401900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 16:14:02.644803400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 16:14:30.733591600 SendCustom hero:DoomDash id:14 count:4
2012.08.31 16:14:30.735070100 SendCustom hero:DoomDash id:21 count:2
2012.08.31 16:14:31.561940900 SendCustom hero:DoomDash id:15 count:2
2012.08.31 16:14:31.754390100 SendCustom hero:DoomDash id:0 count:4
2012.08.31 16:14:38.305015100 SendCustom hero:DoomDash id:13 count:2
2012.08.31 16:14:38.627776600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 16:14:38.629167400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 16:15:02.909417600 SendCustom hero:DoomDash id:13 count:3
2012.08.31 16:15:03.229365100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 16:15:03.230737100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 16:15:15.536945600 Begin GetGoldPaymentAccount()
2012.08.31 16:15:15.538283600 Number of accounts: 1
2012.08.31 16:15:15.539413400 Returning default account
2012.08.31 16:15:15.540524900 End GetGoldPaymentAccount() returning 1
2012.08.31 16:15:35.204496600 SendCustom hero:DoomDash id:14 count:5
2012.08.31 16:15:35.205899900 SendCustom hero:DoomDash id:21 count:3
2012.08.31 16:15:36.159746100 SendCustom hero:DoomDash id:15 count:3
2012.08.31 16:15:36.277502600 SendCustom hero:DoomDash id:0 count:5
2012.08.31 16:15:44.454502600 SendCustom hero:DoomDash id:21 count:4
2012.08.31 16:15:45.910105100 SendCustom hero:DoomDash id:0 count:6
2012.08.31 16:15:54.822122600 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101750 "Siegebreaker" step=1 } coopFactoryId=8656296324857354591
2012.08.31 16:15:54.823476600 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 16:15:54.824517100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 16:15:54.825537600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 16:15:54.885290100 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819121075004886
2012.08.31 16:15:54.944031600 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819121075004886
2012.08.31 16:15:54.945315600 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819121075004886
2012.08.31 16:15:55.179052100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 16:15:55.180315600 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819121075004886 code=0
2012.08.31 16:15:55.181328900 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819121075004886 removedCode= (0)
2012.08.31 16:15:55.252487400 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819121075004886 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285543689725 low: 15332766675282003407 } } created=1 hostname=12.130.245.74 port=1119 token=166566991643505408 attr=SGameId={ int: -1916403514 }| }
2012.08.31 16:15:55.253776600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 16:15:55.254817400 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.245.74:1119
2012.08.31 16:15:55.255993400 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 16:15:55.257003900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 16:15:55.263145900 ENDING GAME
2012.08.31 16:15:55.265385900 Disposing UI for World
2012.08.31 16:15:55.277447900 Client Disposed world.
2012.08.31 16:15:55.291158100 SpritesDispose
2012.08.31 16:15:55.296821600 Disposing UI root!
2012.08.31 16:15:55.311716100 STARTING NETWORK CLIENT GAME
2012.08.31 16:15:55.714309400 SpritesInitialize
2012.08.31 16:15:55.718147600 Setting depth texture, fmt = 36
2012.08.31 16:15:55.719374900 PostFXGfxInit() success
2012.08.31 16:15:55.722136900 SubObjectGfxInit() 1
2012.08.31 16:15:55.736081600 Connecting to 12.130.245.74:1119
2012.08.31 16:15:55.793128100 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285543689725 low: 15332766675282003407 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 16:15:55.796076600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 16:15:55.958592900 -----------------------------------------------------------------
2012.08.31 16:15:55.959893600 Server Version Information:
2012.08.31 16:15:55.960961400 -----------------------------------------------------------------
2012.08.31 16:15:55.961971900 Server BuildVersion: 1.0.4.11671
2012.08.31 16:15:55.962973600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 16:15:55.964025600 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 16:15:55.965022900 -----------------------------------------------------------------
2012.08.31 16:15:56.840838400 Initializing client world a3dun_hub_keep...
2012.08.31 16:16:53.872665600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:16:53.874173600 FMOD Memory - total: 100663296
2012.08.31 16:16:53.875274900 FMOD Memory - allocated: 87739640, - max allocated: 87806616
2012.08.31 16:17:02.604386100 Initializing client world a3dun_rmpt_Level01...
2012.08.31 16:17:02.610719100 Disposing UI for World
2012.08.31 16:21:00.658159600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:21:00.659548900 FMOD Memory - total: 100663296
2012.08.31 16:21:00.660622100 FMOD Memory - allocated: 82843304, - max allocated: 88545136
2012.08.31 16:22:43.200567900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:22:43.201923100 FMOD Memory - total: 100663296
2012.08.31 16:22:43.203034100 FMOD Memory - allocated: 84771264, - max allocated: 88709464
2012.08.31 16:22:44.228514100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:22:44.229881100 FMOD Memory - total: 100663296
2012.08.31 16:22:44.230974400 FMOD Memory - allocated: 83285168, - max allocated: 88709464
2012.08.31 16:22:47.342500600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:22:47.343751100 FMOD Memory - total: 100663296
2012.08.31 16:22:47.344742400 FMOD Memory - allocated: 82791528, - max allocated: 88709464
2012.08.31 16:22:47.489576400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:22:47.490861600 FMOD Memory - total: 100663296
2012.08.31 16:22:47.491886400 FMOD Memory - allocated: 83463384, - max allocated: 88709464
2012.08.31 16:22:49.238669100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:22:49.240093100 FMOD Memory - total: 100663296
2012.08.31 16:22:49.241202400 FMOD Memory - allocated: 83270896, - max allocated: 88709464
2012.08.31 16:22:49.295897100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:22:49.297190600 FMOD Memory - total: 100663296
2012.08.31 16:22:49.298249100 FMOD Memory - allocated: 83535664, - max allocated: 88709464
2012.08.31 16:22:49.839476900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:22:49.840725100 FMOD Memory - total: 100663296
2012.08.31 16:22:49.841759100 FMOD Memory - allocated: 85657384, - max allocated: 88709464
2012.08.31 16:23:44.452050900 Initializing client world a3Dun_rmpt_Level02...
2012.08.31 16:23:44.456796100 Disposing UI for World
2012.08.31 16:24:59.543108900 >>> DoomDash BnetGames::JoinPartyMemberToGame memberNickname=Producedbyx#1561 memberHeroName=YoungWiz gameId=game_id { factoryId: 8656296324857354591 high: 433691285543689725 low: 15332766675282003407 } memberEntityId={ high: 144115192370840627 low: 6822590 } memberHeroId={ high: 0 low: 19346484 }
2012.08.31 16:24:59.836457400 >>> DoomDash BnetGames::Platform_JoinPartyMemberToGameCallback code=0 memberNickname=Producedbyx#1561 memberEntityId={ high: 144115192370840627 low: 6822590 } gameRequestId=16747819119502703943 isQueued=0
2012.08.31 16:25:00.71323900 >>> DoomDash GamesListener::OnGameMemberAdded gameId=channel_id { high: 433691285543689725 low: 15332766675282003407 } member={ m_id: 2:100004433:681abe, roles: 100, 1, permissions: 199552, attrs: { } }
2012.08.31 16:25:24.158200400 >>> DoomDash GamesListener::OnGameMemberRemoved gameId=channel_id { high: 433691285543689725 low: 15332766675282003407 } member={ m_id: 2:100004433:681abe, roles: 100, 1, permissions: 199552, attrs: { } } reason=0
2012.08.31 16:28:13.569830900 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 16:28:13.571167400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 16:28:13.572175600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 16:28:13.637175600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 16:28:13.745686600 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 16:28:13.746953600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 16:28:13.872204600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 16:28:13.982512100 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 16:28:13.983786100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 16:28:13.984820400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 16:28:14.136604400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 16:28:14.333023900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 16:28:14.334310600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 16:28:14.460203600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 16:28:16.90174400 >>> DoomDash BnetGames::JoinPartyMemberToGame memberNickname=Producedbyx#1561 memberHeroName=YoungWiz gameId=game_id { factoryId: 8656296324857354591 high: 433691285543689725 low: 15332766675282003407 } memberEntityId={ high: 144115192370840627 low: 6822590 } memberHeroId={ high: 0 low: 19346484 }
2012.08.31 16:28:16.384457100 >>> DoomDash BnetGames::Platform_JoinPartyMemberToGameCallback code=0 memberNickname=Producedbyx#1561 memberEntityId={ high: 144115192370840627 low: 6822590 } gameRequestId=16747819121768280255 isQueued=0
2012.08.31 16:28:16.392385600 >>> DoomDash GamesListener::OnGameMemberAdded gameId=channel_id { high: 433691285543689725 low: 15332766675282003407 } member={ m_id: 2:100004433:681abe, roles: 100, 1, permissions: 199552, attrs: { } }
2012.08.31 16:28:19.262986600 Disposing UI for World
2012.08.31 16:28:23.956389600 ---------------- ModalNotificationManager::SetOkCancelNotification: Doing this will leave your game and the party.
2012.08.31 16:28:24.529336900 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285543689725 low: 15332766675282003407 }
2012.08.31 16:28:24.530634900 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.08.31 16:28:24.608464400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.08.31 16:28:24.610420400 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.08.31 16:28:24.611497100 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.08.31 16:28:24.692504900 >>> DoomDash Quit game reason=0
2012.08.31 16:28:24.694160400 ENDING GAME
2012.08.31 16:28:24.696260100 Disposing UI for World
2012.08.31 16:28:24.705841400 Client Disposed world.
2012.08.31 16:28:24.724640100 SpritesDispose
2012.08.31 16:28:24.725972900 ClientSocket Disconnect
2012.08.31 16:28:24.727916100 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 16:28:24.729063600 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 16:28:25.611879100 SendCustom hero:DoomDash id:0 count:7
2012.08.31 16:28:25.619141400 Disposing UI root!
2012.08.31 16:28:25.626612600 Client Disposed world.
2012.08.31 16:28:25.627907100 Client Disposed world.
2012.08.31 16:28:25.638254400 STARTING Menu
2012.08.31 16:28:25.865178600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.866464100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.867634900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.868638400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.869637900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.870618600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.871612400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.872585900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.873553600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.874538600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.875494100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.876450600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 16:28:25.877444900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 16:28:25.878421400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 16:28:25.879384900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 16:28:25.880339600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 16:28:25.998536400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 16:28:25.999791100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 16:28:26.782900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 16:28:26.56316900 SpritesInitialize
2012.08.31 16:28:26.60979100 Setting depth texture, fmt = 36
2012.08.31 16:28:26.62100900 PostFXGfxInit() success
2012.08.31 16:28:26.65334900 SubObjectGfxInit() 1
2012.08.31 16:28:26.83556100 Initializing client world BattleNet_Act3Screen...
2012.08.31 16:28:26.286970900 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 16:28:26.415307600 >>> DoomDash BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285556210103 low: 11247377174688154356 }
2012.08.31 16:28:26.419513600 >>> DoomDash BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.08.31 16:28:26.488723600 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.EnterGame.Members token=105 callback_code=10001
2012.08.31 16:28:26.489998600 ERROR: >>> DoomDash BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=10001
2012.08.31 16:28:26.491026900 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.GameCreateParams token=113 callback_code=10001
2012.08.31 16:28:26.492059400 ERROR: >>> DoomDash SetMyPartyGameParams_SetAttribute_GameCreateParams code=10001
2012.08.31 16:28:26.493080400 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.GameId token=107 callback_code=10001
2012.08.31 16:28:26.494110400 ERROR: >>> DoomDash Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=10001
2012.08.31 16:28:26.495164600 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.PartyMember.GameId token=109 callback_code=10001
2012.08.31 16:28:26.496243600 ERROR: >>> DoomDash BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=10001
2012.08.31 16:28:32.787606100 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
2012.08.31 16:28:33.509444900 Disposing UI for World
2012.08.31 16:28:33.511852400 Client Disposed world.
2012.08.31 16:28:33.512992900 Initializing client world BattleNet_Act2Screen...
2012.08.31 16:28:33.980763900 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP StartAtQuest difficulty=Inferno act=2 snoQuest=57337 "The Black Soulstone" step=-1 } coopFactoryId=8656296324857354591
2012.08.31 16:28:33.982147400 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 16:28:33.983278100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 16:28:33.984547100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 16:28:34.52849400 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819121492205315
2012.08.31 16:28:34.111577600 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819121492205315
2012.08.31 16:28:34.112929600 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819121492205315
2012.08.31 16:28:34.346553900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 16:28:34.347982600 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819121492205315 code=0
2012.08.31 16:28:34.349166900 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819121492205315 removedCode= (0)
2012.08.31 16:28:34.419991400 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819121492205315 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285550192009 low: 15693063299830742966 } } created=1 hostname=12.130.246.236 port=1119 token=18227500812314379963 attr=SGameId={ int: -1878851499 }| }
2012.08.31 16:28:34.421449100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 16:28:34.422637100 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.246.236:1119
2012.08.31 16:28:34.423967400 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 16:28:34.425105100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 16:28:34.427666900 ENDING GAME
2012.08.31 16:28:34.429494100 Disposing UI for World
2012.08.31 16:28:34.432058600 Client Disposed world.
2012.08.31 16:28:34.441269100 SpritesDispose
2012.08.31 16:28:34.445516900 Disposing UI root!
2012.08.31 16:28:34.460144100 STARTING NETWORK CLIENT GAME
2012.08.31 16:28:34.875561600 SpritesInitialize
2012.08.31 16:28:34.879737400 Setting depth texture, fmt = 36
2012.08.31 16:28:34.881286600 PostFXGfxInit() success
2012.08.31 16:28:34.883917600 SubObjectGfxInit() 1
2012.08.31 16:28:34.900665900 Connecting to 12.130.246.236:1119
2012.08.31 16:28:34.979484900 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285550192009 low: 15693063299830742966 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 16:28:34.982465100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 16:28:35.123364900 -----------------------------------------------------------------
2012.08.31 16:28:35.124782600 Server Version Information:
2012.08.31 16:28:35.125863900 -----------------------------------------------------------------
2012.08.31 16:28:35.126913100 Server BuildVersion: 1.0.4.11671
2012.08.31 16:28:35.127942400 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 16:28:35.128964100 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 16:28:35.129979400 -----------------------------------------------------------------
2012.08.31 16:28:35.895560900 Initializing client world caOUT_RefugeeCamp...
2012.08.31 16:28:37.974668400 >>> DoomDash BnetGames::JoinPartyMemberToGame memberNickname=Producedbyx#1561 memberHeroName=YoungWiz gameId=game_id { factoryId: 8656296324857354591 high: 433691285550192009 low: 15693063299830742966 } memberEntityId={ high: 144115192370840627 low: 6822590 } memberHeroId={ high: 0 low: 19346484 }
2012.08.31 16:28:38.289769100 >>> DoomDash BnetGames::Platform_JoinPartyMemberToGameCallback code=0 memberNickname=Producedbyx#1561 memberEntityId={ high: 144115192370840627 low: 6822590 } gameRequestId=16747819121957300115 isQueued=0
2012.08.31 16:28:38.517942100 >>> DoomDash GamesListener::OnGameMemberAdded gameId=channel_id { high: 433691285550192009 low: 15693063299830742966 } member={ m_id: 2:100004433:681abe, roles: 100, 1, permissions: 199552, attrs: { } }
2012.08.31 16:28:43.100407900 >>> DoomDash BnetGames::JoinPartyMemberToGame memberNickname=MetallitigeR#1275 memberHeroName=Shadowgrace gameId=game_id { factoryId: 8656296324857354591 high: 433691285550192009 low: 15693063299830742966 } memberEntityId={ high: 144115192370840627 low: 11423089 } memberHeroId={ high: 0 low: 10362696 }
2012.08.31 16:28:43.415645100 >>> DoomDash BnetGames::Platform_JoinPartyMemberToGameCallback code=0 memberNickname=MetallitigeR#1275 memberEntityId={ high: 144115192370840627 low: 11423089 } gameRequestId=16747819122092952761 isQueued=0
2012.08.31 16:28:43.643775600 >>> DoomDash GamesListener::OnGameMemberAdded gameId=channel_id { high: 433691285550192009 low: 15693063299830742966 } member={ m_id: 2:100004433:ae4d71, roles: 100, 1, permissions: 199552, attrs: { } }
2012.08.31 16:29:29.548914100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:29:29.550194100 FMOD Memory - total: 100663296
2012.08.31 16:29:29.551201900 FMOD Memory - allocated: 85010552, - max allocated: 88709464
2012.08.31 16:29:35.749217400 FMod: OOM, forcing garbage collection!
2012.08.31 16:29:35.751096600 Force FMod garbage collection finished, recycled: 180 samples and 1 streams, fmod memory allocated: 52552904
2012.08.31 16:29:37.7400600 Initializing client world caOUT_Town...
2012.08.31 16:29:37.11880900 Disposing UI for World
2012.08.31 16:30:22.249185600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:30:22.250715900 FMOD Memory - total: 100663296
2012.08.31 16:30:22.251773600 FMOD Memory - allocated: 79544416, - max allocated: 88728976
2012.08.31 16:30:36.700705400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:30:36.702010900 FMOD Memory - total: 100663296
2012.08.31 16:30:36.703078600 FMOD Memory - allocated: 86215952, - max allocated: 88728976
2012.08.31 16:30:58.745333100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:30:58.746607600 FMOD Memory - total: 100663296
2012.08.31 16:30:58.747624100 FMOD Memory - allocated: 84807040, - max allocated: 88728976
2012.08.31 16:31:14.329274400 Breakable actor caOut_Boneyards_Bloodhawknest-3609 is already broken!
2012.08.31 16:32:05.44245100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:32:05.45903400 FMOD Memory - total: 100663296
2012.08.31 16:32:05.46925900 FMOD Memory - allocated: 82309976, - max allocated: 89189072
2012.08.31 16:32:47.872019100 Initializing client world a2trDun_Boneyard_Spider_Cave_01...
2012.08.31 16:32:47.875607400 Disposing UI for World
2012.08.31 16:32:49.586213900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:32:49.587523900 FMOD Memory - total: 100663296
2012.08.31 16:32:49.588587100 FMOD Memory - allocated: 82806016, - max allocated: 89189072
2012.08.31 16:33:02.278054900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:33:02.279359100 FMOD Memory - total: 100663296
2012.08.31 16:33:02.280411900 FMOD Memory - allocated: 83657808, - max allocated: 89189072
2012.08.31 16:33:28.70121100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:33:28.71416400 FMOD Memory - total: 100663296
2012.08.31 16:33:28.72414400 FMOD Memory - allocated: 87699336, - max allocated: 89189072
2012.08.31 16:33:33.942145400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:33:33.943434600 FMOD Memory - total: 100663296
2012.08.31 16:33:33.944456400 FMOD Memory - allocated: 85425568, - max allocated: 89189072
2012.08.31 16:33:45.577767900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:33:45.579069400 FMOD Memory - total: 100663296
2012.08.31 16:33:45.580110900 FMOD Memory - allocated: 87104912, - max allocated: 89189072
2012.08.31 16:33:46.31842900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:33:46.33111100 FMOD Memory - total: 100663296
2012.08.31 16:33:46.34154400 FMOD Memory - allocated: 87006512, - max allocated: 89189072
2012.08.31 16:33:47.690552900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:33:47.691789100 FMOD Memory - total: 100663296
2012.08.31 16:33:47.692905900 FMOD Memory - allocated: 88268312, - max allocated: 89189072
2012.08.31 16:33:47.694206400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:33:47.695290100 FMOD Memory - total: 100663296
2012.08.31 16:33:47.696300600 FMOD Memory - allocated: 88268312, - max allocated: 89189072
2012.08.31 16:33:47.697619100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:33:47.698752900 FMOD Memory - total: 100663296
2012.08.31 16:33:47.699744900 FMOD Memory - allocated: 88268312, - max allocated: 89189072
2012.08.31 16:33:48.834300900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:33:48.835530100 FMOD Memory - total: 100663296
2012.08.31 16:33:48.836512100 FMOD Memory - allocated: 82118280, - max allocated: 89189072
2012.08.31 16:35:19.911203600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:35:19.912486400 FMOD Memory - total: 100663296
2012.08.31 16:35:19.913488400 FMOD Memory - allocated: 80460544, - max allocated: 89189072
2012.08.31 16:35:31.957379400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:35:31.958613600 FMOD Memory - total: 100663296
2012.08.31 16:35:31.959756600 FMOD Memory - allocated: 83424816, - max allocated: 90797456
2012.08.31 16:36:02.180194400 Initializing client world a2trDun_Boneyard_Spider_Cave_02...
2012.08.31 16:36:02.182231900 Disposing UI for World
2012.08.31 16:36:04.891930100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:36:04.893223600 FMOD Memory - total: 100663296
2012.08.31 16:36:04.894244900 FMOD Memory - allocated: 78895176, - max allocated: 90797456
2012.08.31 16:36:40.255548600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:36:40.256772400 FMOD Memory - total: 100663296
2012.08.31 16:36:40.257757600 FMOD Memory - allocated: 86816584, - max allocated: 90797456
2012.08.31 16:36:40.259008900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:36:40.259983100 FMOD Memory - total: 100663296
2012.08.31 16:36:40.260944900 FMOD Memory - allocated: 86816584, - max allocated: 90797456
2012.08.31 16:37:05.208300400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:37:05.209639400 FMOD Memory - total: 100663296
2012.08.31 16:37:05.210747100 FMOD Memory - allocated: 85804768, - max allocated: 90797456
2012.08.31 16:37:05.211997600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:37:05.213636100 FMOD Memory - total: 100663296
2012.08.31 16:37:05.214712600 FMOD Memory - allocated: 85804768, - max allocated: 90797456
2012.08.31 16:37:17.368725400 >>> DoomDash BnetGames::JoinPartyMemberToGame memberNickname=Pops#1641 memberHeroName=BarbaPops gameId=game_id { factoryId: 8656296324857354591 high: 433691285550192009 low: 15693063299830742966 } memberEntityId={ high: 144115192370840627 low: 9158401 } memberHeroId={ high: 0 low: 18948798 }
2012.08.31 16:37:17.370031400 >>> DoomDash UpdateFullPartyOpenOrClose party is full - closing now.
2012.08.31 16:37:17.371051600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) UpdateFullPartyOpenOrClose_Close_JoinPermission_PreviousToClose
2012.08.31 16:37:17.372037600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1)
2012.08.31 16:37:17.721238600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1)
2012.08.31 16:37:17.722501900 >>> DoomDash BnetGames::Platform_JoinPartyMemberToGameCallback code=0 memberNickname=Pops#1641 memberEntityId={ high: 144115192370840627 low: 9158401 } gameRequestId=16747819119298727101 isQueued=0
2012.08.31 16:37:18.19825900 >>> DoomDash GamesListener::OnGameMemberAdded gameId=channel_id { high: 433691285550192009 low: 15693063299830742966 } member={ m_id: 2:100004433:8bbf01, roles: 100, 1, permissions: 199552, attrs: { } }
2012.08.31 16:37:19.808321400 Disposing UI for World
2012.08.31 16:37:49.396743400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:37:49.398044900 FMOD Memory - total: 100663296
2012.08.31 16:37:49.399034100 FMOD Memory - allocated: 85677880, - max allocated: 90797456
2012.08.31 16:37:49.400367900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:37:49.401431900 FMOD Memory - total: 100663296
2012.08.31 16:37:49.402421100 FMOD Memory - allocated: 85677880, - max allocated: 90797456
2012.08.31 16:37:49.403625400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:37:49.404657400 FMOD Memory - total: 100663296
2012.08.31 16:37:49.405674100 FMOD Memory - allocated: 85677880, - max allocated: 90797456
2012.08.31 16:38:08.681818400 Disposing UI for World
2012.08.31 16:38:21.991478100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:38:21.992774400 FMOD Memory - total: 100663296
2012.08.31 16:38:21.993822600 FMOD Memory - allocated: 83816888, - max allocated: 90797456
2012.08.31 16:39:21.785939600 Disposing UI for World
2012.08.31 16:40:01.826236100 Initializing client world a2dun_Zolt_Blood02...
2012.08.31 16:40:01.827863100 Disposing UI for World
2012.08.31 16:40:02.693983100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:40:02.695290900 FMOD Memory - total: 100663296
2012.08.31 16:40:02.696307600 FMOD Memory - allocated: 81526864, - max allocated: 90797456
2012.08.31 16:40:05.424626600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:40:05.425918100 FMOD Memory - total: 100663296
2012.08.31 16:40:05.426963100 FMOD Memory - allocated: 84174640, - max allocated: 90797456
2012.08.31 16:40:05.428166100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:40:05.429156100 FMOD Memory - total: 100663296
2012.08.31 16:40:05.430150600 FMOD Memory - allocated: 84174640, - max allocated: 90797456
2012.08.31 16:40:22.813246600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:40:22.814525900 FMOD Memory - total: 100663296
2012.08.31 16:40:22.815554900 FMOD Memory - allocated: 86556784, - max allocated: 90797456
2012.08.31 16:41:00.809897400 Disposing UI for World
2012.08.31 16:42:02.5972400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:42:02.7265400 FMOD Memory - total: 100663296
2012.08.31 16:42:02.8327900 FMOD Memory - allocated: 83252568, - max allocated: 90797456
2012.08.31 16:43:05.991845100 Disposing UI for World
2012.08.31 16:43:14.686461600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:43:14.687699400 FMOD Memory - total: 100663296
2012.08.31 16:43:14.688734600 FMOD Memory - allocated: 86305088, - max allocated: 90797456
2012.08.31 16:43:17.28007600 FMod: OOM, forcing garbage collection!
2012.08.31 16:43:17.29974600 Force FMod garbage collection finished, recycled: 227 samples and 5 streams, fmod memory allocated: 53146840
2012.08.31 16:47:13.303692100 Disposing UI for World
2012.08.31 16:47:14.83383100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:47:14.84760400 FMOD Memory - total: 100663296
2012.08.31 16:47:14.85795600 FMOD Memory - allocated: 86165944, - max allocated: 90797456
2012.08.31 16:48:55.457135600 Disposing UI for World
2012.08.31 16:48:56.14701900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:48:56.15990100 FMOD Memory - total: 100663296
2012.08.31 16:48:56.17059400 FMOD Memory - allocated: 87983928, - max allocated: 90797456
2012.08.31 16:50:22.788748900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:50:22.790045100 FMOD Memory - total: 100663296
2012.08.31 16:50:22.791054900 FMOD Memory - allocated: 82688312, - max allocated: 90797456
2012.08.31 16:50:56.336315100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:50:56.337644100 FMOD Memory - total: 100663296
2012.08.31 16:50:56.338667400 FMOD Memory - allocated: 83683928, - max allocated: 90797456
2012.08.31 16:52:05.437704400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:52:05.438966900 FMOD Memory - total: 100663296
2012.08.31 16:52:05.440005100 FMOD Memory - allocated: 85860968, - max allocated: 90797456
2012.08.31 16:52:05.441367400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:52:05.442337600 FMOD Memory - total: 100663296
2012.08.31 16:52:05.443330400 FMOD Memory - allocated: 85860968, - max allocated: 90797456
2012.08.31 16:52:05.444532100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:52:05.445518100 FMOD Memory - total: 100663296
2012.08.31 16:52:05.446487900 FMOD Memory - allocated: 85860968, - max allocated: 90797456
2012.08.31 16:52:08.640945100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:52:08.642161100 FMOD Memory - total: 100663296
2012.08.31 16:52:08.643155100 FMOD Memory - allocated: 85351704, - max allocated: 90797456
2012.08.31 16:52:17.560745100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:52:17.562084400 FMOD Memory - total: 100663296
2012.08.31 16:52:17.563163100 FMOD Memory - allocated: 83086160, - max allocated: 90797456
2012.08.31 16:53:23.754011400 FMod: OOM, forcing garbage collection!
2012.08.31 16:53:23.756153600 Force FMod garbage collection finished, recycled: 194 samples and 4 streams, fmod memory allocated: 55416600
2012.08.31 16:53:32.506395600 Disposing UI for World
2012.08.31 16:54:59.514418400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:54:59.515726600 FMOD Memory - total: 100663296
2012.08.31 16:54:59.516749900 FMOD Memory - allocated: 84134248, - max allocated: 90797456
2012.08.31 16:54:59.967554400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:54:59.968813600 FMOD Memory - total: 100663296
2012.08.31 16:54:59.969857600 FMOD Memory - allocated: 85067688, - max allocated: 90797456
2012.08.31 16:55:47.613139400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:55:47.614427600 FMOD Memory - total: 100663296
2012.08.31 16:55:47.615510400 FMOD Memory - allocated: 82216600, - max allocated: 90797456
2012.08.31 16:57:09.127343600 Disposing UI for World
2012.08.31 16:57:11.176254400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:57:11.177539100 FMOD Memory - total: 100663296
2012.08.31 16:57:11.178575400 FMOD Memory - allocated: 86814720, - max allocated: 90797456
2012.08.31 16:58:38.374856600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 16:58:38.376140600 FMOD Memory - total: 100663296
2012.08.31 16:58:38.377150400 FMOD Memory - allocated: 87716648, - max allocated: 90797456
2012.08.31 16:58:53.471516400 Disposing UI for World
2012.08.31 16:58:57.501440900 Initializing client world a2Dun_Cave_BloodVial_01...
2012.08.31 16:58:57.502994900 Disposing UI for World
2012.08.31 17:00:38.49013400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:00:38.50315100 FMOD Memory - total: 100663296
2012.08.31 17:00:38.51305900 FMOD Memory - allocated: 77309240, - max allocated: 90797456
2012.08.31 17:00:38.52809400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:00:38.53827100 FMOD Memory - total: 100663296
2012.08.31 17:00:38.54796900 FMOD Memory - allocated: 77309240, - max allocated: 90797456
2012.08.31 17:00:42.350968100 Initializing client world a2Dun_Cave_BloodVial_02...
2012.08.31 17:00:42.353292900 Disposing UI for World
2012.08.31 17:01:29.564972900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:01:29.566260900 FMOD Memory - total: 100663296
2012.08.31 17:01:29.567295900 FMOD Memory - allocated: 80562576, - max allocated: 90797456
2012.08.31 17:01:29.569076100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:01:29.570104100 FMOD Memory - total: 100663296
2012.08.31 17:01:29.571125400 FMOD Memory - allocated: 80611776, - max allocated: 90797456
2012.08.31 17:01:29.572367600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:01:29.573346900 FMOD Memory - total: 100663296
2012.08.31 17:01:29.574354900 FMOD Memory - allocated: 80611776, - max allocated: 90797456
2012.08.31 17:03:17.576024400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:03:17.577308100 FMOD Memory - total: 100663296
2012.08.31 17:03:17.578355600 FMOD Memory - allocated: 86064824, - max allocated: 90797456
2012.08.31 17:03:17.579717100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:03:17.580687900 FMOD Memory - total: 100663296
2012.08.31 17:03:17.581697400 FMOD Memory - allocated: 86064824, - max allocated: 90797456
2012.08.31 17:03:17.582862600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:03:17.583839900 FMOD Memory - total: 100663296
2012.08.31 17:03:17.584844400 FMOD Memory - allocated: 86064824, - max allocated: 90797456
2012.08.31 17:03:32.255286900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:03:32.256540100 FMOD Memory - total: 100663296
2012.08.31 17:03:32.257544400 FMOD Memory - allocated: 84299504, - max allocated: 90797456
2012.08.31 17:03:48.214981900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:03:48.216263400 FMOD Memory - total: 100663296
2012.08.31 17:03:48.217279400 FMOD Memory - allocated: 87496816, - max allocated: 90797456
2012.08.31 17:03:48.218704600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:03:48.219673100 FMOD Memory - total: 100663296
2012.08.31 17:03:48.220635100 FMOD Memory - allocated: 87521416, - max allocated: 90797456
2012.08.31 17:03:48.221852600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:03:48.222825600 FMOD Memory - total: 100663296
2012.08.31 17:03:48.223817400 FMOD Memory - allocated: 87521416, - max allocated: 90797456
2012.08.31 17:04:07.994395600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:04:07.995722600 FMOD Memory - total: 100663296
2012.08.31 17:04:07.996750100 FMOD Memory - allocated: 83247344, - max allocated: 90797456
2012.08.31 17:04:09.549646100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:04:09.550861400 FMOD Memory - total: 100663296
2012.08.31 17:04:09.551873900 FMOD Memory - allocated: 85656176, - max allocated: 90797456
2012.08.31 17:04:22.8817100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:04:22.10122600 FMOD Memory - total: 100663296
2012.08.31 17:04:22.11139900 FMOD Memory - allocated: 85431224, - max allocated: 90797456
2012.08.31 17:04:41.772989600 Disposing UI for World
2012.08.31 17:05:04.794981600 Disposing UI for World
2012.08.31 17:06:28.72958400 >>> DoomDash GamesListener::OnGameMemberRemoved gameId=channel_id { high: 433691285550192009 low: 15693063299830742966 } member={ m_id: 2:100004433:ae4d71, roles: 100, 1, permissions: 199552, attrs: { } } reason=0
2012.08.31 17:06:29.396277900 >>> DoomDash UpdateFullPartyOpenOrClose party is not full - restoring to CALLTOARMS_MUTUALFRIENDS(4)
2012.08.31 17:06:29.397527600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4)
2012.08.31 17:06:29.692145900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4)
2012.08.31 17:06:34.102854100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11423089 }
2012.08.31 17:06:38.185346600 >>> DoomDash GamesListener::OnGameMemberRemoved gameId=channel_id { high: 433691285550192009 low: 15693063299830742966 } member={ m_id: 2:100004433:681abe, roles: 100, 1, permissions: 199552, attrs: { } } reason=0
2012.08.31 17:06:39.312085600 ---------------- ModalNotificationManager::SetOkCancelNotification: Doing this will leave your game and the party.
2012.08.31 17:06:39.740381900 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285550192009 low: 15693063299830742966 }
2012.08.31 17:06:39.741706900 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.08.31 17:06:39.813629900 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.08.31 17:06:39.815563600 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.08.31 17:06:39.816626900 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.08.31 17:06:39.888021400 >>> DoomDash Quit game reason=0
2012.08.31 17:06:39.889748400 ENDING GAME
2012.08.31 17:06:39.891814100 Disposing UI for World
2012.08.31 17:06:39.898814100 Client Disposed world.
2012.08.31 17:06:39.920951900 SpritesDispose
2012.08.31 17:06:39.922375400 ClientSocket Disconnect
2012.08.31 17:06:39.924215900 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 17:06:39.925359400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 17:06:40.807605600 SendCustom hero:DoomDash id:0 count:8
2012.08.31 17:06:40.814938900 Disposing UI root!
2012.08.31 17:06:40.821576100 Client Disposed world.
2012.08.31 17:06:40.822863100 Client Disposed world.
2012.08.31 17:06:40.823881900 Client Disposed world.
2012.08.31 17:06:40.824924600 Client Disposed world.
2012.08.31 17:06:40.825936600 Client Disposed world.
2012.08.31 17:06:40.826956600 Client Disposed world.
2012.08.31 17:06:40.837289600 STARTING Menu
2012.08.31 17:06:41.69112600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.70386100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.71401100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.72453600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.73483900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.74496400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.75575400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.76586400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.77601100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.78592600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.79564100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.80538900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:06:41.81555900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 17:06:41.82534100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 17:06:41.83502100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 17:06:41.84473100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 17:06:41.207465400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 17:06:41.208705600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 17:06:41.209737100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 17:06:41.264588900 SpritesInitialize
2012.08.31 17:06:41.269376400 Setting depth texture, fmt = 36
2012.08.31 17:06:41.270622600 PostFXGfxInit() success
2012.08.31 17:06:41.273351400 SubObjectGfxInit() 1
2012.08.31 17:06:41.291733600 Initializing client world BattleNet_Act2Screen...
2012.08.31 17:06:41.485931900 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 17:06:41.601557100 >>> DoomDash BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285545131658 low: 14416007671182357217 }
2012.08.31 17:06:41.605855600 >>> DoomDash BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.08.31 17:06:41.660286600 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.EnterGame.Members token=151 callback_code=10001
2012.08.31 17:06:41.661534100 ERROR: >>> DoomDash BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=10001
2012.08.31 17:06:41.662557900 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.GameCreateParams token=159 callback_code=10001
2012.08.31 17:06:41.664018600 ERROR: >>> DoomDash SetMyPartyGameParams_SetAttribute_GameCreateParams code=10001
2012.08.31 17:06:41.665119100 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.GameId token=153 callback_code=10001
2012.08.31 17:06:41.666166400 ERROR: >>> DoomDash Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=10001
2012.08.31 17:06:41.667229100 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.PartyMember.GameId token=155 callback_code=10001
2012.08.31 17:06:41.668320900 ERROR: >>> DoomDash BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=10001
2012.08.31 17:06:43.349595900 SendCustom hero:DoomDash id:13 count:4
2012.08.31 17:06:43.409008600 SendCustom hero:DoomDash id:12 count:2
2012.08.31 17:06:43.614647400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 17:06:43.616113100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 17:07:20.558279400 SendCustom hero:DoomDash id:14 count:6
2012.08.31 17:07:20.560126900 SendCustom hero:DoomDash id:14 count:7
2012.08.31 17:07:20.561339400 SendCustom hero:DoomDash id:21 count:5
2012.08.31 17:07:22.458583600 SendCustom hero:DoomDash id:15 count:4
2012.08.31 17:07:22.550628400 SendCustom hero:DoomDash id:0 count:9
2012.08.31 17:07:33.933646600 SendCustom hero:DoomDash id:14 count:8
2012.08.31 17:07:33.935082600 SendCustom hero:DoomDash id:21 count:6
2012.08.31 17:07:34.757272100 SendCustom hero:DoomDash id:21 count:7
2012.08.31 17:07:36.289976100 SendCustom hero:DoomDash id:15 count:5
2012.08.31 17:07:36.474664600 SendCustom hero:DoomDash id:0 count:10
2012.08.31 17:09:28.957749400 SendCustom hero:DoomDash id:14 count:9
2012.08.31 17:09:28.959206600 SendCustom hero:DoomDash id:21 count:8
2012.08.31 17:09:29.985404900 SendCustom hero:DoomDash id:0 count:11
2012.08.31 17:09:37.15579900 SendCustom hero:DoomDash id:21 count:9
2012.08.31 17:10:05.679208100 SendCustom hero:DoomDash id:21 count:10
2012.08.31 17:10:07.899612600 SendCustom hero:DoomDash id:15 count:6
2012.08.31 17:10:08.2494400 SendCustom hero:DoomDash id:0 count:12
2012.08.31 17:12:16.878923100 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
2012.08.31 17:12:17.769097100 Disposing UI for World
2012.08.31 17:12:17.771632100 Client Disposed world.
2012.08.31 17:12:17.772759100 Initializing client world BattleNet_Act3Screen...
2012.08.31 17:13:08.896859600 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP StartAtQuest difficulty=Inferno act=3 snoQuest=101750 "Siegebreaker" step=-1 } coopFactoryId=8656296324857354591
2012.08.31 17:13:08.898255100 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 17:13:08.899389600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 17:13:08.900524900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 17:13:08.999514900 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819121750428769
2012.08.31 17:13:09.190682900 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819121750428769
2012.08.31 17:13:09.192065400 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819121750428769
2012.08.31 17:13:09.193251900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 17:13:09.220349100 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819121750428769 code=0
2012.08.31 17:13:09.221699600 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819121750428769 removedCode= (0)
2012.08.31 17:13:09.574757600 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285541846917 low: 12842523041965639459 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 17:13:09.587782900 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819121750428769 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285541846917 low: 12842523041965639459 } } created=1 hostname=12.130.246.86 port=1119 token=14880285854846468259 attr=SGameId={ int: -1854209983 }| }
2012.08.31 17:13:09.589078600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 17:13:09.590119400 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.246.86:1119
2012.08.31 17:13:09.591278600 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 17:13:09.592299100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 17:13:09.602447600 ENDING GAME
2012.08.31 17:13:09.604337900 Disposing UI for World
2012.08.31 17:13:09.616795100 Client Disposed world.
2012.08.31 17:13:09.630074600 SpritesDispose
2012.08.31 17:13:09.634616600 Disposing UI root!
2012.08.31 17:13:09.650121400 STARTING NETWORK CLIENT GAME
2012.08.31 17:13:10.66152900 SpritesInitialize
2012.08.31 17:13:10.69977400 Setting depth texture, fmt = 36
2012.08.31 17:13:10.71219400 PostFXGfxInit() success
2012.08.31 17:13:10.73825100 SubObjectGfxInit() 1
2012.08.31 17:13:10.90405400 Connecting to 12.130.246.86:1119
2012.08.31 17:13:10.93517900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 17:13:10.315902100 -----------------------------------------------------------------
2012.08.31 17:13:10.317196400 Server Version Information:
2012.08.31 17:13:10.318225100 -----------------------------------------------------------------
2012.08.31 17:13:10.319297400 Server BuildVersion: 1.0.4.11671
2012.08.31 17:13:10.320320400 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 17:13:10.321355100 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 17:13:10.322393100 -----------------------------------------------------------------
2012.08.31 17:13:11.199011600 Initializing client world a3dun_hub_keep...
2012.08.31 17:13:20.643038900 FMod: OOM, forcing garbage collection!
2012.08.31 17:13:20.644980900 Force FMod garbage collection finished, recycled: 209 samples and 2 streams, fmod memory allocated: 52567840
2012.08.31 17:13:45.794935900 SendCustom hero:DoomDash id:14 count:10
2012.08.31 17:13:45.796608600 SendCustom hero:DoomDash id:14 count:11
2012.08.31 17:13:45.797740400 SendCustom hero:DoomDash id:21 count:11
2012.08.31 17:13:46.750096400 SendCustom hero:DoomDash id:15 count:7
2012.08.31 17:13:46.911513600 SendCustom hero:DoomDash id:0 count:13
2012.08.31 17:18:27.116933600 Initializing client world a3dun_rmpt_Level01...
2012.08.31 17:18:27.124175900 Disposing UI for World
2012.08.31 17:19:24.6645100 ClientSocket Disconnect
2012.08.31 17:19:24.8057100 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
2012.08.31 17:19:24.9169100 >>> DoomDash ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
2012.08.31 17:19:24.10286100 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 17:19:24.11474600 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 17:19:24.12557400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 17:19:24.13614400 ---------------- ModalNotificationManager::SetOkNotification: The game connection has been lost: your client has been disconnected from the server.
2012.08.31 17:19:24.300526100 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 17:19:28.322904400 ENDING GAME
2012.08.31 17:19:28.325264900 Disposing UI for World
2012.08.31 17:19:28.332178900 Client Disposed world.
2012.08.31 17:19:28.353092600 SpritesDispose
2012.08.31 17:19:29.236613100 SendCustom hero:DoomDash id:0 count:14
2012.08.31 17:19:29.243928100 Disposing UI root!
2012.08.31 17:19:29.250644100 Client Disposed world.
2012.08.31 17:19:29.261023100 STARTING Menu
2012.08.31 17:19:29.489316900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.490831600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.491900400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.492948100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.494028600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.495095600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.496141900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.497139400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.498136400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.499129100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.500102600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.501107400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 17:19:29.502127600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 17:19:29.503118100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 17:19:29.504115400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 17:19:29.505101600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 17:19:29.626162100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 17:19:29.627438400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 17:19:29.628444400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 17:19:29.687175400 SpritesInitialize
2012.08.31 17:19:29.693406100 Setting depth texture, fmt = 36
2012.08.31 17:19:29.695430100 PostFXGfxInit() success
2012.08.31 17:19:29.699596100 SubObjectGfxInit() 1
2012.08.31 17:19:29.718682400 Initializing client world BattleNet_Act3Screen...
2012.08.31 17:19:31.185175100 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101750 "Siegebreaker" step=1 } coopFactoryId=8656296324857354591
2012.08.31 17:19:31.186400900 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 17:19:31.187457400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 17:19:31.189063900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 17:19:31.299973600 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819119450664940
2012.08.31 17:19:31.301210400 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819119450664940
2012.08.31 17:19:31.302225100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819119450664940
2012.08.31 17:19:31.535014900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 17:19:31.536369600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 17:19:32.630674900 SendCustom hero:DoomDash id:14 count:12
2012.08.31 17:19:32.632386600 SendCustom hero:DoomDash id:14 count:13
2012.08.31 17:19:32.633451600 SendCustom hero:DoomDash id:21 count:12
2012.08.31 17:19:36.425914100 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819119450664940 code=0
2012.08.31 17:19:36.427189100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819119450664940 removedCode= (0)
2012.08.31 17:19:36.514048900 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819119450664940 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285549956132 low: 11792173864717495412 } } created=1 hostname=12.130.245.154 port=1119 token=10241445571472944231 attr=SGameId={ int: -1822949329 }| }
2012.08.31 17:19:36.515416900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 17:19:36.516532600 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.245.154:1119
2012.08.31 17:19:36.518698100 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 17:19:36.519805900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 17:19:36.521586400 ENDING GAME
2012.08.31 17:19:36.523567400 Disposing UI for World
2012.08.31 17:19:36.525802900 Client Disposed world.
2012.08.31 17:19:36.534362100 SpritesDispose
2012.08.31 17:19:36.538643400 Disposing UI root!
2012.08.31 17:19:36.552123400 STARTING NETWORK CLIENT GAME
2012.08.31 17:19:36.972458100 SpritesInitialize
2012.08.31 17:19:36.973887400 Setting depth texture, fmt = 36
2012.08.31 17:19:36.974978600 PostFXGfxInit() success
2012.08.31 17:19:36.976056400 SubObjectGfxInit() 1
2012.08.31 17:19:36.992436400 Connecting to 12.130.245.154:1119
2012.08.31 17:19:37.52113100 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285549956132 low: 11792173864717495412 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 17:19:37.55538900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 17:19:37.214863100 -----------------------------------------------------------------
2012.08.31 17:19:37.216187400 Server Version Information:
2012.08.31 17:19:37.217273600 -----------------------------------------------------------------
2012.08.31 17:19:37.218311600 Server BuildVersion: 1.0.4.11671
2012.08.31 17:19:37.219329900 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 17:19:37.220403900 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 17:19:37.221607400 -----------------------------------------------------------------
2012.08.31 17:19:38.97660100 Initializing client world a3dun_hub_keep...
2012.08.31 17:19:51.798174400 Initializing client world a3dun_rmpt_Level01...
2012.08.31 17:19:51.802685100 Disposing UI for World
2012.08.31 17:24:21.375647600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:24:21.377027600 FMOD Memory - total: 100663296
2012.08.31 17:24:21.378252100 FMOD Memory - allocated: 87800440, - max allocated: 90797456
2012.08.31 17:24:26.859452600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:24:26.860841900 FMOD Memory - total: 100663296
2012.08.31 17:24:26.861924600 FMOD Memory - allocated: 81443176, - max allocated: 90797456
2012.08.31 17:26:47.935120400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11371709 }
2012.08.31 17:27:18.565291600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:27:18.566596400 FMOD Memory - total: 100663296
2012.08.31 17:27:18.567639900 FMOD Memory - allocated: 86620392, - max allocated: 90797456
2012.08.31 17:27:25.12938600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:27:25.14355900 FMOD Memory - total: 100663296
2012.08.31 17:27:25.15478600 FMOD Memory - allocated: 87196760, - max allocated: 90797456
2012.08.31 17:28:00.693365600 Initializing client world a3Dun_rmpt_Level02...
2012.08.31 17:28:00.695497600 Disposing UI for World
2012.08.31 17:29:16.642371400 Disposing UI for World
2012.08.31 17:31:22.281468900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11371709 }
2012.08.31 17:31:38.458078400 Disposing UI for World
2012.08.31 17:36:08.273953400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:36:08.275293400 FMOD Memory - total: 100663296
2012.08.31 17:36:08.276349600 FMOD Memory - allocated: 81851704, - max allocated: 90797456
2012.08.31 17:36:12.693040400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:36:12.694383900 FMOD Memory - total: 100663296
2012.08.31 17:36:12.695437100 FMOD Memory - allocated: 83017176, - max allocated: 90797456
2012.08.31 17:36:15.866096100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:36:15.867396900 FMOD Memory - total: 100663296
2012.08.31 17:36:15.868494400 FMOD Memory - allocated: 83343128, - max allocated: 90797456
2012.08.31 17:38:08.824358100 Disposing UI for World
2012.08.31 17:39:08.773972600 Initializing client world a3Dun_Keep_Level03...
2012.08.31 17:39:08.776280100 Disposing UI for World
2012.08.31 17:41:21.557168900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:41:21.558470400 FMOD Memory - total: 100663296
2012.08.31 17:41:21.559494100 FMOD Memory - allocated: 84307920, - max allocated: 90797456
2012.08.31 17:45:06.536383900 Initializing client world a3Dun_Keep_Level04...
2012.08.31 17:45:06.538269400 Disposing UI for World
2012.08.31 17:47:59.923287600 FMod: OOM, forcing garbage collection!
2012.08.31 17:47:59.925707900 Force FMod garbage collection finished, recycled: 355 samples and 5 streams, fmod memory allocated: 50495728
2012.08.31 17:48:43.249374400 Disposing UI for World
2012.08.31 17:49:38.723881400 Disposing UI for World
2012.08.31 17:54:40.643612600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:54:40.644882600 FMOD Memory - total: 100663296
2012.08.31 17:54:40.645895600 FMOD Memory - allocated: 86055056, - max allocated: 90797456
2012.08.31 17:55:09.878988600 Disposing UI for World
2012.08.31 17:56:27.17836400 Disposing UI for World
2012.08.31 17:58:13.97534900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:58:13.98812900 FMOD Memory - total: 100663296
2012.08.31 17:58:13.99936600 FMOD Memory - allocated: 87312992, - max allocated: 90797456
2012.08.31 17:58:30.444088900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:58:30.445469900 FMOD Memory - total: 100663296
2012.08.31 17:58:30.446541600 FMOD Memory - allocated: 86586360, - max allocated: 90797456
2012.08.31 17:58:39.557529600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 17:58:39.558861900 FMOD Memory - total: 100663296
2012.08.31 17:58:39.559847600 FMOD Memory - allocated: 83995912, - max allocated: 90797456
2012.08.31 17:59:04.173422900 Initializing client world a3Dun_Keep_Level05...
2012.08.31 17:59:04.175823100 Disposing UI for World
2012.08.31 18:03:43.235571100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11757353 }
2012.08.31 18:03:55.302058400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 9158401 }
2012.08.31 18:04:22.814480400 Disposing UI for World
2012.08.31 18:05:39.572113900 >>> DoomDash BnetGames::JoinPartyMemberToGame memberNickname=Lycan#1534 memberHeroName=LycanWizard gameId=game_id { factoryId: 8656296324857354591 high: 433691285549956132 low: 11792173864717495412 } memberEntityId={ high: 144115192370840627 low: 11757353 } memberHeroId={ high: 0 low: 9802552 }
2012.08.31 18:05:40.383733400 >>> DoomDash BnetGames::Platform_JoinPartyMemberToGameCallback code=0 memberNickname=Lycan#1534 memberEntityId={ high: 144115192370840627 low: 11757353 } gameRequestId=16747819120776931351 isQueued=0
2012.08.31 18:05:40.616795100 >>> DoomDash GamesListener::OnGameMemberAdded gameId=channel_id { high: 433691285549956132 low: 11792173864717495412 } member={ m_id: 2:100004433:b36729, roles: 100, 1, permissions: 199552, attrs: { } }
2012.08.31 18:07:57.192424600 FMod: OOM, forcing garbage collection!
2012.08.31 18:07:57.194606400 Force FMod garbage collection finished, recycled: 268 samples and 7 streams, fmod memory allocated: 50420416
2012.08.31 18:13:12.927091400 de activate app 0 iconic 0
2012.08.31 18:13:13.52860600 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 18:13:16.783958900 de activate app 1 iconic 1
2012.08.31 18:13:16.897856600 ACTIVATE APP 1 iconic 0
2012.08.31 18:13:16.903622900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 18:13:16.920804900 Reset() Attempt started - soft reset!
2012.08.31 18:13:17.38659600 Est. Available Texture Memory = 4031 MB
2012.08.31 18:13:17.40196900 DeviceReset() succeeded!
2012.08.31 18:13:17.43006900 Setting depth texture, fmt = 36
2012.08.31 18:13:17.44288600 PostFXGfxInit() success
2012.08.31 18:13:17.46836600 SubObjectGfxInit() 1
2012.08.31 18:13:17.499949600 TestCoopLevel - S_OK
2012.08.31 18:13:20.840028900 >>> DoomDash GamesListener::OnGameMemberRemoved gameId=channel_id { high: 433691285549956132 low: 11792173864717495412 } member={ m_id: 2:100004433:b36729, roles: 100, 1, permissions: 199552, attrs: { } } reason=1
2012.08.31 18:15:51.985930100 Initializing client world A3_Battlefields_02...
2012.08.31 18:15:51.989647900 Disposing UI for World
2012.08.31 18:17:07.144874600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:17:07.146192900 FMOD Memory - total: 100663296
2012.08.31 18:17:07.147238400 FMOD Memory - allocated: 87731984, - max allocated: 90797456
2012.08.31 18:17:16.746975400 Initializing client world a3dun_IceCaves_Random_01...
2012.08.31 18:17:16.748617400 Disposing UI for World
2012.08.31 18:23:45.186006600 Initializing client world a3dun_IceCaves_Random_01_Level_02...
2012.08.31 18:23:45.188787100 Disposing UI for World
2012.08.31 18:24:50.105533900 Disposing UI for World
2012.08.31 18:26:44.946106900 Disposing UI for World
2012.08.31 18:27:56.485780100 Disposing UI for World
2012.08.31 18:27:57.399757900 de activate app 0 iconic 0
2012.08.31 18:27:57.510450600 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 18:28:18.900117100 de activate app 1 iconic 1
2012.08.31 18:28:19.13405400 ACTIVATE APP 1 iconic 0
2012.08.31 18:28:19.18381100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 18:28:19.28390100 Reset() Attempt started - soft reset!
2012.08.31 18:28:19.176947600 Est. Available Texture Memory = 4031 MB
2012.08.31 18:28:19.178304900 DeviceReset() succeeded!
2012.08.31 18:28:19.181296600 Setting depth texture, fmt = 36
2012.08.31 18:28:19.182350400 PostFXGfxInit() success
2012.08.31 18:28:19.184691100 SubObjectGfxInit() 1
2012.08.31 18:28:19.679982900 TestCoopLevel - S_OK
2012.08.31 18:28:25.343724100 FMod: OOM, forcing garbage collection!
2012.08.31 18:28:25.345906900 Force FMod garbage collection finished, recycled: 307 samples and 0 streams, fmod memory allocated: 53868216
2012.08.31 18:28:46.206770100 >>> DoomDash BnetService::ReportPlayer params={ reason=SPAMcontext=FRIEND_INVITE name= accountId={ high: 72057594037927936 low: 84536822 } note= }
2012.08.31 18:28:46.365797400 >>> DoomDash BnetService::Platform_ReportPlayerCallback code=0
2012.08.31 18:30:11.20150100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:30:11.21448400 FMOD Memory - total: 100663296
2012.08.31 18:30:11.22514900 FMOD Memory - allocated: 83100960, - max allocated: 90797456
2012.08.31 18:30:11.769466600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:30:11.770738100 FMOD Memory - total: 100663296
2012.08.31 18:30:11.771775400 FMOD Memory - allocated: 83370640, - max allocated: 90797456
2012.08.31 18:30:37.46449400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:30:37.47819900 FMOD Memory - total: 100663296
2012.08.31 18:30:37.48877100 FMOD Memory - allocated: 81094088, - max allocated: 90797456
2012.08.31 18:30:38.162812600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:30:38.164096400 FMOD Memory - total: 100663296
2012.08.31 18:30:38.165108100 FMOD Memory - allocated: 81670184, - max allocated: 90797456
2012.08.31 18:32:01.434343400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:32:01.435597900 FMOD Memory - total: 100663296
2012.08.31 18:32:01.436636900 FMOD Memory - allocated: 82861152, - max allocated: 90797456
2012.08.31 18:32:55.438374600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:32:55.439707100 FMOD Memory - total: 100663296
2012.08.31 18:32:55.440747600 FMOD Memory - allocated: 83777712, - max allocated: 90797456
2012.08.31 18:33:18.303786100 Disposing UI for World
2012.08.31 18:33:24.584556900 Disposing UI for World
2012.08.31 18:33:24.612961400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:33:24.614494900 FMOD Memory - total: 100663296
2012.08.31 18:33:24.615519400 FMOD Memory - allocated: 87337984, - max allocated: 90797456
2012.08.31 18:33:40.184673100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:33:40.185971100 FMOD Memory - total: 100663296
2012.08.31 18:33:40.187064600 FMOD Memory - allocated: 82728808, - max allocated: 90797456
2012.08.31 18:34:50.507181400 FMod: OOM, forcing garbage collection!
