Diablo® III

WhirlWind Disconnections.

(Locked)

Pastebin wants me to have a PRO account. Dont want to pay them, so here is my debug file.

User defined symbols path: C:\Program Files (x86)\Diablo III
2012.09.05 16:28:18.693340600 Diablo III Release (No Assertions) running under Windows 7-64 SP1 (Version 6.1.7601)
2012.09.05 16:28:18.693823000 <BUILD>1.0.4.11327 (53508-728271)</BUILD>
2012.09.05 16:28:18.694288300 Cheats: DISABLED
2012.09.05 16:28:18.694883600 CPU Vendor: GenuineIntel
2012.09.05 16:28:18.695525600 CPU Details: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
2012.09.05 16:28:18.696137600 CPU Processors: 1
2012.09.05 16:28:18.696755600 CPU Cores: 4
2012.09.05 16:28:18.697363300 CPU Threads: 4
2012.09.05 16:28:18.697992300 16366.63 MB of total physical memory
2012.09.05 16:28:18.698629600 OS Language: English
2012.09.05 16:28:18.699256000 Application Path: C:\Program Files (x86)\Diablo III\
2012.09.05 16:28:18.701097300 --- OS memory stats -----
2012.09.05 16:28:18.701761000 Virtual size: 111.59 Mb
2012.09.05 16:28:18.702536600 Total free: 3968.20 Mb
2012.09.05 16:28:18.703234600 Largest free block: 2047.75 Mb
2012.09.05 16:28:18.703921600 --- OS memory stats end-----
2012.09.05 16:28:18.704615000 ----------------------------------------------

2012.09.05 16:28:18.705339000 Command Line: -launch -uid diablo3_enus
2012.09.05 16:28:18.706167000 Monitor BPP: 32
2012.09.05 16:28:18.706908300 Lowest monitor BPP: 32
2012.09.05 16:28:18.995446300 Clock freq = 3215419
2012.09.05 16:28:18.996539600 WinSock started successfully!
2012.09.05 16:28:18.998080600 Adjusted initial working directory: C:\Program Files (x86)\Diablo III
2012.09.05 16:28:18.999019300 Detecting first installed locale.
2012.09.05 16:28:18.999897000 Detected: enUS
2012.09.05 16:28:19.18758300 Agent is successfully started or running already.
2012.09.05 16:28:19.24199600 AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 200
2012.09.05 16:28:19.25259000 Detecting installed locales:
2012.09.05 16:28:19.26165600 Found: enUS
2012.09.05 16:28:19.31471300 Agent selected locale: enUS
2012.09.05 16:28:19.32587300 FileSystemGetLocale, AgentSettings: 1
2012.09.05 16:28:19.33497300 FileSystemGetLocale, using agent locale: enUS
2012.09.05 16:28:19.34415000 FileSystemGetLocale, returned locale: enUS
2012.09.05 16:28:19.36225300 SNOFilesInitialize('Data_D3', enUS)
2012.09.05 16:28:19.37544000 Initializing Streaming
2012.09.05 16:28:19.126387000 --- OS memory stats -----
2012.09.05 16:28:19.127576300 Virtual size: 137.55 Mb
2012.09.05 16:28:19.128624600 Total free: 3942.09 Mb
2012.09.05 16:28:19.129674300 Largest free block: 2047.62 Mb
2012.09.05 16:28:19.130734000 --- OS memory stats end-----
2012.09.05 16:28:19.131824300 Axe Working Directory: C:\Program Files (x86)\Diablo III
2012.09.05 16:28:19.138218600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ size=51634657 local=51634657
2012.09.05 16:28:19.143145600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
2012.09.05 16:28:19.145789600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ size=110051 local=110051
2012.09.05 16:28:19.148315300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
2012.09.05 16:28:19.150864300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9558.MPQ size=3207957 local=3207957
2012.09.05 16:28:19.152984600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9558.MPQ
2012.09.05 16:28:19.155740600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ size=25556 local=25556
2012.09.05 16:28:19.158014300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
2012.09.05 16:28:19.160508300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9749.MPQ size=12707 local=12707
2012.09.05 16:28:19.162331300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9749.MPQ
2012.09.05 16:28:19.164837000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ size=145375 local=145375
2012.09.05 16:28:19.166777300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
2012.09.05 16:28:19.169183600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9858.MPQ size=5759 local=5759
2012.09.05 16:28:19.170682600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9858.MPQ
2012.09.05 16:28:19.190542000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ size=88664 local=88664
2012.09.05 16:28:19.192048300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
2012.09.05 16:28:19.194285300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9950.MPQ size=1711 local=1711
2012.09.05 16:28:19.195814600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9950.MPQ
2012.09.05 16:28:19.198071600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ size=4094 local=4094
2012.09.05 16:28:19.199587000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
2012.09.05 16:28:19.201785300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9991.MPQ size=2324 local=2324
2012.09.05 16:28:19.203308600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9991.MPQ
2012.09.05 16:28:19.206566000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ size=9385561 local=9385561
2012.09.05 16:28:19.209214600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
2012.09.05 16:28:19.212998000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ size=1955622 local=1955622
2012.09.05 16:28:19.214601600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
2012.09.05 16:28:19.217209000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-10057.MPQ size=119911 local=119911
2012.09.05 16:28:19.219514300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10057.MPQ
2012.09.05 16:28:19.221878000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ size=3649 local=3649
2012.09.05 16:28:19.223416300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
2012.09.05 16:28:19.225944000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ size=34536 local=34536
2012.09.05 16:28:19.227484600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
2012.09.05 16:28:19.229716600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-10485.MPQ size=1562 local=1562
2012.09.05 16:28:19.231269600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10485.MPQ
2012.09.05 16:28:19.234748600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-11327.MPQ size=12045384 local=12045384
2012.09.05 16:28:19.237968600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-11327.MPQ
2012.09.05 16:28:19.240640000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-11327.MPQ size=14525 local=14525
2012.09.05 16:28:19.243033600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-11327.MPQ
2012.09.05 16:28:19.245633000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-11327.MPQ size=118896 local=118896
2012.09.05 16:28:19.247702000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-11327.MPQ
2012.09.05 16:28:19.257785000 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size=212617252 local=212617252
2012.09.05 16:28:19.266286000 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq size=-1874699240 local=-1874699240
2012.09.05 16:28:19.272458000 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=1579449188 local=1579449188
2012.09.05 16:28:19.282635000 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=1344523351 local=1344523351
2012.09.05 16:28:19.292415600 Opened SNOPack Data_D3\PC\MPQs\enUS_Audio.mpq size=1025134193 local=1025134193
2012.09.05 16:28:19.295993000 Opened SNOPack Data_D3\PC\MPQs\enUS_Text.mpq size=2867512 local=2867512
2012.09.05 16:28:19.298514000 Opened SNOPack Data_D3\PC\MPQs\enUS_Cutscene.mpq size=1518036506 local=1518036506
2012.09.05 16:28:19.301483600 --- OS memory stats -----
2012.09.05 16:28:19.302894600 Virtual size: 148.88 Mb
2012.09.05 16:28:19.304309000 Total free: 3930.76 Mb
2012.09.05 16:28:19.305582600 Largest free block: 2047.62 Mb
2012.09.05 16:28:19.306815000 --- OS memory stats end-----
2012.09.05 16:28:19.308054600 SNOFileInitializeSigningData initializing.
2012.09.05 16:28:21.650878600 SNOFilesAsyncInitialize()
2012.09.05 16:28:21.658463000 --- OS memory stats -----
2012.09.05 16:28:21.659925000 Virtual size: 192.57 Mb
2012.09.05 16:28:21.661164000 Total free: 3887.06 Mb
2012.09.05 16:28:21.662381000 Largest free block: 2047.61 Mb
2012.09.05 16:28:21.663603300 --- OS memory stats end-----
2012.09.05 16:28:21.745325000 Found 108881 assets in the TOC!
2012.09.05 16:28:23.660786300 ===== Battle.net Platform : Startup =====
2012.09.05 16:28:23.704058000 GamesVersion: { string: "1.0.4" }
2012.09.05 16:28:23.705598000 ----------------------------------------------
2012.09.05 16:28:23.706871600 OnlineServiceDynamicVersion : DLL Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
2012.09.05 16:28:23.708126600 OnlineServiceStaticVersion : LIB Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
2012.09.05 16:28:23.709385600 ----------------------------------------------
2012.09.05 16:28:23.710706300 >>> BnetCommon::Platform::APIInitialize_Authentication -- CreateAPI Authentication
2012.09.05 16:28:23.712010600 >>> BnetCommon::Platform::APIInitialize_Presence -- CreateAPI Presence
2012.09.05 16:28:23.713303600 >>> BnetCommon::Platform::APIInitialize_Friends -- CreateAPI Friends
2012.09.05 16:28:23.714580600 >>> BnetCommon::Platform::APIInitialize_Party -- CreateAPI Party
2012.09.05 16:28:23.715847600 >>> BnetCommon::Platform::APIInitialize_Chat -- CreateAPI Chat
2012.09.05 16:28:23.717134300 >>> BnetCommon::Platform::APIInitialize_Whisper -- CreateAPI Whisper
2012.09.05 16:28:23.718380300 >>> BnetCommon::Platform::APIInitialize_UserManager -- CreateAPI UserManager
2012.09.05 16:28:23.719636300 >>> BnetCommon::Platform::APIInitialize_Resources -- CreateAPI Resources
2012.09.05 16:28:23.720901600 >>> BnetCommon::Platform::APIInitialize_Games -- CreateAPI Games
2012.09.05 16:28:23.722150600 >>> BnetCommon::Platform::APIInitialize_LocalStorage -- CreateAPI LocalStorage
2012.09.05 16:28:23.724221300 >>> BnetCommon::Platform::APIInitialize_Exchange -- CreateAPI Exchange
2012.09.05 16:28:23.725560000 >>> BnetCommon::Platform::APIInitialize_Search -- CreateAPI Search
2012.09.05 16:28:23.726838600 >>> BnetCommon::Platform::APIInitialize_Achievements -- CreateAPI Achievements
2012.09.05 16:28:23.728131300 >>> BnetCommon::Platform::APIInitialize_ProfanityFilter -- CreateAPI ProfanityFilter
2012.09.05 16:28:23.729387000 >>> BnetCommon::Platform::APIInitialize_Challenge -- CreateAPI Challenge
2012.09.05 16:28:23.730633000 >>> BnetCommon::Platform::APIInitialize_Report -- CreateAPI Report
2012.09.05 16:28:23.732259000 [BattleNet] Interface initialized
2012.09.05 16:28:23.734848600 Protocol Hash = 0xA3B7C936
2012.09.05 16:28:23.813887300 Build VersionEx: 1.0.4.11327 (53508-728271)
2012.09.05 16:28:23.816011000 Initializing graphics subsystem...
2012.09.05 16:28:23.823468600 *************
2012.09.05 16:28:23.824891600 Device supports the following modes:
2012.09.05 16:28:23.835702300 800x600, 56 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.837020300 800x600, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.838282000 1024x768, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.839516600 1152x864, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.840759000 1176x664, 50 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.842013000 1176x664, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.843256600 1176x664, 59 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.844532300 1280x720, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.845778300 1280x720, 59 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.847023600 1280x720, 50 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.848263000 1280x768, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.849495600 1280x800, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.850728300 1280x960, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.851972300 1280x1024, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.853236000 1360x768, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.854494300 1366x768, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.855729000 1600x900, 59 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.856972300 1600x900, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.858213000 1600x1024, 59 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.859453600 1600x1024, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.860694600 1600x1200, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.861936600 1680x1050, 59 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.863173600 1680x1050, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.864423000 1920x1080, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.865665000 1920x1080, 59 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.866912300 1920x1080, 30 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.868184000 1920x1080, 29 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.869444300 1920x1080, 25 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.870697000 1920x1080, 50 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.871964000 1920x1200, 59 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.873218000 1920x1200, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.874503300 1440x900, 60 Hz, 32 bits, Format = 22
2012.09.05 16:28:23.875784000 End GetValidDisplayModes *************
2012.09.05 16:28:23.877053600 Rejecting mode 800x600, 32 bit
2012.09.05 16:28:23.878307300 Rejecting mode 1176x664, 32 bit
2012.09.05 16:28:23.879571300 Rejecting mode 1176x664, 32 bit
2012.09.05 16:28:23.880827000 Rejecting mode 1280x720, 32 bit
2012.09.05 16:28:23.882083600 Rejecting mode 1280x720, 32 bit
2012.09.05 16:28:23.883350600 Rejecting mode 1600x900, 32 bit
2012.09.05 16:28:23.884607300 Rejecting mode 1600x1024, 32 bit
2012.09.05 16:28:23.885861300 Rejecting mode 1680x1050, 32 bit
2012.09.05 16:28:23.887129600 Rejecting mode 1920x1080, 32 bit
2012.09.05 16:28:23.888397000 Rejecting mode 1920x1080, 32 bit
2012.09.05 16:28:23.889654300 Rejecting mode 1920x1080, 32 bit
2012.09.05 16:28:23.890924000 Rejecting mode 1920x1080, 32 bit
2012.09.05 16:28:23.892175000 Rejecting mode 1920x1080, 32 bit
2012.09.05 16:28:23.893426600 Rejecting mode 1920x1200, 32 bit
2012.09.05 16:28:23.897968600 --- OS memory stats -----
2012.09.05 16:28:23.899471600 Virtual size: 252.11 Mb
2012.09.05 16:28:23.900721000 Total free: 3827.38 Mb
2012.09.05 16:28:23.901995600 Largest free block: 2047.47 Mb
2012.09.05 16:28:23.903245300 --- OS memory stats end-----
2012.09.05 16:28:23.905941600 ACTIVATE APP 1 iconic 0
2012.09.05 16:28:23.908255600 Opening Fullscreen Direct3D at 1920x1200, 32 bit.
2012.09.05 16:28:23.909569300 VSync: Enabled
2012.09.05 16:28:23.910796300 ****** Graphics Device Info ******
2012.09.05 16:28:23.912030600 nvd3dum.dll
NVIDIA GeForce GTX 550 Ti
\\.\DISPLAY1
2012.09.05 16:28:23.913273600 Driver Version 9.18.13.602
2012.09.05 16:28:23.914514600 VendorID = 0x10de, DeviceID = 0x1244
2012.09.05 16:28:23.915801000 ****** Graphics Device Caps ******
2012.09.05 16:28:23.917061600 Max Vertex Shader Consts = 256
2012.09.05 16:28:23.918315600 Max Texture Blend Stages = 8
2012.09.05 16:28:23.919587600 Max Tex Dimensions = 8192 x 8192
2012.09.05 16:28:23.920850300 Max SimultaneousTextures = 8
2012.09.05 16:28:23.922099600 Max Streams = 16
2012.09.05 16:28:23.923380600 Max Render Targets = 4
2012.09.05 16:28:23.924660000 Max Active Lights = 8
2012.09.05 16:28:23.925935000 VertexShaderVersion = 3.0
2012.09.05 16:28:23.927222300 PixelShaderVersion = 3.0
2012.09.05 16:28:23.928504600 Supports Gamma Control : TRUE
2012.09.05 16:28:23.929771600 Supports Depth Bias : TRUE
2012.09.05 16:28:23.931044000 Supports Scissoring : TRUE
2012.09.05 16:28:23.932287600 Supports Auto MipMap Generation : TRUE
2012.09.05 16:28:23.933531300 Supports Per-Stage Constant Color : TRUE
2012.09.05 16:28:23.934781000 Supports Temp Register : TRUE
2012.09.05 16:28:23.936020600 Supports Separate Alpha Blend : TRUE
2012.09.05 16:28:23.937262600 Supports Frame Buffer Blend Op: TRUE
2012.09.05 16:28:23.938509600 Supports Anisotropic Filtering : TRUE
2012.09.05 16:28:23.939746000 Supports StretchRect From Textures : TRUE
2012.09.05 16:28:24.93741300 Est. Available Texture Memory = 4032 MB
2012.09.05 16:28:24.95295000 ****** Graphics Query Support ******
2012.09.05 16:28:24.96528600 FRAMEQUERY_EVENT: Yes
2012.09.05 16:28:24.97762600 FRAMEQUERY_BANDWIDTH: No
2012.09.05 16:28:24.98993000 FRAMEQUERY_CACHEUTILIZATION: No
2012.09.05 16:28:24.100216600 FRAMEQUERY_INTERFACETIMINGS: No
2012.09.05 16:28:24.101440600 FRAMEQUERY_PIPELINETIMINGS: No
2012.09.05 16:28:24.102668600 FRAMEQUERY_VERTEXSTATS: No
2012.09.05 16:28:24.103900300 FRAMEQUERY_VERTEXTIMINGS: No
2012.09.05 16:28:24.105126300 FRAMEQUERY_RESOURCEMANAGER: No
2012.09.05 16:28:24.106354300 Direct3D window opened...0AD3B200
2012.09.05 16:28:24.292141300 *************
2012.09.05 16:28:24.293956300 Device supports the following texture formats:
2012.09.05 16:28:24.295238300 Usage = 0, Format = 0
2012.09.05 16:28:24.296471300 Usage = 1, Format = 0
2012.09.05 16:28:24.297724000 Usage = 0, Format = 2
2012.09.05 16:28:24.298956300 Usage = 1, Format = 2
2012.09.05 16:28:24.300179600 Usage = 0, Format = 3
2012.09.05 16:28:24.301400600 Usage = 0, Format = 4
2012.09.05 16:28:24.302626300 Usage = 0, Format = 5
2012.09.05 16:28:24.303853000 Usage = 1, Format = 5
2012.09.05 16:28:24.305078000 Usage = 0, Format = 6
2012.09.05 16:28:24.306290300 Usage = 1, Format = 6
2012.09.05 16:28:24.307557300 Usage = 0, Format = 7
2012.09.05 16:28:24.308795300 Usage = 1, Format = 7
2012.09.05 16:28:24.310045000 Usage = 0, Format = 9
2012.09.05 16:28:24.311270300 Usage = 0, Format = 10
2012.09.05 16:28:24.312494300 Usage = 0, Format = 11
2012.09.05 16:28:24.313712300 Usage = 0, Format = 12
2012.09.05 16:28:24.314930000 Usage = 0, Format = 23
2012.09.05 16:28:24.316149000 Usage = 0, Format = 24
2012.09.05 16:28:24.317367000 Usage = 1, Format = 24
2012.09.05 16:28:24.318583300 Usage = 0, Format = 25
2012.09.05 16:28:24.319804600 Usage = 1, Format = 25
2012.09.05 16:28:24.321006000 Usage = 0, Format = 26
2012.09.05 16:28:24.322212600 Usage = 1, Format = 26
2012.09.05 16:28:24.323433000 Usage = 0, Format = 30
2012.09.05 16:28:24.324632600 Usage = 2, Format = 30
2012.09.05 16:28:24.325865600 Usage = 0, Format = 31
2012.09.05 16:28:24.327084300 Usage = 2, Format = 31
2012.09.05 16:28:24.328303000 Usage = 0, Format = 36
2012.09.05 16:28:24.329524600 Usage = 2, Format = 36
2012.09.05 16:28:24.330744300 Usage = 0, Format = 37
2012.09.05 16:28:24.331946600 Usage = 2, Format = 37
2012.09.05 16:28:24.333162000 Usage = 0, Format = 38
2012.09.05 16:28:24.334410000 Usage = 1, Format = 38
2012.09.05 16:28:24.335650300 Usage = 0, Format = 39
2012.09.05 16:28:24.336890000 Usage = 1, Format = 39
2012.09.05 16:28:24.338138600 Usage = 0, Format = 40
2012.09.05 16:28:24.339373600 Usage = 1, Format = 40
2012.09.05 16:28:24.340607300 *************
2012.09.05 16:28:24.341860300 HW Class = 4
2012.09.05 16:28:25.141219000 Initializing input subsystem...
2012.09.05 16:28:25.142811600 Initializing sound subsystem...
2012.09.05 16:28:25.157598300 ****** Sound Device Caps ******
2012.09.05 16:28:25.161921000 Found 4 sound drivers:
2012.09.05 16:28:25.163364300 Driver 0: 'Speakers (Realtek High Definition Audio)'
2012.09.05 16:28:25.164579600 Min Freq: 48000, Max Freq: 48000
2012.09.05 16:28:25.165786000 Speaker Mode: Stereo
2012.09.05 16:28:25.166993600 Driver Capabilities:
2012.09.05 16:28:25.168195300 Device can output to 8bit integer PCM.
2012.09.05 16:28:25.169471300 Device can output to 16bit integer PCM.
2012.09.05 16:28:25.170702300 Device can output to 24bit integer PCM.
2012.09.05 16:28:25.171925000 Device can output to 32bit integer PCM.
2012.09.05 16:28:25.173140600 Device can output to 32bit floating point PCM.
2012.09.05 16:28:25.174556600 Driver 1: 'Realtek Digital Output (Realtek High Definition Audio)'
2012.09.05 16:28:25.175765000 Min Freq: 48000, Max Freq: 48000
2012.09.05 16:28:25.176967000 Speaker Mode: Stereo
2012.09.05 16:28:25.178174300 Driver Capabilities:
2012.09.05 16:28:25.179381000 Device can output to 8bit integer PCM.
2012.09.05 16:28:25.180621600 Device can output to 16bit integer PCM.
2012.09.05 16:28:25.181842000 Device can output to 24bit integer PCM.
2012.09.05 16:28:25.183071300 Device can output to 32bit integer PCM.
2012.09.05 16:28:25.184314600 Device can output to 32bit floating point PCM.
2012.09.05 16:28:25.185809600 Driver 2: 'SyncMaster-0 (NVIDIA High Definition Audio)'
2012.09.05 16:28:25.187049000 Min Freq: 48000, Max Freq: 48000
2012.09.05 16:28:25.188271000 Speaker Mode: Stereo
2012.09.05 16:28:25.189499600 Driver Capabilities:
2012.09.05 16:28:25.190738000 Device can output to 8bit integer PCM.
2012.09.05 16:28:25.192004000 Device can output to 16bit integer PCM.
2012.09.05 16:28:25.193256000 Device can output to 24bit integer PCM.
2012.09.05 16:28:25.194474000 Device can output to 32bit integer PCM.
2012.09.05 16:28:25.195684300 Device can output to 32bit floating point PCM.
2012.09.05 16:28:25.197167600 Driver 3: 'Speakers (2- Logitech USB Headset)'
2012.09.05 16:28:25.198393300 Min Freq: 44100, Max Freq: 44100
2012.09.05 16:28:25.199623000 Speaker Mode: Stereo
2012.09.05 16:28:25.200843600 Driver Capabilities:
2012.09.05 16:28:25.202057000 Device can output to 8bit integer PCM.
2012.09.05 16:28:25.203273300 Device can output to 16bit integer PCM.
2012.09.05 16:28:25.204492000 Device can output to 24bit integer PCM.
2012.09.05 16:28:25.205708000 Device can output to 32bit integer PCM.
2012.09.05 16:28:25.206922600 Device can output to 32bit floating point PCM.
2012.09.05 16:28:25.208135600 Selecting driver 0 (Speakers (Realtek High Definition Audio))
2012.09.05 16:28:25.209359600 Speaker Mode: Stereo
2012.09.05 16:28:25.210580300 Initializing sound with 128 channels
2012.09.05 16:28:25.402531600 --- OS memory stats -----
2012.09.05 16:28:25.404065000 Virtual size: 487.18 Mb
2012.09.05 16:28:25.405302000 Total free: 3592.21 Mb
2012.09.05 16:28:25.406563000 Largest free block: 2047.38 Mb
2012.09.05 16:28:25.407797300 --- OS memory stats end-----
2012.09.05 16:28:25.409023000 ****** SoundPlatformFModGlobals ******
2012.09.05 16:28:25.410248300 bResetDevice: 0
2012.09.05 16:28:25.411477600 nNumDrivers: 4
2012.09.05 16:28:25.412774600 nDriverToUse: 0
2012.09.05 16:28:25.414007000 ptFModSystem: 0x12e801d8
2012.09.05 16:28:25.415234600 pFModMemory: 0x12e80000
2012.09.05 16:28:25.416458300 nFModMemoryAmount: 100663296
2012.09.05 16:28:25.417686600 nNumChannels: 128
2012.09.05 16:28:25.418910300 ptCachedSoundAllocator, used block count: 0
2012.09.05 16:28:25.420162600 ptCachedSoundAllocator, free block count: 640
2012.09.05 16:28:25.421391600 ptCachedSoundSampleMap, count: 0
2012.09.05 16:28:25.422610600 ptCachedSoundStreamMap, count: 0
2012.09.05 16:28:25.423825300 ptLRUSoundSampleList, count: 0
2012.09.05 16:28:25.425046000 ptLRUSoundStreamList, count: 0
2012.09.05 16:28:25.426265600 arPlayingSounds: 0x0ab9c000
2012.09.05 16:28:25.427513000 nCacheSampleSize: 0
2012.09.05 16:28:25.428744600 nCacheStreamSize: 0
2012.09.05 16:28:25.429963600 nFModCurrentAlloced: 48678352
2012.09.05 16:28:25.431178600 nFModMaxAlloced: 48678352
2012.09.05 16:28:25.432829600 STARTING Menu
2012.09.05 16:28:25.571594600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.573201600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.574554600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.575829000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.577052000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.578277600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.579510600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.580734000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.582006000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.583245300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.584486300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.585729000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:28:25.587010600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 16:28:25.588312300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 16:28:25.589554300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 16:28:25.590789600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 16:28:25.687365000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:28:25.689034000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:28:25.690330000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:28:25.758052600 SpritesInitialize
2012.09.05 16:28:25.761740000 Setting depth texture, fmt = 36
2012.09.05 16:28:25.763069600 PostFXGfxInit() success
2012.09.05 16:28:25.765828300 SubObjectGfxInit() 1
2012.09.05 16:28:25.781589000 Initializing client world BattleNet_Act1Screen...
2012.09.05 16:28:25.860855300 Disposing UI for World
2012.09.05 16:28:25.863184300 Client Disposed world.
2012.09.05 16:28:25.864478300 Initializing client world BattleNet_MainScreen...
2012.09.05 16:28:25.917826300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_LocalStorage_Internal code=11010
2012.09.05 16:28:26.218860300 EndScene hooked to 71C8279F
2012.09.05 16:28:26.221183300 Pre-Present() at startup
2012.09.05 16:28:26.258175300 Post-Present() at startup
2012.09.05 16:28:26.260173000 Profile listener started on 0.0.0.0:1243
2012.09.05 16:28:26.265701000 Pre-Present() at startup
2012.09.05 16:28:26.294938300 Post-Present() at startup
2012.09.05 16:28:26.298762600 Pre-Present() at startup
2012.09.05 16:28:26.300287300 Post-Present() at startup
2012.09.05 16:28:26.310503600 Pre-Present() at startup
2012.09.05 16:28:26.312778000 Post-Present() at startup
2012.09.05 16:28:26.328349300 Pre-Present() at startup
2012.09.05 16:28:26.330583300 Post-Present() at startup
2012.09.05 16:28:26.346141000 Pre-Present() at startup
2012.09.05 16:28:26.348099600 Post-Present() at startup
2012.09.05 16:28:26.364049000 Pre-Present() at startup
2012.09.05 16:28:26.366156600 Post-Present() at startup
2012.09.05 16:28:26.381846300 Pre-Present() at startup
2012.09.05 16:28:26.383578600 Post-Present() at startup
2012.09.05 16:28:45.33726600 ===== Battle.net Platform : Connect =====
2012.09.05 16:28:45.35486300 ===== Battle.net Platform : Connect =====
2012.09.05 16:28:45.36807300 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.09.05 16:28:46.245693600 >>> Platform::OnConnected_Internal code=0 connId=1 address=us.actual.battle.net port=1119
2012.09.05 16:28:46.281389600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.09.05 16:28:46.282991000 ===== Battle.net Platform : Connected to Battle.net =====
2012.09.05 16:28:46.284408000 ===== Battle.net Platform : Authentication.Logon =====
2012.09.05 16:28:46.285765600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.09.05 16:28:46.287096000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.09.05 16:28:46.317116300 >>> BnetService::Authentication::LogonCallback code=0
2012.09.05 16:28:46.334982600 >>> AuthenticationListener::OnUpdate code=0
2012.09.05 16:28:46.477752600 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.09.05 16:28:46.479460600 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.09.05 16:28:46.799057000 >>> AuthenticationListener::OnUpdate code=0
2012.09.05 16:28:46.924006300 >>> AuthenticationListener::OnFinish code=0
2012.09.05 16:28:46.941846600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.09.05 16:28:46.943694600 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.09.05 16:28:46.945090000 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 5282275 }
2012.09.05 16:28:46.946506600 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.09.05 16:28:46.995403300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.09.05 16:28:46.997151300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.09.05 16:28:46.998588300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.09.05 16:28:47.102503000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.09.05 16:28:47.173891000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.09.05 16:28:48.30728000 >>> BnetService::SelectGameAccount id={ high: 144115192370840627 low: 5282275 }
2012.09.05 16:28:48.173494000 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 5282275 }
2012.09.05 16:28:48.175347600 >>> BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.09.05 16:28:48.191341000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.09.05 16:28:48.262778300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.09.05 16:28:48.298450600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.09.05 16:28:48.300269300 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.09.05 16:28:48.514293600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.09.05 16:28:48.516242000 SendCustom hero:(no hero selected) id:7 count:0
2012.09.05 16:28:48.517859000 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.09.05 16:28:48.519447600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.09.05 16:28:48.520975300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.09.05 16:28:48.566218000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.09.05 16:28:48.568108300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.09.05 16:28:48.569793600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.05 16:28:48.571379000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.05 16:28:48.572926300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.05 16:28:48.574464300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.05 16:28:48.575953000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.05 16:28:48.577479000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.05 16:28:48.579110000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.05 16:28:48.580555300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.05 16:28:48.581995300 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.05 16:28:48.586333600 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.09.05 16:28:48.587949600 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.09.05 16:28:48.589332600 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.09.05 16:28:48.590731600 SendCustom hero:(no hero selected) id:19 count:0
2012.09.05 16:28:48.655582600 SendCustom hero:(no hero selected) id:0 count:0
2012.09.05 16:28:48.749182600 SendCustom hero:(no hero selected) id:1 count:0
2012.09.05 16:28:48.851906300 SendCustom hero:(no hero selected) id:16 count:0
2012.09.05 16:28:48.854243600 SendCustom hero:(no hero selected) id:4 count:0
2012.09.05 16:28:49.83844300 >>> Platform::WaitForBasicInitialized
2012.09.05 16:28:49.85494600 >>> Platform::WaitForBasicInitialized success.