2012.08.31 18:34:50.509149100 Force FMod garbage collection finished, recycled: 245 samples and 2 streams, fmod memory allocated: 51038208
2012.08.31 18:35:21.828430400 Disposing UI for World
2012.08.31 18:36:23.274642400 Disposing UI for World
2012.08.31 18:36:34.173465900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:34.174817600 FMOD Memory - total: 100663296
2012.08.31 18:36:34.175911100 FMOD Memory - allocated: 85198872, - max allocated: 90797456
2012.08.31 18:36:35.612766900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:35.614022400 FMOD Memory - total: 100663296
2012.08.31 18:36:35.615050100 FMOD Memory - allocated: 83689000, - max allocated: 90797456
2012.08.31 18:36:35.760048900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:35.761319100 FMOD Memory - total: 100663296
2012.08.31 18:36:35.762328900 FMOD Memory - allocated: 85111480, - max allocated: 90797456
2012.08.31 18:36:35.938055600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:35.939500100 FMOD Memory - total: 100663296
2012.08.31 18:36:35.940497100 FMOD Memory - allocated: 80874968, - max allocated: 90797456
2012.08.31 18:36:36.220193400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:36.221424400 FMOD Memory - total: 100663296
2012.08.31 18:36:36.222462900 FMOD Memory - allocated: 83922504, - max allocated: 90797456
2012.08.31 18:36:36.236848400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:36.238204900 FMOD Memory - total: 100663296
2012.08.31 18:36:36.239246600 FMOD Memory - allocated: 84010960, - max allocated: 90797456
2012.08.31 18:36:36.336642400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:36.337904900 FMOD Memory - total: 100663296
2012.08.31 18:36:36.338899900 FMOD Memory - allocated: 85210512, - max allocated: 90797456
2012.08.31 18:36:36.704309900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:36.705734600 FMOD Memory - total: 100663296
2012.08.31 18:36:36.706736400 FMOD Memory - allocated: 87880776, - max allocated: 90797456
2012.08.31 18:36:37.410438100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:37.411666900 FMOD Memory - total: 100663296
2012.08.31 18:36:37.412660400 FMOD Memory - allocated: 86969720, - max allocated: 90797456
2012.08.31 18:36:40.252944600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:40.254263600 FMOD Memory - total: 100663296
2012.08.31 18:36:40.255262400 FMOD Memory - allocated: 82595376, - max allocated: 90797456
2012.08.31 18:36:40.438672600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:40.439886100 FMOD Memory - total: 100663296
2012.08.31 18:36:40.440899600 FMOD Memory - allocated: 84815952, - max allocated: 90797456
2012.08.31 18:36:40.523607900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:40.524859400 FMOD Memory - total: 100663296
2012.08.31 18:36:40.525899100 FMOD Memory - allocated: 85150512, - max allocated: 90797456
2012.08.31 18:36:40.714549900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:40.715779100 FMOD Memory - total: 100663296
2012.08.31 18:36:40.716817100 FMOD Memory - allocated: 86415336, - max allocated: 90797456
2012.08.31 18:36:41.120918900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:41.122231400 FMOD Memory - total: 100663296
2012.08.31 18:36:41.123233100 FMOD Memory - allocated: 80842536, - max allocated: 90797456
2012.08.31 18:36:41.430055400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:41.431275400 FMOD Memory - total: 100663296
2012.08.31 18:36:41.432293900 FMOD Memory - allocated: 82660256, - max allocated: 90797456
2012.08.31 18:36:41.502467100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:41.503811100 FMOD Memory - total: 100663296
2012.08.31 18:36:41.504804600 FMOD Memory - allocated: 82727144, - max allocated: 90797456
2012.08.31 18:36:41.519016100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:41.520268400 FMOD Memory - total: 100663296
2012.08.31 18:36:41.521263100 FMOD Memory - allocated: 82727144, - max allocated: 90797456
2012.08.31 18:36:44.993750100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:44.995340100 FMOD Memory - total: 100663296
2012.08.31 18:36:44.996404900 FMOD Memory - allocated: 85631616, - max allocated: 90797456
2012.08.31 18:36:44.997458900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:44.998445100 FMOD Memory - total: 100663296
2012.08.31 18:36:44.999406900 FMOD Memory - allocated: 85631616, - max allocated: 90797456
2012.08.31 18:36:45.108164100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:45.109374400 FMOD Memory - total: 100663296
2012.08.31 18:36:45.110357600 FMOD Memory - allocated: 87025072, - max allocated: 90797456
2012.08.31 18:36:45.226302400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:45.227513400 FMOD Memory - total: 100663296
2012.08.31 18:36:45.228479900 FMOD Memory - allocated: 82056448, - max allocated: 90797456
2012.08.31 18:36:45.229457400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:45.230446400 FMOD Memory - total: 100663296
2012.08.31 18:36:45.231415900 FMOD Memory - allocated: 82056448, - max allocated: 90797456
2012.08.31 18:36:45.298047400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:45.299399100 FMOD Memory - total: 100663296
2012.08.31 18:36:45.300388600 FMOD Memory - allocated: 82219472, - max allocated: 90797456
2012.08.31 18:36:45.553196400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:45.554695100 FMOD Memory - total: 100663296
2012.08.31 18:36:45.555691100 FMOD Memory - allocated: 84260896, - max allocated: 90797456
2012.08.31 18:36:45.754464400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:45.755698400 FMOD Memory - total: 100663296
2012.08.31 18:36:45.756675600 FMOD Memory - allocated: 85488984, - max allocated: 90797456
2012.08.31 18:36:46.678939400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:46.680303600 FMOD Memory - total: 100663296
2012.08.31 18:36:46.681361600 FMOD Memory - allocated: 85404496, - max allocated: 90797456
2012.08.31 18:36:46.786487600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:46.787744400 FMOD Memory - total: 100663296
2012.08.31 18:36:46.788738600 FMOD Memory - allocated: 86030992, - max allocated: 90797456
2012.08.31 18:36:46.843727400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:46.845378600 FMOD Memory - total: 100663296
2012.08.31 18:36:46.846359400 FMOD Memory - allocated: 86475088, - max allocated: 90797456
2012.08.31 18:36:50.510528100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:50.511756400 FMOD Memory - total: 100663296
2012.08.31 18:36:50.512744600 FMOD Memory - allocated: 86918944, - max allocated: 90797456
2012.08.31 18:36:51.85691100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:51.87033900 FMOD Memory - total: 100663296
2012.08.31 18:36:51.88071900 FMOD Memory - allocated: 82860160, - max allocated: 90797456
2012.08.31 18:36:51.288321600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:51.289572400 FMOD Memory - total: 100663296
2012.08.31 18:36:51.290578600 FMOD Memory - allocated: 84080568, - max allocated: 90797456
2012.08.31 18:36:51.392009400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:51.393219900 FMOD Memory - total: 100663296
2012.08.31 18:36:51.394249100 FMOD Memory - allocated: 84568944, - max allocated: 90797456
2012.08.31 18:36:51.569079100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:51.570344400 FMOD Memory - total: 100663296
2012.08.31 18:36:51.571338900 FMOD Memory - allocated: 85863584, - max allocated: 90797456
2012.08.31 18:36:52.136471600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:52.137793900 FMOD Memory - total: 100663296
2012.08.31 18:36:52.138880600 FMOD Memory - allocated: 87803128, - max allocated: 90797456
2012.08.31 18:36:57.394560900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:57.395823600 FMOD Memory - total: 100663296
2012.08.31 18:36:57.396815400 FMOD Memory - allocated: 83060024, - max allocated: 90797456
2012.08.31 18:36:57.849763100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:57.851077400 FMOD Memory - total: 100663296
2012.08.31 18:36:57.852073400 FMOD Memory - allocated: 85258608, - max allocated: 90797456
2012.08.31 18:36:57.949787600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:57.951043100 FMOD Memory - total: 100663296
2012.08.31 18:36:57.952070600 FMOD Memory - allocated: 86825792, - max allocated: 90797456
2012.08.31 18:36:57.953081600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:57.954129600 FMOD Memory - total: 100663296
2012.08.31 18:36:57.955190600 FMOD Memory - allocated: 86825792, - max allocated: 90797456
2012.08.31 18:36:57.956191400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:57.957161100 FMOD Memory - total: 100663296
2012.08.31 18:36:57.958162900 FMOD Memory - allocated: 86825792, - max allocated: 90797456
2012.08.31 18:36:58.447451100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:58.448670100 FMOD Memory - total: 100663296
2012.08.31 18:36:58.449661400 FMOD Memory - allocated: 81820800, - max allocated: 90797456
2012.08.31 18:36:58.450636900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:58.451598400 FMOD Memory - total: 100663296
2012.08.31 18:36:58.452572100 FMOD Memory - allocated: 81820800, - max allocated: 90797456
2012.08.31 18:36:58.453540400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:58.454507400 FMOD Memory - total: 100663296
2012.08.31 18:36:58.455463900 FMOD Memory - allocated: 81820800, - max allocated: 90797456
2012.08.31 18:36:58.544088100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:58.545336400 FMOD Memory - total: 100663296
2012.08.31 18:36:58.546335900 FMOD Memory - allocated: 82176144, - max allocated: 90797456
2012.08.31 18:36:58.643336100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:58.644595900 FMOD Memory - total: 100663296
2012.08.31 18:36:58.645574100 FMOD Memory - allocated: 82286096, - max allocated: 90797456
2012.08.31 18:36:59.374307100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:59.375649100 FMOD Memory - total: 100663296
2012.08.31 18:36:59.376648900 FMOD Memory - allocated: 86712664, - max allocated: 90797456
2012.08.31 18:36:59.377694400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:59.378672400 FMOD Memory - total: 100663296
2012.08.31 18:36:59.379635600 FMOD Memory - allocated: 86712664, - max allocated: 90797456
2012.08.31 18:36:59.463890600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:59.465185600 FMOD Memory - total: 100663296
2012.08.31 18:36:59.466237600 FMOD Memory - allocated: 86950048, - max allocated: 90797456
2012.08.31 18:36:59.567748900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:36:59.569047400 FMOD Memory - total: 100663296
2012.08.31 18:36:59.570057600 FMOD Memory - allocated: 88152616, - max allocated: 90797456
2012.08.31 18:37:00.20297400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:00.21637900 FMOD Memory - total: 100663296
2012.08.31 18:37:00.22695100 FMOD Memory - allocated: 83307136, - max allocated: 90797456
2012.08.31 18:37:00.432142600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:00.433366600 FMOD Memory - total: 100663296
2012.08.31 18:37:00.434333900 FMOD Memory - allocated: 86320768, - max allocated: 90797456
2012.08.31 18:37:00.435350100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:00.436319600 FMOD Memory - total: 100663296
2012.08.31 18:37:00.437291600 FMOD Memory - allocated: 86320768, - max allocated: 90797456
2012.08.31 18:37:00.438276100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:00.439253600 FMOD Memory - total: 100663296
2012.08.31 18:37:00.440247900 FMOD Memory - allocated: 86320768, - max allocated: 90797456
2012.08.31 18:37:00.441268100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:00.442250600 FMOD Memory - total: 100663296
2012.08.31 18:37:00.443239100 FMOD Memory - allocated: 86320768, - max allocated: 90797456
2012.08.31 18:37:00.609812400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:00.611036100 FMOD Memory - total: 100663296
2012.08.31 18:37:00.612008900 FMOD Memory - allocated: 86925600, - max allocated: 90797456
2012.08.31 18:37:00.662128400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:00.663364600 FMOD Memory - total: 100663296
2012.08.31 18:37:00.664357600 FMOD Memory - allocated: 87139480, - max allocated: 90797456
2012.08.31 18:37:00.665358400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:00.666326900 FMOD Memory - total: 100663296
2012.08.31 18:37:00.667294600 FMOD Memory - allocated: 87139480, - max allocated: 90797456
2012.08.31 18:37:00.769773600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:00.770837400 FMOD Memory - total: 100663296
2012.08.31 18:37:00.771818900 FMOD Memory - allocated: 88148032, - max allocated: 90797456
2012.08.31 18:37:01.92338100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.93575600 FMOD Memory - total: 100663296
2012.08.31 18:37:01.94616400 FMOD Memory - allocated: 83150240, - max allocated: 90797456
2012.08.31 18:37:01.121197600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.122419600 FMOD Memory - total: 100663296
2012.08.31 18:37:01.123392400 FMOD Memory - allocated: 83158088, - max allocated: 90797456
2012.08.31 18:37:01.124413100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.125439400 FMOD Memory - total: 100663296
2012.08.31 18:37:01.126430100 FMOD Memory - allocated: 83158088, - max allocated: 90797456
2012.08.31 18:37:01.127423100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.128426600 FMOD Memory - total: 100663296
2012.08.31 18:37:01.129438600 FMOD Memory - allocated: 83312248, - max allocated: 90797456
2012.08.31 18:37:01.478602100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.479888100 FMOD Memory - total: 100663296
2012.08.31 18:37:01.480897600 FMOD Memory - allocated: 86862184, - max allocated: 90797456
2012.08.31 18:37:01.481944600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.482920100 FMOD Memory - total: 100663296
2012.08.31 18:37:01.483882400 FMOD Memory - allocated: 86862184, - max allocated: 90797456
2012.08.31 18:37:01.484852600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.485825600 FMOD Memory - total: 100663296
2012.08.31 18:37:01.486835400 FMOD Memory - allocated: 86862184, - max allocated: 90797456
2012.08.31 18:37:01.487872400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.488850400 FMOD Memory - total: 100663296
2012.08.31 18:37:01.489847600 FMOD Memory - allocated: 86862184, - max allocated: 90797456
2012.08.31 18:37:01.575906600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.577148600 FMOD Memory - total: 100663296
2012.08.31 18:37:01.578212400 FMOD Memory - allocated: 86940776, - max allocated: 90797456
2012.08.31 18:37:01.647021400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.648264600 FMOD Memory - total: 100663296
2012.08.31 18:37:01.649238900 FMOD Memory - allocated: 86997512, - max allocated: 90797456
2012.08.31 18:37:01.650286400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.651254600 FMOD Memory - total: 100663296
2012.08.31 18:37:01.652222600 FMOD Memory - allocated: 86997512, - max allocated: 90797456
2012.08.31 18:37:01.946179100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.947394400 FMOD Memory - total: 100663296
2012.08.31 18:37:01.948385600 FMOD Memory - allocated: 84609480, - max allocated: 90797456
2012.08.31 18:37:01.949360100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.950323600 FMOD Memory - total: 100663296
2012.08.31 18:37:01.951305600 FMOD Memory - allocated: 84609480, - max allocated: 90797456
2012.08.31 18:37:01.952293900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:01.953283600 FMOD Memory - total: 100663296
2012.08.31 18:37:01.954268100 FMOD Memory - allocated: 84609480, - max allocated: 90797456
2012.08.31 18:37:02.297843100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:02.299090600 FMOD Memory - total: 100663296
2012.08.31 18:37:02.300099600 FMOD Memory - allocated: 88679840, - max allocated: 90797456
2012.08.31 18:37:03.335389600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:03.336721600 FMOD Memory - total: 100663296
2012.08.31 18:37:03.337753100 FMOD Memory - allocated: 87716232, - max allocated: 90797456
2012.08.31 18:37:04.473962600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:04.475298900 FMOD Memory - total: 100663296
2012.08.31 18:37:04.476333600 FMOD Memory - allocated: 87427208, - max allocated: 90797456
2012.08.31 18:37:07.983890100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:07.985123600 FMOD Memory - total: 100663296
2012.08.31 18:37:07.986133900 FMOD Memory - allocated: 87838816, - max allocated: 90797456
2012.08.31 18:37:09.850769100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:09.852195400 FMOD Memory - total: 100663296
2012.08.31 18:37:09.853300100 FMOD Memory - allocated: 83481672, - max allocated: 90797456
2012.08.31 18:37:09.854370600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:09.855367600 FMOD Memory - total: 100663296
2012.08.31 18:37:09.856338900 FMOD Memory - allocated: 83481672, - max allocated: 90797456
2012.08.31 18:37:09.857307600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:09.858273100 FMOD Memory - total: 100663296
2012.08.31 18:37:09.859237900 FMOD Memory - allocated: 83481672, - max allocated: 90797456
2012.08.31 18:37:09.918352400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:09.919569600 FMOD Memory - total: 100663296
2012.08.31 18:37:09.920566100 FMOD Memory - allocated: 84038400, - max allocated: 90797456
2012.08.31 18:37:09.921583400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:09.922546100 FMOD Memory - total: 100663296
2012.08.31 18:37:09.923551600 FMOD Memory - allocated: 84038400, - max allocated: 90797456
2012.08.31 18:37:09.924577900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:09.925541900 FMOD Memory - total: 100663296
2012.08.31 18:37:09.926498100 FMOD Memory - allocated: 84038400, - max allocated: 90797456
2012.08.31 18:37:09.960858100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:09.962091900 FMOD Memory - total: 100663296
2012.08.31 18:37:09.963096900 FMOD Memory - allocated: 84129600, - max allocated: 90797456
2012.08.31 18:37:10.121908900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.123134600 FMOD Memory - total: 100663296
2012.08.31 18:37:10.124109400 FMOD Memory - allocated: 85242904, - max allocated: 90797456
2012.08.31 18:37:10.125152600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.126119600 FMOD Memory - total: 100663296
2012.08.31 18:37:10.127081600 FMOD Memory - allocated: 85242904, - max allocated: 90797456
2012.08.31 18:37:10.128077100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.129084100 FMOD Memory - total: 100663296
2012.08.31 18:37:10.130055600 FMOD Memory - allocated: 85242904, - max allocated: 90797456
2012.08.31 18:37:10.131041400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.132007600 FMOD Memory - total: 100663296
2012.08.31 18:37:10.132971600 FMOD Memory - allocated: 85242904, - max allocated: 90797456
2012.08.31 18:37:10.133944900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.134927400 FMOD Memory - total: 100663296
2012.08.31 18:37:10.135904100 FMOD Memory - allocated: 85242904, - max allocated: 90797456
2012.08.31 18:37:10.136872900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.137831100 FMOD Memory - total: 100663296
2012.08.31 18:37:10.138794400 FMOD Memory - allocated: 85242904, - max allocated: 90797456
2012.08.31 18:37:10.398412100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.399762100 FMOD Memory - total: 100663296
2012.08.31 18:37:10.400769600 FMOD Memory - allocated: 86769320, - max allocated: 90797456
2012.08.31 18:37:10.447165100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.448403100 FMOD Memory - total: 100663296
2012.08.31 18:37:10.449396600 FMOD Memory - allocated: 86927648, - max allocated: 90797456
2012.08.31 18:37:10.450395100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.451368400 FMOD Memory - total: 100663296
2012.08.31 18:37:10.452358600 FMOD Memory - allocated: 86927648, - max allocated: 90797456
2012.08.31 18:37:10.453348600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.454348900 FMOD Memory - total: 100663296
2012.08.31 18:37:10.455369600 FMOD Memory - allocated: 86927648, - max allocated: 90797456
2012.08.31 18:37:10.490351400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.491687100 FMOD Memory - total: 100663296
2012.08.31 18:37:10.492781400 FMOD Memory - allocated: 86973408, - max allocated: 90797456
2012.08.31 18:37:10.493781600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.494775600 FMOD Memory - total: 100663296
2012.08.31 18:37:10.495737100 FMOD Memory - allocated: 86973408, - max allocated: 90797456
2012.08.31 18:37:10.564169900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.565477100 FMOD Memory - total: 100663296
2012.08.31 18:37:10.566491600 FMOD Memory - allocated: 87732616, - max allocated: 90797456
2012.08.31 18:37:10.567496100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.568472600 FMOD Memory - total: 100663296
2012.08.31 18:37:10.569473100 FMOD Memory - allocated: 87732616, - max allocated: 90797456
2012.08.31 18:37:10.570448900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.571443400 FMOD Memory - total: 100663296
2012.08.31 18:37:10.572403400 FMOD Memory - allocated: 87732616, - max allocated: 90797456
2012.08.31 18:37:10.573371900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:10.574329900 FMOD Memory - total: 100663296
2012.08.31 18:37:10.575283600 FMOD Memory - allocated: 87732616, - max allocated: 90797456
2012.08.31 18:37:11.281400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:11.1521600 FMOD Memory - total: 100663296
2012.08.31 18:37:11.2524900 FMOD Memory - allocated: 84386952, - max allocated: 90797456
2012.08.31 18:37:11.35628900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:11.36980900 FMOD Memory - total: 100663296
2012.08.31 18:37:11.38030600 FMOD Memory - allocated: 84538320, - max allocated: 90797456
2012.08.31 18:37:11.39071100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:11.40029100 FMOD Memory - total: 100663296
2012.08.31 18:37:11.40991100 FMOD Memory - allocated: 84538320, - max allocated: 90797456
2012.08.31 18:37:17.443278900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:17.444558100 FMOD Memory - total: 100663296
2012.08.31 18:37:17.445557600 FMOD Memory - allocated: 87368224, - max allocated: 90797456
2012.08.31 18:37:17.460103100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:17.461333100 FMOD Memory - total: 100663296
2012.08.31 18:37:17.462320600 FMOD Memory - allocated: 87351456, - max allocated: 90797456
2012.08.31 18:37:17.463297900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:17.464302100 FMOD Memory - total: 100663296
2012.08.31 18:37:17.465373900 FMOD Memory - allocated: 87918232, - max allocated: 90797456
2012.08.31 18:37:17.466389100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:17.467439400 FMOD Memory - total: 100663296
2012.08.31 18:37:17.468457100 FMOD Memory - allocated: 87918232, - max allocated: 90797456
2012.08.31 18:37:17.545807100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:17.547024400 FMOD Memory - total: 100663296
2012.08.31 18:37:17.547995400 FMOD Memory - allocated: 80545576, - max allocated: 90797456
2012.08.31 18:37:17.633799600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:17.635005600 FMOD Memory - total: 100663296
2012.08.31 18:37:17.635978400 FMOD Memory - allocated: 80932440, - max allocated: 90797456
2012.08.31 18:37:18.1749900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:18.2981400 FMOD Memory - total: 100663296
2012.08.31 18:37:18.3989600 FMOD Memory - allocated: 82181024, - max allocated: 90797456
2012.08.31 18:37:59.492790600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:37:59.494131600 FMOD Memory - total: 100663296
2012.08.31 18:37:59.495140900 FMOD Memory - allocated: 87493552, - max allocated: 90797456
2012.08.31 18:38:02.106986900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:38:02.108204400 FMOD Memory - total: 100663296
2012.08.31 18:38:02.109186600 FMOD Memory - allocated: 87941120, - max allocated: 90797456
2012.08.31 18:38:05.529580600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:38:05.530822600 FMOD Memory - total: 100663296
2012.08.31 18:38:05.531868100 FMOD Memory - allocated: 78836856, - max allocated: 90797456
2012.08.31 18:38:07.526903400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:38:07.528161400 FMOD Memory - total: 100663296
2012.08.31 18:38:07.529168900 FMOD Memory - allocated: 79823280, - max allocated: 90797456
2012.08.31 18:38:07.967303900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:38:07.968595100 FMOD Memory - total: 100663296
2012.08.31 18:38:07.969648900 FMOD Memory - allocated: 79823280, - max allocated: 90797456
2012.08.31 18:38:09.69064100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:38:09.70277100 FMOD Memory - total: 100663296
2012.08.31 18:38:09.71243900 FMOD Memory - allocated: 80605864, - max allocated: 90797456
2012.08.31 18:38:11.389604600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:38:11.390866400 FMOD Memory - total: 100663296
2012.08.31 18:38:11.391861600 FMOD Memory - allocated: 82013616, - max allocated: 90797456
2012.08.31 18:38:19.497222600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:38:19.498455400 FMOD Memory - total: 100663296
2012.08.31 18:38:19.499468100 FMOD Memory - allocated: 85734792, - max allocated: 90797456
2012.08.31 18:39:42.952007400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:42.953276400 FMOD Memory - total: 100663296
2012.08.31 18:39:42.954343600 FMOD Memory - allocated: 87527240, - max allocated: 90797456
2012.08.31 18:39:42.955330100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:42.956316400 FMOD Memory - total: 100663296
2012.08.31 18:39:42.957280400 FMOD Memory - allocated: 87527240, - max allocated: 90797456
2012.08.31 18:39:42.970368100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:42.971702900 FMOD Memory - total: 100663296
2012.08.31 18:39:42.972775900 FMOD Memory - allocated: 87527240, - max allocated: 90797456
2012.08.31 18:39:42.973761100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:42.974737400 FMOD Memory - total: 100663296
2012.08.31 18:39:42.975756100 FMOD Memory - allocated: 87527240, - max allocated: 90797456
2012.08.31 18:39:43.69657600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:43.71044600 FMOD Memory - total: 100663296
2012.08.31 18:39:43.72129600 FMOD Memory - allocated: 87908408, - max allocated: 90797456
2012.08.31 18:39:43.231223900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:43.232494900 FMOD Memory - total: 100663296
2012.08.31 18:39:43.233464400 FMOD Memory - allocated: 82241720, - max allocated: 90797456
2012.08.31 18:39:43.466970400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:43.468347900 FMOD Memory - total: 100663296
2012.08.31 18:39:43.469399600 FMOD Memory - allocated: 83833744, - max allocated: 90797456
2012.08.31 18:39:43.910419100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:43.911726100 FMOD Memory - total: 100663296
2012.08.31 18:39:43.912745600 FMOD Memory - allocated: 87978792, - max allocated: 90797456
2012.08.31 18:39:43.955575100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:43.956920900 FMOD Memory - total: 100663296
2012.08.31 18:39:43.957937900 FMOD Memory - allocated: 79708200, - max allocated: 90797456
2012.08.31 18:39:43.996789600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:43.998004600 FMOD Memory - total: 100663296
2012.08.31 18:39:43.998974400 FMOD Memory - allocated: 79708200, - max allocated: 90797456
2012.08.31 18:39:43.999979100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.939600 FMOD Memory - total: 100663296
2012.08.31 18:39:44.1900100 FMOD Memory - allocated: 79708200, - max allocated: 90797456
2012.08.31 18:39:44.85624900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.86907400 FMOD Memory - total: 100663296
2012.08.31 18:39:44.87927600 FMOD Memory - allocated: 81388424, - max allocated: 90797456
2012.08.31 18:39:44.115664900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.116854400 FMOD Memory - total: 100663296
2012.08.31 18:39:44.117822900 FMOD Memory - allocated: 81493664, - max allocated: 90797456
2012.08.31 18:39:44.305579400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.306925400 FMOD Memory - total: 100663296
2012.08.31 18:39:44.308016100 FMOD Memory - allocated: 83517232, - max allocated: 90797456
2012.08.31 18:39:44.500759400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.502047100 FMOD Memory - total: 100663296
2012.08.31 18:39:44.503103900 FMOD Memory - allocated: 85621592, - max allocated: 90797456
2012.08.31 18:39:44.504101600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.505078400 FMOD Memory - total: 100663296
2012.08.31 18:39:44.506040400 FMOD Memory - allocated: 85621592, - max allocated: 90797456
2012.08.31 18:39:44.585630100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.586896100 FMOD Memory - total: 100663296
2012.08.31 18:39:44.587892100 FMOD Memory - allocated: 87023264, - max allocated: 90797456
2012.08.31 18:39:44.588908600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.589893600 FMOD Memory - total: 100663296
2012.08.31 18:39:44.590858400 FMOD Memory - allocated: 87023264, - max allocated: 90797456
2012.08.31 18:39:44.635174900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.636485900 FMOD Memory - total: 100663296
2012.08.31 18:39:44.637476100 FMOD Memory - allocated: 87423592, - max allocated: 90797456
2012.08.31 18:39:44.842660100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.844023100 FMOD Memory - total: 100663296
2012.08.31 18:39:44.845133400 FMOD Memory - allocated: 81164584, - max allocated: 90797456
2012.08.31 18:39:44.846160100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.847139100 FMOD Memory - total: 100663296
2012.08.31 18:39:44.848118900 FMOD Memory - allocated: 81164584, - max allocated: 90797456
2012.08.31 18:39:44.955250400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.956493900 FMOD Memory - total: 100663296
2012.08.31 18:39:44.957494900 FMOD Memory - allocated: 81364104, - max allocated: 90797456
2012.08.31 18:39:44.958656600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.959628100 FMOD Memory - total: 100663296
2012.08.31 18:39:44.960592600 FMOD Memory - allocated: 81364104, - max allocated: 90797456
2012.08.31 18:39:44.981160100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.982393400 FMOD Memory - total: 100663296
2012.08.31 18:39:44.983384600 FMOD Memory - allocated: 81364104, - max allocated: 90797456
2012.08.31 18:39:44.984377600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.985397400 FMOD Memory - total: 100663296
2012.08.31 18:39:44.986359600 FMOD Memory - allocated: 81364104, - max allocated: 90797456
2012.08.31 18:39:44.987340900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:44.988307400 FMOD Memory - total: 100663296
2012.08.31 18:39:44.989272600 FMOD Memory - allocated: 81364104, - max allocated: 90797456
2012.08.31 18:39:45.163076400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:45.164438100 FMOD Memory - total: 100663296
2012.08.31 18:39:45.165431600 FMOD Memory - allocated: 83813448, - max allocated: 90797456
2012.08.31 18:39:45.260812900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:45.262100900 FMOD Memory - total: 100663296
2012.08.31 18:39:45.263155400 FMOD Memory - allocated: 84722544, - max allocated: 90797456
2012.08.31 18:39:45.339352100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:45.340559900 FMOD Memory - total: 100663296
2012.08.31 18:39:45.341530600 FMOD Memory - allocated: 85327080, - max allocated: 90797456
2012.08.31 18:39:45.390989600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:45.392219100 FMOD Memory - total: 100663296
2012.08.31 18:39:45.393207900 FMOD Memory - allocated: 85651472, - max allocated: 90797456
2012.08.31 18:39:45.394209600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:45.395171900 FMOD Memory - total: 100663296
2012.08.31 18:39:45.396131400 FMOD Memory - allocated: 85651472, - max allocated: 90797456
2012.08.31 18:39:45.397119400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:45.398099600 FMOD Memory - total: 100663296
2012.08.31 18:39:45.399072400 FMOD Memory - allocated: 85651472, - max allocated: 90797456
2012.08.31 18:39:45.928585900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:45.929804600 FMOD Memory - total: 100663296
2012.08.31 18:39:45.930813100 FMOD Memory - allocated: 84298112, - max allocated: 90797456
2012.08.31 18:39:46.24086600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.25297600 FMOD Memory - total: 100663296
2012.08.31 18:39:46.26408400 FMOD Memory - allocated: 85170200, - max allocated: 90797456
2012.08.31 18:39:46.27436400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.28407600 FMOD Memory - total: 100663296
2012.08.31 18:39:46.29388900 FMOD Memory - allocated: 85170200, - max allocated: 90797456
2012.08.31 18:39:46.292782600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.294074600 FMOD Memory - total: 100663296
2012.08.31 18:39:46.295101100 FMOD Memory - allocated: 86866152, - max allocated: 90797456
2012.08.31 18:39:46.312992100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.314243100 FMOD Memory - total: 100663296
2012.08.31 18:39:46.315243100 FMOD Memory - allocated: 86868768, - max allocated: 90797456
2012.08.31 18:39:46.511484600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.512708400 FMOD Memory - total: 100663296
2012.08.31 18:39:46.513680900 FMOD Memory - allocated: 88119336, - max allocated: 90797456
2012.08.31 18:39:46.514703900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.515679900 FMOD Memory - total: 100663296
2012.08.31 18:39:46.516680100 FMOD Memory - allocated: 88119336, - max allocated: 90797456
2012.08.31 18:39:46.559049400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.560293600 FMOD Memory - total: 100663296
2012.08.31 18:39:46.561259100 FMOD Memory - allocated: 80195080, - max allocated: 90797456
2012.08.31 18:39:46.799992100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.801209600 FMOD Memory - total: 100663296
2012.08.31 18:39:46.802206400 FMOD Memory - allocated: 82544976, - max allocated: 90797456
2012.08.31 18:39:46.803187100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.804147600 FMOD Memory - total: 100663296
2012.08.31 18:39:46.805112400 FMOD Memory - allocated: 82544976, - max allocated: 90797456
2012.08.31 18:39:46.923219100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:46.924421600 FMOD Memory - total: 100663296
2012.08.31 18:39:46.925411100 FMOD Memory - allocated: 84411536, - max allocated: 90797456
2012.08.31 18:39:47.600626100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:47.601931900 FMOD Memory - total: 100663296
2012.08.31 18:39:47.602931100 FMOD Memory - allocated: 88306368, - max allocated: 90797456
2012.08.31 18:39:47.971988900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:47.973252900 FMOD Memory - total: 100663296
2012.08.31 18:39:47.974241600 FMOD Memory - allocated: 83804520, - max allocated: 90797456
2012.08.31 18:39:47.975275400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:47.976335900 FMOD Memory - total: 100663296
2012.08.31 18:39:47.977314400 FMOD Memory - allocated: 83804520, - max allocated: 90797456
2012.08.31 18:39:49.433218400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:49.434557900 FMOD Memory - total: 100663296
2012.08.31 18:39:49.435649400 FMOD Memory - allocated: 84525000, - max allocated: 90797456
2012.08.31 18:39:49.687858900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:49.689073400 FMOD Memory - total: 100663296
2012.08.31 18:39:49.690043100 FMOD Memory - allocated: 85942480, - max allocated: 90797456
2012.08.31 18:39:50.477618100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:50.478855600 FMOD Memory - total: 100663296
2012.08.31 18:39:50.479852400 FMOD Memory - allocated: 82278584, - max allocated: 90797456
2012.08.31 18:39:50.699191900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:50.700442600 FMOD Memory - total: 100663296
2012.08.31 18:39:50.701418400 FMOD Memory - allocated: 85843160, - max allocated: 90797456
2012.08.31 18:39:50.740614100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:50.741826400 FMOD Memory - total: 100663296
2012.08.31 18:39:50.742795100 FMOD Memory - allocated: 85884568, - max allocated: 90797456
2012.08.31 18:39:51.78519100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:51.79767100 FMOD Memory - total: 100663296
2012.08.31 18:39:51.80773100 FMOD Memory - allocated: 81119168, - max allocated: 90797456
2012.08.31 18:39:51.153745900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:51.155029900 FMOD Memory - total: 100663296
2012.08.31 18:39:51.156049600 FMOD Memory - allocated: 81681840, - max allocated: 90797456
2012.08.31 18:39:51.244933600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:51.246149900 FMOD Memory - total: 100663296
2012.08.31 18:39:51.247117900 FMOD Memory - allocated: 82112168, - max allocated: 90797456
2012.08.31 18:39:51.284613100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:51.285828900 FMOD Memory - total: 100663296
2012.08.31 18:39:51.286828100 FMOD Memory - allocated: 82147968, - max allocated: 90797456
2012.08.31 18:39:51.319912600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:51.321114100 FMOD Memory - total: 100663296
2012.08.31 18:39:51.322212600 FMOD Memory - allocated: 82196448, - max allocated: 90797456
2012.08.31 18:39:51.390838600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:51.392076400 FMOD Memory - total: 100663296
2012.08.31 18:39:51.393335100 FMOD Memory - allocated: 82593232, - max allocated: 90797456
2012.08.31 18:39:51.394336100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:51.395313600 FMOD Memory - total: 100663296
2012.08.31 18:39:51.396282400 FMOD Memory - allocated: 82593232, - max allocated: 90797456
2012.08.31 18:39:51.972036900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:51.973266100 FMOD Memory - total: 100663296
2012.08.31 18:39:51.974253100 FMOD Memory - allocated: 87561048, - max allocated: 90797456
2012.08.31 18:39:51.975246600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:51.976242600 FMOD Memory - total: 100663296
2012.08.31 18:39:51.977224100 FMOD Memory - allocated: 87561048, - max allocated: 90797456
2012.08.31 18:39:52.136970400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:52.138200100 FMOD Memory - total: 100663296
2012.08.31 18:39:52.139174400 FMOD Memory - allocated: 81507160, - max allocated: 90797456
2012.08.31 18:39:52.140198600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:52.141161900 FMOD Memory - total: 100663296
2012.08.31 18:39:52.142194900 FMOD Memory - allocated: 81507160, - max allocated: 90797456
2012.08.31 18:39:52.191526400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:52.192737400 FMOD Memory - total: 100663296
2012.08.31 18:39:52.193729600 FMOD Memory - allocated: 81706680, - max allocated: 90797456
2012.08.31 18:39:52.262447400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:52.263671600 FMOD Memory - total: 100663296
2012.08.31 18:39:52.264749100 FMOD Memory - allocated: 81711912, - max allocated: 90797456
2012.08.31 18:39:52.291429100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:52.292655600 FMOD Memory - total: 100663296
2012.08.31 18:39:52.293645100 FMOD Memory - allocated: 81973504, - max allocated: 90797456
2012.08.31 18:39:52.308153600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:52.309403100 FMOD Memory - total: 100663296
2012.08.31 18:39:52.310383400 FMOD Memory - allocated: 81973504, - max allocated: 90797456
2012.08.31 18:39:52.689862600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:52.691200600 FMOD Memory - total: 100663296
2012.08.31 18:39:52.692232600 FMOD Memory - allocated: 84124056, - max allocated: 90797456
2012.08.31 18:39:53.778099100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:53.779371600 FMOD Memory - total: 100663296
2012.08.31 18:39:53.780439100 FMOD Memory - allocated: 81240080, - max allocated: 90797456
2012.08.31 18:39:54.320430100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:54.321753100 FMOD Memory - total: 100663296
2012.08.31 18:39:54.322786600 FMOD Memory - allocated: 83113184, - max allocated: 90797456
2012.08.31 18:39:54.323762900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:54.324816900 FMOD Memory - total: 100663296
2012.08.31 18:39:54.325781900 FMOD Memory - allocated: 83113184, - max allocated: 90797456
2012.08.31 18:39:54.340851100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:54.342083100 FMOD Memory - total: 100663296
2012.08.31 18:39:54.343059100 FMOD Memory - allocated: 83132576, - max allocated: 90797456
2012.08.31 18:39:54.449481400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:54.450836900 FMOD Memory - total: 100663296
2012.08.31 18:39:54.451880900 FMOD Memory - allocated: 84216456, - max allocated: 90797456
2012.08.31 18:39:54.532959100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:54.534430100 FMOD Memory - total: 100663296
2012.08.31 18:39:54.535449400 FMOD Memory - allocated: 84405328, - max allocated: 90797456
2012.08.31 18:39:54.770069400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:54.771297100 FMOD Memory - total: 100663296
2012.08.31 18:39:54.772298100 FMOD Memory - allocated: 86023480, - max allocated: 90797456
2012.08.31 18:39:54.913033400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:54.914359100 FMOD Memory - total: 100663296
2012.08.31 18:39:54.915401600 FMOD Memory - allocated: 87304464, - max allocated: 90797456
2012.08.31 18:39:55.652214400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:55.653616100 FMOD Memory - total: 100663296
2012.08.31 18:39:55.654629400 FMOD Memory - allocated: 81411688, - max allocated: 90797456
2012.08.31 18:39:55.655624100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:39:55.656628600 FMOD Memory - total: 100663296
2012.08.31 18:39:55.657585600 FMOD Memory - allocated: 81411688, - max allocated: 90797456
2012.08.31 18:40:01.2702900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.3929900 FMOD Memory - total: 100663296
2012.08.31 18:40:01.4942900 FMOD Memory - allocated: 85107600, - max allocated: 90797456
2012.08.31 18:40:01.5928900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.6915400 FMOD Memory - total: 100663296
2012.08.31 18:40:01.7881400 FMOD Memory - allocated: 85107600, - max allocated: 90797456
2012.08.31 18:40:01.194021900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.195235600 FMOD Memory - total: 100663296
2012.08.31 18:40:01.196202400 FMOD Memory - allocated: 87938440, - max allocated: 90797456
2012.08.31 18:40:01.210008900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.211258600 FMOD Memory - total: 100663296
2012.08.31 18:40:01.212234900 FMOD Memory - allocated: 87938440, - max allocated: 90797456
2012.08.31 18:40:01.416881400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.418174600 FMOD Memory - total: 100663296
2012.08.31 18:40:01.419185400 FMOD Memory - allocated: 82385488, - max allocated: 90797456
2012.08.31 18:40:01.420191600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.421179400 FMOD Memory - total: 100663296
2012.08.31 18:40:01.422158400 FMOD Memory - allocated: 82385488, - max allocated: 90797456
2012.08.31 18:40:01.423141400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.424103600 FMOD Memory - total: 100663296
2012.08.31 18:40:01.425067100 FMOD Memory - allocated: 82385488, - max allocated: 90797456
2012.08.31 18:40:01.565198400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.566568600 FMOD Memory - total: 100663296
2012.08.31 18:40:01.567647100 FMOD Memory - allocated: 83462656, - max allocated: 90797456
2012.08.31 18:40:01.568654100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.569625100 FMOD Memory - total: 100663296
2012.08.31 18:40:01.570588100 FMOD Memory - allocated: 83462656, - max allocated: 90797456
2012.08.31 18:40:01.571560100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.572527600 FMOD Memory - total: 100663296
2012.08.31 18:40:01.573485600 FMOD Memory - allocated: 83462656, - max allocated: 90797456
2012.08.31 18:40:01.625496100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.626790900 FMOD Memory - total: 100663296
2012.08.31 18:40:01.627790900 FMOD Memory - allocated: 83996880, - max allocated: 90797456
2012.08.31 18:40:01.628784600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.629764900 FMOD Memory - total: 100663296
2012.08.31 18:40:01.630738400 FMOD Memory - allocated: 83996880, - max allocated: 90797456
2012.08.31 18:40:01.631713600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.632681100 FMOD Memory - total: 100663296
2012.08.31 18:40:01.633646400 FMOD Memory - allocated: 83996880, - max allocated: 90797456
2012.08.31 18:40:01.959597600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.961063400 FMOD Memory - total: 100663296
2012.08.31 18:40:01.962057600 FMOD Memory - allocated: 86565048, - max allocated: 90797456
2012.08.31 18:40:01.964002100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:01.965018400 FMOD Memory - total: 100663296
2012.08.31 18:40:01.965983100 FMOD Memory - allocated: 86653680, - max allocated: 90797456
2012.08.31 18:40:04.763084400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:04.764574400 FMOD Memory - total: 100663296
2012.08.31 18:40:04.765569400 FMOD Memory - allocated: 82014464, - max allocated: 90797456
2012.08.31 18:40:17.805546600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:17.806804100 FMOD Memory - total: 100663296
2012.08.31 18:40:17.807833100 FMOD Memory - allocated: 86542224, - max allocated: 90797456
2012.08.31 18:40:20.287361900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:20.288675900 FMOD Memory - total: 100663296
2012.08.31 18:40:20.289694100 FMOD Memory - allocated: 85498944, - max allocated: 90797456
2012.08.31 18:40:26.29878400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:26.31132900 FMOD Memory - total: 100663296
2012.08.31 18:40:26.32105100 FMOD Memory - allocated: 84412712, - max allocated: 90797456
2012.08.31 18:40:26.176993600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:26.178220100 FMOD Memory - total: 100663296
2012.08.31 18:40:26.179229100 FMOD Memory - allocated: 84607440, - max allocated: 90797456
2012.08.31 18:40:28.89982600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.91261900 FMOD Memory - total: 100663296
2012.08.31 18:40:28.92251100 FMOD Memory - allocated: 87930560, - max allocated: 90797456
2012.08.31 18:40:28.263001600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.264286400 FMOD Memory - total: 100663296
2012.08.31 18:40:28.265295100 FMOD Memory - allocated: 80737104, - max allocated: 90797456
2012.08.31 18:40:28.453674100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.454911900 FMOD Memory - total: 100663296
2012.08.31 18:40:28.455912100 FMOD Memory - allocated: 81395264, - max allocated: 90797456
2012.08.31 18:40:28.456944400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.457920600 FMOD Memory - total: 100663296
2012.08.31 18:40:28.458894100 FMOD Memory - allocated: 81395264, - max allocated: 90797456
2012.08.31 18:40:28.459873100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.460826600 FMOD Memory - total: 100663296
2012.08.31 18:40:28.461791600 FMOD Memory - allocated: 81395264, - max allocated: 90797456
2012.08.31 18:40:28.542289100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.543516400 FMOD Memory - total: 100663296
2012.08.31 18:40:28.544493100 FMOD Memory - allocated: 82532464, - max allocated: 90797456
2012.08.31 18:40:28.545486400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.546451100 FMOD Memory - total: 100663296
2012.08.31 18:40:28.547414900 FMOD Memory - allocated: 82532464, - max allocated: 90797456
2012.08.31 18:40:28.762333400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.763690900 FMOD Memory - total: 100663296
2012.08.31 18:40:28.764707400 FMOD Memory - allocated: 83142584, - max allocated: 90797456
2012.08.31 18:40:28.778976900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.780184400 FMOD Memory - total: 100663296
2012.08.31 18:40:28.781188400 FMOD Memory - allocated: 83142584, - max allocated: 90797456
2012.08.31 18:40:28.782187400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.783150100 FMOD Memory - total: 100663296
2012.08.31 18:40:28.784121900 FMOD Memory - allocated: 83142584, - max allocated: 90797456
2012.08.31 18:40:28.796828100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.798093600 FMOD Memory - total: 100663296
2012.08.31 18:40:28.799113100 FMOD Memory - allocated: 83142584, - max allocated: 90797456
2012.08.31 18:40:28.800113900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:40:28.801196400 FMOD Memory - total: 100663296
2012.08.31 18:40:28.802249600 FMOD Memory - allocated: 83142584, - max allocated: 90797456
2012.08.31 18:41:01.750678100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:41:01.751911600 FMOD Memory - total: 100663296
2012.08.31 18:41:01.752889100 FMOD Memory - allocated: 85492040, - max allocated: 90797456
2012.08.31 18:41:08.403577600 FMod: OOM, forcing garbage collection!
2012.08.31 18:41:08.406083600 Force FMod garbage collection finished, recycled: 233 samples and 6 streams, fmod memory allocated: 52488232
2012.08.31 18:41:11.693330900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:41:11.694574600 FMOD Memory - total: 100663296
2012.08.31 18:41:11.695559900 FMOD Memory - allocated: 56185008, - max allocated: 90797456
2012.08.31 18:41:31.962452100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:41:31.963708400 FMOD Memory - total: 100663296
2012.08.31 18:41:31.964832400 FMOD Memory - allocated: 69533888, - max allocated: 90797456
2012.08.31 18:41:34.538498100 Initializing client world a3dun_Bridge_Interior_Random02...
2012.08.31 18:41:34.540688100 Disposing UI for World
2012.08.31 18:42:10.550921900 Disposing UI for World
2012.08.31 18:42:42.488234900 Disposing UI for World
2012.08.31 18:43:58.651244400 Disposing UI for World
2012.08.31 18:44:12.56211600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.57548900 FMOD Memory - total: 100663296
2012.08.31 18:44:12.58682400 FMOD Memory - allocated: 85742736, - max allocated: 90797456
2012.08.31 18:44:12.59697900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.60667900 FMOD Memory - total: 100663296
2012.08.31 18:44:12.61626400 FMOD Memory - allocated: 85742736, - max allocated: 90797456
2012.08.31 18:44:12.79808600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.81086900 FMOD Memory - total: 100663296
2012.08.31 18:44:12.82108900 FMOD Memory - allocated: 85742736, - max allocated: 90797456
2012.08.31 18:44:12.95018100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.96549600 FMOD Memory - total: 100663296
2012.08.31 18:44:12.97548900 FMOD Memory - allocated: 85751048, - max allocated: 90797456
2012.08.31 18:44:12.203466600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.204816400 FMOD Memory - total: 100663296
2012.08.31 18:44:12.205825900 FMOD Memory - allocated: 86474936, - max allocated: 90797456
2012.08.31 18:44:12.527131100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.528353600 FMOD Memory - total: 100663296
2012.08.31 18:44:12.529343900 FMOD Memory - allocated: 80539200, - max allocated: 90797456
2012.08.31 18:44:12.541949900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.543208600 FMOD Memory - total: 100663296
2012.08.31 18:44:12.544213100 FMOD Memory - allocated: 80539200, - max allocated: 90797456
2012.08.31 18:44:12.545203900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.546168600 FMOD Memory - total: 100663296
2012.08.31 18:44:12.547145100 FMOD Memory - allocated: 80539200, - max allocated: 90797456
2012.08.31 18:44:12.572265600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.573662600 FMOD Memory - total: 100663296
2012.08.31 18:44:12.574691900 FMOD Memory - allocated: 80539200, - max allocated: 90797456
2012.08.31 18:44:12.834665600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.835899600 FMOD Memory - total: 100663296
2012.08.31 18:44:12.836872400 FMOD Memory - allocated: 81687608, - max allocated: 90797456
2012.08.31 18:44:12.837882900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.838859400 FMOD Memory - total: 100663296
2012.08.31 18:44:12.839816900 FMOD Memory - allocated: 81687608, - max allocated: 90797456
2012.08.31 18:44:12.864240900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.865472400 FMOD Memory - total: 100663296
2012.08.31 18:44:12.866459900 FMOD Memory - allocated: 81687608, - max allocated: 90797456
2012.08.31 18:44:12.967155100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.968377100 FMOD Memory - total: 100663296
2012.08.31 18:44:12.969388900 FMOD Memory - allocated: 82172496, - max allocated: 90797456
2012.08.31 18:44:12.970392100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:12.971356600 FMOD Memory - total: 100663296
2012.08.31 18:44:12.972322400 FMOD Memory - allocated: 82172496, - max allocated: 90797456
2012.08.31 18:44:14.229809900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:14.231056600 FMOD Memory - total: 100663296
2012.08.31 18:44:14.232091900 FMOD Memory - allocated: 87394432, - max allocated: 90797456
2012.08.31 18:44:16.932281100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:16.933566400 FMOD Memory - total: 100663296
2012.08.31 18:44:16.934594400 FMOD Memory - allocated: 80378400, - max allocated: 90797456
2012.08.31 18:44:19.208867900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:19.210279600 FMOD Memory - total: 100663296
2012.08.31 18:44:19.211290400 FMOD Memory - allocated: 86952592, - max allocated: 90797456
2012.08.31 18:44:39.271804400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:44:39.273021100 FMOD Memory - total: 100663296
2012.08.31 18:44:39.274020900 FMOD Memory - allocated: 82691704, - max allocated: 90797456
2012.08.31 18:45:46.837504900 Initializing client world A3_Battlefields_03...
2012.08.31 18:45:46.839513100 Disposing UI for World
2012.08.31 18:46:22.803735900 sCutscenePlay: 'Interstitial_Act3_03.ogv', audio track: 0
2012.08.31 18:46:22.805143100 ptCutscene->m_eCutsceneState: INITALIZING
2012.08.31 18:46:22.818631100 ptCutscene->m_eCutsceneState: PRELOADING
2012.08.31 18:46:22.821914100 Ogg logical stream 225a is Theora 1280x720 29.97 fps 1280 720
2012.08.31 18:46:22.823075400 4:2:0 video
2012.08.31 18:46:22.825742900 Ogg logical stream 1dc2 is Vorbis 6 channel 44100 Hz audio.
2012.08.31 18:46:22.828324600 ptCutscene->m_eCutsceneState: PLAYBACK
2012.08.31 18:46:22.833988400 OpenOVTStream
2012.08.31 18:46:22.835265900 PlayOVTStream
2012.08.31 18:46:22.932590600 Initializing client world a3Dun_Crater_Level_01...
2012.08.31 18:46:22.934493100 Disposing UI for World
2012.08.31 18:46:24.231191100 StopOVTStream
2012.08.31 18:46:28.150385400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:46:28.151631900 FMOD Memory - total: 100663296
2012.08.31 18:46:28.152613900 FMOD Memory - allocated: 83292048, - max allocated: 90797456
2012.08.31 18:47:52.662050400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:47:52.663301900 FMOD Memory - total: 100663296
2012.08.31 18:47:52.664289600 FMOD Memory - allocated: 80979840, - max allocated: 90797456
2012.08.31 18:48:53.512520400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:48:53.513744600 FMOD Memory - total: 100663296
2012.08.31 18:48:53.514723900 FMOD Memory - allocated: 87371680, - max allocated: 90797456
2012.08.31 18:49:08.376461600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:49:08.377708400 FMOD Memory - total: 100663296
2012.08.31 18:49:08.378746400 FMOD Memory - allocated: 82902056, - max allocated: 90797456
2012.08.31 18:49:47.327406600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:49:47.328643600 FMOD Memory - total: 100663296
2012.08.31 18:49:47.329639900 FMOD Memory - allocated: 87198192, - max allocated: 90797456
2012.08.31 18:51:00.985226900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:51:00.986480100 FMOD Memory - total: 100663296
2012.08.31 18:51:00.987504900 FMOD Memory - allocated: 80772672, - max allocated: 90797456
2012.08.31 18:51:08.990027100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:51:08.991250900 FMOD Memory - total: 100663296
2012.08.31 18:51:08.992299900 FMOD Memory - allocated: 85925440, - max allocated: 90797456
2012.08.31 18:51:34.194003600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:51:34.195312100 FMOD Memory - total: 100663296
2012.08.31 18:51:34.196314400 FMOD Memory - allocated: 87818504, - max allocated: 90797456
2012.08.31 18:51:39.583927400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:51:39.585188100 FMOD Memory - total: 100663296
2012.08.31 18:51:39.586164600 FMOD Memory - allocated: 82124288, - max allocated: 90797456
2012.08.31 18:52:13.556334900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:52:13.557703100 FMOD Memory - total: 100663296
2012.08.31 18:52:13.558739400 FMOD Memory - allocated: 82990248, - max allocated: 90797456
2012.08.31 18:52:14.114270900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:52:14.115525900 FMOD Memory - total: 100663296
2012.08.31 18:52:14.116536100 FMOD Memory - allocated: 82990248, - max allocated: 90797456
2012.08.31 18:53:04.51705600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:53:04.52949400 FMOD Memory - total: 100663296
2012.08.31 18:53:04.53945600 FMOD Memory - allocated: 83937712, - max allocated: 90797456
2012.08.31 18:53:10.250003600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:53:10.251273400 FMOD Memory - total: 100663296
2012.08.31 18:53:10.252248400 FMOD Memory - allocated: 87279672, - max allocated: 90797456
2012.08.31 18:53:18.399463400 Disposing UI for World
2012.08.31 18:53:57.661094400 FMod: OOM, forcing garbage collection!
2012.08.31 18:53:57.663120400 Force FMod garbage collection finished, recycled: 304 samples and 1 streams, fmod memory allocated: 49305048
2012.08.31 18:54:06.302747600 Disposing UI for World
2012.08.31 18:54:08.706013900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:54:08.707237100 FMOD Memory - total: 100663296
2012.08.31 18:54:08.708203400 FMOD Memory - allocated: 65155256, - max allocated: 90797456
2012.08.31 18:54:22.967763100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:54:22.969015100 FMOD Memory - total: 100663296
2012.08.31 18:54:22.969994900 FMOD Memory - allocated: 74584288, - max allocated: 90797456
2012.08.31 18:54:34.174614100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:54:34.175877900 FMOD Memory - total: 100663296
2012.08.31 18:54:34.176873600 FMOD Memory - allocated: 84646880, - max allocated: 90797456
2012.08.31 18:54:59.745741100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:54:59.747010400 FMOD Memory - total: 100663296
2012.08.31 18:54:59.748024900 FMOD Memory - allocated: 81165040, - max allocated: 90797456
2012.08.31 18:54:59.763506100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:54:59.764791400 FMOD Memory - total: 100663296
2012.08.31 18:54:59.765799900 FMOD Memory - allocated: 81165040, - max allocated: 90797456
2012.08.31 18:54:59.907503600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:54:59.908747900 FMOD Memory - total: 100663296
2012.08.31 18:54:59.909719400 FMOD Memory - allocated: 81797512, - max allocated: 90797456
2012.08.31 18:54:59.924648900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:54:59.926047100 FMOD Memory - total: 100663296
2012.08.31 18:54:59.927069400 FMOD Memory - allocated: 81913152, - max allocated: 90797456
2012.08.31 18:54:59.967899600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:54:59.969399100 FMOD Memory - total: 100663296
2012.08.31 18:54:59.970440900 FMOD Memory - allocated: 82052024, - max allocated: 90797456
2012.08.31 18:54:59.971462900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:54:59.972429100 FMOD Memory - total: 100663296
2012.08.31 18:54:59.973399100 FMOD Memory - allocated: 82052024, - max allocated: 90797456
2012.08.31 18:55:00.25633400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:00.26853900 FMOD Memory - total: 100663296
2012.08.31 18:55:00.27823600 FMOD Memory - allocated: 82148736, - max allocated: 90797456
2012.08.31 18:55:00.28835400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:00.29795100 FMOD Memory - total: 100663296
2012.08.31 18:55:00.30758100 FMOD Memory - allocated: 82148736, - max allocated: 90797456
2012.08.31 18:55:00.45210600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:00.46425900 FMOD Memory - total: 100663296
2012.08.31 18:55:00.47411400 FMOD Memory - allocated: 82151352, - max allocated: 90797456
2012.08.31 18:55:00.48741600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:00.49766400 FMOD Memory - total: 100663296
2012.08.31 18:55:00.50859900 FMOD Memory - allocated: 82395936, - max allocated: 90797456
2012.08.31 18:55:00.91910400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:00.93164400 FMOD Memory - total: 100663296
2012.08.31 18:55:00.94166900 FMOD Memory - allocated: 82641864, - max allocated: 90797456
2012.08.31 18:55:00.759139600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:00.760408400 FMOD Memory - total: 100663296
2012.08.31 18:55:00.761426900 FMOD Memory - allocated: 84245448, - max allocated: 90797456
2012.08.31 18:55:00.803319900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:00.804567600 FMOD Memory - total: 100663296
2012.08.31 18:55:00.805557600 FMOD Memory - allocated: 84421064, - max allocated: 90797456
2012.08.31 18:55:00.965810900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:00.967038100 FMOD Memory - total: 100663296
2012.08.31 18:55:00.968061900 FMOD Memory - allocated: 85150280, - max allocated: 90797456
2012.08.31 18:55:01.38020400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:01.39267900 FMOD Memory - total: 100663296
2012.08.31 18:55:01.40251400 FMOD Memory - allocated: 85150280, - max allocated: 90797456
2012.08.31 18:55:01.41233100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:01.42197600 FMOD Memory - total: 100663296
2012.08.31 18:55:01.43154600 FMOD Memory - allocated: 85150280, - max allocated: 90797456
2012.08.31 18:55:01.44150100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:01.45114900 FMOD Memory - total: 100663296
2012.08.31 18:55:01.46084600 FMOD Memory - allocated: 85150280, - max allocated: 90797456
2012.08.31 18:55:01.275759400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:01.277056900 FMOD Memory - total: 100663296
2012.08.31 18:55:01.278103100 FMOD Memory - allocated: 85676584, - max allocated: 90797456
2012.08.31 18:55:01.306781400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:01.308017900 FMOD Memory - total: 100663296
2012.08.31 18:55:01.309020100 FMOD Memory - allocated: 85680744, - max allocated: 90797456
2012.08.31 18:55:01.875339100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:01.876979100 FMOD Memory - total: 100663296
2012.08.31 18:55:01.877980400 FMOD Memory - allocated: 86996064, - max allocated: 90797456
2012.08.31 18:55:01.906141900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:01.907393900 FMOD Memory - total: 100663296
2012.08.31 18:55:01.908377400 FMOD Memory - allocated: 86996064, - max allocated: 90797456
2012.08.31 18:55:10.790396900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:55:10.791704600 FMOD Memory - total: 100663296
2012.08.31 18:55:10.792756600 FMOD Memory - allocated: 80168952, - max allocated: 90797456
2012.08.31 18:56:14.372514600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:56:14.373797900 FMOD Memory - total: 100663296
2012.08.31 18:56:14.374809100 FMOD Memory - allocated: 81405720, - max allocated: 90797456
2012.08.31 18:56:25.264517600 Initializing client world a3dun_Crater_ST_Level01...
2012.08.31 18:56:25.266413900 Disposing UI for World
2012.08.31 18:56:52.810141100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 18:56:52.811370100 FMOD Memory - total: 100663296
2012.08.31 18:56:52.812347900 FMOD Memory - allocated: 81642528, - max allocated: 90797456
2012.08.31 18:59:31.647528100 FMod: OOM, forcing garbage collection!
2012.08.31 18:59:31.649266900 Force FMod garbage collection finished, recycled: 220 samples and 1 streams, fmod memory allocated: 55198880
2012.08.31 18:59:31.650266600 FMod: OOM, forcing garbage collection!
2012.08.31 18:59:31.651262100 Force FMod garbage collection finished, recycled: 0 samples and 0 streams, fmod memory allocated: 55862424
2012.08.31 18:59:44.46124400 Initializing client world a3dun_Crater_ST_Level02...
2012.08.31 18:59:44.48154400 Disposing UI for World
2012.08.31 19:00:16.201372600 Disposing UI for World
2012.08.31 19:01:12.513852900 FMod: OOM, forcing garbage collection!
2012.08.31 19:01:12.515819600 Force FMod garbage collection finished, recycled: 243 samples and 0 streams, fmod memory allocated: 49999616
2012.08.31 19:01:18.782993900 Disposing UI for World
2012.08.31 19:03:29.274392900 Initializing client world a3dun_Crater_ST_Level04...
2012.08.31 19:03:29.279806400 Disposing UI for World
2012.08.31 19:03:34.395076400 FMod: OOM, forcing garbage collection!
2012.08.31 19:03:34.397153900 Force FMod garbage collection finished, recycled: 229 samples and 2 streams, fmod memory allocated: 62592504
2012.08.31 19:05:15.364642900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8610433 }
2012.08.31 19:06:26.888393900 Initializing client world a3Dun_Crater_Level_02...
2012.08.31 19:06:26.894973100 Disposing UI for World
2012.08.31 19:06:29.355054900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:06:29.356324900 FMOD Memory - total: 100663296
2012.08.31 19:06:29.357370900 FMOD Memory - allocated: 80783616, - max allocated: 90797456
2012.08.31 19:06:31.306044900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:06:31.307293900 FMOD Memory - total: 100663296
2012.08.31 19:06:31.308285600 FMOD Memory - allocated: 83514128, - max allocated: 90797456
2012.08.31 19:06:40.897111600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:06:40.898413400 FMOD Memory - total: 100663296
2012.08.31 19:06:40.899444100 FMOD Memory - allocated: 79395904, - max allocated: 90797456
2012.08.31 19:06:42.571564900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:06:42.572844600 FMOD Memory - total: 100663296
2012.08.31 19:06:42.573900400 FMOD Memory - allocated: 80729920, - max allocated: 90797456
2012.08.31 19:06:54.703886600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:06:54.705182600 FMOD Memory - total: 100663296
2012.08.31 19:06:54.706253900 FMOD Memory - allocated: 85962936, - max allocated: 90797456
2012.08.31 19:07:13.219645900 ClientSocket Disconnect
2012.08.31 19:07:13.220938900 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
2012.08.31 19:07:13.221956900 >>> DoomDash ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
2012.08.31 19:07:13.222991400 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 19:07:13.224069600 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 19:07:13.225086400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 19:07:13.226101100 ---------------- ModalNotificationManager::SetOkNotification: The game connection has been lost: your client has been disconnected from the server.
2012.08.31 19:07:13.524749600 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 19:07:16.129219900 ENDING GAME
2012.08.31 19:07:16.131330400 Disposing UI for World
2012.08.31 19:07:16.137007100 Client Disposed world.
2012.08.31 19:07:16.160027400 SpritesDispose
2012.08.31 19:07:17.43630900 SendCustom hero:DoomDash id:0 count:15
2012.08.31 19:07:17.51014100 Disposing UI root!
2012.08.31 19:07:17.58476600 Client Disposed world.
2012.08.31 19:07:17.59760400 Client Disposed world.
2012.08.31 19:07:17.60819600 Client Disposed world.
2012.08.31 19:07:17.61853900 Client Disposed world.
2012.08.31 19:07:17.62880600 Client Disposed world.
2012.08.31 19:07:17.63902900 Client Disposed world.
2012.08.31 19:07:17.64920600 Client Disposed world.
2012.08.31 19:07:17.65946400 Client Disposed world.
2012.08.31 19:07:17.66965900 Client Disposed world.
2012.08.31 19:07:17.67992100 Client Disposed world.
2012.08.31 19:07:17.69011900 Client Disposed world.
2012.08.31 19:07:17.70079400 Client Disposed world.
2012.08.31 19:07:17.71104900 Client Disposed world.
2012.08.31 19:07:17.72117900 Client Disposed world.
2012.08.31 19:07:17.73138100 Client Disposed world.
2012.08.31 19:07:17.83588600 STARTING Menu
2012.08.31 19:07:17.317154400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.318419900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.319413600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.320449400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.321454100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.322439900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.323432600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.324422100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.325401100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.326398400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.327384100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.328352100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:07:17.329361900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 19:07:17.330330900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 19:07:17.331292900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 19:07:17.332251600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 19:07:17.456927900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 19:07:17.458274400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 19:07:17.459771600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 19:07:17.520886900 SpritesInitialize
2012.08.31 19:07:17.524703100 Setting depth texture, fmt = 36
2012.08.31 19:07:17.525913400 PostFXGfxInit() success
2012.08.31 19:07:17.529586900 SubObjectGfxInit() 1
2012.08.31 19:07:17.548102400 Initializing client world BattleNet_Act3Screen...
2012.08.31 19:07:18.954999600 SendCustom hero:DoomDash id:14 count:14
2012.08.31 19:07:18.956776400 SendCustom hero:DoomDash id:14 count:15
2012.08.31 19:07:18.957901600 SendCustom hero:DoomDash id:21 count:13
2012.08.31 19:07:20.645844600 SendCustom hero:DoomDash id:15 count:8
2012.08.31 19:07:20.732818900 SendCustom hero:DoomDash id:0 count:16
2012.08.31 19:07:28.957715600 SendCustom hero:DoomDash id:13 count:5
2012.08.31 19:07:29.18405400 SendCustom hero:DoomDash id:12 count:3
2012.08.31 19:07:29.339340400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:07:29.340647900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:07:49.601653100 Begin GetGoldPaymentAccount()
2012.08.31 19:07:49.602942600 Number of accounts: 1
2012.08.31 19:07:49.603945400 Returning default account
2012.08.31 19:07:49.604925600 End GetGoldPaymentAccount() returning 1
2012.08.31 19:08:13.879309400 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=14 } coopFactoryId=8656296324857354591
2012.08.31 19:08:13.880619100 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 19:08:13.881615600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 19:08:13.882601900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 19:08:13.946950400 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819119515742190
2012.08.31 19:08:14.5800400 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819119515742190
2012.08.31 19:08:14.7070100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819119515742190
2012.08.31 19:08:14.241299900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 19:08:14.242587100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 19:08:14.243645900 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819119515742190 code=0
2012.08.31 19:08:14.244644900 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819119515742190 removedCode= (0)
2012.08.31 19:08:14.314632600 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819119515742190 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285553223465 low: 17549579096963547514 } } created=1 hostname=12.130.246.213 port=1119 token=10267935157087208197 attr=SGameId={ int: -1798635455 }| }
2012.08.31 19:08:14.315965400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 19:08:14.317012900 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.246.213:1119
2012.08.31 19:08:14.318202900 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 19:08:14.319231400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 19:08:14.321339400 ENDING GAME
2012.08.31 19:08:14.323045400 Disposing UI for World
2012.08.31 19:08:14.329001600 Client Disposed world.
2012.08.31 19:08:14.341941400 SpritesDispose
2012.08.31 19:08:14.348295900 Disposing UI root!
2012.08.31 19:08:14.362369400 STARTING NETWORK CLIENT GAME
2012.08.31 19:08:14.783355600 SpritesInitialize
2012.08.31 19:08:14.784770900 Setting depth texture, fmt = 36
2012.08.31 19:08:14.785853400 PostFXGfxInit() success
2012.08.31 19:08:14.786949900 SubObjectGfxInit() 1
2012.08.31 19:08:14.803143600 Connecting to 12.130.246.213:1119
2012.08.31 19:08:14.860476900 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285553223465 low: 17549579096963547514 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 19:08:14.863619600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 19:08:15.25760900 -----------------------------------------------------------------
2012.08.31 19:08:15.27093400 Server Version Information:
2012.08.31 19:08:15.28128900 -----------------------------------------------------------------
2012.08.31 19:08:15.29157600 Server BuildVersion: 1.0.4.11671
2012.08.31 19:08:15.30209400 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 19:08:15.31255400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 19:08:15.32277600 -----------------------------------------------------------------
2012.08.31 19:08:15.819388600 Initializing client world a3Dun_Crater_Level_02...
2012.08.31 19:08:15.923053400 Initializing client world a3dun_hub_keep...
2012.08.31 19:08:15.948624100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:08:15.949933400 FMOD Memory - total: 100663296
2012.08.31 19:08:15.951001900 FMOD Memory - allocated: 82336304, - max allocated: 90797456
2012.08.31 19:08:15.956028400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:08:15.957222600 FMOD Memory - total: 100663296
2012.08.31 19:08:15.958349400 FMOD Memory - allocated: 82902024, - max allocated: 90797456
2012.08.31 19:08:58.404949400 Disposing UI for World
2012.08.31 19:09:20.611522900 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 19:09:20.612956900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 19:09:20.614066900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 19:09:20.685300100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 19:09:21.184171600 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285553223465 low: 17549579096963547514 }
2012.08.31 19:09:21.185439100 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.08.31 19:09:21.186479900 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 19:09:21.187562600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 19:09:21.257106900 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.08.31 19:09:21.258527100 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=271 callback_code= (10016)
2012.08.31 19:09:21.259562600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 19:09:21.266362100 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.08.31 19:09:21.267420100 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.08.31 19:09:21.332931400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 19:09:21.363228600 >>> DoomDash Quit game reason=0
2012.08.31 19:09:21.364746600 ENDING GAME
2012.08.31 19:09:21.366763600 Disposing UI for World
2012.08.31 19:09:21.374179400 Client Disposed world.
2012.08.31 19:09:21.392536600 SpritesDispose
2012.08.31 19:09:21.394070900 ClientSocket Disconnect
2012.08.31 19:09:21.396238900 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 19:09:21.397460900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 19:09:21.398559900 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 19:09:21.399567600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 19:09:21.400580900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 19:09:21.401581100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 19:09:22.283783600 SendCustom hero:DoomDash id:0 count:17
2012.08.31 19:09:22.290884900 Disposing UI root!
2012.08.31 19:09:22.297021400 Client Disposed world.
2012.08.31 19:09:22.308124600 STARTING Menu
2012.08.31 19:09:22.537849900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.538952100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.539972600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.540975900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.541972100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.542967600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.543991600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.544977600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.545997900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.547081600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.548071600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.549055600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:09:22.550049900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 19:09:22.551012900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 19:09:22.552027100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 19:09:22.553003900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 19:09:22.674704100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 19:09:22.675923100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 19:09:22.676892600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 19:09:22.735777900 SpritesInitialize
2012.08.31 19:09:22.740306900 Setting depth texture, fmt = 36
2012.08.31 19:09:22.741416100 PostFXGfxInit() success
2012.08.31 19:09:22.744708600 SubObjectGfxInit() 1
2012.08.31 19:09:22.762363400 Initializing client world BattleNet_Act3Screen...
2012.08.31 19:09:22.943653600 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 19:09:23.54135600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 19:09:23.55390400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 19:09:24.302387100 SendCustom hero:DoomDash id:14 count:16
2012.08.31 19:09:24.304158900 SendCustom hero:DoomDash id:14 count:17
2012.08.31 19:09:24.305249100 SendCustom hero:DoomDash id:21 count:14
2012.08.31 19:09:25.596371400 SendCustom hero:DoomDash id:15 count:9
2012.08.31 19:09:25.694086400 SendCustom hero:DoomDash id:0 count:18
2012.08.31 19:09:35.784288900 SendCustom hero:DoomDash id:13 count:6
2012.08.31 19:09:35.846344400 SendCustom hero:DoomDash id:12 count:4
2012.08.31 19:09:36.283410600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:09:36.284697400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:09:44.624485600 de activate app 0 iconic 0
2012.08.31 19:09:44.737472100 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:13:51.727773900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 6822590 }
2012.08.31 19:13:58.335560900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11757353 }
2012.08.31 19:16:11.199983600 de activate app 1 iconic 1
2012.08.31 19:16:11.311876900 ACTIVATE APP 1 iconic 0
2012.08.31 19:16:11.315848900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:16:11.327289600 Reset() Attempt started - soft reset!
2012.08.31 19:16:11.453225400 Est. Available Texture Memory = 4031 MB
2012.08.31 19:16:11.454632400 DeviceReset() succeeded!
2012.08.31 19:16:11.457443900 Setting depth texture, fmt = 36
2012.08.31 19:16:11.458612600 PostFXGfxInit() success
2012.08.31 19:16:11.460915400 SubObjectGfxInit() 1
2012.08.31 19:16:11.854090900 TestCoopLevel - S_OK
2012.08.31 19:16:26.893044600 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=14 } coopFactoryId=8656296324857354591
2012.08.31 19:16:26.894387400 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 19:16:26.895568400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 19:16:26.896704900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 19:16:26.960598100 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819118652214588
2012.08.31 19:16:27.19342400 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819118652214588
2012.08.31 19:16:27.20676600 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819118652214588
2012.08.31 19:16:27.239682400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 19:16:27.241012400 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819118652214588 code=0
2012.08.31 19:16:27.242101400 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819118652214588 removedCode= (0)
2012.08.31 19:16:27.357208400 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285544525410 low: 18028438255063663358 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 19:16:27.371865600 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819118652214588 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285544525410 low: 18028438255063663358 } } created=1 hostname=12.130.247.60 port=1119 token=15962143253901561118 attr=SGameId={ int: -1762590501 }| }
2012.08.31 19:16:27.373228600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 19:16:27.374341900 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.247.60:1119
2012.08.31 19:16:27.375535600 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 19:16:27.376595600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 19:16:27.378155900 ENDING GAME
2012.08.31 19:16:27.379880600 Disposing UI for World
2012.08.31 19:16:27.382289600 Client Disposed world.
2012.08.31 19:16:27.395536600 SpritesDispose
2012.08.31 19:16:27.400037400 Disposing UI root!
2012.08.31 19:16:27.415261900 STARTING NETWORK CLIENT GAME
2012.08.31 19:16:27.838701600 SpritesInitialize
2012.08.31 19:16:27.842784600 Setting depth texture, fmt = 36
2012.08.31 19:16:27.844268900 PostFXGfxInit() success
2012.08.31 19:16:27.847649400 SubObjectGfxInit() 1
2012.08.31 19:16:27.863265600 Connecting to 12.130.247.60:1119
2012.08.31 19:16:27.924591600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 19:16:28.86228900 -----------------------------------------------------------------
2012.08.31 19:16:28.87635100 Server Version Information:
2012.08.31 19:16:28.88695400 -----------------------------------------------------------------
2012.08.31 19:16:28.89751900 Server BuildVersion: 1.0.4.11671
2012.08.31 19:16:28.90801400 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 19:16:28.91823600 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 19:16:28.92856100 -----------------------------------------------------------------
2012.08.31 19:16:28.798872100 Initializing client world a3Dun_Crater_Level_02...
2012.08.31 19:16:28.848611600 Initializing client world a3dun_hub_keep...
2012.08.31 19:16:34.781508600 Disposing UI for World
2012.08.31 19:16:44.10006400 Screenshot - tLockedRect pitch 7680, dest pitch 7680
2012.08.31 19:16:44.12905900 sBlitHWCursorToBuffer : writing cursor begin
2012.08.31 19:16:44.14282600 sBlitHWCursorToBuffer : writing cursor end
2012.08.31 19:16:44.46974400 Error: File::Create failed. Path: C:\Users\DoomDash\AppData\Local\Temp\DiaB6A5.tmp, last error: 4, last external error: 80
2012.08.31 19:17:03.867295100 de activate app 0 iconic 0
2012.08.31 19:17:04.15365600 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:21:00.186561900 de activate app 1 iconic 1
2012.08.31 19:21:00.299453900 ACTIVATE APP 1 iconic 0
2012.08.31 19:21:00.304369100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:21:00.314470100 Reset() Attempt started - soft reset!
2012.08.31 19:21:00.473789600 Est. Available Texture Memory = 4031 MB
2012.08.31 19:21:00.475221400 DeviceReset() succeeded!
2012.08.31 19:21:00.478017900 Setting depth texture, fmt = 36
2012.08.31 19:21:00.479122400 PostFXGfxInit() success
2012.08.31 19:21:00.481445600 SubObjectGfxInit() 1
2012.08.31 19:21:00.920179100 TestCoopLevel - S_OK
2012.08.31 19:21:51.26293400 de activate app 0 iconic 0
2012.08.31 19:21:51.164750600 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:22:48.257732100 de activate app 1 iconic 1
2012.08.31 19:22:48.371370100 ACTIVATE APP 1 iconic 0
2012.08.31 19:22:48.378029400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:22:48.387333600 Reset() Attempt started - soft reset!
2012.08.31 19:22:48.553152600 Est. Available Texture Memory = 4031 MB
2012.08.31 19:22:48.554671900 DeviceReset() succeeded!
2012.08.31 19:22:48.557611600 Setting depth texture, fmt = 36
2012.08.31 19:22:48.558813900 PostFXGfxInit() success
2012.08.31 19:22:48.561164400 SubObjectGfxInit() 1
2012.08.31 19:22:49.12431600 TestCoopLevel - S_OK
2012.08.31 19:23:34.947895900 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 19:23:34.949211100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 19:23:34.950320100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 19:23:35.13107600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 19:23:36.107413900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 19:23:36.108702900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 19:23:36.173422600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.08.31 19:23:38.46765100 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 19:23:38.48139100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 19:23:38.49207600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 19:23:38.112167600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 19:23:38.619461600 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285544525410 low: 18028438255063663358 }
2012.08.31 19:23:38.620744100 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.08.31 19:23:38.621786900 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 19:23:38.622810400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 19:23:38.695166900 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.08.31 19:23:38.699647400 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=335 callback_code= (10016)
2012.08.31 19:23:38.700823600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 19:23:38.702028100 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.08.31 19:23:38.703093600 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.08.31 19:23:38.771471600 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 19:23:38.801513400 >>> DoomDash Quit game reason=0
2012.08.31 19:23:38.803074600 ENDING GAME
2012.08.31 19:23:38.805065900 Disposing UI for World
2012.08.31 19:23:38.812532100 Client Disposed world.
2012.08.31 19:23:38.830505100 SpritesDispose
2012.08.31 19:23:38.831877400 ClientSocket Disconnect
2012.08.31 19:23:38.833664900 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 19:23:38.834755400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 19:23:38.835838600 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 19:23:38.836877600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 19:23:38.838051400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 19:23:38.839257400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 19:23:39.722247400 SendCustom hero:DoomDash id:0 count:19
2012.08.31 19:23:39.729365100 Disposing UI root!
2012.08.31 19:23:39.735721600 Client Disposed world.
2012.08.31 19:23:39.746087900 STARTING Menu
2012.08.31 19:23:39.975559600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.976879600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.977917100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.978950900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.979973900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.980971100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.981974100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.982976600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.983969100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.984998600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.986022600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.986992600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 19:23:39.988007400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 19:23:39.988981100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 19:23:39.989946600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 19:23:39.990909400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 19:23:40.114009600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 19:23:40.115313400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 19:23:40.116334600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 19:23:40.175499900 SpritesInitialize
2012.08.31 19:23:40.179278600 Setting depth texture, fmt = 36
2012.08.31 19:23:40.180385400 PostFXGfxInit() success
2012.08.31 19:23:40.183264100 SubObjectGfxInit() 1
2012.08.31 19:23:40.200687600 Initializing client world BattleNet_Act3Screen...