2012.09.05 16:28:49.94670300 --- OS memory stats -----
2012.09.05 16:28:49.96434300 Virtual size: 737.14 Mb
2012.09.05 16:28:49.97839300 Total free: 3342.08 Mb
2012.09.05 16:28:49.99162300 Largest free block: 2047.20 Mb
2012.09.05 16:28:49.100508300 --- OS memory stats end-----
2012.09.05 16:28:49.101900000 SendCustom hero:Guts id:9 count:0
2012.09.05 16:28:49.173159000 >>> Guts BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.09.05 16:28:49.738801300 Disposing UI for World
2012.09.05 16:28:49.741925600 Client Disposed world.
2012.09.05 16:28:49.743365300 Initializing client world BattleNet_Act3Screen...
2012.09.05 16:28:51.279716300 SendCustom hero:Guts id:13 count:0
2012.09.05 16:28:51.359078300 SendCustom hero:Guts id:12 count:0
2012.09.05 16:28:51.690381000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 16:28:51.701704000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 16:28:54.354366300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 16:28:54.363025000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 16:29:07.835442600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:07.846554600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:10.896718600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:10.906641300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:12.556764600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:12.566386000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:13.360017000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:13.369694300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:14.2622600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:14.12252600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:14.680919600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:14.690598600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:15.252116600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:15.261754600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:15.930418000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:15.940063600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:16.573017600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:16.582635300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:17.358402600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:17.368217000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:32.973059000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:32.984325000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:55.840143600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:55.849748600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:57.324130000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:57.333744300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:58.75074000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:58.84713600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:58.808145000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:58.817781300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:29:59.523209300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:29:59.532825600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:00.220493300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:00.230098300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:00.935472300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:00.945115300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:01.722187300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:01.731826000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:02.437424600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:02.447031000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:03.224102600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:03.233745300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:05.459010300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:05.468600300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:10.929945300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:10.939536300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:25.555000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:25.10160300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:38.409712000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:38.419468300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:44.130993300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:44.140590600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:30:46.97651600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:30:46.107293600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:02.691267600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:02.700818000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:04.816757300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:04.826330600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:06.926516600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:06.936111300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:07.623811300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:07.633423000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:08.750110000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:08.759701300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:09.572550000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:09.582120600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:10.359251000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:10.368858600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:11.56520300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:11.66125300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:11.843193600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:11.852797000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:12.737144600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:12.746701600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:13.523804000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:13.533434600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:14.328348600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:14.338020300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:15.240051600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:15.249675000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:16.8940000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:16.18561600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:16.938658300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:16.948260600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:17.689567300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:17.699183000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:18.351113600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:18.360720000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:19.102049600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:19.111633300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:19.835040000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:19.844963600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:20.496569300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:20.506200300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:21.175857300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:21.185520600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:21.837518600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:21.847162300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:22.516877300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:22.526538300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:23.160529300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:23.170239300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:23.893538300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:23.903210000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:31:28.452702300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:31:28.462272000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:32:03.727713600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:32:03.737466300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:32:04.979203600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:32:04.988800300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:32:11.648019600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:32:11.657575600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:32:12.595587300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:32:12.605184300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:32:13.364238300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:32:13.373880300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:32:21.70174300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:32:21.79783600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:32:22.518367000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:32:22.527923300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:32:33.549589000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:32:33.559715300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:32:45.725110300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:32:45.735074300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:33:41.310555000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:33:41.320831300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:33:47.946567000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:33:47.956384000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:09.898874600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:09.908691300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:11.7383000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:11.17107600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:11.865571300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:11.875281000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:23.915892300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:23.925629000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:24.756178600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:24.765912000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:35.394142000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:35.403878600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:40.543170000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:40.553062600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:40.829353300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:40.839033600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:41.61794300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:41.71462300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:41.311979300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:41.321677600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:41.651783000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:41.661470300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:42.80872300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:34:42.90552600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:34:54.453541300 de activate app 0 iconic 0
2012.09.05 16:34:54.649051600 TestCoopLevel - D3DERR_DEVICELOST
2012.09.05 16:34:55.896560000 de activate app 1 iconic 1
2012.09.05 16:35:20.271308300 ACTIVATE APP 1 iconic 0
2012.09.05 16:35:20.286106300 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.05 16:35:20.298237600 Reset() Attempt started - soft reset!
2012.09.05 16:35:20.474059600 Est. Available Texture Memory = 4032 MB
2012.09.05 16:35:20.475937300 DeviceReset() succeeded!
2012.09.05 16:35:20.479278600 Setting depth texture, fmt = 36
2012.09.05 16:35:20.480603000 PostFXGfxInit() success
2012.09.05 16:35:20.483279300 SubObjectGfxInit() 1
2012.09.05 16:35:20.964131300 TestCoopLevel - S_OK
2012.09.05 16:35:40.526509300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:35:40.536182300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:35:49.665711000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:35:49.675240600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:36:04.73339000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:36:04.83078000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:36:13.495544000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:36:13.505126600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:36:36.112235600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:36:36.121795000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:36:57.478122300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:36:57.488497300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:37:20.345477600 de activate app 0 iconic 0
2012.09.05 16:37:20.566756300 TestCoopLevel - D3DERR_DEVICELOST
2012.09.05 16:37:31.490818600 de activate app 1 iconic 1
2012.09.05 16:37:31.569577600 ACTIVATE APP 1 iconic 0
2012.09.05 16:37:31.572865600 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.05 16:37:31.578045300 Reset() Attempt started - soft reset!
2012.09.05 16:37:31.738840000 Est. Available Texture Memory = 4032 MB
2012.09.05 16:37:31.740764000 DeviceReset() succeeded!
2012.09.05 16:37:31.744181000 Setting depth texture, fmt = 36
2012.09.05 16:37:31.745549000 PostFXGfxInit() success
2012.09.05 16:37:31.748254000 SubObjectGfxInit() 1
2012.09.05 16:37:32.230263300 TestCoopLevel - S_OK
2012.09.05 16:37:36.355168600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:37:36.365308000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:37:52.241682000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:37:52.252129600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:39:02.182621000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:39:02.192810300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:39:17.47015300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:39:17.56810000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:39:28.524570000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:39:28.534188300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:39:58.894300300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:39:58.901806300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:40:41.803716300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:40:41.813892300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:40:54.944653600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:40:54.954343600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:40:55.767055600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:40:55.776665300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:40:56.392864300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:40:56.402580300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:40:57.89996000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:40:57.99668300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:40:57.680114600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:40:57.689784300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:40:58.270133300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:40:58.280005300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:41:20.51374600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:41:20.61064000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:42:05.997270600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:42:06.7209300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:42:18.921569600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:42:18.924131300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:42:28.611911300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:42:28.615189300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:43:03.690349300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:43:03.699898600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:43:11.792213000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:43:11.793846600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:43:15.168438300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:43:15.169911600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:43:24.858960300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:43:24.868757600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:43:44.315070600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:43:44.324543300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:44:04.199813300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:44:04.201287300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:44:13.178511600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:44:13.188145300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:44:24.431320300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:44:24.440996300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:44:41.702813000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:44:41.712381600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:44:57.828901300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:44:57.830372600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:45:01.297514600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:45:01.299010000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:45:03.907747600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:45:03.909204300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:45:08.145078000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:45:08.147449600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:45:29.773121000 SendCustom hero:Guts id:13 count:1
2012.09.05 16:45:29.988269300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 16:45:29.997070300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 16:45:44.570549000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:45:44.581764000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:45:52.413254300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:45:52.424382600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:46:01.603005300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:46:01.613042300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:47:05.216081000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:47:05.226127300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:47:51.522409300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:47:51.532303300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:47:55.670228000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:47:55.680095600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:48:22.506631300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:48:22.516945600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:48:32.375628300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:48:32.385501000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:48:46.732827000 Begin GetGoldPaymentAccount()
2012.09.05 16:48:46.734237600 Number of accounts: 1
2012.09.05 16:48:46.735359000 Returning default account
2012.09.05 16:48:46.736427000 End GetGoldPaymentAccount() returning 1
2012.09.05 16:49:07.382097600 >>> Guts BnetGames::CreatePrivateGame params={ Guts Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=1 } coopFactoryId=8656296324857354591
2012.09.05 16:49:07.383650600 >>> Guts BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.05 16:49:07.384848600 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 16:49:07.386056600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 16:49:07.417772600 >>> Guts BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15694780212361976956
2012.09.05 16:49:07.435604000 >>> Guts GamesListener::OnMatchmakerStart requestId=15694780212361976956
2012.09.05 16:49:07.437019000 >>> Guts BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15694780212361976956
2012.09.05 16:49:07.453484600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 16:49:07.578421300 >>> Guts GamesListener::OnMatchmakerEnd requestId=15694780212361976956 code=0
2012.09.05 16:49:07.579929600 >>> Guts BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15694780212361976956 removedCode= (0)
2012.09.05 16:49:07.614154000 >>> Guts GamesListener::OnEnteredGame code=0 info={ requestId=15694780212361976956 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285545647384 low: 12410167092508264512 } } created=1 hostname=12.130.245.64 port=1119 token=10917821913467903727 attr=SGameId={ int: -738918004 }| }
2012.09.05 16:49:07.615700300 >>> Guts GameSession::ConnectToGameServer Joining '' game at 12.130.245.64:1119
2012.09.05 16:49:07.617091600 >>> Guts BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.05 16:49:07.618390300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 16:49:07.620127000 >>> Guts GamesListener::OnGameJoined gameId=channel_id { high: 433691285545647384 low: 12410167092508264512 } members={ [0] { m_id: 2:100004433:5099e3, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.05 16:49:07.621397000 ENDING GAME
2012.09.05 16:49:07.623808300 Disposing UI for World
2012.09.05 16:49:07.631215600 Client Disposed world.
2012.09.05 16:49:07.644563600 SpritesDispose
2012.09.05 16:49:07.649921600 Disposing UI root!
2012.09.05 16:49:07.666792000 STARTING NETWORK CLIENT GAME
2012.09.05 16:49:08.131578300 SpritesInitialize
2012.09.05 16:49:08.136619000 Setting depth texture, fmt = 36
2012.09.05 16:49:08.137886300 PostFXGfxInit() success
2012.09.05 16:49:08.141720600 SubObjectGfxInit() 1
2012.09.05 16:49:08.155350300 Connecting to 12.130.245.64:1119
2012.09.05 16:49:08.266624600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 16:49:08.292737300 -----------------------------------------------------------------
2012.09.05 16:49:08.294267000 Server Version Information:
2012.09.05 16:49:08.295398000 -----------------------------------------------------------------
2012.09.05 16:49:08.296652000 Server BuildVersion: 1.0.4.11671
2012.09.05 16:49:08.297783000 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.05 16:49:08.298911600 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.05 16:49:08.300023000 -----------------------------------------------------------------
2012.09.05 16:49:09.97878600 Initializing client world a3dun_hub_keep...
2012.09.05 16:50:55.788846600 >>> Guts BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 16:50:55.790577600 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 16:50:55.791971300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 16:50:55.838689300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 16:50:57.192988300 >>> Guts BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285545647384 low: 12410167092508264512 }
2012.09.05 16:50:57.194562600 >>> Guts SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.05 16:50:57.195738300 >>> Guts BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 16:50:57.196888300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 16:50:57.224050000 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.05 16:50:57.230940600 >>> Guts BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=33 callback_code= (10016)
2012.09.05 16:50:57.232129300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 16:50:57.233397300 >>> Guts SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.05 16:50:57.234510300 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.05 16:50:57.261378000 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 16:50:57.309195600 >>> Guts Quit game reason=0
2012.09.05 16:50:57.311083300 ENDING GAME
2012.09.05 16:50:57.317558000 Disposing UI for World
2012.09.05 16:50:57.326623300 Client Disposed world.
2012.09.05 16:50:57.345534000 SpritesDispose
2012.09.05 16:50:57.347056300 ClientSocket Disconnect
2012.09.05 16:50:57.349173600 >>> Guts BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.05 16:50:57.350577000 >>> Guts BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.05 16:50:57.351797600 >>> Guts BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 16:50:57.353042300 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 16:50:57.354241600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 16:50:58.426729300 SendCustom hero:Guts id:0 count:1
2012.09.05 16:50:58.434615000 Disposing UI root!
2012.09.05 16:50:58.450949300 STARTING Menu
2012.09.05 16:50:58.705762600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.707341600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.708546600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.709709300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.710831300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.711958000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.713079000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.714174300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.715305000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.716428600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.717516000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.718624600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:50:58.719747300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 16:50:58.720806000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 16:50:58.721898000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 16:50:58.722958000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 16:50:58.851532600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:50:58.852967600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:50:58.854092600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:50:58.904981600 SpritesInitialize
2012.09.05 16:50:58.923296600 Setting depth texture, fmt = 36
2012.09.05 16:50:58.924627300 PostFXGfxInit() success
2012.09.05 16:50:58.927699300 SubObjectGfxInit() 1
2012.09.05 16:50:58.942526600 Initializing client world BattleNet_Act3Screen...
2012.09.05 16:50:58.961914600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 16:50:58.963431600 FMOD Memory - total: 100663296
2012.09.05 16:50:58.964553300 FMOD Memory - allocated: 78064328, - max allocated: 78183272
2012.09.05 16:50:59.230233000 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 16:51:05.549371600 SendCustom hero:Guts id:13 count:2
2012.09.05 16:51:05.609285600 SendCustom hero:Guts id:12 count:1
2012.09.05 16:51:05.883421300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 16:51:05.892836300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 16:51:25.496490600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:51:25.507191600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:51:46.808172000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:51:46.818732600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:51:59.233827600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:51:59.236261300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:52:47.828669300 Begin GetGoldPaymentAccount()
2012.09.05 16:52:47.830324600 Number of accounts: 1
2012.09.05 16:52:47.831516300 Returning default account
2012.09.05 16:52:47.832673000 End GetGoldPaymentAccount() returning 1
2012.09.05 16:52:55.587605000 >>> Guts BnetGames::CreatePrivateGame params={ Guts Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=1 } coopFactoryId=8656296324857354591
2012.09.05 16:52:55.589136300 >>> Guts BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.05 16:52:55.590283300 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 16:52:55.591419000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 16:52:55.623162600 >>> Guts BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15694780209137784066
2012.09.05 16:52:55.641068300 >>> Guts GamesListener::OnMatchmakerStart requestId=15694780209137784066
2012.09.05 16:52:55.642502300 >>> Guts BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15694780209137784066
2012.09.05 16:52:55.658867600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 16:52:55.784109300 >>> Guts GamesListener::OnMatchmakerEnd requestId=15694780209137784066 code=0
2012.09.05 16:52:55.785589300 >>> Guts BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15694780209137784066 removedCode= (0)
2012.09.05 16:52:55.819848000 >>> Guts GamesListener::OnEnteredGame code=0 info={ requestId=15694780209137784066 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285553596075 low: 15476885325102603507 } } created=1 hostname=12.130.245.130 port=1119 token=1071282989419493153 attr=SGameId={ int: -638058455 }| }
2012.09.05 16:52:55.821404300 >>> Guts GameSession::ConnectToGameServer Joining '' game at 12.130.245.130:1119
2012.09.05 16:52:55.822832000 >>> Guts BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.05 16:52:55.824061300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 16:52:55.825789300 >>> Guts GamesListener::OnGameJoined gameId=channel_id { high: 433691285553596075 low: 15476885325102603507 } members={ [0] { m_id: 2:100004433:5099e3, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.05 16:52:55.837823300 ENDING GAME
2012.09.05 16:52:55.840113300 Disposing UI for World
2012.09.05 16:52:55.854997000 Client Disposed world.
2012.09.05 16:52:55.866642000 SpritesDispose
2012.09.05 16:52:55.870897000 Disposing UI root!
2012.09.05 16:52:55.887676000 STARTING NETWORK CLIENT GAME
2012.09.05 16:52:56.330149300 SpritesInitialize
2012.09.05 16:52:56.331788600 Setting depth texture, fmt = 36
2012.09.05 16:52:56.333012000 PostFXGfxInit() success
2012.09.05 16:52:56.334177600 SubObjectGfxInit() 1
2012.09.05 16:52:56.347443600 Connecting to 12.130.245.130:1119
2012.09.05 16:52:56.349141600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 16:52:56.434730300 -----------------------------------------------------------------
2012.09.05 16:52:56.436515300 Server Version Information:
2012.09.05 16:52:56.437864600 -----------------------------------------------------------------
2012.09.05 16:52:56.439005300 Server BuildVersion: 1.0.4.11671
2012.09.05 16:52:56.440111600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.05 16:52:56.441244600 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.05 16:52:56.442368300 -----------------------------------------------------------------
2012.09.05 16:52:57.184438600 Initializing client world a3dun_hub_keep...
2012.09.05 16:52:57.282668600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 16:52:57.284191600 FMOD Memory - total: 100663296
2012.09.05 16:52:57.285412300 FMOD Memory - allocated: 78379848, - max allocated: 78382208
2012.09.05 16:53:09.469786600 >>> Guts BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 16:53:09.472161000 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 16:53:09.473525000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 16:53:09.517337300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 16:53:10.197097600 >>> Guts BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285553596075 low: 15476885325102603507 }
2012.09.05 16:53:10.198614000 >>> Guts SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.05 16:53:10.199769300 >>> Guts BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 16:53:10.200906000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 16:53:10.250468300 >>> Guts BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=81 callback_code= (10016)
2012.09.05 16:53:10.252053600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 16:53:10.253254000 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.05 16:53:10.258492600 >>> Guts SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.05 16:53:10.259674000 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.05 16:53:10.287374000 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 16:53:10.320939300 >>> Guts Quit game reason=0
2012.09.05 16:53:10.324390000 ENDING GAME
2012.09.05 16:53:10.336406000 Disposing UI for World
2012.09.05 16:53:10.344278300 Client Disposed world.
2012.09.05 16:53:10.361767300 SpritesDispose
2012.09.05 16:53:10.363352600 ClientSocket Disconnect
2012.09.05 16:53:10.365442600 >>> Guts BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.05 16:53:10.366722600 >>> Guts BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 16:53:10.367900600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 16:53:10.369054600 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 16:53:10.370187600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 16:53:11.442747300 SendCustom hero:Guts id:0 count:2
2012.09.05 16:53:11.450382000 Disposing UI root!
2012.09.05 16:53:11.466625600 STARTING Menu
2012.09.05 16:53:11.721390300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.722886300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.724016000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.725163000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.726248300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.727412600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.728525000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.729641000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.730715600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.731798600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.732860600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.733928600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:53:11.735011000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 16:53:11.736053300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 16:53:11.737100600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 16:53:11.738167600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 16:53:11.866994000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:53:11.868409600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:53:11.869473300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:53:11.920799600 SpritesInitialize
2012.09.05 16:53:11.937062600 Setting depth texture, fmt = 36
2012.09.05 16:53:11.938446600 PostFXGfxInit() success
2012.09.05 16:53:11.941661600 SubObjectGfxInit() 1
2012.09.05 16:53:11.956523300 Initializing client world BattleNet_Act3Screen...
2012.09.05 16:53:11.976513000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 16:53:11.978247300 FMOD Memory - total: 100663296
2012.09.05 16:53:11.979527000 FMOD Memory - allocated: 79048888, - max allocated: 79491688
2012.09.05 16:53:12.190151600 >>> Guts BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.05 16:53:12.230530600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 16:53:12.232096300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 16:53:13.730218000 SendCustom hero:Guts id:13 count:3
2012.09.05 16:53:13.790549300 SendCustom hero:Guts id:12 count:2
2012.09.05 16:53:14.56832300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 16:53:14.65857000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 16:53:18.116615000 >>> Guts BnetGames::CreatePrivateGame params={ Guts Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=1 } coopFactoryId=8656296324857354591
2012.09.05 16:53:18.118127300 >>> Guts BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.05 16:53:18.119364600 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 16:53:18.120488300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 16:53:18.156719000 >>> Guts BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15694780212204356464
2012.09.05 16:53:18.174559000 >>> Guts GamesListener::OnMatchmakerStart requestId=15694780212204356464
2012.09.05 16:53:18.175993300 >>> Guts BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15694780212204356464
2012.09.05 16:53:18.192438300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 16:53:18.317375000 >>> Guts GamesListener::OnMatchmakerEnd requestId=15694780212204356464 code=0
2012.09.05 16:53:18.318865600 >>> Guts BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15694780212204356464 removedCode= (0)
2012.09.05 16:53:18.353084000 >>> Guts GamesListener::OnEnteredGame code=0 info={ requestId=15694780212204356464 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285544512223 low: 9883519883326684788 } } created=1 hostname=12.130.247.137 port=1119 token=18038010951631160586 attr=SGameId={ int: -560725790 }| }
2012.09.05 16:53:18.354631600 >>> Guts GameSession::ConnectToGameServer Joining '' game at 12.130.247.137:1119
2012.09.05 16:53:18.356079000 >>> Guts BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.05 16:53:18.357303600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 16:53:18.358961600 ENDING GAME
2012.09.05 16:53:18.360952000 Disposing UI for World
2012.09.05 16:53:18.363647600 Client Disposed world.
2012.09.05 16:53:18.374310600 SpritesDispose
2012.09.05 16:53:18.379510600 Disposing UI root!
2012.09.05 16:53:18.395182300 STARTING NETWORK CLIENT GAME
2012.09.05 16:53:18.840315600 SpritesInitialize
2012.09.05 16:53:18.841987000 Setting depth texture, fmt = 36
2012.09.05 16:53:18.843204000 PostFXGfxInit() success
2012.09.05 16:53:18.844488000 SubObjectGfxInit() 1
2012.09.05 16:53:18.857786300 Connecting to 12.130.247.137:1119
2012.09.05 16:53:18.924303600 >>> Guts GamesListener::OnGameJoined gameId=channel_id { high: 433691285544512223 low: 9883519883326684788 } members={ [0] { m_id: 2:100004433:5099e3, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.05 16:53:18.925894600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 16:53:18.953558600 -----------------------------------------------------------------
2012.09.05 16:53:18.955348000 Server Version Information:
2012.09.05 16:53:18.956567600 -----------------------------------------------------------------
2012.09.05 16:53:18.957690000 Server BuildVersion: 1.0.4.11671
2012.09.05 16:53:18.958813000 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.05 16:53:18.959915000 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.05 16:53:18.961012300 -----------------------------------------------------------------
2012.09.05 16:53:19.710783300 Initializing client world a3dun_hub_keep...
2012.09.05 16:53:19.806354000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 16:53:19.807841600 FMOD Memory - total: 100663296
2012.09.05 16:53:19.809057600 FMOD Memory - allocated: 79122688, - max allocated: 79491688
2012.09.05 16:55:08.417518000 >>> Guts BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 16:55:08.419267300 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 16:55:08.420559000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 16:55:08.469734600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 16:55:09.630510300 >>> Guts BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285544512223 low: 9883519883326684788 }
2012.09.05 16:55:09.632034600 >>> Guts SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.05 16:55:09.633190000 >>> Guts BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 16:55:09.634312600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 16:55:09.672375300 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.05 16:55:09.674089300 >>> Guts SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.05 16:55:09.675210000 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.05 16:55:09.701013600 >>> Guts BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=131 callback_code= (10016)
2012.09.05 16:55:09.702936000 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 16:55:09.710041600 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 16:55:09.742104300 >>> Guts Quit game reason=0
2012.09.05 16:55:09.743952300 ENDING GAME
2012.09.05 16:55:09.749318000 Disposing UI for World
2012.09.05 16:55:09.757538300 Client Disposed world.
2012.09.05 16:55:09.777363300 SpritesDispose
2012.09.05 16:55:09.778891300 ClientSocket Disconnect
2012.09.05 16:55:09.781105000 >>> Guts BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.05 16:55:09.782655300 >>> Guts BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 16:55:09.783872300 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 16:55:09.785055000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 16:55:10.858117300 SendCustom hero:Guts id:0 count:3
2012.09.05 16:55:10.865769300 Disposing UI root!
2012.09.05 16:55:10.882270300 STARTING Menu
2012.09.05 16:55:11.136354600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.137860300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.138976300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.140090000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.141203600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.142311300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.143414600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.144495000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.145602600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.146683600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.147746300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.148807300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 16:55:11.149920000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 16:55:11.150980300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 16:55:11.152063000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 16:55:11.153105300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 16:55:11.282820300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:55:11.284219000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:55:11.285304000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 16:55:11.337528000 SpritesInitialize
2012.09.05 16:55:11.351544300 Setting depth texture, fmt = 36
2012.09.05 16:55:11.352885300 PostFXGfxInit() success
2012.09.05 16:55:11.356376000 SubObjectGfxInit() 1
2012.09.05 16:55:11.371237000 Initializing client world BattleNet_Act3Screen...
2012.09.05 16:55:11.390248300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 16:55:11.391778300 FMOD Memory - total: 100663296
2012.09.05 16:55:11.392952300 FMOD Memory - allocated: 81322648, - max allocated: 81441640
2012.09.05 16:55:11.605833600 >>> Guts BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.05 16:55:11.635089000 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 16:55:12.343470000 SendCustom hero:Guts id:13 count:4
2012.09.05 16:55:12.404381600 SendCustom hero:Guts id:12 count:3
2012.09.05 16:55:12.683104000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 16:55:12.692194600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 16:55:39.197563300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:55:39.208256600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:55:46.9609000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:55:46.18182600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:56:27.598872600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:56:27.604470300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:57:19.623348600 de activate app 0 iconic 0
2012.09.05 16:57:19.808174300 TestCoopLevel - D3DERR_DEVICELOST
2012.09.05 16:57:35.752715000 de activate app 1 iconic 1
2012.09.05 16:57:35.754884000 ACTIVATE APP 1 iconic 0
2012.09.05 16:57:35.772417000 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.05 16:57:35.778735000 Reset() Attempt started - soft reset!
2012.09.05 16:57:35.954379000 Est. Available Texture Memory = 4032 MB
2012.09.05 16:57:35.956187300 DeviceReset() succeeded!
2012.09.05 16:57:35.959481300 Setting depth texture, fmt = 36
2012.09.05 16:57:35.960678600 PostFXGfxInit() success
2012.09.05 16:57:35.963377000 SubObjectGfxInit() 1
2012.09.05 16:57:36.361744300 TestCoopLevel - S_OK
2012.09.05 16:57:39.343658300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:57:39.354195300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:57:54.689091000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:57:54.698883000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:05.53442600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:05.63223600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:17.318451600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:17.328284000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:17.944213600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:17.954172600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:24.702279000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:24.712063600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:26.275756600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:26.285549600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:30.602468300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:30.612471300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:31.371227600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:31.380997600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:38.433422000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:38.443169300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:48.195121000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:48.205033300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:58:58.564783600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:58:58.566297300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:59:02.551771000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:59:02.555798000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:59:39.96292600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:59:39.106366300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 16:59:48.983217600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 16:59:48.987070000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:00:09.758483000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:00:09.764056000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:00:39.759168600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:00:39.760668000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:01:04.92383000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:01:04.102321600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:01:25.140596000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:01:25.150763600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:01:45.481932600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:01:45.483407300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:01:49.862229300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:01:49.866050300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:02:06.936373000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:02:06.937855600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:02:12.478827600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:02:12.480257000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:02:22.687719600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:02:22.689178000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:02:29.159891600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:02:29.161349600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:02:36.919355600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:02:36.921923300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:03:01.55876600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:03:01.61265000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:03:29.501887600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:03:29.507135600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:12.392473300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:12.402560000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:15.324798000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:15.334609600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:16.22084000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:16.31733600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:16.844512000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:16.854153300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:17.649082300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:17.658742600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:18.364245600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:18.373913000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:19.115144300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:19.124791600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:20.956750600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:20.966387000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:22.226083000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:22.235700600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:22.905327000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:22.915011000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:23.620598300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:23.630234000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:24.353667600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:24.363329600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:25.15144300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:25.24782600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:25.980607300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:25.990290300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:26.767262600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:26.776900300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:28.72449300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:28.82046000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:29.2139600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:29.11783000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:29.753036600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:29.762689600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:30.486086000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:30.495738600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:31.129712300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:31.139360000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:31.773355600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:31.783047000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:32.327666300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:32.337294300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:32.899741600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:32.909398300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:33.525483600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:33.535126000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:34.115524300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:34.125184300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:34.723391300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:34.733018600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:35.367024300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:35.376650600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:35.957000300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:35.966629600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:36.529136000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:36.538773300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:37.870071000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:37.879695000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:39.50012000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:39.59623300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:39.979725600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:39.989376300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:40.641277600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:40.650930000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:41.284935000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:41.294596300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:41.874919000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:41.884610300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:42.500699000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:42.510358600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:43.108586000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:43.118219000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:43.698564600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:43.708221600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:44.270704600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:44.280539600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:44.985824300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:44.995494000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:46.737965600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:46.747649000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:47.399491000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:47.409160000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:48.114629600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:48.124353000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:50.206481300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:50.216198600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:50.939374000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:50.949028300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:51.511747600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:51.521355000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:52.83796600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:52.93495300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:52.727358300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:04:52.732617300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:04:54.516072300 SendCustom hero:Guts id:8 count:0
2012.09.05 17:04:54.949314600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:04:54.950751300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:05:19.154097000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:19.164715300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:21.65413000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:21.75632300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:21.726931300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:21.737192600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:22.459805000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:22.470079600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:23.157234600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:23.167526300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:23.854496600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:23.864699300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:24.498147000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:24.508431600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:25.123950300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:25.134171000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:25.749693300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:25.759883300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:26.429063300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:26.439334300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:27.72513000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:27.82678300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:28.574544300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:28.584773300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:29.343329300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:29.353475600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:30.58504600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:30.68673300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:30.791593000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:30.802475000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:31.506670300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:31.516856000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:32.203938300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:32.214114000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:32.829725000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:32.839925000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:33.509093600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:33.519390600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:34.188505600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:34.198747600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:34.903649300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:34.913923300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:35.547268300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:35.557431300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:36.173056600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:36.183342000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:36.834553300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:36.844783600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:37.585456300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:37.595737600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:38.282753300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:38.293007600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:38.979996000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:38.990190600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:39.873985300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:39.884205600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:40.553378300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:40.563566000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:41.197019600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:41.207217000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:41.965796300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:41.975965300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:43.396016600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:43.400795600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:53.551234000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:53.561451600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:55.517839600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:05:55.521838000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:05:58.808160000 SendCustom hero:Guts id:8 count:1
2012.09.05 17:05:59.173802300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:05:59.182607300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:06:19.349868000 >>> Guts BnetGames::CreatePrivateGame params={ Guts Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=1 } coopFactoryId=8656296324857354591
2012.09.05 17:06:19.351314000 >>> Guts BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.05 17:06:19.352413600 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 17:06:19.353518000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 17:06:19.385340600 >>> Guts BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15694780211774741191
2012.09.05 17:06:19.403344000 >>> Guts GamesListener::OnMatchmakerStart requestId=15694780211774741191
2012.09.05 17:06:19.404748600 >>> Guts BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15694780211774741191
2012.09.05 17:06:19.421221300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 17:06:19.510463000 >>> Guts GamesListener::OnMatchmakerEnd requestId=15694780211774741191 code=0
2012.09.05 17:06:19.511945600 >>> Guts BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15694780211774741191 removedCode= (0)
2012.09.05 17:06:19.599945600 >>> Guts GamesListener::OnEnteredGame code=0 info={ requestId=15694780211774741191 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285553223465 low: 17549579096964631546 } } created=1 hostname=12.130.247.82 port=1119 token=13179737646841440686 attr=SGameId={ int: -779484943 }| }
2012.09.05 17:06:19.601446000 >>> Guts GameSession::ConnectToGameServer Joining '' game at 12.130.247.82:1119
2012.09.05 17:06:19.602863300 >>> Guts BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.05 17:06:19.604096300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 17:06:19.605796600 >>> Guts GamesListener::OnGameJoined gameId=channel_id { high: 433691285553223465 low: 17549579096964631546 } members={ [0] { m_id: 2:100004433:5099e3, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.05 17:06:19.617887000 ENDING GAME
2012.09.05 17:06:19.620330000 Disposing UI for World
2012.09.05 17:06:19.635129300 Client Disposed world.
2012.09.05 17:06:19.648432000 SpritesDispose
2012.09.05 17:06:19.653843300 Disposing UI root!
2012.09.05 17:06:19.669877000 STARTING NETWORK CLIENT GAME
2012.09.05 17:06:20.117582600 SpritesInitialize
2012.09.05 17:06:20.122672600 Setting depth texture, fmt = 36
2012.09.05 17:06:20.124007300 PostFXGfxInit() success
2012.09.05 17:06:20.127894600 SubObjectGfxInit() 1
2012.09.05 17:06:20.141565600 Connecting to 12.130.247.82:1119
2012.09.05 17:06:20.143504300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 17:06:20.244784000 -----------------------------------------------------------------
2012.09.05 17:06:20.246264300 Server Version Information:
2012.09.05 17:06:20.247402300 -----------------------------------------------------------------
2012.09.05 17:06:20.248514000 Server BuildVersion: 1.0.4.11671
2012.09.05 17:06:20.249622600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.05 17:06:20.250725600 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.05 17:06:20.251832300 -----------------------------------------------------------------
2012.09.05 17:06:21.27774600 Initializing client world a3dun_hub_keep...
2012.09.05 17:06:21.127617300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:06:21.129147600 FMOD Memory - total: 100663296
2012.09.05 17:06:21.130316300 FMOD Memory - allocated: 82437264, - max allocated: 82439624
2012.09.05 17:08:48.553481300 >>> Guts BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 17:08:48.555587000 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 17:08:48.556963300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 17:08:48.587985300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 17:08:51.556624000 >>> Guts BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285553223465 low: 17549579096964631546 }
2012.09.05 17:08:51.558168300 >>> Guts SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.05 17:08:51.559337300 >>> Guts BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 17:08:51.560514000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 17:08:51.607569600 >>> Guts BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=179 callback_code= (10016)
2012.09.05 17:08:51.609124600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 17:08:51.610389000 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.05 17:08:51.611807300 >>> Guts SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.05 17:08:51.612965300 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.05 17:08:51.645291600 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 17:08:51.697007000 >>> Guts Quit game reason=0
2012.09.05 17:08:51.700569000 ENDING GAME
2012.09.05 17:08:51.712261000 Disposing UI for World
2012.09.05 17:08:51.720491300 Client Disposed world.
2012.09.05 17:08:51.739654000 SpritesDispose
2012.09.05 17:08:51.741199300 ClientSocket Disconnect
2012.09.05 17:08:51.743425600 >>> Guts BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.05 17:08:51.744882300 >>> Guts BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 17:08:51.746038600 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 17:08:51.747167000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 17:08:52.819912000 SendCustom hero:Guts id:0 count:4
2012.09.05 17:08:52.827496600 Disposing UI root!
2012.09.05 17:08:52.843871000 STARTING Menu
2012.09.05 17:08:53.98181000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.99681300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.100854600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.101978000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.103094300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.104198600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.105295300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.106413600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.107508000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.108603000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.109695000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.110774300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:08:53.111870600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 17:08:53.112962000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 17:08:53.114023000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 17:08:53.115068000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 17:08:53.245279600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 17:08:53.246700000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 17:08:53.247762600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 17:08:53.300425000 SpritesInitialize
2012.09.05 17:08:53.316619600 Setting depth texture, fmt = 36
2012.09.05 17:08:53.317994600 PostFXGfxInit() success
2012.09.05 17:08:53.321399600 SubObjectGfxInit() 1
2012.09.05 17:08:53.336366600 Initializing client world BattleNet_Act3Screen...
2012.09.05 17:08:53.355727600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:08:53.358694300 FMOD Memory - total: 100663296
2012.09.05 17:08:53.359973600 FMOD Memory - allocated: 83830800, - max allocated: 84031784
2012.09.05 17:08:53.586070300 >>> Guts BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.05 17:08:53.613217300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 17:09:02.583884300 de activate app 0 iconic 0
2012.09.05 17:09:02.769253000 TestCoopLevel - D3DERR_DEVICELOST
2012.09.05 17:09:04.214698300 de activate app 1 iconic 1
2012.09.05 17:09:27.449345300 ACTIVATE APP 1 iconic 0
2012.09.05 17:09:27.456851300 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.05 17:09:27.462995000 Reset() Attempt started - soft reset!
2012.09.05 17:09:27.617225000 Est. Available Texture Memory = 4032 MB
2012.09.05 17:09:27.618965600 DeviceReset() succeeded!
2012.09.05 17:09:27.622158000 Setting depth texture, fmt = 36
2012.09.05 17:09:27.623352600 PostFXGfxInit() success
2012.09.05 17:09:27.625906600 SubObjectGfxInit() 1
2012.09.05 17:09:28.13857600 TestCoopLevel - S_OK
2012.09.05 17:09:29.125623000 SendCustom hero:Guts id:13 count:5
2012.09.05 17:09:29.186621600 SendCustom hero:Guts id:12 count:4
2012.09.05 17:09:29.474170600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:09:29.483642600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:09:47.782268600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:09:47.792295300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:09:54.704547600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:09:54.714485600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:10:02.818466000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:10:02.828244000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:10:11.257080300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:10:11.258665300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:10:17.139222300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:10:17.142411600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:10:38.647661600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:10:38.657741300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:10:55.346381600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:10:55.349663300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:11:23.773906300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:11:23.784887600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:11:34.536975000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:11:34.546769600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:11:43.923155000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:11:43.924900000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:11:47.517095300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:11:47.524076600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:12:07.183890600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:12:07.194056300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:12:33.179552300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:12:33.182860300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:12:52.399567600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:12:52.409544300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:13:23.133198000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:13:23.143056600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:13:25.296578000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:13:25.306474600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:13:27.906920000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:13:27.916899000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:13:28.818751300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:13:28.828465300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:13:29.551789000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:13:29.561537300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:13:30.195375300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:13:30.205098000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:13:33.288513600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:13:33.298386300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:13:37.311897600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:13:37.322129600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:13:46.804783000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:13:46.814864600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:06.614522600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:06.616240000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:11.281073000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:11.291243600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:24.153823000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:24.163660000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:24.815194000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:24.824966600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:25.387464000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:25.397166000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:25.959581000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:25.969277300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:26.531745000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:26.541405600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:27.103825000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:27.113544600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:27.747460000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:27.757257600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:29.142012000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:29.151791000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:29.821394000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:29.831147000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:30.465114600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:30.474852300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:31.108726000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:31.118437600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:31.734470000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:31.744166000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:32.485380300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:32.495066000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:33.236315000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:33.246058600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:33.879932000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:33.889654300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:34.416306600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:34.426010300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:34.988448300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:34.998226000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:35.632055000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:35.641789000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:36.186317600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:36.196016600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:36.758435300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:36.768247300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:37.294791000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:37.304466600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:44.17346600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:44.27137600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:45.483341000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:45.493174000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:46.752718300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:46.762654600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:47.110306600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:47.120053000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:48.40002000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:48.49686600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:48.719419300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:48.729411600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:49.345166000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:49.354950300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:49.970926300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:49.980732000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:50.614545300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:50.624277300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:51.347590600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:51.357545000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:51.830337600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:51.840113000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:52.313045300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:52.322784600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:14:52.706379600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:14:52.716120000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:15:01.73624600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:15:01.83563300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:15:06.437271600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:15:06.444913600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:16:07.153936000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:16:07.164906000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:16:15.664386300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:16:15.674362600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:16:27.196161600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:16:27.205846000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:17:09.676423300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:17:09.685679300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:19:08.446099300 Begin GetGoldPaymentAccount()
2012.09.05 17:19:08.448106300 Number of accounts: 1
2012.09.05 17:19:08.449265000 Returning default account
2012.09.05 17:19:08.450340000 End GetGoldPaymentAccount() returning 1
2012.09.05 17:19:17.607211300 >>> Guts BnetGames::CreatePrivateGame params={ Guts Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=1 } coopFactoryId=8656296324857354591
2012.09.05 17:19:17.608931600 >>> Guts BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.05 17:19:17.610043300 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 17:19:17.611156000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 17:19:17.639820300 >>> Guts BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15694780211282400864
2012.09.05 17:19:17.657658300 >>> Guts GamesListener::OnMatchmakerStart requestId=15694780211282400864
2012.09.05 17:19:17.659041600 >>> Guts BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15694780211282400864
2012.09.05 17:19:17.675540600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 17:19:17.818326600 >>> Guts GamesListener::OnMatchmakerEnd requestId=15694780211282400864 code=0
2012.09.05 17:19:17.819821300 >>> Guts BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15694780211282400864 removedCode= (0)
2012.09.05 17:19:17.854066000 >>> Guts GamesListener::OnEnteredGame code=0 info={ requestId=15694780211282400864 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285556210103 low: 11247377174689391060 } } created=1 hostname=12.130.246.70 port=1119 token=10894111190931517577 attr=SGameId={ int: -789643089 }| }
2012.09.05 17:19:17.855536000 >>> Guts GameSession::ConnectToGameServer Joining '' game at 12.130.246.70:1119
2012.09.05 17:19:17.856962600 >>> Guts BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.05 17:19:17.858131600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 17:19:17.859768000 >>> Guts GamesListener::OnGameJoined gameId=channel_id { high: 433691285556210103 low: 11247377174689391060 } members={ [0] { m_id: 2:100004433:5099e3, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.05 17:19:17.861016000 ENDING GAME
2012.09.05 17:19:17.862990000 Disposing UI for World
2012.09.05 17:19:17.866436300 Client Disposed world.
2012.09.05 17:19:17.879475000 SpritesDispose
2012.09.05 17:19:17.885405600 Disposing UI root!
2012.09.05 17:19:17.902521000 STARTING NETWORK CLIENT GAME
2012.09.05 17:19:18.355684300 SpritesInitialize
2012.09.05 17:19:18.360848300 Setting depth texture, fmt = 36
2012.09.05 17:19:18.362348300 PostFXGfxInit() success
2012.09.05 17:19:18.366245300 SubObjectGfxInit() 1
2012.09.05 17:19:18.380055300 Connecting to 12.130.246.70:1119
2012.09.05 17:19:18.450283300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 17:19:18.472427000 -----------------------------------------------------------------
2012.09.05 17:19:18.474104000 Server Version Information:
2012.09.05 17:19:18.475411300 -----------------------------------------------------------------
2012.09.05 17:19:18.476542600 Server BuildVersion: 1.0.4.11671
2012.09.05 17:19:18.477658600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.05 17:19:18.478758300 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.05 17:19:18.479857000 -----------------------------------------------------------------
2012.09.05 17:19:19.244229000 Initializing client world a3dun_hub_keep...
2012.09.05 17:19:19.354285000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:19:19.356034300 FMOD Memory - total: 100663296
2012.09.05 17:19:19.357392600 FMOD Memory - allocated: 84412656, - max allocated: 84609448
2012.09.05 17:20:42.102457000 >>> Guts BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 17:20:42.104265000 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 17:20:42.105599000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 17:20:42.150774300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 17:20:44.348570000 >>> Guts BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 8656296324857354591 high: 433691285556210103 low: 11247377174689391060 }
2012.09.05 17:20:44.350220300 >>> Guts SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.05 17:20:44.351466000 >>> Guts BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 17:20:44.352644600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 17:20:44.384225600 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.05 17:20:44.387470300 >>> Guts SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.05 17:20:44.388852600 >>> Guts Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.05 17:20:44.423455000 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 17:20:44.450933600 >>> Guts Quit game reason=0
2012.09.05 17:20:44.452889300 ENDING GAME
2012.09.05 17:20:44.455125000 Disposing UI for World
2012.09.05 17:20:44.463314300 Client Disposed world.
2012.09.05 17:20:44.481799600 SpritesDispose
2012.09.05 17:20:44.483338600 ClientSocket Disconnect
2012.09.05 17:20:44.485504600 >>> Guts BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.05 17:20:44.486963300 >>> Guts BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.05 17:20:44.488140000 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 17:20:44.489290600 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 17:20:44.490427600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 17:20:45.562841600 SendCustom hero:Guts id:0 count:5
2012.09.05 17:20:45.570486000 Disposing UI root!
2012.09.05 17:20:45.586766600 STARTING Menu
2012.09.05 17:20:45.841283000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.842744000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.843854300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.844946000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.846009300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.847074000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.848142600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.849193000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.850249000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.851308600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.852348000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.853420300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 17:20:45.854493600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 17:20:45.855533600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 17:20:45.856589600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 17:20:45.857624300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 17:20:45.988673300 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 17:20:45.990124000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 17:20:45.991250600 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 17:20:46.44416000 SpritesInitialize
2012.09.05 17:20:46.57773000 Setting depth texture, fmt = 36
2012.09.05 17:20:46.60944300 PostFXGfxInit() success
2012.09.05 17:20:46.64418600 SubObjectGfxInit() 1
2012.09.05 17:20:46.79485300 Initializing client world BattleNet_Act3Screen...
2012.09.05 17:20:46.98698300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:20:46.100390600 FMOD Memory - total: 100663296
2012.09.05 17:20:46.101534000 FMOD Memory - allocated: 84412656, - max allocated: 84855456
2012.09.05 17:20:46.322304000 >>> Guts BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=227 callback_code= (10016)
2012.09.05 17:20:46.323797300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 17:20:46.325415300 >>> Guts BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.05 17:20:46.354328600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.05 17:20:46.355845000 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 17:21:00.277948600 SendCustom hero:Guts id:13 count:6
2012.09.05 17:21:00.339334300 SendCustom hero:Guts id:12 count:5
2012.09.05 17:21:00.563112300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:21:00.573836000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:21:26.104144300 Begin GetGoldPaymentAccount()
2012.09.05 17:21:26.105657600 Number of accounts: 1
2012.09.05 17:21:26.106810300 Returning default account
2012.09.05 17:21:26.107952300 End GetGoldPaymentAccount() returning 1
2012.09.05 17:21:45.618992000 de activate app 0 iconic 0
2012.09.05 17:21:45.803634300 TestCoopLevel - D3DERR_DEVICELOST
2012.09.05 17:21:47.227743600 de activate app 1 iconic 1
2012.09.05 17:21:54.451967000 ACTIVATE APP 1 iconic 0
2012.09.05 17:21:54.454660600 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.05 17:21:54.460693600 Reset() Attempt started - soft reset!
2012.09.05 17:21:54.636314000 Est. Available Texture Memory = 4032 MB
2012.09.05 17:21:54.638064000 DeviceReset() succeeded!
2012.09.05 17:21:54.641238000 Setting depth texture, fmt = 36
2012.09.05 17:21:54.642445600 PostFXGfxInit() success
2012.09.05 17:21:54.645070300 SubObjectGfxInit() 1
2012.09.05 17:21:55.124043600 TestCoopLevel - S_OK
2012.09.05 17:21:57.699545000 Begin GetGoldPaymentAccount()
2012.09.05 17:21:57.701050600 Number of accounts: 1
2012.09.05 17:21:57.702216000 Returning default account
2012.09.05 17:21:57.703360000 End GetGoldPaymentAccount() returning 1
2012.09.05 17:22:13.170382600 Begin GetGoldPaymentAccount()
2012.09.05 17:22:13.171893600 Number of accounts: 1
2012.09.05 17:22:13.173039300 Returning default account
2012.09.05 17:22:13.174187300 End GetGoldPaymentAccount() returning 1
2012.09.05 17:22:46.604003000 Begin GetGoldPaymentAccount()
2012.09.05 17:22:46.605793600 Number of accounts: 1
2012.09.05 17:22:46.606915000 Returning default account
2012.09.05 17:22:46.608170000 End GetGoldPaymentAccount() returning 1
2012.09.05 17:23:03.158992300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:23:03.167891000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:23:16.461660600 Begin GetGoldPaymentAccount()
2012.09.05 17:23:16.463163300 Number of accounts: 1
2012.09.05 17:23:16.464301000 Returning default account
2012.09.05 17:23:16.465420300 End GetGoldPaymentAccount() returning 1
2012.09.05 17:23:38.773873600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:23:38.782624600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:23:56.653075000 de activate app 0 iconic 0
2012.09.05 17:23:56.855815600 TestCoopLevel - D3DERR_DEVICELOST
2012.09.05 17:23:57.949900000 de activate app 1 iconic 1
2012.09.05 17:24:16.584704000 ACTIVATE APP 1 iconic 0
2012.09.05 17:24:16.593216000 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.05 17:24:16.598350000 Reset() Attempt started - soft reset!
2012.09.05 17:24:16.772575000 Est. Available Texture Memory = 4032 MB
2012.09.05 17:24:16.774397300 DeviceReset() succeeded!
2012.09.05 17:24:16.777564000 Setting depth texture, fmt = 36
2012.09.05 17:24:16.778755000 PostFXGfxInit() success
2012.09.05 17:24:16.781321300 SubObjectGfxInit() 1
2012.09.05 17:24:17.181029600 TestCoopLevel - S_OK
2012.09.05 17:24:27.869843300 SendCustom hero:Guts id:8 count:2
2012.09.05 17:24:28.194311000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:24:28.205498300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:24:49.413621300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:24:49.424521600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:25:01.752282000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:25:01.760447600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:25:26.815977000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:25:26.817639300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:25:31.446631600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:25:31.450118300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:26:08.814793000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:26:08.825623000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:26:33.754722000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:26:33.765425300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:26:35.524729600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:26:35.535168000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:26:36.883506600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:26:36.894547600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:26:48.290162000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:26:48.300686000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:26:51.365441000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:26:51.376010000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:26:58.159171300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:26:58.169879300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:27:05.185743300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:27:05.196193000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:27:12.289379300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:27:12.299763300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:27:19.524522600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:27:19.531751600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:27:49.364205000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:27:49.365816300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:27:53.583637000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:27:53.586246600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:28:05.884653000 SendCustom hero:Guts id:8 count:3
2012.09.05 17:28:06.142805000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:28:06.151564000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:29:51.637588000 SendCustom hero:Guts id:13 count:7
2012.09.05 17:29:51.816491300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:29:51.825290300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:29:59.723286000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=3
2012.09.05 17:30:05.136202300 Begin GetGoldPaymentAccount()
2012.09.05 17:30:05.137639600 Number of accounts: 1
2012.09.05 17:30:05.138723000 Returning default account
2012.09.05 17:30:05.139800000 End GetGoldPaymentAccount() returning 1
2012.09.05 17:30:14.165863000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=3
2012.09.05 17:30:31.204257000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=3
2012.09.05 17:30:36.174537000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=3
2012.09.05 17:30:43.558528300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=3
2012.09.05 17:30:51.997341600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=3
2012.09.05 17:30:59.792566000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=3
2012.09.05 17:31:08.52656600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=3
2012.09.05 17:37:28.120839600 SendCustom hero:Guts id:13 count:8
2012.09.05 17:37:28.382110600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:37:28.390995000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:37:31.41843300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 17:37:31.50482300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 17:37:53.795225600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:37:53.805321000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:38:04.153314000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:38:04.155017600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:38:12.514510300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:38:12.524448000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:38:30.232443300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:38:30.242156600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:38:40.781708600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:38:40.791448600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:38:42.926421000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:38:42.936138000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:39:32.136153600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:39:32.145963300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:39:43.810067000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:39:43.819806300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:40:01.307402300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:40:01.317324000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:40:30.110187000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:40:30.120226300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:40:47.828169600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:40:47.838164600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:40:58.680715600 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:40:58.690423600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:41:01.791404000 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:41:01.801116300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:41:03.936883300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:41:03.940696000 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:41:12.751062300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.05 17:41:12.753437600 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.05 17:41:42.340775000 Begin GetGoldPaymentAccount()
2012.09.05 17:41:42.342343000 Number of accounts: 1
2012.09.05 17:41:42.343511000 Returning default account
2012.09.05 17:41:42.344601300 End GetGoldPaymentAccount() returning 1
2012.09.05 17:42:12.680569600 >>> Guts BnetGames::CreatePrivateGame params={ Guts Private COOP ResumeFromSave difficulty=Inferno act=3 snoQuest=101758 "Heart of Sin" step=1 } coopFactoryId=8656296324857354591
2012.09.05 17:42:12.682025300 >>> Guts BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.05 17:42:12.683136600 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 17:42:12.684215600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 17:42:12.716097000 >>> Guts BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15694780209235885074
2012.09.05 17:42:12.734025300 >>> Guts GamesListener::OnMatchmakerStart requestId=15694780209235885074
2012.09.05 17:42:12.735440000 >>> Guts BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15694780209235885074
2012.09.05 17:42:12.751973300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.05 17:42:12.912705600 >>> Guts GamesListener::OnMatchmakerEnd requestId=15694780209235885074 code=0
2012.09.05 17:42:12.914172000 >>> Guts BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15694780209235885074 removedCode= (0)
2012.09.05 17:42:12.966479000 >>> Guts GamesListener::OnEnteredGame code=0 info={ requestId=15694780209235885074 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285548316484 low: 15957851783136695147 } } created=1 hostname=12.130.246.152 port=1119 token=7401407795381949556 attr=SGameId={ int: -434372516 }| }
2012.09.05 17:42:12.968010000 >>> Guts GameSession::ConnectToGameServer Joining '' game at 12.130.246.152:1119
2012.09.05 17:42:12.969424600 >>> Guts BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.05 17:42:12.970637300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 17:42:12.972375000 >>> Guts GamesListener::OnGameJoined gameId=channel_id { high: 433691285548316484 low: 15957851783136695147 } members={ [0] { m_id: 2:100004433:5099e3, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.05 17:42:12.984391300 ENDING GAME
2012.09.05 17:42:12.986809300 Disposing UI for World
2012.09.05 17:42:13.1568000 Client Disposed world.
2012.09.05 17:42:13.14873300 SpritesDispose
2012.09.05 17:42:13.20238600 Disposing UI root!
2012.09.05 17:42:13.36790600 STARTING NETWORK CLIENT GAME
2012.09.05 17:42:13.489296000 SpritesInitialize
2012.09.05 17:42:13.494103000 Setting depth texture, fmt = 36
2012.09.05 17:42:13.496821600 PostFXGfxInit() success
2012.09.05 17:42:13.500590000 SubObjectGfxInit() 1
2012.09.05 17:42:13.514307300 Connecting to 12.130.246.152:1119
2012.09.05 17:42:13.516347600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.05 17:42:13.615890300 -----------------------------------------------------------------
2012.09.05 17:42:13.617365300 Server Version Information:
2012.09.05 17:42:13.618499000 -----------------------------------------------------------------
2012.09.05 17:42:13.619648000 Server BuildVersion: 1.0.4.11671
2012.09.05 17:42:13.620807600 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.05 17:42:13.621942300 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.05 17:42:13.623031600 -----------------------------------------------------------------
2012.09.05 17:42:14.374679600 Initializing client world a3dun_hub_keep...
2012.09.05 17:42:14.476222300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:42:14.477760600 FMOD Memory - total: 100663296
2012.09.05 17:42:14.478907000 FMOD Memory - allocated: 85003640, - max allocated: 85175840
2012.09.05 17:43:53.636726300 Initializing client world a3Dun_Keep_Level03...
2012.09.05 17:43:53.643474600 Disposing UI for World
2012.09.05 17:44:16.740552300 Disposing UI for World
2012.09.05 17:45:00.529162600 Initializing client world a3Dun_Crater_Level_01...
2012.09.05 17:45:00.545008000 Disposing UI for World
2012.09.05 17:45:05.220704000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:45:05.222292600 FMOD Memory - total: 100663296
2012.09.05 17:45:05.223489600 FMOD Memory - allocated: 79776760, - max allocated: 89000552
2012.09.05 17:45:25.266340300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:45:25.267877600 FMOD Memory - total: 100663296
2012.09.05 17:45:25.269013300 FMOD Memory - allocated: 86000856, - max allocated: 89000552
2012.09.05 17:45:27.818550000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:45:27.820044300 FMOD Memory - total: 100663296
2012.09.05 17:45:27.821168000 FMOD Memory - allocated: 86676280, - max allocated: 89000552
2012.09.05 17:45:44.794217600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:45:44.795691000 FMOD Memory - total: 100663296
2012.09.05 17:45:44.796871600 FMOD Memory - allocated: 83895944, - max allocated: 89000552
2012.09.05 17:45:56.532539000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:45:56.533980300 FMOD Memory - total: 100663296
2012.09.05 17:45:56.535108600 FMOD Memory - allocated: 88176624, - max allocated: 89000552
2012.09.05 17:46:10.141642300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:46:10.143348600 FMOD Memory - total: 100663296
2012.09.05 17:46:10.144567300 FMOD Memory - allocated: 86454592, - max allocated: 89000552
2012.09.05 17:46:14.175064300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:46:14.176754300 FMOD Memory - total: 100663296
2012.09.05 17:46:14.177960000 FMOD Memory - allocated: 85243976, - max allocated: 89000552
2012.09.05 17:46:18.375600300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:46:18.377231000 FMOD Memory - total: 100663296
2012.09.05 17:46:18.378413000 FMOD Memory - allocated: 81229384, - max allocated: 89000552
2012.09.05 17:46:21.236267000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:46:21.237785000 FMOD Memory - total: 100663296
2012.09.05 17:46:21.238964600 FMOD Memory - allocated: 85865280, - max allocated: 89000552
2012.09.05 17:46:25.420796000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:46:25.422458600 FMOD Memory - total: 100663296
2012.09.05 17:46:25.423785000 FMOD Memory - allocated: 86894392, - max allocated: 89000552
2012.09.05 17:46:25.652595300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:46:25.654202000 FMOD Memory - total: 100663296
2012.09.05 17:46:25.655497000 FMOD Memory - allocated: 87177704, - max allocated: 89000552
2012.09.05 17:46:32.506825600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:46:32.508312000 FMOD Memory - total: 100663296
2012.09.05 17:46:32.509415600 FMOD Memory - allocated: 80639848, - max allocated: 89000552
2012.09.05 17:46:34.845234000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:46:34.846691300 FMOD Memory - total: 100663296
2012.09.05 17:46:34.847746000 FMOD Memory - allocated: 82055560, - max allocated: 89000552
2012.09.05 17:46:35.969850300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:46:35.971557000 FMOD Memory - total: 100663296
2012.09.05 17:46:35.972703600 FMOD Memory - allocated: 82767144, - max allocated: 89000552
2012.09.05 17:47:36.687501600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:47:36.689377000 FMOD Memory - total: 100663296
2012.09.05 17:47:36.690562600 FMOD Memory - allocated: 86927416, - max allocated: 89000552
2012.09.05 17:47:42.355308000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:47:42.356961000 FMOD Memory - total: 100663296
2012.09.05 17:47:42.358125000 FMOD Memory - allocated: 85986184, - max allocated: 89000552
2012.09.05 17:47:44.425224000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:47:44.426926600 FMOD Memory - total: 100663296
2012.09.05 17:47:44.428234600 FMOD Memory - allocated: 79856680, - max allocated: 89000552
2012.09.05 17:47:49.458186300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:47:49.459822300 FMOD Memory - total: 100663296
2012.09.05 17:47:49.460860600 FMOD Memory - allocated: 82691352, - max allocated: 89000552
2012.09.05 17:47:55.741132300 Initializing client world a3dun_Crater_ST_Level01...
2012.09.05 17:47:55.742910300 Disposing UI for World
2012.09.05 17:48:02.586492300 Disposing UI for World
2012.09.05 17:48:06.126516000 Disposing UI for World
2012.09.05 17:48:09.503738300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:48:09.505149300 FMOD Memory - total: 100663296
2012.09.05 17:48:09.506246600 FMOD Memory - allocated: 85797064, - max allocated: 89000552
2012.09.05 17:48:34.861894600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:48:34.863335300 FMOD Memory - total: 100663296
2012.09.05 17:48:34.864447600 FMOD Memory - allocated: 86111912, - max allocated: 89000552
2012.09.05 17:48:35.827169300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:48:35.828595000 FMOD Memory - total: 100663296
2012.09.05 17:48:35.829709600 FMOD Memory - allocated: 86654720, - max allocated: 89000552
2012.09.05 17:49:02.788111300 Disposing UI for World
2012.09.05 17:49:06.850331300 Initializing client world a3Dun_Crater_Level_02...