2012.08.31 19:23:40.223764100 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 19:23:40.409405900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 19:23:40.410830600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 19:23:41.740225100 SendCustom hero:DoomDash id:13 count:7
2012.08.31 19:23:41.800334100 SendCustom hero:DoomDash id:12 count:5
2012.08.31 19:23:42.255990600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:23:42.257308900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:23:49.902064400 de activate app 0 iconic 0
2012.08.31 19:23:50.31419600 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:30:07.441262100 de activate app 1 iconic 1
2012.08.31 19:30:07.552921600 ACTIVATE APP 1 iconic 0
2012.08.31 19:30:07.556394900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:30:07.562036900 Reset() Attempt started - soft reset!
2012.08.31 19:30:07.700804100 Est. Available Texture Memory = 4031 MB
2012.08.31 19:30:07.702233100 DeviceReset() succeeded!
2012.08.31 19:30:07.704968600 Setting depth texture, fmt = 36
2012.08.31 19:30:07.706040600 PostFXGfxInit() success
2012.08.31 19:30:07.708421600 SubObjectGfxInit() 1
2012.08.31 19:30:08.97562100 TestCoopLevel - S_OK
2012.08.31 19:30:17.436265600 SendCustom hero:DoomDash id:13 count:8
2012.08.31 19:30:17.714970400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:30:17.716338900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:30:18.963500900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:30:18.964811100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:30:20.255103400 de activate app 0 iconic 0
2012.08.31 19:30:20.366205600 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:30:22.460565100 de activate app 1 iconic 1
2012.08.31 19:30:22.572905600 ACTIVATE APP 1 iconic 0
2012.08.31 19:30:22.577404900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:30:22.581910900 Reset() Attempt started - soft reset!
2012.08.31 19:30:22.666489100 Est. Available Texture Memory = 4031 MB
2012.08.31 19:30:22.667905600 DeviceReset() succeeded!
2012.08.31 19:30:22.670391600 Setting depth texture, fmt = 36
2012.08.31 19:30:22.671472900 PostFXGfxInit() success
2012.08.31 19:30:22.673526100 SubObjectGfxInit() 1
2012.08.31 19:30:23.43314100 TestCoopLevel - S_OK
2012.08.31 19:30:29.230184100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:30:29.240301900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:30:40.495348400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:30:40.499007400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:31:17.762845400 SendCustom hero:DoomDash id:14 count:18
2012.08.31 19:31:17.764622100 SendCustom hero:DoomDash id:14 count:19
2012.08.31 19:31:17.765743100 SendCustom hero:DoomDash id:21 count:15
2012.08.31 19:31:19.553295900 SendCustom hero:DoomDash id:15 count:10
2012.08.31 19:31:19.637805900 SendCustom hero:DoomDash id:0 count:20
2012.08.31 19:31:27.214967100 SendCustom hero:DoomDash id:21 count:16
2012.08.31 19:31:28.19562400 SendCustom hero:DoomDash id:0 count:21
2012.08.31 19:32:00.146388100 de activate app 0 iconic 0
2012.08.31 19:32:00.272462600 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:32:02.588104600 de activate app 1 iconic 1
2012.08.31 19:32:02.700158400 ACTIVATE APP 1 iconic 0
2012.08.31 19:32:02.705564400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:32:02.710384100 Reset() Attempt started - soft reset!
2012.08.31 19:32:02.813161400 Est. Available Texture Memory = 4031 MB
2012.08.31 19:32:02.814545400 DeviceReset() succeeded!
2012.08.31 19:32:02.817045900 Setting depth texture, fmt = 36
2012.08.31 19:32:02.818131600 PostFXGfxInit() success
2012.08.31 19:32:02.820149100 SubObjectGfxInit() 1
2012.08.31 19:32:03.184760900 TestCoopLevel - S_OK
2012.08.31 19:32:05.389446400 SendCustom hero:DoomDash id:13 count:9
2012.08.31 19:32:05.726839100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:32:05.728200900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:32:29.775060600 Begin GetGoldPaymentAccount()
2012.08.31 19:32:29.776342900 Number of accounts: 1
2012.08.31 19:32:29.777349100 Returning default account
2012.08.31 19:32:29.778375100 End GetGoldPaymentAccount() returning 1
2012.08.31 19:32:35.855524400 Begin GetGoldPaymentAccount()
2012.08.31 19:32:35.856777100 Number of accounts: 1
2012.08.31 19:32:35.857809900 Returning default account
2012.08.31 19:32:35.858841900 End GetGoldPaymentAccount() returning 1
2012.08.31 19:32:43.712767400 de activate app 0 iconic 0
2012.08.31 19:32:43.848616900 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:33:08.322351900 de activate app 1 iconic 1
2012.08.31 19:33:08.434395400 ACTIVATE APP 1 iconic 0
2012.08.31 19:33:08.438969600 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:33:08.443499900 Reset() Attempt started - soft reset!
2012.08.31 19:33:08.569034600 Est. Available Texture Memory = 4031 MB
2012.08.31 19:33:08.570412400 DeviceReset() succeeded!
2012.08.31 19:33:08.573162100 Setting depth texture, fmt = 36
2012.08.31 19:33:08.574200600 PostFXGfxInit() success
2012.08.31 19:33:08.576481600 SubObjectGfxInit() 1
2012.08.31 19:33:08.960779900 TestCoopLevel - S_OK
2012.08.31 19:33:09.926320400 SendCustom hero:DoomDash id:13 count:10
2012.08.31 19:33:10.190283100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:33:10.191692600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:33:17.494570400 de activate app 0 iconic 0
2012.08.31 19:33:17.582865100 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:33:20.229078600 de activate app 1 iconic 1
2012.08.31 19:33:20.341701600 ACTIVATE APP 1 iconic 0
2012.08.31 19:33:20.346042400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:33:20.350942100 Reset() Attempt started - soft reset!
2012.08.31 19:33:20.442096400 Est. Available Texture Memory = 4031 MB
2012.08.31 19:33:20.443487900 DeviceReset() succeeded!
2012.08.31 19:33:20.445971400 Setting depth texture, fmt = 36
2012.08.31 19:33:20.447017900 PostFXGfxInit() success
2012.08.31 19:33:20.449057100 SubObjectGfxInit() 1
2012.08.31 19:33:20.831415100 TestCoopLevel - S_OK
2012.08.31 19:33:24.951443900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:33:24.961329600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:33:30.561820600 de activate app 0 iconic 0
2012.08.31 19:33:30.693786100 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:33:37.748883400 de activate app 1 iconic 1
2012.08.31 19:33:37.861938600 ACTIVATE APP 1 iconic 0
2012.08.31 19:33:37.866599900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:33:37.871769100 Reset() Attempt started - soft reset!
2012.08.31 19:33:37.974366400 Est. Available Texture Memory = 4031 MB
2012.08.31 19:33:37.975770400 DeviceReset() succeeded!
2012.08.31 19:33:37.978352100 Setting depth texture, fmt = 36
2012.08.31 19:33:37.979494900 PostFXGfxInit() success
2012.08.31 19:33:37.981734900 SubObjectGfxInit() 1
2012.08.31 19:33:38.383009100 TestCoopLevel - S_OK
2012.08.31 19:33:50.37679600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:33:50.47043400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:33:58.306754900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:33:58.316084600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:02.639550400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:34:02.648949900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:04.387357100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:34:04.396695600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:11.84859900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:34:11.94323400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:15.450128100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:34:15.459474100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:17.9250100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:34:17.18670400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:19.23919100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:34:19.33229100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:20.774445600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:34:20.783785900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:22.686287400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:34:22.695596900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:28.716003600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:34:28.725348400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:34:36.245346600 de activate app 0 iconic 0
2012.08.31 19:34:36.371512400 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:35:06.685637400 de activate app 1 iconic 1
2012.08.31 19:35:06.798064100 ACTIVATE APP 1 iconic 0
2012.08.31 19:35:06.801269600 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:35:06.806036900 Reset() Attempt started - soft reset!
2012.08.31 19:35:06.941005400 Est. Available Texture Memory = 4031 MB
2012.08.31 19:35:06.942373400 DeviceReset() succeeded!
2012.08.31 19:35:06.945101600 Setting depth texture, fmt = 36
2012.08.31 19:35:06.946128600 PostFXGfxInit() success
2012.08.31 19:35:06.948499100 SubObjectGfxInit() 1
2012.08.31 19:35:07.336710100 TestCoopLevel - S_OK
2012.08.31 19:35:08.895059400 SendCustom hero:DoomDash id:13 count:11
2012.08.31 19:35:09.203093100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:35:09.204389100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:35:14.799248600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:35:14.809721600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:35:33.305485100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:35:33.315056100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:35:35.126735900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:35:35.136301400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:35:55.718599900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:35:55.729841400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:36:21.172049100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:36:21.181564900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:36:55.217667400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:36:55.227228100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:37:10.492667100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:37:10.502579100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:37:25.448533600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:37:25.458085600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:37:26.139804400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:37:26.149325400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:37:36.919901600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:37:36.929510400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:37:47.361570900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:37:47.371235900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:37:52.450282600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:37:52.460783900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:37:54.597385100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:37:54.606901900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:37:55.906551100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:37:55.916357100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:37:57.789005100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:37:57.798611900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:03.480120900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:03.482262600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:05.818993100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:05.828560600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:14.128958100 de activate app 0 iconic 0
2012.08.31 19:38:14.255936900 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:38:22.851371900 de activate app 1 iconic 1
2012.08.31 19:38:22.964079400 ACTIVATE APP 1 iconic 0
2012.08.31 19:38:22.970207900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:38:22.974841600 Reset() Attempt started - soft reset!
2012.08.31 19:38:23.70068600 Est. Available Texture Memory = 4031 MB
2012.08.31 19:38:23.71542900 DeviceReset() succeeded!
2012.08.31 19:38:23.74112400 Setting depth texture, fmt = 36
2012.08.31 19:38:23.75141600 PostFXGfxInit() success
2012.08.31 19:38:23.77184400 SubObjectGfxInit() 1
2012.08.31 19:38:23.480847100 TestCoopLevel - S_OK
2012.08.31 19:38:31.997233900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:32.7548100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:35.144329400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:35.153945400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:39.41566600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:39.51186100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:45.27316900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:45.36964100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:52.645428900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:52.655050400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:52.880968400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:52.890461900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:54.204317400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:54.213968900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:55.366469900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:55.376134900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:38:57.204563900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:38:57.206710600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:39:03.116897600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:39:03.126489900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:39:24.428238600 de activate app 0 iconic 0
2012.08.31 19:39:24.564904400 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:39:39.555472600 de activate app 1 iconic 1
2012.08.31 19:39:39.668401600 ACTIVATE APP 1 iconic 0
2012.08.31 19:39:39.672364400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:39:39.677204900 Reset() Attempt started - soft reset!
2012.08.31 19:39:39.804300600 Est. Available Texture Memory = 4031 MB
2012.08.31 19:39:39.805685100 DeviceReset() succeeded!
2012.08.31 19:39:39.808432900 Setting depth texture, fmt = 36
2012.08.31 19:39:39.809472100 PostFXGfxInit() success
2012.08.31 19:39:39.811723900 SubObjectGfxInit() 1
2012.08.31 19:39:40.209048600 TestCoopLevel - S_OK
2012.08.31 19:39:53.215724600 SendCustom hero:DoomDash id:13 count:12
2012.08.31 19:39:53.479657900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:39:53.480989900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:40:09.36083900 de activate app 0 iconic 0
2012.08.31 19:40:09.143151600 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:41:02.62764100 de activate app 1 iconic 1
2012.08.31 19:41:02.173854600 ACTIVATE APP 1 iconic 0
2012.08.31 19:41:02.178427400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:41:02.183126900 Reset() Attempt started - soft reset!
2012.08.31 19:41:02.316077100 Est. Available Texture Memory = 4031 MB
2012.08.31 19:41:02.317445100 DeviceReset() succeeded!
2012.08.31 19:41:02.320174900 Setting depth texture, fmt = 36
2012.08.31 19:41:02.321224400 PostFXGfxInit() success
2012.08.31 19:41:02.323485600 SubObjectGfxInit() 1
2012.08.31 19:41:02.706391600 TestCoopLevel - S_OK
2012.08.31 19:41:04.420710100 SendCustom hero:DoomDash id:13 count:13
2012.08.31 19:41:04.772896900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:41:04.774241600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:41:21.981511600 de activate app 0 iconic 0
2012.08.31 19:41:22.92343900 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:42:10.936463900 de activate app 1 iconic 1
2012.08.31 19:42:11.49058600 ACTIVATE APP 1 iconic 0
2012.08.31 19:42:11.52866400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:42:11.57476400 Reset() Attempt started - soft reset!
2012.08.31 19:42:11.177264100 Est. Available Texture Memory = 4031 MB
2012.08.31 19:42:11.179063600 DeviceReset() succeeded!
2012.08.31 19:42:11.182186100 Setting depth texture, fmt = 36
2012.08.31 19:42:11.183257100 PostFXGfxInit() success
2012.08.31 19:42:11.185544900 SubObjectGfxInit() 1
2012.08.31 19:42:11.588033100 TestCoopLevel - S_OK
2012.08.31 19:42:13.15797400 de activate app 0 iconic 0
2012.08.31 19:42:13.123660100 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 19:42:14.886831600 de activate app 1 iconic 1
2012.08.31 19:42:14.999730400 ACTIVATE APP 1 iconic 0
2012.08.31 19:42:15.3802900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 19:42:15.8179900 Reset() Attempt started - soft reset!
2012.08.31 19:42:15.95697100 Est. Available Texture Memory = 4031 MB
2012.08.31 19:42:15.97130400 DeviceReset() succeeded!
2012.08.31 19:42:15.99582600 Setting depth texture, fmt = 36
2012.08.31 19:42:15.100631600 PostFXGfxInit() success
2012.08.31 19:42:15.102671100 SubObjectGfxInit() 1
2012.08.31 19:42:15.463865100 TestCoopLevel - S_OK
2012.08.31 19:42:16.830287900 SendCustom hero:DoomDash id:13 count:14
2012.08.31 19:42:17.138106900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:42:17.139440600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:42:26.553176100 SendCustom hero:DoomDash id:13 count:15
2012.08.31 19:42:26.861215900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:42:26.862526600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:42:28.50924900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:42:28.52232100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:42:36.878304100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:36.888211900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:42:46.953913100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:46.963418400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:42:48.731105600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:48.740509600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:42:49.480179100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:49.489881400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:42:50.934239600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:50.943731400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:42:52.491116100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:52.500560600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:42:53.842367900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:53.851976600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:42:55.472666900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:55.482055900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:42:57.822685900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:57.832070400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:42:59.555752900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:42:59.563010600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:43:29.767804400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 19:43:29.777112600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 19:43:45.660038900 SendCustom hero:DoomDash id:13 count:16
2012.08.31 19:43:45.982784100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 19:43:45.984135400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 19:43:50.30160600 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=14 } coopFactoryId=8656296324857354591
2012.08.31 19:43:50.31428600 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 19:43:50.32503900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 19:43:50.33515600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 19:43:50.95273100 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819120810891430
2012.08.31 19:43:50.154029600 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819120810891430
2012.08.31 19:43:50.155276100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819120810891430
2012.08.31 19:43:50.374370100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 19:43:50.375656900 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819120810891430 code=0
2012.08.31 19:43:50.376696600 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819120810891430 removedCode= (0)
2012.08.31 19:43:50.447799400 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819120810891430 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285550688827 low: 16179223773485072361 } } created=1 hostname=12.130.246.49 port=1119 token=9073844266631634743 attr=SGameId={ int: -1733951477 }| }
2012.08.31 19:43:50.449130900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 19:43:50.450231400 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.246.49:1119
2012.08.31 19:43:50.451415900 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 19:43:50.452451900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 19:43:50.453983900 ENDING GAME
2012.08.31 19:43:50.455690100 Disposing UI for World
2012.08.31 19:43:50.458093900 Client Disposed world.
2012.08.31 19:43:50.471877100 SpritesDispose
2012.08.31 19:43:50.477770100 Disposing UI root!
2012.08.31 19:43:50.493811100 STARTING NETWORK CLIENT GAME
2012.08.31 19:43:50.918384100 SpritesInitialize
2012.08.31 19:43:50.923260600 Setting depth texture, fmt = 36
2012.08.31 19:43:50.924515400 PostFXGfxInit() success
2012.08.31 19:43:50.927926900 SubObjectGfxInit() 1
2012.08.31 19:43:50.944149900 Connecting to 12.130.246.49:1119
2012.08.31 19:43:51.3240900 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285550688827 low: 16179223773485072361 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 19:43:51.6421100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 19:43:51.166606600 -----------------------------------------------------------------
2012.08.31 19:43:51.168238100 Server Version Information:
2012.08.31 19:43:51.169411100 -----------------------------------------------------------------
2012.08.31 19:43:51.170540100 Server BuildVersion: 1.0.4.11671
2012.08.31 19:43:51.171584400 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 19:43:51.172677100 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 19:43:51.173712400 -----------------------------------------------------------------
2012.08.31 19:43:51.945601900 Initializing client world a3Dun_Crater_Level_02...
2012.08.31 19:43:51.974915900 Initializing client world a3dun_hub_keep...
2012.08.31 19:43:56.660759900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:43:56.662077600 FMOD Memory - total: 100663296
2012.08.31 19:43:56.663131400 FMOD Memory - allocated: 85651320, - max allocated: 90797456
2012.08.31 19:44:08.322972400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:44:08.324298100 FMOD Memory - total: 100663296
2012.08.31 19:44:08.325369900 FMOD Memory - allocated: 86727384, - max allocated: 90797456
2012.08.31 19:44:08.410848900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:44:08.412434600 FMOD Memory - total: 100663296
2012.08.31 19:44:08.413490400 FMOD Memory - allocated: 86856576, - max allocated: 90797456
2012.08.31 19:44:08.837230100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:44:08.838638400 FMOD Memory - total: 100663296
2012.08.31 19:44:08.839746600 FMOD Memory - allocated: 81116424, - max allocated: 90797456
2012.08.31 19:44:08.913141100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:44:08.914431900 FMOD Memory - total: 100663296
2012.08.31 19:44:08.915464100 FMOD Memory - allocated: 82817128, - max allocated: 90797456
2012.08.31 19:45:56.569745600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:45:56.571050100 FMOD Memory - total: 100663296
2012.08.31 19:45:56.572060900 FMOD Memory - allocated: 86842000, - max allocated: 90797456
2012.08.31 19:46:13.709627600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:13.710934100 FMOD Memory - total: 100663296
2012.08.31 19:46:13.712016900 FMOD Memory - allocated: 87776592, - max allocated: 90797456
2012.08.31 19:46:25.166707600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:25.168045100 FMOD Memory - total: 100663296
2012.08.31 19:46:25.169060100 FMOD Memory - allocated: 80975344, - max allocated: 90797456
2012.08.31 19:46:25.563178900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:25.564501400 FMOD Memory - total: 100663296
2012.08.31 19:46:25.565563400 FMOD Memory - allocated: 84407624, - max allocated: 90797456
2012.08.31 19:46:25.944960100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:25.946219900 FMOD Memory - total: 100663296
2012.08.31 19:46:25.947311100 FMOD Memory - allocated: 86557760, - max allocated: 90797456
2012.08.31 19:46:26.856617400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:26.857885900 FMOD Memory - total: 100663296
2012.08.31 19:46:26.858909400 FMOD Memory - allocated: 87166136, - max allocated: 90797456
2012.08.31 19:46:26.974010600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:26.975340400 FMOD Memory - total: 100663296
2012.08.31 19:46:26.976435900 FMOD Memory - allocated: 87922560, - max allocated: 90797456
2012.08.31 19:46:28.74827100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.76153600 FMOD Memory - total: 100663296
2012.08.31 19:46:28.77153100 FMOD Memory - allocated: 83995528, - max allocated: 90797456
2012.08.31 19:46:28.162699900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.164005100 FMOD Memory - total: 100663296
2012.08.31 19:46:28.165027400 FMOD Memory - allocated: 84483192, - max allocated: 90797456
2012.08.31 19:46:28.192253100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.193478400 FMOD Memory - total: 100663296
2012.08.31 19:46:28.194462400 FMOD Memory - allocated: 84484368, - max allocated: 90797456
2012.08.31 19:46:28.195488900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.196526100 FMOD Memory - total: 100663296
2012.08.31 19:46:28.197502100 FMOD Memory - allocated: 84484368, - max allocated: 90797456
2012.08.31 19:46:28.209005900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.210241400 FMOD Memory - total: 100663296
2012.08.31 19:46:28.211252900 FMOD Memory - allocated: 84486984, - max allocated: 90797456
2012.08.31 19:46:28.212283400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.213287400 FMOD Memory - total: 100663296
2012.08.31 19:46:28.214300900 FMOD Memory - allocated: 84486984, - max allocated: 90797456
2012.08.31 19:46:28.215349900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.216438400 FMOD Memory - total: 100663296
2012.08.31 19:46:28.217440100 FMOD Memory - allocated: 84486984, - max allocated: 90797456
2012.08.31 19:46:28.280130100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.281366100 FMOD Memory - total: 100663296
2012.08.31 19:46:28.282353400 FMOD Memory - allocated: 85009624, - max allocated: 90797456
2012.08.31 19:46:28.283385600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.284375400 FMOD Memory - total: 100663296
2012.08.31 19:46:28.285348600 FMOD Memory - allocated: 85009624, - max allocated: 90797456
2012.08.31 19:46:28.286350100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.287334100 FMOD Memory - total: 100663296
2012.08.31 19:46:28.288323100 FMOD Memory - allocated: 85009624, - max allocated: 90797456
2012.08.31 19:46:28.312488400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.313718900 FMOD Memory - total: 100663296
2012.08.31 19:46:28.314716900 FMOD Memory - allocated: 86113280, - max allocated: 90797456
2012.08.31 19:46:28.315754600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.316724900 FMOD Memory - total: 100663296
2012.08.31 19:46:28.317708400 FMOD Memory - allocated: 86113280, - max allocated: 90797456
2012.08.31 19:46:28.318709400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.319687900 FMOD Memory - total: 100663296
2012.08.31 19:46:28.320656600 FMOD Memory - allocated: 86113280, - max allocated: 90797456
2012.08.31 19:46:28.940868900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:28.942129600 FMOD Memory - total: 100663296
2012.08.31 19:46:28.943131900 FMOD Memory - allocated: 86335016, - max allocated: 90797456
2012.08.31 19:46:29.895431600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:29.896718400 FMOD Memory - total: 100663296
2012.08.31 19:46:29.897772600 FMOD Memory - allocated: 85128776, - max allocated: 90797456
2012.08.31 19:46:32.407119400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:32.408428100 FMOD Memory - total: 100663296
2012.08.31 19:46:32.409440100 FMOD Memory - allocated: 88050888, - max allocated: 90797456
2012.08.31 19:46:32.687452400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:32.688697100 FMOD Memory - total: 100663296
2012.08.31 19:46:32.689685400 FMOD Memory - allocated: 83205024, - max allocated: 90797456
2012.08.31 19:46:32.937594600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:32.938958600 FMOD Memory - total: 100663296
2012.08.31 19:46:32.940016600 FMOD Memory - allocated: 87629616, - max allocated: 90797456
2012.08.31 19:46:32.965606900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:32.966869400 FMOD Memory - total: 100663296
2012.08.31 19:46:32.967884100 FMOD Memory - allocated: 87692400, - max allocated: 90797456
2012.08.31 19:46:36.315066900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:36.316335600 FMOD Memory - total: 100663296
2012.08.31 19:46:36.317345100 FMOD Memory - allocated: 81036376, - max allocated: 90797456
2012.08.31 19:46:36.433079900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:36.434307600 FMOD Memory - total: 100663296
2012.08.31 19:46:36.435304400 FMOD Memory - allocated: 82159776, - max allocated: 90797456
2012.08.31 19:46:36.741111400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:36.742363400 FMOD Memory - total: 100663296
2012.08.31 19:46:36.743432400 FMOD Memory - allocated: 84073632, - max allocated: 90797456
2012.08.31 19:46:36.872585100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:36.873821400 FMOD Memory - total: 100663296
2012.08.31 19:46:36.874815600 FMOD Memory - allocated: 84788368, - max allocated: 90797456
2012.08.31 19:46:37.255179900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:37.256417600 FMOD Memory - total: 100663296
2012.08.31 19:46:37.257399100 FMOD Memory - allocated: 87723920, - max allocated: 90797456
2012.08.31 19:46:37.638029900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:37.639272900 FMOD Memory - total: 100663296
2012.08.31 19:46:37.640272900 FMOD Memory - allocated: 79590800, - max allocated: 90797456
2012.08.31 19:46:37.739393100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:37.740873100 FMOD Memory - total: 100663296
2012.08.31 19:46:37.741886900 FMOD Memory - allocated: 80250992, - max allocated: 90797456
2012.08.31 19:46:37.922773100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:37.924204400 FMOD Memory - total: 100663296
2012.08.31 19:46:37.925223600 FMOD Memory - allocated: 81679352, - max allocated: 90797456
2012.08.31 19:46:38.404985400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:38.406221900 FMOD Memory - total: 100663296
2012.08.31 19:46:38.407231600 FMOD Memory - allocated: 84285232, - max allocated: 90797456
2012.08.31 19:46:38.575120400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:38.576389900 FMOD Memory - total: 100663296
2012.08.31 19:46:38.577420400 FMOD Memory - allocated: 85082656, - max allocated: 90797456
2012.08.31 19:46:38.632049900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:38.633310400 FMOD Memory - total: 100663296
2012.08.31 19:46:38.634309900 FMOD Memory - allocated: 85990776, - max allocated: 90797456
2012.08.31 19:46:39.458969900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:39.460219900 FMOD Memory - total: 100663296
2012.08.31 19:46:39.461298600 FMOD Memory - allocated: 81855752, - max allocated: 90797456
2012.08.31 19:46:39.603249900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:39.604531400 FMOD Memory - total: 100663296
2012.08.31 19:46:39.605573100 FMOD Memory - allocated: 82632984, - max allocated: 90797456
2012.08.31 19:46:47.873213900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:47.874461100 FMOD Memory - total: 100663296
2012.08.31 19:46:47.875488100 FMOD Memory - allocated: 87939760, - max allocated: 90797456
2012.08.31 19:46:49.342291400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:49.343554400 FMOD Memory - total: 100663296
2012.08.31 19:46:49.344561600 FMOD Memory - allocated: 81977280, - max allocated: 90797456
2012.08.31 19:46:49.345733900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:49.347034900 FMOD Memory - total: 100663296
2012.08.31 19:46:49.348109400 FMOD Memory - allocated: 82025184, - max allocated: 90797456
2012.08.31 19:46:49.360305400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:49.361564400 FMOD Memory - total: 100663296
2012.08.31 19:46:49.362567600 FMOD Memory - allocated: 82549728, - max allocated: 90797456
2012.08.31 19:46:49.429995100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:49.431219900 FMOD Memory - total: 100663296
2012.08.31 19:46:49.432197100 FMOD Memory - allocated: 83000848, - max allocated: 90797456
2012.08.31 19:46:49.433283600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:49.434275900 FMOD Memory - total: 100663296
2012.08.31 19:46:49.435253600 FMOD Memory - allocated: 83000848, - max allocated: 90797456
2012.08.31 19:46:49.436257400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:49.437238100 FMOD Memory - total: 100663296
2012.08.31 19:46:49.438217600 FMOD Memory - allocated: 83000848, - max allocated: 90797456
2012.08.31 19:46:49.460476600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:49.461884600 FMOD Memory - total: 100663296
2012.08.31 19:46:49.462922900 FMOD Memory - allocated: 83251760, - max allocated: 90797456
2012.08.31 19:46:53.116711400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:53.117966100 FMOD Memory - total: 100663296
2012.08.31 19:46:53.118984600 FMOD Memory - allocated: 83617912, - max allocated: 90797456
2012.08.31 19:46:55.246568900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:46:55.247813600 FMOD Memory - total: 100663296
2012.08.31 19:46:55.248876400 FMOD Memory - allocated: 79112600, - max allocated: 90797456
2012.08.31 19:47:06.543860400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:47:06.545160100 FMOD Memory - total: 100663296
2012.08.31 19:47:06.546229900 FMOD Memory - allocated: 85250208, - max allocated: 90797456
2012.08.31 19:47:06.570294600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:47:06.571531400 FMOD Memory - total: 100663296
2012.08.31 19:47:06.572523100 FMOD Memory - allocated: 85250208, - max allocated: 90797456
2012.08.31 19:47:50.773649600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:47:50.774901600 FMOD Memory - total: 100663296
2012.08.31 19:47:50.775947900 FMOD Memory - allocated: 76555664, - max allocated: 90797456
2012.08.31 19:49:15.673379600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:49:15.674682900 FMOD Memory - total: 100663296
2012.08.31 19:49:15.675722400 FMOD Memory - allocated: 81503232, - max allocated: 90797456
2012.08.31 19:49:31.608937400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:49:31.610253600 FMOD Memory - total: 100663296
2012.08.31 19:49:31.611269600 FMOD Memory - allocated: 84554288, - max allocated: 90797456
2012.08.31 19:49:37.73487400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:49:37.74746600 FMOD Memory - total: 100663296
2012.08.31 19:49:37.75783100 FMOD Memory - allocated: 85549280, - max allocated: 90797456
2012.08.31 19:49:44.284254400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:49:44.285558100 FMOD Memory - total: 100663296
2012.08.31 19:49:44.286597900 FMOD Memory - allocated: 87304440, - max allocated: 90797456
2012.08.31 19:49:46.516831600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:49:46.518114900 FMOD Memory - total: 100663296
2012.08.31 19:49:46.519150100 FMOD Memory - allocated: 87279840, - max allocated: 90797456
2012.08.31 19:49:48.59142100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:49:48.60400900 FMOD Memory - total: 100663296
2012.08.31 19:49:48.61443400 FMOD Memory - allocated: 87480784, - max allocated: 90797456
2012.08.31 19:49:51.437220400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:49:51.438518900 FMOD Memory - total: 100663296
2012.08.31 19:49:51.439683400 FMOD Memory - allocated: 75615944, - max allocated: 90797456
2012.08.31 19:49:54.81288600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:49:54.82662900 FMOD Memory - total: 100663296
2012.08.31 19:49:54.83711400 FMOD Memory - allocated: 78420128, - max allocated: 90797456
2012.08.31 19:49:58.134699400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:49:58.136002900 FMOD Memory - total: 100663296
2012.08.31 19:49:58.137065400 FMOD Memory - allocated: 81226976, - max allocated: 90797456
2012.08.31 19:50:01.791855100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:50:01.793168100 FMOD Memory - total: 100663296
2012.08.31 19:50:01.794208100 FMOD Memory - allocated: 81880648, - max allocated: 90797456
2012.08.31 19:50:05.125850600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:50:05.127160100 FMOD Memory - total: 100663296
2012.08.31 19:50:05.128192600 FMOD Memory - allocated: 82597968, - max allocated: 90797456
2012.08.31 19:50:29.567152900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:50:29.568481400 FMOD Memory - total: 100663296
2012.08.31 19:50:29.569503600 FMOD Memory - allocated: 84016104, - max allocated: 90797456
2012.08.31 19:50:51.187714100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:50:51.189018400 FMOD Memory - total: 100663296
2012.08.31 19:50:51.190036600 FMOD Memory - allocated: 85178848, - max allocated: 90797456
2012.08.31 19:50:51.245637100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:50:51.246911100 FMOD Memory - total: 100663296
2012.08.31 19:50:51.247964100 FMOD Memory - allocated: 85178848, - max allocated: 90797456
2012.08.31 19:50:51.248977400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:50:51.249980100 FMOD Memory - total: 100663296
2012.08.31 19:50:51.250985100 FMOD Memory - allocated: 85180064, - max allocated: 90797456
2012.08.31 19:51:21.515623400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:51:21.516933600 FMOD Memory - total: 100663296
2012.08.31 19:51:21.517946100 FMOD Memory - allocated: 83597584, - max allocated: 90797456
2012.08.31 19:51:47.263632600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:51:47.264927900 FMOD Memory - total: 100663296
2012.08.31 19:51:47.266024100 FMOD Memory - allocated: 88564648, - max allocated: 90797456
2012.08.31 19:51:47.366339100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:51:47.367592900 FMOD Memory - total: 100663296
2012.08.31 19:51:47.368629400 FMOD Memory - allocated: 80262016, - max allocated: 90797456
2012.08.31 19:51:47.573148600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:51:47.574604400 FMOD Memory - total: 100663296
2012.08.31 19:51:47.575660100 FMOD Memory - allocated: 82514152, - max allocated: 90797456
2012.08.31 19:51:47.649191600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:51:47.650489100 FMOD Memory - total: 100663296
2012.08.31 19:51:47.651500900 FMOD Memory - allocated: 82925312, - max allocated: 90797456
2012.08.31 19:51:48.102507900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:51:48.103812400 FMOD Memory - total: 100663296
2012.08.31 19:51:48.104830600 FMOD Memory - allocated: 84829848, - max allocated: 90797456
2012.08.31 19:51:48.119773900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:51:48.121065600 FMOD Memory - total: 100663296
2012.08.31 19:51:48.122130100 FMOD Memory - allocated: 84829848, - max allocated: 90797456
2012.08.31 19:52:06.415706900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:52:06.417089400 FMOD Memory - total: 100663296
2012.08.31 19:52:06.418231900 FMOD Memory - allocated: 87697760, - max allocated: 90797456
2012.08.31 19:52:16.535003100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:52:16.536294100 FMOD Memory - total: 100663296
2012.08.31 19:52:16.537314600 FMOD Memory - allocated: 82181968, - max allocated: 90797456
2012.08.31 19:52:18.194843900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:52:18.196110900 FMOD Memory - total: 100663296
2012.08.31 19:52:18.197127600 FMOD Memory - allocated: 82584048, - max allocated: 90797456
2012.08.31 19:52:18.209690600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 19:52:18.210929900 FMOD Memory - total: 100663296
2012.08.31 19:52:18.211922900 FMOD Memory - allocated: 82608648, - max allocated: 90797456
2012.08.31 19:52:23.300644600 Initializing client world a3dun_Crater_ST_Level01B...
2012.08.31 19:52:23.302807400 Disposing UI for World
2012.08.31 19:53:47.367381400 Disposing UI for World
2012.08.31 19:54:47.625192900 FMod: OOM, forcing garbage collection!
2012.08.31 19:54:47.627137900 Force FMod garbage collection finished, recycled: 274 samples and 4 streams, fmod memory allocated: 50583368
2012.08.31 19:55:22.234524400 Disposing UI for World
2012.08.31 20:00:42.507640400 Initializing client world a3dun_Crater_ST_Level02B...
2012.08.31 20:00:42.513722900 Disposing UI for World
2012.08.31 20:02:53.700371100 Initializing client world a3dun_Crater_ST_Level04B...
2012.08.31 20:02:53.702441900 Disposing UI for World
2012.08.31 20:04:15.659602400 Disposing UI for World
2012.08.31 20:05:23.715969900 FMod: OOM, forcing garbage collection!
2012.08.31 20:05:23.718085600 Force FMod garbage collection finished, recycled: 244 samples and 5 streams, fmod memory allocated: 49326240
2012.08.31 20:06:46.671915400 Disposing UI for World
2012.08.31 20:07:04.752545400 Initializing client world a3Dun_Crater_Level_03...
2012.08.31 20:07:04.760547400 Disposing UI for World
2012.08.31 20:10:14.659023100 de activate app 0 iconic 0
2012.08.31 20:10:14.783109100 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 20:10:16.325746600 de activate app 1 iconic 1
2012.08.31 20:10:16.437855900 ACTIVATE APP 1 iconic 0
2012.08.31 20:10:16.443438100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 20:10:16.454068900 Reset() Attempt started - soft reset!
2012.08.31 20:10:16.594301100 Est. Available Texture Memory = 4031 MB
2012.08.31 20:10:16.595672600 DeviceReset() succeeded!
2012.08.31 20:10:16.598074100 Setting depth texture, fmt = 36
2012.08.31 20:10:16.599118600 PostFXGfxInit() success
2012.08.31 20:10:16.601140600 SubObjectGfxInit() 1
2012.08.31 20:10:16.990927100 TestCoopLevel - S_OK
2012.08.31 20:11:09.382069900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 20:11:09.383358400 FMOD Memory - total: 100663296
2012.08.31 20:11:09.384368400 FMOD Memory - allocated: 85091816, - max allocated: 90797456
2012.08.31 20:11:25.442693900 Initializing client world a3dun_Azmodan_Arena...
2012.08.31 20:11:25.444594400 Disposing UI for World
2012.08.31 20:11:26.624874600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 20:11:26.626172900 FMOD Memory - total: 100663296
2012.08.31 20:11:26.627198600 FMOD Memory - allocated: 87180704, - max allocated: 90797456
2012.08.31 20:11:33.498641900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 20:11:33.499893900 FMOD Memory - total: 100663296
2012.08.31 20:11:33.500883400 FMOD Memory - allocated: 78393136, - max allocated: 90797456
2012.08.31 20:11:33.660309600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 20:11:33.661574600 FMOD Memory - total: 100663296
2012.08.31 20:11:33.662591900 FMOD Memory - allocated: 78368536, - max allocated: 90797456
2012.08.31 20:11:39.23030400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 20:11:39.24295100 FMOD Memory - total: 100663296
2012.08.31 20:11:39.25325100 FMOD Memory - allocated: 80465416, - max allocated: 90797456
2012.08.31 20:11:39.26352900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 20:11:39.27338100 FMOD Memory - total: 100663296
2012.08.31 20:11:39.28318600 FMOD Memory - allocated: 80465416, - max allocated: 90797456
2012.08.31 20:11:52.622651600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 20:11:52.623933400 FMOD Memory - total: 100663296
2012.08.31 20:11:52.624947900 FMOD Memory - allocated: 85305032, - max allocated: 90797456
2012.08.31 20:11:56.705641100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 20:11:56.706976600 FMOD Memory - total: 100663296
2012.08.31 20:11:56.707991400 FMOD Memory - allocated: 78082200, - max allocated: 90797456
2012.08.31 20:12:17.370386400 Disposing UI for World
2012.08.31 20:13:58.126514600 FMod: OOM, forcing garbage collection!
2012.08.31 20:13:58.128404600 Force FMod garbage collection finished, recycled: 223 samples and 1 streams, fmod memory allocated: 49050288
2012.08.31 20:14:18.871158100 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 20:14:18.872543400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 20:14:18.873669400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 20:14:18.958044900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 20:14:19.547033600 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285550688827 low: 16179223773485072361 }
2012.08.31 20:14:19.548343400 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.08.31 20:14:19.549433900 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 20:14:19.550499900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 20:14:19.619044100 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=389 callback_code= (10016)
2012.08.31 20:14:19.620394100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 20:14:19.621541600 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.08.31 20:14:19.628212600 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.08.31 20:14:19.629324400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.08.31 20:14:19.692783900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 20:14:19.722693600 >>> DoomDash Quit game reason=0
2012.08.31 20:14:19.724284900 ENDING GAME
2012.08.31 20:14:19.726490100 Disposing UI for World
2012.08.31 20:14:19.736041900 Client Disposed world.
2012.08.31 20:14:19.755890900 SpritesDispose
2012.08.31 20:14:19.757154600 ClientSocket Disconnect
2012.08.31 20:14:19.759072400 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 20:14:19.760135600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 20:14:19.761207900 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 20:14:19.762258900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 20:14:19.763295100 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 20:14:19.764318900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 20:14:20.647221100 SendCustom hero:DoomDash id:0 count:22
2012.08.31 20:14:20.654848400 Disposing UI root!
2012.08.31 20:14:20.661984900 Client Disposed world.
2012.08.31 20:14:20.663301600 Client Disposed world.
2012.08.31 20:14:20.664335400 Client Disposed world.
2012.08.31 20:14:20.665391100 Client Disposed world.
2012.08.31 20:14:20.666458400 Client Disposed world.
2012.08.31 20:14:20.667493600 Client Disposed world.
2012.08.31 20:14:20.678513100 STARTING Menu
2012.08.31 20:14:20.916901600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.918245900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.919276400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.920421100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.921497600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.922730600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.923751100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.924755100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.925769400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.926772900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.927783600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.928785900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 20:14:20.929845400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 20:14:20.930946900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 20:14:20.931970600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 20:14:20.932948600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 20:14:21.60551100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 20:14:21.61815900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 20:14:21.62808600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 20:14:21.122537900 SpritesInitialize
2012.08.31 20:14:21.126789400 Setting depth texture, fmt = 36
2012.08.31 20:14:21.127963100 PostFXGfxInit() success
2012.08.31 20:14:21.130775400 SubObjectGfxInit() 1
2012.08.31 20:14:21.149789900 Initializing client world BattleNet_Act3Screen...
2012.08.31 20:14:21.350080400 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 20:14:21.437860100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 20:14:21.439173900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 20:14:22.596153100 SendCustom hero:DoomDash id:13 count:17
2012.08.31 20:14:22.658791100 SendCustom hero:DoomDash id:12 count:6
2012.08.31 20:14:23.154027900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 20:14:23.155340900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 20:14:53.650697900 Begin GetGoldPaymentAccount()
2012.08.31 20:14:53.652090100 Number of accounts: 1
2012.08.31 20:14:53.653102100 Returning default account
2012.08.31 20:14:53.654141900 End GetGoldPaymentAccount() returning 1
2012.08.31 20:15:32.390953400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 20:15:32.392300100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 20:15:37.605249900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:15:37.615514900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:15:40.234244400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:15:40.243568100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:15:40.674871400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:15:40.684224100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:15:41.130182100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:15:41.139589100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:12.634876600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:16:12.644300900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:18.495179600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:16:18.504635900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:20.198928900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:16:20.208416100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:21.888235600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:16:21.897653100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:23.212101900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:16:23.221607600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:24.564946600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:16:24.574451900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:25.123993100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:16:25.133404100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:36.374488100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:16:36.383929400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:41.286854400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:16:41.296318900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:16:47.553629900 Begin GetGoldPaymentAccount()
2012.08.31 20:16:47.554863900 Number of accounts: 1
2012.08.31 20:16:47.555846600 Returning default account
2012.08.31 20:16:47.556867600 End GetGoldPaymentAccount() returning 1
2012.08.31 20:17:09.759822400 Begin GetGoldPaymentAccount()
2012.08.31 20:17:09.761081100 Number of accounts: 1
2012.08.31 20:17:09.762087600 Returning default account
2012.08.31 20:17:09.763074600 End GetGoldPaymentAccount() returning 1
2012.08.31 20:17:40.540907400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:17:40.551731600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:18:11.940491900 Begin GetGoldPaymentAccount()
2012.08.31 20:18:11.941728400 Number of accounts: 1
2012.08.31 20:18:11.942713600 Returning default account
2012.08.31 20:18:11.943715100 End GetGoldPaymentAccount() returning 1
2012.08.31 20:18:39.29999100 SendCustom hero:DoomDash id:13 count:18
2012.08.31 20:18:39.289344100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 20:18:39.290752900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 20:18:41.481563400 SendCustom hero:DoomDash id:14 count:20
2012.08.31 20:18:41.483264100 SendCustom hero:DoomDash id:14 count:21
2012.08.31 20:18:41.484319400 SendCustom hero:DoomDash id:21 count:17
2012.08.31 20:18:42.724481400 SendCustom hero:DoomDash id:15 count:11
2012.08.31 20:18:42.829429900 SendCustom hero:DoomDash id:0 count:23
2012.08.31 20:18:45.470658100 de activate app 0 iconic 0
2012.08.31 20:18:45.564590600 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 20:19:06.519837100 de activate app 1 iconic 1
2012.08.31 20:19:06.631203400 ACTIVATE APP 1 iconic 0
2012.08.31 20:19:06.634588600 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 20:19:06.645320400 Reset() Attempt started - soft reset!
2012.08.31 20:19:06.784708400 Est. Available Texture Memory = 4031 MB
2012.08.31 20:19:06.786067100 DeviceReset() succeeded!
2012.08.31 20:19:06.788823900 Setting depth texture, fmt = 36
2012.08.31 20:19:06.789881100 PostFXGfxInit() success
2012.08.31 20:19:06.792121600 SubObjectGfxInit() 1
2012.08.31 20:19:07.171840400 TestCoopLevel - S_OK
2012.08.31 20:19:09.183005100 SendCustom hero:DoomDash id:21 count:18
2012.08.31 20:19:09.830630900 SendCustom hero:DoomDash id:0 count:24
2012.08.31 20:19:13.406022900 de activate app 0 iconic 0
2012.08.31 20:19:13.508794400 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 20:25:25.689314600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 9158401 }
2012.08.31 20:45:22.842472400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10710686 }
2012.08.31 20:53:10.74613600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10449248 }
2012.08.31 20:55:47.287064100 de activate app 1 iconic 1
2012.08.31 20:55:47.399317400 ACTIVATE APP 1 iconic 0
2012.08.31 20:55:47.403529100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 20:55:47.408565100 Reset() Attempt started - soft reset!
2012.08.31 20:55:47.581794600 Est. Available Texture Memory = 4031 MB
2012.08.31 20:55:47.583217100 DeviceReset() succeeded!
2012.08.31 20:55:47.586118100 Setting depth texture, fmt = 36
2012.08.31 20:55:47.587380400 PostFXGfxInit() success
2012.08.31 20:55:47.589813400 SubObjectGfxInit() 1
2012.08.31 20:55:47.991932600 TestCoopLevel - S_OK
2012.08.31 20:55:51.158473100 SendCustom hero:DoomDash id:13 count:19
2012.08.31 20:55:51.466226100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 20:55:51.467579600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 20:56:16.256888100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 20:56:16.258245600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 20:56:46.538199400 SendCustom hero:DoomDash id:14 count:22
2012.08.31 20:56:46.539642400 SendCustom hero:DoomDash id:21 count:19
2012.08.31 20:56:47.972344400 SendCustom hero:DoomDash id:15 count:12
2012.08.31 20:56:48.57547600 SendCustom hero:DoomDash id:0 count:25
2012.08.31 20:57:05.819229100 SendCustom hero:DoomDash id:13 count:20
2012.08.31 20:57:06.122777400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 20:57:06.124114400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 20:57:08.538706900 SendCustom hero:DoomDash id:14 count:23
2012.08.31 20:57:08.540070600 SendCustom hero:DoomDash id:21 count:20
2012.08.31 20:57:09.501799600 SendCustom hero:DoomDash id:15 count:13
2012.08.31 20:57:09.663342600 SendCustom hero:DoomDash id:0 count:26
2012.08.31 20:57:23.983161900 SendCustom hero:DoomDash id:13 count:21
2012.08.31 20:57:24.305904400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 20:57:24.307220400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 20:57:43.778058600 SendCustom hero:DoomDash id:14 count:24
2012.08.31 20:57:43.779414900 SendCustom hero:DoomDash id:21 count:21
2012.08.31 20:57:45.674722900 SendCustom hero:DoomDash id:15 count:14
2012.08.31 20:57:45.837067900 SendCustom hero:DoomDash id:0 count:27
2012.08.31 20:58:59.143185600 SendCustom hero:DoomDash id:14 count:25
2012.08.31 20:58:59.144560400 SendCustom hero:DoomDash id:21 count:22
2012.08.31 20:59:00.40879100 SendCustom hero:DoomDash id:0 count:28
2012.08.31 20:59:06.800400400 SendCustom hero:DoomDash id:21 count:23
2012.08.31 20:59:11.685449900 SendCustom hero:DoomDash id:0 count:29
2012.08.31 20:59:19.151700100 SendCustom hero:DoomDash id:13 count:22
2012.08.31 20:59:19.441229100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 20:59:19.442567100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 20:59:27.343327600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:59:27.353235400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 20:59:45.85875400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 20:59:45.95794400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:00:02.857680100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:00:02.867561900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:00:14.655520900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:00:14.663009600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:00:37.995401400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:00:38.5081900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:01:34.331613600 Begin GetGoldPaymentAccount()
2012.08.31 21:01:34.332877600 Number of accounts: 1
2012.08.31 21:01:34.333870400 Returning default account
2012.08.31 21:01:34.334873600 End GetGoldPaymentAccount() returning 1
2012.08.31 21:02:33.547792100 SendCustom hero:DoomDash id:14 count:26
2012.08.31 21:02:33.549110900 SendCustom hero:DoomDash id:21 count:24
2012.08.31 21:02:37.253349600 SendCustom hero:DoomDash id:15 count:15
2012.08.31 21:02:37.385940900 SendCustom hero:DoomDash id:0 count:30
2012.08.31 21:03:11.550556900 SendCustom hero:DoomDash id:14 count:27
2012.08.31 21:03:11.551877400 SendCustom hero:DoomDash id:21 count:25
2012.08.31 21:03:13.771248400 SendCustom hero:DoomDash id:15 count:16
2012.08.31 21:03:14.6520900 SendCustom hero:DoomDash id:0 count:31
2012.08.31 21:03:35.346028900 SendCustom hero:DoomDash id:14 count:28
2012.08.31 21:03:35.347347100 SendCustom hero:DoomDash id:21 count:26
2012.08.31 21:03:38.66233100 SendCustom hero:DoomDash id:15 count:17
2012.08.31 21:03:38.272517900 SendCustom hero:DoomDash id:0 count:32
2012.08.31 21:04:30.452812600 SendCustom hero:DoomDash id:14 count:29
2012.08.31 21:04:30.454126600 SendCustom hero:DoomDash id:21 count:27
2012.08.31 21:04:31.11633100 SendCustom hero:DoomDash id:15 count:18
2012.08.31 21:04:31.129248600 SendCustom hero:DoomDash id:0 count:33
2012.08.31 21:04:40.810550900 SendCustom hero:DoomDash id:14 count:30
2012.08.31 21:04:40.811897600 SendCustom hero:DoomDash id:21 count:28
2012.08.31 21:04:41.615488600 SendCustom hero:DoomDash id:15 count:19
2012.08.31 21:04:41.732902400 SendCustom hero:DoomDash id:0 count:34
2012.08.31 21:04:49.910360900 SendCustom hero:DoomDash id:13 count:23
2012.08.31 21:04:50.277159100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:04:50.278433400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:06:39.417335900 SendCustom hero:DoomDash id:13 count:24
2012.08.31 21:06:39.992783900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:06:39.994101400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:07:22.346671400 SendCustom hero:DoomDash id:14 count:31
2012.08.31 21:07:22.347983100 SendCustom hero:DoomDash id:21 count:29
2012.08.31 21:07:23.420010900 SendCustom hero:DoomDash id:15 count:20
2012.08.31 21:07:23.522990900 SendCustom hero:DoomDash id:0 count:35
2012.08.31 21:07:32.188705400 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=32 } coopFactoryId=8656296324857354591
2012.08.31 21:07:32.189989400 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 21:07:32.191052400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 21:07:32.192046100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 21:07:32.280287400 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819118559912852
2012.08.31 21:07:32.529973400 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819118559912852
2012.08.31 21:07:32.531304900 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819118559912852
2012.08.31 21:07:32.532376100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 21:07:32.533420100 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819118559912852 code=0
2012.08.31 21:07:32.534432900 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819118559912852 removedCode= (0)
2012.08.31 21:07:32.618116400 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819118559912852 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285549956132 low: 11792173864717539442 } } created=1 hostname=12.130.247.10 port=1119 token=18338223183830431785 attr=SGameId={ int: -1648361283 }| }
2012.08.31 21:07:32.619600100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 21:07:32.620700400 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.247.10:1119
2012.08.31 21:07:32.622783600 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 21:07:32.623852100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 21:07:32.626356600 ENDING GAME
2012.08.31 21:07:32.628218400 Disposing UI for World
2012.08.31 21:07:32.630832600 Client Disposed world.
2012.08.31 21:07:32.648280900 SpritesDispose
2012.08.31 21:07:32.654217900 Disposing UI root!
2012.08.31 21:07:32.669564400 STARTING NETWORK CLIENT GAME
2012.08.31 21:07:33.108058100 SpritesInitialize
2012.08.31 21:07:33.112311100 Setting depth texture, fmt = 36
2012.08.31 21:07:33.113597400 PostFXGfxInit() success
2012.08.31 21:07:33.116748100 SubObjectGfxInit() 1
2012.08.31 21:07:33.134519400 Connecting to 12.130.247.10:1119
2012.08.31 21:07:33.192544900 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285549956132 low: 11792173864717539442 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 21:07:33.195571100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 21:07:33.357486600 -----------------------------------------------------------------
2012.08.31 21:07:33.358801100 Server Version Information:
2012.08.31 21:07:33.359864600 -----------------------------------------------------------------
2012.08.31 21:07:33.360907900 Server BuildVersion: 1.0.4.11671
2012.08.31 21:07:33.361940600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 21:07:33.362977400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 21:07:33.364008900 -----------------------------------------------------------------
2012.08.31 21:07:34.276014100 Initializing client world a3dun_Azmodan_Arena...
2012.08.31 21:07:34.295644400 Initializing client world a3dun_hub_keep...
2012.08.31 21:07:41.10787600 Disposing UI for World
2012.08.31 21:07:42.609747100 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 21:07:42.611112900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 21:07:42.612469600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 21:07:42.712363600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.08.31 21:07:43.329260900 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285549956132 low: 11792173864717539442 }
2012.08.31 21:07:43.330664600 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.08.31 21:07:43.331766400 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 21:07:43.332828600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 21:07:43.417514900 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.08.31 21:07:43.426091100 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.08.31 21:07:43.427200400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.08.31 21:07:43.452234400 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=443 callback_code= (10016)
2012.08.31 21:07:43.453536600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 21:07:43.513724400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 21:07:43.549322600 >>> DoomDash Quit game reason=0
2012.08.31 21:07:43.550835900 ENDING GAME
2012.08.31 21:07:43.552785600 Disposing UI for World
2012.08.31 21:07:43.560176400 Client Disposed world.
2012.08.31 21:07:43.576462100 SpritesDispose
2012.08.31 21:07:43.577891600 ClientSocket Disconnect
2012.08.31 21:07:43.579685900 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 21:07:43.580764400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 21:07:43.581872100 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.08.31 21:07:43.582916900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 21:07:43.583938400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 21:07:43.584956600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 21:07:44.467747100 SendCustom hero:DoomDash id:0 count:36
2012.08.31 21:07:44.474963400 Disposing UI root!
2012.08.31 21:07:44.481037900 Client Disposed world.
2012.08.31 21:07:44.491222900 STARTING Menu
2012.08.31 21:07:44.722504600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.723789900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.724807400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.725848100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.726852400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.727863900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.728921600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.729934600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.730931100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.731943400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.732945900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.733952400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:07:44.734973600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 21:07:44.735967600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 21:07:44.736946600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 21:07:44.737928900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 21:07:44.864228100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 21:07:44.865490600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 21:07:44.866545600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 21:07:44.929142600 SpritesInitialize
2012.08.31 21:07:44.932988400 Setting depth texture, fmt = 36
2012.08.31 21:07:44.934124900 PostFXGfxInit() success
2012.08.31 21:07:44.937035600 SubObjectGfxInit() 1
2012.08.31 21:07:44.956020600 Initializing client world BattleNet_Act3Screen...
2012.08.31 21:07:45.139236600 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 21:07:45.293434900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.08.31 21:07:45.294705100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.08.31 21:07:47.129649100 SendCustom hero:DoomDash id:13 count:25
2012.08.31 21:07:47.191670900 SendCustom hero:DoomDash id:12 count:7
2012.08.31 21:07:47.689643900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:07:47.690948400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:08:05.314456400 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
2012.08.31 21:08:06.764820900 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP StartAtQuest difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=29 } coopFactoryId=8656296324857354591
2012.08.31 21:08:06.766110400 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 21:08:06.767133400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 21:08:06.768181100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 21:08:06.854657400 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819121949951090
2012.08.31 21:08:06.928100900 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819121949951090
2012.08.31 21:08:06.929382900 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819121949951090
2012.08.31 21:08:07.177803100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 21:08:07.179142900 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819121949951090 code=0
2012.08.31 21:08:07.180188100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819121949951090 removedCode= (0)
2012.08.31 21:08:07.324676900 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819121949951090 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285545264351 low: 15813733133316146870 } } created=1 hostname=12.130.247.88 port=1119 token=8451772418646605999 attr=SGameId={ int: -1692073966 }| }
2012.08.31 21:08:07.326033100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 21:08:07.327141600 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.247.88:1119
2012.08.31 21:08:07.328386600 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 21:08:07.329447400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 21:08:07.332417900 ENDING GAME
2012.08.31 21:08:07.334184400 Disposing UI for World
2012.08.31 21:08:07.336754100 Client Disposed world.
2012.08.31 21:08:07.346167900 SpritesDispose
2012.08.31 21:08:07.350239900 Disposing UI root!
2012.08.31 21:08:07.364388600 STARTING NETWORK CLIENT GAME
2012.08.31 21:08:07.800825100 SpritesInitialize
2012.08.31 21:08:07.802322900 Setting depth texture, fmt = 36
2012.08.31 21:08:07.803439600 PostFXGfxInit() success
2012.08.31 21:08:07.804559600 SubObjectGfxInit() 1
2012.08.31 21:08:07.823554100 Connecting to 12.130.247.88:1119
2012.08.31 21:08:07.881283100 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285545264351 low: 15813733133316146870 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 21:08:07.884481100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 21:08:08.46167400 -----------------------------------------------------------------
2012.08.31 21:08:08.47534900 Server Version Information:
2012.08.31 21:08:08.48590100 -----------------------------------------------------------------
2012.08.31 21:08:08.49640400 Server BuildVersion: 1.0.4.11671
2012.08.31 21:08:08.50682400 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 21:08:08.51706400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 21:08:08.52735900 -----------------------------------------------------------------
2012.08.31 21:08:09.150809600 Initializing client world a3dun_hub_keep...
2012.08.31 21:08:09.253867600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:08:09.255409100 FMOD Memory - total: 100663296
2012.08.31 21:08:09.256522100 FMOD Memory - allocated: 74639024, - max allocated: 90797456
2012.08.31 21:08:15.30766900 Initializing client world a3dun_Crater_ST_Level01B...
2012.08.31 21:08:15.35733900 Disposing UI for World
2012.08.31 21:08:36.14567600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:08:36.15932600 FMOD Memory - total: 100663296
2012.08.31 21:08:36.17006900 FMOD Memory - allocated: 86509832, - max allocated: 90797456
2012.08.31 21:08:41.581300900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:08:41.582640400 FMOD Memory - total: 100663296
2012.08.31 21:08:41.583713600 FMOD Memory - allocated: 81902416, - max allocated: 90797456
2012.08.31 21:10:44.569421100 Initializing client world a3dun_Crater_ST_Level02B...
2012.08.31 21:10:44.571052600 Disposing UI for World
2012.08.31 21:13:13.576222600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8359349 }
2012.08.31 21:16:20.356873600 FMod: OOM, forcing garbage collection!
2012.08.31 21:16:20.359137900 Force FMod garbage collection finished, recycled: 209 samples and 3 streams, fmod memory allocated: 52813568
2012.08.31 21:16:32.392301900 Initializing client world a3dun_Crater_ST_Level04B...
2012.08.31 21:16:32.397895600 Disposing UI for World
2012.08.31 21:18:16.928697600 Initializing client world a3Dun_Crater_Level_03...
2012.08.31 21:18:16.934330400 Disposing UI for World
2012.08.31 21:19:18.497299900 Disposing UI for World
2012.08.31 21:20:30.795420100 Disposing UI for World
2012.08.31 21:21:51.314249100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:21:51.315671400 FMOD Memory - total: 100663296
2012.08.31 21:21:51.316725100 FMOD Memory - allocated: 85654896, - max allocated: 90797456
2012.08.31 21:22:07.211497100 Disposing UI for World
2012.08.31 21:22:13.606076400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11757353 }
2012.08.31 21:22:18.292040100 Disposing UI for World
2012.08.31 21:22:26.869775100 Initializing client world a3Dun_Crater_Level_02...