2012.09.05 17:49:06.862196600 Disposing UI for World
2012.09.05 17:49:07.134034000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:49:07.135455000 FMOD Memory - total: 100663296
2012.09.05 17:49:07.136563600 FMOD Memory - allocated: 75057840, - max allocated: 89000552
2012.09.05 17:49:10.208381300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:49:10.209987300 FMOD Memory - total: 100663296
2012.09.05 17:49:10.211148000 FMOD Memory - allocated: 84418104, - max allocated: 89000552
2012.09.05 17:50:05.11368600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:05.13107300 FMOD Memory - total: 100663296
2012.09.05 17:50:05.14336600 FMOD Memory - allocated: 85638184, - max allocated: 89000552
2012.09.05 17:50:06.974361000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:06.975816600 FMOD Memory - total: 100663296
2012.09.05 17:50:06.976911300 FMOD Memory - allocated: 86619736, - max allocated: 89000552
2012.09.05 17:50:16.378562300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:16.379990600 FMOD Memory - total: 100663296
2012.09.05 17:50:16.381088600 FMOD Memory - allocated: 87843440, - max allocated: 89000552
2012.09.05 17:50:17.42359300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:17.43778600 FMOD Memory - total: 100663296
2012.09.05 17:50:17.44987000 FMOD Memory - allocated: 83586152, - max allocated: 89000552
2012.09.05 17:50:20.613487600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:20.614934000 FMOD Memory - total: 100663296
2012.09.05 17:50:20.616031600 FMOD Memory - allocated: 84313024, - max allocated: 89000552
2012.09.05 17:50:27.252763000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.254164300 FMOD Memory - total: 100663296
2012.09.05 17:50:27.255221000 FMOD Memory - allocated: 86407136, - max allocated: 89000552
2012.09.05 17:50:27.270453300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.271940300 FMOD Memory - total: 100663296
2012.09.05 17:50:27.273015600 FMOD Memory - allocated: 86480936, - max allocated: 89000552
2012.09.05 17:50:27.377866600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.379259000 FMOD Memory - total: 100663296
2012.09.05 17:50:27.380432600 FMOD Memory - allocated: 87207416, - max allocated: 89000552
2012.09.05 17:50:27.452639000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.454035600 FMOD Memory - total: 100663296
2012.09.05 17:50:27.455098600 FMOD Memory - allocated: 87995272, - max allocated: 89000552
2012.09.05 17:50:27.478223300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.479594300 FMOD Memory - total: 100663296
2012.09.05 17:50:27.480622300 FMOD Memory - allocated: 81719712, - max allocated: 89000552
2012.09.05 17:50:27.520626000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.522009300 FMOD Memory - total: 100663296
2012.09.05 17:50:27.523113300 FMOD Memory - allocated: 81744312, - max allocated: 89000552
2012.09.05 17:50:27.524175000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.525220300 FMOD Memory - total: 100663296
2012.09.05 17:50:27.526300000 FMOD Memory - allocated: 81695112, - max allocated: 89000552
2012.09.05 17:50:27.542524000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.543900000 FMOD Memory - total: 100663296
2012.09.05 17:50:27.544948300 FMOD Memory - allocated: 81695112, - max allocated: 89000552
2012.09.05 17:50:27.574115600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.575490000 FMOD Memory - total: 100663296
2012.09.05 17:50:27.576561600 FMOD Memory - allocated: 82043144, - max allocated: 89000552
2012.09.05 17:50:27.577631300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.578677000 FMOD Memory - total: 100663296
2012.09.05 17:50:27.579716600 FMOD Memory - allocated: 82092344, - max allocated: 89000552
2012.09.05 17:50:27.596114600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.597492300 FMOD Memory - total: 100663296
2012.09.05 17:50:27.598588000 FMOD Memory - allocated: 82092344, - max allocated: 89000552
2012.09.05 17:50:27.602573600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:27.603719000 FMOD Memory - total: 100663296
2012.09.05 17:50:27.604798300 FMOD Memory - allocated: 82092344, - max allocated: 89000552
2012.09.05 17:50:29.109124300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.110640300 FMOD Memory - total: 100663296
2012.09.05 17:50:29.111759000 FMOD Memory - allocated: 81810224, - max allocated: 89000552
2012.09.05 17:50:29.537746600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.539150600 FMOD Memory - total: 100663296
2012.09.05 17:50:29.540212600 FMOD Memory - allocated: 84175216, - max allocated: 89000552
2012.09.05 17:50:29.543517300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.544960600 FMOD Memory - total: 100663296
2012.09.05 17:50:29.545989000 FMOD Memory - allocated: 84175216, - max allocated: 89000552
2012.09.05 17:50:29.547065600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.548104300 FMOD Memory - total: 100663296
2012.09.05 17:50:29.549146600 FMOD Memory - allocated: 84175216, - max allocated: 89000552
2012.09.05 17:50:29.566416300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.567809300 FMOD Memory - total: 100663296
2012.09.05 17:50:29.568871300 FMOD Memory - allocated: 84643688, - max allocated: 89000552
2012.09.05 17:50:29.584620300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.586016600 FMOD Memory - total: 100663296
2012.09.05 17:50:29.587078600 FMOD Memory - allocated: 84643688, - max allocated: 89000552
2012.09.05 17:50:29.588153600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.589195000 FMOD Memory - total: 100663296
2012.09.05 17:50:29.590278300 FMOD Memory - allocated: 84643688, - max allocated: 89000552
2012.09.05 17:50:29.591333000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.592391300 FMOD Memory - total: 100663296
2012.09.05 17:50:29.593436600 FMOD Memory - allocated: 84545288, - max allocated: 89000552
2012.09.05 17:50:29.594491000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.595534600 FMOD Memory - total: 100663296
2012.09.05 17:50:29.596593600 FMOD Memory - allocated: 84545288, - max allocated: 89000552
2012.09.05 17:50:29.611339600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.612742000 FMOD Memory - total: 100663296
2012.09.05 17:50:29.613819000 FMOD Memory - allocated: 84545288, - max allocated: 89000552
2012.09.05 17:50:29.617702000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.618940600 FMOD Memory - total: 100663296
2012.09.05 17:50:29.619985600 FMOD Memory - allocated: 84496088, - max allocated: 89000552
2012.09.05 17:50:29.636327300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:29.637705000 FMOD Memory - total: 100663296
2012.09.05 17:50:29.638733000 FMOD Memory - allocated: 84496088, - max allocated: 89000552
2012.09.05 17:50:30.233772600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:30.235248000 FMOD Memory - total: 100663296
2012.09.05 17:50:30.236345600 FMOD Memory - allocated: 87473008, - max allocated: 89000552
2012.09.05 17:50:30.322893000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:30.324486300 FMOD Memory - total: 100663296
2012.09.05 17:50:30.325616300 FMOD Memory - allocated: 87528600, - max allocated: 89000552
2012.09.05 17:50:31.417394600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:31.418829000 FMOD Memory - total: 100663296
2012.09.05 17:50:31.419914300 FMOD Memory - allocated: 86619616, - max allocated: 89000552
2012.09.05 17:50:31.447497600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:31.448899000 FMOD Memory - total: 100663296
2012.09.05 17:50:31.449974600 FMOD Memory - allocated: 86668816, - max allocated: 89000552
2012.09.05 17:50:31.465341300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:31.466721600 FMOD Memory - total: 100663296
2012.09.05 17:50:31.467798300 FMOD Memory - allocated: 86668816, - max allocated: 89000552
2012.09.05 17:50:31.468905600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:31.469950300 FMOD Memory - total: 100663296
2012.09.05 17:50:31.470994600 FMOD Memory - allocated: 86668816, - max allocated: 89000552
2012.09.05 17:50:31.488479600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:31.490284300 FMOD Memory - total: 100663296
2012.09.05 17:50:31.491407600 FMOD Memory - allocated: 86707144, - max allocated: 89000552
2012.09.05 17:50:31.518954300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:31.520448600 FMOD Memory - total: 100663296
2012.09.05 17:50:31.521523600 FMOD Memory - allocated: 86746504, - max allocated: 89000552
2012.09.05 17:50:31.536758300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:31.538160600 FMOD Memory - total: 100663296
2012.09.05 17:50:31.539236000 FMOD Memory - allocated: 86751736, - max allocated: 89000552
2012.09.05 17:50:31.540340600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:31.541423000 FMOD Memory - total: 100663296
2012.09.05 17:50:31.542558000 FMOD Memory - allocated: 86900864, - max allocated: 89000552
2012.09.05 17:50:31.686359600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:31.688864600 FMOD Memory - total: 100663296
2012.09.05 17:50:31.689947600 FMOD Memory - allocated: 87149080, - max allocated: 89000552
2012.09.05 17:50:32.99164300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:32.100590600 FMOD Memory - total: 100663296
2012.09.05 17:50:32.101690600 FMOD Memory - allocated: 82239064, - max allocated: 89000552
2012.09.05 17:50:33.661067600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.662479300 FMOD Memory - total: 100663296
2012.09.05 17:50:33.663697000 FMOD Memory - allocated: 88044208, - max allocated: 89000552
2012.09.05 17:50:33.693216600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.694634300 FMOD Memory - total: 100663296
2012.09.05 17:50:33.695720300 FMOD Memory - allocated: 81663480, - max allocated: 89000552
2012.09.05 17:50:33.731740300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.733150000 FMOD Memory - total: 100663296
2012.09.05 17:50:33.734239000 FMOD Memory - allocated: 81701120, - max allocated: 89000552
2012.09.05 17:50:33.735348300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.736410600 FMOD Memory - total: 100663296
2012.09.05 17:50:33.737454600 FMOD Memory - allocated: 81701120, - max allocated: 89000552
2012.09.05 17:50:33.738539600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.739596300 FMOD Memory - total: 100663296
2012.09.05 17:50:33.740793600 FMOD Memory - allocated: 81750320, - max allocated: 89000552
2012.09.05 17:50:33.766917000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.768350300 FMOD Memory - total: 100663296
2012.09.05 17:50:33.769457300 FMOD Memory - allocated: 81750320, - max allocated: 89000552
2012.09.05 17:50:33.770571000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.771714600 FMOD Memory - total: 100663296
2012.09.05 17:50:33.772815000 FMOD Memory - allocated: 81627320, - max allocated: 89000552
2012.09.05 17:50:33.839260600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.840674300 FMOD Memory - total: 100663296
2012.09.05 17:50:33.841767600 FMOD Memory - allocated: 81938520, - max allocated: 89000552
2012.09.05 17:50:33.860534600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.861982000 FMOD Memory - total: 100663296
2012.09.05 17:50:33.863070000 FMOD Memory - allocated: 81938520, - max allocated: 89000552
2012.09.05 17:50:33.864194000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.865260300 FMOD Memory - total: 100663296
2012.09.05 17:50:33.866332300 FMOD Memory - allocated: 81938520, - max allocated: 89000552
2012.09.05 17:50:33.893255600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:33.894663600 FMOD Memory - total: 100663296
2012.09.05 17:50:33.895741600 FMOD Memory - allocated: 81938520, - max allocated: 89000552
2012.09.05 17:50:36.124302000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:36.125726000 FMOD Memory - total: 100663296
2012.09.05 17:50:36.126812000 FMOD Memory - allocated: 82041992, - max allocated: 89000552
2012.09.05 17:50:38.248237600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:38.249645300 FMOD Memory - total: 100663296
2012.09.05 17:50:38.250711600 FMOD Memory - allocated: 85636928, - max allocated: 89000552
2012.09.05 17:50:39.890584000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:39.892004300 FMOD Memory - total: 100663296
2012.09.05 17:50:39.893185000 FMOD Memory - allocated: 82388552, - max allocated: 89000552
2012.09.05 17:50:41.621992300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:41.623466000 FMOD Memory - total: 100663296
2012.09.05 17:50:41.624625000 FMOD Memory - allocated: 84228560, - max allocated: 89000552
2012.09.05 17:50:45.138292300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:45.139760000 FMOD Memory - total: 100663296
2012.09.05 17:50:45.141019000 FMOD Memory - allocated: 87102952, - max allocated: 89000552
2012.09.05 17:50:48.11980600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:50:48.13421600 FMOD Memory - total: 100663296
2012.09.05 17:50:48.14532600 FMOD Memory - allocated: 82267416, - max allocated: 89000552
2012.09.05 17:51:02.170927000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:02.172335600 FMOD Memory - total: 100663296
2012.09.05 17:51:02.173436600 FMOD Memory - allocated: 86030432, - max allocated: 89000552
2012.09.05 17:51:06.210718600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:06.212138300 FMOD Memory - total: 100663296
2012.09.05 17:51:06.213258300 FMOD Memory - allocated: 81185792, - max allocated: 89000552
2012.09.05 17:51:06.763159600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:06.764596000 FMOD Memory - total: 100663296
2012.09.05 17:51:06.765727000 FMOD Memory - allocated: 81488512, - max allocated: 89000552
2012.09.05 17:51:08.564103600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:08.565731300 FMOD Memory - total: 100663296
2012.09.05 17:51:08.566875000 FMOD Memory - allocated: 81665208, - max allocated: 89000552
2012.09.05 17:51:08.996197300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:08.997641000 FMOD Memory - total: 100663296
2012.09.05 17:51:08.998757600 FMOD Memory - allocated: 81419208, - max allocated: 89000552
2012.09.05 17:51:11.427451600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:11.428996300 FMOD Memory - total: 100663296
2012.09.05 17:51:11.430163600 FMOD Memory - allocated: 83192928, - max allocated: 89000552
2012.09.05 17:51:13.520149600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:13.521567600 FMOD Memory - total: 100663296
2012.09.05 17:51:13.522671000 FMOD Memory - allocated: 84863832, - max allocated: 89000552
2012.09.05 17:51:14.535732000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:14.537146300 FMOD Memory - total: 100663296
2012.09.05 17:51:14.538246300 FMOD Memory - allocated: 86232688, - max allocated: 89000552
2012.09.05 17:51:15.343027600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:15.344449000 FMOD Memory - total: 100663296
2012.09.05 17:51:15.345522000 FMOD Memory - allocated: 86011288, - max allocated: 89000552
2012.09.05 17:51:18.346582000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:18.348009600 FMOD Memory - total: 100663296
2012.09.05 17:51:18.349126600 FMOD Memory - allocated: 86562560, - max allocated: 89000552
2012.09.05 17:51:37.86628000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:37.88130000 FMOD Memory - total: 100663296
2012.09.05 17:51:37.89251300 FMOD Memory - allocated: 87749360, - max allocated: 89000552
2012.09.05 17:51:43.8198600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.9784300 FMOD Memory - total: 100663296
2012.09.05 17:51:43.10912300 FMOD Memory - allocated: 88084544, - max allocated: 89000552
2012.09.05 17:51:43.37313300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.38739000 FMOD Memory - total: 100663296
2012.09.05 17:51:43.39831600 FMOD Memory - allocated: 88109144, - max allocated: 89000552
2012.09.05 17:51:43.671680000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.673101300 FMOD Memory - total: 100663296
2012.09.05 17:51:43.674289300 FMOD Memory - allocated: 83885408, - max allocated: 89000552
2012.09.05 17:51:43.675449000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.676524600 FMOD Memory - total: 100663296
2012.09.05 17:51:43.677611300 FMOD Memory - allocated: 83885408, - max allocated: 89000552
2012.09.05 17:51:43.704306600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.705712000 FMOD Memory - total: 100663296
2012.09.05 17:51:43.706797000 FMOD Memory - allocated: 83974936, - max allocated: 89000552
2012.09.05 17:51:43.829912000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.831336000 FMOD Memory - total: 100663296
2012.09.05 17:51:43.832415600 FMOD Memory - allocated: 84015416, - max allocated: 89000552
2012.09.05 17:51:43.844438300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.845895000 FMOD Memory - total: 100663296
2012.09.05 17:51:43.847243600 FMOD Memory - allocated: 84286016, - max allocated: 89000552
2012.09.05 17:51:43.936654600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.938128000 FMOD Memory - total: 100663296
2012.09.05 17:51:43.939205300 FMOD Memory - allocated: 84575560, - max allocated: 89000552
2012.09.05 17:51:43.940899300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.942148600 FMOD Memory - total: 100663296
2012.09.05 17:51:43.943312300 FMOD Memory - allocated: 84526360, - max allocated: 89000552
2012.09.05 17:51:43.973317000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.974762300 FMOD Memory - total: 100663296
2012.09.05 17:51:43.975884000 FMOD Memory - allocated: 85322320, - max allocated: 89000552
2012.09.05 17:51:43.977040000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:43.978101600 FMOD Memory - total: 100663296
2012.09.05 17:51:43.979187000 FMOD Memory - allocated: 85322320, - max allocated: 89000552
2012.09.05 17:51:44.4979000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.6429300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.7549000 FMOD Memory - allocated: 86054720, - max allocated: 89000552
2012.09.05 17:51:44.8684300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.9797300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.10852600 FMOD Memory - allocated: 86054720, - max allocated: 89000552
2012.09.05 17:51:44.24437300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.25865300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.26952600 FMOD Memory - allocated: 86186624, - max allocated: 89000552
2012.09.05 17:51:44.42339600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.43752600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.44851000 FMOD Memory - allocated: 86186624, - max allocated: 89000552
2012.09.05 17:51:44.45974600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.47053300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.48131000 FMOD Memory - allocated: 86186624, - max allocated: 89000552
2012.09.05 17:51:44.63689600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.65164300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.66322300 FMOD Memory - allocated: 86344504, - max allocated: 89000552
2012.09.05 17:51:44.78937000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.80404300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.81552000 FMOD Memory - allocated: 86344504, - max allocated: 89000552
2012.09.05 17:51:44.99433000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.100849000 FMOD Memory - total: 100663296
2012.09.05 17:51:44.101954000 FMOD Memory - allocated: 86494392, - max allocated: 89000552
2012.09.05 17:51:44.128088300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.129623300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.130777600 FMOD Memory - allocated: 87001904, - max allocated: 89000552
2012.09.05 17:51:44.131881300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.132940300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.134073300 FMOD Memory - allocated: 87001904, - max allocated: 89000552
2012.09.05 17:51:44.135186000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.136236600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.137311600 FMOD Memory - allocated: 87026504, - max allocated: 89000552
2012.09.05 17:51:44.153730600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.155141300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.156246600 FMOD Memory - allocated: 87119248, - max allocated: 89000552
2012.09.05 17:51:44.157372600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.158483000 FMOD Memory - total: 100663296
2012.09.05 17:51:44.159693300 FMOD Memory - allocated: 87119248, - max allocated: 89000552
2012.09.05 17:51:44.204180300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.205717600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.206806600 FMOD Memory - allocated: 87222096, - max allocated: 89000552
2012.09.05 17:51:44.207923000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.208987600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.210059300 FMOD Memory - allocated: 87222096, - max allocated: 89000552
2012.09.05 17:51:44.211190600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.212702600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.213869000 FMOD Memory - allocated: 87271296, - max allocated: 89000552
2012.09.05 17:51:44.230460600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.232077600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.233179300 FMOD Memory - allocated: 87271296, - max allocated: 89000552
2012.09.05 17:51:44.234283600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.235420000 FMOD Memory - total: 100663296
2012.09.05 17:51:44.236519600 FMOD Memory - allocated: 87271296, - max allocated: 89000552
2012.09.05 17:51:44.237681600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.238791000 FMOD Memory - total: 100663296
2012.09.05 17:51:44.239909000 FMOD Memory - allocated: 87271296, - max allocated: 89000552
2012.09.05 17:51:44.267768000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.269287300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.270476000 FMOD Memory - allocated: 87355256, - max allocated: 89000552
2012.09.05 17:51:44.271626300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.272723600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.273805300 FMOD Memory - allocated: 87429056, - max allocated: 89000552
2012.09.05 17:51:44.288996600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.290497600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.291587000 FMOD Memory - allocated: 87761376, - max allocated: 89000552
2012.09.05 17:51:44.382839600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.384326600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.385438300 FMOD Memory - allocated: 82066232, - max allocated: 89000552
2012.09.05 17:51:44.407126600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.408627600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.410000600 FMOD Memory - allocated: 82143144, - max allocated: 89000552
2012.09.05 17:51:44.472105600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.473565000 FMOD Memory - total: 100663296
2012.09.05 17:51:44.474628000 FMOD Memory - allocated: 82610192, - max allocated: 89000552
2012.09.05 17:51:44.546053600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.547441600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.548505000 FMOD Memory - allocated: 82888800, - max allocated: 89000552
2012.09.05 17:51:44.596883300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.598376000 FMOD Memory - total: 100663296
2012.09.05 17:51:44.599527300 FMOD Memory - allocated: 83177336, - max allocated: 89000552
2012.09.05 17:51:44.621331000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.622725300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.623781300 FMOD Memory - allocated: 83363784, - max allocated: 89000552
2012.09.05 17:51:44.775267000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.776625300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.777700000 FMOD Memory - allocated: 83995304, - max allocated: 89000552
2012.09.05 17:51:44.778785300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.779818300 FMOD Memory - total: 100663296
2012.09.05 17:51:44.780857000 FMOD Memory - allocated: 83995304, - max allocated: 89000552
2012.09.05 17:51:44.828809600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.830223600 FMOD Memory - total: 100663296
2012.09.05 17:51:44.831323300 FMOD Memory - allocated: 83995304, - max allocated: 89000552
2012.09.05 17:51:44.835488000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:44.836622000 FMOD Memory - total: 100663296
2012.09.05 17:51:44.837694600 FMOD Memory - allocated: 83921504, - max allocated: 89000552
2012.09.05 17:51:45.266862300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.268255600 FMOD Memory - total: 100663296
2012.09.05 17:51:45.269319600 FMOD Memory - allocated: 85616152, - max allocated: 89000552
2012.09.05 17:51:45.270406600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.271432000 FMOD Memory - total: 100663296
2012.09.05 17:51:45.272468300 FMOD Memory - allocated: 85616152, - max allocated: 89000552
2012.09.05 17:51:45.289322600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.290725600 FMOD Memory - total: 100663296
2012.09.05 17:51:45.291755000 FMOD Memory - allocated: 85811040, - max allocated: 89000552
2012.09.05 17:51:45.307511600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.308868600 FMOD Memory - total: 100663296
2012.09.05 17:51:45.309924600 FMOD Memory - allocated: 85876584, - max allocated: 89000552
2012.09.05 17:51:45.340241600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.341659600 FMOD Memory - total: 100663296
2012.09.05 17:51:45.342724600 FMOD Memory - allocated: 85876584, - max allocated: 89000552
2012.09.05 17:51:45.377011000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.378422300 FMOD Memory - total: 100663296
2012.09.05 17:51:45.379523000 FMOD Memory - allocated: 86524416, - max allocated: 89000552
2012.09.05 17:51:45.380653300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.381805600 FMOD Memory - total: 100663296
2012.09.05 17:51:45.382933000 FMOD Memory - allocated: 86524416, - max allocated: 89000552
2012.09.05 17:51:45.398820300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.400244000 FMOD Memory - total: 100663296
2012.09.05 17:51:45.401345300 FMOD Memory - allocated: 86651584, - max allocated: 89000552
2012.09.05 17:51:45.432356000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.433787300 FMOD Memory - total: 100663296
2012.09.05 17:51:45.434954600 FMOD Memory - allocated: 86651584, - max allocated: 89000552
2012.09.05 17:51:45.452902300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.454264000 FMOD Memory - total: 100663296
2012.09.05 17:51:45.455341600 FMOD Memory - allocated: 86585632, - max allocated: 89000552
2012.09.05 17:51:45.456428000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.457511600 FMOD Memory - total: 100663296
2012.09.05 17:51:45.458595600 FMOD Memory - allocated: 86585632, - max allocated: 89000552
2012.09.05 17:51:45.475990300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.477441000 FMOD Memory - total: 100663296
2012.09.05 17:51:45.478545000 FMOD Memory - allocated: 87012096, - max allocated: 89000552
2012.09.05 17:51:45.480056600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.481202000 FMOD Memory - total: 100663296
2012.09.05 17:51:45.482351600 FMOD Memory - allocated: 87012096, - max allocated: 89000552
2012.09.05 17:51:45.506889300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.508324000 FMOD Memory - total: 100663296
2012.09.05 17:51:45.509470000 FMOD Memory - allocated: 87130000, - max allocated: 89000552
2012.09.05 17:51:45.542951000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.544398600 FMOD Memory - total: 100663296
2012.09.05 17:51:45.545529000 FMOD Memory - allocated: 87223680, - max allocated: 89000552
2012.09.05 17:51:45.579058000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.580462300 FMOD Memory - total: 100663296
2012.09.05 17:51:45.581551000 FMOD Memory - allocated: 87410176, - max allocated: 89000552
2012.09.05 17:51:45.585844000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:45.587031300 FMOD Memory - total: 100663296
2012.09.05 17:51:45.588119000 FMOD Memory - allocated: 87410176, - max allocated: 89000552
2012.09.05 17:51:46.14227600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.15675600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.16761300 FMOD Memory - allocated: 81642400, - max allocated: 89000552
2012.09.05 17:51:46.31956000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.33369600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.34479600 FMOD Memory - allocated: 81859904, - max allocated: 89000552
2012.09.05 17:51:46.36030600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.37133600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.38219300 FMOD Memory - allocated: 81859904, - max allocated: 89000552
2012.09.05 17:51:46.39306600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.40360600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.41422300 FMOD Memory - allocated: 81859904, - max allocated: 89000552
2012.09.05 17:51:46.57272000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.58679000 FMOD Memory - total: 100663296
2012.09.05 17:51:46.59761600 FMOD Memory - allocated: 81859904, - max allocated: 89000552
2012.09.05 17:51:46.132467600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.134048600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.135119600 FMOD Memory - allocated: 82821976, - max allocated: 89000552
2012.09.05 17:51:46.155505600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.157115000 FMOD Memory - total: 100663296
2012.09.05 17:51:46.158206600 FMOD Memory - allocated: 82913048, - max allocated: 89000552
2012.09.05 17:51:46.203364600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.204820300 FMOD Memory - total: 100663296
2012.09.05 17:51:46.205924300 FMOD Memory - allocated: 82913048, - max allocated: 89000552
2012.09.05 17:51:46.229343300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.230744600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.231840000 FMOD Memory - allocated: 83238696, - max allocated: 89000552
2012.09.05 17:51:46.232957000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.234028300 FMOD Memory - total: 100663296
2012.09.05 17:51:46.235084000 FMOD Memory - allocated: 83238696, - max allocated: 89000552
2012.09.05 17:51:46.252460300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.253867600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.254948000 FMOD Memory - allocated: 83578496, - max allocated: 89000552
2012.09.05 17:51:46.271276000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.272682600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.273771300 FMOD Memory - allocated: 83578496, - max allocated: 89000552
2012.09.05 17:51:46.304194600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.305589600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.306666000 FMOD Memory - allocated: 83578496, - max allocated: 89000552
2012.09.05 17:51:46.336299300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.337663000 FMOD Memory - total: 100663296
2012.09.05 17:51:46.338752300 FMOD Memory - allocated: 83794824, - max allocated: 89000552
2012.09.05 17:51:46.381891600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.383390600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.384526600 FMOD Memory - allocated: 84255816, - max allocated: 89000552
2012.09.05 17:51:46.417514600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.418883300 FMOD Memory - total: 100663296
2012.09.05 17:51:46.419995000 FMOD Memory - allocated: 85506920, - max allocated: 89000552
2012.09.05 17:51:46.441974600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.443419000 FMOD Memory - total: 100663296
2012.09.05 17:51:46.444536000 FMOD Memory - allocated: 86739704, - max allocated: 89000552
2012.09.05 17:51:46.459065300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.460435300 FMOD Memory - total: 100663296
2012.09.05 17:51:46.461519600 FMOD Memory - allocated: 87326472, - max allocated: 89000552
2012.09.05 17:51:46.475883000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.477287300 FMOD Memory - total: 100663296
2012.09.05 17:51:46.478401300 FMOD Memory - allocated: 87414024, - max allocated: 89000552
2012.09.05 17:51:46.489113600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.490484600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.491532300 FMOD Memory - allocated: 87633408, - max allocated: 89000552
2012.09.05 17:51:46.542492600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.543837000 FMOD Memory - total: 100663296
2012.09.05 17:51:46.544892000 FMOD Memory - allocated: 87674352, - max allocated: 89000552
2012.09.05 17:51:46.546355000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.547404000 FMOD Memory - total: 100663296
2012.09.05 17:51:46.548439300 FMOD Memory - allocated: 87674352, - max allocated: 89000552
2012.09.05 17:51:46.667470000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.668842300 FMOD Memory - total: 100663296
2012.09.05 17:51:46.670047300 FMOD Memory - allocated: 87952048, - max allocated: 89000552
2012.09.05 17:51:46.685228000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.686745300 FMOD Memory - total: 100663296
2012.09.05 17:51:46.687901600 FMOD Memory - allocated: 87952048, - max allocated: 89000552
2012.09.05 17:51:46.707873300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.709316000 FMOD Memory - total: 100663296
2012.09.05 17:51:46.712106600 FMOD Memory - allocated: 87952048, - max allocated: 89000552
2012.09.05 17:51:46.713287000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.714371300 FMOD Memory - total: 100663296
2012.09.05 17:51:46.715429300 FMOD Memory - allocated: 87952048, - max allocated: 89000552
2012.09.05 17:51:46.829476300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.830892600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.831984600 FMOD Memory - allocated: 88582312, - max allocated: 89000552
2012.09.05 17:51:46.863731000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.865116300 FMOD Memory - total: 100663296
2012.09.05 17:51:46.866181000 FMOD Memory - allocated: 88557712, - max allocated: 89000552
2012.09.05 17:51:46.867307000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:46.868336600 FMOD Memory - total: 100663296
2012.09.05 17:51:46.869367300 FMOD Memory - allocated: 88557712, - max allocated: 89000552
2012.09.05 17:51:47.204185300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.205624300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.206702300 FMOD Memory - allocated: 82402968, - max allocated: 89000552
2012.09.05 17:51:47.292188000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.293606300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.294716300 FMOD Memory - allocated: 83386896, - max allocated: 89000552
2012.09.05 17:51:47.309988600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.311379600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.312458000 FMOD Memory - allocated: 83481200, - max allocated: 89000552
2012.09.05 17:51:47.389760300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.391181300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.392277600 FMOD Memory - allocated: 84022504, - max allocated: 89000552
2012.09.05 17:51:47.407320000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.408718600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.409821600 FMOD Memory - allocated: 84022504, - max allocated: 89000552
2012.09.05 17:51:47.410997300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.412093600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.413166000 FMOD Memory - allocated: 84022504, - max allocated: 89000552
2012.09.05 17:51:47.414259300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.415317600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.416373300 FMOD Memory - allocated: 84022504, - max allocated: 89000552
2012.09.05 17:51:47.429910600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.431319000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.432446000 FMOD Memory - allocated: 84219304, - max allocated: 89000552
2012.09.05 17:51:47.458111600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.459516600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.460581300 FMOD Memory - allocated: 84194704, - max allocated: 89000552
2012.09.05 17:51:47.488705600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.490176600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.491303300 FMOD Memory - allocated: 84469112, - max allocated: 89000552
2012.09.05 17:51:47.506623600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.508171300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.509281000 FMOD Memory - allocated: 84864048, - max allocated: 89000552
2012.09.05 17:51:47.542154600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.543682300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.544806300 FMOD Memory - allocated: 85145648, - max allocated: 89000552
2012.09.05 17:51:47.563287600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.564692000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.565787000 FMOD Memory - allocated: 85145648, - max allocated: 89000552
2012.09.05 17:51:47.566919300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.568014300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.569080300 FMOD Memory - allocated: 85145648, - max allocated: 89000552
2012.09.05 17:51:47.570197600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.571274000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.572390300 FMOD Memory - allocated: 85145648, - max allocated: 89000552
2012.09.05 17:51:47.587770600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.589179600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.590267600 FMOD Memory - allocated: 85121048, - max allocated: 89000552
2012.09.05 17:51:47.591394600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.592504000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.593595300 FMOD Memory - allocated: 85121048, - max allocated: 89000552
2012.09.05 17:51:47.608465600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.609860600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.610969300 FMOD Memory - allocated: 85145648, - max allocated: 89000552
2012.09.05 17:51:47.612163000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.613253000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.614440000 FMOD Memory - allocated: 85145648, - max allocated: 89000552
2012.09.05 17:51:47.615713000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.616866600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.617968300 FMOD Memory - allocated: 85145648, - max allocated: 89000552
2012.09.05 17:51:47.631856600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.633286600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.634425000 FMOD Memory - allocated: 85121048, - max allocated: 89000552
2012.09.05 17:51:47.635567000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.636657000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.637784000 FMOD Memory - allocated: 85121048, - max allocated: 89000552
2012.09.05 17:51:47.654749600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.656637300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.657761300 FMOD Memory - allocated: 85358376, - max allocated: 89000552
2012.09.05 17:51:47.658995600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.660079300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.661175600 FMOD Memory - allocated: 85358376, - max allocated: 89000552
2012.09.05 17:51:47.678890300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.680340600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.681431000 FMOD Memory - allocated: 85538960, - max allocated: 89000552
2012.09.05 17:51:47.682536600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.683585600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.684650600 FMOD Memory - allocated: 85538960, - max allocated: 89000552
2012.09.05 17:51:47.741601000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.743049300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.744125000 FMOD Memory - allocated: 85669824, - max allocated: 89000552
2012.09.05 17:51:47.745214300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.746281000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.747342000 FMOD Memory - allocated: 85669824, - max allocated: 89000552
2012.09.05 17:51:47.748530300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.749669000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.750757000 FMOD Memory - allocated: 85669824, - max allocated: 89000552