2012.08.31 21:22:26.871598600 Disposing UI for World
2012.08.31 21:22:38.988590100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:38.990004100 FMOD Memory - total: 100663296
2012.08.31 21:22:38.991066400 FMOD Memory - allocated: 80876112, - max allocated: 90797456
2012.08.31 21:22:50.621707400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:50.623013100 FMOD Memory - total: 100663296
2012.08.31 21:22:50.624073600 FMOD Memory - allocated: 79729000, - max allocated: 90797456
2012.08.31 21:22:51.238846900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:51.240123900 FMOD Memory - total: 100663296
2012.08.31 21:22:51.241233400 FMOD Memory - allocated: 87166896, - max allocated: 90797456
2012.08.31 21:22:51.282755600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:51.284022400 FMOD Memory - total: 100663296
2012.08.31 21:22:51.285058100 FMOD Memory - allocated: 87858776, - max allocated: 90797456
2012.08.31 21:22:52.290413400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:52.291741100 FMOD Memory - total: 100663296
2012.08.31 21:22:52.292789900 FMOD Memory - allocated: 87864920, - max allocated: 90797456
2012.08.31 21:22:52.503745600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:52.505107600 FMOD Memory - total: 100663296
2012.08.31 21:22:52.506151100 FMOD Memory - allocated: 83878488, - max allocated: 90797456
2012.08.31 21:22:52.621591100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:52.622858900 FMOD Memory - total: 100663296
2012.08.31 21:22:52.623903900 FMOD Memory - allocated: 84330040, - max allocated: 90797456
2012.08.31 21:22:52.638550400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:52.639812900 FMOD Memory - total: 100663296
2012.08.31 21:22:52.640828600 FMOD Memory - allocated: 84332656, - max allocated: 90797456
2012.08.31 21:22:52.962673100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:52.964025900 FMOD Memory - total: 100663296
2012.08.31 21:22:52.965084400 FMOD Memory - allocated: 86478616, - max allocated: 90797456
2012.08.31 21:22:53.108397600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.109670100 FMOD Memory - total: 100663296
2012.08.31 21:22:53.110698900 FMOD Memory - allocated: 87660888, - max allocated: 90797456
2012.08.31 21:22:53.429344100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.430598900 FMOD Memory - total: 100663296
2012.08.31 21:22:53.431603100 FMOD Memory - allocated: 84517952, - max allocated: 90797456
2012.08.31 21:22:53.464493400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.465749400 FMOD Memory - total: 100663296
2012.08.31 21:22:53.466764600 FMOD Memory - allocated: 84707760, - max allocated: 90797456
2012.08.31 21:22:53.468309400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.469287600 FMOD Memory - total: 100663296
2012.08.31 21:22:53.470260400 FMOD Memory - allocated: 84707760, - max allocated: 90797456
2012.08.31 21:22:53.542299900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.543543400 FMOD Memory - total: 100663296
2012.08.31 21:22:53.544552400 FMOD Memory - allocated: 84888376, - max allocated: 90797456
2012.08.31 21:22:53.545899400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.546880400 FMOD Memory - total: 100663296
2012.08.31 21:22:53.547856600 FMOD Memory - allocated: 84888376, - max allocated: 90797456
2012.08.31 21:22:53.640684400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.641938900 FMOD Memory - total: 100663296
2012.08.31 21:22:53.642952400 FMOD Memory - allocated: 85030712, - max allocated: 90797456
2012.08.31 21:22:53.643990100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.644975400 FMOD Memory - total: 100663296
2012.08.31 21:22:53.645952900 FMOD Memory - allocated: 85030712, - max allocated: 90797456
2012.08.31 21:22:53.646964600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.647946100 FMOD Memory - total: 100663296
2012.08.31 21:22:53.648933900 FMOD Memory - allocated: 85030712, - max allocated: 90797456
2012.08.31 21:22:53.757971600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.759223600 FMOD Memory - total: 100663296
2012.08.31 21:22:53.760215400 FMOD Memory - allocated: 85528640, - max allocated: 90797456
2012.08.31 21:22:53.807008900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.808349400 FMOD Memory - total: 100663296
2012.08.31 21:22:53.809421400 FMOD Memory - allocated: 86827024, - max allocated: 90797456
2012.08.31 21:22:53.832220100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.833556900 FMOD Memory - total: 100663296
2012.08.31 21:22:53.834573600 FMOD Memory - allocated: 86827024, - max allocated: 90797456
2012.08.31 21:22:53.835562400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.836548400 FMOD Memory - total: 100663296
2012.08.31 21:22:53.837551400 FMOD Memory - allocated: 86827024, - max allocated: 90797456
2012.08.31 21:22:53.859692900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.861040900 FMOD Memory - total: 100663296
2012.08.31 21:22:53.862086400 FMOD Memory - allocated: 86831288, - max allocated: 90797456
2012.08.31 21:22:53.971446100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.972771400 FMOD Memory - total: 100663296
2012.08.31 21:22:53.973818400 FMOD Memory - allocated: 87273336, - max allocated: 90797456
2012.08.31 21:22:53.992625100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:53.993858900 FMOD Memory - total: 100663296
2012.08.31 21:22:53.994920600 FMOD Memory - allocated: 87278568, - max allocated: 90797456
2012.08.31 21:22:55.408092900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:55.409402400 FMOD Memory - total: 100663296
2012.08.31 21:22:55.410458600 FMOD Memory - allocated: 84123696, - max allocated: 90797456
2012.08.31 21:22:55.439048900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:55.440429100 FMOD Memory - total: 100663296
2012.08.31 21:22:55.441722900 FMOD Memory - allocated: 84123696, - max allocated: 90797456
2012.08.31 21:22:56.196292400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:56.197639400 FMOD Memory - total: 100663296
2012.08.31 21:22:56.198686600 FMOD Memory - allocated: 86153720, - max allocated: 90797456
2012.08.31 21:22:56.241378900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:56.242614600 FMOD Memory - total: 100663296
2012.08.31 21:22:56.243653400 FMOD Memory - allocated: 86403592, - max allocated: 90797456
2012.08.31 21:22:56.286366400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:56.287604900 FMOD Memory - total: 100663296
2012.08.31 21:22:56.288629900 FMOD Memory - allocated: 86404824, - max allocated: 90797456
2012.08.31 21:22:56.920607100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:22:56.921848100 FMOD Memory - total: 100663296
2012.08.31 21:22:56.922860600 FMOD Memory - allocated: 82947328, - max allocated: 90797456
2012.08.31 21:23:01.49520100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:01.50844600 FMOD Memory - total: 100663296
2012.08.31 21:23:01.51884100 FMOD Memory - allocated: 84511024, - max allocated: 90797456
2012.08.31 21:23:01.387359900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:01.388712900 FMOD Memory - total: 100663296
2012.08.31 21:23:01.389770400 FMOD Memory - allocated: 86582600, - max allocated: 90797456
2012.08.31 21:23:03.340959900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:03.342234600 FMOD Memory - total: 100663296
2012.08.31 21:23:03.343253100 FMOD Memory - allocated: 87502128, - max allocated: 90797456
2012.08.31 21:23:03.561026600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:03.562321600 FMOD Memory - total: 100663296
2012.08.31 21:23:03.563316600 FMOD Memory - allocated: 81168944, - max allocated: 90797456
2012.08.31 21:23:03.590166900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:03.591468600 FMOD Memory - total: 100663296
2012.08.31 21:23:03.592461900 FMOD Memory - allocated: 81173256, - max allocated: 90797456
2012.08.31 21:23:03.593495900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:03.594483600 FMOD Memory - total: 100663296
2012.08.31 21:23:03.595461600 FMOD Memory - allocated: 81173256, - max allocated: 90797456
2012.08.31 21:23:03.605979600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:03.607232100 FMOD Memory - total: 100663296
2012.08.31 21:23:03.608229900 FMOD Memory - allocated: 81175872, - max allocated: 90797456
2012.08.31 21:23:03.609267100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:03.610256400 FMOD Memory - total: 100663296
2012.08.31 21:23:03.611237600 FMOD Memory - allocated: 81175872, - max allocated: 90797456
2012.08.31 21:23:03.612232100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:03.613238600 FMOD Memory - total: 100663296
2012.08.31 21:23:03.614255400 FMOD Memory - allocated: 81175872, - max allocated: 90797456
2012.08.31 21:23:03.624728600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:03.625991900 FMOD Memory - total: 100663296
2012.08.31 21:23:03.626994400 FMOD Memory - allocated: 81276368, - max allocated: 90797456
2012.08.31 21:23:03.973034600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:03.974271600 FMOD Memory - total: 100663296
2012.08.31 21:23:03.975260100 FMOD Memory - allocated: 83639568, - max allocated: 90797456
2012.08.31 21:23:04.143663900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10710686 }
2012.08.31 21:23:08.995659400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:08.996917100 FMOD Memory - total: 100663296
2012.08.31 21:23:08.998052900 FMOD Memory - allocated: 85536984, - max allocated: 90797456
2012.08.31 21:23:08.999156600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:09.206100 FMOD Memory - total: 100663296
2012.08.31 21:23:09.1234600 FMOD Memory - allocated: 85536984, - max allocated: 90797456
2012.08.31 21:23:09.12505400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:09.13993100 FMOD Memory - total: 100663296
2012.08.31 21:23:09.15016600 FMOD Memory - allocated: 85536984, - max allocated: 90797456
2012.08.31 21:23:09.568705100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:09.569991400 FMOD Memory - total: 100663296
2012.08.31 21:23:09.571027600 FMOD Memory - allocated: 79798752, - max allocated: 90797456
2012.08.31 21:23:10.53594400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:10.54988600 FMOD Memory - total: 100663296
2012.08.31 21:23:10.56064900 FMOD Memory - allocated: 87350816, - max allocated: 90797456
2012.08.31 21:23:10.685128600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:10.686453900 FMOD Memory - total: 100663296
2012.08.31 21:23:10.687469600 FMOD Memory - allocated: 85319656, - max allocated: 90797456
2012.08.31 21:23:10.732896100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:10.734258900 FMOD Memory - total: 100663296
2012.08.31 21:23:10.735280100 FMOD Memory - allocated: 85627960, - max allocated: 90797456
2012.08.31 21:23:10.749186400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:10.750527100 FMOD Memory - total: 100663296
2012.08.31 21:23:10.751543900 FMOD Memory - allocated: 85627960, - max allocated: 90797456
2012.08.31 21:23:10.890418100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:10.891724600 FMOD Memory - total: 100663296
2012.08.31 21:23:10.892738900 FMOD Memory - allocated: 86438504, - max allocated: 90797456
2012.08.31 21:23:11.23038100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:11.24327900 FMOD Memory - total: 100663296
2012.08.31 21:23:11.25493400 FMOD Memory - allocated: 88093376, - max allocated: 90797456
2012.08.31 21:23:11.321855400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:11.323119400 FMOD Memory - total: 100663296
2012.08.31 21:23:11.324160400 FMOD Memory - allocated: 83607752, - max allocated: 90797456
2012.08.31 21:23:11.434948900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:11.436193600 FMOD Memory - total: 100663296
2012.08.31 21:23:11.437255400 FMOD Memory - allocated: 84903464, - max allocated: 90797456
2012.08.31 21:23:11.793793100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:11.795044600 FMOD Memory - total: 100663296
2012.08.31 21:23:11.796058100 FMOD Memory - allocated: 82842720, - max allocated: 90797456
2012.08.31 21:23:11.866321100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:11.867583400 FMOD Memory - total: 100663296
2012.08.31 21:23:11.868587600 FMOD Memory - allocated: 84112992, - max allocated: 90797456
2012.08.31 21:23:11.909087900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:11.910324900 FMOD Memory - total: 100663296
2012.08.31 21:23:11.911326600 FMOD Memory - allocated: 84630192, - max allocated: 90797456
2012.08.31 21:23:12.482891900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:12.484129100 FMOD Memory - total: 100663296
2012.08.31 21:23:12.485122100 FMOD Memory - allocated: 87848432, - max allocated: 90797456
2012.08.31 21:23:12.763957400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:12.765192600 FMOD Memory - total: 100663296
2012.08.31 21:23:12.766183100 FMOD Memory - allocated: 78643392, - max allocated: 90797456
2012.08.31 21:23:13.187707600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:13.189143100 FMOD Memory - total: 100663296
2012.08.31 21:23:13.190150900 FMOD Memory - allocated: 81410328, - max allocated: 90797456
2012.08.31 21:23:13.247980600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:13.249350400 FMOD Memory - total: 100663296
2012.08.31 21:23:13.250408400 FMOD Memory - allocated: 81680656, - max allocated: 90797456
2012.08.31 21:23:13.763891100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:13.765170100 FMOD Memory - total: 100663296
2012.08.31 21:23:13.766179400 FMOD Memory - allocated: 83555912, - max allocated: 90797456
2012.08.31 21:23:13.980391900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:13.981647900 FMOD Memory - total: 100663296
2012.08.31 21:23:13.982635600 FMOD Memory - allocated: 84168064, - max allocated: 90797456
2012.08.31 21:23:14.398526100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:14.399820900 FMOD Memory - total: 100663296
2012.08.31 21:23:14.400826900 FMOD Memory - allocated: 85086584, - max allocated: 90797456
2012.08.31 21:23:15.191474400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:15.192789100 FMOD Memory - total: 100663296
2012.08.31 21:23:15.193847400 FMOD Memory - allocated: 81259632, - max allocated: 90797456
2012.08.31 21:23:16.175516400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:16.176784400 FMOD Memory - total: 100663296
2012.08.31 21:23:16.177795100 FMOD Memory - allocated: 81954008, - max allocated: 90797456
2012.08.31 21:23:16.753719600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:16.754959100 FMOD Memory - total: 100663296
2012.08.31 21:23:16.755956100 FMOD Memory - allocated: 86794040, - max allocated: 90797456
2012.08.31 21:23:17.103247900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:17.104492600 FMOD Memory - total: 100663296
2012.08.31 21:23:17.105493900 FMOD Memory - allocated: 82825384, - max allocated: 90797456
2012.08.31 21:23:17.135722100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:17.137093400 FMOD Memory - total: 100663296
2012.08.31 21:23:17.138186400 FMOD Memory - allocated: 84265016, - max allocated: 90797456
2012.08.31 21:23:17.338310900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:17.339551600 FMOD Memory - total: 100663296
2012.08.31 21:23:17.340549400 FMOD Memory - allocated: 85625336, - max allocated: 90797456
2012.08.31 21:23:17.719975400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:17.721253400 FMOD Memory - total: 100663296
2012.08.31 21:23:17.722281100 FMOD Memory - allocated: 87590496, - max allocated: 90797456
2012.08.31 21:23:17.749882400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:17.751121400 FMOD Memory - total: 100663296
2012.08.31 21:23:17.752135600 FMOD Memory - allocated: 87656040, - max allocated: 90797456
2012.08.31 21:23:18.72394600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:18.73630900 FMOD Memory - total: 100663296
2012.08.31 21:23:18.74691400 FMOD Memory - allocated: 80813832, - max allocated: 90797456
2012.08.31 21:23:18.468978400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:18.470265100 FMOD Memory - total: 100663296
2012.08.31 21:23:18.471283600 FMOD Memory - allocated: 82061568, - max allocated: 90797456
2012.08.31 21:23:18.806675600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:18.807933600 FMOD Memory - total: 100663296
2012.08.31 21:23:18.808996900 FMOD Memory - allocated: 86007928, - max allocated: 90797456
2012.08.31 21:23:18.810048600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:18.811095400 FMOD Memory - total: 100663296
2012.08.31 21:23:18.812092400 FMOD Memory - allocated: 86007928, - max allocated: 90797456
2012.08.31 21:23:20.598922600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:20.600222100 FMOD Memory - total: 100663296
2012.08.31 21:23:20.601262600 FMOD Memory - allocated: 83049456, - max allocated: 90797456
2012.08.31 21:23:20.613503100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:20.614788400 FMOD Memory - total: 100663296
2012.08.31 21:23:20.615836900 FMOD Memory - allocated: 83049456, - max allocated: 90797456
2012.08.31 21:23:20.616961400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:20.617945900 FMOD Memory - total: 100663296
2012.08.31 21:23:20.619036100 FMOD Memory - allocated: 83049456, - max allocated: 90797456
2012.08.31 21:23:20.631864600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:20.633209600 FMOD Memory - total: 100663296
2012.08.31 21:23:20.634217900 FMOD Memory - allocated: 83050704, - max allocated: 90797456
2012.08.31 21:23:20.635249600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:20.636266100 FMOD Memory - total: 100663296
2012.08.31 21:23:20.637247600 FMOD Memory - allocated: 83050704, - max allocated: 90797456
2012.08.31 21:23:20.804749100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:20.806097100 FMOD Memory - total: 100663296
2012.08.31 21:23:20.807172400 FMOD Memory - allocated: 83964568, - max allocated: 90797456
2012.08.31 21:23:20.878347600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:20.879728400 FMOD Memory - total: 100663296
2012.08.31 21:23:20.880795600 FMOD Memory - allocated: 84624904, - max allocated: 90797456
2012.08.31 21:23:20.907524600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:20.908755600 FMOD Memory - total: 100663296
2012.08.31 21:23:20.909768600 FMOD Memory - allocated: 84738128, - max allocated: 90797456
2012.08.31 21:23:22.52920900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:22.54183100 FMOD Memory - total: 100663296
2012.08.31 21:23:22.55721600 FMOD Memory - allocated: 83545568, - max allocated: 90797456
2012.08.31 21:23:22.406303900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:22.407577100 FMOD Memory - total: 100663296
2012.08.31 21:23:22.408652400 FMOD Memory - allocated: 86799328, - max allocated: 90797456
2012.08.31 21:23:22.425878900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:22.427103400 FMOD Memory - total: 100663296
2012.08.31 21:23:22.428102900 FMOD Memory - allocated: 87016456, - max allocated: 90797456
2012.08.31 21:23:22.429388400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:22.430358400 FMOD Memory - total: 100663296
2012.08.31 21:23:22.431339600 FMOD Memory - allocated: 87082296, - max allocated: 90797456
2012.08.31 21:23:23.239301600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:23.240597400 FMOD Memory - total: 100663296
2012.08.31 21:23:23.241639400 FMOD Memory - allocated: 83302680, - max allocated: 90797456
2012.08.31 21:23:23.541856100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:23:23.543177600 FMOD Memory - total: 100663296
2012.08.31 21:23:23.544232600 FMOD Memory - allocated: 85189232, - max allocated: 90797456
2012.08.31 21:24:14.46908600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:24:14.48181600 FMOD Memory - total: 100663296
2012.08.31 21:24:14.49198100 FMOD Memory - allocated: 84978888, - max allocated: 90797456
2012.08.31 21:24:38.334504900 >>> DoomDash BnetGames::JoinPartyMemberToGame memberNickname=MetallitigeR#1275 memberHeroName=Shadowgrace gameId=game_id { factoryId: 8656296324857354591 high: 433691285545264351 low: 15813733133316146870 } memberEntityId={ high: 144115192370840627 low: 11423089 } memberHeroId={ high: 0 low: 10362696 }
2012.08.31 21:24:39.200925400 >>> DoomDash BnetGames::Platform_JoinPartyMemberToGameCallback code=0 memberNickname=MetallitigeR#1275 memberEntityId={ high: 144115192370840627 low: 11423089 } gameRequestId=16747819118557378708 isQueued=0
2012.08.31 21:24:39.460339400 >>> DoomDash GamesListener::OnGameMemberAdded gameId=channel_id { high: 433691285545264351 low: 15813733133316146870 } member={ m_id: 2:100004433:ae4d71, roles: 100, 1, permissions: 199552, attrs: { } }
2012.08.31 21:25:38.337885400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:25:38.339148900 FMOD Memory - total: 100663296
2012.08.31 21:25:38.340142400 FMOD Memory - allocated: 81429440, - max allocated: 90797456
2012.08.31 21:25:50.250674100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:25:50.251939400 FMOD Memory - total: 100663296
2012.08.31 21:25:50.252942100 FMOD Memory - allocated: 84305680, - max allocated: 90797456
2012.08.31 21:26:04.259603600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:26:04.260883600 FMOD Memory - total: 100663296
2012.08.31 21:26:04.261921600 FMOD Memory - allocated: 85005832, - max allocated: 90797456
2012.08.31 21:26:31.306974400 Disposing UI for World
2012.08.31 21:26:40.263379900 Disposing UI for World
2012.08.31 21:26:41.974731100 Disposing UI for World
2012.08.31 21:26:51.134553900 Disposing UI for World
2012.08.31 21:26:58.574849900 Disposing UI for World
2012.08.31 21:27:00.455303900 Disposing UI for World
2012.08.31 21:27:00.480383100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:27:00.481659400 FMOD Memory - total: 100663296
2012.08.31 21:27:00.482669400 FMOD Memory - allocated: 87721968, - max allocated: 90797456
2012.08.31 21:27:00.485142100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:27:00.486205600 FMOD Memory - total: 100663296
2012.08.31 21:27:00.487194400 FMOD Memory - allocated: 87762912, - max allocated: 90797456
2012.08.31 21:27:00.488385600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:27:00.489363100 FMOD Memory - total: 100663296
2012.08.31 21:27:00.490343400 FMOD Memory - allocated: 87762912, - max allocated: 90797456
2012.08.31 21:27:13.116112400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:27:13.117411100 FMOD Memory - total: 100663296
2012.08.31 21:27:13.118447900 FMOD Memory - allocated: 82721000, - max allocated: 90797456
2012.08.31 21:27:15.407570900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:27:15.408862100 FMOD Memory - total: 100663296
2012.08.31 21:27:15.409863100 FMOD Memory - allocated: 84277984, - max allocated: 90797456
2012.08.31 21:27:21.620686600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:27:21.621936100 FMOD Memory - total: 100663296
2012.08.31 21:27:21.623004400 FMOD Memory - allocated: 86235832, - max allocated: 90797456
2012.08.31 21:27:49.56722100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:27:49.57978400 FMOD Memory - total: 100663296
2012.08.31 21:27:49.58987100 FMOD Memory - allocated: 88058672, - max allocated: 90797456
2012.08.31 21:27:54.536259600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:27:54.537558400 FMOD Memory - total: 100663296
2012.08.31 21:27:54.538588900 FMOD Memory - allocated: 82870256, - max allocated: 90797456
2012.08.31 21:27:58.430847100 Initializing client world a3dun_Crater_ST_Level04...
2012.08.31 21:27:58.432242600 Disposing UI for World
2012.08.31 21:28:09.325279900 FMod: OOM, forcing garbage collection!
2012.08.31 21:28:09.327512100 Force FMod garbage collection finished, recycled: 201 samples and 0 streams, fmod memory allocated: 61511400
2012.08.31 21:28:09.328600100 FMod: OOM, forcing garbage collection!
2012.08.31 21:28:09.329690400 Force FMod garbage collection finished, recycled: 1 samples and 0 streams, fmod memory allocated: 61906376
2012.08.31 21:29:04.51890400 Disposing UI for World
2012.08.31 21:29:34.485514900 FMod: OOM, forcing garbage collection!
2012.08.31 21:29:34.487691100 Force FMod garbage collection finished, recycled: 255 samples and 1 streams, fmod memory allocated: 49928072
2012.08.31 21:30:37.323151100 Disposing UI for World
2012.08.31 21:30:39.710791100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:30:39.712030600 FMOD Memory - total: 100663296
2012.08.31 21:30:39.713052600 FMOD Memory - allocated: 75832192, - max allocated: 90797456
2012.08.31 21:30:40.268998400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:30:40.270358100 FMOD Memory - total: 100663296
2012.08.31 21:30:40.271403900 FMOD Memory - allocated: 76897528, - max allocated: 90797456
2012.08.31 21:30:45.350966400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:30:45.352245600 FMOD Memory - total: 100663296
2012.08.31 21:30:45.353284600 FMOD Memory - allocated: 84403872, - max allocated: 90797456
2012.08.31 21:32:59.498834400 Initializing client world a3dun_Crater_ST_Level02...
2012.08.31 21:32:59.500516100 Disposing UI for World
2012.08.31 21:35:17.54528600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11019678 }
2012.08.31 21:35:31.769348100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 9034000 }
2012.08.31 21:36:26.360126900 Initializing client world a3dun_Crater_ST_Level01...
2012.08.31 21:36:26.361501100 Disposing UI for World
2012.08.31 21:37:01.473388100 Disposing UI for World
2012.08.31 21:37:04.837168600 Disposing UI for World
2012.08.31 21:37:13.629802600 Disposing UI for World
2012.08.31 21:37:17.495281400 Disposing UI for World
2012.08.31 21:37:44.243176900 Disposing UI for World
2012.08.31 21:37:47.430653600 Disposing UI for World
2012.08.31 21:38:07.984100 Disposing UI for World
2012.08.31 21:38:10.852018900 FMod: OOM, forcing garbage collection!
2012.08.31 21:38:10.854644600 Force FMod garbage collection finished, recycled: 266 samples and 14 streams, fmod memory allocated: 47694360
2012.08.31 21:39:04.779419900 Disposing UI for World
2012.08.31 21:41:46.921836900 Initializing client world a3Dun_Crater_Level_01...
2012.08.31 21:41:46.927876100 Disposing UI for World
2012.08.31 21:41:56.614311600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:41:56.615592400 FMOD Memory - total: 100663296
2012.08.31 21:41:56.616683900 FMOD Memory - allocated: 86977992, - max allocated: 90797456
2012.08.31 21:41:58.217638900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:41:58.219026400 FMOD Memory - total: 100663296
2012.08.31 21:41:58.220047900 FMOD Memory - allocated: 79430360, - max allocated: 90797456
2012.08.31 21:41:58.332698400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:41:58.333975100 FMOD Memory - total: 100663296
2012.08.31 21:41:58.335021400 FMOD Memory - allocated: 79773456, - max allocated: 90797456
2012.08.31 21:41:58.336249600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:41:58.337275600 FMOD Memory - total: 100663296
2012.08.31 21:41:58.338332600 FMOD Memory - allocated: 79773456, - max allocated: 90797456
2012.08.31 21:42:00.232376100 FMOD Error during 'FMOD_Channel_SetPosition': An invalid seek position was passed to this function.
2012.08.31 21:42:00.233703100 FMOD Memory - total: 100663296
2012.08.31 21:42:00.234723600 FMOD Memory - allocated: 85006728, - max allocated: 90797456
2012.08.31 21:42:00.594379600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:42:00.595735600 FMOD Memory - total: 100663296
2012.08.31 21:42:00.596813100 FMOD Memory - allocated: 86182096, - max allocated: 90797456
2012.08.31 21:42:05.735260900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:42:05.736710400 FMOD Memory - total: 100663296
2012.08.31 21:42:05.737857900 FMOD Memory - allocated: 84631736, - max allocated: 90797456
2012.08.31 21:42:40.852468100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:42:40.853757100 FMOD Memory - total: 100663296
2012.08.31 21:42:40.854776900 FMOD Memory - allocated: 87716024, - max allocated: 90797456
2012.08.31 21:42:46.580685600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:42:46.581967600 FMOD Memory - total: 100663296
2012.08.31 21:42:46.582990100 FMOD Memory - allocated: 85546136, - max allocated: 90797456
2012.08.31 21:42:49.576619400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:42:49.577924100 FMOD Memory - total: 100663296
2012.08.31 21:42:49.578962400 FMOD Memory - allocated: 85788360, - max allocated: 90797456
2012.08.31 21:42:51.735663900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:42:51.737017400 FMOD Memory - total: 100663296
2012.08.31 21:42:51.738036900 FMOD Memory - allocated: 86101144, - max allocated: 90797456
2012.08.31 21:42:59.50746100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:42:59.52418400 FMOD Memory - total: 100663296
2012.08.31 21:42:59.53684100 FMOD Memory - allocated: 85185256, - max allocated: 90797456
2012.08.31 21:43:29.115313600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:29.116653400 FMOD Memory - total: 100663296
2012.08.31 21:43:29.117730100 FMOD Memory - allocated: 87736256, - max allocated: 90797456
2012.08.31 21:43:30.393585100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:30.394893900 FMOD Memory - total: 100663296
2012.08.31 21:43:30.395917900 FMOD Memory - allocated: 80051176, - max allocated: 90797456
2012.08.31 21:43:54.931954400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:54.933319100 FMOD Memory - total: 100663296
2012.08.31 21:43:54.934336600 FMOD Memory - allocated: 84527096, - max allocated: 90797456
2012.08.31 21:43:55.78555400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:55.79845900 FMOD Memory - total: 100663296
2012.08.31 21:43:55.80865400 FMOD Memory - allocated: 84811904, - max allocated: 90797456
2012.08.31 21:43:55.597874600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:55.599286400 FMOD Memory - total: 100663296
2012.08.31 21:43:55.600301100 FMOD Memory - allocated: 87931392, - max allocated: 90797456
2012.08.31 21:43:57.228311100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:57.229576600 FMOD Memory - total: 100663296
2012.08.31 21:43:57.230656100 FMOD Memory - allocated: 81387024, - max allocated: 90797456
2012.08.31 21:43:57.481553900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:57.482792600 FMOD Memory - total: 100663296
2012.08.31 21:43:57.483826400 FMOD Memory - allocated: 81827160, - max allocated: 90797456
2012.08.31 21:43:58.49036400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:58.50295600 FMOD Memory - total: 100663296
2012.08.31 21:43:58.51278100 FMOD Memory - allocated: 84063976, - max allocated: 90797456
2012.08.31 21:43:58.221524100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:58.222956100 FMOD Memory - total: 100663296
2012.08.31 21:43:58.223973400 FMOD Memory - allocated: 84848392, - max allocated: 90797456
2012.08.31 21:43:58.262367400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:58.263634900 FMOD Memory - total: 100663296
2012.08.31 21:43:58.264666600 FMOD Memory - allocated: 85128512, - max allocated: 90797456
2012.08.31 21:43:58.331170900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:58.332401900 FMOD Memory - total: 100663296
2012.08.31 21:43:58.333388100 FMOD Memory - allocated: 85128512, - max allocated: 90797456
2012.08.31 21:43:58.500443400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:58.501830100 FMOD Memory - total: 100663296
2012.08.31 21:43:58.502834100 FMOD Memory - allocated: 85288896, - max allocated: 90797456
2012.08.31 21:43:58.681962900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:58.683224100 FMOD Memory - total: 100663296
2012.08.31 21:43:58.684357100 FMOD Memory - allocated: 86442936, - max allocated: 90797456
2012.08.31 21:43:58.904276100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:58.905504900 FMOD Memory - total: 100663296
2012.08.31 21:43:58.906487600 FMOD Memory - allocated: 86703568, - max allocated: 90797456
2012.08.31 21:43:59.145640100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:59.146913400 FMOD Memory - total: 100663296
2012.08.31 21:43:59.147944600 FMOD Memory - allocated: 86986400, - max allocated: 90797456
2012.08.31 21:43:59.244129900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:59.245369100 FMOD Memory - total: 100663296
2012.08.31 21:43:59.246362400 FMOD Memory - allocated: 87302432, - max allocated: 90797456
2012.08.31 21:43:59.416673900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:43:59.417904900 FMOD Memory - total: 100663296
2012.08.31 21:43:59.418888900 FMOD Memory - allocated: 87372328, - max allocated: 90797456
2012.08.31 21:44:00.800012900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:44:00.801320100 FMOD Memory - total: 100663296
2012.08.31 21:44:00.802326900 FMOD Memory - allocated: 84644552, - max allocated: 90797456
2012.08.31 21:46:49.408706100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:46:49.410059900 FMOD Memory - total: 100663296
2012.08.31 21:46:49.411130400 FMOD Memory - allocated: 83603392, - max allocated: 90797456
2012.08.31 21:46:55.268978900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:46:55.270289600 FMOD Memory - total: 100663296
2012.08.31 21:46:55.271293100 FMOD Memory - allocated: 83849720, - max allocated: 90797456
2012.08.31 21:46:57.486917100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:46:57.488164100 FMOD Memory - total: 100663296
2012.08.31 21:46:57.489192400 FMOD Memory - allocated: 84673832, - max allocated: 90797456
2012.08.31 21:47:05.212305400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:47:05.213566900 FMOD Memory - total: 100663296
2012.08.31 21:47:05.214579400 FMOD Memory - allocated: 82843608, - max allocated: 90797456
2012.08.31 21:47:15.612778900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:47:15.614134400 FMOD Memory - total: 100663296
2012.08.31 21:47:15.615200900 FMOD Memory - allocated: 82137080, - max allocated: 90797456
2012.08.31 21:47:17.226975600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:47:17.228283600 FMOD Memory - total: 100663296
2012.08.31 21:47:17.229295400 FMOD Memory - allocated: 82869784, - max allocated: 90797456
2012.08.31 21:47:18.358281900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:47:18.359614100 FMOD Memory - total: 100663296
2012.08.31 21:47:18.360664100 FMOD Memory - allocated: 84104992, - max allocated: 90797456
2012.08.31 21:47:22.499667600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:47:22.500940600 FMOD Memory - total: 100663296
2012.08.31 21:47:22.502045600 FMOD Memory - allocated: 85929560, - max allocated: 90797456
2012.08.31 21:47:24.56614600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:47:24.57849100 FMOD Memory - total: 100663296
2012.08.31 21:47:24.58863900 FMOD Memory - allocated: 87519808, - max allocated: 90797456
2012.08.31 21:47:57.881828400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:47:57.883088100 FMOD Memory - total: 100663296
2012.08.31 21:47:57.884099400 FMOD Memory - allocated: 85723952, - max allocated: 90797456
2012.08.31 21:47:58.440093600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:47:58.441379900 FMOD Memory - total: 100663296
2012.08.31 21:47:58.442394600 FMOD Memory - allocated: 85699352, - max allocated: 90797456
2012.08.31 21:47:59.159728600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:47:59.160988100 FMOD Memory - total: 100663296
2012.08.31 21:47:59.162000100 FMOD Memory - allocated: 85859168, - max allocated: 90797456
2012.08.31 21:48:00.114183900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:48:00.115468400 FMOD Memory - total: 100663296
2012.08.31 21:48:00.116496600 FMOD Memory - allocated: 85908368, - max allocated: 90797456
2012.08.31 21:49:31.984944600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:49:31.986253900 FMOD Memory - total: 100663296
2012.08.31 21:49:31.987305100 FMOD Memory - allocated: 86343384, - max allocated: 90797456
2012.08.31 21:50:10.544269100 Disposing UI for World
2012.08.31 21:50:57.352584600 Initializing client world a3dun_Azmodan_Arena...
2012.08.31 21:50:57.353986100 Disposing UI for World
2012.08.31 21:50:58.479392900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:50:58.480706900 FMOD Memory - total: 100663296
2012.08.31 21:50:58.481762900 FMOD Memory - allocated: 82501984, - max allocated: 90797456
2012.08.31 21:51:04.256716100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:51:04.257991600 FMOD Memory - total: 100663296
2012.08.31 21:51:04.259000100 FMOD Memory - allocated: 84138984, - max allocated: 90797456
2012.08.31 21:51:05.382821900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:51:05.384088900 FMOD Memory - total: 100663296
2012.08.31 21:51:05.385145600 FMOD Memory - allocated: 84494096, - max allocated: 90797456
2012.08.31 21:51:05.470968400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:51:05.472232900 FMOD Memory - total: 100663296
2012.08.31 21:51:05.473233400 FMOD Memory - allocated: 84518696, - max allocated: 90797456
2012.08.31 21:51:10.899852100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:51:10.901127400 FMOD Memory - total: 100663296
2012.08.31 21:51:10.902162900 FMOD Memory - allocated: 86307120, - max allocated: 90797456
2012.08.31 21:51:14.151118600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:51:14.152372900 FMOD Memory - total: 100663296
2012.08.31 21:51:14.153365100 FMOD Memory - allocated: 75355864, - max allocated: 90797456
2012.08.31 21:51:22.700072400 FMod: OOM, forcing garbage collection!
2012.08.31 21:51:22.702046400 Force FMod garbage collection finished, recycled: 175 samples and 1 streams, fmod memory allocated: 60821496
2012.08.31 21:51:41.602273400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:51:41.603584600 FMOD Memory - total: 100663296
2012.08.31 21:51:41.604616900 FMOD Memory - allocated: 79613760, - max allocated: 90797456
2012.08.31 21:51:48.901577900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:51:48.902841600 FMOD Memory - total: 100663296
2012.08.31 21:51:48.903875400 FMOD Memory - allocated: 83962280, - max allocated: 90797456
2012.08.31 21:51:50.943170400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:51:50.944427600 FMOD Memory - total: 100663296
2012.08.31 21:51:50.945416100 FMOD Memory - allocated: 84421176, - max allocated: 90797456
2012.08.31 21:51:56.74904400 Disposing UI for World
2012.08.31 21:54:48.276977400 ---------------- ModalNotificationManager::SetOkCancelNotification: Doing this will leave your game and the party.
2012.08.31 21:54:51.238279900 ---------------- ModalNotificationManager::SetOkCancelNotification: Doing this will leave your game and the party.
2012.08.31 21:54:51.726730600 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285545264351 low: 15813733133316146870 }
2012.08.31 21:54:51.728019600 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.08.31 21:54:51.796151400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.08.31 21:54:51.804340600 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.08.31 21:54:51.805561400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.08.31 21:54:51.883968400 >>> DoomDash Quit game reason=0
2012.08.31 21:54:51.886948100 ENDING GAME
2012.08.31 21:54:51.889667600 Disposing UI for World
2012.08.31 21:54:51.898174600 Client Disposed world.
2012.08.31 21:54:51.918151600 SpritesDispose
2012.08.31 21:54:51.919412100 ClientSocket Disconnect
2012.08.31 21:54:51.921226900 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 21:54:51.922370600 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 21:54:52.805929400 SendCustom hero:DoomDash id:0 count:37
2012.08.31 21:54:52.813338400 Disposing UI root!
2012.08.31 21:54:52.820339600 Client Disposed world.
2012.08.31 21:54:52.821632400 Client Disposed world.
2012.08.31 21:54:52.822644600 Client Disposed world.
2012.08.31 21:54:52.823674400 Client Disposed world.
2012.08.31 21:54:52.824692100 Client Disposed world.
2012.08.31 21:54:52.825713900 Client Disposed world.
2012.08.31 21:54:52.826714400 Client Disposed world.
2012.08.31 21:54:52.827726100 Client Disposed world.
2012.08.31 21:54:52.828749900 Client Disposed world.
2012.08.31 21:54:52.829769100 Client Disposed world.
2012.08.31 21:54:52.839972400 STARTING Menu
2012.08.31 21:54:53.74860100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.76135900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.77141100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.78140100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.79149400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.80143900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.81138400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.82116900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.83094100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.84078900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.85065400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.86038900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 21:54:53.87060100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 21:54:53.88045100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 21:54:53.89048600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 21:54:53.90040900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 21:54:53.219667100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 21:54:53.220926900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 21:54:53.221941900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 21:54:53.283962900 SpritesInitialize
2012.08.31 21:54:53.288990900 Setting depth texture, fmt = 36
2012.08.31 21:54:53.291115100 PostFXGfxInit() success
2012.08.31 21:54:53.295793400 SubObjectGfxInit() 1
2012.08.31 21:54:53.314982600 Initializing client world BattleNet_Act3Screen...
2012.08.31 21:54:53.523190400 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 21:54:53.847054100 >>> DoomDash BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285544822009 low: 14704244970821364876 }
2012.08.31 21:54:53.851574600 >>> DoomDash BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.08.31 21:54:53.852682100 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.EnterGame.Members token=495 callback_code=10001
2012.08.31 21:54:53.853713400 ERROR: >>> DoomDash BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=10001
2012.08.31 21:54:53.854737400 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.GameCreateParams token=503 callback_code=10001
2012.08.31 21:54:53.855778400 ERROR: >>> DoomDash SetMyPartyGameParams_SetAttribute_GameCreateParams code=10001
2012.08.31 21:54:53.856823400 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.GameId token=497 callback_code=10001
2012.08.31 21:54:53.857877100 ERROR: >>> DoomDash Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=10001
2012.08.31 21:54:53.858952600 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.PartyMember.GameId token=499 callback_code=10001
2012.08.31 21:54:53.860051900 ERROR: >>> DoomDash BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=10001
2012.08.31 21:54:55.238448900 SendCustom hero:DoomDash id:13 count:26
2012.08.31 21:54:55.300574600 SendCustom hero:DoomDash id:12 count:8
2012.08.31 21:54:55.651453900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:54:55.652912100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:55:11.366686400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:55:11.368138400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:55:36.16124600 Begin GetGoldPaymentAccount()
2012.08.31 21:55:36.17526900 Number of accounts: 1
2012.08.31 21:55:36.18638400 Returning default account
2012.08.31 21:55:36.19734100 End GetGoldPaymentAccount() returning 1
2012.08.31 21:55:47.118972400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:55:47.120369400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:55:54.35359400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:55:54.45465600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:56:10.76764400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:56:10.86465100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:56:13.150437600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:56:13.154882100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:56:14.944865100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:56:14.954490100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:56:29.636981400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:56:29.646749400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:56:37.637852400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:56:37.646796900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:56:50.888674100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:56:50.897628100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:56:51.403225900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:56:51.412186900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:57:05.359984100 SendCustom hero:DoomDash id:13 count:27
2012.08.31 21:57:05.563374600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:57:05.564769100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:57:07.133771900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:57:07.135173400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:57:20.323101400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 21:57:20.332731600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 21:58:04.261344600 SendCustom hero:DoomDash id:13 count:28
2012.08.31 21:58:04.550763900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:58:04.552053400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:58:10.84580900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 21:58:10.85862400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 21:58:25.807271100 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=39 } coopFactoryId=8656296324857354591
2012.08.31 21:58:25.808920600 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.08.31 21:58:25.810343900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.08.31 21:58:25.811442900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 21:58:25.880103100 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819121020634328
2012.08.31 21:58:26.115913100 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819121020634328
2012.08.31 21:58:26.117190100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819121020634328
2012.08.31 21:58:26.118220900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.08.31 21:58:26.119264600 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819121020634328 code=0
2012.08.31 21:58:26.120280100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819121020634328 removedCode= (0)
2012.08.31 21:58:26.174470600 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819121020634328 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285548316484 low: 15957851783135645580 } } created=1 hostname=12.130.245.12 port=1119 token=7258759394577035533 attr=SGameId={ int: -1654062733 }| }
2012.08.31 21:58:26.175863100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.08.31 21:58:26.177137100 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.245.12:1119
2012.08.31 21:58:26.179036600 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.08.31 21:58:26.180428900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 21:58:26.184657100 ENDING GAME
2012.08.31 21:58:26.186426400 Disposing UI for World
2012.08.31 21:58:26.189139600 Client Disposed world.
2012.08.31 21:58:26.203109100 SpritesDispose
2012.08.31 21:58:26.210548600 Disposing UI root!
2012.08.31 21:58:26.226936900 STARTING NETWORK CLIENT GAME
2012.08.31 21:58:26.668435600 SpritesInitialize
2012.08.31 21:58:26.674341600 Setting depth texture, fmt = 36
2012.08.31 21:58:26.675839600 PostFXGfxInit() success
2012.08.31 21:58:26.679040100 SubObjectGfxInit() 1
2012.08.31 21:58:26.696535600 Connecting to 12.130.245.12:1119
2012.08.31 21:58:26.698268100 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285548316484 low: 15957851783135645580 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.08.31 21:58:26.699476900 >>> DoomDash GamesListener::OnGameMemberAdded gameId=channel_id { high: 433691285548316484 low: 15957851783135645580 } member={ m_id: 2:100004433:85cddb, roles: 100, 1, permissions: 199552, attrs: { } }
2012.08.31 21:58:26.707802600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.08.31 21:58:26.824278600 -----------------------------------------------------------------
2012.08.31 21:58:26.825607100 Server Version Information:
2012.08.31 21:58:26.826646400 -----------------------------------------------------------------
2012.08.31 21:58:26.827708600 Server BuildVersion: 1.0.4.11671
2012.08.31 21:58:26.828743600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.08.31 21:58:26.829774100 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.08.31 21:58:26.830803900 -----------------------------------------------------------------
2012.08.31 21:58:27.631595100 Initializing client world a3dun_hub_keep...
2012.08.31 21:58:27.724749600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 21:58:27.726090900 FMOD Memory - total: 100663296
2012.08.31 21:58:27.727196400 FMOD Memory - allocated: 83343608, - max allocated: 90797456
2012.08.31 22:00:08.58355600 ---------------- ModalNotificationManager::SetOkCancelNotification: Doing this will leave your game and the party.
2012.08.31 22:00:08.571332900 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285548316484 low: 15957851783135645580 }
2012.08.31 22:00:08.572675600 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.08.31 22:00:08.645521900 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.08.31 22:00:08.651702100 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.08.31 22:00:08.652882100 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.08.31 22:00:08.732939400 >>> DoomDash Quit game reason=0
2012.08.31 22:00:08.734470100 ENDING GAME
2012.08.31 22:00:08.736545900 Disposing UI for World
2012.08.31 22:00:08.745662600 Client Disposed world.
2012.08.31 22:00:08.763952900 SpritesDispose
2012.08.31 22:00:08.765536400 ClientSocket Disconnect
2012.08.31 22:00:08.767360600 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.08.31 22:00:08.768508900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.08.31 22:00:09.650541900 SendCustom hero:DoomDash id:0 count:38
2012.08.31 22:00:09.657768900 Disposing UI root!
2012.08.31 22:00:09.672825400 STARTING Menu
2012.08.31 22:00:09.903819100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.905117600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.906129900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.907165900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.908173600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.909164400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.910181100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.911164900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.912137100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.913129600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.914127600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.915110900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.08.31 22:00:09.916134400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 22:00:09.917107400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 22:00:09.918079100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.08.31 22:00:09.919059100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.08.31 22:00:10.47729400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 22:00:10.49059100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 22:00:10.50077400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.08.31 22:00:10.118328900 SpritesInitialize
2012.08.31 22:00:10.123378400 Setting depth texture, fmt = 36
2012.08.31 22:00:10.125357400 PostFXGfxInit() success
2012.08.31 22:00:10.129200100 SubObjectGfxInit() 1
2012.08.31 22:00:10.148201400 Initializing client world BattleNet_Act3Screen...
2012.08.31 22:00:10.170951900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.08.31 22:00:10.172379100 FMOD Memory - total: 100663296
2012.08.31 22:00:10.173502600 FMOD Memory - allocated: 86274384, - max allocated: 90797456
2012.08.31 22:00:10.350021400 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.08.31 22:00:10.460006400 >>> DoomDash BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285549188995 low: 18429337846866397460 }
2012.08.31 22:00:10.465816400 >>> DoomDash BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.08.31 22:00:10.533462600 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.EnterGame.Members token=533 callback_code=10001
2012.08.31 22:00:10.535072100 ERROR: >>> DoomDash BnetGames::Service_LeftGameSessionEvent ClearPartyAttribute EnterGamePartyMembers code=10001
2012.08.31 22:00:10.536129100 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.GameCreateParams token=541 callback_code=10001
2012.08.31 22:00:10.537162100 ERROR: >>> DoomDash SetMyPartyGameParams_SetAttribute_GameCreateParams code=10001
2012.08.31 22:00:10.538219400 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.Party.GameId token=535 callback_code=10001
2012.08.31 22:00:10.539272400 ERROR: >>> DoomDash Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=10001
2012.08.31 22:00:10.540353100 >>> DoomDash BnetPartyState::SetAttribute_Callback key=D3.PartyMember.GameId token=537 callback_code=10001
2012.08.31 22:00:10.541434100 ERROR: >>> DoomDash BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=10001
2012.08.31 22:00:11.370872100 SendCustom hero:DoomDash id:13 count:29
2012.08.31 22:00:11.434098900 SendCustom hero:DoomDash id:12 count:9
2012.08.31 22:00:11.899340400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 22:00:11.900757900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 22:00:35.296777400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:00:35.307087400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:00:39.482707900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:00:39.492343600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:00:45.137406900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:00:45.147152100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:01:03.805209400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:01:03.814984400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:01:14.156412900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:01:14.159893900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:01:21.157143900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:01:21.166802900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:01:29.451911400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:01:29.461697900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:01:39.511265900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:01:39.520959400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:01:43.85154100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:01:43.89568400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:02:08.160030900 SendCustom hero:DoomDash id:13 count:30
2012.08.31 22:02:08.357620900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 22:02:08.359014900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 22:02:14.980625100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 22:02:14.981987900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 22:02:32.767416600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:02:32.777246900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:02:51.420532600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:02:51.430206400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:03:11.160510600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:03:11.170298600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:03:32.901651600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:03:32.911296400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:03:34.975186100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:03:34.984736100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:03:43.152203600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:03:43.161832100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:04:03.638883600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:04:03.648460100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:04:09.874894900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:04:09.884522900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:04:13.21925400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:04:13.31417600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:04:15.184004100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:04:15.193590100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:04:39.891386600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:04:39.900983400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:04:54.495390100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:04:54.500430900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:04:57.378373900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:04:57.388084400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:05:05.422783400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:05:05.432421100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:05:17.217703900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:05:17.227282600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:05:19.747126900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:05:19.756678100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:05:24.997658900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:05:25.7215600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:05:28.321262400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:05:28.330819400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:05:30.924351100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:05:30.933917900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:05:32.145828600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:05:32.155428100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:05:35.248210100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:05:35.257668900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:05:58.896734600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:05:58.906278400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:06:07.618053400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:06:07.627527100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:06:09.662450100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:06:09.672060100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:06:10.250643900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:06:10.260252600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:06:11.559668400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:06:11.569332100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:06:12.897896600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:06:12.907490900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:06:25.472298100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:06:25.481888400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:06:33.546370900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:06:33.555914100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:06:58.636246400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:06:58.645907400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:07:18.483328100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:07:18.493414900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:07:26.476534100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:07:26.486339100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:07:30.50097100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:07:30.59929100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:07:33.479271100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:07:33.489120100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:08:09.479357400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:08:09.489203400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:08:11.538273600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:08:11.545805100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:08:37.760704900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:08:37.770570900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:08:58.622772100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:08:58.632845600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:09:09.579612600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:09:09.589276400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:09:18.719627900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:09:18.729225900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:09:21.57771100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:09:21.62083900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:09:25.14388900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:09:25.24003900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:09:49.221390900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.08.31 22:09:49.225764600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.08.31 22:10:16.450114100 SendCustom hero:DoomDash id:14 count:32
2012.08.31 22:10:16.451634900 SendCustom hero:DoomDash id:14 count:33
2012.08.31 22:10:16.452691400 SendCustom hero:DoomDash id:21 count:30
2012.08.31 22:10:17.888297600 SendCustom hero:DoomDash id:15 count:21
2012.08.31 22:10:18.127103400 SendCustom hero:DoomDash id:0 count:39
2012.08.31 22:10:30.314038400 SendCustom hero:DoomDash id:14 count:34
2012.08.31 22:10:30.315396600 SendCustom hero:DoomDash id:21 count:31
2012.08.31 22:10:31.583465900 SendCustom hero:DoomDash id:15 count:22
2012.08.31 22:10:31.682940600 SendCustom hero:DoomDash id:0 count:40
2012.08.31 22:10:38.468503900 SendCustom hero:DoomDash id:13 count:31
2012.08.31 22:10:38.806994900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 22:10:38.808280600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 22:10:42.874344900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 22:10:42.875601100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 22:10:51.40982600 SendCustom hero:DoomDash id:13 count:32
2012.08.31 22:10:51.363715400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 22:10:51.364975400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 22:10:53.625658600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 22:10:53.626949100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 22:11:17.190570100 ---------------- ModalNotificationManager::SetOkNotification: Only 10 auctions are allowed at one time. Please try again later when at least one of your auctions has ended.
2012.08.31 22:11:27.285750600 Begin GetGoldPaymentAccount()
2012.08.31 22:11:27.286979600 Number of accounts: 1
2012.08.31 22:11:27.287960600 Returning default account
2012.08.31 22:11:27.288939600 End GetGoldPaymentAccount() returning 1
2012.08.31 22:11:48.68619400 ---------------- ModalNotificationManager::SetOkCancelNotification: {c:ffbf642f}Fire Walkers{/c} is currently equipped. Click OK to sell anyway.
2012.08.31 22:12:17.319513900 de activate app 0 iconic 0
2012.08.31 22:12:17.455743900 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 22:12:53.59035400 de activate app 1 iconic 1
2012.08.31 22:12:53.171852600 ACTIVATE APP 1 iconic 0
2012.08.31 22:12:53.176392100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.08.31 22:12:53.188809600 Reset() Attempt started - soft reset!
2012.08.31 22:12:53.338390400 Est. Available Texture Memory = 4031 MB
2012.08.31 22:12:53.339812100 DeviceReset() succeeded!
2012.08.31 22:12:53.342571900 Setting depth texture, fmt = 36
2012.08.31 22:12:53.343625100 PostFXGfxInit() success
2012.08.31 22:12:53.345957900 SubObjectGfxInit() 1
2012.08.31 22:12:53.690008100 TestCoopLevel - S_OK
2012.08.31 22:12:55.150456100 SendCustom hero:DoomDash id:13 count:33
2012.08.31 22:12:55.532115400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.08.31 22:12:55.541176600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.08.31 22:13:02.907745600 SendCustom hero:DoomDash id:14 count:35
2012.08.31 22:13:02.909071600 SendCustom hero:DoomDash id:21 count:32
2012.08.31 22:13:04.287256900 SendCustom hero:DoomDash id:0 count:41
2012.08.31 22:13:15.546653400 de activate app 0 iconic 0
2012.08.31 22:13:15.655466900 TestCoopLevel - D3DERR_DEVICELOST
2012.08.31 22:16:53.917224600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11423089 }
2012.08.31 22:18:31.813147600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8913080 }
2012.08.31 22:32:42.420708900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10710686 }
2012.08.31 22:42:43.904420100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8610433 }
2012.08.31 23:07:09.31683600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8373577 }
2012.08.31 23:40:24.684105100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 13618425 }
2012.09.01 00:54:16.267177900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8768987 }
2012.09.01 02:01:19.406440400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 6822590 }
2012.09.01 05:27:12.808434900 de activate app 1 iconic 1
2012.09.01 05:27:12.919890600 ACTIVATE APP 1 iconic 0
2012.09.01 05:27:12.925083400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.01 05:27:12.930138100 Reset() Attempt started - soft reset!
2012.09.01 05:27:13.111197400 Est. Available Texture Memory = 4031 MB
2012.09.01 05:27:13.112665600 DeviceReset() succeeded!
2012.09.01 05:27:13.115575100 Setting depth texture, fmt = 36
2012.09.01 05:27:13.116867100 PostFXGfxInit() success
2012.09.01 05:27:13.119365100 SubObjectGfxInit() 1
2012.09.01 05:27:13.517812100 TestCoopLevel - S_OK
2012.09.01 05:27:39.299930100 SendCustom hero:DoomDash id:13 count:34
2012.09.01 05:27:39.680244400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 05:27:39.689040400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 05:28:05.669963400 Begin GetGoldPaymentAccount()
2012.09.01 05:28:05.671314400 Number of accounts: 1
2012.09.01 05:28:05.672406900 Returning default account
2012.09.01 05:28:05.673476400 End GetGoldPaymentAccount() returning 1
2012.09.01 05:28:52.231651600 Begin GetGoldPaymentAccount()
2012.09.01 05:28:52.232994400 Number of accounts: 1
2012.09.01 05:28:52.234058100 Returning default account
2012.09.01 05:28:52.235156400 End GetGoldPaymentAccount() returning 1
2012.09.01 05:29:10.554811900 Begin GetGoldPaymentAccount()
2012.09.01 05:29:10.556192400 Number of accounts: 1
2012.09.01 05:29:10.557286400 Returning default account
2012.09.01 05:29:10.558363400 End GetGoldPaymentAccount() returning 1
2012.09.01 05:29:30.940141900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 05:29:30.948868600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 05:29:36.361326900 Begin GetGoldPaymentAccount()
2012.09.01 05:29:36.362671600 Number of accounts: 1
2012.09.01 05:29:36.363737400 Returning default account
2012.09.01 05:29:36.364828100 End GetGoldPaymentAccount() returning 1
2012.09.01 05:29:52.720560100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 05:29:52.729260400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 05:30:05.894261100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:30:05.903970600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:30:11.5503600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:30:11.15190600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:30:15.969826400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:30:15.977399400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:30:33.157655400 Begin GetGoldPaymentAccount()
2012.09.01 05:30:33.158978400 Number of accounts: 1
2012.09.01 05:30:33.160031900 Returning default account
2012.09.01 05:30:33.161075600 End GetGoldPaymentAccount() returning 1
2012.09.01 05:31:05.440210900 Begin GetGoldPaymentAccount()
2012.09.01 05:31:05.441542900 Number of accounts: 1
2012.09.01 05:31:05.442596600 Returning default account
2012.09.01 05:31:05.443660400 End GetGoldPaymentAccount() returning 1
2012.09.01 05:31:35.177355400 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
2012.09.01 05:31:37.466052400 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP StartAtQuest difficulty=Inferno act=3 snoQuest=101750 "Siegebreaker" step=-1 } coopFactoryId=8656296324857354591
2012.09.01 05:31:37.467351900 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.01 05:31:37.468368100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 05:31:37.469446100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 05:31:37.529348600 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819121785486920
2012.09.01 05:31:37.588099900 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819121785486920
2012.09.01 05:31:37.589375400 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819121785486920
2012.09.01 05:31:37.881855900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 05:31:37.896583400 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819121785486920 code=0
2012.09.01 05:31:37.897796400 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819121785486920 removedCode= (0)
2012.09.01 05:31:37.955301600 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819121785486920 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285545118576 low: 11463555149417639019 } } created=1 hostname=12.130.246.71 port=1119 token=9074714178297966765 attr=SGameId={ int: -1231552459 }| }
2012.09.01 05:31:37.956679600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 05:31:37.957758600 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.246.71:1119
2012.09.01 05:31:37.959426900 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.01 05:31:37.960502600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 05:31:37.961993400 ENDING GAME
2012.09.01 05:31:37.964113400 Disposing UI for World
2012.09.01 05:31:37.966633100 Client Disposed world.
2012.09.01 05:31:37.984471900 SpritesDispose
2012.09.01 05:31:37.990439900 Disposing UI root!
2012.09.01 05:31:38.5562600 STARTING NETWORK CLIENT GAME
2012.09.01 05:31:38.454084100 SpritesInitialize
2012.09.01 05:31:38.458137100 Setting depth texture, fmt = 36
2012.09.01 05:31:38.460005600 PostFXGfxInit() success
2012.09.01 05:31:38.463920600 SubObjectGfxInit() 1
2012.09.01 05:31:38.481711900 Connecting to 12.130.246.71:1119
2012.09.01 05:31:38.540468400 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285545118576 low: 11463555149417639019 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.01 05:31:38.543505600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 05:31:38.704839400 -----------------------------------------------------------------
2012.09.01 05:31:38.706158900 Server Version Information:
2012.09.01 05:31:38.707204600 -----------------------------------------------------------------
2012.09.01 05:31:38.708279600 Server BuildVersion: 1.0.4.11671
2012.09.01 05:31:38.709334900 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.01 05:31:38.710369400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.01 05:31:38.711468900 -----------------------------------------------------------------
2012.09.01 05:31:39.588026400 Initializing client world a3dun_hub_keep...
2012.09.01 05:32:50.613510400 Initializing client world a3dun_rmpt_Level01...
2012.09.01 05:32:50.615871900 Disposing UI for World
2012.09.01 05:36:03.154153100 Disposing UI for World
2012.09.01 05:36:40.403075400 FMod: OOM, forcing garbage collection!
2012.09.01 05:36:40.405112600 Force FMod garbage collection finished, recycled: 300 samples and 4 streams, fmod memory allocated: 48160552
2012.09.01 05:39:54.197418900 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 05:39:54.198821400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 05:39:54.199941100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 05:39:54.260607400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 05:39:54.987491600 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285545118576 low: 11463555149417639019 }
2012.09.01 05:39:54.988844400 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.01 05:39:54.989900900 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 05:39:54.990958900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 05:39:55.47633400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.01 05:39:55.53696600 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=577 callback_code= (10016)
2012.09.01 05:39:55.54740900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 05:39:55.55938900 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.01 05:39:55.56975600 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.01 05:39:55.106752400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 05:39:55.123048600 >>> DoomDash Quit game reason=0
2012.09.01 05:39:55.124603400 ENDING GAME
2012.09.01 05:39:55.126621100 Disposing UI for World
2012.09.01 05:39:55.135000100 Client Disposed world.
2012.09.01 05:39:55.158931600 SpritesDispose
2012.09.01 05:39:55.160341100 ClientSocket Disconnect
2012.09.01 05:39:55.162636600 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.01 05:39:55.164173400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 05:39:55.165606600 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 05:39:55.166750900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 05:39:55.167793600 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 05:39:55.168804100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 05:39:56.50906400 SendCustom hero:DoomDash id:0 count:42
2012.09.01 05:39:56.58198900 Disposing UI root!
2012.09.01 05:39:56.65378900 Client Disposed world.
2012.09.01 05:39:56.75886900 STARTING Menu
2012.09.01 05:39:56.310247100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.311555600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.312582600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.313611100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.314653900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.315675600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.316713600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.317725600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.318726900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.319742600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.320741100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.321724400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 05:39:56.322748100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 05:39:56.323741900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 05:39:56.324727900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 05:39:56.325704600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 05:39:56.455800400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 05:39:56.457028600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 05:39:56.458006100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 05:39:56.527502100 SpritesInitialize
2012.09.01 05:39:56.532088900 Setting depth texture, fmt = 36
2012.09.01 05:39:56.533412600 PostFXGfxInit() success
2012.09.01 05:39:56.537395100 SubObjectGfxInit() 1
2012.09.01 05:39:56.556638900 Initializing client world BattleNet_Act3Screen...
2012.09.01 05:39:56.739397600 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.01 05:39:56.804584100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 05:39:56.805889600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 05:39:57.918045600 SendCustom hero:DoomDash id:13 count:35
2012.09.01 05:39:57.980876400 SendCustom hero:DoomDash id:12 count:10
2012.09.01 05:39:58.284960400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 05:39:58.286621600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 05:40:00.238466100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 05:40:00.240081100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 05:40:03.323709900 de activate app 0 iconic 0
2012.09.01 05:40:03.430276100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.01 05:40:15.165704400 de activate app 1 iconic 1
2012.09.01 05:40:15.282623900 ACTIVATE APP 1 iconic 0
2012.09.01 05:40:15.287229900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.01 05:40:15.295533100 Reset() Attempt started - soft reset!
2012.09.01 05:40:15.429199400 Est. Available Texture Memory = 4031 MB
2012.09.01 05:40:15.430989900 DeviceReset() succeeded!
2012.09.01 05:40:15.433915600 Setting depth texture, fmt = 36
2012.09.01 05:40:15.435490900 PostFXGfxInit() success
2012.09.01 05:40:15.438158100 SubObjectGfxInit() 1
2012.09.01 05:40:15.856899900 TestCoopLevel - S_OK
2012.09.01 05:40:19.949284600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:19.960097600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:25.280837900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:25.290928100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:26.705538100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:26.715599600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:28.277169400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:28.287339400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:31.273336100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:31.283450100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:32.874286400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:32.884499400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:41.323865100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:41.333936400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:43.162189900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:43.172372400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:44.59290600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:44.69377100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:45.118176600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:45.128317600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:46.794616600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:46.798637400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:48.309520900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:48.319652900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:48.721240400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:48.731301400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:52.427514400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:52.437566100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:53.692251900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:53.702352900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:40:56.810145100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:40:56.820176100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:41:01.442893600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:41:01.452976100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:41:13.987864100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:41:13.998022100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:41:18.605682600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:41:18.615867900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:41:23.223683900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:41:23.233865900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:41:29.591617400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 05:41:29.596565400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 05:42:02.638228400 Begin GetGoldPaymentAccount()
2012.09.01 05:42:02.639797900 Number of accounts: 1
2012.09.01 05:42:02.641080600 Returning default account
2012.09.01 05:42:02.642383400 End GetGoldPaymentAccount() returning 1
2012.09.01 05:42:08.32714400 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101750 "Siegebreaker" step=1 } coopFactoryId=8656296324857354591
2012.09.01 05:42:08.34484400 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.01 05:42:08.35815900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 05:42:08.37113600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 05:42:08.107784400 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16747819121659835829
2012.09.01 05:42:08.151844100 >>> DoomDash GamesListener::OnMatchmakerStart requestId=16747819121659835829
2012.09.01 05:42:08.153464600 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=16747819121659835829
2012.09.01 05:42:08.386880400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 05:42:08.388527600 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=16747819121659835829 code=0
2012.09.01 05:42:08.389864100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=16747819121659835829 removedCode= (0)
2012.09.01 05:42:08.460308400 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=16747819121659835829 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285547868535 low: 16035105123665684592 } } created=1 hostname=12.130.245.179 port=1119 token=14749057315493074013 attr=SGameId={ int: -1259798411 }| }
2012.09.01 05:42:08.461958600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 05:42:08.463306900 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.245.179:1119
2012.09.01 05:42:08.464824100 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.01 05:42:08.466185600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 05:42:08.474269400 ENDING GAME
2012.09.01 05:42:08.476332900 Disposing UI for World
2012.09.01 05:42:08.479071600 Client Disposed world.
2012.09.01 05:42:08.490626600 SpritesDispose
2012.09.01 05:42:08.497093900 Disposing UI root!
2012.09.01 05:42:08.512381900 STARTING NETWORK CLIENT GAME
2012.09.01 05:42:08.959518900 SpritesInitialize
2012.09.01 05:42:08.964917900 Setting depth texture, fmt = 36
2012.09.01 05:42:08.966478600 PostFXGfxInit() success
2012.09.01 05:42:08.970095100 SubObjectGfxInit() 1
2012.09.01 05:42:08.987380400 Connecting to 12.130.245.179:1119
2012.09.01 05:42:09.44619100 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285547868535 low: 16035105123665684592 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.01 05:42:09.47897100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 05:42:09.215234900 -----------------------------------------------------------------
2012.09.01 05:42:09.216836900 Server Version Information:
2012.09.01 05:42:09.218172400 -----------------------------------------------------------------
2012.09.01 05:42:09.219497600 Server BuildVersion: 1.0.4.11671
2012.09.01 05:42:09.220816600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.01 05:42:09.222178600 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.01 05:42:09.223503100 -----------------------------------------------------------------
2012.09.01 05:42:10.247269100 Initializing client world a3dun_hub_keep...
2012.09.01 05:42:10.360978100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 05:42:10.362577400 FMOD Memory - total: 100663296
2012.09.01 05:42:10.363912100 FMOD Memory - allocated: 78121456, - max allocated: 90797456
2012.09.01 05:43:01.613610400 Initializing client world a3dun_rmpt_Level01...
2012.09.01 05:43:01.618873900 Disposing UI for World
2012.09.01 05:48:03.739161100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11757353 }
2012.09.01 05:50:36.273005900 Initializing client world a3Dun_rmpt_Level02...
2012.09.01 05:50:36.275279900 Disposing UI for World
2012.09.01 05:56:28.578800900 Disposing UI for World
2012.09.01 05:57:02.868856900 FMod: OOM, forcing garbage collection!
2012.09.01 05:57:02.871282600 Force FMod garbage collection finished, recycled: 322 samples and 4 streams, fmod memory allocated: 47957688
2012.09.01 05:57:28.797290400 Initializing client world A3_Battlefields_02...
2012.09.01 05:57:28.802639600 Disposing UI for World
2012.09.01 05:57:59.19135400 Disposing UI for World
2012.09.01 05:59:30.54337100 Disposing UI for World
2012.09.01 06:02:14.904627900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:02:14.906312900 FMOD Memory - total: 100663296
2012.09.01 06:02:14.907636900 FMOD Memory - allocated: 87990640, - max allocated: 90797456
2012.09.01 06:02:18.148627600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:02:18.150249600 FMOD Memory - total: 100663296
2012.09.01 06:02:18.151567900 FMOD Memory - allocated: 81724056, - max allocated: 90797456
2012.09.01 06:04:27.765898400 FMod: OOM, forcing garbage collection!
2012.09.01 06:04:27.768171900 Force FMod garbage collection finished, recycled: 265 samples and 1 streams, fmod memory allocated: 50216728
2012.09.01 06:04:56.771358900 Initializing client world a3dun_IceCaves_Timed_01...
2012.09.01 06:04:56.774328900 Disposing UI for World
2012.09.01 06:05:39.226934400 Disposing UI for World
2012.09.01 06:07:26.450209900 SendCustom hero:DoomDash id:14 count:36
2012.09.01 06:07:26.452224600 SendCustom hero:DoomDash id:14 count:37
2012.09.01 06:07:26.453780600 SendCustom hero:DoomDash id:21 count:33
2012.09.01 06:07:27.168312400 SendCustom hero:DoomDash id:15 count:23
2012.09.01 06:07:27.268195900 SendCustom hero:DoomDash id:0 count:43
2012.09.01 06:08:03.793324100 Disposing UI for World
2012.09.01 06:10:24.104339400 Initializing client world a3dun_IceCaves_Timed_01_Level_02...
2012.09.01 06:10:24.106682100 Disposing UI for World
2012.09.01 06:11:35.929908600 Disposing UI for World
2012.09.01 06:12:16.288805400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:12:16.290385600 FMOD Memory - total: 100663296
2012.09.01 06:12:16.291693400 FMOD Memory - allocated: 83946080, - max allocated: 90797456
2012.09.01 06:13:53.821059600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:13:53.822800900 FMOD Memory - total: 100663296
2012.09.01 06:13:53.824330600 FMOD Memory - allocated: 81618880, - max allocated: 90797456
2012.09.01 06:14:04.285756100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.287433100 FMOD Memory - total: 100663296
2012.09.01 06:14:04.288855600 FMOD Memory - allocated: 88398424, - max allocated: 90797456
2012.09.01 06:14:04.290185900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.291478100 FMOD Memory - total: 100663296
2012.09.01 06:14:04.292763400 FMOD Memory - allocated: 88398424, - max allocated: 90797456
2012.09.01 06:14:04.396771900 FMOD Error during 'FMOD_Channel_SetPosition': An invalid seek position was passed to this function.
2012.09.01 06:14:04.398499400 FMOD Memory - total: 100663296
2012.09.01 06:14:04.399870900 FMOD Memory - allocated: 80207256, - max allocated: 90797456
2012.09.01 06:14:04.415591400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.417212100 FMOD Memory - total: 100663296
2012.09.01 06:14:04.418537100 FMOD Memory - allocated: 80713856, - max allocated: 90797456
2012.09.01 06:14:04.419848400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.421156400 FMOD Memory - total: 100663296
2012.09.01 06:14:04.422445100 FMOD Memory - allocated: 80711312, - max allocated: 90797456
2012.09.01 06:14:04.423732900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.425025600 FMOD Memory - total: 100663296
2012.09.01 06:14:04.426311400 FMOD Memory - allocated: 80711312, - max allocated: 90797456
2012.09.01 06:14:04.602117100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.603714100 FMOD Memory - total: 100663296
2012.09.01 06:14:04.605009400 FMOD Memory - allocated: 81868336, - max allocated: 90797456
2012.09.01 06:14:04.606390600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.607697100 FMOD Memory - total: 100663296
2012.09.01 06:14:04.609003400 FMOD Memory - allocated: 81868336, - max allocated: 90797456
2012.09.01 06:14:04.610305900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.611592600 FMOD Memory - total: 100663296
2012.09.01 06:14:04.612883100 FMOD Memory - allocated: 81868336, - max allocated: 90797456
2012.09.01 06:14:04.896110400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.897735400 FMOD Memory - total: 100663296
2012.09.01 06:14:04.899103100 FMOD Memory - allocated: 82323592, - max allocated: 90797456
2012.09.01 06:14:04.900459900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.901783600 FMOD Memory - total: 100663296
2012.09.01 06:14:04.903075400 FMOD Memory - allocated: 82323592, - max allocated: 90797456
2012.09.01 06:14:04.929181400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.930752900 FMOD Memory - total: 100663296
2012.09.01 06:14:04.932094100 FMOD Memory - allocated: 82384328, - max allocated: 90797456
2012.09.01 06:14:04.971542400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:04.973112900 FMOD Memory - total: 100663296
2012.09.01 06:14:04.974408600 FMOD Memory - allocated: 82652232, - max allocated: 90797456
2012.09.01 06:14:05.72695400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.74278600 FMOD Memory - total: 100663296
2012.09.01 06:14:05.75573900 FMOD Memory - allocated: 83085136, - max allocated: 90797456
2012.09.01 06:14:05.89900900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.91513100 FMOD Memory - total: 100663296
2012.09.01 06:14:05.92832400 FMOD Memory - allocated: 83085136, - max allocated: 90797456
2012.09.01 06:14:05.94140400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.95420600 FMOD Memory - total: 100663296
2012.09.01 06:14:05.96703900 FMOD Memory - allocated: 83085136, - max allocated: 90797456
2012.09.01 06:14:05.97990400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.99307100 FMOD Memory - total: 100663296
2012.09.01 06:14:05.100585100 FMOD Memory - allocated: 83085136, - max allocated: 90797456
2012.09.01 06:14:05.166137400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.167703100 FMOD Memory - total: 100663296
2012.09.01 06:14:05.169014900 FMOD Memory - allocated: 83368416, - max allocated: 90797456
2012.09.01 06:14:05.424505400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.426090400 FMOD Memory - total: 100663296
2012.09.01 06:14:05.427385600 FMOD Memory - allocated: 84419328, - max allocated: 90797456
2012.09.01 06:14:05.428692600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.430018900 FMOD Memory - total: 100663296
2012.09.01 06:14:05.431285400 FMOD Memory - allocated: 84419328, - max allocated: 90797456
2012.09.01 06:14:05.732506100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.734112400 FMOD Memory - total: 100663296
2012.09.01 06:14:05.735456100 FMOD Memory - allocated: 86931832, - max allocated: 90797456
2012.09.01 06:14:05.736773900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.738062600 FMOD Memory - total: 100663296
2012.09.01 06:14:05.739335100 FMOD Memory - allocated: 86931832, - max allocated: 90797456
2012.09.01 06:14:05.879486900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.881034900 FMOD Memory - total: 100663296
2012.09.01 06:14:05.882332400 FMOD Memory - allocated: 87345712, - max allocated: 90797456
2012.09.01 06:14:05.883634100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:05.884944600 FMOD Memory - total: 100663296
2012.09.01 06:14:05.886222400 FMOD Memory - allocated: 87345712, - max allocated: 90797456
2012.09.01 06:14:22.520781100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:22.522375600 FMOD Memory - total: 100663296
2012.09.01 06:14:22.523741600 FMOD Memory - allocated: 87038104, - max allocated: 90797456
2012.09.01 06:14:22.579493900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:22.581081400 FMOD Memory - total: 100663296
2012.09.01 06:14:22.582393900 FMOD Memory - allocated: 87038104, - max allocated: 90797456
2012.09.01 06:14:22.653240100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:22.655152100 FMOD Memory - total: 100663296
2012.09.01 06:14:22.656460600 FMOD Memory - allocated: 87131800, - max allocated: 90797456
2012.09.01 06:14:22.657790900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:22.659065900 FMOD Memory - total: 100663296
2012.09.01 06:14:22.660337400 FMOD Memory - allocated: 87131800, - max allocated: 90797456
2012.09.01 06:14:22.673013100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:22.674652400 FMOD Memory - total: 100663296
2012.09.01 06:14:22.676853900 FMOD Memory - allocated: 87131800, - max allocated: 90797456
2012.09.01 06:14:22.678287900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:22.679716600 FMOD Memory - total: 100663296
2012.09.01 06:14:22.681458900 FMOD Memory - allocated: 87198752, - max allocated: 90797456
2012.09.01 06:14:23.785766900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:23.787341400 FMOD Memory - total: 100663296
2012.09.01 06:14:23.788664900 FMOD Memory - allocated: 85184472, - max allocated: 90797456
2012.09.01 06:14:24.77588900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:24.79170400 FMOD Memory - total: 100663296
2012.09.01 06:14:24.80509600 FMOD Memory - allocated: 85570296, - max allocated: 90797456
2012.09.01 06:14:24.811986100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:24.813252100 FMOD Memory - total: 100663296
2012.09.01 06:14:24.814264600 FMOD Memory - allocated: 87915296, - max allocated: 90797456
2012.09.01 06:14:24.815310900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:24.816296600 FMOD Memory - total: 100663296
2012.09.01 06:14:24.817263600 FMOD Memory - allocated: 87915296, - max allocated: 90797456
2012.09.01 06:14:24.818249900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:24.819211600 FMOD Memory - total: 100663296
2012.09.01 06:14:24.820184900 FMOD Memory - allocated: 87915296, - max allocated: 90797456
2012.09.01 06:14:24.843057100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:24.844312400 FMOD Memory - total: 100663296
2012.09.01 06:14:24.845303600 FMOD Memory - allocated: 87915296, - max allocated: 90797456
2012.09.01 06:14:24.870599900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:24.871823900 FMOD Memory - total: 100663296
2012.09.01 06:14:24.872801100 FMOD Memory - allocated: 87915296, - max allocated: 90797456
2012.09.01 06:14:24.899802100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:24.901027100 FMOD Memory - total: 100663296
2012.09.01 06:14:24.902109100 FMOD Memory - allocated: 87915296, - max allocated: 90797456
2012.09.01 06:14:25.17383400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:25.18629900 FMOD Memory - total: 100663296
2012.09.01 06:14:25.19621600 FMOD Memory - allocated: 88167792, - max allocated: 90797456
2012.09.01 06:14:25.355488400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:25.356730100 FMOD Memory - total: 100663296
2012.09.01 06:14:25.357840600 FMOD Memory - allocated: 82189664, - max allocated: 90797456
2012.09.01 06:14:25.359171900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:25.360190100 FMOD Memory - total: 100663296
2012.09.01 06:14:25.361167100 FMOD Memory - allocated: 82189664, - max allocated: 90797456
2012.09.01 06:14:26.178110400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.179352400 FMOD Memory - total: 100663296
2012.09.01 06:14:26.180592400 FMOD Memory - allocated: 84351736, - max allocated: 90797456
2012.09.01 06:14:26.181663400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.182706100 FMOD Memory - total: 100663296
2012.09.01 06:14:26.183695600 FMOD Memory - allocated: 84545208, - max allocated: 90797456
2012.09.01 06:14:26.184705100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.185692900 FMOD Memory - total: 100663296
2012.09.01 06:14:26.186663600 FMOD Memory - allocated: 84545208, - max allocated: 90797456
2012.09.01 06:14:26.398001100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.399206400 FMOD Memory - total: 100663296
2012.09.01 06:14:26.400207100 FMOD Memory - allocated: 85620200, - max allocated: 90797456
2012.09.01 06:14:26.401253600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.402290600 FMOD Memory - total: 100663296
2012.09.01 06:14:26.403270100 FMOD Memory - allocated: 85620200, - max allocated: 90797456
2012.09.01 06:14:26.416382100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.417596400 FMOD Memory - total: 100663296
2012.09.01 06:14:26.418792900 FMOD Memory - allocated: 85620200, - max allocated: 90797456
2012.09.01 06:14:26.419778600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.420754900 FMOD Memory - total: 100663296
2012.09.01 06:14:26.421724600 FMOD Memory - allocated: 85620200, - max allocated: 90797456
2012.09.01 06:14:26.422694100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.423673100 FMOD Memory - total: 100663296
2012.09.01 06:14:26.424661400 FMOD Memory - allocated: 85620200, - max allocated: 90797456
2012.09.01 06:14:26.471951400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.473172600 FMOD Memory - total: 100663296
2012.09.01 06:14:26.474166100 FMOD Memory - allocated: 85874912, - max allocated: 90797456
2012.09.01 06:14:26.475198400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.476183100 FMOD Memory - total: 100663296
2012.09.01 06:14:26.477157900 FMOD Memory - allocated: 85874912, - max allocated: 90797456
2012.09.01 06:14:26.501259400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.502516900 FMOD Memory - total: 100663296
2012.09.01 06:14:26.503524100 FMOD Memory - allocated: 85874912, - max allocated: 90797456
2012.09.01 06:14:26.504563100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.505573100 FMOD Memory - total: 100663296
2012.09.01 06:14:26.506607100 FMOD Memory - allocated: 85874912, - max allocated: 90797456
2012.09.01 06:14:26.530542100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.531764400 FMOD Memory - total: 100663296
2012.09.01 06:14:26.532773600 FMOD Memory - allocated: 85874912, - max allocated: 90797456
2012.09.01 06:14:26.604250400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.605485900 FMOD Memory - total: 100663296
2012.09.01 06:14:26.606475100 FMOD Memory - allocated: 85953888, - max allocated: 90797456
2012.09.01 06:14:26.607592100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.608574100 FMOD Memory - total: 100663296
2012.09.01 06:14:26.609541400 FMOD Memory - allocated: 85953888, - max allocated: 90797456
2012.09.01 06:14:26.648375600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.649575600 FMOD Memory - total: 100663296
2012.09.01 06:14:26.650541600 FMOD Memory - allocated: 85961736, - max allocated: 90797456
2012.09.01 06:14:26.664334100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.665684900 FMOD Memory - total: 100663296
2012.09.01 06:14:26.666687100 FMOD Memory - allocated: 86158576, - max allocated: 90797456
2012.09.01 06:14:26.667710900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.668726600 FMOD Memory - total: 100663296
2012.09.01 06:14:26.669690400 FMOD Memory - allocated: 86292872, - max allocated: 90797456
2012.09.01 06:14:26.670659600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.671638100 FMOD Memory - total: 100663296
2012.09.01 06:14:26.672619900 FMOD Memory - allocated: 86292872, - max allocated: 90797456
2012.09.01 06:14:26.736022400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.737257900 FMOD Memory - total: 100663296
2012.09.01 06:14:26.738261900 FMOD Memory - allocated: 86997072, - max allocated: 90797456
2012.09.01 06:14:26.780114600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.781338100 FMOD Memory - total: 100663296
2012.09.01 06:14:26.782340100 FMOD Memory - allocated: 86997072, - max allocated: 90797456
2012.09.01 06:14:26.883056900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.884268900 FMOD Memory - total: 100663296
2012.09.01 06:14:26.885267600 FMOD Memory - allocated: 87324616, - max allocated: 90797456
2012.09.01 06:14:26.927138900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.928602900 FMOD Memory - total: 100663296
2012.09.01 06:14:26.929655400 FMOD Memory - allocated: 87324616, - max allocated: 90797456
2012.09.01 06:14:26.970994400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.972184400 FMOD Memory - total: 100663296
2012.09.01 06:14:26.973152900 FMOD Memory - allocated: 87324616, - max allocated: 90797456
2012.09.01 06:14:26.974179100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.975250600 FMOD Memory - total: 100663296
2012.09.01 06:14:26.976264100 FMOD Memory - allocated: 87324616, - max allocated: 90797456
2012.09.01 06:14:26.988355100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.989554100 FMOD Memory - total: 100663296
2012.09.01 06:14:26.990525900 FMOD Memory - allocated: 87324616, - max allocated: 90797456
2012.09.01 06:14:26.991592900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:26.992581100 FMOD Memory - total: 100663296
2012.09.01 06:14:26.993556400 FMOD Memory - allocated: 87300016, - max allocated: 90797456
2012.09.01 06:14:27.5472400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:27.6660600 FMOD Memory - total: 100663296
2012.09.01 06:14:27.7622400 FMOD Memory - allocated: 87302632, - max allocated: 90797456
2012.09.01 06:14:27.8604400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:27.9606100 FMOD Memory - total: 100663296
2012.09.01 06:14:27.10616100 FMOD Memory - allocated: 87463184, - max allocated: 90797456
2012.09.01 06:14:27.460525600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:27.461735400 FMOD Memory - total: 100663296
2012.09.01 06:14:27.462743100 FMOD Memory - allocated: 88068816, - max allocated: 90797456
2012.09.01 06:14:27.517901900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:27.519140900 FMOD Memory - total: 100663296
2012.09.01 06:14:27.520153600 FMOD Memory - allocated: 88068816, - max allocated: 90797456
2012.09.01 06:14:29.467671400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.468991400 FMOD Memory - total: 100663296
2012.09.01 06:14:29.470105400 FMOD Memory - allocated: 85008648, - max allocated: 90797456
2012.09.01 06:14:29.599761400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.601007900 FMOD Memory - total: 100663296
2012.09.01 06:14:29.602029600 FMOD Memory - allocated: 86262320, - max allocated: 90797456
2012.09.01 06:14:29.717272100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.718482600 FMOD Memory - total: 100663296
2012.09.01 06:14:29.719516900 FMOD Memory - allocated: 86596760, - max allocated: 90797456
2012.09.01 06:14:29.732152400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.733417600 FMOD Memory - total: 100663296
2012.09.01 06:14:29.734409900 FMOD Memory - allocated: 86596760, - max allocated: 90797456
2012.09.01 06:14:29.735378900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.736347600 FMOD Memory - total: 100663296
2012.09.01 06:14:29.737315600 FMOD Memory - allocated: 86596760, - max allocated: 90797456
2012.09.01 06:14:29.750311900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.751542900 FMOD Memory - total: 100663296
2012.09.01 06:14:29.752516400 FMOD Memory - allocated: 86603608, - max allocated: 90797456
2012.09.01 06:14:29.753520100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.754500900 FMOD Memory - total: 100663296
2012.09.01 06:14:29.755483600 FMOD Memory - allocated: 86603608, - max allocated: 90797456
2012.09.01 06:14:29.756465400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.757434100 FMOD Memory - total: 100663296
2012.09.01 06:14:29.758397400 FMOD Memory - allocated: 86603608, - max allocated: 90797456
2012.09.01 06:14:29.952314100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.953561100 FMOD Memory - total: 100663296
2012.09.01 06:14:29.954536900 FMOD Memory - allocated: 87300848, - max allocated: 90797456
2012.09.01 06:14:29.955515100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.956497600 FMOD Memory - total: 100663296
2012.09.01 06:14:29.957471100 FMOD Memory - allocated: 87300848, - max allocated: 90797456
2012.09.01 06:14:29.969914900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.971181400 FMOD Memory - total: 100663296
2012.09.01 06:14:29.972187400 FMOD Memory - allocated: 87300848, - max allocated: 90797456
2012.09.01 06:14:29.973182100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.974139400 FMOD Memory - total: 100663296
2012.09.01 06:14:29.975106600 FMOD Memory - allocated: 87300848, - max allocated: 90797456
2012.09.01 06:14:29.976084900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:29.977094100 FMOD Memory - total: 100663296
2012.09.01 06:14:29.978057900 FMOD Memory - allocated: 87300848, - max allocated: 90797456
2012.09.01 06:14:30.58257600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:30.59520900 FMOD Memory - total: 100663296
2012.09.01 06:14:30.60557400 FMOD Memory - allocated: 87328296, - max allocated: 90797456
2012.09.01 06:14:30.104861900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:30.106195900 FMOD Memory - total: 100663296
2012.09.01 06:14:30.107198100 FMOD Memory - allocated: 87492016, - max allocated: 90797456
2012.09.01 06:14:30.320220600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:30.321498900 FMOD Memory - total: 100663296
2012.09.01 06:14:30.322500100 FMOD Memory - allocated: 87863440, - max allocated: 90797456
2012.09.01 06:14:30.323544900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:30.324641100 FMOD Memory - total: 100663296
2012.09.01 06:14:30.325627600 FMOD Memory - allocated: 87863440, - max allocated: 90797456
2012.09.01 06:14:30.339015400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:30.340224400 FMOD Memory - total: 100663296
2012.09.01 06:14:30.341217400 FMOD Memory - allocated: 87866056, - max allocated: 90797456
2012.09.01 06:14:30.365963600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:30.367158400 FMOD Memory - total: 100663296
2012.09.01 06:14:30.368213600 FMOD Memory - allocated: 87978192, - max allocated: 90797456
2012.09.01 06:14:30.369234400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:30.370195900 FMOD Memory - total: 100663296
2012.09.01 06:14:30.371157400 FMOD Memory - allocated: 87978192, - max allocated: 90797456
2012.09.01 06:14:30.372154100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:30.373114100 FMOD Memory - total: 100663296
2012.09.01 06:14:30.374106100 FMOD Memory - allocated: 87978192, - max allocated: 90797456
2012.09.01 06:14:30.375080900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:30.376039600 FMOD Memory - total: 100663296
2012.09.01 06:14:30.377132100 FMOD Memory - allocated: 87978192, - max allocated: 90797456
2012.09.01 06:14:31.24957900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:31.26159900 FMOD Memory - total: 100663296
2012.09.01 06:14:31.27132600 FMOD Memory - allocated: 84312024, - max allocated: 90797456
2012.09.01 06:14:31.28139600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:31.29128600 FMOD Memory - total: 100663296
2012.09.01 06:14:31.30241400 FMOD Memory - allocated: 84312024, - max allocated: 90797456
2012.09.01 06:14:34.572727400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:34.574013400 FMOD Memory - total: 100663296
2012.09.01 06:14:34.575058400 FMOD Memory - allocated: 85050488, - max allocated: 90797456
2012.09.01 06:14:34.576086400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:34.577087600 FMOD Memory - total: 100663296
2012.09.01 06:14:34.578068400 FMOD Memory - allocated: 85050488, - max allocated: 90797456
2012.09.01 06:14:34.696074400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:34.697369600 FMOD Memory - total: 100663296
2012.09.01 06:14:34.698355900 FMOD Memory - allocated: 85457112, - max allocated: 90797456
2012.09.01 06:14:34.699357600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:34.700321600 FMOD Memory - total: 100663296
2012.09.01 06:14:34.701292900 FMOD Memory - allocated: 85457112, - max allocated: 90797456
2012.09.01 06:14:35.165139900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.166384600 FMOD Memory - total: 100663296
2012.09.01 06:14:35.167379900 FMOD Memory - allocated: 87662072, - max allocated: 90797456
2012.09.01 06:14:35.168389100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.169347900 FMOD Memory - total: 100663296
2012.09.01 06:14:35.170312600 FMOD Memory - allocated: 87662072, - max allocated: 90797456
2012.09.01 06:14:35.171284600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.172246900 FMOD Memory - total: 100663296
2012.09.01 06:14:35.173290100 FMOD Memory - allocated: 87662072, - max allocated: 90797456
2012.09.01 06:14:35.174272900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.175233100 FMOD Memory - total: 100663296
2012.09.01 06:14:35.176190900 FMOD Memory - allocated: 87662072, - max allocated: 90797456
2012.09.01 06:14:35.269265600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.270545400 FMOD Memory - total: 100663296
2012.09.01 06:14:35.271532100 FMOD Memory - allocated: 87813616, - max allocated: 90797456
2012.09.01 06:14:35.272518400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.273480100 FMOD Memory - total: 100663296
2012.09.01 06:14:35.274439900 FMOD Memory - allocated: 87813616, - max allocated: 90797456
2012.09.01 06:14:35.299354400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.300565900 FMOD Memory - total: 100663296
2012.09.01 06:14:35.301552400 FMOD Memory - allocated: 87813616, - max allocated: 90797456
2012.09.01 06:14:35.302542400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.303504600 FMOD Memory - total: 100663296
2012.09.01 06:14:35.304470400 FMOD Memory - allocated: 87813616, - max allocated: 90797456
2012.09.01 06:14:35.305513600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.306493100 FMOD Memory - total: 100663296
2012.09.01 06:14:35.307463400 FMOD Memory - allocated: 87813616, - max allocated: 90797456
2012.09.01 06:14:35.308435400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.309400900 FMOD Memory - total: 100663296
2012.09.01 06:14:35.310364900 FMOD Memory - allocated: 87813616, - max allocated: 90797456
2012.09.01 06:14:35.311335600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.312334900 FMOD Memory - total: 100663296
2012.09.01 06:14:35.313303900 FMOD Memory - allocated: 87813616, - max allocated: 90797456
2012.09.01 06:14:35.569502900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.570876400 FMOD Memory - total: 100663296
2012.09.01 06:14:35.571867400 FMOD Memory - allocated: 81766624, - max allocated: 90797456
2012.09.01 06:14:35.572884900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.573842600 FMOD Memory - total: 100663296
2012.09.01 06:14:35.574802600 FMOD Memory - allocated: 81766624, - max allocated: 90797456
2012.09.01 06:14:35.575774100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:35.576733900 FMOD Memory - total: 100663296
2012.09.01 06:14:35.577721400 FMOD Memory - allocated: 81766624, - max allocated: 90797456
2012.09.01 06:14:36.562476600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:36.563706600 FMOD Memory - total: 100663296
2012.09.01 06:14:36.564701600 FMOD Memory - allocated: 86907376, - max allocated: 90797456
2012.09.01 06:14:36.565680400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:36.566698600 FMOD Memory - total: 100663296
2012.09.01 06:14:36.567654900 FMOD Memory - allocated: 86907376, - max allocated: 90797456
2012.09.01 06:14:36.594996900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:36.596194600 FMOD Memory - total: 100663296
2012.09.01 06:14:36.597163600 FMOD Memory - allocated: 86907376, - max allocated: 90797456
2012.09.01 06:14:36.651331400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:14:36.652528100 FMOD Memory - total: 100663296
2012.09.01 06:14:36.653533400 FMOD Memory - allocated: 87403112, - max allocated: 90797456
2012.09.01 06:14:48.333476100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11757353 }
2012.09.01 06:15:05.418654100 Disposing UI for World
2012.09.01 06:15:41.700553900 FMod: OOM, forcing garbage collection!
2012.09.01 06:15:41.702704900 Force FMod garbage collection finished, recycled: 285 samples and 6 streams, fmod memory allocated: 50262848
2012.09.01 06:15:56.894345600 Disposing UI for World
2012.09.01 06:16:11.887245100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:11.888453100 FMOD Memory - total: 100663296
2012.09.01 06:16:11.889436900 FMOD Memory - allocated: 87139424, - max allocated: 90797456
2012.09.01 06:16:11.903549400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:11.904757100 FMOD Memory - total: 100663296
2012.09.01 06:16:11.905739600 FMOD Memory - allocated: 87147272, - max allocated: 90797456
2012.09.01 06:16:11.919395600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:11.920596400 FMOD Memory - total: 100663296
2012.09.01 06:16:11.921578600 FMOD Memory - allocated: 87126840, - max allocated: 90797456
2012.09.01 06:16:11.936816400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:11.938078600 FMOD Memory - total: 100663296
2012.09.01 06:16:11.939093600 FMOD Memory - allocated: 87340624, - max allocated: 90797456
2012.09.01 06:16:12.311785600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:12.313033100 FMOD Memory - total: 100663296
2012.09.01 06:16:12.314045100 FMOD Memory - allocated: 83465600, - max allocated: 90797456
2012.09.01 06:16:12.368280400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:12.369554400 FMOD Memory - total: 100663296
2012.09.01 06:16:12.370601600 FMOD Memory - allocated: 83535168, - max allocated: 90797456
2012.09.01 06:16:12.386513900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:12.387751400 FMOD Memory - total: 100663296
2012.09.01 06:16:12.388732900 FMOD Memory - allocated: 83539400, - max allocated: 90797456
2012.09.01 06:16:15.883471100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:15.884693900 FMOD Memory - total: 100663296
2012.09.01 06:16:15.885694900 FMOD Memory - allocated: 87238408, - max allocated: 90797456
2012.09.01 06:16:16.109353600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:16.110589100 FMOD Memory - total: 100663296
2012.09.01 06:16:16.111578400 FMOD Memory - allocated: 80981728, - max allocated: 90797456
2012.09.01 06:16:16.220943600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:16.222340100 FMOD Memory - total: 100663296
2012.09.01 06:16:16.223327900 FMOD Memory - allocated: 81701960, - max allocated: 90797456
2012.09.01 06:16:16.373969100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:16.375279600 FMOD Memory - total: 100663296
2012.09.01 06:16:16.376300100 FMOD Memory - allocated: 82356896, - max allocated: 90797456
2012.09.01 06:16:17.73967600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.75217900 FMOD Memory - total: 100663296
2012.09.01 06:16:17.76230900 FMOD Memory - allocated: 86412128, - max allocated: 90797456
2012.09.01 06:16:17.191856600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.193037400 FMOD Memory - total: 100663296
2012.09.01 06:16:17.194020400 FMOD Memory - allocated: 87381992, - max allocated: 90797456
2012.09.01 06:16:17.224483100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.225669600 FMOD Memory - total: 100663296
2012.09.01 06:16:17.226668100 FMOD Memory - allocated: 87436200, - max allocated: 90797456
2012.09.01 06:16:17.268985100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.270174900 FMOD Memory - total: 100663296
2012.09.01 06:16:17.271249400 FMOD Memory - allocated: 87624232, - max allocated: 90797456
2012.09.01 06:16:17.299166600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.300350600 FMOD Memory - total: 100663296
2012.09.01 06:16:17.301339600 FMOD Memory - allocated: 87624232, - max allocated: 90797456
2012.09.01 06:16:17.317544600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.318765400 FMOD Memory - total: 100663296
2012.09.01 06:16:17.319733600 FMOD Memory - allocated: 87629464, - max allocated: 90797456
2012.09.01 06:16:17.443074400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.444278900 FMOD Memory - total: 100663296
2012.09.01 06:16:17.445264400 FMOD Memory - allocated: 82309128, - max allocated: 90797456
2012.09.01 06:16:17.638825400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.640013100 FMOD Memory - total: 100663296
2012.09.01 06:16:17.641048100 FMOD Memory - allocated: 84593040, - max allocated: 90797456
2012.09.01 06:16:17.872488100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.873686900 FMOD Memory - total: 100663296
2012.09.01 06:16:17.874667900 FMOD Memory - allocated: 86014712, - max allocated: 90797456
2012.09.01 06:16:17.934321100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.935520100 FMOD Memory - total: 100663296
2012.09.01 06:16:17.936482100 FMOD Memory - allocated: 86162216, - max allocated: 90797456
2012.09.01 06:16:17.981731900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:17.982984400 FMOD Memory - total: 100663296
2012.09.01 06:16:17.983973400 FMOD Memory - allocated: 86684552, - max allocated: 90797456
2012.09.01 06:16:26.368849600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:26.370164100 FMOD Memory - total: 100663296
2012.09.01 06:16:26.371235600 FMOD Memory - allocated: 87647840, - max allocated: 90797456
2012.09.01 06:16:40.940925900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:40.942155900 FMOD Memory - total: 100663296
2012.09.01 06:16:40.943190100 FMOD Memory - allocated: 86450856, - max allocated: 90797456
2012.09.01 06:16:40.973587900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:40.974782100 FMOD Memory - total: 100663296
2012.09.01 06:16:40.975754900 FMOD Memory - allocated: 86735736, - max allocated: 90797456
2012.09.01 06:16:41.504288600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:41.505549100 FMOD Memory - total: 100663296
2012.09.01 06:16:41.506591900 FMOD Memory - allocated: 84747384, - max allocated: 90797456
2012.09.01 06:16:41.507683400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:41.508654400 FMOD Memory - total: 100663296
2012.09.01 06:16:41.509679600 FMOD Memory - allocated: 84747384, - max allocated: 90797456
2012.09.01 06:16:41.524309400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:41.525537600 FMOD Memory - total: 100663296
2012.09.01 06:16:41.526531100 FMOD Memory - allocated: 84747384, - max allocated: 90797456
2012.09.01 06:16:41.527529100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:41.528497600 FMOD Memory - total: 100663296
2012.09.01 06:16:41.529469900 FMOD Memory - allocated: 84747384, - max allocated: 90797456
2012.09.01 06:16:41.530445900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:41.531448600 FMOD Memory - total: 100663296
2012.09.01 06:16:41.532414900 FMOD Memory - allocated: 84747384, - max allocated: 90797456
2012.09.01 06:16:41.663989600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:41.665199600 FMOD Memory - total: 100663296
2012.09.01 06:16:41.666285600 FMOD Memory - allocated: 85675560, - max allocated: 90797456
2012.09.01 06:16:41.667433400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:41.668464400 FMOD Memory - total: 100663296
2012.09.01 06:16:41.669479400 FMOD Memory - allocated: 85927992, - max allocated: 90797456
2012.09.01 06:16:41.698870400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:41.700073400 FMOD Memory - total: 100663296
2012.09.01 06:16:41.701071600 FMOD Memory - allocated: 85932144, - max allocated: 90797456
2012.09.01 06:16:42.130162900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:42.131384400 FMOD Memory - total: 100663296
2012.09.01 06:16:42.132397400 FMOD Memory - allocated: 87802272, - max allocated: 90797456
2012.09.01 06:16:42.134374400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:42.135767400 FMOD Memory - total: 100663296
2012.09.01 06:16:42.136746100 FMOD Memory - allocated: 87802272, - max allocated: 90797456
2012.09.01 06:16:42.423960100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:16:42.425318900 FMOD Memory - total: 100663296
2012.09.01 06:16:42.426321100 FMOD Memory - allocated: 83567224, - max allocated: 90797456
2012.09.01 06:17:03.995731400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:03.996993400 FMOD Memory - total: 100663296
2012.09.01 06:17:03.997972600 FMOD Memory - allocated: 85600280, - max allocated: 90797456
2012.09.01 06:17:14.662518400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:14.663750600 FMOD Memory - total: 100663296
2012.09.01 06:17:14.664751400 FMOD Memory - allocated: 85073800, - max allocated: 90797456
2012.09.01 06:17:14.692959100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:14.694202400 FMOD Memory - total: 100663296
2012.09.01 06:17:14.695220600 FMOD Memory - allocated: 85073800, - max allocated: 90797456
2012.09.01 06:17:14.932740400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:14.934028900 FMOD Memory - total: 100663296
2012.09.01 06:17:14.935105400 FMOD Memory - allocated: 86892592, - max allocated: 90797456
2012.09.01 06:17:14.948755400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:14.950181400 FMOD Memory - total: 100663296
2012.09.01 06:17:14.951164400 FMOD Memory - allocated: 86892592, - max allocated: 90797456
2012.09.01 06:17:15.162676900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:15.163989400 FMOD Memory - total: 100663296
2012.09.01 06:17:15.164967400 FMOD Memory - allocated: 80518720, - max allocated: 90797456
2012.09.01 06:17:15.177832600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:15.179111900 FMOD Memory - total: 100663296
2012.09.01 06:17:15.180119900 FMOD Memory - allocated: 80518720, - max allocated: 90797456
2012.09.01 06:17:15.456667900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:15.457854600 FMOD Memory - total: 100663296
2012.09.01 06:17:15.458860600 FMOD Memory - allocated: 81819672, - max allocated: 90797456
2012.09.01 06:17:15.574588100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:15.575877400 FMOD Memory - total: 100663296
2012.09.01 06:17:15.576897100 FMOD Memory - allocated: 82452704, - max allocated: 90797456
2012.09.01 06:17:15.617775900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:15.618983400 FMOD Memory - total: 100663296
2012.09.01 06:17:15.620007400 FMOD Memory - allocated: 82518176, - max allocated: 90797456
2012.09.01 06:17:15.897222400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:15.898447900 FMOD Memory - total: 100663296
2012.09.01 06:17:15.899424900 FMOD Memory - allocated: 83414480, - max allocated: 90797456
2012.09.01 06:17:15.900522900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:15.901587900 FMOD Memory - total: 100663296
2012.09.01 06:17:15.902591600 FMOD Memory - allocated: 83414480, - max allocated: 90797456
2012.09.01 06:17:15.956381100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:15.957580900 FMOD Memory - total: 100663296
2012.09.01 06:17:15.958574600 FMOD Memory - allocated: 83523992, - max allocated: 90797456
2012.09.01 06:17:15.959578100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:15.960563600 FMOD Memory - total: 100663296
2012.09.01 06:17:15.961523400 FMOD Memory - allocated: 83523992, - max allocated: 90797456
2012.09.01 06:17:16.28243900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.29446900 FMOD Memory - total: 100663296
2012.09.01 06:17:16.30434600 FMOD Memory - allocated: 84001280, - max allocated: 90797456
2012.09.01 06:17:16.31438900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.32526100 FMOD Memory - total: 100663296
2012.09.01 06:17:16.33491900 FMOD Memory - allocated: 84001280, - max allocated: 90797456
2012.09.01 06:17:16.194378400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.195583600 FMOD Memory - total: 100663296
2012.09.01 06:17:16.196569900 FMOD Memory - allocated: 84412688, - max allocated: 90797456
2012.09.01 06:17:16.197651900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.198615600 FMOD Memory - total: 100663296
2012.09.01 06:17:16.199575100 FMOD Memory - allocated: 84412688, - max allocated: 90797456
2012.09.01 06:17:16.277461600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.278714900 FMOD Memory - total: 100663296
2012.09.01 06:17:16.279699600 FMOD Memory - allocated: 85402960, - max allocated: 90797456
2012.09.01 06:17:16.366565900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.367825600 FMOD Memory - total: 100663296
2012.09.01 06:17:16.368885900 FMOD Memory - allocated: 85997816, - max allocated: 90797456
2012.09.01 06:17:16.645142100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.646345600 FMOD Memory - total: 100663296
2012.09.01 06:17:16.647357100 FMOD Memory - allocated: 86970664, - max allocated: 90797456
2012.09.01 06:17:16.661007100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.662197100 FMOD Memory - total: 100663296
2012.09.01 06:17:16.663176600 FMOD Memory - allocated: 86970664, - max allocated: 90797456
2012.09.01 06:17:16.677255600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.678490600 FMOD Memory - total: 100663296
2012.09.01 06:17:16.679538600 FMOD Memory - allocated: 86970664, - max allocated: 90797456
2012.09.01 06:17:16.695828400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.697040400 FMOD Memory - total: 100663296
2012.09.01 06:17:16.698026100 FMOD Memory - allocated: 86970664, - max allocated: 90797456
2012.09.01 06:17:16.699027600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.699997400 FMOD Memory - total: 100663296
2012.09.01 06:17:16.700971400 FMOD Memory - allocated: 86970664, - max allocated: 90797456
2012.09.01 06:17:16.852778100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:16.854007400 FMOD Memory - total: 100663296
2012.09.01 06:17:16.854992400 FMOD Memory - allocated: 87271912, - max allocated: 90797456
2012.09.01 06:17:17.408603100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.409844600 FMOD Memory - total: 100663296
2012.09.01 06:17:17.410839400 FMOD Memory - allocated: 82924656, - max allocated: 90797456
2012.09.01 06:17:17.411858400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.412846100 FMOD Memory - total: 100663296
2012.09.01 06:17:17.413807900 FMOD Memory - allocated: 82924656, - max allocated: 90797456
2012.09.01 06:17:17.570566900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.571734100 FMOD Memory - total: 100663296
2012.09.01 06:17:17.572728900 FMOD Memory - allocated: 83442352, - max allocated: 90797456
2012.09.01 06:17:17.585529900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.586701600 FMOD Memory - total: 100663296
2012.09.01 06:17:17.587661600 FMOD Memory - allocated: 83442352, - max allocated: 90797456
2012.09.01 06:17:17.601142100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.602329600 FMOD Memory - total: 100663296
2012.09.01 06:17:17.603324400 FMOD Memory - allocated: 83442352, - max allocated: 90797456
2012.09.01 06:17:17.615986900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.617209600 FMOD Memory - total: 100663296
2012.09.01 06:17:17.618331400 FMOD Memory - allocated: 83442352, - max allocated: 90797456
2012.09.01 06:17:17.619338400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.620340900 FMOD Memory - total: 100663296
2012.09.01 06:17:17.621413600 FMOD Memory - allocated: 83442352, - max allocated: 90797456
2012.09.01 06:17:17.633621400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.634819900 FMOD Memory - total: 100663296
2012.09.01 06:17:17.635824600 FMOD Memory - allocated: 83442352, - max allocated: 90797456
2012.09.01 06:17:17.660233100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.661428400 FMOD Memory - total: 100663296
2012.09.01 06:17:17.662400600 FMOD Memory - allocated: 83442352, - max allocated: 90797456
2012.09.01 06:17:17.663415100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:17.664380100 FMOD Memory - total: 100663296
2012.09.01 06:17:17.665412600 FMOD Memory - allocated: 83442352, - max allocated: 90797456
2012.09.01 06:17:18.187410900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:18.188591600 FMOD Memory - total: 100663296
2012.09.01 06:17:18.189561400 FMOD Memory - allocated: 85688096, - max allocated: 90797456
2012.09.01 06:17:18.190570900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:18.191556400 FMOD Memory - total: 100663296
2012.09.01 06:17:18.192519100 FMOD Memory - allocated: 85688096, - max allocated: 90797456
2012.09.01 06:17:21.201275100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:21.202468600 FMOD Memory - total: 100663296
2012.09.01 06:17:21.203482600 FMOD Memory - allocated: 81481552, - max allocated: 90797456
2012.09.01 06:17:21.216833900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:21.218063100 FMOD Memory - total: 100663296
2012.09.01 06:17:21.219054600 FMOD Memory - allocated: 81481552, - max allocated: 90797456
2012.09.01 06:17:21.302628900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:21.303916400 FMOD Memory - total: 100663296
2012.09.01 06:17:21.304942400 FMOD Memory - allocated: 81949408, - max allocated: 90797456
2012.09.01 06:17:21.532003900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:21.533233400 FMOD Memory - total: 100663296
2012.09.01 06:17:21.534196900 FMOD Memory - allocated: 83285272, - max allocated: 90797456
2012.09.01 06:17:21.535230400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:21.536214400 FMOD Memory - total: 100663296
2012.09.01 06:17:21.537193400 FMOD Memory - allocated: 83285272, - max allocated: 90797456
2012.09.01 06:17:21.643662100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:21.644870400 FMOD Memory - total: 100663296
2012.09.01 06:17:21.645844900 FMOD Memory - allocated: 83703560, - max allocated: 90797456
2012.09.01 06:17:21.731345100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:21.732597400 FMOD Memory - total: 100663296
2012.09.01 06:17:21.733666600 FMOD Memory - allocated: 84210568, - max allocated: 90797456
2012.09.01 06:17:21.789070400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:21.790266600 FMOD Memory - total: 100663296
2012.09.01 06:17:21.791271600 FMOD Memory - allocated: 84324864, - max allocated: 90797456
2012.09.01 06:17:22.301087100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:22.302352400 FMOD Memory - total: 100663296
2012.09.01 06:17:22.303352600 FMOD Memory - allocated: 88163672, - max allocated: 90797456
2012.09.01 06:17:22.565738900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:22.567025400 FMOD Memory - total: 100663296
2012.09.01 06:17:22.568051100 FMOD Memory - allocated: 83805760, - max allocated: 90797456
2012.09.01 06:17:22.888518600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:22.889738900 FMOD Memory - total: 100663296
2012.09.01 06:17:22.890750100 FMOD Memory - allocated: 85164976, - max allocated: 90797456
2012.09.01 06:17:22.891776600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:22.892740400 FMOD Memory - total: 100663296
2012.09.01 06:17:22.893783600 FMOD Memory - allocated: 85164976, - max allocated: 90797456
2012.09.01 06:17:23.79030600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:23.80306600 FMOD Memory - total: 100663296
2012.09.01 06:17:23.81347600 FMOD Memory - allocated: 85722936, - max allocated: 90797456
2012.09.01 06:17:23.82388400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:23.83348400 FMOD Memory - total: 100663296
2012.09.01 06:17:23.84374100 FMOD Memory - allocated: 85722936, - max allocated: 90797456
2012.09.01 06:17:23.269594600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:23.270858600 FMOD Memory - total: 100663296
2012.09.01 06:17:23.271856400 FMOD Memory - allocated: 86094664, - max allocated: 90797456
2012.09.01 06:17:23.272934600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:23.273911100 FMOD Memory - total: 100663296
2012.09.01 06:17:23.274885100 FMOD Memory - allocated: 86094664, - max allocated: 90797456
2012.09.01 06:17:23.401078100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:23.402340400 FMOD Memory - total: 100663296
2012.09.01 06:17:23.403329100 FMOD Memory - allocated: 86374872, - max allocated: 90797456
2012.09.01 06:17:23.548248100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:23.549434600 FMOD Memory - total: 100663296
2012.09.01 06:17:23.550411600 FMOD Memory - allocated: 86641232, - max allocated: 90797456
2012.09.01 06:17:23.592062600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:23.593259100 FMOD Memory - total: 100663296
2012.09.01 06:17:23.594233600 FMOD Memory - allocated: 87155016, - max allocated: 90797456
2012.09.01 06:17:23.682045100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:23.683284100 FMOD Memory - total: 100663296
2012.09.01 06:17:23.684304900 FMOD Memory - allocated: 87241160, - max allocated: 90797456
2012.09.01 06:17:23.974877600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:23.976076100 FMOD Memory - total: 100663296
2012.09.01 06:17:23.977064900 FMOD Memory - allocated: 88194136, - max allocated: 90797456
2012.09.01 06:17:24.956316900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:24.957557100 FMOD Memory - total: 100663296
2012.09.01 06:17:24.958552900 FMOD Memory - allocated: 83180352, - max allocated: 90797456
2012.09.01 06:17:24.972798900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:24.974022400 FMOD Memory - total: 100663296
2012.09.01 06:17:24.974991100 FMOD Memory - allocated: 83185584, - max allocated: 90797456
2012.09.01 06:17:24.986290400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:24.987480100 FMOD Memory - total: 100663296
2012.09.01 06:17:24.988451100 FMOD Memory - allocated: 83189744, - max allocated: 90797456
2012.09.01 06:17:25.176350600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.177593100 FMOD Memory - total: 100663296
2012.09.01 06:17:25.178614100 FMOD Memory - allocated: 83856312, - max allocated: 90797456
2012.09.01 06:17:25.236112900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.237335600 FMOD Memory - total: 100663296
2012.09.01 06:17:25.238387100 FMOD Memory - allocated: 84149640, - max allocated: 90797456
2012.09.01 06:17:25.487006900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.488218100 FMOD Memory - total: 100663296
2012.09.01 06:17:25.489313100 FMOD Memory - allocated: 84977328, - max allocated: 90797456
2012.09.01 06:17:25.515423100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.516645900 FMOD Memory - total: 100663296
2012.09.01 06:17:25.517624100 FMOD Memory - allocated: 84977328, - max allocated: 90797456
2012.09.01 06:17:25.750214900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.751414600 FMOD Memory - total: 100663296
2012.09.01 06:17:25.752399900 FMOD Memory - allocated: 85270640, - max allocated: 90797456
2012.09.01 06:17:25.753378400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.754361600 FMOD Memory - total: 100663296
2012.09.01 06:17:25.755328400 FMOD Memory - allocated: 85270640, - max allocated: 90797456
2012.09.01 06:17:25.766891400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.768137600 FMOD Memory - total: 100663296
2012.09.01 06:17:25.769133100 FMOD Memory - allocated: 85270640, - max allocated: 90797456
2012.09.01 06:17:25.770120900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.771081900 FMOD Memory - total: 100663296
2012.09.01 06:17:25.772037100 FMOD Memory - allocated: 85270640, - max allocated: 90797456
2012.09.01 06:17:25.784412900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.785708100 FMOD Memory - total: 100663296
2012.09.01 06:17:25.786697600 FMOD Memory - allocated: 85270640, - max allocated: 90797456
2012.09.01 06:17:25.798918900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.800102100 FMOD Memory - total: 100663296
2012.09.01 06:17:25.801071900 FMOD Memory - allocated: 85270640, - max allocated: 90797456
2012.09.01 06:17:25.813361600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.814554900 FMOD Memory - total: 100663296
2012.09.01 06:17:25.815527600 FMOD Memory - allocated: 85278488, - max allocated: 90797456
2012.09.01 06:17:25.828117100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.829397400 FMOD Memory - total: 100663296
2012.09.01 06:17:25.830394900 FMOD Memory - allocated: 85256504, - max allocated: 90797456
2012.09.01 06:17:25.897844600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:25.899045100 FMOD Memory - total: 100663296
2012.09.01 06:17:25.900031400 FMOD Memory - allocated: 85949224, - max allocated: 90797456
2012.09.01 06:17:26.14891600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:26.16086400 FMOD Memory - total: 100663296
2012.09.01 06:17:26.17060100 FMOD Memory - allocated: 86425368, - max allocated: 90797456
2012.09.01 06:17:26.73562900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:26.74752400 FMOD Memory - total: 100663296
2012.09.01 06:17:26.75824900 FMOD Memory - allocated: 86532376, - max allocated: 90797456
2012.09.01 06:17:26.249495400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:26.250695400 FMOD Memory - total: 100663296
2012.09.01 06:17:26.251680400 FMOD Memory - allocated: 88243592, - max allocated: 90797456
2012.09.01 06:17:26.294499900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:26.295707100 FMOD Memory - total: 100663296
2012.09.01 06:17:26.297188100 FMOD Memory - allocated: 88243592, - max allocated: 90797456
2012.09.01 06:17:26.369082100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:26.370266100 FMOD Memory - total: 100663296
2012.09.01 06:17:26.371265100 FMOD Memory - allocated: 82028184, - max allocated: 90797456
2012.09.01 06:17:26.383851900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:26.385129100 FMOD Memory - total: 100663296
2012.09.01 06:17:26.386395400 FMOD Memory - allocated: 82105040, - max allocated: 90797456
2012.09.01 06:17:26.690606400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:26.691886600 FMOD Memory - total: 100663296
2012.09.01 06:17:26.692963100 FMOD Memory - allocated: 82799272, - max allocated: 90797456
2012.09.01 06:17:26.780139900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:26.781419600 FMOD Memory - total: 100663296
2012.09.01 06:17:26.782418400 FMOD Memory - allocated: 83211512, - max allocated: 90797456
2012.09.01 06:17:27.132208100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:27.133459600 FMOD Memory - total: 100663296
2012.09.01 06:17:27.134513100 FMOD Memory - allocated: 84035088, - max allocated: 90797456
2012.09.01 06:17:29.351045100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:29.352267100 FMOD Memory - total: 100663296
2012.09.01 06:17:29.353239400 FMOD Memory - allocated: 85117344, - max allocated: 90797456
2012.09.01 06:17:29.380244600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:29.381447600 FMOD Memory - total: 100663296
2012.09.01 06:17:29.382444100 FMOD Memory - allocated: 85117344, - max allocated: 90797456
2012.09.01 06:17:29.453512900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:29.454757900 FMOD Memory - total: 100663296
2012.09.01 06:17:29.455746900 FMOD Memory - allocated: 85276824, - max allocated: 90797456
2012.09.01 06:17:29.512468400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:29.513672100 FMOD Memory - total: 100663296
2012.09.01 06:17:29.514681600 FMOD Memory - allocated: 86745136, - max allocated: 90797456
2012.09.01 06:17:40.186983400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:40.188182900 FMOD Memory - total: 100663296
2012.09.01 06:17:40.189148600 FMOD Memory - allocated: 82754584, - max allocated: 90797456
2012.09.01 06:17:42.959512100 Initializing client world a3dun_Bridge_Interior_Random01...
2012.09.01 06:17:42.961397600 Disposing UI for World
2012.09.01 06:17:45.621973100 Disposing UI for World
2012.09.01 06:17:45.666947900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:45.668151900 FMOD Memory - total: 100663296
2012.09.01 06:17:45.669134400 FMOD Memory - allocated: 86026288, - max allocated: 90797456
2012.09.01 06:17:45.673505400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:45.674536600 FMOD Memory - total: 100663296
2012.09.01 06:17:45.675543600 FMOD Memory - allocated: 86026288, - max allocated: 90797456
2012.09.01 06:17:46.426804900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:17:46.428056900 FMOD Memory - total: 100663296
2012.09.01 06:17:46.429109600 FMOD Memory - allocated: 86173888, - max allocated: 90797456
2012.09.01 06:18:08.267787900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.269023600 FMOD Memory - total: 100663296
2012.09.01 06:18:08.270083900 FMOD Memory - allocated: 81719688, - max allocated: 90797456
2012.09.01 06:18:08.271110600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.272083100 FMOD Memory - total: 100663296
2012.09.01 06:18:08.273069600 FMOD Memory - allocated: 81719688, - max allocated: 90797456
2012.09.01 06:18:08.370397400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.371586900 FMOD Memory - total: 100663296
2012.09.01 06:18:08.372570400 FMOD Memory - allocated: 82617616, - max allocated: 90797456
2012.09.01 06:18:08.373547100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.374518400 FMOD Memory - total: 100663296
2012.09.01 06:18:08.375486900 FMOD Memory - allocated: 82617616, - max allocated: 90797456
2012.09.01 06:18:08.385740400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.386985600 FMOD Memory - total: 100663296
2012.09.01 06:18:08.388033600 FMOD Memory - allocated: 82620232, - max allocated: 90797456
2012.09.01 06:18:08.389015100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.389982600 FMOD Memory - total: 100663296
2012.09.01 06:18:08.390940100 FMOD Memory - allocated: 82620232, - max allocated: 90797456
2012.09.01 06:18:08.391904100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.392861600 FMOD Memory - total: 100663296
2012.09.01 06:18:08.393825400 FMOD Memory - allocated: 82620232, - max allocated: 90797456
2012.09.01 06:18:08.394797100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.395751600 FMOD Memory - total: 100663296
2012.09.01 06:18:08.396737600 FMOD Memory - allocated: 82620232, - max allocated: 90797456
2012.09.01 06:18:08.561388100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.562609100 FMOD Memory - total: 100663296
2012.09.01 06:18:08.563707100 FMOD Memory - allocated: 83256440, - max allocated: 90797456
2012.09.01 06:18:08.564852400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.565830400 FMOD Memory - total: 100663296
2012.09.01 06:18:08.566858600 FMOD Memory - allocated: 83256440, - max allocated: 90797456
2012.09.01 06:18:08.737656900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.738903900 FMOD Memory - total: 100663296
2012.09.01 06:18:08.740054600 FMOD Memory - allocated: 85666608, - max allocated: 90797456
2012.09.01 06:18:08.752309100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.753486400 FMOD Memory - total: 100663296
2012.09.01 06:18:08.754459600 FMOD Memory - allocated: 85669224, - max allocated: 90797456
2012.09.01 06:18:08.755452900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.756416600 FMOD Memory - total: 100663296
2012.09.01 06:18:08.757440100 FMOD Memory - allocated: 85644624, - max allocated: 90797456
2012.09.01 06:18:08.758438100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.759411100 FMOD Memory - total: 100663296
2012.09.01 06:18:08.760372400 FMOD Memory - allocated: 85644624, - max allocated: 90797456
2012.09.01 06:18:08.761344100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.762311900 FMOD Memory - total: 100663296
2012.09.01 06:18:08.763273400 FMOD Memory - allocated: 85644624, - max allocated: 90797456
2012.09.01 06:18:08.773462400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.774646400 FMOD Memory - total: 100663296
2012.09.01 06:18:08.775733600 FMOD Memory - allocated: 85669224, - max allocated: 90797456
2012.09.01 06:18:08.776742400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.777717100 FMOD Memory - total: 100663296
2012.09.01 06:18:08.778675100 FMOD Memory - allocated: 85669224, - max allocated: 90797456
2012.09.01 06:18:08.779645100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.780641100 FMOD Memory - total: 100663296
2012.09.01 06:18:08.781602400 FMOD Memory - allocated: 85669224, - max allocated: 90797456
2012.09.01 06:18:08.782571100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.783527400 FMOD Memory - total: 100663296
2012.09.01 06:18:08.784503600 FMOD Memory - allocated: 85669224, - max allocated: 90797456
2012.09.01 06:18:08.813462100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.814650600 FMOD Memory - total: 100663296
2012.09.01 06:18:08.815623100 FMOD Memory - allocated: 85786736, - max allocated: 90797456
2012.09.01 06:18:08.869776100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.870966600 FMOD Memory - total: 100663296
2012.09.01 06:18:08.871976600 FMOD Memory - allocated: 86660648, - max allocated: 90797456
2012.09.01 06:18:08.913902100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:08.915082600 FMOD Memory - total: 100663296
2012.09.01 06:18:08.916069400 FMOD Memory - allocated: 86799272, - max allocated: 90797456
2012.09.01 06:18:09.589518900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:09.590705900 FMOD Memory - total: 100663296
2012.09.01 06:18:09.591697100 FMOD Memory - allocated: 85216968, - max allocated: 90797456
2012.09.01 06:18:09.662954400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:09.664122400 FMOD Memory - total: 100663296
2012.09.01 06:18:09.665117100 FMOD Memory - allocated: 85896648, - max allocated: 90797456
2012.09.01 06:18:09.666151100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:09.667266600 FMOD Memory - total: 100663296
2012.09.01 06:18:09.668249600 FMOD Memory - allocated: 85896648, - max allocated: 90797456
2012.09.01 06:18:09.781069900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:09.782262600 FMOD Memory - total: 100663296
2012.09.01 06:18:09.783262600 FMOD Memory - allocated: 86371992, - max allocated: 90797456
2012.09.01 06:18:09.795928600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:09.797118900 FMOD Memory - total: 100663296
2012.09.01 06:18:09.798098400 FMOD Memory - allocated: 86475224, - max allocated: 90797456
2012.09.01 06:18:09.868603400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:09.869797900 FMOD Memory - total: 100663296
2012.09.01 06:18:09.870772100 FMOD Memory - allocated: 86990648, - max allocated: 90797456
2012.09.01 06:18:11.484061100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:11.485367900 FMOD Memory - total: 100663296
2012.09.01 06:18:11.486405400 FMOD Memory - allocated: 86534224, - max allocated: 90797456
2012.09.01 06:18:11.498862600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:11.500601400 FMOD Memory - total: 100663296
2012.09.01 06:18:11.501612100 FMOD Memory - allocated: 86753944, - max allocated: 90797456
2012.09.01 06:18:22.425945400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:22.427256100 FMOD Memory - total: 100663296
2012.09.01 06:18:22.428260100 FMOD Memory - allocated: 87543280, - max allocated: 90797456
2012.09.01 06:18:28.301629900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:28.303100400 FMOD Memory - total: 100663296
2012.09.01 06:18:28.304150600 FMOD Memory - allocated: 83572240, - max allocated: 90797456
2012.09.01 06:18:28.305157900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:28.306132100 FMOD Memory - total: 100663296
2012.09.01 06:18:28.307097100 FMOD Memory - allocated: 83572240, - max allocated: 90797456
2012.09.01 06:18:28.610189900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:28.611382400 FMOD Memory - total: 100663296
2012.09.01 06:18:28.612354600 FMOD Memory - allocated: 85474200, - max allocated: 90797456
2012.09.01 06:18:34.87952600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:18:34.89187100 FMOD Memory - total: 100663296
2012.09.01 06:18:34.90155900 FMOD Memory - allocated: 81614696, - max allocated: 90797456
2012.09.01 06:19:26.191982600 Initializing client world A3_Battlefields_03...
2012.09.01 06:19:26.193646100 Disposing UI for World
2012.09.01 06:19:41.885914100 FMod: OOM, forcing garbage collection!
2012.09.01 06:19:41.889066100 Force FMod garbage collection finished, recycled: 256 samples and 6 streams, fmod memory allocated: 54647360
2012.09.01 06:19:54.842297400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:19:54.843545900 FMOD Memory - total: 100663296
2012.09.01 06:19:54.844564100 FMOD Memory - allocated: 77874448, - max allocated: 90797456
2012.09.01 06:20:07.279771600 sCutscenePlay: 'Interstitial_Act3_03.ogv', audio track: 0
2012.09.01 06:20:07.281318400 ptCutscene->m_eCutsceneState: INITALIZING
2012.09.01 06:20:07.294611100 ptCutscene->m_eCutsceneState: PRELOADING
2012.09.01 06:20:07.297814400 Ogg logical stream 225a is Theora 1280x720 29.97 fps 1280 720
2012.09.01 06:20:07.298898100 4:2:0 video
2012.09.01 06:20:07.301516900 Ogg logical stream 1dc2 is Vorbis 6 channel 44100 Hz audio.
2012.09.01 06:20:07.303854900 ptCutscene->m_eCutsceneState: PLAYBACK
2012.09.01 06:20:07.309196400 OpenOVTStream
2012.09.01 06:20:07.310435900 PlayOVTStream
2012.09.01 06:20:07.379251900 Initializing client world a3Dun_Crater_Level_01...
2012.09.01 06:20:07.380779600 Disposing UI for World
2012.09.01 06:20:08.182298600 StopOVTStream
2012.09.01 06:20:17.766955400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:20:17.768149100 FMOD Memory - total: 100663296
2012.09.01 06:20:17.769137900 FMOD Memory - allocated: 84658328, - max allocated: 90797456
2012.09.01 06:20:17.770148400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:20:17.771112100 FMOD Memory - total: 100663296
2012.09.01 06:20:17.772137400 FMOD Memory - allocated: 84658328, - max allocated: 90797456
2012.09.01 06:20:23.132573100 Disposing UI for World
2012.09.01 06:20:34.837808900 Disposing UI for World
2012.09.01 06:20:36.11999600 Disposing UI for World
2012.09.01 06:20:36.317289900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:20:36.318508600 FMOD Memory - total: 100663296
2012.09.01 06:20:36.319491900 FMOD Memory - allocated: 80336352, - max allocated: 90797456
2012.09.01 06:20:37.529402400 Disposing UI for World
2012.09.01 06:21:14.334018100 Disposing UI for World
2012.09.01 06:22:59.897136400 Disposing UI for World
2012.09.01 06:23:00.228418100 FMod: OOM, forcing garbage collection!