2012.09.05 17:51:47.767269600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.768944300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.770073000 FMOD Memory - allocated: 85676504, - max allocated: 89000552
2012.09.05 17:51:47.772408600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.773559000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.774651000 FMOD Memory - allocated: 85676504, - max allocated: 89000552
2012.09.05 17:51:47.900969300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.902317000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.903432300 FMOD Memory - allocated: 86418912, - max allocated: 89000552
2012.09.05 17:51:47.917108300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.918521300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.919608600 FMOD Memory - allocated: 86436816, - max allocated: 89000552
2012.09.05 17:51:47.939318000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.940808300 FMOD Memory - total: 100663296
2012.09.05 17:51:47.942148300 FMOD Memory - allocated: 86436816, - max allocated: 89000552
2012.09.05 17:51:47.943826000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.944923000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.946027300 FMOD Memory - allocated: 86436816, - max allocated: 89000552
2012.09.05 17:51:47.959365000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.960810600 FMOD Memory - total: 100663296
2012.09.05 17:51:47.961935300 FMOD Memory - allocated: 86436816, - max allocated: 89000552
2012.09.05 17:51:47.963074600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:47.964170000 FMOD Memory - total: 100663296
2012.09.05 17:51:47.965244600 FMOD Memory - allocated: 86436816, - max allocated: 89000552
2012.09.05 17:51:48.630947000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.632398600 FMOD Memory - total: 100663296
2012.09.05 17:51:48.633580000 FMOD Memory - allocated: 82370680, - max allocated: 89000552
2012.09.05 17:51:48.634783300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.635870600 FMOD Memory - total: 100663296
2012.09.05 17:51:48.636970000 FMOD Memory - allocated: 82395280, - max allocated: 89000552
2012.09.05 17:51:48.666619000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.668006600 FMOD Memory - total: 100663296
2012.09.05 17:51:48.669086000 FMOD Memory - allocated: 82746056, - max allocated: 89000552
2012.09.05 17:51:48.671603000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.672740600 FMOD Memory - total: 100663296
2012.09.05 17:51:48.673814300 FMOD Memory - allocated: 82746056, - max allocated: 89000552
2012.09.05 17:51:48.674942300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.676032300 FMOD Memory - total: 100663296
2012.09.05 17:51:48.677114600 FMOD Memory - allocated: 82746056, - max allocated: 89000552
2012.09.05 17:51:48.696217300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.697568600 FMOD Memory - total: 100663296
2012.09.05 17:51:48.698674600 FMOD Memory - allocated: 82795256, - max allocated: 89000552
2012.09.05 17:51:48.728871000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.730310000 FMOD Memory - total: 100663296
2012.09.05 17:51:48.731388000 FMOD Memory - allocated: 83024600, - max allocated: 89000552
2012.09.05 17:51:48.732817000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.733859300 FMOD Memory - total: 100663296
2012.09.05 17:51:48.734909600 FMOD Memory - allocated: 83024600, - max allocated: 89000552
2012.09.05 17:51:48.763564600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.764975300 FMOD Memory - total: 100663296
2012.09.05 17:51:48.766054000 FMOD Memory - allocated: 83412360, - max allocated: 89000552
2012.09.05 17:51:48.952428300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.953886300 FMOD Memory - total: 100663296
2012.09.05 17:51:48.955030300 FMOD Memory - allocated: 83817800, - max allocated: 89000552
2012.09.05 17:51:48.956158000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.957264000 FMOD Memory - total: 100663296
2012.09.05 17:51:48.958322600 FMOD Memory - allocated: 83817800, - max allocated: 89000552
2012.09.05 17:51:48.959405000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.960458600 FMOD Memory - total: 100663296
2012.09.05 17:51:48.961549600 FMOD Memory - allocated: 83817800, - max allocated: 89000552
2012.09.05 17:51:48.976861600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.978448600 FMOD Memory - total: 100663296
2012.09.05 17:51:48.979592000 FMOD Memory - allocated: 83859216, - max allocated: 89000552
2012.09.05 17:51:48.980748600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.981925300 FMOD Memory - total: 100663296
2012.09.05 17:51:48.983075600 FMOD Memory - allocated: 83859216, - max allocated: 89000552
2012.09.05 17:51:48.997231600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:48.998659300 FMOD Memory - total: 100663296
2012.09.05 17:51:48.999779600 FMOD Memory - allocated: 83859216, - max allocated: 89000552
2012.09.05 17:51:49.14923000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.16320300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.17408300 FMOD Memory - allocated: 83859216, - max allocated: 89000552
2012.09.05 17:51:49.31724600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.33084300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.34155000 FMOD Memory - allocated: 83859216, - max allocated: 89000552
2012.09.05 17:51:49.35283000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.36353000 FMOD Memory - total: 100663296
2012.09.05 17:51:49.37409000 FMOD Memory - allocated: 83859216, - max allocated: 89000552
2012.09.05 17:51:49.51701300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.53099000 FMOD Memory - total: 100663296
2012.09.05 17:51:49.54172300 FMOD Memory - allocated: 83859216, - max allocated: 89000552
2012.09.05 17:51:49.55303000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.56365300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.57427600 FMOD Memory - allocated: 83859216, - max allocated: 89000552
2012.09.05 17:51:49.71875000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.73278300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.74382300 FMOD Memory - allocated: 83874224, - max allocated: 89000552
2012.09.05 17:51:49.75853300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.76935600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.78014000 FMOD Memory - allocated: 83876840, - max allocated: 89000552
2012.09.05 17:51:49.130834300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.132277000 FMOD Memory - total: 100663296
2012.09.05 17:51:49.133347300 FMOD Memory - allocated: 84104712, - max allocated: 89000552
2012.09.05 17:51:49.148887600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.150338300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.151417000 FMOD Memory - allocated: 84104712, - max allocated: 89000552
2012.09.05 17:51:49.171480000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.172872600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.173997600 FMOD Memory - allocated: 84495176, - max allocated: 89000552
2012.09.05 17:51:49.175135600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.176199300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.177255300 FMOD Memory - allocated: 84495176, - max allocated: 89000552
2012.09.05 17:51:49.327105300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.328564600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.329670600 FMOD Memory - allocated: 84694472, - max allocated: 89000552
2012.09.05 17:51:49.330871300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.332004300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.333118000 FMOD Memory - allocated: 84669872, - max allocated: 89000552
2012.09.05 17:51:49.349714600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.351147600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.352256600 FMOD Memory - allocated: 84899024, - max allocated: 89000552
2012.09.05 17:51:49.380796600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.382270300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.383367600 FMOD Memory - allocated: 85083640, - max allocated: 89000552
2012.09.05 17:51:49.384559300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.385685600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.386768000 FMOD Memory - allocated: 85083640, - max allocated: 89000552
2012.09.05 17:51:49.401270300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.402679600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.403784300 FMOD Memory - allocated: 85083640, - max allocated: 89000552
2012.09.05 17:51:49.404902600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.405954600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.407001000 FMOD Memory - allocated: 85083640, - max allocated: 89000552
2012.09.05 17:51:49.421791300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.423167300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.424222000 FMOD Memory - allocated: 85059040, - max allocated: 89000552
2012.09.05 17:51:49.425310300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.426346600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.427400600 FMOD Memory - allocated: 85059040, - max allocated: 89000552
2012.09.05 17:51:49.428477000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.429548600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.430589300 FMOD Memory - allocated: 85059040, - max allocated: 89000552
2012.09.05 17:51:49.443980600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.445615000 FMOD Memory - total: 100663296
2012.09.05 17:51:49.446736000 FMOD Memory - allocated: 85284792, - max allocated: 89000552
2012.09.05 17:51:49.460772600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.462159300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.463345300 FMOD Memory - allocated: 85260192, - max allocated: 89000552
2012.09.05 17:51:49.477301000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.478707600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.479769600 FMOD Memory - allocated: 85365856, - max allocated: 89000552
2012.09.05 17:51:49.576912600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.578315600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.579385300 FMOD Memory - allocated: 85586856, - max allocated: 89000552
2012.09.05 17:51:49.580517300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.581582000 FMOD Memory - total: 100663296
2012.09.05 17:51:49.582636000 FMOD Memory - allocated: 85586856, - max allocated: 89000552
2012.09.05 17:51:49.600459300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.601861000 FMOD Memory - total: 100663296
2012.09.05 17:51:49.602952000 FMOD Memory - allocated: 85586856, - max allocated: 89000552
2012.09.05 17:51:49.605200600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.606292300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.607388000 FMOD Memory - allocated: 85589472, - max allocated: 89000552
2012.09.05 17:51:49.620850000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.622246600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.623326300 FMOD Memory - allocated: 85782744, - max allocated: 89000552
2012.09.05 17:51:49.624423300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.625484300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.626555300 FMOD Memory - allocated: 85782744, - max allocated: 89000552
2012.09.05 17:51:49.627646600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.628743300 FMOD Memory - total: 100663296
2012.09.05 17:51:49.629803600 FMOD Memory - allocated: 85782744, - max allocated: 89000552
2012.09.05 17:51:49.656125000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.657540000 FMOD Memory - total: 100663296
2012.09.05 17:51:49.658609300 FMOD Memory - allocated: 85807344, - max allocated: 89000552
2012.09.05 17:51:49.659697600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.660738600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.661782000 FMOD Memory - allocated: 85807344, - max allocated: 89000552
2012.09.05 17:51:49.675487300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.677310600 FMOD Memory - total: 100663296
2012.09.05 17:51:49.678376600 FMOD Memory - allocated: 85807344, - max allocated: 89000552
2012.09.05 17:51:49.679514300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:49.680580000 FMOD Memory - total: 100663296
2012.09.05 17:51:49.681678000 FMOD Memory - allocated: 85807344, - max allocated: 89000552
2012.09.05 17:51:50.5380600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.6772000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.7801300 FMOD Memory - allocated: 87165464, - max allocated: 89000552
2012.09.05 17:51:50.11337600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.12484000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.13543600 FMOD Memory - allocated: 87165464, - max allocated: 89000552
2012.09.05 17:51:50.14603600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.15643300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.16659600 FMOD Memory - allocated: 87165464, - max allocated: 89000552
2012.09.05 17:51:50.36807300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.38183000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.39210600 FMOD Memory - allocated: 87214808, - max allocated: 89000552
2012.09.05 17:51:50.40294000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.41315300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.42336300 FMOD Memory - allocated: 87214808, - max allocated: 89000552
2012.09.05 17:51:50.80251600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.81632600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.82667600 FMOD Memory - allocated: 87328272, - max allocated: 89000552
2012.09.05 17:51:50.86498000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.87654300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.88704600 FMOD Memory - allocated: 87328272, - max allocated: 89000552
2012.09.05 17:51:50.89759300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.90774300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.91787600 FMOD Memory - allocated: 87328272, - max allocated: 89000552
2012.09.05 17:51:50.104177000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.105580000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.106651000 FMOD Memory - allocated: 87131472, - max allocated: 89000552
2012.09.05 17:51:50.107729600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.108780000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.109828600 FMOD Memory - allocated: 87131472, - max allocated: 89000552
2012.09.05 17:51:50.122930600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.124347000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.125440000 FMOD Memory - allocated: 87131472, - max allocated: 89000552
2012.09.05 17:51:50.126560300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.127622600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.128661600 FMOD Memory - allocated: 87131472, - max allocated: 89000552
2012.09.05 17:51:50.161427600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.162762300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.163797600 FMOD Memory - allocated: 88037304, - max allocated: 89000552
2012.09.05 17:51:50.164878300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.165897000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.166909300 FMOD Memory - allocated: 88037304, - max allocated: 89000552
2012.09.05 17:51:50.167935000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.168940300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.169950600 FMOD Memory - allocated: 88037304, - max allocated: 89000552
2012.09.05 17:51:50.185652600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.187026600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.188060000 FMOD Memory - allocated: 88037304, - max allocated: 89000552
2012.09.05 17:51:50.189116000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.190260000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.191415300 FMOD Memory - allocated: 88037304, - max allocated: 89000552
2012.09.05 17:51:50.192551300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.193637300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.194691300 FMOD Memory - allocated: 88037304, - max allocated: 89000552
2012.09.05 17:51:50.273354000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.274836600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.275918600 FMOD Memory - allocated: 79197936, - max allocated: 89000552
2012.09.05 17:51:50.326623000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.328033300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.329116300 FMOD Memory - allocated: 79354208, - max allocated: 89000552
2012.09.05 17:51:50.362473600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.363915600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.365065300 FMOD Memory - allocated: 79332224, - max allocated: 89000552
2012.09.05 17:51:50.380712000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.382110300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.383212600 FMOD Memory - allocated: 79458016, - max allocated: 89000552
2012.09.05 17:51:50.386614000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.387802300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.388928300 FMOD Memory - allocated: 79458016, - max allocated: 89000552
2012.09.05 17:51:50.545568600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.546952600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.548014300 FMOD Memory - allocated: 80507704, - max allocated: 89000552
2012.09.05 17:51:50.549177000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.550329000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.551454000 FMOD Memory - allocated: 80507704, - max allocated: 89000552
2012.09.05 17:51:50.565987300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.567437300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.568512600 FMOD Memory - allocated: 80483104, - max allocated: 89000552
2012.09.05 17:51:50.569624600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.570689300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.571839600 FMOD Memory - allocated: 80458504, - max allocated: 89000552
2012.09.05 17:51:50.633308300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.634683000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.635715600 FMOD Memory - allocated: 80539848, - max allocated: 89000552
2012.09.05 17:51:50.637141000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.638171300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.639186600 FMOD Memory - allocated: 80542464, - max allocated: 89000552
2012.09.05 17:51:50.657303000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.658733300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.659851600 FMOD Memory - allocated: 80836248, - max allocated: 89000552
2012.09.05 17:51:50.660964600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.662086300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.663134600 FMOD Memory - allocated: 80836248, - max allocated: 89000552
2012.09.05 17:51:50.690167300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.691662600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.692766000 FMOD Memory - allocated: 80963912, - max allocated: 89000552
2012.09.05 17:51:50.808610600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.810009300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.811068300 FMOD Memory - allocated: 81688184, - max allocated: 89000552
2012.09.05 17:51:50.844208600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.845592300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.846712300 FMOD Memory - allocated: 81663584, - max allocated: 89000552
2012.09.05 17:51:50.862248300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.863632300 FMOD Memory - total: 100663296
2012.09.05 17:51:50.864703300 FMOD Memory - allocated: 81713440, - max allocated: 89000552
2012.09.05 17:51:50.879930000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.881314600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.882409000 FMOD Memory - allocated: 81738040, - max allocated: 89000552
2012.09.05 17:51:50.898341600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.899748600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.900819000 FMOD Memory - allocated: 82084592, - max allocated: 89000552
2012.09.05 17:51:50.940345300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.941848600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.942933000 FMOD Memory - allocated: 83502464, - max allocated: 89000552
2012.09.05 17:51:50.944037000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.945066000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.946123600 FMOD Memory - allocated: 83499920, - max allocated: 89000552
2012.09.05 17:51:50.971191000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.972577000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.973610300 FMOD Memory - allocated: 83524520, - max allocated: 89000552
2012.09.05 17:51:50.974654000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.975670000 FMOD Memory - total: 100663296
2012.09.05 17:51:50.976695600 FMOD Memory - allocated: 83524520, - max allocated: 89000552
2012.09.05 17:51:50.977743000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:50.978752600 FMOD Memory - total: 100663296
2012.09.05 17:51:50.979762300 FMOD Memory - allocated: 83524520, - max allocated: 89000552
2012.09.05 17:51:50.997287300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.468300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.1501600 FMOD Memory - allocated: 83647136, - max allocated: 89000552
2012.09.05 17:51:51.2565300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.3614300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.4644600 FMOD Memory - allocated: 83647136, - max allocated: 89000552
2012.09.05 17:51:51.5684000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.6701000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.7802600 FMOD Memory - allocated: 83647136, - max allocated: 89000552
2012.09.05 17:51:51.20267600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.21683600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.22806300 FMOD Memory - allocated: 83647136, - max allocated: 89000552
2012.09.05 17:51:51.37302600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.38800000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.39898300 FMOD Memory - allocated: 84097416, - max allocated: 89000552
2012.09.05 17:51:51.41144600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.42484600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.43765600 FMOD Memory - allocated: 84411272, - max allocated: 89000552
2012.09.05 17:51:51.44927300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.46030000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.47080600 FMOD Memory - allocated: 84408728, - max allocated: 89000552
2012.09.05 17:51:51.74584000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.75983600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.77019600 FMOD Memory - allocated: 84448600, - max allocated: 89000552
2012.09.05 17:51:51.78141300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.79164000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.80225000 FMOD Memory - allocated: 84448600, - max allocated: 89000552
2012.09.05 17:51:51.93322600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.94695000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.95758600 FMOD Memory - allocated: 84453824, - max allocated: 89000552
2012.09.05 17:51:51.96897600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.97966300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.98988300 FMOD Memory - allocated: 84453824, - max allocated: 89000552
2012.09.05 17:51:51.100031300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.101095300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.102141000 FMOD Memory - allocated: 84380024, - max allocated: 89000552
2012.09.05 17:51:51.115986300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.117414000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.118536300 FMOD Memory - allocated: 84469416, - max allocated: 89000552
2012.09.05 17:51:51.119650300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.120696600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.121793300 FMOD Memory - allocated: 84659120, - max allocated: 89000552
2012.09.05 17:51:51.140198600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.141665000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.142726000 FMOD Memory - allocated: 85492704, - max allocated: 89000552
2012.09.05 17:51:51.143860600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.144903300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.145976000 FMOD Memory - allocated: 85492704, - max allocated: 89000552
2012.09.05 17:51:51.147034600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.148061000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.149093600 FMOD Memory - allocated: 85492704, - max allocated: 89000552
2012.09.05 17:51:51.162781600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.164171300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.165227300 FMOD Memory - allocated: 85591104, - max allocated: 89000552
2012.09.05 17:51:51.166326600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.167357600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.168399600 FMOD Memory - allocated: 85591104, - max allocated: 89000552
2012.09.05 17:51:51.181608000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.183064300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.184129300 FMOD Memory - allocated: 85591104, - max allocated: 89000552
2012.09.05 17:51:51.185336600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.186389600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.187443000 FMOD Memory - allocated: 85591104, - max allocated: 89000552
2012.09.05 17:51:51.188552300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.189589300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.190738600 FMOD Memory - allocated: 85591104, - max allocated: 89000552
2012.09.05 17:51:51.205520600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.206911300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.207962000 FMOD Memory - allocated: 85618816, - max allocated: 89000552
2012.09.05 17:51:51.212092300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.213218000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.214279300 FMOD Memory - allocated: 85618816, - max allocated: 89000552
2012.09.05 17:51:51.215354600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.216388000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.217439300 FMOD Memory - allocated: 85618816, - max allocated: 89000552
2012.09.05 17:51:51.236572300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.237982600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.239079000 FMOD Memory - allocated: 85618816, - max allocated: 89000552
2012.09.05 17:51:51.240195000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.241245300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.242280600 FMOD Memory - allocated: 85618816, - max allocated: 89000552
2012.09.05 17:51:51.261212600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.262549600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.263611000 FMOD Memory - allocated: 85624048, - max allocated: 89000552
2012.09.05 17:51:51.264715000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.265753300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.266802600 FMOD Memory - allocated: 85624048, - max allocated: 89000552
2012.09.05 17:51:51.267898600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.268979600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.270041000 FMOD Memory - allocated: 85624048, - max allocated: 89000552
2012.09.05 17:51:51.287825300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.289479000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.290572000 FMOD Memory - allocated: 86007216, - max allocated: 89000552
2012.09.05 17:51:51.291671300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.292912600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.293990300 FMOD Memory - allocated: 86007216, - max allocated: 89000552
2012.09.05 17:51:51.315928300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.317333000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.318400000 FMOD Memory - allocated: 86114400, - max allocated: 89000552
2012.09.05 17:51:51.319488000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.320512000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.321567300 FMOD Memory - allocated: 86111856, - max allocated: 89000552
2012.09.05 17:51:51.342642000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.344166300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.345252600 FMOD Memory - allocated: 86322808, - max allocated: 89000552
2012.09.05 17:51:51.346353300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.347379000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.348430600 FMOD Memory - allocated: 86322808, - max allocated: 89000552
2012.09.05 17:51:51.377315000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.378692000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.379722600 FMOD Memory - allocated: 86328040, - max allocated: 89000552
2012.09.05 17:51:51.383782300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.384954000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.386082300 FMOD Memory - allocated: 86510560, - max allocated: 89000552
2012.09.05 17:51:51.401231600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.402644000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.403711000 FMOD Memory - allocated: 86686320, - max allocated: 89000552
2012.09.05 17:51:51.405048600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.406137600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.407195300 FMOD Memory - allocated: 86686320, - max allocated: 89000552
2012.09.05 17:51:51.426888600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.428293600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.429389600 FMOD Memory - allocated: 86907376, - max allocated: 89000552
2012.09.05 17:51:51.430509300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.431562300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.432615000 FMOD Memory - allocated: 86907376, - max allocated: 89000552
2012.09.05 17:51:51.433707000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.434750300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.435803300 FMOD Memory - allocated: 86907376, - max allocated: 89000552
2012.09.05 17:51:51.497225000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.498653300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.499744600 FMOD Memory - allocated: 86920456, - max allocated: 89000552
2012.09.05 17:51:51.513542300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.515072300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.516196600 FMOD Memory - allocated: 87224432, - max allocated: 89000552
2012.09.05 17:51:51.517426000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.518652000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.519748600 FMOD Memory - allocated: 87224432, - max allocated: 89000552
2012.09.05 17:51:51.520895000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.521940600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.523079300 FMOD Memory - allocated: 87224432, - max allocated: 89000552
2012.09.05 17:51:51.555201000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.556608600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.557715000 FMOD Memory - allocated: 87570992, - max allocated: 89000552
2012.09.05 17:51:51.559067600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.560214300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.561391000 FMOD Memory - allocated: 87570992, - max allocated: 89000552
2012.09.05 17:51:51.577804000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.579226600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.580307600 FMOD Memory - allocated: 87785848, - max allocated: 89000552
2012.09.05 17:51:51.581440600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.582493600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.583545600 FMOD Memory - allocated: 87785848, - max allocated: 89000552
2012.09.05 17:51:51.598736000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.600147600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.601257600 FMOD Memory - allocated: 87791080, - max allocated: 89000552
2012.09.05 17:51:51.602354300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.603414300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.604517000 FMOD Memory - allocated: 87791080, - max allocated: 89000552
2012.09.05 17:51:51.605620300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.606829600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.607984000 FMOD Memory - allocated: 87766480, - max allocated: 89000552
2012.09.05 17:51:51.630012000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.631369000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.632480000 FMOD Memory - allocated: 88322136, - max allocated: 89000552
2012.09.05 17:51:51.633608300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.634668300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.635726300 FMOD Memory - allocated: 88617024, - max allocated: 89000552
2012.09.05 17:51:51.651916000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.653341300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.654491300 FMOD Memory - allocated: 89969768, - max allocated: 89969768
2012.09.05 17:51:51.655571600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.656731300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.657815600 FMOD Memory - allocated: 89967224, - max allocated: 89969768
2012.09.05 17:51:51.700156300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.701566600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.702725600 FMOD Memory - allocated: 83330664, - max allocated: 89969768
2012.09.05 17:51:51.703952000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.705034300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.706154000 FMOD Memory - allocated: 83330664, - max allocated: 89969768
2012.09.05 17:51:51.739896300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.741305300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.742386000 FMOD Memory - allocated: 83885336, - max allocated: 89969768
2012.09.05 17:51:51.775196000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.776604600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.777930300 FMOD Memory - allocated: 83936864, - max allocated: 89969768
2012.09.05 17:51:51.780254300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.781454300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.782640000 FMOD Memory - allocated: 83936864, - max allocated: 89969768
2012.09.05 17:51:51.801652000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.803060600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.804237300 FMOD Memory - allocated: 84009184, - max allocated: 89969768
2012.09.05 17:51:51.819638000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.821102300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.822206300 FMOD Memory - allocated: 84009184, - max allocated: 89969768
2012.09.05 17:51:51.838421000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.839836000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.840896300 FMOD Memory - allocated: 84009184, - max allocated: 89969768
2012.09.05 17:51:51.868836300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.870235000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.871295600 FMOD Memory - allocated: 84013328, - max allocated: 89969768
2012.09.05 17:51:51.872727300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.873777300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.874865000 FMOD Memory - allocated: 84015944, - max allocated: 89969768
2012.09.05 17:51:51.891659000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.893071000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.894169600 FMOD Memory - allocated: 84160088, - max allocated: 89969768
2012.09.05 17:51:51.911797000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.913293000 FMOD Memory - total: 100663296
2012.09.05 17:51:51.914415600 FMOD Memory - allocated: 84195744, - max allocated: 89969768
2012.09.05 17:51:51.931161000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.932613300 FMOD Memory - total: 100663296
2012.09.05 17:51:51.933694600 FMOD Memory - allocated: 84500840, - max allocated: 89969768
2012.09.05 17:51:51.966094600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:51.967504600 FMOD Memory - total: 100663296
2012.09.05 17:51:51.968584000 FMOD Memory - allocated: 84590768, - max allocated: 89969768
2012.09.05 17:51:52.1253300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.2675000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.3986000 FMOD Memory - allocated: 84687864, - max allocated: 89969768
2012.09.05 17:51:52.5500300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.6625600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.7687600 FMOD Memory - allocated: 84687864, - max allocated: 89969768
2012.09.05 17:51:52.42272300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.43618000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.44662300 FMOD Memory - allocated: 84958448, - max allocated: 89969768
2012.09.05 17:51:52.48154000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.49372000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.50498300 FMOD Memory - allocated: 84958448, - max allocated: 89969768
2012.09.05 17:51:52.71818300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.73208300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.74278600 FMOD Memory - allocated: 85051184, - max allocated: 89969768
2012.09.05 17:51:52.96332600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.97720000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.98795600 FMOD Memory - allocated: 85001984, - max allocated: 89969768
2012.09.05 17:51:52.99891000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.100934600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.101995300 FMOD Memory - allocated: 85001984, - max allocated: 89969768
2012.09.05 17:51:52.123308600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.124670300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.125759600 FMOD Memory - allocated: 85051184, - max allocated: 89969768
2012.09.05 17:51:52.142797000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.144155600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.145239000 FMOD Memory - allocated: 85053800, - max allocated: 89969768
2012.09.05 17:51:52.146315300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.147405300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.148477600 FMOD Memory - allocated: 85053800, - max allocated: 89969768
2012.09.05 17:51:52.164798600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.166235300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.167325600 FMOD Memory - allocated: 85068000, - max allocated: 89969768
2012.09.05 17:51:52.168466000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.169701600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.170873000 FMOD Memory - allocated: 85068000, - max allocated: 89969768
2012.09.05 17:51:52.192746300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.194154600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.195232600 FMOD Memory - allocated: 85068000, - max allocated: 89969768
2012.09.05 17:51:52.230398000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.231795600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.232901600 FMOD Memory - allocated: 85244104, - max allocated: 89969768
2012.09.05 17:51:52.251964600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.253352300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.254432600 FMOD Memory - allocated: 85667376, - max allocated: 89969768
2012.09.05 17:51:52.273260000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.274622300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.275709000 FMOD Memory - allocated: 85720368, - max allocated: 89969768