2012.09.01 06:23:00.230423400 Force FMod garbage collection finished, recycled: 238 samples and 7 streams, fmod memory allocated: 50080776
2012.09.01 06:23:00.231513100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:00.232493900 bResetDevice: 0
2012.09.01 06:23:00.233748600 nNumDrivers: 4
2012.09.01 06:23:00.234994400 nDriverToUse: 0
2012.09.01 06:23:00.236234100 ptFModSystem: 0x134501d8
2012.09.01 06:23:00.237535100 pFModMemory: 0x13450000
2012.09.01 06:23:00.238526600 nFModMemoryAmount: 100663296
2012.09.01 06:23:00.239801400 nNumChannels: 128
2012.09.01 06:23:00.240791900 ptCachedSoundAllocator, used block count: 21
2012.09.01 06:23:00.241792600 ptCachedSoundAllocator, free block count: 619
2012.09.01 06:23:00.242776100 ptCachedSoundSampleMap, count: 7
2012.09.01 06:23:00.243756900 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:00.244732900 ptLRUSoundSampleList, count: 7
2012.09.01 06:23:00.245714900 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:00.246980400 arPlayingSounds: 0x0b370000
2012.09.01 06:23:00.247986600 nCacheSampleSize: 7
2012.09.01 06:23:00.249336900 nCacheStreamSize: 14
2012.09.01 06:23:00.250540400 nFModCurrentAlloced: 50252976
2012.09.01 06:23:00.251517100 nFModMaxAlloced: 90797456
2012.09.01 06:23:00.252483600 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:00.253454900 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:00.254429600 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:00.255561400 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:00.256549600 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:00.257528900 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:00.258500600 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:00.259498900 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:00.260492600 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:00.261486100 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:00.262498100 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:00.263511100 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:00.264535400 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:00.265538900 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:00.266542900 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:00.267558100 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:00.268612400 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:00.269632100 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:00.270639600 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:00.271654400 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:00.272811600 sDumpCachedSoundList 6: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:00.273865900 sDumpCachedSoundList TotalDecompressedSize: 2827582, TotalCompressedSize: 0
2012.09.01 06:23:00.274885900 ptCachedSoundStreamMap: 11
2012.09.01 06:23:00.275900400 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:00.276913100 0: RefCount: 1
2012.09.01 06:23:00.277925100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:00.278940900 0: RefCount: 1
2012.09.01 06:23:00.279954600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:00.280960600 0: RefCount: 1
2012.09.01 06:23:00.281986400 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:00.283011600 0: RefCount: 1
2012.09.01 06:23:00.284037600 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:00.285060100 0: RefCount: 1
2012.09.01 06:23:00.286080600 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:00.287094400 0: RefCount: 1
2012.09.01 06:23:00.288111100 1: RefCount: 1
2012.09.01 06:23:00.289138100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:00.290195900 0: RefCount: 1
2012.09.01 06:23:00.291238100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:00.292258400 0: RefCount: 1
2012.09.01 06:23:00.293282900 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:00.294295600 0: RefCount: 1
2012.09.01 06:23:00.295313600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:00.296321100 0: RefCount: 1
2012.09.01 06:23:00.297334400 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:00.298336600 0: RefCount: 1
2012.09.01 06:23:00.299361600 1: RefCount: 0
2012.09.01 06:23:00.300364600 2: RefCount: 0
2012.09.01 06:23:00.301366400 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:00.302364600 ptCachedSoundSampleMap: 7
2012.09.01 06:23:00.303373100 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:00.304360900 0: RefCount: 1
2012.09.01 06:23:00.305347600 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:00.306336600 0: RefCount: 1
2012.09.01 06:23:00.307316400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:00.308333600 0: RefCount: 1
2012.09.01 06:23:00.309347400 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:00.310346400 0: RefCount: 1
2012.09.01 06:23:00.311342400 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:00.312328400 0: RefCount: 1
2012.09.01 06:23:00.313318900 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:00.314316400 0: RefCount: 2
2012.09.01 06:23:00.315301900 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:00.316280900 0: RefCount: 1
2012.09.01 06:23:00.317330600 ptCachedSoundSampleMap, total entries: 7
2012.09.01 06:23:00.373713900 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:00.374916400 bResetDevice: 0
2012.09.01 06:23:00.375905400 nNumDrivers: 4
2012.09.01 06:23:00.376892900 nDriverToUse: 0
2012.09.01 06:23:00.377915900 ptFModSystem: 0x134501d8
2012.09.01 06:23:00.378907600 pFModMemory: 0x13450000
2012.09.01 06:23:00.379885400 nFModMemoryAmount: 100663296
2012.09.01 06:23:00.380869100 nNumChannels: 128
2012.09.01 06:23:00.381847400 ptCachedSoundAllocator, used block count: 22
2012.09.01 06:23:00.382844600 ptCachedSoundAllocator, free block count: 618
2012.09.01 06:23:00.383826600 ptCachedSoundSampleMap, count: 8
2012.09.01 06:23:00.384809100 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:00.385781600 ptLRUSoundSampleList, count: 8
2012.09.01 06:23:00.386757600 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:00.387798400 arPlayingSounds: 0x0b370000
2012.09.01 06:23:00.388784900 nCacheSampleSize: 8
2012.09.01 06:23:00.389766600 nCacheStreamSize: 14
2012.09.01 06:23:00.390740100 nFModCurrentAlloced: 50513464
2012.09.01 06:23:00.391721400 nFModMaxAlloced: 90797456
2012.09.01 06:23:00.392702100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:00.393684100 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:00.394665400 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:00.395640400 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:00.396649100 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:00.397625600 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:00.398606400 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:00.399600400 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:00.400593900 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:00.401602600 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:00.402611100 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:00.403625100 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:00.404655600 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:00.405700900 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:00.406745600 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:00.407782600 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:00.408805100 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:00.409831100 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:00.410866400 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:00.411910100 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:00.413195900 sDumpCachedSoundList 6: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:00.414260600 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:00.415300400 sDumpCachedSoundList TotalDecompressedSize: 3010238, TotalCompressedSize: 0
2012.09.01 06:23:00.416399600 ptCachedSoundStreamMap: 11
2012.09.01 06:23:00.417451600 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:00.418486100 0: RefCount: 1
2012.09.01 06:23:00.419524400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:00.420537900 0: RefCount: 1
2012.09.01 06:23:00.421568900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:00.422589600 0: RefCount: 1
2012.09.01 06:23:00.423616400 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:00.424641100 0: RefCount: 1
2012.09.01 06:23:00.425666400 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:00.426687400 0: RefCount: 1
2012.09.01 06:23:00.427708100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:00.428725400 0: RefCount: 1
2012.09.01 06:23:00.429742900 1: RefCount: 1
2012.09.01 06:23:00.430770900 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:00.431810400 0: RefCount: 1
2012.09.01 06:23:00.432838600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:00.433850900 0: RefCount: 1
2012.09.01 06:23:00.434870600 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:00.435883100 0: RefCount: 1
2012.09.01 06:23:00.436893600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:00.437892600 0: RefCount: 1
2012.09.01 06:23:00.438901900 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:00.439898600 0: RefCount: 1
2012.09.01 06:23:00.440919600 1: RefCount: 0
2012.09.01 06:23:00.441915100 2: RefCount: 0
2012.09.01 06:23:00.442908100 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:00.443895900 ptCachedSoundSampleMap: 8
2012.09.01 06:23:00.444896100 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:00.445872100 0: RefCount: 1
2012.09.01 06:23:00.446856400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:00.447828900 0: RefCount: 1
2012.09.01 06:23:00.448832600 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:00.449806100 0: RefCount: 1
2012.09.01 06:23:00.450801600 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:00.451779900 0: RefCount: 1
2012.09.01 06:23:00.452765400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:00.453745100 0: RefCount: 1
2012.09.01 06:23:00.454738400 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:00.455709600 0: RefCount: 1
2012.09.01 06:23:00.456687100 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:00.457719900 0: RefCount: 2
2012.09.01 06:23:00.458715900 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:00.459692900 0: RefCount: 1
2012.09.01 06:23:00.460668100 ptCachedSoundSampleMap, total entries: 8
2012.09.01 06:23:00.461650100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:00.462632600 bResetDevice: 0
2012.09.01 06:23:00.463615600 nNumDrivers: 4
2012.09.01 06:23:00.464599600 nDriverToUse: 0
2012.09.01 06:23:00.465587100 ptFModSystem: 0x134501d8
2012.09.01 06:23:00.466596900 pFModMemory: 0x13450000
2012.09.01 06:23:00.467587100 nFModMemoryAmount: 100663296
2012.09.01 06:23:00.468566100 nNumChannels: 128
2012.09.01 06:23:00.469540900 ptCachedSoundAllocator, used block count: 22
2012.09.01 06:23:00.470528600 ptCachedSoundAllocator, free block count: 618
2012.09.01 06:23:00.471543600 ptCachedSoundSampleMap, count: 8
2012.09.01 06:23:00.472522600 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:00.473496600 ptLRUSoundSampleList, count: 8
2012.09.01 06:23:00.474474100 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:00.475474900 arPlayingSounds: 0x0b370000
2012.09.01 06:23:00.476458100 nCacheSampleSize: 8
2012.09.01 06:23:00.477451400 nCacheStreamSize: 14
2012.09.01 06:23:00.478426100 nFModCurrentAlloced: 50514736
2012.09.01 06:23:00.479402900 nFModMaxAlloced: 90797456
2012.09.01 06:23:00.480384600 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:00.481367600 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:00.482344600 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:00.483316900 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:00.484314600 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:00.485297600 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:00.486289100 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:00.487272400 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:00.488270400 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:00.489271600 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:00.490274100 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:00.491291400 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:00.492300600 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:00.493350900 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:00.494365600 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:00.495383600 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:00.496394600 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:00.497414400 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:00.498430100 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:00.499441100 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:00.500468100 sDumpCachedSoundList 6: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:00.501486900 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:00.502592400 sDumpCachedSoundList TotalDecompressedSize: 3010238, TotalCompressedSize: 0
2012.09.01 06:23:00.503606400 ptCachedSoundStreamMap: 11
2012.09.01 06:23:00.504634900 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:00.505645400 0: RefCount: 1
2012.09.01 06:23:00.506664600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:00.507672400 0: RefCount: 1
2012.09.01 06:23:00.508684100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:00.509708400 0: RefCount: 1
2012.09.01 06:23:00.510753400 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:00.511765900 0: RefCount: 1
2012.09.01 06:23:00.512780600 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:00.513798600 0: RefCount: 1
2012.09.01 06:23:00.514815100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:00.515844100 0: RefCount: 1
2012.09.01 06:23:00.516863900 1: RefCount: 1
2012.09.01 06:23:00.517888100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:00.518901600 0: RefCount: 1
2012.09.01 06:23:00.519981400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:00.521002100 0: RefCount: 1
2012.09.01 06:23:00.522019400 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:00.523030400 0: RefCount: 1
2012.09.01 06:23:00.524053100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:00.525057400 0: RefCount: 1
2012.09.01 06:23:00.526066900 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:00.527064100 0: RefCount: 1
2012.09.01 06:23:00.528060100 1: RefCount: 0
2012.09.01 06:23:00.529084900 2: RefCount: 0
2012.09.01 06:23:00.530079400 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:00.531070400 ptCachedSoundSampleMap: 8
2012.09.01 06:23:00.532059900 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:00.533036100 0: RefCount: 1
2012.09.01 06:23:00.534017100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:00.534988400 0: RefCount: 1
2012.09.01 06:23:00.535966900 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:00.536979100 0: RefCount: 1
2012.09.01 06:23:00.538153100 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:00.539133900 0: RefCount: 1
2012.09.01 06:23:00.540114900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:00.541091900 0: RefCount: 1
2012.09.01 06:23:00.542070400 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:00.543046600 0: RefCount: 1
2012.09.01 06:23:00.544026900 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:00.544997900 0: RefCount: 1
2012.09.01 06:23:00.545999100 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:00.546983400 0: RefCount: 1
2012.09.01 06:23:00.547962100 ptCachedSoundSampleMap, total entries: 8
2012.09.01 06:23:00.555043900 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:00.556237400 bResetDevice: 0
2012.09.01 06:23:00.557227100 nNumDrivers: 4
2012.09.01 06:23:00.558228600 nDriverToUse: 0
2012.09.01 06:23:00.559229400 ptFModSystem: 0x134501d8
2012.09.01 06:23:00.560209100 pFModMemory: 0x13450000
2012.09.01 06:23:00.561188400 nFModMemoryAmount: 100663296
2012.09.01 06:23:00.562160400 nNumChannels: 128
2012.09.01 06:23:00.563133600 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:00.564155600 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:00.565137600 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:00.566116900 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:00.567092600 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:00.568078600 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:00.569062600 arPlayingSounds: 0x0b370000
2012.09.01 06:23:00.570075600 nCacheSampleSize: 9
2012.09.01 06:23:00.571048600 nCacheStreamSize: 14
2012.09.01 06:23:00.572027100 nFModCurrentAlloced: 50657296
2012.09.01 06:23:00.573026600 nFModMaxAlloced: 90797456
2012.09.01 06:23:00.574004400 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:00.574988400 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:00.575980900 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:00.576954900 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:00.577925100 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:00.578901400 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:00.579886900 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:00.580874100 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:00.581897900 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:00.582908600 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:00.583917600 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:00.584932900 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:00.585938600 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:00.586949600 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:00.587962400 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:00.588976900 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:00.590011900 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:00.591030400 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:00.592035900 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:00.593049400 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:00.594068400 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:00.595082600 sDumpCachedSoundList 7: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:00.596101600 sDumpCachedSoundList 8: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:00.597108900 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:00.598117400 ptCachedSoundStreamMap: 11
2012.09.01 06:23:00.599204900 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:00.600217900 0: RefCount: 1
2012.09.01 06:23:00.601234900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:00.602239400 0: RefCount: 1
2012.09.01 06:23:00.603250900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:00.604261900 0: RefCount: 1
2012.09.01 06:23:00.605277600 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:00.606292100 0: RefCount: 1
2012.09.01 06:23:00.607308100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:00.608374900 0: RefCount: 1
2012.09.01 06:23:00.609404600 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:00.610425100 0: RefCount: 1
2012.09.01 06:23:00.611443100 1: RefCount: 1
2012.09.01 06:23:00.612470600 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:00.613483400 0: RefCount: 1
2012.09.01 06:23:00.614501600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:00.615508400 0: RefCount: 1
2012.09.01 06:23:00.616527600 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:00.617536400 0: RefCount: 1
2012.09.01 06:23:00.618539400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:00.619527600 0: RefCount: 1
2012.09.01 06:23:00.620527400 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:00.621516900 0: RefCount: 1
2012.09.01 06:23:00.622511100 1: RefCount: 0
2012.09.01 06:23:00.623496600 2: RefCount: 0
2012.09.01 06:23:00.624478400 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:00.625491400 ptCachedSoundSampleMap: 9
2012.09.01 06:23:00.626480400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:00.627465600 0: RefCount: 1
2012.09.01 06:23:00.628449100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:00.629425100 0: RefCount: 1
2012.09.01 06:23:00.630412900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:00.631387400 0: RefCount: 1
2012.09.01 06:23:00.632366400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:00.633341100 0: RefCount: 1
2012.09.01 06:23:00.634352900 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:00.635336100 0: RefCount: 0
2012.09.01 06:23:00.636316400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:00.637295400 0: RefCount: 1
2012.09.01 06:23:00.638276900 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:00.639252400 0: RefCount: 1
2012.09.01 06:23:00.640247400 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:00.641227900 0: RefCount: 2
2012.09.01 06:23:00.642206100 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:00.643203600 0: RefCount: 1
2012.09.01 06:23:00.644182400 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:00.645170100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:00.646140100 bResetDevice: 0
2012.09.01 06:23:00.647111600 nNumDrivers: 4
2012.09.01 06:23:00.648085600 nDriverToUse: 0
2012.09.01 06:23:00.649061600 ptFModSystem: 0x134501d8
2012.09.01 06:23:00.650034100 pFModMemory: 0x13450000
2012.09.01 06:23:00.651012400 nFModMemoryAmount: 100663296
2012.09.01 06:23:00.652044100 nNumChannels: 128
2012.09.01 06:23:00.653061900 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:00.654060100 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:00.655057900 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:00.656068600 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:00.657068400 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:00.658088900 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:00.659091600 arPlayingSounds: 0x0b370000
2012.09.01 06:23:00.660077400 nCacheSampleSize: 9
2012.09.01 06:23:00.661125100 nCacheStreamSize: 14
2012.09.01 06:23:00.662108100 nFModCurrentAlloced: 50657296
2012.09.01 06:23:00.663082100 nFModMaxAlloced: 90797456
2012.09.01 06:23:00.664066100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:00.665044600 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:00.666014400 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:00.666984100 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:00.667970100 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:00.668953100 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:00.669936900 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:00.670926400 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:00.671911900 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:00.672914900 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:00.673920900 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:00.674932100 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:00.675940900 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:00.676954100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:00.678093600 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:00.679134100 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:00.680151600 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:00.681165900 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:00.682179100 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:00.683188100 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:00.684198100 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:00.685216900 sDumpCachedSoundList 7: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:00.686246600 sDumpCachedSoundList 8: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:00.687283100 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:00.688296100 ptCachedSoundStreamMap: 11
2012.09.01 06:23:00.689315100 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:00.690362100 0: RefCount: 1
2012.09.01 06:23:00.691389400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:00.692399100 0: RefCount: 1
2012.09.01 06:23:00.693417100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:00.694431400 0: RefCount: 1
2012.09.01 06:23:00.695448600 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:00.698139400 0: RefCount: 1
2012.09.01 06:23:00.699170400 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:00.700188600 0: RefCount: 1
2012.09.01 06:23:00.701223100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:00.702238100 0: RefCount: 1
2012.09.01 06:23:00.703250100 1: RefCount: 1
2012.09.01 06:23:00.704288100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:00.705343600 0: RefCount: 1
2012.09.01 06:23:00.706364900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:00.707371100 0: RefCount: 1
2012.09.01 06:23:00.708377400 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:00.709377600 0: RefCount: 1
2012.09.01 06:23:00.710379400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:00.711374600 0: RefCount: 1
2012.09.01 06:23:00.712371900 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:00.713396100 0: RefCount: 1
2012.09.01 06:23:00.714394900 1: RefCount: 0
2012.09.01 06:23:00.715380600 2: RefCount: 0
2012.09.01 06:23:00.716383900 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:00.717361100 ptCachedSoundSampleMap: 9
2012.09.01 06:23:00.718339900 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:00.719317400 0: RefCount: 1
2012.09.01 06:23:00.720299900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:00.721277600 0: RefCount: 1
2012.09.01 06:23:00.722299100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:00.723589900 0: RefCount: 1
2012.09.01 06:23:00.724855600 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:00.725841600 0: RefCount: 1
2012.09.01 06:23:00.726826600 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:00.727802100 0: RefCount: 0
2012.09.01 06:23:00.728778100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:00.729765400 0: RefCount: 1
2012.09.01 06:23:00.730754900 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:00.731757600 0: RefCount: 1
2012.09.01 06:23:00.732751100 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:00.733727100 0: RefCount: 1
2012.09.01 06:23:00.734706900 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:00.735677900 0: RefCount: 1
2012.09.01 06:23:00.736654100 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:00.744226100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:00.745415900 bResetDevice: 0
2012.09.01 06:23:00.746420400 nNumDrivers: 4
2012.09.01 06:23:00.747397900 nDriverToUse: 0
2012.09.01 06:23:00.748390100 ptFModSystem: 0x134501d8
2012.09.01 06:23:00.749527900 pFModMemory: 0x13450000
2012.09.01 06:23:00.750509100 nFModMemoryAmount: 100663296
2012.09.01 06:23:00.751485900 nNumChannels: 128
2012.09.01 06:23:00.752460900 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:00.753438100 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:00.754413100 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:00.755388600 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:00.756369600 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:00.757388400 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:00.758375100 arPlayingSounds: 0x0b370000
2012.09.01 06:23:00.759371600 nCacheSampleSize: 9
2012.09.01 06:23:00.760348600 nCacheStreamSize: 14
2012.09.01 06:23:00.761366100 nFModCurrentAlloced: 50681896
2012.09.01 06:23:00.762344900 nFModMaxAlloced: 90797456
2012.09.01 06:23:00.763324400 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:00.764299400 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:00.765273400 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:00.766261100 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:00.767238900 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:00.768220900 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:00.769211400 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:00.770193600 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:00.771178600 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:00.772174900 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:00.773184600 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:00.774199100 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:00.775248900 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:00.776504400 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:00.777838900 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:00.778870100 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:00.779890400 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:00.780906100 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:00.781916100 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:00.782927600 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:00.783972400 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:00.784996900 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:00.786008900 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:00.787038400 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:00.788050400 ptCachedSoundStreamMap: 11
2012.09.01 06:23:00.789065600 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:00.790077400 0: RefCount: 1
2012.09.01 06:23:00.791126600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:00.792139600 0: RefCount: 1
2012.09.01 06:23:00.793187100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:00.794196400 0: RefCount: 1
2012.09.01 06:23:00.795214600 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:00.796234100 0: RefCount: 1
2012.09.01 06:23:00.797252600 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:00.798266600 0: RefCount: 1
2012.09.01 06:23:00.799289400 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:00.800304900 0: RefCount: 1
2012.09.01 06:23:00.801323100 1: RefCount: 1
2012.09.01 06:23:00.802414600 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:00.803440400 0: RefCount: 1
2012.09.01 06:23:00.804456600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:00.805466400 0: RefCount: 1
2012.09.01 06:23:00.806480100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:00.807477900 0: RefCount: 1
2012.09.01 06:23:00.808480600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:00.809477400 0: RefCount: 1
2012.09.01 06:23:00.810553100 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:00.811543600 0: RefCount: 1
2012.09.01 06:23:00.812528600 1: RefCount: 0
2012.09.01 06:23:00.813511100 2: RefCount: 0
2012.09.01 06:23:00.814498600 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:00.815480900 ptCachedSoundSampleMap: 9
2012.09.01 06:23:00.816468400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:00.817444600 0: RefCount: 1
2012.09.01 06:23:00.818426400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:00.819448900 0: RefCount: 1
2012.09.01 06:23:00.820429600 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:00.821403600 0: RefCount: 1
2012.09.01 06:23:00.822389600 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:00.823368400 0: RefCount: 1
2012.09.01 06:23:00.824345900 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:00.825327400 0: RefCount: 0
2012.09.01 06:23:00.826308900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:00.827284600 0: RefCount: 1
2012.09.01 06:23:00.828419100 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:00.829431400 0: RefCount: 1
2012.09.01 06:23:00.830449100 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:00.831438600 0: RefCount: 2
2012.09.01 06:23:00.832419600 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:00.833418600 0: RefCount: 1
2012.09.01 06:23:00.834398400 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:00.835375400 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:00.836352100 bResetDevice: 0
2012.09.01 06:23:00.837355400 nNumDrivers: 4
2012.09.01 06:23:00.838333600 nDriverToUse: 0
2012.09.01 06:23:00.839372100 ptFModSystem: 0x134501d8
2012.09.01 06:23:00.840364400 pFModMemory: 0x13450000
2012.09.01 06:23:00.841350400 nFModMemoryAmount: 100663296
2012.09.01 06:23:00.842322900 nNumChannels: 128
2012.09.01 06:23:00.843311600 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:00.844285400 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:00.845266400 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:00.846322900 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:00.847314600 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:00.848290100 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:00.849266600 arPlayingSounds: 0x0b370000
2012.09.01 06:23:00.850243900 nCacheSampleSize: 9
2012.09.01 06:23:00.851217600 nCacheStreamSize: 14
2012.09.01 06:23:00.852191600 nFModCurrentAlloced: 50681896
2012.09.01 06:23:00.853202600 nFModMaxAlloced: 90797456
2012.09.01 06:23:00.854218100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:00.855231100 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:00.856207600 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:00.857196400 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:00.858175100 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:00.859150400 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:00.860139900 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:00.861123600 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:00.862191400 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:00.863215900 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:00.864250900 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:00.865273100 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:00.866283900 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:00.867301100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:00.868358600 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:00.869372400 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:00.870392900 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:00.871409900 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:00.872488600 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:00.873522600 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:00.874542600 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:00.875556100 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:00.876583900 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:00.877616400 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:00.878634900 ptCachedSoundStreamMap: 11
2012.09.01 06:23:00.879655900 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:00.880701400 0: RefCount: 1
2012.09.01 06:23:00.881736100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:00.882783100 0: RefCount: 1
2012.09.01 06:23:00.883799100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:00.884807900 0: RefCount: 1
2012.09.01 06:23:00.885838600 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:00.886873100 0: RefCount: 1
2012.09.01 06:23:00.887895900 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:00.888915900 0: RefCount: 1
2012.09.01 06:23:00.889981100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:00.891022900 0: RefCount: 1
2012.09.01 06:23:00.892051100 1: RefCount: 1
2012.09.01 06:23:00.893119400 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:00.894133900 0: RefCount: 1
2012.09.01 06:23:00.895157600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:00.896165600 0: RefCount: 1
2012.09.01 06:23:00.897175100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:00.898176400 0: RefCount: 1
2012.09.01 06:23:00.899312400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:00.900342900 0: RefCount: 1
2012.09.01 06:23:00.901384100 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:00.902401600 0: RefCount: 1
2012.09.01 06:23:00.903409100 1: RefCount: 0
2012.09.01 06:23:00.904410600 2: RefCount: 0
2012.09.01 06:23:00.905416100 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:00.906418100 ptCachedSoundSampleMap: 9
2012.09.01 06:23:00.907736100 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:00.908785400 0: RefCount: 1
2012.09.01 06:23:00.909847100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:00.910843900 0: RefCount: 1
2012.09.01 06:23:00.911847100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:00.913130600 0: RefCount: 1
2012.09.01 06:23:00.914142400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:00.915148100 0: RefCount: 1
2012.09.01 06:23:00.916269400 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:00.917273400 0: RefCount: 0
2012.09.01 06:23:00.918306900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:00.919305400 0: RefCount: 1
2012.09.01 06:23:00.920303600 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:00.921299900 0: RefCount: 1
2012.09.01 06:23:00.922280900 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:00.923259400 0: RefCount: 1
2012.09.01 06:23:00.924237400 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:00.925255900 0: RefCount: 1
2012.09.01 06:23:00.926253600 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:00.933526100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:00.934759600 bResetDevice: 0
2012.09.01 06:23:00.935749400 nNumDrivers: 4
2012.09.01 06:23:00.936768400 nDriverToUse: 0
2012.09.01 06:23:00.937746600 ptFModSystem: 0x134501d8
2012.09.01 06:23:00.938723400 pFModMemory: 0x13450000
2012.09.01 06:23:00.939709900 nFModMemoryAmount: 100663296
2012.09.01 06:23:00.940689600 nNumChannels: 128
2012.09.01 06:23:00.941664400 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:00.942668100 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:00.943658100 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:00.944635600 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:00.945618600 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:00.946597900 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:00.947577600 arPlayingSounds: 0x0b370000
2012.09.01 06:23:00.948553400 nCacheSampleSize: 9
2012.09.01 06:23:00.949524400 nCacheStreamSize: 14
2012.09.01 06:23:00.950500100 nFModCurrentAlloced: 50681896
2012.09.01 06:23:00.951552600 nFModMaxAlloced: 90797456
2012.09.01 06:23:00.952579400 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:00.953562600 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:00.954535900 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:00.955512100 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:00.956484100 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:00.957459400 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:00.958436400 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:00.959419100 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:00.960442600 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:00.961438900 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:00.962451400 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:00.963468900 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:00.964477100 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:00.965488100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:00.966496900 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:00.967509100 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:00.968523400 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:00.969547400 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:00.970566900 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:00.971576900 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:00.972596100 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:00.973611900 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:00.974629400 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:00.975639400 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:00.976645400 ptCachedSoundStreamMap: 11
2012.09.01 06:23:00.977659900 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:00.978704600 0: RefCount: 1
2012.09.01 06:23:00.979721600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:00.980772400 0: RefCount: 1
2012.09.01 06:23:00.981793400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:00.982806600 0: RefCount: 1
2012.09.01 06:23:00.983825600 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:00.984838900 0: RefCount: 1
2012.09.01 06:23:00.985867900 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:00.986929600 0: RefCount: 1
2012.09.01 06:23:00.987956100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:00.988969900 0: RefCount: 1
2012.09.01 06:23:00.989983100 1: RefCount: 1
2012.09.01 06:23:00.991000400 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:00.992010600 0: RefCount: 1
2012.09.01 06:23:00.993029100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:00.994037600 0: RefCount: 1
2012.09.01 06:23:00.995044900 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:00.996078400 0: RefCount: 1
2012.09.01 06:23:00.997088600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:00.998080600 0: RefCount: 1
2012.09.01 06:23:00.999078400 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:01.070400 0: RefCount: 1
2012.09.01 06:23:01.1054400 1: RefCount: 0
2012.09.01 06:23:01.2040400 2: RefCount: 0
2012.09.01 06:23:01.3034400 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:01.4011100 ptCachedSoundSampleMap: 9
2012.09.01 06:23:01.5044400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:01.6032400 0: RefCount: 1
2012.09.01 06:23:01.7013100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:01.7994100 0: RefCount: 1
2012.09.01 06:23:01.8989600 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:01.9967400 0: RefCount: 1
2012.09.01 06:23:01.10950600 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:01.11925400 0: RefCount: 1
2012.09.01 06:23:01.12901400 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:01.13887400 0: RefCount: 0
2012.09.01 06:23:01.14869400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:01.15841900 0: RefCount: 1
2012.09.01 06:23:01.16820100 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:01.17800400 0: RefCount: 1
2012.09.01 06:23:01.18781100 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:01.19756400 0: RefCount: 2
2012.09.01 06:23:01.20736400 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:01.21710400 0: RefCount: 1
2012.09.01 06:23:01.22715400 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:01.23698400 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:01.24683100 bResetDevice: 0
2012.09.01 06:23:01.25655900 nNumDrivers: 4
2012.09.01 06:23:01.26634100 nDriverToUse: 0
2012.09.01 06:23:01.27608900 ptFModSystem: 0x134501d8
2012.09.01 06:23:01.28583400 pFModMemory: 0x13450000
2012.09.01 06:23:01.29557900 nFModMemoryAmount: 100663296
2012.09.01 06:23:01.30530600 nNumChannels: 128
2012.09.01 06:23:01.31554400 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:01.32535100 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:01.33512400 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:01.34489600 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:01.35468100 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:01.36443600 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:01.37416900 arPlayingSounds: 0x0b370000
2012.09.01 06:23:01.38393400 nCacheSampleSize: 9
2012.09.01 06:23:01.39364900 nCacheStreamSize: 14
2012.09.01 06:23:01.40356400 nFModCurrentAlloced: 50681896
2012.09.01 06:23:01.41334400 nFModMaxAlloced: 90797456
2012.09.01 06:23:01.42310100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:01.43294900 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:01.44309600 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:01.45287100 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:01.46271400 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:01.47249100 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:01.48232600 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:01.49284100 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:01.50287900 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:01.51293400 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:01.52310100 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:01.53341600 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:01.54365900 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:01.55378400 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:01.56395400 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:01.57429600 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:01.58464400 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:01.59485100 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:01.60494400 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:01.61504100 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:01.62523400 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:01.63536600 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:01.64548400 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:01.65560400 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:01.66596400 ptCachedSoundStreamMap: 11
2012.09.01 06:23:01.67619900 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:01.68633400 0: RefCount: 1
2012.09.01 06:23:01.69643900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:01.70656600 0: RefCount: 1
2012.09.01 06:23:01.71678400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:01.72732100 0: RefCount: 1
2012.09.01 06:23:01.73748100 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:01.74797400 0: RefCount: 1
2012.09.01 06:23:01.75834100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:01.76854900 0: RefCount: 1
2012.09.01 06:23:01.77883600 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:01.78895600 0: RefCount: 1
2012.09.01 06:23:01.79909100 1: RefCount: 1
2012.09.01 06:23:01.80936100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:01.81946100 0: RefCount: 1
2012.09.01 06:23:01.82957900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:01.83995100 0: RefCount: 1
2012.09.01 06:23:01.85015900 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:01.86019600 0: RefCount: 1
2012.09.01 06:23:01.87066600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:01.88072600 0: RefCount: 1
2012.09.01 06:23:01.89084900 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:01.90082100 0: RefCount: 1
2012.09.01 06:23:01.91066100 1: RefCount: 0
2012.09.01 06:23:01.92053100 2: RefCount: 0
2012.09.01 06:23:01.93074600 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:01.94106600 ptCachedSoundSampleMap: 9
2012.09.01 06:23:01.95097100 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:01.96088100 0: RefCount: 1
2012.09.01 06:23:01.97115600 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:01.98097900 0: RefCount: 1
2012.09.01 06:23:01.99086600 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:01.100078900 0: RefCount: 1
2012.09.01 06:23:01.101108600 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:01.102121900 0: RefCount: 1
2012.09.01 06:23:01.103111400 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:01.104090600 0: RefCount: 0
2012.09.01 06:23:01.105080100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:01.106078400 0: RefCount: 1
2012.09.01 06:23:01.107062900 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:01.108039600 0: RefCount: 1
2012.09.01 06:23:01.109017400 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:01.110060400 0: RefCount: 1
2012.09.01 06:23:01.111054100 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:01.112032400 0: RefCount: 1
2012.09.01 06:23:01.113020100 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:01.120230100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:01.121430900 bResetDevice: 0
2012.09.01 06:23:01.122451900 nNumDrivers: 4
2012.09.01 06:23:01.123435900 nDriverToUse: 0
2012.09.01 06:23:01.124434400 ptFModSystem: 0x134501d8
2012.09.01 06:23:01.125417400 pFModMemory: 0x13450000
2012.09.01 06:23:01.126396600 nFModMemoryAmount: 100663296
2012.09.01 06:23:01.127373600 nNumChannels: 128
2012.09.01 06:23:01.128543600 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:01.129599100 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:01.130591100 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:01.131587900 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:01.132567400 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:01.133543900 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:01.134521900 arPlayingSounds: 0x0b370000
2012.09.01 06:23:01.135536900 nCacheSampleSize: 9
2012.09.01 06:23:01.136549100 nCacheStreamSize: 14
2012.09.01 06:23:01.137553600 nFModCurrentAlloced: 50681896
2012.09.01 06:23:01.138538900 nFModMaxAlloced: 90797456
2012.09.01 06:23:01.139518900 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:01.140505900 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:01.141519900 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:01.142513900 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:01.143498100 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:01.144476600 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:01.145494900 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:01.146491400 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:01.147496100 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:01.148497600 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:01.149510100 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:01.150577100 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:01.151591600 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:01.152609900 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:01.153623100 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:01.154832100 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:01.155987100 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:01.157085100 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:01.158125600 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:01.159140100 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:01.160198100 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:01.161216600 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:01.162233100 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:01.163283900 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:01.164306900 ptCachedSoundStreamMap: 11
2012.09.01 06:23:01.165325100 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:01.166334400 0: RefCount: 1
2012.09.01 06:23:01.167357100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:01.168366100 0: RefCount: 1
2012.09.01 06:23:01.169384100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:01.170398600 0: RefCount: 1
2012.09.01 06:23:01.171465900 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:01.172527900 0: RefCount: 1
2012.09.01 06:23:01.173595400 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:01.174631600 0: RefCount: 1
2012.09.01 06:23:01.175664900 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:01.176684100 0: RefCount: 1
2012.09.01 06:23:01.177706600 1: RefCount: 1
2012.09.01 06:23:01.178733900 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:01.179750600 0: RefCount: 1
2012.09.01 06:23:01.180841400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:01.181865400 0: RefCount: 1
2012.09.01 06:23:01.182890400 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:01.183895100 0: RefCount: 1
2012.09.01 06:23:01.184944400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:01.185951100 0: RefCount: 1
2012.09.01 06:23:01.186951400 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:01.187949900 0: RefCount: 1
2012.09.01 06:23:01.188937600 1: RefCount: 0
2012.09.01 06:23:01.189961900 2: RefCount: 0
2012.09.01 06:23:01.190952900 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:01.192018600 ptCachedSoundSampleMap: 9
2012.09.01 06:23:01.193010100 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:01.193994600 0: RefCount: 1
2012.09.01 06:23:01.194982100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:01.195957600 0: RefCount: 1
2012.09.01 06:23:01.196942900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:01.197917600 0: RefCount: 1
2012.09.01 06:23:01.199293900 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:01.200311900 0: RefCount: 1
2012.09.01 06:23:01.201306900 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:01.202293900 0: RefCount: 0
2012.09.01 06:23:01.203300400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:01.204343900 0: RefCount: 1
2012.09.01 06:23:01.205529400 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:01.206510400 0: RefCount: 1
2012.09.01 06:23:01.207687100 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:01.208679900 0: RefCount: 2
2012.09.01 06:23:01.209664600 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:01.210640900 0: RefCount: 0
2012.09.01 06:23:01.211615400 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:01.212594100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:01.213572900 bResetDevice: 0
2012.09.01 06:23:01.214562600 nNumDrivers: 4
2012.09.01 06:23:01.215544900 nDriverToUse: 0
2012.09.01 06:23:01.216562600 ptFModSystem: 0x134501d8
2012.09.01 06:23:01.217562400 pFModMemory: 0x13450000
2012.09.01 06:23:01.218559600 nFModMemoryAmount: 100663296
2012.09.01 06:23:01.219582600 nNumChannels: 128
2012.09.01 06:23:01.220563900 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:01.221544900 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:01.222521900 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:01.223497400 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:01.224468600 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:01.225499600 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:01.226478600 arPlayingSounds: 0x0b370000
2012.09.01 06:23:01.227458900 nCacheSampleSize: 9
2012.09.01 06:23:01.228436400 nCacheStreamSize: 14
2012.09.01 06:23:01.229412900 nFModCurrentAlloced: 50681896
2012.09.01 06:23:01.230391900 nFModMaxAlloced: 90797456
2012.09.01 06:23:01.231405400 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:01.232401100 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:01.233424100 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:01.234412400 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:01.235392400 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:01.236371100 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:01.237352600 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:01.238339600 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:01.239327400 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:01.240340600 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:01.241361600 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:01.242419900 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:01.243446900 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:01.244461400 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:01.245477100 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:01.246494600 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:01.247514600 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:01.248533100 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:01.249545100 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:01.250553600 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:01.251828600 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:01.252875100 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:01.253899400 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:01.254949400 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:01.255959600 ptCachedSoundStreamMap: 11
2012.09.01 06:23:01.256972900 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:01.257986900 0: RefCount: 1
2012.09.01 06:23:01.259006100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:01.260081900 0: RefCount: 1
2012.09.01 06:23:01.261121900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:01.262136600 0: RefCount: 1
2012.09.01 06:23:01.263151100 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:01.264203900 0: RefCount: 1
2012.09.01 06:23:01.265229600 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:01.266249100 0: RefCount: 1
2012.09.01 06:23:01.267275600 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:01.268298600 0: RefCount: 1
2012.09.01 06:23:01.269391900 1: RefCount: 1
2012.09.01 06:23:01.270421100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:01.271432600 0: RefCount: 1
2012.09.01 06:23:01.272448900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:01.273452400 0: RefCount: 1
2012.09.01 06:23:01.274467100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:01.275472600 0: RefCount: 1
2012.09.01 06:23:01.276481100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:01.277478400 0: RefCount: 1
2012.09.01 06:23:01.278535600 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:01.279587400 0: RefCount: 1
2012.09.01 06:23:01.280593400 1: RefCount: 0
2012.09.01 06:23:01.281594100 2: RefCount: 0
2012.09.01 06:23:01.282581900 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:01.283606900 ptCachedSoundSampleMap: 9
2012.09.01 06:23:01.284588600 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:01.285568900 0: RefCount: 1
2012.09.01 06:23:01.286571600 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:01.287550900 0: RefCount: 1
2012.09.01 06:23:01.288528900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:01.289503600 0: RefCount: 1
2012.09.01 06:23:01.290487400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:01.291463400 0: RefCount: 1
2012.09.01 06:23:01.292446100 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:01.293426600 0: RefCount: 0
2012.09.01 06:23:01.294407900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:01.295583400 0: RefCount: 1
2012.09.01 06:23:01.296666400 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:01.297662100 0: RefCount: 1
2012.09.01 06:23:01.298660400 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:01.299650400 0: RefCount: 1
2012.09.01 06:23:01.300647400 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:01.301636100 0: RefCount: 0
2012.09.01 06:23:01.302626100 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:01.310742100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:01.311946400 bResetDevice: 0
2012.09.01 06:23:01.313096600 nNumDrivers: 4
2012.09.01 06:23:01.314261600 nDriverToUse: 0
2012.09.01 06:23:01.315287100 ptFModSystem: 0x134501d8
2012.09.01 06:23:01.316271900 pFModMemory: 0x13450000
2012.09.01 06:23:01.317251100 nFModMemoryAmount: 100663296
2012.09.01 06:23:01.318241600 nNumChannels: 128
2012.09.01 06:23:01.319217900 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:01.320193100 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:01.321175600 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:01.322222100 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:01.323366600 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:01.324363600 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:01.325363900 arPlayingSounds: 0x0b370000
2012.09.01 06:23:01.326344600 nCacheSampleSize: 9
2012.09.01 06:23:01.327329400 nCacheStreamSize: 14
2012.09.01 06:23:01.328308100 nFModCurrentAlloced: 50681896
2012.09.01 06:23:01.329279600 nFModMaxAlloced: 90797456
2012.09.01 06:23:01.330254600 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:01.331265600 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:01.332237100 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:01.333257600 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:01.334235100 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:01.335214100 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:01.336197900 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:01.337198400 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:01.338184400 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:01.339184600 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:01.340231900 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:01.341255100 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:01.342261100 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:01.343275900 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:01.344294600 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:01.345312900 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:01.346329400 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:01.347366600 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:01.348528100 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:01.349575400 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:01.350594100 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:01.351610600 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:01.352626600 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:01.353637900 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:01.354651400 ptCachedSoundStreamMap: 11
2012.09.01 06:23:01.355709400 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:01.356725900 0: RefCount: 1
2012.09.01 06:23:01.357815900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:01.358826900 0: RefCount: 1
2012.09.01 06:23:01.359850900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:01.360862100 0: RefCount: 1
2012.09.01 06:23:01.361880600 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:01.362949400 0: RefCount: 1
2012.09.01 06:23:01.363982100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:01.365002400 0: RefCount: 1
2012.09.01 06:23:01.366125900 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:01.367171600 0: RefCount: 1
2012.09.01 06:23:01.368197900 1: RefCount: 1
2012.09.01 06:23:01.369229100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:01.370239600 0: RefCount: 1
2012.09.01 06:23:01.371261100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:01.372274100 0: RefCount: 1
2012.09.01 06:23:01.373290600 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:01.374290600 0: RefCount: 1
2012.09.01 06:23:01.375429900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:01.376430600 0: RefCount: 1
2012.09.01 06:23:01.377439900 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:01.378434900 0: RefCount: 1
2012.09.01 06:23:01.379417400 1: RefCount: 0
2012.09.01 06:23:01.380405900 2: RefCount: 0
2012.09.01 06:23:01.381393600 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:01.382419100 ptCachedSoundSampleMap: 9
2012.09.01 06:23:01.383431900 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:01.384516100 0: RefCount: 1
2012.09.01 06:23:01.385503100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:01.386479400 0: RefCount: 1
2012.09.01 06:23:01.387464900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:01.388440100 0: RefCount: 1
2012.09.01 06:23:01.389424100 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:01.390398400 0: RefCount: 1
2012.09.01 06:23:01.391396600 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:01.392425400 0: RefCount: 0
2012.09.01 06:23:01.393476900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:01.394460600 0: RefCount: 1
2012.09.01 06:23:01.395458400 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:01.396434400 0: RefCount: 1
2012.09.01 06:23:01.397412900 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:01.398387900 0: RefCount: 2
2012.09.01 06:23:01.399368100 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:01.400343400 0: RefCount: 0
2012.09.01 06:23:01.401376400 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:01.402373400 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:01.403346100 bResetDevice: 0
2012.09.01 06:23:01.404325900 nNumDrivers: 4
2012.09.01 06:23:01.405301600 nDriverToUse: 0
2012.09.01 06:23:01.406281600 ptFModSystem: 0x134501d8
2012.09.01 06:23:01.407254600 pFModMemory: 0x13450000
2012.09.01 06:23:01.408231900 nFModMemoryAmount: 100663296
2012.09.01 06:23:01.409209400 nNumChannels: 128
2012.09.01 06:23:01.410227400 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:01.411207600 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:01.412192900 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:01.413170900 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:01.414146100 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:01.415119900 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:01.416095600 arPlayingSounds: 0x0b370000
2012.09.01 06:23:01.417085100 nCacheSampleSize: 9
2012.09.01 06:23:01.418064100 nCacheStreamSize: 14
2012.09.01 06:23:01.419083600 nFModCurrentAlloced: 50681896
2012.09.01 06:23:01.420105100 nFModMaxAlloced: 90797456
2012.09.01 06:23:01.421087100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:01.422063600 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:01.423040400 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:01.424054600 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:01.425035100 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:01.426008100 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:01.426988100 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:01.427994100 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:01.428984400 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:01.429984600 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:01.430988600 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:01.432007900 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:01.433020100 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:01.434028100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:01.435044100 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:01.436068400 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:01.437122600 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:01.438206600 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:01.439219900 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:01.440232100 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:01.441251900 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:01.442275900 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:01.443290100 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:01.444301600 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:01.445352600 ptCachedSoundStreamMap: 11
2012.09.01 06:23:01.446387100 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:01.447406600 0: RefCount: 1
2012.09.01 06:23:01.448426100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:01.449430400 0: RefCount: 1
2012.09.01 06:23:01.450460400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:01.451471400 0: RefCount: 1
2012.09.01 06:23:01.452485900 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:01.453504900 0: RefCount: 1
2012.09.01 06:23:01.454562400 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:01.455622900 0: RefCount: 1
2012.09.01 06:23:01.456648400 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:01.457662100 0: RefCount: 1
2012.09.01 06:23:01.458676600 1: RefCount: 1
2012.09.01 06:23:01.459698900 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:01.460711900 0: RefCount: 1
2012.09.01 06:23:01.461729100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:01.462769400 0: RefCount: 1
2012.09.01 06:23:01.463776900 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:01.464848900 0: RefCount: 1
2012.09.01 06:23:01.465864400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:01.466859600 0: RefCount: 1
2012.09.01 06:23:01.467863400 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:01.468855600 0: RefCount: 1
2012.09.01 06:23:01.469850400 1: RefCount: 0
2012.09.01 06:23:01.470838400 2: RefCount: 0
2012.09.01 06:23:01.471867100 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:01.472886400 ptCachedSoundSampleMap: 9
2012.09.01 06:23:01.473873400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:01.474853600 0: RefCount: 1
2012.09.01 06:23:01.475834900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:01.476811900 0: RefCount: 1
2012.09.01 06:23:01.477790900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:01.478773400 0: RefCount: 1
2012.09.01 06:23:01.479751100 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:01.480741100 0: RefCount: 1
2012.09.01 06:23:01.481726600 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:01.482701600 0: RefCount: 0
2012.09.01 06:23:01.483683400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:01.484658100 0: RefCount: 1
2012.09.01 06:23:01.485638900 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:01.486614400 0: RefCount: 1
2012.09.01 06:23:01.487595100 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:01.488569600 0: RefCount: 1
2012.09.01 06:23:01.489569100 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:01.490598400 0: RefCount: 0
2012.09.01 06:23:01.491575600 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:01.498465600 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:01.499685400 bResetDevice: 0
2012.09.01 06:23:01.500785400 nNumDrivers: 4
2012.09.01 06:23:01.501766100 nDriverToUse: 0
2012.09.01 06:23:01.502754900 ptFModSystem: 0x134501d8
2012.09.01 06:23:01.503735400 pFModMemory: 0x13450000
2012.09.01 06:23:01.504708100 nFModMemoryAmount: 100663296
2012.09.01 06:23:01.505690400 nNumChannels: 128
2012.09.01 06:23:01.506667900 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:01.507670400 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:01.508649100 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:01.509633600 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:01.510610100 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:01.511585400 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:01.512561400 arPlayingSounds: 0x0b370000
2012.09.01 06:23:01.513535900 nCacheSampleSize: 9
2012.09.01 06:23:01.514506600 nCacheStreamSize: 14
2012.09.01 06:23:01.515486600 nFModCurrentAlloced: 50681896
2012.09.01 06:23:01.516471100 nFModMaxAlloced: 90797456
2012.09.01 06:23:01.517466600 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:01.518453100 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:01.519437900 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:01.520453600 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:01.521432600 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:01.522411100 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:01.523393400 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:01.524399100 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:01.525464400 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:01.526477100 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:01.527494100 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:01.528510900 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:01.529525100 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:01.530536100 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:01.531553900 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:01.532569600 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:01.533642400 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:01.534770900 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:01.535810900 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:01.536828900 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:01.537845100 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:01.538861900 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:01.539876900 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:01.540892100 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:01.541938900 ptCachedSoundStreamMap: 11
2012.09.01 06:23:01.543575400 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:01.544612100 0: RefCount: 1
2012.09.01 06:23:01.545643900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:01.546695100 0: RefCount: 1
2012.09.01 06:23:01.547752600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:01.548787900 0: RefCount: 1
2012.09.01 06:23:01.549821600 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:01.550892400 0: RefCount: 1
2012.09.01 06:23:01.551928100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:01.553002600 0: RefCount: 1
2012.09.01 06:23:01.554033900 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:01.555054400 0: RefCount: 1
2012.09.01 06:23:01.556068600 1: RefCount: 1
2012.09.01 06:23:01.557095400 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:01.558121400 0: RefCount: 1
2012.09.01 06:23:01.559141400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:01.560447900 0: RefCount: 1
2012.09.01 06:23:01.561497600 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:01.562542600 0: RefCount: 1
2012.09.01 06:23:01.563551100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:01.564550400 0: RefCount: 1
2012.09.01 06:23:01.565549100 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:01.566542900 0: RefCount: 1
2012.09.01 06:23:01.567534100 1: RefCount: 0
2012.09.01 06:23:01.568571900 2: RefCount: 0
2012.09.01 06:23:01.569614400 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:01.570599400 ptCachedSoundSampleMap: 9
2012.09.01 06:23:01.571592400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:01.572570900 0: RefCount: 1
2012.09.01 06:23:01.573554400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:01.574530100 0: RefCount: 1
2012.09.01 06:23:01.575512100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:01.576490400 0: RefCount: 1
2012.09.01 06:23:01.577504900 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:01.578518400 0: RefCount: 0
2012.09.01 06:23:01.579521100 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:01.580525100 0: RefCount: 0
2012.09.01 06:23:01.581512100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:01.582506600 0: RefCount: 1
2012.09.01 06:23:01.583487900 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:01.584467600 0: RefCount: 1
2012.09.01 06:23:01.585462600 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:01.586522900 0: RefCount: 2
2012.09.01 06:23:01.587719600 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:01.588751400 0: RefCount: 0
2012.09.01 06:23:01.589773900 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:01.590790100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:01.591790100 bResetDevice: 0
2012.09.01 06:23:01.592786100 nNumDrivers: 4
2012.09.01 06:23:01.593768600 nDriverToUse: 0
2012.09.01 06:23:01.594744400 ptFModSystem: 0x134501d8
2012.09.01 06:23:01.595926600 pFModMemory: 0x13450000
2012.09.01 06:23:01.596959100 nFModMemoryAmount: 100663296
2012.09.01 06:23:01.597943900 nNumChannels: 128
2012.09.01 06:23:01.598925100 ptCachedSoundAllocator, used block count: 23
2012.09.01 06:23:01.599910100 ptCachedSoundAllocator, free block count: 617
2012.09.01 06:23:01.600886100 ptCachedSoundSampleMap, count: 9
2012.09.01 06:23:01.601860900 ptCachedSoundStreamMap, count: 11
2012.09.01 06:23:01.602844600 ptLRUSoundSampleList, count: 9
2012.09.01 06:23:01.603925600 ptLRUSoundStreamList, count: 11
2012.09.01 06:23:01.604922400 arPlayingSounds: 0x0b370000
2012.09.01 06:23:01.605898400 nCacheSampleSize: 9
2012.09.01 06:23:01.606881400 nCacheStreamSize: 14
2012.09.01 06:23:01.607875400 nFModCurrentAlloced: 50681896
2012.09.01 06:23:01.608850600 nFModMaxAlloced: 90797456
2012.09.01 06:23:01.609873900 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:01.610852400 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:01.611825400 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:01.612922100 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:01.613993400 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:01.615000600 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:01.615989400 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:01.616980400 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:01.617968400 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:01.618967100 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:01.619980600 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:01.620992400 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:01.622029100 sDumpCachedSoundList TotalDecompressedSize: 66929816, TotalCompressedSize: 0
2012.09.01 06:23:01.623107600 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:01.624129400 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:01.625146600 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:01.626164600 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:01.627182400 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:01.628194400 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:01.629213900 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:01.630253900 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:01.631282900 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:01.632300900 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:01.633316400 sDumpCachedSoundList TotalDecompressedSize: 3124158, TotalCompressedSize: 0
2012.09.01 06:23:01.634338900 ptCachedSoundStreamMap: 11
2012.09.01 06:23:01.635374600 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:01.636384900 0: RefCount: 1
2012.09.01 06:23:01.637398600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:01.638410400 0: RefCount: 1
2012.09.01 06:23:01.639548100 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:01.640831400 0: RefCount: 1
2012.09.01 06:23:01.641865900 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:01.642886600 0: RefCount: 1
2012.09.01 06:23:01.643914600 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:01.644933900 0: RefCount: 1
2012.09.01 06:23:01.646001100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:01.647017900 0: RefCount: 1
2012.09.01 06:23:01.648058400 1: RefCount: 1
2012.09.01 06:23:01.649090100 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:01.650101400 0: RefCount: 1
2012.09.01 06:23:01.651116600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:01.652121400 0: RefCount: 1
2012.09.01 06:23:01.653136900 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:01.654140100 0: RefCount: 1
2012.09.01 06:23:01.655145900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:01.656135100 0: RefCount: 1
2012.09.01 06:23:01.657279400 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:01.658324400 0: RefCount: 1
2012.09.01 06:23:01.659327600 1: RefCount: 0
2012.09.01 06:23:01.660315600 2: RefCount: 0
2012.09.01 06:23:01.661320400 ptCachedSoundStreamMap, total entries: 14
2012.09.01 06:23:01.662303100 ptCachedSoundSampleMap: 9
2012.09.01 06:23:01.663284100 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:01.664260100 0: RefCount: 1
2012.09.01 06:23:01.665245400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:01.666555100 0: RefCount: 1
2012.09.01 06:23:01.667557900 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:01.668541600 0: RefCount: 1
2012.09.01 06:23:01.669526900 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:01.670509400 0: RefCount: 0
2012.09.01 06:23:01.671493100 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:01.672465400 0: RefCount: 0
2012.09.01 06:23:01.673451600 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:01.674449600 0: RefCount: 1
2012.09.01 06:23:01.675439900 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:01.676419100 0: RefCount: 1
2012.09.01 06:23:01.677400600 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:01.678373400 0: RefCount: 1
2012.09.01 06:23:01.679357100 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:01.680340400 0: RefCount: 0
2012.09.01 06:23:01.681320100 ptCachedSoundSampleMap, total entries: 9
2012.09.01 06:23:01.691023100 ****** SoundPlatformFModGlobals ******
2012.09.01 06:23:01.692260400 bResetDevice: 0
2012.09.01 06:23:01.693245600 nNumDrivers: 4
2012.09.01 06:23:01.694243600 nDriverToUse: 0
2012.09.01 06:23:01.695218900 ptFModSystem: 0x134501d8
2012.09.01 06:23:01.696205100 pFModMemory: 0x13450000
2012.09.01 06:23:01.697186600 nFModMemoryAmount: 100663296
2012.09.01 06:23:01.698171400 nNumChannels: 128
2012.09.01 06:23:01.699151100 ptCachedSoundAllocator, used block count: 26
2012.09.01 06:23:01.700132600 ptCachedSoundAllocator, free block count: 614
2012.09.01 06:23:01.701160600 ptCachedSoundSampleMap, count: 10
2012.09.01 06:23:01.702148900 ptCachedSoundStreamMap, count: 13
2012.09.01 06:23:01.703136100 ptLRUSoundSampleList, count: 10
2012.09.01 06:23:01.704114100 ptLRUSoundStreamList, count: 13
2012.09.01 06:23:01.705089900 arPlayingSounds: 0x0b370000
2012.09.01 06:23:01.706083900 nCacheSampleSize: 10
2012.09.01 06:23:01.707073100 nCacheStreamSize: 16
2012.09.01 06:23:01.708061900 nFModCurrentAlloced: 51487024
2012.09.01 06:23:01.709036400 nFModMaxAlloced: 90797456
2012.09.01 06:23:01.710057600 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundStreamList
2012.09.01 06:23:01.711060100 sDumpCachedSoundList 0: SoundBank: 'Music_Act3_Barracks', Sample: 'Barracks_D3_A3_int_02', dwDecompressedSize: 25728928, serSamples.dwSize: 0
2012.09.01 06:23:01.712083400 sDumpCachedSoundList 1: SoundBank: 'Music_Act3_EdgeAbyss', Sample: 'EdgeOfAbyss_D3_A3_any_01', dwDecompressedSize: 15239740, serSamples.dwSize: 0
2012.09.01 06:23:01.713063100 sDumpCachedSoundList 2: SoundBank: 'WorldAmbience_Act3', Sample: 'WAmb_act3_arreatCraters-01', dwDecompressedSize: 22301220, serSamples.dwSize: 0
2012.09.01 06:23:01.714083400 sDumpCachedSoundList 3: SoundBank: 'Global', Sample: 'g_Object_FireLoop_1', dwDecompressedSize: 261248, serSamples.dwSize: 0
2012.09.01 06:23:01.715070600 sDumpCachedSoundList 4: SoundBank: 'Global', Sample: 'g_Object_FireLoop_3', dwDecompressedSize: 321024, serSamples.dwSize: 0
2012.09.01 06:23:01.716066400 sDumpCachedSoundList 5: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_02', dwDecompressedSize: 219200, serSamples.dwSize: 0
2012.09.01 06:23:01.717055900 sDumpCachedSoundList 6: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_01', dwDecompressedSize: 214400, serSamples.dwSize: 0
2012.09.01 06:23:01.718055100 sDumpCachedSoundList 7: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_03', dwDecompressedSize: 227200, serSamples.dwSize: 0
2012.09.01 06:23:01.719096600 sDumpCachedSoundList 8: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_04', dwDecompressedSize: 198400, serSamples.dwSize: 0
2012.09.01 06:23:01.720160100 sDumpCachedSoundList 9: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaPotBubbles_loop-01', dwDecompressedSize: 1213998, serSamples.dwSize: 0
2012.09.01 06:23:01.721204900 sDumpCachedSoundList 10: SoundBank: 'WorldAmbience_Act1', Sample: 'lavaflowloop', dwDecompressedSize: 1004458, serSamples.dwSize: 0
2012.09.01 06:23:01.722223400 sDumpCachedSoundList 11: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_05', dwDecompressedSize: 217600, serSamples.dwSize: 0
2012.09.01 06:23:01.723240900 sDumpCachedSoundList 12: SoundBank: 'Object_trDun_Leoric', Sample: 'Object_LeoricDun_FireWall_07', dwDecompressedSize: 197600, serSamples.dwSize: 0
2012.09.01 06:23:01.724268400 sDumpCachedSoundList TotalDecompressedSize: 67345016, TotalCompressedSize: 0
2012.09.01 06:23:01.725298600 sCheckFModMemory: sFModSoundGlobals.ptLRUSoundSampleList
2012.09.01 06:23:01.726332100 sDumpCachedSoundList 0: SoundBank: 'cine_leoricsPassage', Sample: 'PAmb_cine_leoricsPassage_rocksCrashDeep-02', dwDecompressedSize: 714240, serSamples.dwSize: 0
2012.09.01 06:23:01.727454600 sDumpCachedSoundList 1: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-05', dwDecompressedSize: 414208, serSamples.dwSize: 0
2012.09.01 06:23:01.728484900 sDumpCachedSoundList 2: SoundBank: 'PAmb_act3_ramparts', Sample: 'PAmb_act3_explosionThruWall-03', dwDecompressedSize: 354432, serSamples.dwSize: 0
2012.09.01 06:23:01.729518100 sDumpCachedSoundList 3: SoundBank: 'UI', Sample: 'UI_StoneOfRecall_teleport01', dwDecompressedSize: 97792, serSamples.dwSize: 0
2012.09.01 06:23:01.730550400 sDumpCachedSoundList 4: SoundBank: 'Object_Act2_Dungeon', Sample: 'a2Dun_Zolt_Exploding_Statue_04', dwDecompressedSize: 311040, serSamples.dwSize: 0
2012.09.01 06:23:01.731585600 sDumpCachedSoundList 5: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-11', dwDecompressedSize: 261760, serSamples.dwSize: 0
2012.09.01 06:23:01.732620100 sDumpCachedSoundList 6: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-12', dwDecompressedSize: 182656, serSamples.dwSize: 0
2012.09.01 06:23:01.733650100 sDumpCachedSoundList 7: SoundBank: 'PAmb_act3', Sample: 'PAmb_act3_lavaBlorp-05', dwDecompressedSize: 113920, serSamples.dwSize: 0
2012.09.01 06:23:01.734686400 sDumpCachedSoundList 8: SoundBank: 'PAmb_act4', Sample: 'PAmb_act4_lavaFallsA_loop-01', dwDecompressedSize: 674110, serSamples.dwSize: 0
2012.09.01 06:23:01.735719900 sDumpCachedSoundList 9: SoundBank: 'PAmb_trDun', Sample: 'PAmb_act1_spiderCaves_distSpiders-03', dwDecompressedSize: 304896, serSamples.dwSize: 0
2012.09.01 06:23:01.736766400 sDumpCachedSoundList TotalDecompressedSize: 3429054, TotalCompressedSize: 0
2012.09.01 06:23:01.737799600 ptCachedSoundStreamMap: 13
2012.09.01 06:23:01.738841600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0020.ogg
2012.09.01 06:23:01.739871600 0: RefCount: 1
2012.09.01 06:23:01.740907400 sDumpFModCachedSoundStreamMap: SoundBank\PAmb_act3\0169.ogg
2012.09.01 06:23:01.741983600 0: RefCount: 1
2012.09.01 06:23:01.743024600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0018.ogg
2012.09.01 06:23:01.744056400 0: RefCount: 1
2012.09.01 06:23:01.745119900 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0016.ogg
2012.09.01 06:23:01.746217100 0: RefCount: 0
2012.09.01 06:23:01.747250600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0015.ogg
2012.09.01 06:23:01.748274900 0: RefCount: 0
2012.09.01 06:23:01.749300900 sDumpFModCachedSoundStreamMap: SoundBank\Global\0078.fsb
2012.09.01 06:23:01.750322100 0: RefCount: 1
2012.09.01 06:23:01.751349600 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_Barracks\0001.ogg
2012.09.01 06:23:01.752361400 0: RefCount: 0
2012.09.01 06:23:01.753380100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act1\0004.smp
2012.09.01 06:23:01.754421600 0: RefCount: 1
2012.09.01 06:23:01.755519100 1: RefCount: 1
2012.09.01 06:23:01.756572900 sDumpFModCachedSoundStreamMap: SoundBank\Music_Act3_EdgeAbyss\0000.ogg
2012.09.01 06:23:01.757579100 0: RefCount: 1
2012.09.01 06:23:01.758580600 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0017.ogg
2012.09.01 06:23:01.759578600 0: RefCount: 1
2012.09.01 06:23:01.760588100 sDumpFModCachedSoundStreamMap: SoundBank\WorldAmbience_Act3\0001.ogg
2012.09.01 06:23:01.761588900 0: RefCount: 1
2012.09.01 06:23:01.762702400 sDumpFModCachedSoundStreamMap: SoundBank\Object_trDun_Leoric\0014.ogg
2012.09.01 06:23:01.763805600 0: RefCount: 1
2012.09.01 06:23:01.764809600 sDumpFModCachedSoundStreamMap: SoundBank\Global\0077.fsb
2012.09.01 06:23:01.765809400 0: RefCount: 1
2012.09.01 06:23:01.766804600 1: RefCount: 0
2012.09.01 06:23:01.767795900 2: RefCount: 0
2012.09.01 06:23:01.768788600 ptCachedSoundStreamMap, total entries: 16
2012.09.01 06:23:01.769800900 ptCachedSoundSampleMap: 10
2012.09.01 06:23:01.770810400 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0136.fsb
2012.09.01 06:23:01.771818400 0: RefCount: 1
2012.09.01 06:23:01.772815100 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0133.fsb
2012.09.01 06:23:01.773802900 0: RefCount: 1
2012.09.01 06:23:01.774804600 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0127.fsb
2012.09.01 06:23:01.775791400 0: RefCount: 1
2012.09.01 06:23:01.776784900 ptCachedSoundSampleMap: SoundBank\PAmb_act3_ramparts\0134.fsb
2012.09.01 06:23:01.777785900 0: RefCount: 0
2012.09.01 06:23:01.778775900 ptCachedSoundSampleMap: SoundBank\UI\0176.fsb
2012.09.01 06:23:01.779760600 0: RefCount: 0
2012.09.01 06:23:01.780768400 ptCachedSoundSampleMap: SoundBank\PAmb_act3\0126.fsb
2012.09.01 06:23:01.781802600 0: RefCount: 1
2012.09.01 06:23:01.782824900 ptCachedSoundSampleMap: SoundBank\cine_leoricsPassage\0001.fsb
2012.09.01 06:23:01.783807600 0: RefCount: 1
2012.09.01 06:23:01.784794100 ptCachedSoundSampleMap: SoundBank\PAmb_act4\0002.ogg
2012.09.01 06:23:01.785773100 0: RefCount: 2
2012.09.01 06:23:01.786771400 ptCachedSoundSampleMap: SoundBank\Object_Act2_Dungeon\0017.fsb
2012.09.01 06:23:01.787755100 0: RefCount: 0
2012.09.01 06:23:01.788748100 ptCachedSoundSampleMap: SoundBank\PAmb_trDun\0050.fsb
2012.09.01 06:23:01.789850900 0: RefCount: 1
2012.09.01 06:23:01.790859900 ptCachedSoundSampleMap, total entries: 10
2012.09.01 06:23:13.781754400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:23:13.782990400 FMOD Memory - total: 100663296
2012.09.01 06:23:13.784010400 FMOD Memory - allocated: 59956384, - max allocated: 90797456
2012.09.01 06:23:13.785063600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:23:13.786060400 FMOD Memory - total: 100663296
2012.09.01 06:23:13.787064900 FMOD Memory - allocated: 59956384, - max allocated: 90797456
2012.09.01 06:23:17.527858100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:23:17.529173100 FMOD Memory - total: 100663296
2012.09.01 06:23:17.530183600 FMOD Memory - allocated: 63950312, - max allocated: 90797456
2012.09.01 06:23:19.627768600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:23:19.629017400 FMOD Memory - total: 100663296
2012.09.01 06:23:19.630035400 FMOD Memory - allocated: 70174472, - max allocated: 90797456
2012.09.01 06:23:54.818766600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:23:54.820052400 FMOD Memory - total: 100663296
2012.09.01 06:23:54.821127900 FMOD Memory - allocated: 83310040, - max allocated: 90797456
2012.09.01 06:27:18.991001600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:27:18.992233900 FMOD Memory - total: 100663296
2012.09.01 06:27:18.993248600 FMOD Memory - allocated: 85007856, - max allocated: 90797456
2012.09.01 06:27:19.5394400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:27:19.6584100 FMOD Memory - total: 100663296
2012.09.01 06:27:19.7622900 FMOD Memory - allocated: 84987080, - max allocated: 90797456
2012.09.01 06:27:20.577595600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:27:20.578851100 FMOD Memory - total: 100663296
2012.09.01 06:27:20.579860400 FMOD Memory - allocated: 84085568, - max allocated: 90797456
2012.09.01 06:27:46.278882100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:27:46.280082900 FMOD Memory - total: 100663296
2012.09.01 06:27:46.281074400 FMOD Memory - allocated: 87563336, - max allocated: 90797456
2012.09.01 06:28:42.996855600 Disposing UI for World
2012.09.01 06:28:53.107151400 FMod: OOM, forcing garbage collection!
2012.09.01 06:28:53.109225600 Force FMod garbage collection finished, recycled: 266 samples and 6 streams, fmod memory allocated: 49247984
2012.09.01 06:29:42.551693400 Disposing UI for World
2012.09.01 06:29:51.108278600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:29:51.109590100 FMOD Memory - total: 100663296
2012.09.01 06:29:51.110633100 FMOD Memory - allocated: 78560496, - max allocated: 90797456
2012.09.01 06:30:45.437251900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:30:45.438534900 FMOD Memory - total: 100663296
2012.09.01 06:30:45.439551600 FMOD Memory - allocated: 87901848, - max allocated: 90797456
2012.09.01 06:31:56.936247100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:31:56.937480400 FMOD Memory - total: 100663296
2012.09.01 06:31:56.938477600 FMOD Memory - allocated: 84908952, - max allocated: 90797456
2012.09.01 06:32:01.283606600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:32:01.284805400 FMOD Memory - total: 100663296
2012.09.01 06:32:01.285779600 FMOD Memory - allocated: 84177632, - max allocated: 90797456
2012.09.01 06:32:05.983373400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:32:05.984568900 FMOD Memory - total: 100663296
2012.09.01 06:32:05.985586900 FMOD Memory - allocated: 87749096, - max allocated: 90797456
2012.09.01 06:32:10.421968100 Initializing client world a3dun_Crater_ST_Level01...
2012.09.01 06:32:10.423553400 Disposing UI for World
2012.09.01 06:35:08.238654900 Initializing client world a3dun_Crater_ST_Level02...
2012.09.01 06:35:08.240443600 Disposing UI for World
2012.09.01 06:38:33.630593100 FMod: OOM, forcing garbage collection!
2012.09.01 06:38:33.632708600 Force FMod garbage collection finished, recycled: 260 samples and 7 streams, fmod memory allocated: 52861840
2012.09.01 06:38:37.118889400 Disposing UI for World
2012.09.01 06:40:12.894258600 Disposing UI for World
2012.09.01 06:40:27.656192100 Initializing client world a3dun_Crater_ST_Level04...
2012.09.01 06:40:27.657800900 Disposing UI for World
2012.09.01 06:42:12.797474900 FMod: OOM, forcing garbage collection!
2012.09.01 06:42:12.799984400 Force FMod garbage collection finished, recycled: 268 samples and 2 streams, fmod memory allocated: 52936440
2012.09.01 06:45:22.515877400 FMod: OOM, forcing garbage collection!
2012.09.01 06:45:22.517980900 Force FMod garbage collection finished, recycled: 214 samples and 2 streams, fmod memory allocated: 54282688
2012.09.01 06:46:12.807822400 Initializing client world a3Dun_Crater_Level_02...
2012.09.01 06:46:12.810757400 Disposing UI for World
2012.09.01 06:46:15.253487900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:46:15.254685600 FMOD Memory - total: 100663296
2012.09.01 06:46:15.255652100 FMOD Memory - allocated: 87469936, - max allocated: 90797456
2012.09.01 06:46:17.182955600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:46:17.184143900 FMOD Memory - total: 100663296
2012.09.01 06:46:17.185116900 FMOD Memory - allocated: 81063120, - max allocated: 90797456
2012.09.01 06:46:19.801577100 Disposing UI for World
2012.09.01 06:47:22.608027900 Disposing UI for World
2012.09.01 06:47:24.833184900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:47:24.834403900 FMOD Memory - total: 100663296
2012.09.01 06:47:24.835469400 FMOD Memory - allocated: 82454848, - max allocated: 90797456
2012.09.01 06:47:37.480897100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:47:37.482150600 FMOD Memory - total: 100663296
2012.09.01 06:47:37.483285900 FMOD Memory - allocated: 88244784, - max allocated: 90797456
2012.09.01 06:48:31.779248400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:48:31.780562400 FMOD Memory - total: 100663296
2012.09.01 06:48:31.781614400 FMOD Memory - allocated: 82374896, - max allocated: 90797456
2012.09.01 06:48:37.183995400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:48:37.185198400 FMOD Memory - total: 100663296
2012.09.01 06:48:37.186176600 FMOD Memory - allocated: 85437272, - max allocated: 90797456
2012.09.01 06:48:37.360301900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:48:37.361520100 FMOD Memory - total: 100663296
2012.09.01 06:48:37.362500100 FMOD Memory - allocated: 85461872, - max allocated: 90797456
2012.09.01 06:48:38.315034900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:48:38.316227600 FMOD Memory - total: 100663296
2012.09.01 06:48:38.317248900 FMOD Memory - allocated: 85362616, - max allocated: 90797456
2012.09.01 06:48:42.647869600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:48:42.649083400 FMOD Memory - total: 100663296
2012.09.01 06:48:42.650122400 FMOD Memory - allocated: 88013232, - max allocated: 90797456
2012.09.01 06:48:59.83895100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:48:59.85090900 FMOD Memory - total: 100663296
2012.09.01 06:48:59.86079400 FMOD Memory - allocated: 83230512, - max allocated: 90797456
2012.09.01 06:49:03.666202100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:49:03.667414600 FMOD Memory - total: 100663296
2012.09.01 06:49:03.668438600 FMOD Memory - allocated: 86870880, - max allocated: 90797456
2012.09.01 06:49:09.673776600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:49:09.675038100 FMOD Memory - total: 100663296
2012.09.01 06:49:09.676066100 FMOD Memory - allocated: 80872088, - max allocated: 90797456
2012.09.01 06:49:12.331596600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:49:12.332916400 FMOD Memory - total: 100663296
2012.09.01 06:49:12.333965400 FMOD Memory - allocated: 82818552, - max allocated: 90797456
2012.09.01 06:49:23.302888100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:49:23.304095100 FMOD Memory - total: 100663296
2012.09.01 06:49:23.305129400 FMOD Memory - allocated: 79866528, - max allocated: 90797456
2012.09.01 06:49:26.592878600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:49:26.594170400 FMOD Memory - total: 100663296
2012.09.01 06:49:26.595158100 FMOD Memory - allocated: 80726952, - max allocated: 90797456
2012.09.01 06:49:34.641618600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:49:34.642826600 FMOD Memory - total: 100663296
2012.09.01 06:49:34.643787600 FMOD Memory - allocated: 84100696, - max allocated: 90797456
2012.09.01 06:49:36.301294900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:49:36.302484100 FMOD Memory - total: 100663296
2012.09.01 06:49:36.303461600 FMOD Memory - allocated: 84197104, - max allocated: 90797456
2012.09.01 06:49:37.784833900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:49:37.786077100 FMOD Memory - total: 100663296
2012.09.01 06:49:37.787130600 FMOD Memory - allocated: 84700664, - max allocated: 90797456
2012.09.01 06:52:48.149583600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:48.150781400 FMOD Memory - total: 100663296
2012.09.01 06:52:48.151767100 FMOD Memory - allocated: 82379176, - max allocated: 90797456
2012.09.01 06:52:53.319387900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:53.320583900 FMOD Memory - total: 100663296
2012.09.01 06:52:53.321569900 FMOD Memory - allocated: 87506936, - max allocated: 90797456
2012.09.01 06:52:54.671181600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.672474900 FMOD Memory - total: 100663296
2012.09.01 06:52:54.673535400 FMOD Memory - allocated: 85725224, - max allocated: 90797456
2012.09.01 06:52:54.674577900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.675542900 FMOD Memory - total: 100663296
2012.09.01 06:52:54.676549900 FMOD Memory - allocated: 85725224, - max allocated: 90797456
2012.09.01 06:52:54.689125100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.690389100 FMOD Memory - total: 100663296
2012.09.01 06:52:54.691368100 FMOD Memory - allocated: 85725224, - max allocated: 90797456
2012.09.01 06:52:54.692361100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.693344400 FMOD Memory - total: 100663296
2012.09.01 06:52:54.694308100 FMOD Memory - allocated: 85725224, - max allocated: 90797456
2012.09.01 06:52:54.695301900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.696272600 FMOD Memory - total: 100663296
2012.09.01 06:52:54.697256100 FMOD Memory - allocated: 85725224, - max allocated: 90797456
2012.09.01 06:52:54.698263600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.699232600 FMOD Memory - total: 100663296
2012.09.01 06:52:54.700195400 FMOD Memory - allocated: 85725224, - max allocated: 90797456
2012.09.01 06:52:54.715274100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.716494100 FMOD Memory - total: 100663296
2012.09.01 06:52:54.717482400 FMOD Memory - allocated: 85730448, - max allocated: 90797456
2012.09.01 06:52:54.718466900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.719452100 FMOD Memory - total: 100663296
2012.09.01 06:52:54.720480900 FMOD Memory - allocated: 85730448, - max allocated: 90797456
2012.09.01 06:52:54.721458100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.722420100 FMOD Memory - total: 100663296
2012.09.01 06:52:54.723398400 FMOD Memory - allocated: 85730448, - max allocated: 90797456
2012.09.01 06:52:54.724378100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:54.725367400 FMOD Memory - total: 100663296
2012.09.01 06:52:54.726395600 FMOD Memory - allocated: 85730448, - max allocated: 90797456
2012.09.01 06:52:55.876518900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:55.877767600 FMOD Memory - total: 100663296
2012.09.01 06:52:55.878760400 FMOD Memory - allocated: 81862576, - max allocated: 90797456
2012.09.01 06:52:56.7840900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:56.9079400 FMOD Memory - total: 100663296
2012.09.01 06:52:56.10088600 FMOD Memory - allocated: 82950544, - max allocated: 90797456
2012.09.01 06:52:56.11141900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:56.12143600 FMOD Memory - total: 100663296
2012.09.01 06:52:56.13120600 FMOD Memory - allocated: 82950544, - max allocated: 90797456
2012.09.01 06:52:56.169395600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:56.170755600 FMOD Memory - total: 100663296
2012.09.01 06:52:56.171793600 FMOD Memory - allocated: 83128768, - max allocated: 90797456
2012.09.01 06:52:56.214037100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:56.215282400 FMOD Memory - total: 100663296
2012.09.01 06:52:56.216321600 FMOD Memory - allocated: 83292656, - max allocated: 90797456
2012.09.01 06:52:56.301411400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:56.302624600 FMOD Memory - total: 100663296
2012.09.01 06:52:56.303684100 FMOD Memory - allocated: 83408440, - max allocated: 90797456
2012.09.01 06:52:56.304841400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:56.305829600 FMOD Memory - total: 100663296
2012.09.01 06:52:56.306801900 FMOD Memory - allocated: 83408440, - max allocated: 90797456
2012.09.01 06:52:56.348559400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:56.349919400 FMOD Memory - total: 100663296
2012.09.01 06:52:56.350948100 FMOD Memory - allocated: 83773312, - max allocated: 90797456
2012.09.01 06:52:56.433640900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:56.434861100 FMOD Memory - total: 100663296
2012.09.01 06:52:56.435886100 FMOD Memory - allocated: 84033632, - max allocated: 90797456
2012.09.01 06:52:56.436934900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:52:56.437914900 FMOD Memory - total: 100663296
2012.09.01 06:52:56.438878100 FMOD Memory - allocated: 84033632, - max allocated: 90797456
2012.09.01 06:53:05.891704600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 06:53:05.892909600 FMOD Memory - total: 100663296
2012.09.01 06:53:05.893888900 FMOD Memory - allocated: 81354400, - max allocated: 90797456
2012.09.01 06:53:11.875870900 Initializing client world a3dun_Crater_ST_Level01B...
2012.09.01 06:53:11.882480900 Disposing UI for World
2012.09.01 06:55:59.423204600 Disposing UI for World
2012.09.01 06:57:49.608782100 Disposing UI for World
2012.09.01 06:57:55.206161600 FMod: OOM, forcing garbage collection!
2012.09.01 06:57:55.208239900 Force FMod garbage collection finished, recycled: 273 samples and 10 streams, fmod memory allocated: 49124952
2012.09.01 06:57:55.209239600 FMod: OOM, forcing garbage collection!
2012.09.01 06:57:55.210242900 Force FMod garbage collection finished, recycled: 0 samples and 0 streams, fmod memory allocated: 49791568
2012.09.01 06:59:34.867397900 Initializing client world a3dun_Crater_ST_Level02B...
2012.09.01 06:59:34.869085400 Disposing UI for World
2012.09.01 07:02:19.863940900 Initializing client world a3dun_Crater_ST_Level04B...
2012.09.01 07:02:19.865573100 Disposing UI for World
2012.09.01 07:02:42.743004400 FMod: OOM, forcing garbage collection!
2012.09.01 07:02:42.745333900 Force FMod garbage collection finished, recycled: 222 samples and 2 streams, fmod memory allocated: 53567336
2012.09.01 07:03:28.986413600 Disposing UI for World
2012.09.01 07:05:59.361001900 Disposing UI for World
2012.09.01 07:06:26.250288900 Initializing client world a3Dun_Crater_Level_03...
2012.09.01 07:06:26.251802900 Disposing UI for World
2012.09.01 07:07:39.314137600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:07:39.315290600 FMOD Memory - total: 100663296
2012.09.01 07:07:39.316234400 FMOD Memory - allocated: 81663024, - max allocated: 90797456
2012.09.01 07:07:40.620924400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:07:40.622108900 FMOD Memory - total: 100663296
2012.09.01 07:07:40.623048400 FMOD Memory - allocated: 86192728, - max allocated: 90797456
2012.09.01 07:07:41.385306600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:07:41.386493400 FMOD Memory - total: 100663296
2012.09.01 07:07:41.387411900 FMOD Memory - allocated: 85877368, - max allocated: 90797456
2012.09.01 07:09:22.466059100 Initializing client world a3dun_Azmodan_Arena...
2012.09.01 07:09:22.467579400 Disposing UI for World
2012.09.01 07:09:23.418500900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:09:23.419657400 FMOD Memory - total: 100663296
2012.09.01 07:09:23.420645900 FMOD Memory - allocated: 84208688, - max allocated: 90797456
2012.09.01 07:09:29.342189600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:09:29.343309900 FMOD Memory - total: 100663296
2012.09.01 07:09:29.344229400 FMOD Memory - allocated: 86105376, - max allocated: 90797456
2012.09.01 07:09:30.203977600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:09:30.205085600 FMOD Memory - total: 100663296
2012.09.01 07:09:30.205992400 FMOD Memory - allocated: 86367928, - max allocated: 90797456
2012.09.01 07:09:30.571348400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:09:30.572478600 FMOD Memory - total: 100663296
2012.09.01 07:09:30.573416600 FMOD Memory - allocated: 86814280, - max allocated: 90797456
2012.09.01 07:09:35.843923600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:09:35.845102100 FMOD Memory - total: 100663296
2012.09.01 07:09:35.846118600 FMOD Memory - allocated: 88056856, - max allocated: 90797456
2012.09.01 07:09:35.847141100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:09:35.848069400 FMOD Memory - total: 100663296
2012.09.01 07:09:35.848990400 FMOD Memory - allocated: 88056856, - max allocated: 90797456
2012.09.01 07:09:56.588004400 FMod: OOM, forcing garbage collection!