2012.09.05 17:51:52.276886600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.277991600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.279062000 FMOD Memory - allocated: 85720368, - max allocated: 89969768
2012.09.05 17:51:52.326937600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.328312600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.329371600 FMOD Memory - allocated: 86186392, - max allocated: 89969768
2012.09.05 17:51:52.376211300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.377652600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.378833000 FMOD Memory - allocated: 86235592, - max allocated: 89969768
2012.09.05 17:51:52.395887300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.397310000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.398424300 FMOD Memory - allocated: 86533048, - max allocated: 89969768
2012.09.05 17:51:52.399587300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.400693000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.401783300 FMOD Memory - allocated: 86533048, - max allocated: 89969768
2012.09.05 17:51:52.402852000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.403914600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.404974000 FMOD Memory - allocated: 86533048, - max allocated: 89969768
2012.09.05 17:51:52.423267300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.424718300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.425832000 FMOD Memory - allocated: 87135608, - max allocated: 89969768
2012.09.05 17:51:52.447922300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.449295600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.450377300 FMOD Memory - allocated: 87702112, - max allocated: 89969768
2012.09.05 17:51:52.451505000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.452570000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.453718000 FMOD Memory - allocated: 87702112, - max allocated: 89969768
2012.09.05 17:51:52.469071000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.470492000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.471588600 FMOD Memory - allocated: 87947696, - max allocated: 89969768
2012.09.05 17:51:52.472696600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.473761600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.474825300 FMOD Memory - allocated: 87947696, - max allocated: 89969768
2012.09.05 17:51:52.492610000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.493990000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.495023300 FMOD Memory - allocated: 81872624, - max allocated: 89969768
2012.09.05 17:51:52.498268600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.499336000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.500399300 FMOD Memory - allocated: 81872624, - max allocated: 89969768
2012.09.05 17:51:52.501464000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.502475000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.503488000 FMOD Memory - allocated: 81872624, - max allocated: 89969768
2012.09.05 17:51:52.524780600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.526166300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.527224600 FMOD Memory - allocated: 81931984, - max allocated: 89969768
2012.09.05 17:51:52.530527000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.531665600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.532717000 FMOD Memory - allocated: 81931984, - max allocated: 89969768
2012.09.05 17:51:52.555925000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.557320600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.558373300 FMOD Memory - allocated: 81998664, - max allocated: 89969768
2012.09.05 17:51:52.559512000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.560555300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.561590600 FMOD Memory - allocated: 81998664, - max allocated: 89969768
2012.09.05 17:51:52.562649000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.563679600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.564736300 FMOD Memory - allocated: 81998664, - max allocated: 89969768
2012.09.05 17:51:52.580726000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.582143300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.583199000 FMOD Memory - allocated: 81998664, - max allocated: 89969768
2012.09.05 17:51:52.584292600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.585325000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.586401600 FMOD Memory - allocated: 81998664, - max allocated: 89969768
2012.09.05 17:51:52.609149300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.610532600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.611586000 FMOD Memory - allocated: 82666584, - max allocated: 89969768
2012.09.05 17:51:52.612744300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.613804300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.614847300 FMOD Memory - allocated: 82666584, - max allocated: 89969768
2012.09.05 17:51:52.615913300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.616984300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.618029600 FMOD Memory - allocated: 82666584, - max allocated: 89969768
2012.09.05 17:51:52.634580600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.636033300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.637123600 FMOD Memory - allocated: 83129928, - max allocated: 89969768
2012.09.05 17:51:52.658136300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.659505300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.660576300 FMOD Memory - allocated: 83453008, - max allocated: 89969768
2012.09.05 17:51:52.661759300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.662845000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.663914000 FMOD Memory - allocated: 83453008, - max allocated: 89969768
2012.09.05 17:51:52.681374000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.682746000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.683814300 FMOD Memory - allocated: 83453008, - max allocated: 89969768
2012.09.05 17:51:52.684964600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.686000300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.687038600 FMOD Memory - allocated: 83453008, - max allocated: 89969768
2012.09.05 17:51:52.702740600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.704136000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.705239300 FMOD Memory - allocated: 83453008, - max allocated: 89969768
2012.09.05 17:51:52.706337300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.707401600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.708444300 FMOD Memory - allocated: 83453008, - max allocated: 89969768
2012.09.05 17:51:52.730239300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.731645600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.732744300 FMOD Memory - allocated: 83670552, - max allocated: 89969768
2012.09.05 17:51:52.733842600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.734942300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.736275300 FMOD Memory - allocated: 83670552, - max allocated: 89969768
2012.09.05 17:51:52.754642600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.756072300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.757176300 FMOD Memory - allocated: 83695152, - max allocated: 89969768
2012.09.05 17:51:52.758295000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.759381000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.760429000 FMOD Memory - allocated: 83695152, - max allocated: 89969768
2012.09.05 17:51:52.780034300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.781437300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.782506600 FMOD Memory - allocated: 83751664, - max allocated: 89969768
2012.09.05 17:51:52.783599000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.784672300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.785709000 FMOD Memory - allocated: 83751664, - max allocated: 89969768
2012.09.05 17:51:52.804884600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.806274000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.807335300 FMOD Memory - allocated: 83751664, - max allocated: 89969768
2012.09.05 17:51:52.808409600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.809459300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.810498000 FMOD Memory - allocated: 83751664, - max allocated: 89969768
2012.09.05 17:51:52.811552000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.812580300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.813608600 FMOD Memory - allocated: 83751664, - max allocated: 89969768
2012.09.05 17:51:52.829736600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.831128000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.832233000 FMOD Memory - allocated: 83677864, - max allocated: 89969768
2012.09.05 17:51:52.833402000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.834454000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.835505300 FMOD Memory - allocated: 83677864, - max allocated: 89969768
2012.09.05 17:51:52.836589000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.837708600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.838776300 FMOD Memory - allocated: 83677864, - max allocated: 89969768
2012.09.05 17:51:52.860051300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.861630000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.862773600 FMOD Memory - allocated: 83785656, - max allocated: 89969768
2012.09.05 17:51:52.863932600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.865005600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.866181600 FMOD Memory - allocated: 83785656, - max allocated: 89969768
2012.09.05 17:51:52.884512600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.885929600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.887084300 FMOD Memory - allocated: 83883576, - max allocated: 89969768
2012.09.05 17:51:52.888223000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.889294600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.890376600 FMOD Memory - allocated: 83883576, - max allocated: 89969768
2012.09.05 17:51:52.914481600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.915867600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.916952300 FMOD Memory - allocated: 83883576, - max allocated: 89969768
2012.09.05 17:51:52.918048000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.919098000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.920153300 FMOD Memory - allocated: 83883576, - max allocated: 89969768
2012.09.05 17:51:52.936823600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.938260300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.939356000 FMOD Memory - allocated: 83883576, - max allocated: 89969768
2012.09.05 17:51:52.940581300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.941746600 FMOD Memory - total: 100663296
2012.09.05 17:51:52.942891300 FMOD Memory - allocated: 83883576, - max allocated: 89969768
2012.09.05 17:51:52.964377600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.965791000 FMOD Memory - total: 100663296
2012.09.05 17:51:52.966868300 FMOD Memory - allocated: 83946744, - max allocated: 89969768
2012.09.05 17:51:52.984826600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.986225300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.987294600 FMOD Memory - allocated: 83946744, - max allocated: 89969768
2012.09.05 17:51:52.988402600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:52.989451300 FMOD Memory - total: 100663296
2012.09.05 17:51:52.990503600 FMOD Memory - allocated: 83946744, - max allocated: 89969768
2012.09.05 17:51:53.8214600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.9618000 FMOD Memory - total: 100663296
2012.09.05 17:51:53.10688000 FMOD Memory - allocated: 83924760, - max allocated: 89969768
2012.09.05 17:51:53.11777000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.12826600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.13898300 FMOD Memory - allocated: 83924760, - max allocated: 89969768
2012.09.05 17:51:53.14988600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.16039600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.17101600 FMOD Memory - allocated: 83924760, - max allocated: 89969768
2012.09.05 17:51:53.37838300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.39279300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.40376000 FMOD Memory - allocated: 84011576, - max allocated: 89969768
2012.09.05 17:51:53.45043300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.46197000 FMOD Memory - total: 100663296
2012.09.05 17:51:53.47272600 FMOD Memory - allocated: 84011576, - max allocated: 89969768
2012.09.05 17:51:53.66194000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.67666300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.68786000 FMOD Memory - allocated: 84216552, - max allocated: 89969768
2012.09.05 17:51:53.69972000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.71082000 FMOD Memory - total: 100663296
2012.09.05 17:51:53.72199300 FMOD Memory - allocated: 84214008, - max allocated: 89969768
2012.09.05 17:51:53.88079000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.89488600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.90572600 FMOD Memory - allocated: 84343456, - max allocated: 89969768
2012.09.05 17:51:53.91710300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.92803300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.93865000 FMOD Memory - allocated: 84343456, - max allocated: 89969768
2012.09.05 17:51:53.95387000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.96517600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.97639600 FMOD Memory - allocated: 84343456, - max allocated: 89969768
2012.09.05 17:51:53.113398300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.114817600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.115892600 FMOD Memory - allocated: 84454096, - max allocated: 89969768
2012.09.05 17:51:53.137389600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.138839000 FMOD Memory - total: 100663296
2012.09.05 17:51:53.140005000 FMOD Memory - allocated: 84454096, - max allocated: 89969768
2012.09.05 17:51:53.173820300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.175249600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.176358600 FMOD Memory - allocated: 84404896, - max allocated: 89969768
2012.09.05 17:51:53.177480000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.178540000 FMOD Memory - total: 100663296
2012.09.05 17:51:53.179576300 FMOD Memory - allocated: 84404896, - max allocated: 89969768
2012.09.05 17:51:53.195718600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.197086300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.198146300 FMOD Memory - allocated: 84454168, - max allocated: 89969768
2012.09.05 17:51:53.557430600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.558815000 FMOD Memory - total: 100663296
2012.09.05 17:51:53.559887300 FMOD Memory - allocated: 85780248, - max allocated: 89969768
2012.09.05 17:51:53.666549000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.667956300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.669027000 FMOD Memory - allocated: 86499928, - max allocated: 89969768
2012.09.05 17:51:53.688014600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.689410000 FMOD Memory - total: 100663296
2012.09.05 17:51:53.690489600 FMOD Memory - allocated: 86579760, - max allocated: 89969768
2012.09.05 17:51:53.700407600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.702019600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.703141300 FMOD Memory - allocated: 86579760, - max allocated: 89969768
2012.09.05 17:51:53.807598000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.809027600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.810115600 FMOD Memory - allocated: 87535336, - max allocated: 89969768
2012.09.05 17:51:53.811203300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.812243000 FMOD Memory - total: 100663296
2012.09.05 17:51:53.813309000 FMOD Memory - allocated: 87535336, - max allocated: 89969768
2012.09.05 17:51:53.833550000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.834946600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.836004000 FMOD Memory - allocated: 87722584, - max allocated: 89969768
2012.09.05 17:51:53.837080600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.838119000 FMOD Memory - total: 100663296
2012.09.05 17:51:53.839163300 FMOD Memory - allocated: 87722584, - max allocated: 89969768
2012.09.05 17:51:53.840228300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.841268300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.842327600 FMOD Memory - allocated: 87722584, - max allocated: 89969768
2012.09.05 17:51:53.870241600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.871728600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.872901000 FMOD Memory - allocated: 87722584, - max allocated: 89969768
2012.09.05 17:51:53.885663000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.887047300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.888120000 FMOD Memory - allocated: 87722584, - max allocated: 89969768
2012.09.05 17:51:53.901942600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.903332300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.904407600 FMOD Memory - allocated: 88126040, - max allocated: 89969768
2012.09.05 17:51:53.919159000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.920556300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.921628600 FMOD Memory - allocated: 88126040, - max allocated: 89969768
2012.09.05 17:51:53.922709000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.923751300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.924798300 FMOD Memory - allocated: 88126040, - max allocated: 89969768
2012.09.05 17:51:53.939178300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.940684300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.941760300 FMOD Memory - allocated: 81055984, - max allocated: 89969768
2012.09.05 17:51:53.945226300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.946387300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.947447300 FMOD Memory - allocated: 81055984, - max allocated: 89969768
2012.09.05 17:51:53.948529000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.949558600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.950577000 FMOD Memory - allocated: 81055984, - max allocated: 89969768
2012.09.05 17:51:53.966701600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.968059600 FMOD Memory - total: 100663296
2012.09.05 17:51:53.969107300 FMOD Memory - allocated: 81058600, - max allocated: 89969768
2012.09.05 17:51:53.970221300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:53.971254300 FMOD Memory - total: 100663296
2012.09.05 17:51:53.972308300 FMOD Memory - allocated: 81080856, - max allocated: 89969768
2012.09.05 17:51:54.022000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.1471600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.2534300 FMOD Memory - allocated: 81031728, - max allocated: 89969768
2012.09.05 17:51:54.3621300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.4653300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.5696600 FMOD Memory - allocated: 81031728, - max allocated: 89969768
2012.09.05 17:51:54.21226300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.22630600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.23728000 FMOD Memory - allocated: 81245080, - max allocated: 89969768
2012.09.05 17:51:54.41753000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.43165000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.44298000 FMOD Memory - allocated: 81292512, - max allocated: 89969768
2012.09.05 17:51:54.45448000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.46529600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.47594600 FMOD Memory - allocated: 81292512, - max allocated: 89969768
2012.09.05 17:51:54.63228000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.64791600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.65932300 FMOD Memory - allocated: 81292512, - max allocated: 89969768
2012.09.05 17:51:54.67080000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.68166300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.69235600 FMOD Memory - allocated: 81292512, - max allocated: 89969768
2012.09.05 17:51:54.91030300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.92399000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.93483600 FMOD Memory - allocated: 81579656, - max allocated: 89969768
2012.09.05 17:51:54.108285000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.109729600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.110895000 FMOD Memory - allocated: 81590112, - max allocated: 89969768
2012.09.05 17:51:54.112032300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.113102000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.114189600 FMOD Memory - allocated: 81540912, - max allocated: 89969768
2012.09.05 17:51:54.129263600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.130896600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.132006300 FMOD Memory - allocated: 82038432, - max allocated: 89969768
2012.09.05 17:51:54.133156000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.134295000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.135483600 FMOD Memory - allocated: 82087632, - max allocated: 89969768
2012.09.05 17:51:54.149895300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.151364300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.152516000 FMOD Memory - allocated: 82087632, - max allocated: 89969768
2012.09.05 17:51:54.153758600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.154853000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.155962600 FMOD Memory - allocated: 82087632, - max allocated: 89969768
2012.09.05 17:51:54.180491600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.181898000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.182973000 FMOD Memory - allocated: 82438688, - max allocated: 89969768
2012.09.05 17:51:54.198907300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.200396000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.201521600 FMOD Memory - allocated: 82511016, - max allocated: 89969768
2012.09.05 17:51:54.228242300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.229656600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.230757600 FMOD Memory - allocated: 82759208, - max allocated: 89969768
2012.09.05 17:51:54.246443000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.247917000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.249028000 FMOD Memory - allocated: 83227088, - max allocated: 89969768
2012.09.05 17:51:54.250488000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.251593300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.252682000 FMOD Memory - allocated: 83227088, - max allocated: 89969768
2012.09.05 17:51:54.281436300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.282913600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.284004600 FMOD Memory - allocated: 83276288, - max allocated: 89969768
2012.09.05 17:51:54.288228300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.289412600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.290492000 FMOD Memory - allocated: 83251688, - max allocated: 89969768
2012.09.05 17:51:54.320706000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.322158600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.323319000 FMOD Memory - allocated: 83832640, - max allocated: 89969768
2012.09.05 17:51:54.337867000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.339414600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.340598600 FMOD Memory - allocated: 83832640, - max allocated: 89969768
2012.09.05 17:51:54.341737600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.342811300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.343878300 FMOD Memory - allocated: 83832640, - max allocated: 89969768
2012.09.05 17:51:54.344941600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.345977000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.347009000 FMOD Memory - allocated: 83832640, - max allocated: 89969768
2012.09.05 17:51:54.361242000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.362678300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.363958000 FMOD Memory - allocated: 83832640, - max allocated: 89969768
2012.09.05 17:51:54.365187300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.366281300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.367337300 FMOD Memory - allocated: 83832640, - max allocated: 89969768
2012.09.05 17:51:54.368782300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.369943300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.371060300 FMOD Memory - allocated: 84130152, - max allocated: 89969768
2012.09.05 17:51:54.390436000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.391838000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.393270600 FMOD Memory - allocated: 84132840, - max allocated: 89969768
2012.09.05 17:51:54.408168600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.409579300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.410650600 FMOD Memory - allocated: 84444424, - max allocated: 89969768
2012.09.05 17:51:54.411770600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.412825000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.413893300 FMOD Memory - allocated: 84444424, - max allocated: 89969768
2012.09.05 17:51:54.428173000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.429605000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.430704600 FMOD Memory - allocated: 84447040, - max allocated: 89969768
2012.09.05 17:51:54.431842000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.432904600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.433969300 FMOD Memory - allocated: 84447040, - max allocated: 89969768
2012.09.05 17:51:54.447983600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.449366000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.450475300 FMOD Memory - allocated: 84485952, - max allocated: 89969768
2012.09.05 17:51:54.478280600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.479663600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.480718300 FMOD Memory - allocated: 84485952, - max allocated: 89969768
2012.09.05 17:51:54.481847300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.482889300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.483939600 FMOD Memory - allocated: 84436752, - max allocated: 89969768
2012.09.05 17:51:54.516082000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.517483300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.518567000 FMOD Memory - allocated: 84782160, - max allocated: 89969768
2012.09.05 17:51:54.549058000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.550473300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.551591000 FMOD Memory - allocated: 84854688, - max allocated: 89969768
2012.09.05 17:51:54.552698000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.553746300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.554800600 FMOD Memory - allocated: 84854688, - max allocated: 89969768
2012.09.05 17:51:54.555943000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.557002600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.558066600 FMOD Memory - allocated: 84854688, - max allocated: 89969768
2012.09.05 17:51:54.574250300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.575650600 FMOD Memory - total: 100663296
2012.09.05 17:51:54.576735000 FMOD Memory - allocated: 84854688, - max allocated: 89969768
2012.09.05 17:51:54.577844300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.578888300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.579999000 FMOD Memory - allocated: 84854688, - max allocated: 89969768
2012.09.05 17:51:54.581153600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.582390000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.583472300 FMOD Memory - allocated: 84854688, - max allocated: 89969768
2012.09.05 17:51:54.601919300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.603324000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.604416300 FMOD Memory - allocated: 84920336, - max allocated: 89969768
2012.09.05 17:51:54.619320300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.620718000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.621812600 FMOD Memory - allocated: 84895736, - max allocated: 89969768
2012.09.05 17:51:54.622933600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.623992000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.625116000 FMOD Memory - allocated: 84895736, - max allocated: 89969768
2012.09.05 17:51:54.626243600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.627384000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.628473300 FMOD Memory - allocated: 84895736, - max allocated: 89969768
2012.09.05 17:51:54.646707300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.648161300 FMOD Memory - total: 100663296
2012.09.05 17:51:54.649269300 FMOD Memory - allocated: 85162064, - max allocated: 89969768
2012.09.05 17:51:54.692552000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:54.693970000 FMOD Memory - total: 100663296
2012.09.05 17:51:54.695062000 FMOD Memory - allocated: 85410224, - max allocated: 89969768
2012.09.05 17:51:55.277289300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.278679300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.279734000 FMOD Memory - allocated: 80022424, - max allocated: 89969768
2012.09.05 17:51:55.295498000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.296900300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.297989300 FMOD Memory - allocated: 80047024, - max allocated: 89969768
2012.09.05 17:51:55.338772000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.340273000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.341389600 FMOD Memory - allocated: 80384256, - max allocated: 89969768
2012.09.05 17:51:55.342551300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.343620600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.344691300 FMOD Memory - allocated: 80384256, - max allocated: 89969768
2012.09.05 17:51:55.460336600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.461820000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.462901000 FMOD Memory - allocated: 81428056, - max allocated: 89969768
2012.09.05 17:51:55.464138300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.465324300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.466556000 FMOD Memory - allocated: 81425512, - max allocated: 89969768
2012.09.05 17:51:55.481463300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.482899000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.484022300 FMOD Memory - allocated: 81547736, - max allocated: 89969768
2012.09.05 17:51:55.499592600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.500940000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.502090300 FMOD Memory - allocated: 81547736, - max allocated: 89969768
2012.09.05 17:51:55.593148600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.594522600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.595547300 FMOD Memory - allocated: 81873616, - max allocated: 89969768
2012.09.05 17:51:55.610158000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.611523000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.612549300 FMOD Memory - allocated: 81873616, - max allocated: 89969768
2012.09.05 17:51:55.628477000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.629851300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.630971300 FMOD Memory - allocated: 82011232, - max allocated: 89969768
2012.09.05 17:51:55.632074000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.633099000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.634120000 FMOD Memory - allocated: 82011232, - max allocated: 89969768
2012.09.05 17:51:55.655829300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.657166000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.658207000 FMOD Memory - allocated: 81940048, - max allocated: 89969768
2012.09.05 17:51:55.659252300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.660341000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.661420600 FMOD Memory - allocated: 81940048, - max allocated: 89969768
2012.09.05 17:51:55.662478600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.663487000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.664510600 FMOD Memory - allocated: 81940048, - max allocated: 89969768
2012.09.05 17:51:55.681883300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.683343000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.684465600 FMOD Memory - allocated: 82209384, - max allocated: 89969768
2012.09.05 17:51:55.685671600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.686739300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.687788600 FMOD Memory - allocated: 82160184, - max allocated: 89969768
2012.09.05 17:51:55.717302000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.718869000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.720012600 FMOD Memory - allocated: 82547792, - max allocated: 89969768
2012.09.05 17:51:55.735364000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.737048600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.738116000 FMOD Memory - allocated: 82613336, - max allocated: 89969768
2012.09.05 17:51:55.739156600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.740171600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.741228300 FMOD Memory - allocated: 82613336, - max allocated: 89969768
2012.09.05 17:51:55.756455000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.757847600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.758930600 FMOD Memory - allocated: 82615952, - max allocated: 89969768
2012.09.05 17:51:55.759987600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.760999600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.762011600 FMOD Memory - allocated: 82615952, - max allocated: 89969768
2012.09.05 17:51:55.763036600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.764054300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.765065300 FMOD Memory - allocated: 82615952, - max allocated: 89969768
2012.09.05 17:51:55.784452000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.785845300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.786906300 FMOD Memory - allocated: 82629768, - max allocated: 89969768
2012.09.05 17:51:55.789288000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.790453300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.791600000 FMOD Memory - allocated: 82629768, - max allocated: 89969768
2012.09.05 17:51:55.810742600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.812122000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.813156300 FMOD Memory - allocated: 82862656, - max allocated: 89969768
2012.09.05 17:51:55.827557600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.828928000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.829960600 FMOD Memory - allocated: 82862656, - max allocated: 89969768
2012.09.05 17:51:55.831011600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.832046300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.833098000 FMOD Memory - allocated: 82862656, - max allocated: 89969768
2012.09.05 17:51:55.834180000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.835207600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.836331600 FMOD Memory - allocated: 82862656, - max allocated: 89969768
2012.09.05 17:51:55.854760300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.856135600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.857167300 FMOD Memory - allocated: 83095040, - max allocated: 89969768
2012.09.05 17:51:55.871884600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.873255300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.874323000 FMOD Memory - allocated: 83161920, - max allocated: 89969768
2012.09.05 17:51:55.875406600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.876499300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.877558300 FMOD Memory - allocated: 83161920, - max allocated: 89969768
2012.09.05 17:51:55.893236600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.894598300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.895627600 FMOD Memory - allocated: 83177592, - max allocated: 89969768
2012.09.05 17:51:55.896666000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.897713300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.898750000 FMOD Memory - allocated: 83177592, - max allocated: 89969768
2012.09.05 17:51:55.899784000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.900793300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.901840000 FMOD Memory - allocated: 83177592, - max allocated: 89969768
2012.09.05 17:51:55.916668600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.918135000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.919221600 FMOD Memory - allocated: 83575968, - max allocated: 89969768
2012.09.05 17:51:55.920303600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.921365000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.922383300 FMOD Memory - allocated: 84233536, - max allocated: 89969768
2012.09.05 17:51:55.923431300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.924519000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.925606600 FMOD Memory - allocated: 84233536, - max allocated: 89969768
2012.09.05 17:51:55.946870000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.948272000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.949365300 FMOD Memory - allocated: 84798568, - max allocated: 89969768
2012.09.05 17:51:55.950437000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.951531300 FMOD Memory - total: 100663296
2012.09.05 17:51:55.952564300 FMOD Memory - allocated: 84798568, - max allocated: 89969768
2012.09.05 17:51:55.967408000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.968776600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.969845300 FMOD Memory - allocated: 84798568, - max allocated: 89969768
2012.09.05 17:51:55.970976600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.971999000 FMOD Memory - total: 100663296
2012.09.05 17:51:55.973103000 FMOD Memory - allocated: 84798568, - max allocated: 89969768
2012.09.05 17:51:55.974167000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.975206600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.976225000 FMOD Memory - allocated: 84798568, - max allocated: 89969768
2012.09.05 17:51:55.994822300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.996195600 FMOD Memory - total: 100663296
2012.09.05 17:51:55.997228000 FMOD Memory - allocated: 84800856, - max allocated: 89969768
2012.09.05 17:51:55.998295000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:55.999308600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.394600 FMOD Memory - allocated: 84874656, - max allocated: 89969768
2012.09.05 17:51:56.3224000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.4327300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.5363300 FMOD Memory - allocated: 84874656, - max allocated: 89969768
2012.09.05 17:51:56.20237600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.21610600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.22642600 FMOD Memory - allocated: 84874656, - max allocated: 89969768
2012.09.05 17:51:56.38325600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.39697000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.40739300 FMOD Memory - allocated: 84874656, - max allocated: 89969768
2012.09.05 17:51:56.54948300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.56323300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.57388000 FMOD Memory - allocated: 84852672, - max allocated: 89969768
2012.09.05 17:51:56.72189000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.73565600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.74642600 FMOD Memory - allocated: 84877272, - max allocated: 89969768
2012.09.05 17:51:56.75761600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.76822300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.77875000 FMOD Memory - allocated: 84877272, - max allocated: 89969768
2012.09.05 17:51:56.92321600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.93703000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.94754600 FMOD Memory - allocated: 84962144, - max allocated: 89969768
2012.09.05 17:51:56.123442000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.124819300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.125851600 FMOD Memory - allocated: 84989704, - max allocated: 89969768
2012.09.05 17:51:56.140241600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.141616300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.142652000 FMOD Memory - allocated: 85016912, - max allocated: 89969768
2012.09.05 17:51:56.157781600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.159320300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.160441000 FMOD Memory - allocated: 85370856, - max allocated: 89969768
2012.09.05 17:51:56.190577000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.191972300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.193037600 FMOD Memory - allocated: 85572008, - max allocated: 89969768
2012.09.05 17:51:56.194123300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.195317000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.196379600 FMOD Memory - allocated: 85572008, - max allocated: 89969768
2012.09.05 17:51:56.210806000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.212213000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.213327000 FMOD Memory - allocated: 85572008, - max allocated: 89969768
2012.09.05 17:51:56.214462600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.215503600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.216538600 FMOD Memory - allocated: 85572008, - max allocated: 89969768
2012.09.05 17:51:56.246255600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.247651000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.248699000 FMOD Memory - allocated: 85778728, - max allocated: 89969768
2012.09.05 17:51:56.263466300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.264858600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.265923300 FMOD Memory - allocated: 85781344, - max allocated: 89969768
2012.09.05 17:51:56.281878000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.283391600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.284488300 FMOD Memory - allocated: 85849888, - max allocated: 89969768
2012.09.05 17:51:56.335577000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.336970000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.338087000 FMOD Memory - allocated: 86246816, - max allocated: 89969768
2012.09.05 17:51:56.339193600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.340231600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.341296600 FMOD Memory - allocated: 86246816, - max allocated: 89969768
2012.09.05 17:51:56.357252300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.358724000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.360017000 FMOD Memory - allocated: 86555472, - max allocated: 89969768
2012.09.05 17:51:56.392664600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.394264600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.395358000 FMOD Memory - allocated: 86675752, - max allocated: 89969768
2012.09.05 17:51:56.414063600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.415467600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.416555000 FMOD Memory - allocated: 86671208, - max allocated: 89969768
2012.09.05 17:51:56.520978300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.522354000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.523479300 FMOD Memory - allocated: 87099272, - max allocated: 89969768
2012.09.05 17:51:56.574087000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.575483000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.576570600 FMOD Memory - allocated: 87183880, - max allocated: 89969768
2012.09.05 17:51:56.577685600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.578828600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.580132000 FMOD Memory - allocated: 87183880, - max allocated: 89969768
2012.09.05 17:51:56.603602000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.605025300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.606105000 FMOD Memory - allocated: 87235824, - max allocated: 89969768
2012.09.05 17:51:56.607216600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.608269000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.609561600 FMOD Memory - allocated: 87235824, - max allocated: 89969768
2012.09.05 17:51:56.681411600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.682785000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.683894600 FMOD Memory - allocated: 87721176, - max allocated: 89969768
2012.09.05 17:51:56.734966000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.736342300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.737437600 FMOD Memory - allocated: 87944896, - max allocated: 89969768
2012.09.05 17:51:56.738566300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.739621600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.740701300 FMOD Memory - allocated: 87944896, - max allocated: 89969768
2012.09.05 17:51:56.760263000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.761630000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.762680000 FMOD Memory - allocated: 80398088, - max allocated: 89969768
2012.09.05 17:51:56.776978300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.778401600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.779455300 FMOD Memory - allocated: 80422688, - max allocated: 89969768
2012.09.05 17:51:56.793172600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.794568600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.795625600 FMOD Memory - allocated: 80425304, - max allocated: 89969768
2012.09.05 17:51:56.810837300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.812343300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.813421300 FMOD Memory - allocated: 80551032, - max allocated: 89969768
2012.09.05 17:51:56.831226000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.832636000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.833742000 FMOD Memory - allocated: 80575632, - max allocated: 89969768
2012.09.05 17:51:56.877859300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.879345000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.880416000 FMOD Memory - allocated: 80930792, - max allocated: 89969768
2012.09.05 17:51:56.895426300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.896825600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.897910000 FMOD Memory - allocated: 80930792, - max allocated: 89969768
2012.09.05 17:51:56.899027600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.900105300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.901260300 FMOD Memory - allocated: 80930792, - max allocated: 89969768
2012.09.05 17:51:56.902427000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.903543000 FMOD Memory - total: 100663296
2012.09.05 17:51:56.904678300 FMOD Memory - allocated: 80930792, - max allocated: 89969768
2012.09.05 17:51:56.924901300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.926279600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.927346000 FMOD Memory - allocated: 80881592, - max allocated: 89969768
2012.09.05 17:51:56.928471300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.929523300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.930573300 FMOD Memory - allocated: 80881592, - max allocated: 89969768
2012.09.05 17:51:56.945857000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.947312600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.948390600 FMOD Memory - allocated: 80884208, - max allocated: 89969768
2012.09.05 17:51:56.949542600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.950597300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.951651000 FMOD Memory - allocated: 80884208, - max allocated: 89969768
2012.09.05 17:51:56.967010000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.968402300 FMOD Memory - total: 100663296
2012.09.05 17:51:56.969499300 FMOD Memory - allocated: 81029288, - max allocated: 89969768
2012.09.05 17:51:56.984236300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:56.985906600 FMOD Memory - total: 100663296
2012.09.05 17:51:56.987047300 FMOD Memory - allocated: 80930888, - max allocated: 89969768
2012.09.05 17:51:57.1250300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.2604000 FMOD Memory - total: 100663296
2012.09.05 17:51:57.3725000 FMOD Memory - allocated: 81325888, - max allocated: 89969768
2012.09.05 17:51:57.46107300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.47521300 FMOD Memory - total: 100663296
2012.09.05 17:51:57.48609000 FMOD Memory - allocated: 81782648, - max allocated: 89969768
2012.09.05 17:51:57.163349000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.164695600 FMOD Memory - total: 100663296
2012.09.05 17:51:57.165735000 FMOD Memory - allocated: 81855544, - max allocated: 89969768
2012.09.05 17:51:57.270448600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.271859300 FMOD Memory - total: 100663296
2012.09.05 17:51:57.272965600 FMOD Memory - allocated: 83228632, - max allocated: 89969768
2012.09.05 17:51:57.292022600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.293410600 FMOD Memory - total: 100663296
2012.09.05 17:51:57.294501000 FMOD Memory - allocated: 83431880, - max allocated: 89969768
2012.09.05 17:51:57.295599600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.296666300 FMOD Memory - total: 100663296
2012.09.05 17:51:57.297819600 FMOD Memory - allocated: 83333480, - max allocated: 89969768
2012.09.05 17:51:57.299764000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.300857600 FMOD Memory - total: 100663296
2012.09.05 17:51:57.301898300 FMOD Memory - allocated: 83333480, - max allocated: 89969768
2012.09.05 17:51:57.383242300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.384631000 FMOD Memory - total: 100663296
2012.09.05 17:51:57.385694300 FMOD Memory - allocated: 84092656, - max allocated: 89969768
2012.09.05 17:51:57.386809600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.387894600 FMOD Memory - total: 100663296
2012.09.05 17:51:57.388949600 FMOD Memory - allocated: 84092656, - max allocated: 89969768
2012.09.05 17:51:57.390032600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.391069300 FMOD Memory - total: 100663296
2012.09.05 17:51:57.392106000 FMOD Memory - allocated: 84092656, - max allocated: 89969768
2012.09.05 17:51:57.408833600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.410229600 FMOD Memory - total: 100663296
2012.09.05 17:51:57.411298000 FMOD Memory - allocated: 84149952, - max allocated: 89969768
2012.09.05 17:51:57.412435600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.413500600 FMOD Memory - total: 100663296
2012.09.05 17:51:57.414612300 FMOD Memory - allocated: 84149952, - max allocated: 89969768
2012.09.05 17:51:57.415739600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.416785600 FMOD Memory - total: 100663296
2012.09.05 17:51:57.417872000 FMOD Memory - allocated: 84149952, - max allocated: 89969768
2012.09.05 17:51:57.446363600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.447875000 FMOD Memory - total: 100663296
2012.09.05 17:51:57.449150000 FMOD Memory - allocated: 84307152, - max allocated: 89969768
2012.09.05 17:51:57.450350000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.451499300 FMOD Memory - total: 100663296
2012.09.05 17:51:57.452567000 FMOD Memory - allocated: 84307152, - max allocated: 89969768
2012.09.05 17:51:57.912928300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.914405000 FMOD Memory - total: 100663296
2012.09.05 17:51:57.915503600 FMOD Memory - allocated: 86021464, - max allocated: 89969768
2012.09.05 17:51:57.984302300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.985902300 FMOD Memory - total: 100663296
2012.09.05 17:51:57.987074300 FMOD Memory - allocated: 86494712, - max allocated: 89969768
2012.09.05 17:51:57.988222000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:57.989265300 FMOD Memory - total: 100663296
2012.09.05 17:51:57.990325600 FMOD Memory - allocated: 86494712, - max allocated: 89969768
2012.09.05 17:51:58.109448000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.110846600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.111904300 FMOD Memory - allocated: 87206920, - max allocated: 89969768
2012.09.05 17:51:58.323329000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.324752600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.325826600 FMOD Memory - allocated: 81452568, - max allocated: 89969768
2012.09.05 17:51:58.350458000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.351857300 FMOD Memory - total: 100663296
2012.09.05 17:51:58.352954600 FMOD Memory - allocated: 81671440, - max allocated: 89969768
2012.09.05 17:51:58.371675000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.373064000 FMOD Memory - total: 100663296
2012.09.05 17:51:58.374155600 FMOD Memory - allocated: 81696040, - max allocated: 89969768
2012.09.05 17:51:58.389030600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.390434600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.391606300 FMOD Memory - allocated: 81573040, - max allocated: 89969768
2012.09.05 17:51:58.490892600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.492334300 FMOD Memory - total: 100663296
2012.09.05 17:51:58.493414000 FMOD Memory - allocated: 82530888, - max allocated: 89969768
2012.09.05 17:51:58.494536000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.495586300 FMOD Memory - total: 100663296
2012.09.05 17:51:58.496620600 FMOD Memory - allocated: 82530888, - max allocated: 89969768
2012.09.05 17:51:58.511832600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.513333600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.514480300 FMOD Memory - allocated: 82530888, - max allocated: 89969768
2012.09.05 17:51:58.515656300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.516778600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.517957000 FMOD Memory - allocated: 82530888, - max allocated: 89969768
2012.09.05 17:51:58.521903000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.523125600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.524198600 FMOD Memory - allocated: 82506288, - max allocated: 89969768
2012.09.05 17:51:58.539000000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.540353000 FMOD Memory - total: 100663296
2012.09.05 17:51:58.541429600 FMOD Memory - allocated: 82674184, - max allocated: 89969768
2012.09.05 17:51:58.558885000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.560312300 FMOD Memory - total: 100663296
2012.09.05 17:51:58.561374300 FMOD Memory - allocated: 82954792, - max allocated: 89969768
2012.09.05 17:51:58.575982300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.577400600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.578479300 FMOD Memory - allocated: 83015784, - max allocated: 89969768
2012.09.05 17:51:58.698413600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.699872600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.700951000 FMOD Memory - allocated: 84220312, - max allocated: 89969768
2012.09.05 17:51:58.751797000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.753201300 FMOD Memory - total: 100663296
2012.09.05 17:51:58.754302600 FMOD Memory - allocated: 84493200, - max allocated: 89969768
2012.09.05 17:51:58.775692300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.777095000 FMOD Memory - total: 100663296
2012.09.05 17:51:58.778180600 FMOD Memory - allocated: 84495816, - max allocated: 89969768
2012.09.05 17:51:58.779280000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.780327600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.781467600 FMOD Memory - allocated: 84495816, - max allocated: 89969768
2012.09.05 17:51:58.800619000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.802040000 FMOD Memory - total: 100663296
2012.09.05 17:51:58.803223300 FMOD Memory - allocated: 85152880, - max allocated: 89969768
2012.09.05 17:51:58.822462300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.824042600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.825211600 FMOD Memory - allocated: 85503744, - max allocated: 89969768
2012.09.05 17:51:58.874682300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.876170000 FMOD Memory - total: 100663296
2012.09.05 17:51:58.877291600 FMOD Memory - allocated: 85764024, - max allocated: 89969768
2012.09.05 17:51:58.878454600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.879679000 FMOD Memory - total: 100663296
2012.09.05 17:51:58.880750600 FMOD Memory - allocated: 85764024, - max allocated: 89969768
2012.09.05 17:51:58.881904600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:58.882969600 FMOD Memory - total: 100663296
2012.09.05 17:51:58.884042600 FMOD Memory - allocated: 85764024, - max allocated: 89969768
2012.09.05 17:51:59.19596300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:59.20986000 FMOD Memory - total: 100663296
2012.09.05 17:51:59.22042300 FMOD Memory - allocated: 86095792, - max allocated: 89969768
2012.09.05 17:51:59.63025300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:59.64479000 FMOD Memory - total: 100663296
2012.09.05 17:51:59.65570300 FMOD Memory - allocated: 86028488, - max allocated: 89969768
2012.09.05 17:51:59.66688000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:51:59.67802600 FMOD Memory - total: 100663296
2012.09.05 17:51:59.68894600 FMOD Memory - allocated: 86028488, - max allocated: 89969768
2012.09.05 17:52:00.786613000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:00.788014000 FMOD Memory - total: 100663296
2012.09.05 17:52:00.789093600 FMOD Memory - allocated: 84607272, - max allocated: 89969768
2012.09.05 17:52:01.18756000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:01.20157300 FMOD Memory - total: 100663296
2012.09.05 17:52:01.21230000 FMOD Memory - allocated: 87206768, - max allocated: 89969768
2012.09.05 17:52:01.419740600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:01.421202000 FMOD Memory - total: 100663296
2012.09.05 17:52:01.422501600 FMOD Memory - allocated: 87401264, - max allocated: 89969768
2012.09.05 17:52:02.832329000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:02.833745600 FMOD Memory - total: 100663296
2012.09.05 17:52:02.834828000 FMOD Memory - allocated: 85027696, - max allocated: 89969768
2012.09.05 17:52:03.30371600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:03.31795300 FMOD Memory - total: 100663296
2012.09.05 17:52:03.32904600 FMOD Memory - allocated: 85560896, - max allocated: 89969768
2012.09.05 17:52:03.531238000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:03.532654000 FMOD Memory - total: 100663296
2012.09.05 17:52:03.533764000 FMOD Memory - allocated: 86979200, - max allocated: 89969768
2012.09.05 17:52:04.774362300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:04.775768300 FMOD Memory - total: 100663296
2012.09.05 17:52:04.776850600 FMOD Memory - allocated: 84683808, - max allocated: 89969768
2012.09.05 17:52:05.403250300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:05.404693300 FMOD Memory - total: 100663296
2012.09.05 17:52:05.405783300 FMOD Memory - allocated: 86179800, - max allocated: 89969768
2012.09.05 17:52:07.662131600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:07.663552000 FMOD Memory - total: 100663296
2012.09.05 17:52:07.664640300 FMOD Memory - allocated: 85976840, - max allocated: 89969768
2012.09.05 17:52:10.782389600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:10.783835000 FMOD Memory - total: 100663296
2012.09.05 17:52:10.784940300 FMOD Memory - allocated: 84153904, - max allocated: 89969768
2012.09.05 17:52:14.22369300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:14.24020300 FMOD Memory - total: 100663296
2012.09.05 17:52:14.25338600 FMOD Memory - allocated: 80231600, - max allocated: 89969768
2012.09.05 17:52:23.480923000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:23.482658000 FMOD Memory - total: 100663296
2012.09.05 17:52:23.483910600 FMOD Memory - allocated: 83916168, - max allocated: 89969768
2012.09.05 17:52:31.794483000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:31.795984000 FMOD Memory - total: 100663296
2012.09.05 17:52:31.797194000 FMOD Memory - allocated: 83830304, - max allocated: 89969768
2012.09.05 17:52:43.376707000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:43.378142600 FMOD Memory - total: 100663296
2012.09.05 17:52:43.379235300 FMOD Memory - allocated: 82100640, - max allocated: 89969768
2012.09.05 17:52:48.117380600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:48.118807000 FMOD Memory - total: 100663296
2012.09.05 17:52:48.119892300 FMOD Memory - allocated: 86156048, - max allocated: 89969768
2012.09.05 17:52:48.749472600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:48.750853600 FMOD Memory - total: 100663296
2012.09.05 17:52:48.751992300 FMOD Memory - allocated: 87642560, - max allocated: 89969768
2012.09.05 17:52:49.606175300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:49.607936300 FMOD Memory - total: 100663296
2012.09.05 17:52:49.609069600 FMOD Memory - allocated: 83553320, - max allocated: 89969768
2012.09.05 17:52:49.611293300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:49.612346000 FMOD Memory - total: 100663296
2012.09.05 17:52:49.613392300 FMOD Memory - allocated: 83454920, - max allocated: 89969768
2012.09.05 17:52:56.107890600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:52:56.109372300 FMOD Memory - total: 100663296
2012.09.05 17:52:56.110470300 FMOD Memory - allocated: 83543992, - max allocated: 89969768
2012.09.05 17:53:10.161940000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:53:10.163395300 FMOD Memory - total: 100663296
2012.09.05 17:53:10.164498300 FMOD Memory - allocated: 81660552, - max allocated: 89969768
2012.09.05 17:53:10.626445600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:53:10.627878000 FMOD Memory - total: 100663296
2012.09.05 17:53:10.629050300 FMOD Memory - allocated: 82806104, - max allocated: 89969768
2012.09.05 17:53:15.380069300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:53:15.381677600 FMOD Memory - total: 100663296
2012.09.05 17:53:15.382800600 FMOD Memory - allocated: 85678624, - max allocated: 89969768
2012.09.05 17:53:16.866832600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:53:16.868377300 FMOD Memory - total: 100663296
2012.09.05 17:53:16.869586600 FMOD Memory - allocated: 86390520, - max allocated: 89969768
2012.09.05 17:53:56.342598000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:53:56.344178600 FMOD Memory - total: 100663296
2012.09.05 17:53:56.345330600 FMOD Memory - allocated: 86334296, - max allocated: 89969768
2012.09.05 17:53:58.910580300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:53:58.911993600 FMOD Memory - total: 100663296
2012.09.05 17:53:58.913109600 FMOD Memory - allocated: 81109832, - max allocated: 89969768
2012.09.05 17:53:59.308079300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:53:59.309494600 FMOD Memory - total: 100663296
2012.09.05 17:53:59.310575600 FMOD Memory - allocated: 80992352, - max allocated: 89969768
2012.09.05 17:54:03.229952600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:03.231490300 FMOD Memory - total: 100663296
2012.09.05 17:54:03.232586300 FMOD Memory - allocated: 83777144, - max allocated: 89969768
2012.09.05 17:54:04.719302600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:04.720709600 FMOD Memory - total: 100663296
2012.09.05 17:54:04.721794300 FMOD Memory - allocated: 86021904, - max allocated: 89969768
2012.09.05 17:54:08.46363000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:08.47774000 FMOD Memory - total: 100663296
2012.09.05 17:54:08.48859000 FMOD Memory - allocated: 83354392, - max allocated: 89969768
2012.09.05 17:54:10.184809600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:10.186221300 FMOD Memory - total: 100663296
2012.09.05 17:54:10.187320000 FMOD Memory - allocated: 84702448, - max allocated: 89969768
2012.09.05 17:54:11.916961000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:11.918367600 FMOD Memory - total: 100663296
2012.09.05 17:54:11.919482300 FMOD Memory - allocated: 86084928, - max allocated: 89969768
2012.09.05 17:54:31.743695600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:31.745134000 FMOD Memory - total: 100663296
2012.09.05 17:54:31.746245000 FMOD Memory - allocated: 87806248, - max allocated: 89969768
2012.09.05 17:54:38.909768600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:38.911208300 FMOD Memory - total: 100663296
2012.09.05 17:54:38.912314000 FMOD Memory - allocated: 84155616, - max allocated: 89969768
2012.09.05 17:54:44.346465300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:44.347966600 FMOD Memory - total: 100663296
2012.09.05 17:54:44.349038300 FMOD Memory - allocated: 86735072, - max allocated: 89969768
2012.09.05 17:54:47.595464600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:47.597076600 FMOD Memory - total: 100663296
2012.09.05 17:54:47.598265300 FMOD Memory - allocated: 87258480, - max allocated: 89969768
2012.09.05 17:54:50.950440300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:50.951896000 FMOD Memory - total: 100663296
2012.09.05 17:54:50.953006600 FMOD Memory - allocated: 86629368, - max allocated: 89969768
2012.09.05 17:54:53.21252600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:53.22727600 FMOD Memory - total: 100663296
2012.09.05 17:54:53.23805300 FMOD Memory - allocated: 83801768, - max allocated: 89969768
2012.09.05 17:54:54.900760600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:54.902190600 FMOD Memory - total: 100663296
2012.09.05 17:54:54.903278300 FMOD Memory - allocated: 87441264, - max allocated: 89969768
2012.09.05 17:54:57.203128000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:54:57.204889000 FMOD Memory - total: 100663296
2012.09.05 17:54:57.206020600 FMOD Memory - allocated: 82842008, - max allocated: 89969768
2012.09.05 17:55:00.369575600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:55:00.371041300 FMOD Memory - total: 100663296
2012.09.05 17:55:00.372132600 FMOD Memory - allocated: 85403640, - max allocated: 89969768
2012.09.05 17:55:08.408160600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:55:08.409792000 FMOD Memory - total: 100663296
2012.09.05 17:55:08.410996300 FMOD Memory - allocated: 81939288, - max allocated: 89969768
2012.09.05 17:55:09.483932600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:55:09.485553000 FMOD Memory - total: 100663296
2012.09.05 17:55:09.486658300 FMOD Memory - allocated: 85170656, - max allocated: 89969768
2012.09.05 17:55:09.514483300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:55:09.515909300 FMOD Memory - total: 100663296
2012.09.05 17:55:09.517013600 FMOD Memory - allocated: 85244456, - max allocated: 89969768
2012.09.05 17:55:10.271369300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:55:10.272822600 FMOD Memory - total: 100663296
2012.09.05 17:55:10.273937000 FMOD Memory - allocated: 86551032, - max allocated: 89969768
2012.09.05 17:55:13.551142000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:55:13.552655300 FMOD Memory - total: 100663296
2012.09.05 17:55:13.553768000 FMOD Memory - allocated: 85357832, - max allocated: 89969768
2012.09.05 17:55:13.935093600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:55:13.936508000 FMOD Memory - total: 100663296
2012.09.05 17:55:13.937600300 FMOD Memory - allocated: 85868064, - max allocated: 89969768
2012.09.05 17:55:13.945732300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:55:13.947189300 FMOD Memory - total: 100663296
2012.09.05 17:55:13.948268600 FMOD Memory - allocated: 85868064, - max allocated: 89969768
2012.09.05 17:55:15.47926000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:55:15.49351000 FMOD Memory - total: 100663296
2012.09.05 17:55:15.50446600 FMOD Memory - allocated: 86891944, - max allocated: 89969768
2012.09.05 17:55:19.744791300 Initializing client world a3dun_Crater_ST_Level01B...
2012.09.05 17:55:19.746979300 Disposing UI for World
2012.09.05 17:55:28.664153000 Disposing UI for World
2012.09.05 17:55:36.618644000 Initializing client world a3Dun_Crater_Level_03...
2012.09.05 17:55:36.622743300 Disposing UI for World
2012.09.05 17:56:26.859078000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:26.860678000 FMOD Memory - total: 100663296
2012.09.05 17:56:26.861929600 FMOD Memory - allocated: 87456008, - max allocated: 89969768
2012.09.05 17:56:47.446270300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:47.447905600 FMOD Memory - total: 100663296
2012.09.05 17:56:47.449048000 FMOD Memory - allocated: 85322976, - max allocated: 89969768
2012.09.05 17:56:47.553329300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:47.554800000 FMOD Memory - total: 100663296
2012.09.05 17:56:47.555893000 FMOD Memory - allocated: 85667840, - max allocated: 89969768
2012.09.05 17:56:48.161528300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:48.163068300 FMOD Memory - total: 100663296
2012.09.05 17:56:48.164217600 FMOD Memory - allocated: 81310576, - max allocated: 89969768
2012.09.05 17:56:48.194863600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:48.196282000 FMOD Memory - total: 100663296
2012.09.05 17:56:48.197411600 FMOD Memory - allocated: 81774048, - max allocated: 89969768
2012.09.05 17:56:48.229162300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:48.230577000 FMOD Memory - total: 100663296
2012.09.05 17:56:48.231654600 FMOD Memory - allocated: 81751176, - max allocated: 89969768
2012.09.05 17:56:48.263626300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:48.265064000 FMOD Memory - total: 100663296
2012.09.05 17:56:48.266145600 FMOD Memory - allocated: 81751176, - max allocated: 89969768
2012.09.05 17:56:48.337110300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:48.338517300 FMOD Memory - total: 100663296
2012.09.05 17:56:48.339567600 FMOD Memory - allocated: 82059568, - max allocated: 89969768
2012.09.05 17:56:49.208757300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:49.210195300 FMOD Memory - total: 100663296
2012.09.05 17:56:49.211276300 FMOD Memory - allocated: 85451112, - max allocated: 89969768
2012.09.05 17:56:49.266469000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:49.267841000 FMOD Memory - total: 100663296
2012.09.05 17:56:49.268911600 FMOD Memory - allocated: 85453720, - max allocated: 89969768
2012.09.05 17:56:49.283464000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:49.285059000 FMOD Memory - total: 100663296
2012.09.05 17:56:49.286175300 FMOD Memory - allocated: 85453720, - max allocated: 89969768
2012.09.05 17:56:49.301102000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:49.302577300 FMOD Memory - total: 100663296
2012.09.05 17:56:49.303702000 FMOD Memory - allocated: 85431736, - max allocated: 89969768
2012.09.05 17:56:49.318753600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:49.320149000 FMOD Memory - total: 100663296
2012.09.05 17:56:49.321208000 FMOD Memory - allocated: 85747136, - max allocated: 89969768
2012.09.05 17:56:49.354018300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:49.355409300 FMOD Memory - total: 100663296
2012.09.05 17:56:49.356464000 FMOD Memory - allocated: 85771736, - max allocated: 89969768
2012.09.05 17:56:49.386814000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:49.388236600 FMOD Memory - total: 100663296
2012.09.05 17:56:49.389368600 FMOD Memory - allocated: 85819240, - max allocated: 89969768
2012.09.05 17:56:50.456765300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:50.458200600 FMOD Memory - total: 100663296
2012.09.05 17:56:50.459277600 FMOD Memory - allocated: 87151824, - max allocated: 89969768
2012.09.05 17:56:50.511322300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:56:50.512742300 FMOD Memory - total: 100663296
2012.09.05 17:56:50.513849300 FMOD Memory - allocated: 87102624, - max allocated: 89969768
2012.09.05 17:57:31.156794300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:57:31.158448000 FMOD Memory - total: 100663296
2012.09.05 17:57:31.159679000 FMOD Memory - allocated: 84122912, - max allocated: 89969768
2012.09.05 17:58:28.724173600 Initializing client world a3dun_Azmodan_Arena...
2012.09.05 17:58:28.726159300 Disposing UI for World
2012.09.05 17:58:31.998693600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:58:32.122000 FMOD Memory - total: 100663296
2012.09.05 17:58:32.1211600 FMOD Memory - allocated: 87775496, - max allocated: 89969768
2012.09.05 17:58:40.204408000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:58:40.205834000 FMOD Memory - total: 100663296
2012.09.05 17:58:40.206944300 FMOD Memory - allocated: 78711840, - max allocated: 89969768
2012.09.05 17:58:40.759005300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:58:40.760434300 FMOD Memory - total: 100663296
2012.09.05 17:58:40.761526000 FMOD Memory - allocated: 78736440, - max allocated: 89969768
2012.09.05 17:58:47.269981000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:58:47.271641000 FMOD Memory - total: 100663296
2012.09.05 17:58:47.272826600 FMOD Memory - allocated: 79648896, - max allocated: 89969768
2012.09.05 17:58:47.273873300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:58:47.274891600 FMOD Memory - total: 100663296
2012.09.05 17:58:47.275920300 FMOD Memory - allocated: 79698096, - max allocated: 89969768
2012.09.05 17:58:57.834177300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:58:57.835583000 FMOD Memory - total: 100663296
2012.09.05 17:58:57.836696300 FMOD Memory - allocated: 82544936, - max allocated: 89969768
2012.09.05 17:59:00.493716000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:59:00.495123000 FMOD Memory - total: 100663296
2012.09.05 17:59:00.496196000 FMOD Memory - allocated: 84628272, - max allocated: 89969768
2012.09.05 17:59:05.902201600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:59:05.903957000 FMOD Memory - total: 100663296
2012.09.05 17:59:05.905072600 FMOD Memory - allocated: 83087984, - max allocated: 89969768
2012.09.05 17:59:08.454765600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:59:08.456305300 FMOD Memory - total: 100663296
2012.09.05 17:59:08.457400600 FMOD Memory - allocated: 86257976, - max allocated: 89969768
2012.09.05 17:59:13.689247600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:59:13.690805600 FMOD Memory - total: 100663296
2012.09.05 17:59:13.692002600 FMOD Memory - allocated: 80003640, - max allocated: 89969768
2012.09.05 17:59:16.255379300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:59:16.256998600 FMOD Memory - total: 100663296
2012.09.05 17:59:16.258218600 FMOD Memory - allocated: 82508016, - max allocated: 89969768
2012.09.05 17:59:22.471288600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 17:59:22.473047000 FMOD Memory - total: 100663296
2012.09.05 17:59:22.474217000 FMOD Memory - allocated: 86386000, - max allocated: 89969768
2012.09.05 17:59:33.473022300 >>> Guts BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 17:59:33.475035000 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 17:59:33.476490300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 17:59:33.512385000 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 17:59:34.487038300 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 17:59:34.488614300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 17:59:34.511980300 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 17:59:40.756167300 Disposing UI for World
2012.09.05 18:00:05.769185000 Disposing UI for World
2012.09.05 18:02:18.292384600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:02:18.294076000 FMOD Memory - total: 100663296
2012.09.05 18:02:18.295315600 FMOD Memory - allocated: 86055576, - max allocated: 89969768
2012.09.05 18:02:30.944932300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:02:30.946405000 FMOD Memory - total: 100663296
2012.09.05 18:02:30.947528600 FMOD Memory - allocated: 86971696, - max allocated: 89969768
2012.09.05 18:02:33.997299600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:02:33.998744000 FMOD Memory - total: 100663296
2012.09.05 18:02:33.999846600 FMOD Memory - allocated: 84045880, - max allocated: 89969768
2012.09.05 18:02:35.527289300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:02:35.528711300 FMOD Memory - total: 100663296
2012.09.05 18:02:35.529816600 FMOD Memory - allocated: 87873608, - max allocated: 89969768
2012.09.05 18:02:36.153220000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:02:36.154654000 FMOD Memory - total: 100663296
2012.09.05 18:02:36.155778300 FMOD Memory - allocated: 81702672, - max allocated: 89969768
2012.09.05 18:02:39.13557000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:02:39.14996300 FMOD Memory - total: 100663296
2012.09.05 18:02:39.16104600 FMOD Memory - allocated: 84096920, - max allocated: 89969768
2012.09.05 18:02:40.803314600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:02:40.804783000 FMOD Memory - total: 100663296
2012.09.05 18:02:40.805902000 FMOD Memory - allocated: 88227464, - max allocated: 89969768
2012.09.05 18:02:46.897143000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:02:46.898587300 FMOD Memory - total: 100663296
2012.09.05 18:02:46.899700600 FMOD Memory - allocated: 87113992, - max allocated: 89969768
2012.09.05 18:07:18.365787000 Disposing UI for World
2012.09.05 18:07:25.374763600 Disposing UI for World
2012.09.05 18:07:28.183161300 Initializing client world a3Dun_Keep_Level04...
2012.09.05 18:07:28.199077000 Disposing UI for World
2012.09.05 18:09:25.511062000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:09:25.512625000 FMOD Memory - total: 100663296
2012.09.05 18:09:25.513774600 FMOD Memory - allocated: 83053752, - max allocated: 89969768
2012.09.05 18:10:58.815945000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:10:58.817831300 FMOD Memory - total: 100663296
2012.09.05 18:10:58.819246000 FMOD Memory - allocated: 85426720, - max allocated: 89969768
2012.09.05 18:13:54.848886000 FMOD Error during 'FMOD_Channel_SetPosition 2': An invalid seek position was passed to this function.
2012.09.05 18:13:54.850530000 FMOD Memory - total: 100663296
2012.09.05 18:13:54.851630000 FMOD Memory - allocated: 86031328, - max allocated: 89969768
2012.09.05 18:15:30.946606300 Disposing UI for World
2012.09.05 18:15:35.725910600 Initializing client world a3Dun_Keep_Level05...
2012.09.05 18:15:35.739424600 Disposing UI for World
2012.09.05 18:16:50.708188600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:16:50.709814300 FMOD Memory - total: 100663296
2012.09.05 18:16:50.711040300 FMOD Memory - allocated: 86915224, - max allocated: 89969768
2012.09.05 18:16:52.855193000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:16:52.856642600 FMOD Memory - total: 100663296
2012.09.05 18:16:52.857750000 FMOD Memory - allocated: 83588272, - max allocated: 89969768
2012.09.05 18:16:54.287264300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:16:54.288710600 FMOD Memory - total: 100663296
2012.09.05 18:16:54.289847300 FMOD Memory - allocated: 85188488, - max allocated: 89969768
2012.09.05 18:16:55.719770000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:16:55.721212000 FMOD Memory - total: 100663296
2012.09.05 18:16:55.722279000 FMOD Memory - allocated: 85330280, - max allocated: 89969768
2012.09.05 18:17:35.712027300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:17:35.713476300 FMOD Memory - total: 100663296
2012.09.05 18:17:35.714602600 FMOD Memory - allocated: 86742032, - max allocated: 89969768
2012.09.05 18:17:40.377918600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:17:40.379350600 FMOD Memory - total: 100663296
2012.09.05 18:17:40.380425600 FMOD Memory - allocated: 81152424, - max allocated: 89969768
2012.09.05 18:20:44.684842000 Disposing UI for World
2012.09.05 18:21:19.896850300 >>> Guts BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 18:21:19.898673000 >>> Guts BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.05 18:21:19.900034300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 18:21:19.936034600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.05 18:21:28.366447600 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 18:21:28.368004300 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 18:21:28.420242600 >>> Guts BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 18:21:31.340429600 FMod: OOM, forcing garbage collection!
2012.09.05 18:21:31.342638300 Force FMod garbage collection finished, recycled: 221 samples and 2 streams, fmod memory allocated: 53145064
2012.09.05 18:21:33.608088300 Initializing client world A3_Battlefields_02...