2012.09.01 07:09:56.589910100 Force FMod garbage collection finished, recycled: 181 samples and 4 streams, fmod memory allocated: 58368848
2012.09.01 07:10:05.292717600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:10:05.293845600 FMOD Memory - total: 100663296
2012.09.01 07:10:05.294759600 FMOD Memory - allocated: 66420904, - max allocated: 90797456
2012.09.01 07:10:12.936760600 Disposing UI for World
2012.09.01 07:10:51.399789100 Initializing client world a3Dun_Keep_Level03...
2012.09.01 07:10:51.410606900 Disposing UI for World
2012.09.01 07:10:51.621881900 FMod: OOM, forcing garbage collection!
2012.09.01 07:10:51.623990400 Force FMod garbage collection finished, recycled: 227 samples and 20 streams, fmod memory allocated: 49155360
2012.09.01 07:11:26.661854600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:11:26.662993600 FMOD Memory - total: 100663296
2012.09.01 07:11:26.663960900 FMOD Memory - allocated: 86003384, - max allocated: 90797456
2012.09.01 07:11:28.629849900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:11:28.631032900 FMOD Memory - total: 100663296
2012.09.01 07:11:28.632006100 FMOD Memory - allocated: 85584872, - max allocated: 90797456
2012.09.01 07:17:09.155154600 Initializing client world a3Dun_Keep_Level04...
2012.09.01 07:17:09.156628600 Disposing UI for World
2012.09.01 07:19:38.773316100 Disposing UI for World
2012.09.01 07:20:04.557101600 FMod: OOM, forcing garbage collection!
2012.09.01 07:20:04.559043400 Force FMod garbage collection finished, recycled: 280 samples and 1 streams, fmod memory allocated: 48777904
2012.09.01 07:21:05.95408600 Disposing UI for World
2012.09.01 07:27:09.135292600 Disposing UI for World
2012.09.01 07:27:12.796357600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 11423089 }
2012.09.01 07:28:23.888217400 FMod: OOM, forcing garbage collection!
2012.09.01 07:28:23.890341600 Force FMod garbage collection finished, recycled: 326 samples and 5 streams, fmod memory allocated: 49610112
2012.09.01 07:28:27.858333600 Disposing UI for World
2012.09.01 07:29:19.81486600 Initializing client world a3Dun_Keep_Level05...
2012.09.01 07:29:19.82934900 Disposing UI for World
2012.09.01 07:29:46.374992100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:29:46.376128400 FMOD Memory - total: 100663296
2012.09.01 07:29:46.377055600 FMOD Memory - allocated: 86201240, - max allocated: 90797456
2012.09.01 07:30:02.206325600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:30:02.207458400 FMOD Memory - total: 100663296
2012.09.01 07:30:02.208403100 FMOD Memory - allocated: 85771400, - max allocated: 90797456
2012.09.01 07:31:52.403345900 Disposing UI for World
2012.09.01 07:32:26.848692900 FMod: OOM, forcing garbage collection!
2012.09.01 07:32:26.850687100 Force FMod garbage collection finished, recycled: 320 samples and 1 streams, fmod memory allocated: 48853896
2012.09.01 07:35:08.772107400 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 07:35:08.773331600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 07:35:08.774405400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 07:35:08.841858100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 07:35:09.461180600 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285547868535 low: 16035105123665684592 }
2012.09.01 07:35:09.462372600 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.01 07:35:09.463324900 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 07:35:09.464264900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 07:35:09.531933600 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.01 07:35:09.541310400 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.01 07:35:09.542298900 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.01 07:35:09.565620100 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=631 callback_code= (10016)
2012.09.01 07:35:09.566946100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 07:35:09.605236900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 07:35:09.634869100 >>> DoomDash Quit game reason=0
2012.09.01 07:35:09.636544400 ENDING GAME
2012.09.01 07:35:09.639187400 Disposing UI for World
2012.09.01 07:35:09.647917100 Client Disposed world.
2012.09.01 07:35:09.670218400 SpritesDispose
2012.09.01 07:35:09.671552900 ClientSocket Disconnect
2012.09.01 07:35:09.673552400 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.01 07:35:09.674697900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 07:35:09.675715600 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 07:35:09.676677100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 07:35:09.677637900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 07:35:09.678580600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 07:35:10.554994600 SendCustom hero:DoomDash id:0 count:44
2012.09.01 07:35:10.562553600 Disposing UI root!
2012.09.01 07:35:10.570648400 Client Disposed world.
2012.09.01 07:35:10.571825400 Client Disposed world.
2012.09.01 07:35:10.572842900 Client Disposed world.
2012.09.01 07:35:10.573799900 Client Disposed world.
2012.09.01 07:35:10.574791900 Client Disposed world.
2012.09.01 07:35:10.575769600 Client Disposed world.
2012.09.01 07:35:10.576724400 Client Disposed world.
2012.09.01 07:35:10.577675100 Client Disposed world.
2012.09.01 07:35:10.578626900 Client Disposed world.
2012.09.01 07:35:10.579582600 Client Disposed world.
2012.09.01 07:35:10.580535600 Client Disposed world.
2012.09.01 07:35:10.581532600 Client Disposed world.
2012.09.01 07:35:10.582487600 Client Disposed world.
2012.09.01 07:35:10.583434400 Client Disposed world.
2012.09.01 07:35:10.584395600 Client Disposed world.
2012.09.01 07:35:10.585352900 Client Disposed world.
2012.09.01 07:35:10.586305400 Client Disposed world.
2012.09.01 07:35:10.587256400 Client Disposed world.
2012.09.01 07:35:10.588212900 Client Disposed world.
2012.09.01 07:35:10.589161400 Client Disposed world.
2012.09.01 07:35:10.599415100 STARTING Menu
2012.09.01 07:35:10.835964900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.837147600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.838102900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.839038600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.839956600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.840882900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.841821900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.842732600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.843659100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.844583900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.845531900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.846449600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 07:35:10.847386900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 07:35:10.848289400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 07:35:10.849196400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 07:35:10.850093100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 07:35:10.982062600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 07:35:10.983194400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 07:35:10.984114900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 07:35:11.49448100 SpritesInitialize
2012.09.01 07:35:11.53666400 Setting depth texture, fmt = 36
2012.09.01 07:35:11.54656900 PostFXGfxInit() success
2012.09.01 07:35:11.57737900 SubObjectGfxInit() 1
2012.09.01 07:35:11.75303600 Initializing client world BattleNet_Act3Screen...
2012.09.01 07:35:11.103636600 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.01 07:35:11.347574600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 07:35:11.349126400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 07:35:12.603096900 SendCustom hero:DoomDash id:14 count:38
2012.09.01 07:35:12.604738900 SendCustom hero:DoomDash id:14 count:39
2012.09.01 07:35:12.605816100 SendCustom hero:DoomDash id:21 count:34
2012.09.01 07:35:13.889926600 SendCustom hero:DoomDash id:15 count:24
2012.09.01 07:35:14.12530400 SendCustom hero:DoomDash id:0 count:45
2012.09.01 07:35:33.129870400 SendCustom hero:DoomDash id:21 count:35
2012.09.01 07:35:34.791452900 SendCustom hero:DoomDash id:0 count:46
2012.09.01 07:35:36.999511600 SendCustom hero:DoomDash id:21 count:36
2012.09.01 07:35:38.5370100 SendCustom hero:DoomDash id:0 count:47
2012.09.01 07:35:47.972969900 SendCustom hero:DoomDash id:0 count:48
2012.09.01 07:35:50.189785600 SendCustom hero:DoomDash id:21 count:37
2012.09.01 07:35:52.397298100 SendCustom hero:DoomDash id:0 count:49
2012.09.01 07:35:57.927035100 SendCustom hero:DoomDash id:13 count:36
2012.09.01 07:35:57.990012100 SendCustom hero:DoomDash id:12 count:11
2012.09.01 07:35:58.280589600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 07:35:58.281849900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 07:36:39.90333400 Begin GetGoldPaymentAccount()
2012.09.01 07:36:39.91523100 Number of accounts: 1
2012.09.01 07:36:39.92597100 Returning default account
2012.09.01 07:36:39.93533100 End GetGoldPaymentAccount() returning 1
2012.09.01 07:36:57.679958900 SendCustom hero:DoomDash id:21 count:38
2012.09.01 07:36:59.400085400 SendCustom hero:DoomDash id:0 count:50
2012.09.01 07:37:11.98257400 Disposing UI for World
2012.09.01 07:37:11.105895600 Client Disposed world.
2012.09.01 07:37:11.107009600 Initializing client world BattleNet_MainScreen...
2012.09.01 07:37:11.168649400 >>> Matt Brenner ((no hero selected)) OnlineService::BnetService::Logout
2012.09.01 07:37:11.272413100 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.09.01 07:37:11.273631100 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.09.01 07:37:11.274580400 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.09.01 07:37:11.325914600 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed2975f219:f18c9e0f00227e21 =====
2012.09.01 07:37:11.334964600 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10710686 }
2012.09.01 07:37:11.572926900 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=2 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12724031 }
2012.09.01 07:37:11.574284100 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=3 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 6218264 }
2012.09.01 07:37:11.575302400 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=4 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10449248 }
2012.09.01 07:37:11.576414400 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=6 code=0 partyId=6:4c7ed2975f219:f18c9e0f00227e21
2012.09.01 07:37:11.577386600 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285551182361 low: 17405460447144082977 }
2012.09.01 07:37:11.590399100 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.09.01 07:37:11.599258900 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=1
2012.09.01 07:37:11.600254100 >>> Platform::OnDisconnected_Internal connId=1
2012.09.01 07:37:11.601834900 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.09.01 07:37:11.602789400 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.09.01 07:37:11.603784600 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.09.01 07:37:11.606581600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.09.01 07:37:11.607545100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.09.01 07:37:11.608530900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.09.01 07:37:11.609520900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.09.01 07:37:11.610495400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.09.01 07:37:11.611476900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.09.01 07:37:11.612474900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.09.01 07:37:11.613476900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.09.01 07:37:11.614489900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.09.01 07:37:11.615513900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.09.01 07:37:11.616598400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.09.01 07:37:11.617708600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.09.01 07:37:11.618771600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.09.01 07:37:11.619855400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.09.01 07:37:11.620935600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.09.01 07:37:11.622044400 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:5ee218
2012.09.01 07:37:14.410628100 ===== Battle.net Platform : Connect =====
2012.09.01 07:37:14.412212600 ===== Battle.net Platform : Connect =====
2012.09.01 07:37:14.413369400 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.09.01 07:37:14.596201100 >>> Platform::OnConnected_Internal code=0 connId=2 address=us.actual.battle.net port=1119
2012.09.01 07:37:14.699017600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.09.01 07:37:14.700344600 ===== Battle.net Platform : Connected to Battle.net =====
2012.09.01 07:37:14.701490900 ===== Battle.net Platform : Authentication.Logon xxxxx@gmail.com =====
2012.09.01 07:37:14.772454400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.09.01 07:37:14.773831900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.09.01 07:37:15.7474400 >>> xxxxx@gmail.com BnetService::Authentication::LogonCallback code=0
2012.09.01 07:37:15.8905600 >>> AuthenticationListener::OnUpdate code=0
2012.09.01 07:37:15.448088900 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.09.01 07:37:15.449471900 >>> xxxxx@gmail.com BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.09.01 07:37:16.593716400 >>> AuthenticationListener::OnUpdate code=0
2012.09.01 07:37:17.19645400 >>> AuthenticationListener::OnFinish code=0
2012.09.01 07:37:17.20963900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.09.01 07:37:17.49013400 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.09.01 07:37:17.50391100 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 6218264 }
2012.09.01 07:37:17.51602600 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.09.01 07:37:17.386850100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.09.01 07:37:17.388253900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.09.01 07:37:17.389452900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.09.01 07:37:17.504445100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.09.01 07:37:17.636514100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.09.01 07:37:17.944608400 >>> Matt Brenner BnetService::SelectGameAccount id={ high: 144115192370840627 low: 6218264 }
2012.09.01 07:37:18.474268600 >>> Matt Brenner AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 6218264 }
2012.09.01 07:37:18.475744100 >>> Matt Brenner BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.09.01 07:37:18.533025100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.09.01 07:37:18.871046100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.09.01 07:37:18.873182100 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.09.01 07:37:18.900505100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.09.01 07:37:19.112663100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.09.01 07:37:19.114090600 SendCustom hero:(no hero selected) id:7 count:1
2012.09.01 07:37:19.115289400 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.09.01 07:37:19.116451600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.09.01 07:37:19.117594900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.09.01 07:37:19.209447100 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.09.01 07:37:19.210829900 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.09.01 07:37:19.212030900 SendCustom hero:(no hero selected) id:19 count:1
2012.09.01 07:37:19.312331100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.09.01 07:37:19.313720900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.09.01 07:37:19.314932900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.01 07:37:19.316099100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.01 07:37:19.317230600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.01 07:37:19.318350600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.01 07:37:19.319442400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.01 07:37:19.320509900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.01 07:37:19.321557100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.01 07:37:19.322589100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.01 07:37:19.323677900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.01 07:37:19.324674600 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.09.01 07:37:19.371122100 SendCustom hero:(no hero selected) id:0 count:51
2012.09.01 07:37:19.724333400 SendCustom hero:(no hero selected) id:1 count:1
2012.09.01 07:37:19.812381600 SendCustom hero:(no hero selected) id:16 count:1
2012.09.01 07:37:19.813892400 SendCustom hero:(no hero selected) id:4 count:1
2012.09.01 07:37:20.32941100 >>> Platform::WaitForBasicInitialized
2012.09.01 07:37:20.34092400 >>> Platform::WaitForBasicInitialized success.
2012.09.01 07:37:20.56296600 --- OS memory stats -----
2012.09.01 07:37:20.57436600 Virtual size: 1505.61 Mb
2012.09.01 07:37:20.58391400 Total free: 2573.59 Mb
2012.09.01 07:37:20.59346900 Largest free block: 2047.13 Mb
2012.09.01 07:37:20.60275100 --- OS memory stats end-----
2012.09.01 07:37:20.61455100 SendCustom hero:DoomDash id:9 count:1
2012.09.01 07:37:20.178791600 >>> DoomDash BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.09.01 07:37:20.618221600 Disposing UI for World
2012.09.01 07:37:20.620533900 Client Disposed world.
2012.09.01 07:37:20.621485600 Initializing client world BattleNet_Act3Screen...
2012.09.01 07:37:20.640986400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 07:37:20.642259400 FMOD Memory - total: 100663296
2012.09.01 07:37:20.645902400 FMOD Memory - allocated: 74750248, - max allocated: 90797456
2012.09.01 07:37:21.650001600 SendCustom hero:DoomDash id:14 count:40
2012.09.01 07:37:21.651525400 SendCustom hero:DoomDash id:21 count:39
2012.09.01 07:37:22.704040100 SendCustom hero:DoomDash id:15 count:25
2012.09.01 07:37:22.792260900 SendCustom hero:DoomDash id:0 count:52
2012.09.01 07:37:24.336324100 de activate app 0 iconic 0
2012.09.01 07:37:24.410163100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.01 07:40:11.328017900 de activate app 1 iconic 1
2012.09.01 07:40:11.440952900 ACTIVATE APP 1 iconic 0
2012.09.01 07:40:11.444889100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.01 07:40:11.459208400 Reset() Attempt started - soft reset!
2012.09.01 07:40:11.594575900 Est. Available Texture Memory = 4031 MB
2012.09.01 07:40:11.595800900 DeviceReset() succeeded!
2012.09.01 07:40:11.598252600 Setting depth texture, fmt = 36
2012.09.01 07:40:11.599265600 PostFXGfxInit() success
2012.09.01 07:40:11.601241600 SubObjectGfxInit() 1
2012.09.01 07:40:11.975409600 TestCoopLevel - S_OK
2012.09.01 07:40:17.928758900 SendCustom hero:DoomDash id:14 count:41
2012.09.01 07:40:17.930070100 SendCustom hero:DoomDash id:21 count:40
2012.09.01 07:40:18.785225600 SendCustom hero:DoomDash id:15 count:26
2012.09.01 07:40:18.869509100 SendCustom hero:DoomDash id:0 count:53
2012.09.01 07:40:25.61213600 de activate app 0 iconic 0
2012.09.01 07:40:25.199983600 TestCoopLevel - D3DERR_DEVICELOST
2012.09.01 07:40:47.918379100 de activate app 1 iconic 1
2012.09.01 07:40:48.31136900 ACTIVATE APP 1 iconic 0
2012.09.01 07:40:48.35380100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.01 07:40:48.40005100 Reset() Attempt started - soft reset!
2012.09.01 07:40:48.147879900 Est. Available Texture Memory = 4031 MB
2012.09.01 07:40:48.149118600 DeviceReset() succeeded!
2012.09.01 07:40:48.151902400 Setting depth texture, fmt = 36
2012.09.01 07:40:48.152987100 PostFXGfxInit() success
2012.09.01 07:40:48.155038100 SubObjectGfxInit() 1
2012.09.01 07:40:48.591475100 TestCoopLevel - S_OK
2012.09.01 07:41:06.374824100 de activate app 0 iconic 0
2012.09.01 07:41:06.511941100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.01 08:03:57.37097900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12724031 }
2012.09.01 08:18:25.462631600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10449248 }
2012.09.01 08:35:53.615141600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12724031 }
2012.09.01 09:16:17.176609900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10710686 }
2012.09.01 09:28:02.429523400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8359349 }
2012.09.01 09:30:29.931349100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8610433 }
2012.09.01 10:41:25.638983400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8359349 }
2012.09.01 11:09:48.811591100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10710686 }
2012.09.01 11:24:16.792799900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 13618425 }
2012.09.01 11:29:42.23324100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8610433 }
2012.09.01 11:53:45.133708400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 6822590 }
2012.09.01 12:15:05.915228900 de activate app 1 iconic 1
2012.09.01 12:15:06.31650100 ACTIVATE APP 1 iconic 0
2012.09.01 12:15:06.35614100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.01 12:15:06.40305100 Reset() Attempt started - soft reset!
2012.09.01 12:15:06.238213100 Est. Available Texture Memory = 4031 MB
2012.09.01 12:15:06.239592400 DeviceReset() succeeded!
2012.09.01 12:15:06.242367900 Setting depth texture, fmt = 36
2012.09.01 12:15:06.243517100 PostFXGfxInit() success
2012.09.01 12:15:06.245824600 SubObjectGfxInit() 1
2012.09.01 12:15:06.645312900 TestCoopLevel - S_OK
2012.09.01 12:15:07.912758600 SendCustom hero:DoomDash id:13 count:37
2012.09.01 12:15:07.950791100 SendCustom hero:DoomDash id:12 count:12
2012.09.01 12:15:08.360448600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 12:15:08.361722600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 12:16:16.882174400 de activate app 0 iconic 0
2012.09.01 12:16:17.23469100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.01 12:18:28.651650400 de activate app 1 iconic 1
2012.09.01 12:18:28.768025900 ACTIVATE APP 1 iconic 0
2012.09.01 12:18:28.772297600 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.01 12:18:28.776760600 Reset() Attempt started - soft reset!
2012.09.01 12:18:28.910035400 Est. Available Texture Memory = 4031 MB
2012.09.01 12:18:28.911364900 DeviceReset() succeeded!
2012.09.01 12:18:28.914230900 Setting depth texture, fmt = 36
2012.09.01 12:18:28.915354600 PostFXGfxInit() success
2012.09.01 12:18:28.917612400 SubObjectGfxInit() 1
2012.09.01 12:18:29.321957100 TestCoopLevel - S_OK
2012.09.01 12:18:33.182369900 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=32 } coopFactoryId=8656296324857354591
2012.09.01 12:18:33.183626900 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.01 12:18:33.184796400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 12:18:33.185875600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 12:18:33.250993600 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15900386437732352871
2012.09.01 12:18:33.486027900 >>> DoomDash GamesListener::OnMatchmakerStart requestId=15900386437732352871
2012.09.01 12:18:33.487276400 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15900386437732352871
2012.09.01 12:18:33.488392100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 12:18:33.489467100 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=15900386437732352871 code=0
2012.09.01 12:18:33.490482100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15900386437732352871 removedCode= (0)
2012.09.01 12:18:33.544780100 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=15900386437732352871 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285546227906 low: 11503936565078695141 } } created=1 hostname=12.130.247.79 port=1119 token=13035850859232089416 attr=SGameId={ int: -923533176 }| }
2012.09.01 12:18:33.546080400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 12:18:33.547176400 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.247.79:1119
2012.09.01 12:18:33.548354900 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.01 12:18:33.549351400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 12:18:33.558819900 ENDING GAME
2012.09.01 12:18:33.560981900 Disposing UI for World
2012.09.01 12:18:33.563371600 Client Disposed world.
2012.09.01 12:18:33.577003900 SpritesDispose
2012.09.01 12:18:33.581402600 Disposing UI root!
2012.09.01 12:18:33.596970900 STARTING NETWORK CLIENT GAME
2012.09.01 12:18:34.43235900 SpritesInitialize
2012.09.01 12:18:34.48000400 Setting depth texture, fmt = 36
2012.09.01 12:18:34.49179900 PostFXGfxInit() success
2012.09.01 12:18:34.52223600 SubObjectGfxInit() 1
2012.09.01 12:18:34.66505900 Connecting to 12.130.247.79:1119
2012.09.01 12:18:34.124815400 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285546227906 low: 11503936565078695141 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.01 12:18:34.128443600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 12:18:34.299638900 -----------------------------------------------------------------
2012.09.01 12:18:34.300825100 Server Version Information:
2012.09.01 12:18:34.301814600 -----------------------------------------------------------------
2012.09.01 12:18:34.302785400 Server BuildVersion: 1.0.4.11671
2012.09.01 12:18:34.303764900 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.01 12:18:34.304747100 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.01 12:18:34.305708400 -----------------------------------------------------------------
2012.09.01 12:18:35.11051900 Initializing client world a3dun_Azmodan_Arena...
2012.09.01 12:18:35.118693900 Initializing client world a3dun_hub_keep...
2012.09.01 12:18:36.175753900 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 12:18:36.176953900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 12:18:36.178019900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 12:18:36.247912900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 12:18:37.28782900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 12:18:37.29971600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.01 12:18:37.99541400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.01 12:18:41.949486600 Disposing UI for World
2012.09.01 12:18:42.893464600 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 12:18:42.894674400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 12:18:42.895679400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 12:18:42.962739100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 12:18:43.610831400 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285546227906 low: 11503936565078695141 }
2012.09.01 12:18:43.612015900 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.01 12:18:43.612976600 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 12:18:43.613925600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 12:18:43.682179100 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=701 callback_code= (10016)
2012.09.01 12:18:43.683391400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 12:18:43.684912600 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.01 12:18:43.690826100 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.01 12:18:43.691807900 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.01 12:18:43.758233400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 12:18:43.788986100 >>> DoomDash Quit game reason=0
2012.09.01 12:18:43.790350900 ENDING GAME
2012.09.01 12:18:43.792222400 Disposing UI for World
2012.09.01 12:18:43.799625600 Client Disposed world.
2012.09.01 12:18:43.816202600 SpritesDispose
2012.09.01 12:18:43.817473600 ClientSocket Disconnect
2012.09.01 12:18:43.819198400 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.01 12:18:43.820185100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 12:18:43.821229100 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 12:18:43.822199400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 12:18:43.823162400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 12:18:43.824142600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 12:18:44.703003100 SendCustom hero:DoomDash id:0 count:54
2012.09.01 12:18:44.709952100 Disposing UI root!
2012.09.01 12:18:44.716044900 Client Disposed world.
2012.09.01 12:18:44.726069900 STARTING Menu
2012.09.01 12:18:44.961016100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.962183400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.963130100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.964087600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.965023400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.965977400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.966921600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.967881600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.968812400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.969749100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.970663900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.971570400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 12:18:44.972512100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 12:18:44.973415600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 12:18:44.974322100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 12:18:44.975225100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 12:18:45.105674600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 12:18:45.106801600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 12:18:45.107723100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 12:18:45.170778400 SpritesInitialize
2012.09.01 12:18:45.174856400 Setting depth texture, fmt = 36
2012.09.01 12:18:45.175837100 PostFXGfxInit() success
2012.09.01 12:18:45.178405100 SubObjectGfxInit() 1
2012.09.01 12:18:45.194028100 Initializing client world BattleNet_Act3Screen...
2012.09.01 12:18:45.393355400 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.01 12:18:45.515007100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 12:18:45.516186600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 12:18:52.798129400 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
2012.09.01 12:18:54.519352100 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP StartAtQuest difficulty=Inferno act=3 snoQuest=101750 "Siegebreaker" step=-1 } coopFactoryId=8656296324857354591
2012.09.01 12:18:54.520548100 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.01 12:18:54.521504400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 12:18:54.522460100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 12:18:54.606538100 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15900386436201888368
2012.09.01 12:18:54.650591900 >>> DoomDash GamesListener::OnMatchmakerStart requestId=15900386436201888368
2012.09.01 12:18:54.651744900 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15900386436201888368
2012.09.01 12:18:54.885622900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 12:18:54.900314900 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=15900386436201888368 code=0
2012.09.01 12:18:54.901455600 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15900386436201888368 removedCode= (0)
2012.09.01 12:18:54.959053900 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=15900386436201888368 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285551187121 low: 9422143784741016563 } } created=1 hostname=12.130.245.19 port=1119 token=3447970538059483973 attr=SGameId={ int: -837484442 }| }
2012.09.01 12:18:54.960305900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 12:18:54.961337400 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.245.19:1119
2012.09.01 12:18:54.965659900 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.01 12:18:54.966656100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 12:18:54.974583100 ENDING GAME
2012.09.01 12:18:54.976288400 Disposing UI for World
2012.09.01 12:18:54.978435600 Client Disposed world.
2012.09.01 12:18:54.985868600 SpritesDispose
2012.09.01 12:18:54.989132600 Disposing UI root!
2012.09.01 12:18:55.2465400 STARTING NETWORK CLIENT GAME
2012.09.01 12:18:55.451351100 SpritesInitialize
2012.09.01 12:18:55.456318900 Setting depth texture, fmt = 36
2012.09.01 12:18:55.457430600 PostFXGfxInit() success
2012.09.01 12:18:55.460328400 SubObjectGfxInit() 1
2012.09.01 12:18:55.474633400 Connecting to 12.130.245.19:1119
2012.09.01 12:18:55.476157100 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285551187121 low: 9422143784741016563 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.01 12:18:55.478931900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 12:18:55.715595100 -----------------------------------------------------------------
2012.09.01 12:18:55.716804600 Server Version Information:
2012.09.01 12:18:55.717830900 -----------------------------------------------------------------
2012.09.01 12:18:55.718803100 Server BuildVersion: 1.0.4.11671
2012.09.01 12:18:55.719767600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.01 12:18:55.720727900 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.01 12:18:55.721681400 -----------------------------------------------------------------
2012.09.01 12:18:56.633163600 Initializing client world a3dun_hub_keep...
2012.09.01 12:18:56.746566600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 12:18:56.747754100 FMOD Memory - total: 100663296
2012.09.01 12:18:56.748724400 FMOD Memory - allocated: 82514640, - max allocated: 90797456
2012.09.01 12:19:20.719773900 Initializing client world a3dun_rmpt_Level01...
2012.09.01 12:19:20.724928100 Disposing UI for World
2012.09.01 12:28:25.343515100 Initializing client world a3Dun_rmpt_Level02...
2012.09.01 12:28:25.345384600 Disposing UI for World
2012.09.01 12:31:19.698084900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 13618425 }
2012.09.01 12:31:55.1052900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 12:31:55.2262400 FMOD Memory - total: 100663296
2012.09.01 12:31:55.3262900 FMOD Memory - allocated: 83426096, - max allocated: 90797456
2012.09.01 12:34:49.101772900 Disposing UI for World
2012.09.01 12:36:04.446931400 Disposing UI for World
2012.09.01 12:36:27.650016900 Disposing UI for World
2012.09.01 12:36:46.200844400 Initializing client world a3Dun_Keep_Level03...
2012.09.01 12:36:46.214609400 Disposing UI for World
2012.09.01 12:37:36.41154900 Disposing UI for World
2012.09.01 12:37:55.38853900 Disposing UI for World
2012.09.01 12:40:58.67552900 FMod: OOM, forcing garbage collection!
2012.09.01 12:40:58.69493400 Force FMod garbage collection finished, recycled: 285 samples and 0 streams, fmod memory allocated: 52741216
2012.09.01 12:41:59.466994600 Initializing client world a3Dun_Keep_Level04...
2012.09.01 12:41:59.470764400 Disposing UI for World
2012.09.01 12:46:25.724262400 Disposing UI for World
2012.09.01 12:47:56.24041100 Disposing UI for World
2012.09.01 12:48:07.985095900 FMod: OOM, forcing garbage collection!
2012.09.01 12:48:07.986998100 Force FMod garbage collection finished, recycled: 262 samples and 2 streams, fmod memory allocated: 48062680
2012.09.01 12:50:34.540975600 FMOD Error during 'FMOD_Channel_SetPosition': An invalid seek position was passed to this function.
2012.09.01 12:50:34.542282100 FMOD Memory - total: 100663296
2012.09.01 12:50:34.543245600 FMOD Memory - allocated: 84638936, - max allocated: 90797456
2012.09.01 12:52:53.953770600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 12:52:53.955019600 FMOD Memory - total: 100663296
2012.09.01 12:52:53.955993400 FMOD Memory - allocated: 81232328, - max allocated: 90797456
2012.09.01 12:55:18.386200900 Disposing UI for World
2012.09.01 12:55:46.764444900 FMod: OOM, forcing garbage collection!
2012.09.01 12:55:46.766439100 Force FMod garbage collection finished, recycled: 315 samples and 1 streams, fmod memory allocated: 47756952
2012.09.01 12:56:06.987523600 Disposing UI for World
2012.09.01 12:56:19.388463400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 12:56:19.389622400 FMOD Memory - total: 100663296
2012.09.01 12:56:19.390588100 FMOD Memory - allocated: 74438088, - max allocated: 90797456
2012.09.01 12:56:54.764557400 Initializing client world a3Dun_Keep_Level05...
2012.09.01 12:56:54.766049600 Disposing UI for World
2012.09.01 12:57:24.527612600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 12:57:24.528849900 FMOD Memory - total: 100663296
2012.09.01 12:57:24.529841600 FMOD Memory - allocated: 83553784, - max allocated: 90797456
2012.09.01 12:57:30.218045100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 12:57:30.219197100 FMOD Memory - total: 100663296
2012.09.01 12:57:30.220193100 FMOD Memory - allocated: 81971008, - max allocated: 90797456
2012.09.01 12:57:36.716407100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 12:57:36.717649100 FMOD Memory - total: 100663296
2012.09.01 12:57:36.718700900 FMOD Memory - allocated: 80826872, - max allocated: 90797456
2012.09.01 12:58:39.871081900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 12:58:39.872327900 FMOD Memory - total: 100663296
2012.09.01 12:58:39.873259400 FMOD Memory - allocated: 87833752, - max allocated: 90797456
2012.09.01 13:00:39.304524100 Initializing client world A3_Battlefields_02...
2012.09.01 13:00:39.306342600 Disposing UI for World
2012.09.01 13:00:51.750431900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:51.751654900 FMOD Memory - total: 100663296
2012.09.01 13:00:51.752813400 FMOD Memory - allocated: 85670184, - max allocated: 90797456
2012.09.01 13:00:52.132525900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:52.133676400 FMOD Memory - total: 100663296
2012.09.01 13:00:52.134643100 FMOD Memory - allocated: 77980032, - max allocated: 90797456
2012.09.01 13:00:52.911030900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:52.912203100 FMOD Memory - total: 100663296
2012.09.01 13:00:52.913140900 FMOD Memory - allocated: 84597064, - max allocated: 90797456
2012.09.01 13:00:53.87454400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:53.88597900 FMOD Memory - total: 100663296
2012.09.01 13:00:53.89546900 FMOD Memory - allocated: 85230808, - max allocated: 90797456
2012.09.01 13:00:53.103538900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:53.104687900 FMOD Memory - total: 100663296
2012.09.01 13:00:53.105619900 FMOD Memory - allocated: 85233424, - max allocated: 90797456
2012.09.01 13:00:53.145918100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:53.147115400 FMOD Memory - total: 100663296
2012.09.01 13:00:53.148049600 FMOD Memory - allocated: 85343200, - max allocated: 90797456
2012.09.01 13:00:53.933037100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:53.934162400 FMOD Memory - total: 100663296
2012.09.01 13:00:53.935099400 FMOD Memory - allocated: 85600560, - max allocated: 90797456
2012.09.01 13:00:54.120171600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:54.121315900 FMOD Memory - total: 100663296
2012.09.01 13:00:54.122256600 FMOD Memory - allocated: 87596440, - max allocated: 90797456
2012.09.01 13:00:56.766543400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:56.767663600 FMOD Memory - total: 100663296
2012.09.01 13:00:56.768643400 FMOD Memory - allocated: 83466456, - max allocated: 90797456
2012.09.01 13:00:57.43303100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:57.44452100 FMOD Memory - total: 100663296
2012.09.01 13:00:57.45380900 FMOD Memory - allocated: 85444248, - max allocated: 90797456
2012.09.01 13:00:57.64158400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:57.65277100 FMOD Memory - total: 100663296
2012.09.01 13:00:57.66213600 FMOD Memory - allocated: 85444248, - max allocated: 90797456
2012.09.01 13:00:57.106773600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:57.107894600 FMOD Memory - total: 100663296
2012.09.01 13:00:57.108836100 FMOD Memory - allocated: 85609128, - max allocated: 90797456
2012.09.01 13:00:57.202692900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:57.203805600 FMOD Memory - total: 100663296
2012.09.01 13:00:57.204727900 FMOD Memory - allocated: 85609128, - max allocated: 90797456
2012.09.01 13:00:57.458397100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:57.459651400 FMOD Memory - total: 100663296
2012.09.01 13:00:57.460656100 FMOD Memory - allocated: 87421728, - max allocated: 90797456
2012.09.01 13:00:57.483692600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:57.484826400 FMOD Memory - total: 100663296
2012.09.01 13:00:57.485765100 FMOD Memory - allocated: 87421728, - max allocated: 90797456
2012.09.01 13:00:57.764116900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:57.765376100 FMOD Memory - total: 100663296
2012.09.01 13:00:57.766380600 FMOD Memory - allocated: 79867864, - max allocated: 90797456
2012.09.01 13:00:57.929438600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:57.930570100 FMOD Memory - total: 100663296
2012.09.01 13:00:57.931518400 FMOD Memory - allocated: 81006816, - max allocated: 90797456
2012.09.01 13:00:58.195382600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:58.196569100 FMOD Memory - total: 100663296
2012.09.01 13:00:58.197561900 FMOD Memory - allocated: 82905224, - max allocated: 90797456
2012.09.01 13:00:58.357271900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:58.358431900 FMOD Memory - total: 100663296
2012.09.01 13:00:58.359376100 FMOD Memory - allocated: 84813840, - max allocated: 90797456
2012.09.01 13:00:58.440476100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:58.441664100 FMOD Memory - total: 100663296
2012.09.01 13:00:58.442593100 FMOD Memory - allocated: 85118864, - max allocated: 90797456
2012.09.01 13:00:58.720942100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:58.722126400 FMOD Memory - total: 100663296
2012.09.01 13:00:58.723052100 FMOD Memory - allocated: 86531144, - max allocated: 90797456
2012.09.01 13:00:59.246550100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:59.247659600 FMOD Memory - total: 100663296
2012.09.01 13:00:59.248583400 FMOD Memory - allocated: 87886256, - max allocated: 90797456
2012.09.01 13:00:59.266957900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:00:59.268093600 FMOD Memory - total: 100663296
2012.09.01 13:00:59.269026600 FMOD Memory - allocated: 87872120, - max allocated: 90797456
2012.09.01 13:01:56.345848600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:01:56.346986100 FMOD Memory - total: 100663296
2012.09.01 13:01:56.347920100 FMOD Memory - allocated: 87212224, - max allocated: 90797456
2012.09.01 13:04:15.31603900 Disposing UI for World
2012.09.01 13:04:34.911897100 FMod: OOM, forcing garbage collection!
2012.09.01 13:04:34.913690100 Force FMod garbage collection finished, recycled: 255 samples and 1 streams, fmod memory allocated: 48227816
2012.09.01 13:05:59.123152900 Disposing UI for World
2012.09.01 13:06:10.64851100 Initializing client world a3dun_IceCaves_Timed_01...
2012.09.01 13:06:10.68912900 Disposing UI for World
2012.09.01 13:08:11.527923400 Initializing client world a3dun_IceCaves_Timed_01_Level_02...
2012.09.01 13:08:11.533184400 Disposing UI for World
2012.09.01 13:08:35.875142100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:08:35.876358900 FMOD Memory - total: 100663296
2012.09.01 13:08:35.877287100 FMOD Memory - allocated: 86286440, - max allocated: 90797456
2012.09.01 13:08:51.487849400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:08:51.488964600 FMOD Memory - total: 100663296
2012.09.01 13:08:51.489890600 FMOD Memory - allocated: 84368336, - max allocated: 90797456
2012.09.01 13:10:10.614937900 Disposing UI for World
2012.09.01 13:11:58.118528900 Disposing UI for World
2012.09.01 13:12:48.854472400 FMod: OOM, forcing garbage collection!
2012.09.01 13:12:48.856306900 Force FMod garbage collection finished, recycled: 314 samples and 1 streams, fmod memory allocated: 47965080
2012.09.01 13:13:22.528255100 Disposing UI for World
2012.09.01 13:14:16.810121600 Disposing UI for World
2012.09.01 13:14:23.854487900 Disposing UI for World
2012.09.01 13:14:37.404852400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:14:37.405987100 FMOD Memory - total: 100663296
2012.09.01 13:14:37.406925400 FMOD Memory - allocated: 82081888, - max allocated: 90797456
2012.09.01 13:14:39.581431600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:14:39.582601400 FMOD Memory - total: 100663296
2012.09.01 13:14:39.583538100 FMOD Memory - allocated: 84128584, - max allocated: 90797456
2012.09.01 13:14:44.164189100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:14:44.165334900 FMOD Memory - total: 100663296
2012.09.01 13:14:44.166264900 FMOD Memory - allocated: 87038824, - max allocated: 90797456
2012.09.01 13:16:08.701479100 Disposing UI for World
2012.09.01 13:16:15.302902900 Disposing UI for World
2012.09.01 13:16:15.338263100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:16:15.339416600 FMOD Memory - total: 100663296
2012.09.01 13:16:15.340388400 FMOD Memory - allocated: 84439416, - max allocated: 90797456
2012.09.01 13:17:51.77297600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:17:51.78439600 FMOD Memory - total: 100663296
2012.09.01 13:17:51.79381900 FMOD Memory - allocated: 84277296, - max allocated: 90797456
2012.09.01 13:18:02.915318100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:18:02.916483900 FMOD Memory - total: 100663296
2012.09.01 13:18:02.917569100 FMOD Memory - allocated: 85802536, - max allocated: 90797456
2012.09.01 13:18:06.426738400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:18:06.427874900 FMOD Memory - total: 100663296
2012.09.01 13:18:06.428806100 FMOD Memory - allocated: 81905704, - max allocated: 90797456
2012.09.01 13:18:18.778424600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:18:18.779582400 FMOD Memory - total: 100663296
2012.09.01 13:18:18.780504600 FMOD Memory - allocated: 84638440, - max allocated: 90797456
2012.09.01 13:20:36.591389400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:20:36.592734900 FMOD Memory - total: 100663296
2012.09.01 13:20:36.593688600 FMOD Memory - allocated: 85036440, - max allocated: 90797456
2012.09.01 13:21:08.466140900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:08.467355900 FMOD Memory - total: 100663296
2012.09.01 13:21:08.468407400 FMOD Memory - allocated: 82531048, - max allocated: 90797456
2012.09.01 13:21:09.214388400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:09.215570100 FMOD Memory - total: 100663296
2012.09.01 13:21:09.216534600 FMOD Memory - allocated: 86277056, - max allocated: 90797456
2012.09.01 13:21:09.756637400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:09.758054600 FMOD Memory - total: 100663296
2012.09.01 13:21:09.759016400 FMOD Memory - allocated: 85106744, - max allocated: 90797456
2012.09.01 13:21:10.153370900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:10.154516900 FMOD Memory - total: 100663296
2012.09.01 13:21:10.155445100 FMOD Memory - allocated: 86548392, - max allocated: 90797456
2012.09.01 13:21:10.506178400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:10.507303600 FMOD Memory - total: 100663296
2012.09.01 13:21:10.508274100 FMOD Memory - allocated: 81119136, - max allocated: 90797456
2012.09.01 13:21:10.579800900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:10.580964600 FMOD Memory - total: 100663296
2012.09.01 13:21:10.581893100 FMOD Memory - allocated: 81644264, - max allocated: 90797456
2012.09.01 13:21:11.962764900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:11.963974400 FMOD Memory - total: 100663296
2012.09.01 13:21:11.964986400 FMOD Memory - allocated: 79568408, - max allocated: 90797456
2012.09.01 13:21:11.977666600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:11.978777900 FMOD Memory - total: 100663296
2012.09.01 13:21:11.979702400 FMOD Memory - allocated: 79572704, - max allocated: 90797456
2012.09.01 13:21:11.992266100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:11.993385100 FMOD Memory - total: 100663296
2012.09.01 13:21:11.994313600 FMOD Memory - allocated: 79572704, - max allocated: 90797456
2012.09.01 13:21:12.182012600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:12.183160100 FMOD Memory - total: 100663296
2012.09.01 13:21:12.184077900 FMOD Memory - allocated: 80072024, - max allocated: 90797456
2012.09.01 13:21:12.197147100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:12.198256900 FMOD Memory - total: 100663296
2012.09.01 13:21:12.199159400 FMOD Memory - allocated: 80072024, - max allocated: 90797456
2012.09.01 13:21:12.200076600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:12.200985600 FMOD Memory - total: 100663296
2012.09.01 13:21:12.201911100 FMOD Memory - allocated: 80072024, - max allocated: 90797456
2012.09.01 13:21:12.202856600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:12.203783600 FMOD Memory - total: 100663296
2012.09.01 13:21:12.204715400 FMOD Memory - allocated: 80076216, - max allocated: 90797456
2012.09.01 13:21:12.217300900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:12.218424900 FMOD Memory - total: 100663296
2012.09.01 13:21:12.219341100 FMOD Memory - allocated: 80078832, - max allocated: 90797456
2012.09.01 13:21:12.343149900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:12.344311900 FMOD Memory - total: 100663296
2012.09.01 13:21:12.345283400 FMOD Memory - allocated: 80293792, - max allocated: 90797456
2012.09.01 13:21:12.357641400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:12.358755600 FMOD Memory - total: 100663296
2012.09.01 13:21:12.359671400 FMOD Memory - allocated: 80293792, - max allocated: 90797456
2012.09.01 13:21:30.964090400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:30.965267900 FMOD Memory - total: 100663296
2012.09.01 13:21:30.966228100 FMOD Memory - allocated: 79252160, - max allocated: 90797456
2012.09.01 13:21:34.782814600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:34.783952100 FMOD Memory - total: 100663296
2012.09.01 13:21:34.784860600 FMOD Memory - allocated: 85281224, - max allocated: 90797456
2012.09.01 13:21:42.588261400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:42.589439600 FMOD Memory - total: 100663296
2012.09.01 13:21:42.590372600 FMOD Memory - allocated: 86806816, - max allocated: 90797456
2012.09.01 13:21:42.632780600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:42.633973400 FMOD Memory - total: 100663296
2012.09.01 13:21:42.634895100 FMOD Memory - allocated: 86945000, - max allocated: 90797456
2012.09.01 13:21:45.76204600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.77461600 FMOD Memory - total: 100663296
2012.09.01 13:21:45.78490600 FMOD Memory - allocated: 87048744, - max allocated: 90797456
2012.09.01 13:21:45.110436100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.111655100 FMOD Memory - total: 100663296
2012.09.01 13:21:45.112655900 FMOD Memory - allocated: 87109696, - max allocated: 90797456
2012.09.01 13:21:45.113591100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.114499100 FMOD Memory - total: 100663296
2012.09.01 13:21:45.115410900 FMOD Memory - allocated: 87109696, - max allocated: 90797456
2012.09.01 13:21:45.154012100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.155158600 FMOD Memory - total: 100663296
2012.09.01 13:21:45.156130600 FMOD Memory - allocated: 87187264, - max allocated: 90797456
2012.09.01 13:21:45.157071900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.158015100 FMOD Memory - total: 100663296
2012.09.01 13:21:45.158940400 FMOD Memory - allocated: 87187264, - max allocated: 90797456
2012.09.01 13:21:45.159901600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.160807400 FMOD Memory - total: 100663296
2012.09.01 13:21:45.161721100 FMOD Memory - allocated: 87187264, - max allocated: 90797456
2012.09.01 13:21:45.256667400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.257786400 FMOD Memory - total: 100663296
2012.09.01 13:21:45.258695100 FMOD Memory - allocated: 87822472, - max allocated: 90797456
2012.09.01 13:21:45.259645400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.260554900 FMOD Memory - total: 100663296
2012.09.01 13:21:45.261504900 FMOD Memory - allocated: 87822472, - max allocated: 90797456
2012.09.01 13:21:45.314650400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.315764400 FMOD Memory - total: 100663296
2012.09.01 13:21:45.316691400 FMOD Memory - allocated: 88250720, - max allocated: 90797456
2012.09.01 13:21:45.317674400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.318716400 FMOD Memory - total: 100663296
2012.09.01 13:21:45.319647600 FMOD Memory - allocated: 88250720, - max allocated: 90797456
2012.09.01 13:21:45.401579900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.402751900 FMOD Memory - total: 100663296
2012.09.01 13:21:45.403684900 FMOD Memory - allocated: 82674080, - max allocated: 90797456
2012.09.01 13:21:45.447379600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.448491900 FMOD Memory - total: 100663296
2012.09.01 13:21:45.449410600 FMOD Memory - allocated: 82674080, - max allocated: 90797456
2012.09.01 13:21:45.502032900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.503197900 FMOD Memory - total: 100663296
2012.09.01 13:21:45.504126400 FMOD Memory - allocated: 83008640, - max allocated: 90797456
2012.09.01 13:21:45.505104900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.506028900 FMOD Memory - total: 100663296
2012.09.01 13:21:45.506937600 FMOD Memory - allocated: 83008640, - max allocated: 90797456
2012.09.01 13:21:45.507864100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.508767600 FMOD Memory - total: 100663296
2012.09.01 13:21:45.509674100 FMOD Memory - allocated: 83008640, - max allocated: 90797456
2012.09.01 13:21:45.546631400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.547861600 FMOD Memory - total: 100663296
2012.09.01 13:21:45.548814900 FMOD Memory - allocated: 83458872, - max allocated: 90797456
2012.09.01 13:21:45.549766400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.550670600 FMOD Memory - total: 100663296
2012.09.01 13:21:45.551666600 FMOD Memory - allocated: 83751128, - max allocated: 90797456
2012.09.01 13:21:45.581893100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.583059400 FMOD Memory - total: 100663296
2012.09.01 13:21:45.584005400 FMOD Memory - allocated: 84132432, - max allocated: 90797456
2012.09.01 13:21:45.584925900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.585832600 FMOD Memory - total: 100663296
2012.09.01 13:21:45.586743400 FMOD Memory - allocated: 84132432, - max allocated: 90797456
2012.09.01 13:21:45.656126600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.657264900 FMOD Memory - total: 100663296
2012.09.01 13:21:45.658179100 FMOD Memory - allocated: 84369568, - max allocated: 90797456
2012.09.01 13:21:45.659098100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.660007600 FMOD Memory - total: 100663296
2012.09.01 13:21:45.660926600 FMOD Memory - allocated: 84369568, - max allocated: 90797456
2012.09.01 13:21:45.681991400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.683106900 FMOD Memory - total: 100663296
2012.09.01 13:21:45.684011400 FMOD Memory - allocated: 84372184, - max allocated: 90797456
2012.09.01 13:21:45.684953100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.685862600 FMOD Memory - total: 100663296
2012.09.01 13:21:45.686769600 FMOD Memory - allocated: 84372184, - max allocated: 90797456
2012.09.01 13:21:45.687708100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:45.688643100 FMOD Memory - total: 100663296
2012.09.01 13:21:45.689561600 FMOD Memory - allocated: 84408936, - max allocated: 90797456
2012.09.01 13:21:46.60967400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:46.62137600 FMOD Memory - total: 100663296
2012.09.01 13:21:46.63087900 FMOD Memory - allocated: 86451416, - max allocated: 90797456
2012.09.01 13:21:46.64198600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:46.65104900 FMOD Memory - total: 100663296
2012.09.01 13:21:46.66010900 FMOD Memory - allocated: 86451416, - max allocated: 90797456
2012.09.01 13:21:46.315563100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:46.316708900 FMOD Memory - total: 100663296
2012.09.01 13:21:46.317638900 FMOD Memory - allocated: 80216672, - max allocated: 90797456
2012.09.01 13:21:46.318582900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:46.319517900 FMOD Memory - total: 100663296
2012.09.01 13:21:46.320425400 FMOD Memory - allocated: 80216672, - max allocated: 90797456
2012.09.01 13:21:46.427285600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:46.428457900 FMOD Memory - total: 100663296
2012.09.01 13:21:46.429498400 FMOD Memory - allocated: 81086760, - max allocated: 90797456
2012.09.01 13:21:46.692523100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:46.693754600 FMOD Memory - total: 100663296
2012.09.01 13:21:46.694674600 FMOD Memory - allocated: 82546504, - max allocated: 90797456
2012.09.01 13:21:50.590991400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:21:50.592174600 FMOD Memory - total: 100663296
2012.09.01 13:21:50.593134600 FMOD Memory - allocated: 77165136, - max allocated: 90797456
2012.09.01 13:22:16.610715600 Initializing client world a3dun_Bridge_Interior_Random01...
2012.09.01 13:22:16.612473600 Disposing UI for World
2012.09.01 13:22:19.790709600 Disposing UI for World
2012.09.01 13:22:19.810267100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:19.811597100 FMOD Memory - total: 100663296
2012.09.01 13:22:19.812562100 FMOD Memory - allocated: 87843760, - max allocated: 90797456
2012.09.01 13:22:19.826957900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:19.828030100 FMOD Memory - total: 100663296
2012.09.01 13:22:19.828961400 FMOD Memory - allocated: 87614104, - max allocated: 90797456
2012.09.01 13:22:20.696825900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:20.697941900 FMOD Memory - total: 100663296
2012.09.01 13:22:20.698902100 FMOD Memory - allocated: 80244192, - max allocated: 90797456
2012.09.01 13:22:27.160782100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:27.161995900 FMOD Memory - total: 100663296
2012.09.01 13:22:27.163173400 FMOD Memory - allocated: 86402712, - max allocated: 90797456
2012.09.01 13:22:27.322112900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:27.323261400 FMOD Memory - total: 100663296
2012.09.01 13:22:27.324220400 FMOD Memory - allocated: 87381992, - max allocated: 90797456
2012.09.01 13:22:27.409873100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:27.411008900 FMOD Memory - total: 100663296
2012.09.01 13:22:27.411952400 FMOD Memory - allocated: 87914832, - max allocated: 90797456
2012.09.01 13:22:27.498141100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:27.499270400 FMOD Memory - total: 100663296
2012.09.01 13:22:27.500232600 FMOD Memory - allocated: 88161368, - max allocated: 90797456
2012.09.01 13:22:27.586614600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:27.587790600 FMOD Memory - total: 100663296
2012.09.01 13:22:27.588703900 FMOD Memory - allocated: 88136768, - max allocated: 90797456
2012.09.01 13:22:27.733613600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:27.734847900 FMOD Memory - total: 100663296
2012.09.01 13:22:27.735805400 FMOD Memory - allocated: 79095864, - max allocated: 90797456
2012.09.01 13:22:27.736756100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:27.737686400 FMOD Memory - total: 100663296
2012.09.01 13:22:27.738608400 FMOD Memory - allocated: 79095864, - max allocated: 90797456
2012.09.01 13:22:27.909669100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:27.910810400 FMOD Memory - total: 100663296
2012.09.01 13:22:27.911836100 FMOD Memory - allocated: 80783176, - max allocated: 90797456
2012.09.01 13:22:29.936899400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:29.938018900 FMOD Memory - total: 100663296
2012.09.01 13:22:29.939001100 FMOD Memory - allocated: 88025240, - max allocated: 90797456
2012.09.01 13:22:30.54220400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.55360600 FMOD Memory - total: 100663296
2012.09.01 13:22:30.56299400 FMOD Memory - allocated: 80863888, - max allocated: 90797456
2012.09.01 13:22:30.172918600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.174144900 FMOD Memory - total: 100663296
2012.09.01 13:22:30.175092900 FMOD Memory - allocated: 81227576, - max allocated: 90797456
2012.09.01 13:22:30.215981600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.217101100 FMOD Memory - total: 100663296
2012.09.01 13:22:30.218007400 FMOD Memory - allocated: 81227576, - max allocated: 90797456
2012.09.01 13:22:30.219029900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.219944400 FMOD Memory - total: 100663296
2012.09.01 13:22:30.220849100 FMOD Memory - allocated: 81227576, - max allocated: 90797456
2012.09.01 13:22:30.221820400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.222729900 FMOD Memory - total: 100663296
2012.09.01 13:22:30.223635600 FMOD Memory - allocated: 81227576, - max allocated: 90797456
2012.09.01 13:22:30.224554600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.225465100 FMOD Memory - total: 100663296
2012.09.01 13:22:30.226373900 FMOD Memory - allocated: 81227576, - max allocated: 90797456
2012.09.01 13:22:30.391947100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.393071400 FMOD Memory - total: 100663296
2012.09.01 13:22:30.394011100 FMOD Memory - allocated: 82351160, - max allocated: 90797456
2012.09.01 13:22:30.451255900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.452378400 FMOD Memory - total: 100663296
2012.09.01 13:22:30.453296100 FMOD Memory - allocated: 82684240, - max allocated: 90797456
2012.09.01 13:22:30.454263600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.455189900 FMOD Memory - total: 100663296
2012.09.01 13:22:30.456159600 FMOD Memory - allocated: 82684240, - max allocated: 90797456
2012.09.01 13:22:30.466820400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.467983400 FMOD Memory - total: 100663296
2012.09.01 13:22:30.468901100 FMOD Memory - allocated: 83148344, - max allocated: 90797456
2012.09.01 13:22:30.469819600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.470746600 FMOD Memory - total: 100663296
2012.09.01 13:22:30.471658100 FMOD Memory - allocated: 83148344, - max allocated: 90797456
2012.09.01 13:22:30.472572900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.473480100 FMOD Memory - total: 100663296
2012.09.01 13:22:30.474382400 FMOD Memory - allocated: 83148344, - max allocated: 90797456
2012.09.01 13:22:30.475294600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.476208100 FMOD Memory - total: 100663296
2012.09.01 13:22:30.477164600 FMOD Memory - allocated: 83148344, - max allocated: 90797456
2012.09.01 13:22:30.488069900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.489234400 FMOD Memory - total: 100663296
2012.09.01 13:22:30.490161100 FMOD Memory - allocated: 83148344, - max allocated: 90797456
2012.09.01 13:22:30.491103900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.492010400 FMOD Memory - total: 100663296
2012.09.01 13:22:30.492928600 FMOD Memory - allocated: 83148344, - max allocated: 90797456
2012.09.01 13:22:30.493867400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.494803600 FMOD Memory - total: 100663296
2012.09.01 13:22:30.495736600 FMOD Memory - allocated: 83148344, - max allocated: 90797456
2012.09.01 13:22:30.496698600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.497611600 FMOD Memory - total: 100663296
2012.09.01 13:22:30.498520600 FMOD Memory - allocated: 83148344, - max allocated: 90797456
2012.09.01 13:22:30.511915600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.513088600 FMOD Memory - total: 100663296
2012.09.01 13:22:30.514016100 FMOD Memory - allocated: 83148344, - max allocated: 90797456
2012.09.01 13:22:30.527629600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.528771400 FMOD Memory - total: 100663296
2012.09.01 13:22:30.529736100 FMOD Memory - allocated: 83188976, - max allocated: 90797456
2012.09.01 13:22:30.540560900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.541681900 FMOD Memory - total: 100663296
2012.09.01 13:22:30.542608100 FMOD Memory - allocated: 83188976, - max allocated: 90797456
2012.09.01 13:22:30.543559100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.544482900 FMOD Memory - total: 100663296
2012.09.01 13:22:30.545409100 FMOD Memory - allocated: 83188976, - max allocated: 90797456
2012.09.01 13:22:30.555848600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.557024600 FMOD Memory - total: 100663296
2012.09.01 13:22:30.557964400 FMOD Memory - allocated: 83168608, - max allocated: 90797456
2012.09.01 13:22:30.558894900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.559821600 FMOD Memory - total: 100663296
2012.09.01 13:22:30.560738100 FMOD Memory - allocated: 83168608, - max allocated: 90797456
2012.09.01 13:22:30.561657400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:30.562566400 FMOD Memory - total: 100663296
2012.09.01 13:22:30.563470600 FMOD Memory - allocated: 83168608, - max allocated: 90797456
2012.09.01 13:22:31.261155600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.262404400 FMOD Memory - total: 100663296
2012.09.01 13:22:31.263560600 FMOD Memory - allocated: 87261136, - max allocated: 90797456
2012.09.01 13:22:31.264570600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.265542900 FMOD Memory - total: 100663296
2012.09.01 13:22:31.266454400 FMOD Memory - allocated: 87258592, - max allocated: 90797456
2012.09.01 13:22:31.267428400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.268353400 FMOD Memory - total: 100663296
2012.09.01 13:22:31.269263100 FMOD Memory - allocated: 87258592, - max allocated: 90797456
2012.09.01 13:22:31.270254100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.271194900 FMOD Memory - total: 100663296
2012.09.01 13:22:31.272117400 FMOD Memory - allocated: 87258592, - max allocated: 90797456
2012.09.01 13:22:31.282990100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.284102600 FMOD Memory - total: 100663296
2012.09.01 13:22:31.285019900 FMOD Memory - allocated: 87258592, - max allocated: 90797456
2012.09.01 13:22:31.285940900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.286847600 FMOD Memory - total: 100663296
2012.09.01 13:22:31.287910400 FMOD Memory - allocated: 87258592, - max allocated: 90797456
2012.09.01 13:22:31.320954600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.322160400 FMOD Memory - total: 100663296
2012.09.01 13:22:31.323130900 FMOD Memory - allocated: 87655664, - max allocated: 90797456
2012.09.01 13:22:31.324101100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.325024400 FMOD Memory - total: 100663296
2012.09.01 13:22:31.325931600 FMOD Memory - allocated: 87655664, - max allocated: 90797456
2012.09.01 13:22:31.326881900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.327797600 FMOD Memory - total: 100663296
2012.09.01 13:22:31.328708900 FMOD Memory - allocated: 87655664, - max allocated: 90797456
2012.09.01 13:22:31.329635900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.330543100 FMOD Memory - total: 100663296
2012.09.01 13:22:31.331455400 FMOD Memory - allocated: 87655664, - max allocated: 90797456
2012.09.01 13:22:31.641376600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.642598600 FMOD Memory - total: 100663296
2012.09.01 13:22:31.643633900 FMOD Memory - allocated: 83458872, - max allocated: 90797456
2012.09.01 13:22:31.644693900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.645605600 FMOD Memory - total: 100663296
2012.09.01 13:22:31.646512100 FMOD Memory - allocated: 83458872, - max allocated: 90797456
2012.09.01 13:22:31.657275600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.658437600 FMOD Memory - total: 100663296
2012.09.01 13:22:31.659361100 FMOD Memory - allocated: 83458872, - max allocated: 90797456
2012.09.01 13:22:31.660355600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.661276900 FMOD Memory - total: 100663296
2012.09.01 13:22:31.662221600 FMOD Memory - allocated: 83458872, - max allocated: 90797456
2012.09.01 13:22:31.663159100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.664088900 FMOD Memory - total: 100663296
2012.09.01 13:22:31.664999400 FMOD Memory - allocated: 83458872, - max allocated: 90797456
2012.09.01 13:22:31.665926400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.667192600 FMOD Memory - total: 100663296
2012.09.01 13:22:31.668372400 FMOD Memory - allocated: 83458872, - max allocated: 90797456
2012.09.01 13:22:31.846785900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:31.847937400 FMOD Memory - total: 100663296
2012.09.01 13:22:31.848847400 FMOD Memory - allocated: 83734000, - max allocated: 90797456
2012.09.01 13:22:32.38129600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.39241400 FMOD Memory - total: 100663296
2012.09.01 13:22:32.40165100 FMOD Memory - allocated: 85085656, - max allocated: 90797456
2012.09.01 13:22:32.41166600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.42091400 FMOD Memory - total: 100663296
2012.09.01 13:22:32.43002900 FMOD Memory - allocated: 85085656, - max allocated: 90797456
2012.09.01 13:22:32.43943600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.44864900 FMOD Memory - total: 100663296
2012.09.01 13:22:32.45788100 FMOD Memory - allocated: 85085656, - max allocated: 90797456
2012.09.01 13:22:32.57570100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.58704400 FMOD Memory - total: 100663296
2012.09.01 13:22:32.59623400 FMOD Memory - allocated: 85085656, - max allocated: 90797456
2012.09.01 13:22:32.60547900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.61463900 FMOD Memory - total: 100663296
2012.09.01 13:22:32.62377900 FMOD Memory - allocated: 85085656, - max allocated: 90797456
2012.09.01 13:22:32.63297100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.64273600 FMOD Memory - total: 100663296
2012.09.01 13:22:32.65189600 FMOD Memory - allocated: 85210800, - max allocated: 90797456
2012.09.01 13:22:32.66226400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.67199400 FMOD Memory - total: 100663296
2012.09.01 13:22:32.68124100 FMOD Memory - allocated: 85520280, - max allocated: 90797456
2012.09.01 13:22:32.69050600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.69975900 FMOD Memory - total: 100663296
2012.09.01 13:22:32.70939900 FMOD Memory - allocated: 85772472, - max allocated: 90797456
2012.09.01 13:22:32.125271600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.126466100 FMOD Memory - total: 100663296
2012.09.01 13:22:32.127389900 FMOD Memory - allocated: 85877432, - max allocated: 90797456
2012.09.01 13:22:32.198884600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.200010600 FMOD Memory - total: 100663296
2012.09.01 13:22:32.200935600 FMOD Memory - allocated: 86268408, - max allocated: 90797456
2012.09.01 13:22:32.201940100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.202856600 FMOD Memory - total: 100663296
2012.09.01 13:22:32.203762100 FMOD Memory - allocated: 86268408, - max allocated: 90797456
2012.09.01 13:22:32.463053100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.464205100 FMOD Memory - total: 100663296
2012.09.01 13:22:32.465164400 FMOD Memory - allocated: 87728224, - max allocated: 90797456
2012.09.01 13:22:32.466132100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.467046600 FMOD Memory - total: 100663296
2012.09.01 13:22:32.467974100 FMOD Memory - allocated: 87728224, - max allocated: 90797456
2012.09.01 13:22:32.468895900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.469924600 FMOD Memory - total: 100663296
2012.09.01 13:22:32.470842100 FMOD Memory - allocated: 87728224, - max allocated: 90797456
2012.09.01 13:22:32.471891400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.472814600 FMOD Memory - total: 100663296
2012.09.01 13:22:32.473721100 FMOD Memory - allocated: 87856288, - max allocated: 90797456
2012.09.01 13:22:32.485541100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.486693100 FMOD Memory - total: 100663296
2012.09.01 13:22:32.487647900 FMOD Memory - allocated: 87918576, - max allocated: 90797456
2012.09.01 13:22:32.509192600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.510350900 FMOD Memory - total: 100663296
2012.09.01 13:22:32.511296900 FMOD Memory - allocated: 88260472, - max allocated: 90797456
2012.09.01 13:22:32.565769400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.566983900 FMOD Memory - total: 100663296
2012.09.01 13:22:32.567988100 FMOD Memory - allocated: 80391640, - max allocated: 90797456
2012.09.01 13:22:32.568951400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.569855900 FMOD Memory - total: 100663296
2012.09.01 13:22:32.570763900 FMOD Memory - allocated: 80391640, - max allocated: 90797456
2012.09.01 13:22:32.582541600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.583654600 FMOD Memory - total: 100663296
2012.09.01 13:22:32.584790600 FMOD Memory - allocated: 80435872, - max allocated: 90797456
2012.09.01 13:22:32.624989100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.626135100 FMOD Memory - total: 100663296
2012.09.01 13:22:32.627071900 FMOD Memory - allocated: 80544584, - max allocated: 90797456
2012.09.01 13:22:32.628078400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.629028600 FMOD Memory - total: 100663296
2012.09.01 13:22:32.629945900 FMOD Memory - allocated: 80569184, - max allocated: 90797456
2012.09.01 13:22:32.698182900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.699395400 FMOD Memory - total: 100663296
2012.09.01 13:22:32.700329900 FMOD Memory - allocated: 80946872, - max allocated: 90797456
2012.09.01 13:22:32.701356400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:32.702290100 FMOD Memory - total: 100663296
2012.09.01 13:22:32.703252600 FMOD Memory - allocated: 80946872, - max allocated: 90797456
2012.09.01 13:22:34.343239100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.344495900 FMOD Memory - total: 100663296
2012.09.01 13:22:34.345442600 FMOD Memory - allocated: 87061240, - max allocated: 90797456
2012.09.01 13:22:34.346373600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.347349100 FMOD Memory - total: 100663296
2012.09.01 13:22:34.348261600 FMOD Memory - allocated: 87061240, - max allocated: 90797456
2012.09.01 13:22:34.564056100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.565229600 FMOD Memory - total: 100663296
2012.09.01 13:22:34.566167100 FMOD Memory - allocated: 87880696, - max allocated: 90797456
2012.09.01 13:22:34.593541400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.594764900 FMOD Memory - total: 100663296
2012.09.01 13:22:34.595697900 FMOD Memory - allocated: 88055096, - max allocated: 90797456
2012.09.01 13:22:34.596704600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.597621100 FMOD Memory - total: 100663296
2012.09.01 13:22:34.598528100 FMOD Memory - allocated: 88055096, - max allocated: 90797456
2012.09.01 13:22:34.609419400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.610531600 FMOD Memory - total: 100663296
2012.09.01 13:22:34.611483900 FMOD Memory - allocated: 88055096, - max allocated: 90797456
2012.09.01 13:22:34.754886900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.756014100 FMOD Memory - total: 100663296
2012.09.01 13:22:34.756976600 FMOD Memory - allocated: 82527736, - max allocated: 90797456
2012.09.01 13:22:34.769904400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.771082100 FMOD Memory - total: 100663296
2012.09.01 13:22:34.772022400 FMOD Memory - allocated: 82535576, - max allocated: 90797456
2012.09.01 13:22:34.773004400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.773919900 FMOD Memory - total: 100663296
2012.09.01 13:22:34.774827600 FMOD Memory - allocated: 82535576, - max allocated: 90797456
2012.09.01 13:22:34.788984900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.790132100 FMOD Memory - total: 100663296
2012.09.01 13:22:34.791087900 FMOD Memory - allocated: 82863048, - max allocated: 90797456
2012.09.01 13:22:34.802927400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.804055600 FMOD Memory - total: 100663296
2012.09.01 13:22:34.804984400 FMOD Memory - allocated: 83012840, - max allocated: 90797456
2012.09.01 13:22:34.805952900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.806866900 FMOD Memory - total: 100663296
2012.09.01 13:22:34.807785600 FMOD Memory - allocated: 83012840, - max allocated: 90797456
2012.09.01 13:22:34.808699400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.809603400 FMOD Memory - total: 100663296
2012.09.01 13:22:34.810504400 FMOD Memory - allocated: 83012840, - max allocated: 90797456
2012.09.01 13:22:34.811595600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.812513400 FMOD Memory - total: 100663296
2012.09.01 13:22:34.813431400 FMOD Memory - allocated: 83012840, - max allocated: 90797456
2012.09.01 13:22:34.814359100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:34.815300100 FMOD Memory - total: 100663296
2012.09.01 13:22:34.816221400 FMOD Memory - allocated: 83037440, - max allocated: 90797456
2012.09.01 13:22:35.151623900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.152737100 FMOD Memory - total: 100663296
2012.09.01 13:22:35.153646400 FMOD Memory - allocated: 84969528, - max allocated: 90797456
2012.09.01 13:22:35.154565100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.155515400 FMOD Memory - total: 100663296
2012.09.01 13:22:35.156481600 FMOD Memory - allocated: 84969528, - max allocated: 90797456
2012.09.01 13:22:35.157410600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.158362400 FMOD Memory - total: 100663296
2012.09.01 13:22:35.159284100 FMOD Memory - allocated: 84969528, - max allocated: 90797456
2012.09.01 13:22:35.160211100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.161115400 FMOD Memory - total: 100663296
2012.09.01 13:22:35.162031100 FMOD Memory - allocated: 84969528, - max allocated: 90797456
2012.09.01 13:22:35.174302600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.175432900 FMOD Memory - total: 100663296
2012.09.01 13:22:35.176376100 FMOD Memory - allocated: 84972144, - max allocated: 90797456
2012.09.01 13:22:35.177297100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.178208100 FMOD Memory - total: 100663296
2012.09.01 13:22:35.179117600 FMOD Memory - allocated: 84972144, - max allocated: 90797456
2012.09.01 13:22:35.180135900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.181040100 FMOD Memory - total: 100663296
2012.09.01 13:22:35.181946100 FMOD Memory - allocated: 84972144, - max allocated: 90797456
2012.09.01 13:22:35.182923100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.183828100 FMOD Memory - total: 100663296
2012.09.01 13:22:35.184742600 FMOD Memory - allocated: 84972144, - max allocated: 90797456
2012.09.01 13:22:35.185807400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.186718400 FMOD Memory - total: 100663296
2012.09.01 13:22:35.187630600 FMOD Memory - allocated: 84947544, - max allocated: 90797456
2012.09.01 13:22:35.201363100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.202578400 FMOD Memory - total: 100663296
2012.09.01 13:22:35.203529900 FMOD Memory - allocated: 84972144, - max allocated: 90797456
2012.09.01 13:22:35.204456600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.205371100 FMOD Memory - total: 100663296
2012.09.01 13:22:35.206271600 FMOD Memory - allocated: 84972144, - max allocated: 90797456
2012.09.01 13:22:35.207198900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.208109400 FMOD Memory - total: 100663296
2012.09.01 13:22:35.209026900 FMOD Memory - allocated: 84972144, - max allocated: 90797456
2012.09.01 13:22:35.209943600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.210844600 FMOD Memory - total: 100663296
2012.09.01 13:22:35.211760100 FMOD Memory - allocated: 84972144, - max allocated: 90797456
2012.09.01 13:22:35.212678600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:35.213586600 FMOD Memory - total: 100663296
2012.09.01 13:22:35.214510100 FMOD Memory - allocated: 84972144, - max allocated: 90797456
2012.09.01 13:22:46.125027100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:46.126220900 FMOD Memory - total: 100663296
2012.09.01 13:22:46.127501100 FMOD Memory - allocated: 83725416, - max allocated: 90797456
2012.09.01 13:22:46.128995600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:46.130444100 FMOD Memory - total: 100663296
2012.09.01 13:22:46.131445100 FMOD Memory - allocated: 83725416, - max allocated: 90797456
2012.09.01 13:22:46.376212900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:46.377339400 FMOD Memory - total: 100663296
2012.09.01 13:22:46.378278600 FMOD Memory - allocated: 84743064, - max allocated: 90797456
2012.09.01 13:22:46.379228100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:46.380132900 FMOD Memory - total: 100663296
2012.09.01 13:22:46.381049100 FMOD Memory - allocated: 84743064, - max allocated: 90797456
2012.09.01 13:22:46.393584400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:46.394712100 FMOD Memory - total: 100663296
2012.09.01 13:22:46.395649100 FMOD Memory - allocated: 84747296, - max allocated: 90797456
2012.09.01 13:22:46.396638600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:46.397555900 FMOD Memory - total: 100663296
2012.09.01 13:22:46.398464900 FMOD Memory - allocated: 84747296, - max allocated: 90797456
2012.09.01 13:22:46.462495600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:46.463641600 FMOD Memory - total: 100663296
2012.09.01 13:22:46.464591900 FMOD Memory - allocated: 85144712, - max allocated: 90797456
2012.09.01 13:22:46.550439100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:46.551641900 FMOD Memory - total: 100663296
2012.09.01 13:22:46.552641600 FMOD Memory - allocated: 85301016, - max allocated: 90797456
2012.09.01 13:22:47.665608600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:47.666749100 FMOD Memory - total: 100663296
2012.09.01 13:22:47.667678600 FMOD Memory - allocated: 82325664, - max allocated: 90797456
2012.09.01 13:22:47.842405900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:47.843518600 FMOD Memory - total: 100663296
2012.09.01 13:22:47.844431400 FMOD Memory - allocated: 83243008, - max allocated: 90797456
2012.09.01 13:22:48.650113900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:48.651247900 FMOD Memory - total: 100663296
2012.09.01 13:22:48.652156400 FMOD Memory - allocated: 87319808, - max allocated: 90797456
2012.09.01 13:22:48.679568600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:48.680717100 FMOD Memory - total: 100663296
2012.09.01 13:22:48.681674600 FMOD Memory - allocated: 87319808, - max allocated: 90797456
2012.09.01 13:22:50.370315100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:50.371558900 FMOD Memory - total: 100663296
2012.09.01 13:22:50.372568600 FMOD Memory - allocated: 86730224, - max allocated: 90797456
2012.09.01 13:22:50.884821900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:50.885949400 FMOD Memory - total: 100663296
2012.09.01 13:22:50.886891600 FMOD Memory - allocated: 81986448, - max allocated: 90797456
2012.09.01 13:22:50.903035900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:50.904216100 FMOD Memory - total: 100663296
2012.09.01 13:22:50.905233100 FMOD Memory - allocated: 81989064, - max allocated: 90797456
2012.09.01 13:22:50.906495600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:50.907415100 FMOD Memory - total: 100663296
2012.09.01 13:22:50.908337400 FMOD Memory - allocated: 81989064, - max allocated: 90797456
2012.09.01 13:22:50.909408900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:50.910415900 FMOD Memory - total: 100663296
2012.09.01 13:22:50.911361100 FMOD Memory - allocated: 81989064, - max allocated: 90797456
2012.09.01 13:22:50.924986600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:50.926118900 FMOD Memory - total: 100663296
2012.09.01 13:22:50.927035100 FMOD Memory - allocated: 81991680, - max allocated: 90797456
2012.09.01 13:22:50.928018600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:50.928929900 FMOD Memory - total: 100663296
2012.09.01 13:22:50.929834600 FMOD Memory - allocated: 81991680, - max allocated: 90797456
2012.09.01 13:22:50.930745600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:50.931697600 FMOD Memory - total: 100663296
2012.09.01 13:22:50.932632400 FMOD Memory - allocated: 82255248, - max allocated: 90797456
2012.09.01 13:22:52.913062600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:52.914184100 FMOD Memory - total: 100663296
2012.09.01 13:22:52.915363600 FMOD Memory - allocated: 86915496, - max allocated: 90797456
2012.09.01 13:22:53.410388400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:53.411572900 FMOD Memory - total: 100663296
2012.09.01 13:22:53.412561600 FMOD Memory - allocated: 83757128, - max allocated: 90797456
2012.09.01 13:22:53.426730100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:53.427937400 FMOD Memory - total: 100663296
2012.09.01 13:22:53.428881900 FMOD Memory - allocated: 83759744, - max allocated: 90797456
2012.09.01 13:22:53.429807900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:22:53.430716100 FMOD Memory - total: 100663296
2012.09.01 13:22:53.431634400 FMOD Memory - allocated: 83759744, - max allocated: 90797456
2012.09.01 13:23:04.308934600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:04.310151600 FMOD Memory - total: 100663296
2012.09.01 13:23:04.311112400 FMOD Memory - allocated: 83486640, - max allocated: 90797456
2012.09.01 13:23:05.429789600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.430927900 FMOD Memory - total: 100663296
2012.09.01 13:23:05.431899100 FMOD Memory - allocated: 81095456, - max allocated: 90797456
2012.09.01 13:23:05.432874900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.433819400 FMOD Memory - total: 100663296
2012.09.01 13:23:05.434763900 FMOD Memory - allocated: 81095456, - max allocated: 90797456
2012.09.01 13:23:05.435780900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.436713100 FMOD Memory - total: 100663296
2012.09.01 13:23:05.437647400 FMOD Memory - allocated: 81095456, - max allocated: 90797456
2012.09.01 13:23:05.438633900 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.439575100 FMOD Memory - total: 100663296
2012.09.01 13:23:05.440517900 FMOD Memory - allocated: 81095456, - max allocated: 90797456
2012.09.01 13:23:05.659401600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.660534400 FMOD Memory - total: 100663296
2012.09.01 13:23:05.661469400 FMOD Memory - allocated: 82600504, - max allocated: 90797456
2012.09.01 13:23:05.794579600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.795803900 FMOD Memory - total: 100663296
2012.09.01 13:23:05.796859100 FMOD Memory - allocated: 83435992, - max allocated: 90797456
2012.09.01 13:23:05.797864400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.798771400 FMOD Memory - total: 100663296
2012.09.01 13:23:05.799684900 FMOD Memory - allocated: 83435992, - max allocated: 90797456
2012.09.01 13:23:05.800617400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.801570600 FMOD Memory - total: 100663296
2012.09.01 13:23:05.802484900 FMOD Memory - allocated: 83435992, - max allocated: 90797456
2012.09.01 13:23:05.821052100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.822191900 FMOD Memory - total: 100663296
2012.09.01 13:23:05.823215900 FMOD Memory - allocated: 83438608, - max allocated: 90797456
2012.09.01 13:23:05.885698900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:05.886918600 FMOD Memory - total: 100663296
2012.09.01 13:23:05.887883600 FMOD Memory - allocated: 84856008, - max allocated: 90797456
2012.09.01 13:23:38.335913900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:38.337068900 FMOD Memory - total: 100663296
2012.09.01 13:23:38.337999900 FMOD Memory - allocated: 85262528, - max allocated: 90797456
2012.09.01 13:23:51.900651100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:51.901890400 FMOD Memory - total: 100663296
2012.09.01 13:23:51.902883600 FMOD Memory - allocated: 86278272, - max allocated: 90797456
2012.09.01 13:23:52.190098600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:52.191227100 FMOD Memory - total: 100663296
2012.09.01 13:23:52.192185900 FMOD Memory - allocated: 81456912, - max allocated: 90797456
2012.09.01 13:23:52.249540400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:52.250661600 FMOD Memory - total: 100663296
2012.09.01 13:23:52.251643100 FMOD Memory - allocated: 81679872, - max allocated: 90797456
2012.09.01 13:23:53.850653400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:23:53.851774600 FMOD Memory - total: 100663296
2012.09.01 13:23:53.852692900 FMOD Memory - allocated: 82155360, - max allocated: 90797456
2012.09.01 13:24:28.740718900 Disposing UI for World
2012.09.01 13:24:56.89329400 FMod: OOM, forcing garbage collection!
2012.09.01 13:24:56.91301900 Force FMod garbage collection finished, recycled: 252 samples and 2 streams, fmod memory allocated: 46540472
2012.09.01 13:26:10.357542600 Disposing UI for World
2012.09.01 13:26:28.497782600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:26:28.498906600 FMOD Memory - total: 100663296
2012.09.01 13:26:28.499837600 FMOD Memory - allocated: 82231216, - max allocated: 90797456
2012.09.01 13:26:42.461625600 Initializing client world a3Dun_Keep_Random_Cellar_03...
2012.09.01 13:26:42.463411100 Disposing UI for World
2012.09.01 13:27:09.686896900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:27:09.688049100 FMOD Memory - total: 100663296
2012.09.01 13:27:09.688975100 FMOD Memory - allocated: 86341144, - max allocated: 90797456
2012.09.01 13:27:23.899082900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 6822590 }
2012.09.01 13:28:21.762029900 Disposing UI for World
2012.09.01 13:28:30.123431400 Initializing client world A3_Battlefields_03...
2012.09.01 13:28:30.124958600 Disposing UI for World
2012.09.01 13:28:57.876464900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:28:57.877684600 FMOD Memory - total: 100663296
2012.09.01 13:28:57.878729100 FMOD Memory - allocated: 87303664, - max allocated: 90808688
2012.09.01 13:29:08.934489100 sCutscenePlay: 'Interstitial_Act3_03.ogv', audio track: 0
2012.09.01 13:29:08.935922100 ptCutscene->m_eCutsceneState: INITALIZING
2012.09.01 13:29:08.949460600 ptCutscene->m_eCutsceneState: PRELOADING
2012.09.01 13:29:08.952740400 Ogg logical stream 225a is Theora 1280x720 29.97 fps 1280 720
2012.09.01 13:29:08.953987100 4:2:0 video
2012.09.01 13:29:08.956813600 Ogg logical stream 1dc2 is Vorbis 6 channel 44100 Hz audio.
2012.09.01 13:29:08.958866400 ptCutscene->m_eCutsceneState: PLAYBACK
2012.09.01 13:29:08.963917400 OpenOVTStream
2012.09.01 13:29:08.965164600 PlayOVTStream
2012.09.01 13:29:09.62181600 Initializing client world a3Dun_Crater_Level_01...
2012.09.01 13:29:09.63461400 Disposing UI for World
2012.09.01 13:29:10.10509900 StopOVTStream
2012.09.01 13:29:13.355827600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:29:13.356972400 FMOD Memory - total: 100663296
2012.09.01 13:29:13.357932400 FMOD Memory - allocated: 84739464, - max allocated: 90808688
2012.09.01 13:32:17.273003400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:32:17.274295600 FMOD Memory - total: 100663296
2012.09.01 13:32:17.275263900 FMOD Memory - allocated: 84318264, - max allocated: 90808688
2012.09.01 13:32:40.469377900 Disposing UI for World
2012.09.01 13:34:18.209341600 FMod: OOM, forcing garbage collection!
2012.09.01 13:34:18.211266100 Force FMod garbage collection finished, recycled: 298 samples and 4 streams, fmod memory allocated: 47938640
2012.09.01 13:34:47.670684600 Disposing UI for World
2012.09.01 13:35:53.443295400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:35:53.444518900 FMOD Memory - total: 100663296
2012.09.01 13:35:53.445447400 FMOD Memory - allocated: 79389248, - max allocated: 90808688
2012.09.01 13:37:02.591924400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:37:02.593140600 FMOD Memory - total: 100663296
2012.09.01 13:37:02.594142900 FMOD Memory - allocated: 84564344, - max allocated: 90808688
2012.09.01 13:37:56.421776600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:37:56.422924900 FMOD Memory - total: 100663296
2012.09.01 13:37:56.423928600 FMOD Memory - allocated: 80772312, - max allocated: 90808688
2012.09.01 13:37:58.683249400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:37:58.684416100 FMOD Memory - total: 100663296
2012.09.01 13:37:58.685355600 FMOD Memory - allocated: 82594696, - max allocated: 90808688
2012.09.01 13:38:06.600247900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:38:06.601405900 FMOD Memory - total: 100663296
2012.09.01 13:38:06.602336600 FMOD Memory - allocated: 85638792, - max allocated: 90808688
2012.09.01 13:38:16.838108100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:38:16.839351400 FMOD Memory - total: 100663296
2012.09.01 13:38:16.840318400 FMOD Memory - allocated: 78898624, - max allocated: 90808688
2012.09.01 13:38:17.771900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:38:17.1956600 FMOD Memory - total: 100663296
2012.09.01 13:38:17.2888100 FMOD Memory - allocated: 81435920, - max allocated: 90808688
2012.09.01 13:38:23.20776400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:38:23.21930600 FMOD Memory - total: 100663296
2012.09.01 13:38:23.22851900 FMOD Memory - allocated: 83777688, - max allocated: 90808688
2012.09.01 13:38:25.649750600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:38:25.650957100 FMOD Memory - total: 100663296
2012.09.01 13:38:25.651938600 FMOD Memory - allocated: 86163472, - max allocated: 90808688
2012.09.01 13:38:48.121801900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:38:48.122941900 FMOD Memory - total: 100663296
2012.09.01 13:38:48.123892100 FMOD Memory - allocated: 81813552, - max allocated: 90808688
2012.09.01 13:38:51.74262100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:38:51.75380600 FMOD Memory - total: 100663296
2012.09.01 13:38:51.76349100 FMOD Memory - allocated: 80207088, - max allocated: 90808688
2012.09.01 13:38:59.5129900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:38:59.6292400 FMOD Memory - total: 100663296
2012.09.01 13:38:59.7222400 FMOD Memory - allocated: 87225312, - max allocated: 90808688
2012.09.01 13:38:59.871572600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:38:59.872693900 FMOD Memory - total: 100663296
2012.09.01 13:38:59.873645900 FMOD Memory - allocated: 87458240, - max allocated: 90808688
2012.09.01 13:39:08.199363600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:39:08.200583600 FMOD Memory - total: 100663296
2012.09.01 13:39:08.201505900 FMOD Memory - allocated: 78034656, - max allocated: 90808688
2012.09.01 13:40:32.699181400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:40:32.700351400 FMOD Memory - total: 100663296
2012.09.01 13:40:32.701340100 FMOD Memory - allocated: 84802424, - max allocated: 90808688
2012.09.01 13:40:37.700039900 Initializing client world a3dun_Crater_ST_Level01...
2012.09.01 13:40:37.701511900 Disposing UI for World
2012.09.01 13:44:02.703249100 Initializing client world a3dun_Crater_ST_Level02...
2012.09.01 13:44:02.707926900 Disposing UI for World
2012.09.01 13:44:03.5552900 FMod: OOM, forcing garbage collection!
2012.09.01 13:44:03.7435400 Force FMod garbage collection finished, recycled: 230 samples and 1 streams, fmod memory allocated: 53763600
2012.09.01 13:46:09.996183600 FMod: OOM, forcing garbage collection!
2012.09.01 13:46:09.998328100 Force FMod garbage collection finished, recycled: 282 samples and 3 streams, fmod memory allocated: 51902368
2012.09.01 13:46:14.472808900 Disposing UI for World
2012.09.01 13:47:50.807285400 Disposing UI for World
2012.09.01 13:48:09.937045100 Initializing client world a3dun_Crater_ST_Level04...
2012.09.01 13:48:09.945130100 Disposing UI for World
2012.09.01 13:48:12.827424400 FMod: OOM, forcing garbage collection!
2012.09.01 13:48:12.829223400 Force FMod garbage collection finished, recycled: 199 samples and 1 streams, fmod memory allocated: 53511600
2012.09.01 13:51:08.724409900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:51:08.725540100 FMOD Memory - total: 100663296
2012.09.01 13:51:08.726520900 FMOD Memory - allocated: 88304416, - max allocated: 90808688
2012.09.01 13:51:09.135469100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:51:09.136650100 FMOD Memory - total: 100663296
2012.09.01 13:51:09.137585400 FMOD Memory - allocated: 82066072, - max allocated: 90808688
2012.09.01 13:51:37.543766100 Initializing client world a3Dun_Crater_Level_02...
2012.09.01 13:51:37.547335100 Disposing UI for World
2012.09.01 13:51:42.20638400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:51:42.21794400 FMOD Memory - total: 100663296
2012.09.01 13:51:42.22705400 FMOD Memory - allocated: 84787416, - max allocated: 90808688
2012.09.01 13:51:55.592111100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:51:55.593301400 FMOD Memory - total: 100663296
2012.09.01 13:51:55.594262900 FMOD Memory - allocated: 84887160, - max allocated: 90808688
2012.09.01 13:52:20.855046600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:52:20.856352400 FMOD Memory - total: 100663296
2012.09.01 13:52:20.857341100 FMOD Memory - allocated: 78098832, - max allocated: 90808688
2012.09.01 13:52:25.363688600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:52:25.364811600 FMOD Memory - total: 100663296
2012.09.01 13:52:25.365721400 FMOD Memory - allocated: 84826736, - max allocated: 90808688
2012.09.01 13:52:53.725517400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:52:53.726656900 FMOD Memory - total: 100663296
2012.09.01 13:52:53.727568400 FMOD Memory - allocated: 82469432, - max allocated: 90808688
2012.09.01 13:52:59.805629900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:52:59.806770600 FMOD Memory - total: 100663296
2012.09.01 13:52:59.807738900 FMOD Memory - allocated: 84758304, - max allocated: 90808688
2012.09.01 13:53:18.91690100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:53:18.92820100 FMOD Memory - total: 100663296
2012.09.01 13:53:18.93822100 FMOD Memory - allocated: 86768536, - max allocated: 90808688
2012.09.01 13:53:20.896656400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 13:53:20.897905900 FMOD Memory - total: 100663296
2012.09.01 13:53:20.898878600 FMOD Memory - allocated: 87840208, - max allocated: 90808688
2012.09.01 13:55:28.901248400 Disposing UI for World
2012.09.01 13:55:36.448216600 FMod: OOM, forcing garbage collection!
2012.09.01 13:55:36.450283900 Force FMod garbage collection finished, recycled: 223 samples and 18 streams, fmod memory allocated: 48062472
2012.09.01 13:57:47.46051600 Disposing UI for World
2012.09.01 14:02:32.574213600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:02:32.575460400 FMOD Memory - total: 100663296
2012.09.01 14:02:32.576506100 FMOD Memory - allocated: 87551160, - max allocated: 90808688
2012.09.01 14:03:34.242805600 Disposing UI for World
2012.09.01 14:04:27.466850600 Disposing UI for World
2012.09.01 14:04:30.779925100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:30.781177900 FMOD Memory - total: 100663296
2012.09.01 14:04:30.782118600 FMOD Memory - allocated: 84381448, - max allocated: 90808688
2012.09.01 14:04:35.685260900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:35.686391400 FMOD Memory - total: 100663296
2012.09.01 14:04:35.687311900 FMOD Memory - allocated: 86504816, - max allocated: 90808688
2012.09.01 14:04:45.219724400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:45.220918900 FMOD Memory - total: 100663296
2012.09.01 14:04:45.221886900 FMOD Memory - allocated: 86991136, - max allocated: 90808688
2012.09.01 14:04:47.923075600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:47.924259600 FMOD Memory - total: 100663296
2012.09.01 14:04:47.925196600 FMOD Memory - allocated: 79485104, - max allocated: 90808688
2012.09.01 14:04:48.70320900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.71532600 FMOD Memory - total: 100663296
2012.09.01 14:04:48.72528100 FMOD Memory - allocated: 79850576, - max allocated: 90808688
2012.09.01 14:04:48.143968600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.145218400 FMOD Memory - total: 100663296
2012.09.01 14:04:48.146162600 FMOD Memory - allocated: 80705120, - max allocated: 90808688
2012.09.01 14:04:48.147129100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.148039600 FMOD Memory - total: 100663296
2012.09.01 14:04:48.148956600 FMOD Memory - allocated: 80705120, - max allocated: 90808688
2012.09.01 14:04:48.208626100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.209808100 FMOD Memory - total: 100663296
2012.09.01 14:04:48.210803900 FMOD Memory - allocated: 81398048, - max allocated: 90808688
2012.09.01 14:04:48.339813900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.340977100 FMOD Memory - total: 100663296
2012.09.01 14:04:48.341938900 FMOD Memory - allocated: 82250968, - max allocated: 90808688
2012.09.01 14:04:48.342906400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.343876100 FMOD Memory - total: 100663296
2012.09.01 14:04:48.344853400 FMOD Memory - allocated: 82250968, - max allocated: 90808688
2012.09.01 14:04:48.628862100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.629997100 FMOD Memory - total: 100663296
2012.09.01 14:04:48.630910900 FMOD Memory - allocated: 84744856, - max allocated: 90808688
2012.09.01 14:04:48.879729400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.880856100 FMOD Memory - total: 100663296
2012.09.01 14:04:48.881825900 FMOD Memory - allocated: 84940576, - max allocated: 90808688
2012.09.01 14:04:48.895719600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.896843100 FMOD Memory - total: 100663296
2012.09.01 14:04:48.897786600 FMOD Memory - allocated: 84945808, - max allocated: 90808688
2012.09.01 14:04:48.898762600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.899712600 FMOD Memory - total: 100663296
2012.09.01 14:04:48.900625900 FMOD Memory - allocated: 84945808, - max allocated: 90808688
2012.09.01 14:04:48.954236600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:48.955356600 FMOD Memory - total: 100663296
2012.09.01 14:04:48.956297600 FMOD Memory - allocated: 85253656, - max allocated: 90808688
2012.09.01 14:04:49.100855600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:49.102146100 FMOD Memory - total: 100663296
2012.09.01 14:04:49.103319900 FMOD Memory - allocated: 85649288, - max allocated: 90808688
2012.09.01 14:04:49.157260400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:49.158384400 FMOD Memory - total: 100663296
2012.09.01 14:04:49.159323600 FMOD Memory - allocated: 85675976, - max allocated: 90808688
2012.09.01 14:04:49.204033600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:49.205147600 FMOD Memory - total: 100663296
2012.09.01 14:04:49.206066400 FMOD Memory - allocated: 85774216, - max allocated: 90808688
2012.09.01 14:04:49.207024600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:49.208001600 FMOD Memory - total: 100663296
2012.09.01 14:04:49.208984100 FMOD Memory - allocated: 85774216, - max allocated: 90808688
2012.09.01 14:04:49.277369100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:49.278528900 FMOD Memory - total: 100663296
2012.09.01 14:04:49.279458400 FMOD Memory - allocated: 85774216, - max allocated: 90808688
2012.09.01 14:04:49.349584900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:49.350714100 FMOD Memory - total: 100663296
2012.09.01 14:04:49.351629100 FMOD Memory - allocated: 86158216, - max allocated: 90808688
2012.09.01 14:04:52.49866400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:04:52.50996400 FMOD Memory - total: 100663296
2012.09.01 14:04:52.51947400 FMOD Memory - allocated: 86527576, - max allocated: 90808688
2012.09.01 14:05:05.282857600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:05:05.284057900 FMOD Memory - total: 100663296
2012.09.01 14:05:05.285054400 FMOD Memory - allocated: 79329256, - max allocated: 90808688
2012.09.01 14:05:21.515705100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:05:21.516857900 FMOD Memory - total: 100663296
2012.09.01 14:05:21.517777600 FMOD Memory - allocated: 88253336, - max allocated: 90808688
2012.09.01 14:05:21.789849600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:05:21.790967100 FMOD Memory - total: 100663296
2012.09.01 14:05:21.791880600 FMOD Memory - allocated: 88253336, - max allocated: 90808688
2012.09.01 14:05:23.361234600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:05:23.362380100 FMOD Memory - total: 100663296
2012.09.01 14:05:23.363386900 FMOD Memory - allocated: 80138912, - max allocated: 90808688
2012.09.01 14:05:26.827413900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:05:26.828620100 FMOD Memory - total: 100663296
2012.09.01 14:05:26.829577600 FMOD Memory - allocated: 80550176, - max allocated: 90808688
2012.09.01 14:05:27.179923100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:05:27.181111900 FMOD Memory - total: 100663296
2012.09.01 14:05:27.182109900 FMOD Memory - allocated: 80599376, - max allocated: 90808688
2012.09.01 14:05:27.209256600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:05:27.210387100 FMOD Memory - total: 100663296
2012.09.01 14:05:27.211338100 FMOD Memory - allocated: 80574776, - max allocated: 90808688
2012.09.01 14:05:31.659650100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:05:31.660853600 FMOD Memory - total: 100663296
2012.09.01 14:05:31.661798400 FMOD Memory - allocated: 83115752, - max allocated: 90808688
2012.09.01 14:05:32.776248900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:05:32.777373100 FMOD Memory - total: 100663296
2012.09.01 14:05:32.778308100 FMOD Memory - allocated: 83384992, - max allocated: 90808688
2012.09.01 14:05:38.443603400 Initializing client world a3dun_Crater_ST_Level01B...
2012.09.01 14:05:38.445160100 Disposing UI for World
2012.09.01 14:09:17.716763400 Initializing client world a3dun_Crater_ST_Level02B...
2012.09.01 14:09:17.721923400 Disposing UI for World
2012.09.01 14:10:10.960736400 Disposing UI for World
2012.09.01 14:10:36.835627400 FMod: OOM, forcing garbage collection!
2012.09.01 14:10:36.837954100 Force FMod garbage collection finished, recycled: 280 samples and 1 streams, fmod memory allocated: 48197336
2012.09.01 14:11:48.969548400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 10710686 }
2012.09.01 14:12:44.706604400 Disposing UI for World
2012.09.01 14:15:02.780786100 Initializing client world a3dun_Crater_ST_Level04B...
2012.09.01 14:15:02.789310400 Disposing UI for World
2012.09.01 14:17:13.659693900 Initializing client world a3Dun_Crater_Level_03...
2012.09.01 14:17:13.665747600 Disposing UI for World
2012.09.01 14:18:45.577129900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:18:45.578351600 FMOD Memory - total: 100663296
2012.09.01 14:18:45.579343600 FMOD Memory - allocated: 81129144, - max allocated: 90808688
2012.09.01 14:19:29.296956600 Initializing client world a3dun_Azmodan_Arena...
2012.09.01 14:19:29.298520400 Disposing UI for World
2012.09.01 14:19:30.359189100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:19:30.360347100 FMOD Memory - total: 100663296
2012.09.01 14:19:30.361331400 FMOD Memory - allocated: 88438256, - max allocated: 90808688
2012.09.01 14:19:37.364925600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:19:37.366222600 FMOD Memory - total: 100663296
2012.09.01 14:19:37.367163400 FMOD Memory - allocated: 82515664, - max allocated: 90808688
2012.09.01 14:19:37.409001900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:19:37.410185900 FMOD Memory - total: 100663296
2012.09.01 14:19:37.411124900 FMOD Memory - allocated: 82491064, - max allocated: 90808688
2012.09.01 14:19:42.962377900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:19:42.963526900 FMOD Memory - total: 100663296
2012.09.01 14:19:42.964510600 FMOD Memory - allocated: 84725776, - max allocated: 90808688
2012.09.01 14:19:45.663557900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:19:45.664709600 FMOD Memory - total: 100663296
2012.09.01 14:19:45.665650100 FMOD Memory - allocated: 86972248, - max allocated: 90808688
2012.09.01 14:19:58.427608600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:19:58.428835100 FMOD Memory - total: 100663296
2012.09.01 14:19:58.429790900 FMOD Memory - allocated: 87897360, - max allocated: 90808688
2012.09.01 14:20:02.539922400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:20:02.541066600 FMOD Memory - total: 100663296
2012.09.01 14:20:02.541996100 FMOD Memory - allocated: 80373000, - max allocated: 90808688
2012.09.01 14:20:08.869719400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:20:08.870875600 FMOD Memory - total: 100663296
2012.09.01 14:20:08.871826100 FMOD Memory - allocated: 86745840, - max allocated: 90808688
2012.09.01 14:20:18.913416400 Disposing UI for World
2012.09.01 14:22:19.795685100 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 14:22:19.796870600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 14:22:19.797853900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 14:22:19.888633600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 14:22:20.346986900 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285551187121 low: 9422143784741016563 }
2012.09.01 14:22:20.348135900 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.01 14:22:20.349074100 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 14:22:20.350006900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 14:22:20.417350400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.01 14:22:20.424977400 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.01 14:22:20.426073600 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.01 14:22:20.474278100 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=757 callback_code= (10016)
2012.09.01 14:22:20.475515900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 14:22:20.488914400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 14:22:20.518300100 >>> DoomDash Quit game reason=0
2012.09.01 14:22:20.519829600 ENDING GAME
2012.09.01 14:22:20.521887600 Disposing UI for World
2012.09.01 14:22:20.529993600 Client Disposed world.
2012.09.01 14:22:20.551476100 SpritesDispose
2012.09.01 14:22:20.552713400 ClientSocket Disconnect
2012.09.01 14:22:20.554655900 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.01 14:22:20.555790900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 14:22:20.556846600 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 14:22:20.557856100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 14:22:20.558819900 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 14:22:20.559765100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 14:22:21.435569600 SendCustom hero:DoomDash id:0 count:55
2012.09.01 14:22:21.443064600 Disposing UI root!
2012.09.01 14:22:21.450792400 Client Disposed world.
2012.09.01 14:22:21.451970400 Client Disposed world.
2012.09.01 14:22:21.452933400 Client Disposed world.
2012.09.01 14:22:21.454199400 Client Disposed world.
2012.09.01 14:22:21.455198600 Client Disposed world.
2012.09.01 14:22:21.456239400 Client Disposed world.
2012.09.01 14:22:21.457297400 Client Disposed world.
2012.09.01 14:22:21.458344400 Client Disposed world.
2012.09.01 14:22:21.459316900 Client Disposed world.
2012.09.01 14:22:21.460281600 Client Disposed world.
2012.09.01 14:22:21.461245100 Client Disposed world.
2012.09.01 14:22:21.462263900 Client Disposed world.
2012.09.01 14:22:21.463238900 Client Disposed world.
2012.09.01 14:22:21.464206100 Client Disposed world.
2012.09.01 14:22:21.465172900 Client Disposed world.
2012.09.01 14:22:21.466142100 Client Disposed world.
2012.09.01 14:22:21.467103600 Client Disposed world.
2012.09.01 14:22:21.468113600 Client Disposed world.
2012.09.01 14:22:21.469083600 Client Disposed world.
2012.09.01 14:22:21.470047900 Client Disposed world.
2012.09.01 14:22:21.471059600 Client Disposed world.
2012.09.01 14:22:21.481485600 STARTING Menu
2012.09.01 14:22:21.725449400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.726687600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.727648600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.728642400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.729616900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.730553900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.731518900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.732449900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.733398600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.734338100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.735310600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.736284900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 14:22:21.737259400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 14:22:21.738172600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 14:22:21.739099400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 14:22:21.740017100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 14:22:21.874742400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 14:22:21.875869600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 14:22:21.876815900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 14:22:21.947518400 SpritesInitialize
2012.09.01 14:22:21.951463100 Setting depth texture, fmt = 36
2012.09.01 14:22:21.952473400 PostFXGfxInit() success
2012.09.01 14:22:21.955663400 SubObjectGfxInit() 1
2012.09.01 14:22:21.975018600 Initializing client world BattleNet_Act3Screen...
2012.09.01 14:22:22.169269900 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.01 14:22:22.230605600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 14:22:22.231801600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 14:22:24.650809900 SendCustom hero:DoomDash id:14 count:42
2012.09.01 14:22:24.652453900 SendCustom hero:DoomDash id:14 count:43
2012.09.01 14:22:24.653460100 SendCustom hero:DoomDash id:21 count:41
2012.09.01 14:22:25.476687900 SendCustom hero:DoomDash id:15 count:27
2012.09.01 14:22:25.555497900 SendCustom hero:DoomDash id:0 count:56
2012.09.01 14:22:32.571038600 SendCustom hero:DoomDash id:13 count:38
2012.09.01 14:22:32.635836400 SendCustom hero:DoomDash id:12 count:13
2012.09.01 14:22:33.60665600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 14:22:33.61885100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 14:23:25.765503600 SendCustom hero:DoomDash id:13 count:39
2012.09.01 14:23:26.69124600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 14:23:26.70297100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 14:23:36.70630100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 14:23:36.71952900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 14:23:53.196428400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 14:23:53.207372600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 14:24:00.179729600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 14:24:00.189957100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 14:24:23.769687600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 14:24:23.779880900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 14:24:27.858214100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 14:24:27.868294600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 14:24:28.755472600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 14:24:28.765487600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 14:24:31.961578900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 14:24:31.972016900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 14:24:53.536688400 Begin GetGoldPaymentAccount()
2012.09.01 14:24:53.537843400 Number of accounts: 1
2012.09.01 14:24:53.538786400 Returning default account
2012.09.01 14:24:53.539721900 End GetGoldPaymentAccount() returning 1
2012.09.01 14:25:14.479368400 Begin GetGoldPaymentAccount()
2012.09.01 14:25:14.480528100 Number of accounts: 1
2012.09.01 14:25:14.481530600 Returning default account
2012.09.01 14:25:14.482476400 End GetGoldPaymentAccount() returning 1
2012.09.01 14:25:21.97491600 Begin GetGoldPaymentAccount()
2012.09.01 14:25:21.98694400 Number of accounts: 1
2012.09.01 14:25:21.99638400 Returning default account
2012.09.01 14:25:21.100576100 End GetGoldPaymentAccount() returning 1
2012.09.01 14:25:27.980606600 Begin GetGoldPaymentAccount()
2012.09.01 14:25:27.981778400 Number of accounts: 1
2012.09.01 14:25:27.982724900 Returning default account
2012.09.01 14:25:27.983683400 End GetGoldPaymentAccount() returning 1
2012.09.01 14:25:44.996104400 Begin GetGoldPaymentAccount()
2012.09.01 14:25:44.997244600 Number of accounts: 1
2012.09.01 14:25:44.998181400 Returning default account
2012.09.01 14:25:44.999097400 End GetGoldPaymentAccount() returning 1
2012.09.01 14:25:59.967669900 Begin GetGoldPaymentAccount()
2012.09.01 14:25:59.968802100 Number of accounts: 1
2012.09.01 14:25:59.969717900 Returning default account
2012.09.01 14:25:59.970653900 End GetGoldPaymentAccount() returning 1
2012.09.01 14:26:13.56552400 SendCustom hero:DoomDash id:14 count:44
2012.09.01 14:26:13.57785900 SendCustom hero:DoomDash id:21 count:42
2012.09.01 14:29:18.200533900 SendCustom hero:DoomDash id:13 count:40
2012.09.01 14:29:18.465667100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 14:29:18.466864400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 14:29:26.1239600 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
2012.09.01 14:29:27.56930900 Disposing UI for World
2012.09.01 14:29:27.59273100 Client Disposed world.
2012.09.01 14:29:27.60235600 Initializing client world BattleNet_Act2Screen...
2012.09.01 14:29:27.763079400 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP StartAtQuest difficulty=Inferno act=2 snoQuest=57337 "The Black Soulstone" step=-1 } coopFactoryId=8656296324857354591
2012.09.01 14:29:27.764551900 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.01 14:29:27.765548400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 14:29:27.766487400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 14:29:27.834356600 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15900386435216697117
2012.09.01 14:29:27.894000400 >>> DoomDash GamesListener::OnMatchmakerStart requestId=15900386435216697117
2012.09.01 14:29:27.895140400 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15900386435216697117
2012.09.01 14:29:28.129586400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 14:29:28.130774600 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=15900386435216697117 code=0
2012.09.01 14:29:28.131732400 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15900386435216697117 removedCode= (0)
2012.09.01 14:29:28.481753100 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285543689725 low: 15332766675282232860 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.01 14:29:28.496376100 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=15900386435216697117 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285543689725 low: 15332766675282232860 } } created=1 hostname=12.130.247.30 port=1119 token=1732081487529790093 attr=SGameId={ int: -844365562 }| }
2012.09.01 14:29:28.497529400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 14:29:28.498556400 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.247.30:1119
2012.09.01 14:29:28.507330100 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.01 14:29:28.508325100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 14:29:28.516276400 ENDING GAME
2012.09.01 14:29:28.517937900 Disposing UI for World
2012.09.01 14:29:28.520246900 Client Disposed world.
2012.09.01 14:29:28.533722100 SpritesDispose
2012.09.01 14:29:28.539330600 Disposing UI root!
2012.09.01 14:29:28.554392100 STARTING NETWORK CLIENT GAME
2012.09.01 14:29:29.26502900 SpritesInitialize
2012.09.01 14:29:29.30648600 Setting depth texture, fmt = 36
2012.09.01 14:29:29.31754400 PostFXGfxInit() success
2012.09.01 14:29:29.34318400 SubObjectGfxInit() 1
2012.09.01 14:29:29.51298400 Connecting to 12.130.247.30:1119
2012.09.01 14:29:29.52776400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 14:29:29.283485600 -----------------------------------------------------------------
2012.09.01 14:29:29.284681600 Server Version Information:
2012.09.01 14:29:29.285645100 -----------------------------------------------------------------
2012.09.01 14:29:29.286610400 Server BuildVersion: 1.0.4.11671
2012.09.01 14:29:29.287593600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.01 14:29:29.288549600 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.01 14:29:29.289505100 -----------------------------------------------------------------
2012.09.01 14:29:30.86663100 Initializing client world caOUT_RefugeeCamp...
2012.09.01 14:30:01.48130400 FMod: OOM, forcing garbage collection!
2012.09.01 14:30:01.49972100 Force FMod garbage collection finished, recycled: 221 samples and 0 streams, fmod memory allocated: 45971512
2012.09.01 14:30:11.130978600 Initializing client world caOUT_Town...
2012.09.01 14:30:11.135447400 Disposing UI for World
2012.09.01 14:33:27.502815400 Initializing client world a2Dun_Cave_BloodVial_01...
2012.09.01 14:33:27.511037100 Disposing UI for World
2012.09.01 14:36:00.243847900 Initializing client world a2Dun_Cave_BloodVial_02...
2012.09.01 14:36:00.257273100 Disposing UI for World
2012.09.01 14:39:06.918412900 Disposing UI for World
2012.09.01 14:40:08.141040900 Disposing UI for World
2012.09.01 14:40:12.826329900 FMod: OOM, forcing garbage collection!
2012.09.01 14:40:12.828513100 Force FMod garbage collection finished, recycled: 308 samples and 7 streams, fmod memory allocated: 47249504
2012.09.01 14:40:57.791873900 Disposing UI for World
2012.09.01 14:42:16.317814400 Disposing UI for World
2012.09.01 14:42:16.398550900 SendCustom hero:DoomDash id:14 count:45
2012.09.01 14:42:16.400541400 SendCustom hero:DoomDash id:14 count:46
2012.09.01 14:42:16.401737400 SendCustom hero:DoomDash id:21 count:43
2012.09.01 14:42:18.880671600 SendCustom hero:DoomDash id:15 count:28
2012.09.01 14:42:19.162763400 SendCustom hero:DoomDash id:0 count:57
2012.09.01 14:43:20.155299100 Disposing UI for World
2012.09.01 14:43:29.277614400 Disposing UI for World
2012.09.01 14:44:11.805246900 Disposing UI for World
2012.09.01 14:45:39.87758100 Initializing client world a2dun_Zolt_Blood02...
2012.09.01 14:45:39.89772100 Disposing UI for World
2012.09.01 14:48:56.465862100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:48:56.467049900 FMOD Memory - total: 100663296
2012.09.01 14:48:56.468028100 FMOD Memory - allocated: 84155864, - max allocated: 90808688
2012.09.01 14:51:32.967046400 Disposing UI for World
2012.09.01 14:52:22.205276900 Disposing UI for World
2012.09.01 14:55:06.810241600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 14:55:06.811463400 FMOD Memory - total: 100663296
2012.09.01 14:55:06.812495900 FMOD Memory - allocated: 81008584, - max allocated: 90808688
2012.09.01 14:55:25.647599900 Disposing UI for World
2012.09.01 14:58:26.185767600 Disposing UI for World
2012.09.01 15:00:03.610486100 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8359349 }
2012.09.01 15:00:09.945649600 FMod: OOM, forcing garbage collection!
2012.09.01 15:00:09.947578400 Force FMod garbage collection finished, recycled: 290 samples and 2 streams, fmod memory allocated: 46480392
2012.09.01 15:00:11.791761900 Disposing UI for World
2012.09.01 15:00:47.317688100 Initializing client world a2Dun_Boneyard_Worm_Cave_01...
2012.09.01 15:00:47.327660900 Disposing UI for World
2012.09.01 15:03:34.414730600 Initializing client world a2Dun_Boneyard_Worm_Cave_02...
2012.09.01 15:03:34.417007900 Disposing UI for World
2012.09.01 15:04:10.894647600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 15:04:10.895932100 FMOD Memory - total: 100663296
2012.09.01 15:04:10.896919100 FMOD Memory - allocated: 85141632, - max allocated: 90808688
2012.09.01 15:05:02.166967900 Disposing UI for World
2012.09.01 15:05:57.677302900 Disposing UI for World
2012.09.01 15:06:24.645231100 Disposing UI for World
2012.09.01 15:06:56.523186900 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 15:06:56.524357400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 15:06:56.525354100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 15:06:56.591232400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 15:06:57.352713400 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285543689725 low: 15332766675282232860 }
2012.09.01 15:06:57.353865900 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.01 15:06:57.354945900 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 15:06:57.355908100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 15:06:57.428401100 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=813 callback_code= (10016)
2012.09.01 15:06:57.429549100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 15:06:57.434791100 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.01 15:06:57.436169600 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.01 15:06:57.437173900 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.01 15:06:57.507455100 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 15:06:57.508868900 >>> DoomDash Quit game reason=0
2012.09.01 15:06:57.510353400 ENDING GAME
2012.09.01 15:06:57.512436600 Disposing UI for World
2012.09.01 15:06:57.520061600 Client Disposed world.
2012.09.01 15:06:57.540445400 SpritesDispose
2012.09.01 15:06:57.541628100 ClientSocket Disconnect
2012.09.01 15:06:57.543498400 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.01 15:06:57.544494400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 15:06:57.545514600 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 15:06:57.546475100 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 15:06:57.547433400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 15:06:57.548433900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 15:06:58.429804600 SendCustom hero:DoomDash id:0 count:58
2012.09.01 15:06:58.437110400 Disposing UI root!
2012.09.01 15:06:58.444567900 Client Disposed world.
2012.09.01 15:06:58.445747400 Client Disposed world.
2012.09.01 15:06:58.446706600 Client Disposed world.
2012.09.01 15:06:58.447695900 Client Disposed world.
2012.09.01 15:06:58.448654100 Client Disposed world.
2012.09.01 15:06:58.449614400 Client Disposed world.
2012.09.01 15:06:58.459810900 STARTING Menu
2012.09.01 15:06:58.696487100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.697651600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.698606100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.699583100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.700529400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.701462600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.702428600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.703371900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.704295100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.705218400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.706123400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.707028900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:06:58.707971600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 15:06:58.708877100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 15:06:58.709781600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 15:06:58.710685100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 15:06:58.848610400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 15:06:58.849798900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 15:06:58.850749400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 15:06:58.921411100 SpritesInitialize
2012.09.01 15:06:58.925202100 Setting depth texture, fmt = 36
2012.09.01 15:06:58.926302600 PostFXGfxInit() success
2012.09.01 15:06:58.929977100 SubObjectGfxInit() 1
2012.09.01 15:06:58.948641100 Initializing client world BattleNet_Act2Screen...
2012.09.01 15:06:59.149259600 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.01 15:06:59.264375900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 15:06:59.265526400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 15:07:00.660446900 SendCustom hero:DoomDash id:13 count:41
2012.09.01 15:07:00.725497400 SendCustom hero:DoomDash id:12 count:14
2012.09.01 15:07:01.56215100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 15:07:01.57508100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 15:07:38.798624100 Begin GetGoldPaymentAccount()
2012.09.01 15:07:38.799835400 Number of accounts: 1
2012.09.01 15:07:38.800785100 Returning default account
2012.09.01 15:07:38.801789400 End GetGoldPaymentAccount() returning 1
2012.09.01 15:07:52.51400600 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
2012.09.01 15:07:53.960683100 Disposing UI for World
2012.09.01 15:07:53.963068400 Client Disposed world.
2012.09.01 15:07:53.964066600 Initializing client world BattleNet_Act3Screen...
2012.09.01 15:07:54.852678400 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP StartAtQuest difficulty=Inferno act=3 snoQuest=101750 "Siegebreaker" step=-1 } coopFactoryId=8656296324857354591
2012.09.01 15:07:54.853835600 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.01 15:07:54.854799100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 15:07:54.855759900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 15:07:54.915286400 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15900386436949046869
2012.09.01 15:07:54.974034600 >>> DoomDash GamesListener::OnMatchmakerStart requestId=15900386436949046869
2012.09.01 15:07:54.975197100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15900386436949046869
2012.09.01 15:07:55.209058600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 15:07:55.223791400 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=15900386436949046869 code=0
2012.09.01 15:07:55.225025600 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15900386436949046869 removedCode= (0)
2012.09.01 15:07:55.297182900 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=15900386436949046869 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285551119879 low: 16257781130510807576 } } created=1 hostname=12.130.246.160 port=1119 token=13361865408749166808 attr=SGameId={ int: -707264419 }| }
2012.09.01 15:07:55.298579900 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 15:07:55.299631100 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.246.160:1119
2012.09.01 15:07:55.306305100 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.01 15:07:55.307323600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 15:07:55.324048900 ENDING GAME
2012.09.01 15:07:55.325766100 Disposing UI for World
2012.09.01 15:07:55.328003100 Client Disposed world.
2012.09.01 15:07:55.339968600 SpritesDispose
2012.09.01 15:07:55.345603400 Disposing UI root!
2012.09.01 15:07:55.359989600 STARTING NETWORK CLIENT GAME
2012.09.01 15:07:55.832101400 SpritesInitialize
2012.09.01 15:07:55.835548600 Setting depth texture, fmt = 36
2012.09.01 15:07:55.836656400 PostFXGfxInit() success
2012.09.01 15:07:55.839609600 SubObjectGfxInit() 1
2012.09.01 15:07:55.856915600 Connecting to 12.130.246.160:1119
2012.09.01 15:07:55.858466100 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285551119879 low: 16257781130510807576 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.01 15:07:55.861280100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 15:07:56.91324900 -----------------------------------------------------------------
2012.09.01 15:07:56.92521100 Server Version Information:
2012.09.01 15:07:56.93498100 -----------------------------------------------------------------
2012.09.01 15:07:56.94461900 Server BuildVersion: 1.0.4.11671
2012.09.01 15:07:56.95448900 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.01 15:07:56.96413400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.01 15:07:56.97378400 -----------------------------------------------------------------
2012.09.01 15:07:57.9185400 Initializing client world a3dun_hub_keep...
2012.09.01 15:08:10.613418100 Initializing client world a3dun_rmpt_Level01...
2012.09.01 15:08:10.617431600 Disposing UI for World
2012.09.01 15:08:24.94322600 Disposing UI for World
2012.09.01 15:08:24.400777600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 15:08:24.402019400 FMOD Memory - total: 100663296
2012.09.01 15:08:24.403098600 FMOD Memory - allocated: 86911976, - max allocated: 90808688
2012.09.01 15:08:51.66253900 Disposing UI for World
2012.09.01 15:13:10.663766900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 15:13:10.665054900 FMOD Memory - total: 100663296
2012.09.01 15:13:10.666084600 FMOD Memory - allocated: 84223008, - max allocated: 90808688
2012.09.01 15:13:10.973920400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 15:13:10.975157100 FMOD Memory - total: 100663296
2012.09.01 15:13:10.976205100 FMOD Memory - allocated: 86052704, - max allocated: 90808688
2012.09.01 15:16:23.325593900 Initializing client world a3Dun_rmpt_Level02...
2012.09.01 15:16:23.328197100 Disposing UI for World
2012.09.01 15:21:11.557187900 Disposing UI for World
2012.09.01 15:21:31.431598600 FMod: OOM, forcing garbage collection!
2012.09.01 15:21:31.433573400 Force FMod garbage collection finished, recycled: 294 samples and 4 streams, fmod memory allocated: 48047816
2012.09.01 15:22:57.93178600 Disposing UI for World
2012.09.01 15:24:41.88909600 Disposing UI for World
2012.09.01 15:24:53.789260100 Initializing client world A3_Battlefields_02...
2012.09.01 15:24:53.791784100 Disposing UI for World
2012.09.01 15:25:04.472805100 FMod: OOM, forcing garbage collection!
2012.09.01 15:25:04.475024900 Force FMod garbage collection finished, recycled: 302 samples and 9 streams, fmod memory allocated: 48570568
2012.09.01 15:25:36.196378400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 15:25:36.197574100 FMOD Memory - total: 100663296
2012.09.01 15:25:36.198532100 FMOD Memory - allocated: 83740704, - max allocated: 90808688
2012.09.01 15:25:42.963934900 Disposing UI for World
2012.09.01 15:25:50.455490100 Disposing UI for World
2012.09.01 15:25:57.779042900 Disposing UI for World
2012.09.01 15:28:02.954997900 Disposing UI for World
2012.09.01 15:28:24.922041600 Disposing UI for World
2012.09.01 15:30:30.751831900 Disposing UI for World
2012.09.01 15:31:37.49254400 Initializing client world a3Dun_Keep_Level03...
2012.09.01 15:31:37.52300100 Disposing UI for World
2012.09.01 15:31:37.270929600 FMod: OOM, forcing garbage collection!
2012.09.01 15:31:37.273008600 Force FMod garbage collection finished, recycled: 303 samples and 5 streams, fmod memory allocated: 48020392
2012.09.01 15:33:20.757715900 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8610433 }
2012.09.01 15:34:30.250339900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 15:34:30.251534600 FMOD Memory - total: 100663296
2012.09.01 15:34:30.252505900 FMOD Memory - allocated: 83825936, - max allocated: 90808688
2012.09.01 15:34:35.445847400 FMOD Error during 'FMOD_Channel_SetPosition': An invalid seek position was passed to this function.
2012.09.01 15:34:35.447048100 FMOD Memory - total: 100663296
2012.09.01 15:34:35.448042100 FMOD Memory - allocated: 81449168, - max allocated: 90808688
2012.09.01 15:35:01.94331900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 15:35:01.95611900 FMOD Memory - total: 100663296
2012.09.01 15:35:01.96549600 FMOD Memory - allocated: 85041000, - max allocated: 90808688
2012.09.01 15:35:33.572231600 Disposing UI for World
2012.09.01 15:36:03.818764900 >>> DoomDash BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 15:36:03.819998400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 15:36:03.821005900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 15:36:03.889667100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.01 15:36:04.405988400 >>> DoomDash BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285551119879 low: 16257781130510807576 }
2012.09.01 15:36:04.407163900 >>> DoomDash SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.01 15:36:04.408339900 >>> DoomDash BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 15:36:04.409312600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 15:36:04.465990400 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.01 15:36:04.469861600 >>> DoomDash SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.01 15:36:04.470861100 >>> DoomDash Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.01 15:36:04.491854600 >>> DoomDash BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=869 callback_code= (10016)
2012.09.01 15:36:04.493064600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 15:36:04.523650100 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 15:36:04.538325600 >>> DoomDash Quit game reason=0
2012.09.01 15:36:04.539895600 ENDING GAME
2012.09.01 15:36:04.545509100 Disposing UI for World
2012.09.01 15:36:04.555541100 Client Disposed world.
2012.09.01 15:36:04.576233600 SpritesDispose
2012.09.01 15:36:04.577464600 ClientSocket Disconnect
2012.09.01 15:36:04.579331400 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.01 15:36:04.580385100 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 15:36:04.581526900 >>> DoomDash BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.01 15:36:04.582600600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 15:36:04.583599100 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 15:36:04.584685900 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 15:36:05.465873600 SendCustom hero:DoomDash id:0 count:59
2012.09.01 15:36:05.473213600 Disposing UI root!
2012.09.01 15:36:05.480311900 Client Disposed world.
2012.09.01 15:36:05.481560900 Client Disposed world.
2012.09.01 15:36:05.482626600 Client Disposed world.
2012.09.01 15:36:05.484363400 Client Disposed world.
2012.09.01 15:36:05.494725900 STARTING Menu
2012.09.01 15:36:05.736770900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.737933600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.738888100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.739880100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.740818900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.741759100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.742712900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.743640900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.744564900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.745502400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.746443100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.747361600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.01 15:36:05.748386100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 15:36:05.749305900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 15:36:05.750215600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.01 15:36:05.751123900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.01 15:36:05.888893400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 15:36:05.890119900 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 15:36:05.891070400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.01 15:36:05.960134100 SpritesInitialize
2012.09.01 15:36:05.966422600 Setting depth texture, fmt = 36
2012.09.01 15:36:05.968039400 PostFXGfxInit() success
2012.09.01 15:36:05.972973900 SubObjectGfxInit() 1
2012.09.01 15:36:05.992083400 Initializing client world BattleNet_Act3Screen...
2012.09.01 15:36:06.187943600 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.01 15:36:06.250610900 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.01 15:36:06.251821600 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.01 15:36:07.855564600 SendCustom hero:DoomDash id:13 count:42
2012.09.01 15:36:07.921273100 SendCustom hero:DoomDash id:12 count:15
2012.09.01 15:36:08.413422600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 15:36:08.414610400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 15:36:17.264063900 de activate app 0 iconic 0
2012.09.01 15:36:17.390502900 TestCoopLevel - D3DERR_DEVICELOST
2012.09.01 16:31:16.940952400 de activate app 1 iconic 1
2012.09.01 16:31:17.53797400 ACTIVATE APP 1 iconic 0
2012.09.01 16:31:17.57421900 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.01 16:31:17.69529100 Reset() Attempt started - soft reset!
2012.09.01 16:31:17.250417100 Est. Available Texture Memory = 4031 MB
2012.09.01 16:31:17.251798900 DeviceReset() succeeded!
2012.09.01 16:31:17.254364900 Setting depth texture, fmt = 36
2012.09.01 16:31:17.255396900 PostFXGfxInit() success
2012.09.01 16:31:17.257491600 SubObjectGfxInit() 1
2012.09.01 16:31:17.676856100 TestCoopLevel - S_OK
2012.09.01 16:31:18.873763400 SendCustom hero:DoomDash id:13 count:43
2012.09.01 16:31:19.197739600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 16:31:19.198946900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 16:31:27.274435900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 16:31:27.275705100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 16:31:36.527775400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 16:31:36.538080100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 16:31:42.343719600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 16:31:42.345376100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 16:31:45.398756900 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 16:31:45.399986100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 16:31:46.59661100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 16:31:46.60851900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 16:31:49.232455600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 16:31:49.242531600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 16:31:52.669232100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.01 16:31:52.676090900 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.01 16:32:07.568387900 SendCustom hero:DoomDash id:14 count:47
2012.09.01 16:32:07.570029400 SendCustom hero:DoomDash id:14 count:48
2012.09.01 16:32:07.571056600 SendCustom hero:DoomDash id:21 count:44
2012.09.01 16:32:09.482818100 de activate app 0 iconic 0
2012.09.01 16:32:09.585574100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.01 16:45:20.679288900 de activate app 1 iconic 1
2012.09.01 16:45:20.795547400 ACTIVATE APP 1 iconic 0
2012.09.01 16:45:20.798906100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.01 16:45:20.803604900 Reset() Attempt started - soft reset!
2012.09.01 16:45:20.946680100 Est. Available Texture Memory = 4031 MB
2012.09.01 16:45:20.947916400 DeviceReset() succeeded!
2012.09.01 16:45:20.950693900 Setting depth texture, fmt = 36
2012.09.01 16:45:20.951738400 PostFXGfxInit() success
2012.09.01 16:45:20.953981100 SubObjectGfxInit() 1
2012.09.01 16:45:21.350221100 TestCoopLevel - S_OK
2012.09.01 16:45:22.670421100 SendCustom hero:DoomDash id:13 count:44
2012.09.01 16:45:23.141524100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.01 16:45:23.142711100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.01 16:45:39.968300900 >>> DoomDash BnetGames::CreatePrivateGame params={ DoomDash Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101750 "Siegebreaker" step=1 } coopFactoryId=8656296324857354591
2012.09.01 16:45:39.971560100 >>> DoomDash BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.01 16:45:39.973351400 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.01 16:45:39.974348600 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 16:45:40.45282600 >>> DoomDash BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15900386438611183824
2012.09.01 16:45:40.104032100 >>> DoomDash GamesListener::OnMatchmakerStart requestId=15900386438611183824
2012.09.01 16:45:40.105217600 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15900386438611183824
2012.09.01 16:45:40.339056400 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.01 16:45:40.340244400 >>> DoomDash GamesListener::OnMatchmakerEnd requestId=15900386438611183824 code=0
2012.09.01 16:45:40.341253100 >>> DoomDash BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15900386438611183824 removedCode= (0)
2012.09.01 16:45:40.412499900 >>> DoomDash GamesListener::OnEnteredGame code=0 info={ requestId=15900386438611183824 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285548417970 low: 16174029757865087447 } } created=1 hostname=12.130.246.96 port=1119 token=14733285707697167407 attr=SGameId={ int: -723386303 }| }
2012.09.01 16:45:40.413779600 >>> DoomDash BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.01 16:45:40.414776900 >>> DoomDash GameSession::ConnectToGameServer Joining '' game at 12.130.246.96:1119
2012.09.01 16:45:40.416213600 >>> DoomDash BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.01 16:45:40.417217400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 16:45:40.424894400 ENDING GAME
2012.09.01 16:45:40.426638100 Disposing UI for World
2012.09.01 16:45:40.429005100 Client Disposed world.
2012.09.01 16:45:40.440115900 SpritesDispose
2012.09.01 16:45:40.453537900 Disposing UI root!
2012.09.01 16:45:40.468280600 STARTING NETWORK CLIENT GAME
2012.09.01 16:45:40.941198100 SpritesInitialize
2012.09.01 16:45:40.944962400 Setting depth texture, fmt = 36
2012.09.01 16:45:40.946182400 PostFXGfxInit() success
2012.09.01 16:45:40.949199900 SubObjectGfxInit() 1
2012.09.01 16:45:40.966484100 Connecting to 12.130.246.96:1119
2012.09.01 16:45:41.23560600 >>> DoomDash GamesListener::OnGameJoined gameId=channel_id { high: 433691285548417970 low: 16174029757865087447 } members={ [0] { m_id: 2:100004433:5ee218, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.01 16:45:41.26577100 >>> DoomDash BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.01 16:45:41.202800400 -----------------------------------------------------------------
2012.09.01 16:45:41.204012400 Server Version Information:
2012.09.01 16:45:41.204985100 -----------------------------------------------------------------
2012.09.01 16:45:41.205950600 Server BuildVersion: 1.0.4.11671
2012.09.01 16:45:41.206917100 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.01 16:45:41.207876100 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.01 16:45:41.208836900 -----------------------------------------------------------------
2012.09.01 16:45:42.27196600 Initializing client world A3_Battlefields_02...
2012.09.01 16:45:42.281379900 Initializing client world a3dun_hub_keep...
2012.09.01 16:45:45.546334400 Disposing UI for World
2012.09.01 16:46:39.987592100 Initializing client world a3dun_rmpt_Level01...
2012.09.01 16:46:40.454900 Disposing UI for World
2012.09.01 16:48:10.623123400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 16:48:10.624479600 FMOD Memory - total: 100663296
2012.09.01 16:48:10.625538400 FMOD Memory - allocated: 81915192, - max allocated: 90808688
2012.09.01 16:50:21.164808100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 16:50:21.166095100 FMOD Memory - total: 100663296
2012.09.01 16:50:21.167191600 FMOD Memory - allocated: 87619512, - max allocated: 90808688
2012.09.01 16:52:57.512119100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 16:52:57.513411900 FMOD Memory - total: 100663296
2012.09.01 16:52:57.514408100 FMOD Memory - allocated: 88212048, - max allocated: 90808688
2012.09.01 16:52:58.320506600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 16:52:58.321694900 FMOD Memory - total: 100663296
2012.09.01 16:52:58.322655600 FMOD Memory - allocated: 86278248, - max allocated: 90808688
2012.09.01 16:53:03.739806600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 16:53:03.740997900 FMOD Memory - total: 100663296
2012.09.01 16:53:03.741938400 FMOD Memory - allocated: 82168536, - max allocated: 90808688
2012.09.01 16:53:06.16628600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 16:53:06.17801400 FMOD Memory - total: 100663296
2012.09.01 16:53:06.18733600 FMOD Memory - allocated: 87706920, - max allocated: 90808688
2012.09.01 16:53:06.445324400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 16:53:06.446492400 FMOD Memory - total: 100663296
2012.09.01 16:53:06.447429400 FMOD Memory - allocated: 82061096, - max allocated: 90808688
2012.09.01 16:53:08.311482400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 16:53:08.312706100 FMOD Memory - total: 100663296
2012.09.01 16:53:08.313684100 FMOD Memory - allocated: 82649688, - max allocated: 90808688
2012.09.01 16:55:33.777656400 Initializing client world a3Dun_rmpt_Level02...
2012.09.01 16:55:33.786542400 Disposing UI for World
2012.09.01 16:59:49.903625400 Disposing UI for World
2012.09.01 17:00:57.984778600 FMod: OOM, forcing garbage collection!
2012.09.01 17:00:57.986686100 Force FMod garbage collection finished, recycled: 301 samples and 1 streams, fmod memory allocated: 45635616
2012.09.01 17:01:44.798632600 Disposing UI for World
2012.09.01 17:03:06.523334900 Disposing UI for World
2012.09.01 17:04:24.593599900 FMod: OOM, forcing garbage collection!
2012.09.01 17:04:24.595516600 Force FMod garbage collection finished, recycled: 329 samples and 1 streams, fmod memory allocated: 45945208
2012.09.01 17:04:40.226093100 Disposing UI for World
2012.09.01 17:06:51.996366400 Disposing UI for World
2012.09.01 17:07:17.785825900 Initializing client world a3Dun_Keep_Level03...
2012.09.01 17:07:17.789858900 Disposing UI for World
2012.09.01 17:07:20.343763600 FMod: OOM, forcing garbage collection!
2012.09.01 17:07:20.345856400 Force FMod garbage collection finished, recycled: 313 samples and 3 streams, fmod memory allocated: 48275464
2012.09.01 17:09:22.382268900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 17:09:22.383478400 FMOD Memory - total: 100663296
2012.09.01 17:09:22.384467400 FMOD Memory - allocated: 85753520, - max allocated: 90808688
2012.09.01 17:11:43.866772900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 17:11:43.867932100 FMOD Memory - total: 100663296
2012.09.01 17:11:43.868892900 FMOD Memory - allocated: 83203560, - max allocated: 90808688
2012.09.01 17:12:44.805133100 FMod: OOM, forcing garbage collection!
2012.09.01 17:12:44.807542400 Force FMod garbage collection finished, recycled: 326 samples and 3 streams, fmod memory allocated: 45880896
2012.09.01 17:14:02.311451400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 17:14:02.312612100 FMOD Memory - total: 100663296
2012.09.01 17:14:02.313547600 FMOD Memory - allocated: 87944056, - max allocated: 90808688
2012.09.01 17:14:34.770405900 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.01 17:14:34.771571400 FMOD Memory - total: 100663296
2012.09.01 17:14:34.772506900 FMOD Memory - allocated: 82415360, - max allocated: 90808688
2012.09.01 17:14:55.736305600 FMOD Error during 'FMOD_Channel_SetPosition': An invalid seek position was passed to this function.
2012.09.01 17:14:55.737558100 FMOD Memory - total: 100663296
2012.09.01 17:14:55.738565400 FMOD Memory - allocated: 81525744, - max allocated: 90808688
2012.09.01 17:16:09.628189600 Initializing client world a3Dun_Keep_Level04...
2012.09.01 17:16:09.634655600 Disposing UI for World
2012.09.01 17:16:30.382951900 ClientSocket Disconnect
2012.09.01 17:16:30.384210900 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
2012.09.01 17:16:30.385180100 >>> DoomDash ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
2012.09.01 17:16:30.386966100 >>> DoomDash BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.01 17:16:30.395778400 >>> DoomDash BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.01 17:16:30.396845400 >>> DoomDash BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.01 17:16:30.397808900 ---------------- ModalNotificationManager::SetOkNotification: The game connection has been lost: your client has been disconnected from the server.
2012.09.01 17:16:30.762684600 >>> DoomDash BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.01 17:16:33.581966600 de activate app 0 iconic 0
2012.09.01 17:16:33.716811400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.01 17:17:29.111499900 de activate app 1 iconic 1
2012.09.01 17:17:29.223450100 ACTIVATE APP 1 iconic 0
2012.09.01 17:17:29.228507400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.01 17:17:29.241459400 Reset() Attempt started - soft reset!
2012.09.01 17:17:29.393120600 Est. Available Texture Memory = 4031 MB
2012.09.01 17:17:29.394387600 DeviceReset() succeeded!
2012.09.01 17:17:29.397150400 Setting depth texture, fmt = 36
2012.09.01 17:17:29.398198400 PostFXGfxInit() suc