2012.09.05 18:21:33.622123300 Disposing UI for World
2012.09.05 18:23:42.70048300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:23:42.71666000 FMOD Memory - total: 100663296
2012.09.05 18:23:42.72804600 FMOD Memory - allocated: 86746888, - max allocated: 89969768
2012.09.05 18:24:40.87593300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:24:40.89144000 FMOD Memory - total: 100663296
2012.09.05 18:24:40.90305300 FMOD Memory - allocated: 81954904, - max allocated: 89969768
2012.09.05 18:24:59.697732300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:24:59.699202600 FMOD Memory - total: 100663296
2012.09.05 18:24:59.700340000 FMOD Memory - allocated: 86896672, - max allocated: 89969768
2012.09.05 18:25:00.753705000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:25:00.755182600 FMOD Memory - total: 100663296
2012.09.05 18:25:00.756309000 FMOD Memory - allocated: 77978216, - max allocated: 89969768
2012.09.05 18:25:02.968228000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:25:02.969662600 FMOD Memory - total: 100663296
2012.09.05 18:25:02.970766300 FMOD Memory - allocated: 81271880, - max allocated: 89969768
2012.09.05 18:27:04.645624300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:04.647253000 FMOD Memory - total: 100663296
2012.09.05 18:27:04.648417600 FMOD Memory - allocated: 80057320, - max allocated: 89969768
2012.09.05 18:27:05.26314000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.27744000 FMOD Memory - total: 100663296
2012.09.05 18:27:05.28813000 FMOD Memory - allocated: 84283016, - max allocated: 89969768
2012.09.05 18:27:05.61893300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.63399300 FMOD Memory - total: 100663296
2012.09.05 18:27:05.64502600 FMOD Memory - allocated: 84791144, - max allocated: 89969768
2012.09.05 18:27:05.98509600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.99973300 FMOD Memory - total: 100663296
2012.09.05 18:27:05.101057300 FMOD Memory - allocated: 84791144, - max allocated: 89969768
2012.09.05 18:27:05.116746000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.118199000 FMOD Memory - total: 100663296
2012.09.05 18:27:05.119327000 FMOD Memory - allocated: 84893736, - max allocated: 89969768
2012.09.05 18:27:05.159135600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.160544000 FMOD Memory - total: 100663296
2012.09.05 18:27:05.161616300 FMOD Memory - allocated: 85458104, - max allocated: 89969768
2012.09.05 18:27:05.212476600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.213885600 FMOD Memory - total: 100663296
2012.09.05 18:27:05.214937000 FMOD Memory - allocated: 85874704, - max allocated: 89969768
2012.09.05 18:27:05.266080000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.267468300 FMOD Memory - total: 100663296
2012.09.05 18:27:05.268549300 FMOD Memory - allocated: 86222600, - max allocated: 89969768
2012.09.05 18:27:05.285358000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.286748300 FMOD Memory - total: 100663296
2012.09.05 18:27:05.287811300 FMOD Memory - allocated: 86124200, - max allocated: 89969768
2012.09.05 18:27:05.319596600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.320986000 FMOD Memory - total: 100663296
2012.09.05 18:27:05.322087300 FMOD Memory - allocated: 86324344, - max allocated: 89969768
2012.09.05 18:27:05.339197300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.340750600 FMOD Memory - total: 100663296
2012.09.05 18:27:05.341828000 FMOD Memory - allocated: 86779984, - max allocated: 89969768
2012.09.05 18:27:05.373220000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.374612600 FMOD Memory - total: 100663296
2012.09.05 18:27:05.375684600 FMOD Memory - allocated: 86812416, - max allocated: 89969768
2012.09.05 18:27:05.408958000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.410348000 FMOD Memory - total: 100663296
2012.09.05 18:27:05.411465300 FMOD Memory - allocated: 87637400, - max allocated: 89969768
2012.09.05 18:27:05.467837300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.469235300 FMOD Memory - total: 100663296
2012.09.05 18:27:05.470275300 FMOD Memory - allocated: 87784352, - max allocated: 89969768
2012.09.05 18:27:05.503020000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.504416600 FMOD Memory - total: 100663296
2012.09.05 18:27:05.505498600 FMOD Memory - allocated: 87934088, - max allocated: 89969768
2012.09.05 18:27:05.587829000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.589222000 FMOD Memory - total: 100663296
2012.09.05 18:27:05.590297600 FMOD Memory - allocated: 88365704, - max allocated: 89969768
2012.09.05 18:27:05.623158600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.624558300 FMOD Memory - total: 100663296
2012.09.05 18:27:05.625652300 FMOD Memory - allocated: 88365704, - max allocated: 89969768
2012.09.05 18:27:05.641162000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:05.642601000 FMOD Memory - total: 100663296
2012.09.05 18:27:05.643671000 FMOD Memory - allocated: 88341104, - max allocated: 89969768
2012.09.05 18:27:06.229908000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.231281300 FMOD Memory - total: 100663296
2012.09.05 18:27:06.232317600 FMOD Memory - allocated: 83345232, - max allocated: 89969768
2012.09.05 18:27:06.479828600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.481223300 FMOD Memory - total: 100663296
2012.09.05 18:27:06.482331000 FMOD Memory - allocated: 84002936, - max allocated: 89969768
2012.09.05 18:27:06.604949600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.606346000 FMOD Memory - total: 100663296
2012.09.05 18:27:06.607420600 FMOD Memory - allocated: 84506264, - max allocated: 89969768
2012.09.05 18:27:06.640638000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.642032600 FMOD Memory - total: 100663296
2012.09.05 18:27:06.643099600 FMOD Memory - allocated: 84587408, - max allocated: 89969768
2012.09.05 18:27:06.694336300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.695721600 FMOD Memory - total: 100663296
2012.09.05 18:27:06.696756600 FMOD Memory - allocated: 84936744, - max allocated: 89969768
2012.09.05 18:27:06.729946600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.731335000 FMOD Memory - total: 100663296
2012.09.05 18:27:06.732436300 FMOD Memory - allocated: 84939352, - max allocated: 89969768
2012.09.05 18:27:06.747602600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.749089000 FMOD Memory - total: 100663296
2012.09.05 18:27:06.750224600 FMOD Memory - allocated: 85117504, - max allocated: 89969768
2012.09.05 18:27:06.765418600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.766792300 FMOD Memory - total: 100663296
2012.09.05 18:27:06.767898000 FMOD Memory - allocated: 85117504, - max allocated: 89969768
2012.09.05 18:27:06.890584300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.891964300 FMOD Memory - total: 100663296
2012.09.05 18:27:06.893038000 FMOD Memory - allocated: 85242760, - max allocated: 89969768
2012.09.05 18:27:06.909389600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.910883300 FMOD Memory - total: 100663296
2012.09.05 18:27:06.911960600 FMOD Memory - allocated: 85233376, - max allocated: 89969768
2012.09.05 18:27:06.961805300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.963196000 FMOD Memory - total: 100663296
2012.09.05 18:27:06.964272000 FMOD Memory - allocated: 85243840, - max allocated: 89969768
2012.09.05 18:27:06.980558000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:06.981961300 FMOD Memory - total: 100663296
2012.09.05 18:27:06.983026600 FMOD Memory - allocated: 85453608, - max allocated: 89969768
2012.09.05 18:27:09.668083600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:09.669525600 FMOD Memory - total: 100663296
2012.09.05 18:27:09.670576300 FMOD Memory - allocated: 87995440, - max allocated: 89969768
2012.09.05 18:27:09.706680000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:09.708072300 FMOD Memory - total: 100663296
2012.09.05 18:27:09.709120300 FMOD Memory - allocated: 80745152, - max allocated: 89969768
2012.09.05 18:27:09.743270600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:09.744669600 FMOD Memory - total: 100663296
2012.09.05 18:27:09.745719300 FMOD Memory - allocated: 80930672, - max allocated: 89969768
2012.09.05 18:27:09.829548000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:09.830957300 FMOD Memory - total: 100663296
2012.09.05 18:27:09.832046600 FMOD Memory - allocated: 81164728, - max allocated: 89969768
2012.09.05 18:27:09.867194000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:09.868607300 FMOD Memory - total: 100663296
2012.09.05 18:27:09.869740000 FMOD Memory - allocated: 81337024, - max allocated: 89969768
2012.09.05 18:27:09.886822300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:09.888207300 FMOD Memory - total: 100663296
2012.09.05 18:27:09.889276300 FMOD Memory - allocated: 81384848, - max allocated: 89969768
2012.09.05 18:27:10.2005300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.3566300 FMOD Memory - total: 100663296
2012.09.05 18:27:10.4754300 FMOD Memory - allocated: 81930800, - max allocated: 89969768
2012.09.05 18:27:10.63526300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.64973600 FMOD Memory - total: 100663296
2012.09.05 18:27:10.66063300 FMOD Memory - allocated: 81936032, - max allocated: 89969768
2012.09.05 18:27:10.95044000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.96501000 FMOD Memory - total: 100663296
2012.09.05 18:27:10.97592000 FMOD Memory - allocated: 82262128, - max allocated: 89969768
2012.09.05 18:27:10.139938300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.141346600 FMOD Memory - total: 100663296
2012.09.05 18:27:10.142421000 FMOD Memory - allocated: 82525040, - max allocated: 89969768
2012.09.05 18:27:10.188174600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.189647300 FMOD Memory - total: 100663296
2012.09.05 18:27:10.190746000 FMOD Memory - allocated: 82703424, - max allocated: 89969768
2012.09.05 18:27:10.210069600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.211463300 FMOD Memory - total: 100663296
2012.09.05 18:27:10.212586000 FMOD Memory - allocated: 82654224, - max allocated: 89969768
2012.09.05 18:27:10.258280600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.259711000 FMOD Memory - total: 100663296
2012.09.05 18:27:10.260777000 FMOD Memory - allocated: 83212512, - max allocated: 89969768
2012.09.05 18:27:10.301318600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.302762600 FMOD Memory - total: 100663296
2012.09.05 18:27:10.303834000 FMOD Memory - allocated: 83215128, - max allocated: 89969768
2012.09.05 18:27:10.329925600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.331331300 FMOD Memory - total: 100663296
2012.09.05 18:27:10.332388600 FMOD Memory - allocated: 83287440, - max allocated: 89969768
2012.09.05 18:27:10.370363000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.372225300 FMOD Memory - total: 100663296
2012.09.05 18:27:10.373502600 FMOD Memory - allocated: 83312040, - max allocated: 89969768
2012.09.05 18:27:10.415941600 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.417378000 FMOD Memory - total: 100663296
2012.09.05 18:27:10.418562000 FMOD Memory - allocated: 83460760, - max allocated: 89969768
2012.09.05 18:27:10.440156300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.441534300 FMOD Memory - total: 100663296
2012.09.05 18:27:10.442694300 FMOD Memory - allocated: 83460760, - max allocated: 89969768
2012.09.05 18:27:10.488548300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.490013000 FMOD Memory - total: 100663296
2012.09.05 18:27:10.491242600 FMOD Memory - allocated: 83856208, - max allocated: 89969768
2012.09.05 18:27:10.530614600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.532015300 FMOD Memory - total: 100663296
2012.09.05 18:27:10.533070600 FMOD Memory - allocated: 83807008, - max allocated: 89969768
2012.09.05 18:27:10.581345300 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.582792000 FMOD Memory - total: 100663296
2012.09.05 18:27:10.583989000 FMOD Memory - allocated: 84079112, - max allocated: 89969768
2012.09.05 18:27:10.602796300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.604280600 FMOD Memory - total: 100663296
2012.09.05 18:27:10.605415600 FMOD Memory - allocated: 84209648, - max allocated: 89969768
2012.09.05 18:27:10.635067300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.636473600 FMOD Memory - total: 100663296
2012.09.05 18:27:10.637535300 FMOD Memory - allocated: 84772696, - max allocated: 89969768
2012.09.05 18:27:10.677479000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.678937000 FMOD Memory - total: 100663296
2012.09.05 18:27:10.680077000 FMOD Memory - allocated: 85378184, - max allocated: 89969768
2012.09.05 18:27:10.730486000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.731975600 FMOD Memory - total: 100663296
2012.09.05 18:27:10.733051000 FMOD Memory - allocated: 86294432, - max allocated: 89969768
2012.09.05 18:27:10.783312000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.784753300 FMOD Memory - total: 100663296
2012.09.05 18:27:10.785836600 FMOD Memory - allocated: 86747488, - max allocated: 89969768
2012.09.05 18:27:10.836830000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.838296600 FMOD Memory - total: 100663296
2012.09.05 18:27:10.839342300 FMOD Memory - allocated: 86844504, - max allocated: 89969768
2012.09.05 18:27:10.882375600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.883893000 FMOD Memory - total: 100663296
2012.09.05 18:27:10.884980600 FMOD Memory - allocated: 87120256, - max allocated: 89969768
2012.09.05 18:27:10.922975300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.924395300 FMOD Memory - total: 100663296
2012.09.05 18:27:10.925444600 FMOD Memory - allocated: 87346008, - max allocated: 89969768
2012.09.05 18:27:10.951109000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.952489600 FMOD Memory - total: 100663296
2012.09.05 18:27:10.953541000 FMOD Memory - allocated: 87396240, - max allocated: 89969768
2012.09.05 18:27:10.972779000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:10.974156600 FMOD Memory - total: 100663296
2012.09.05 18:27:10.975230600 FMOD Memory - allocated: 87546656, - max allocated: 89969768
2012.09.05 18:27:11.14440600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.15970600 FMOD Memory - total: 100663296
2012.09.05 18:27:11.17167600 FMOD Memory - allocated: 87658160, - max allocated: 89969768
2012.09.05 18:27:11.61904600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.63349600 FMOD Memory - total: 100663296
2012.09.05 18:27:11.64532600 FMOD Memory - allocated: 87716336, - max allocated: 89969768
2012.09.05 18:27:11.100847300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.102376300 FMOD Memory - total: 100663296
2012.09.05 18:27:11.103508300 FMOD Memory - allocated: 87716336, - max allocated: 89969768
2012.09.05 18:27:11.180684300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.182259300 FMOD Memory - total: 100663296
2012.09.05 18:27:11.183448600 FMOD Memory - allocated: 88128224, - max allocated: 89969768
2012.09.05 18:27:11.222300300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.223827000 FMOD Memory - total: 100663296
2012.09.05 18:27:11.225009000 FMOD Memory - allocated: 88029824, - max allocated: 89969768
2012.09.05 18:27:11.297611600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.299025300 FMOD Memory - total: 100663296
2012.09.05 18:27:11.300071600 FMOD Memory - allocated: 88306648, - max allocated: 89969768
2012.09.05 18:27:11.343539300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.344983000 FMOD Memory - total: 100663296
2012.09.05 18:27:11.346038300 FMOD Memory - allocated: 82086128, - max allocated: 89969768
2012.09.05 18:27:11.397738600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.399157000 FMOD Memory - total: 100663296
2012.09.05 18:27:11.400262000 FMOD Memory - allocated: 82159928, - max allocated: 89969768
2012.09.05 18:27:11.458585300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.460163000 FMOD Memory - total: 100663296
2012.09.05 18:27:11.461282300 FMOD Memory - allocated: 82703112, - max allocated: 89969768
2012.09.05 18:27:11.522279000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.523775300 FMOD Memory - total: 100663296
2012.09.05 18:27:11.524867000 FMOD Memory - allocated: 82993064, - max allocated: 89969768
2012.09.05 18:27:11.672728300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:11.674117000 FMOD Memory - total: 100663296
2012.09.05 18:27:11.675161600 FMOD Memory - allocated: 83650880, - max allocated: 89969768
2012.09.05 18:27:21.48060600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:21.49521600 FMOD Memory - total: 100663296
2012.09.05 18:27:21.50599600 FMOD Memory - allocated: 84897032, - max allocated: 89969768
2012.09.05 18:27:37.949407300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:37.950982300 FMOD Memory - total: 100663296
2012.09.05 18:27:37.952193600 FMOD Memory - allocated: 85849576, - max allocated: 89969768
2012.09.05 18:27:38.288773300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:38.290184000 FMOD Memory - total: 100663296
2012.09.05 18:27:38.291357300 FMOD Memory - allocated: 85816152, - max allocated: 89969768
2012.09.05 18:27:40.412279600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:40.413687600 FMOD Memory - total: 100663296
2012.09.05 18:27:40.414798300 FMOD Memory - allocated: 87527208, - max allocated: 89969768
2012.09.05 18:27:41.126764300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:41.128156600 FMOD Memory - total: 100663296
2012.09.05 18:27:41.129199000 FMOD Memory - allocated: 82489040, - max allocated: 89969768
2012.09.05 18:27:43.18835600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:43.20269600 FMOD Memory - total: 100663296
2012.09.05 18:27:43.21373600 FMOD Memory - allocated: 84375216, - max allocated: 89969768
2012.09.05 18:27:45.71670600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:45.73215000 FMOD Memory - total: 100663296
2012.09.05 18:27:45.74364300 FMOD Memory - allocated: 86830880, - max allocated: 89969768
2012.09.05 18:27:47.179437600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:47.181190300 FMOD Memory - total: 100663296
2012.09.05 18:27:47.182345600 FMOD Memory - allocated: 81567944, - max allocated: 89969768
2012.09.05 18:27:47.284628000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:47.286022300 FMOD Memory - total: 100663296
2012.09.05 18:27:47.287094000 FMOD Memory - allocated: 81977880, - max allocated: 89969768
2012.09.05 18:27:49.141580300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:27:49.143071600 FMOD Memory - total: 100663296
2012.09.05 18:27:49.144183000 FMOD Memory - allocated: 84636968, - max allocated: 89969768
2012.09.05 18:28:17.131630300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:17.133177300 FMOD Memory - total: 100663296
2012.09.05 18:28:17.134255000 FMOD Memory - allocated: 82309136, - max allocated: 89969768
2012.09.05 18:28:25.688351300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:25.689839300 FMOD Memory - total: 100663296
2012.09.05 18:28:25.690915000 FMOD Memory - allocated: 87762088, - max allocated: 89969768
2012.09.05 18:28:25.716491600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:25.717889000 FMOD Memory - total: 100663296
2012.09.05 18:28:25.718997300 FMOD Memory - allocated: 81153280, - max allocated: 89969768
2012.09.05 18:28:25.747280300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:25.748673600 FMOD Memory - total: 100663296
2012.09.05 18:28:25.749761000 FMOD Memory - allocated: 81236696, - max allocated: 89969768
2012.09.05 18:28:25.799811000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:25.801255300 FMOD Memory - total: 100663296
2012.09.05 18:28:25.802326600 FMOD Memory - allocated: 81560136, - max allocated: 89969768
2012.09.05 18:28:25.852956300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:25.854364300 FMOD Memory - total: 100663296
2012.09.05 18:28:25.855476000 FMOD Memory - allocated: 81633160, - max allocated: 89969768
2012.09.05 18:28:25.904491600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:25.906066600 FMOD Memory - total: 100663296
2012.09.05 18:28:25.907167000 FMOD Memory - allocated: 81872160, - max allocated: 89969768
2012.09.05 18:28:25.948203000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:25.949655600 FMOD Memory - total: 100663296
2012.09.05 18:28:25.950729300 FMOD Memory - allocated: 82055680, - max allocated: 89969768
2012.09.05 18:28:25.980010600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:25.981443600 FMOD Memory - total: 100663296
2012.09.05 18:28:25.982496600 FMOD Memory - allocated: 81957280, - max allocated: 89969768
2012.09.05 18:28:26.110013600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:26.111404000 FMOD Memory - total: 100663296
2012.09.05 18:28:26.112452300 FMOD Memory - allocated: 82240096, - max allocated: 89969768
2012.09.05 18:28:26.145047600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:26.146488600 FMOD Memory - total: 100663296
2012.09.05 18:28:26.147553300 FMOD Memory - allocated: 82441232, - max allocated: 89969768
2012.09.05 18:28:26.183045000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:26.184425600 FMOD Memory - total: 100663296
2012.09.05 18:28:26.185493000 FMOD Memory - allocated: 82842896, - max allocated: 89969768
2012.09.05 18:28:26.216925300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:26.218328300 FMOD Memory - total: 100663296
2012.09.05 18:28:26.219388000 FMOD Memory - allocated: 82842896, - max allocated: 89969768
2012.09.05 18:28:26.657248300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:26.658653300 FMOD Memory - total: 100663296
2012.09.05 18:28:26.659702600 FMOD Memory - allocated: 84920568, - max allocated: 89969768
2012.09.05 18:28:26.751287000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:26.752682300 FMOD Memory - total: 100663296
2012.09.05 18:28:26.753732000 FMOD Memory - allocated: 85389616, - max allocated: 89969768
2012.09.05 18:28:26.804434000 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:26.805853300 FMOD Memory - total: 100663296
2012.09.05 18:28:26.806923300 FMOD Memory - allocated: 85465200, - max allocated: 89969768
2012.09.05 18:28:26.835629600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:26.837076600 FMOD Memory - total: 100663296
2012.09.05 18:28:26.838186000 FMOD Memory - allocated: 85317600, - max allocated: 89969768
2012.09.05 18:28:27.460843000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:27.462254600 FMOD Memory - total: 100663296
2012.09.05 18:28:27.463309600 FMOD Memory - allocated: 88087880, - max allocated: 89969768
2012.09.05 18:28:27.518455300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:27.519864000 FMOD Memory - total: 100663296
2012.09.05 18:28:27.520924300 FMOD Memory - allocated: 88112480, - max allocated: 89969768
2012.09.05 18:28:28.401381000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:28.402833000 FMOD Memory - total: 100663296
2012.09.05 18:28:28.403908600 FMOD Memory - allocated: 82331904, - max allocated: 89969768
2012.09.05 18:28:29.561366000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:29.562912300 FMOD Memory - total: 100663296
2012.09.05 18:28:29.564068000 FMOD Memory - allocated: 87980496, - max allocated: 89969768
2012.09.05 18:28:29.671874300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:29.673267000 FMOD Memory - total: 100663296
2012.09.05 18:28:29.674322000 FMOD Memory - allocated: 82214320, - max allocated: 89969768
2012.09.05 18:28:29.692571600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:29.693980000 FMOD Memory - total: 100663296
2012.09.05 18:28:29.695048300 FMOD Memory - allocated: 82420848, - max allocated: 89969768
2012.09.05 18:28:29.749897300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:29.751296600 FMOD Memory - total: 100663296
2012.09.05 18:28:29.752375600 FMOD Memory - allocated: 82530288, - max allocated: 89969768
2012.09.05 18:28:29.779371000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:29.780774000 FMOD Memory - total: 100663296
2012.09.05 18:28:29.781863000 FMOD Memory - allocated: 82738928, - max allocated: 89969768
2012.09.05 18:28:30.117198000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:28:30.118671000 FMOD Memory - total: 100663296
2012.09.05 18:28:30.119729000 FMOD Memory - allocated: 83433184, - max allocated: 89969768
2012.09.05 18:29:10.697708000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:10.699262600 FMOD Memory - total: 100663296
2012.09.05 18:29:10.700410300 FMOD Memory - allocated: 83459280, - max allocated: 89969768
2012.09.05 18:29:14.839167300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:14.840590300 FMOD Memory - total: 100663296
2012.09.05 18:29:14.841707000 FMOD Memory - allocated: 84346064, - max allocated: 89969768
2012.09.05 18:29:28.120703300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:28.122261300 FMOD Memory - total: 100663296
2012.09.05 18:29:28.123343300 FMOD Memory - allocated: 83848648, - max allocated: 89969768
2012.09.05 18:29:28.155314300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:28.156754000 FMOD Memory - total: 100663296
2012.09.05 18:29:28.157846300 FMOD Memory - allocated: 83976120, - max allocated: 89969768
2012.09.05 18:29:30.261400300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:30.262962600 FMOD Memory - total: 100663296
2012.09.05 18:29:30.264081600 FMOD Memory - allocated: 81242896, - max allocated: 89969768
2012.09.05 18:29:30.386428600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:30.387941000 FMOD Memory - total: 100663296
2012.09.05 18:29:30.389017600 FMOD Memory - allocated: 81679504, - max allocated: 89969768
2012.09.05 18:29:34.599114000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:34.600744000 FMOD Memory - total: 100663296
2012.09.05 18:29:34.601933600 FMOD Memory - allocated: 86466656, - max allocated: 89969768
2012.09.05 18:29:34.634768600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:34.636179300 FMOD Memory - total: 100663296
2012.09.05 18:29:34.637249000 FMOD Memory - allocated: 86417456, - max allocated: 89969768
2012.09.05 18:29:36.169522600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:36.170974600 FMOD Memory - total: 100663296
2012.09.05 18:29:36.172047300 FMOD Memory - allocated: 86824920, - max allocated: 89969768
2012.09.05 18:29:36.548327300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:36.550037300 FMOD Memory - total: 100663296
2012.09.05 18:29:36.551142600 FMOD Memory - allocated: 86803760, - max allocated: 89969768
2012.09.05 18:29:40.596311300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:40.598013600 FMOD Memory - total: 100663296
2012.09.05 18:29:40.599129600 FMOD Memory - allocated: 81938824, - max allocated: 89969768
2012.09.05 18:29:40.774815600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:40.776222000 FMOD Memory - total: 100663296
2012.09.05 18:29:40.777319000 FMOD Memory - allocated: 81978696, - max allocated: 89969768
2012.09.05 18:29:57.373461300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:29:57.374900600 FMOD Memory - total: 100663296
2012.09.05 18:29:57.376029300 FMOD Memory - allocated: 87519088, - max allocated: 89969768
2012.09.05 18:30:03.178532300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:03.179956000 FMOD Memory - total: 100663296
2012.09.05 18:30:03.181041300 FMOD Memory - allocated: 83158472, - max allocated: 89969768
2012.09.05 18:30:08.949007000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:08.950417000 FMOD Memory - total: 100663296
2012.09.05 18:30:08.951514000 FMOD Memory - allocated: 84213392, - max allocated: 89969768
2012.09.05 18:30:10.370369300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:10.372061300 FMOD Memory - total: 100663296
2012.09.05 18:30:10.373415300 FMOD Memory - allocated: 87060160, - max allocated: 89969768
2012.09.05 18:30:16.189303000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:16.190859300 FMOD Memory - total: 100663296
2012.09.05 18:30:16.192042300 FMOD Memory - allocated: 85942392, - max allocated: 89969768
2012.09.05 18:30:18.11202000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:18.12602300 FMOD Memory - total: 100663296
2012.09.05 18:30:18.13687000 FMOD Memory - allocated: 86115648, - max allocated: 89969768
2012.09.05 18:30:38.701088000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:38.702896000 FMOD Memory - total: 100663296
2012.09.05 18:30:38.704201300 FMOD Memory - allocated: 87322776, - max allocated: 89969768
2012.09.05 18:30:39.879218600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:39.880831300 FMOD Memory - total: 100663296
2012.09.05 18:30:39.882049000 FMOD Memory - allocated: 81696040, - max allocated: 89969768
2012.09.05 18:30:40.470014600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:40.471439300 FMOD Memory - total: 100663296
2012.09.05 18:30:40.472527000 FMOD Memory - allocated: 82290976, - max allocated: 89969768
2012.09.05 18:30:41.684666000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:41.686117600 FMOD Memory - total: 100663296
2012.09.05 18:30:41.687423300 FMOD Memory - allocated: 84624416, - max allocated: 89969768
2012.09.05 18:30:42.60005000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:42.61428300 FMOD Memory - total: 100663296
2012.09.05 18:30:42.62519300 FMOD Memory - allocated: 84960600, - max allocated: 89969768
2012.09.05 18:30:43.415390000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:43.416805600 FMOD Memory - total: 100663296
2012.09.05 18:30:43.417860600 FMOD Memory - allocated: 86883512, - max allocated: 89969768
2012.09.05 18:30:43.813643300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:43.815052300 FMOD Memory - total: 100663296
2012.09.05 18:30:43.816137600 FMOD Memory - allocated: 88326304, - max allocated: 89969768
2012.09.05 18:30:51.999489300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:52.943600 FMOD Memory - total: 100663296
2012.09.05 18:30:52.2076600 FMOD Memory - allocated: 84698616, - max allocated: 89969768
2012.09.05 18:30:52.18200600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:52.19612600 FMOD Memory - total: 100663296
2012.09.05 18:30:52.20703000 FMOD Memory - allocated: 84771040, - max allocated: 89969768
2012.09.05 18:30:53.718808300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:53.720239600 FMOD Memory - total: 100663296
2012.09.05 18:30:53.721329600 FMOD Memory - allocated: 86353912, - max allocated: 89969768
2012.09.05 18:30:53.859653600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:53.861064300 FMOD Memory - total: 100663296
2012.09.05 18:30:53.862134600 FMOD Memory - allocated: 86329312, - max allocated: 89969768
2012.09.05 18:30:56.916560300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:56.917985300 FMOD Memory - total: 100663296
2012.09.05 18:30:56.919090600 FMOD Memory - allocated: 81026984, - max allocated: 89969768
2012.09.05 18:30:57.721316000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:57.722749300 FMOD Memory - total: 100663296
2012.09.05 18:30:57.723870600 FMOD Memory - allocated: 81090656, - max allocated: 89969768
2012.09.05 18:30:59.524643000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:30:59.526130600 FMOD Memory - total: 100663296
2012.09.05 18:30:59.527270300 FMOD Memory - allocated: 83223248, - max allocated: 89969768
2012.09.05 18:31:01.635411000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:01.636843600 FMOD Memory - total: 100663296
2012.09.05 18:31:01.637926000 FMOD Memory - allocated: 83164168, - max allocated: 89969768
2012.09.05 18:31:04.99436000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:04.100866600 FMOD Memory - total: 100663296
2012.09.05 18:31:04.101969600 FMOD Memory - allocated: 83675328, - max allocated: 89969768
2012.09.05 18:31:04.723653000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:04.725064600 FMOD Memory - total: 100663296
2012.09.05 18:31:04.726136300 FMOD Memory - allocated: 84983880, - max allocated: 89969768
2012.09.05 18:31:05.455473000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:05.456882600 FMOD Memory - total: 100663296
2012.09.05 18:31:05.457990300 FMOD Memory - allocated: 85051240, - max allocated: 89969768
2012.09.05 18:31:13.419850000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:13.421272300 FMOD Memory - total: 100663296
2012.09.05 18:31:13.422365600 FMOD Memory - allocated: 85677552, - max allocated: 89969768
2012.09.05 18:31:14.779654300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:14.781101000 FMOD Memory - total: 100663296
2012.09.05 18:31:14.782214600 FMOD Memory - allocated: 86835720, - max allocated: 89969768
2012.09.05 18:31:19.574829000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:19.576270300 FMOD Memory - total: 100663296
2012.09.05 18:31:19.577405300 FMOD Memory - allocated: 84552920, - max allocated: 89969768
2012.09.05 18:31:28.594402600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:28.595926600 FMOD Memory - total: 100663296
2012.09.05 18:31:28.597073000 FMOD Memory - allocated: 83625408, - max allocated: 89969768
2012.09.05 18:31:31.337939000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:31.339357000 FMOD Memory - total: 100663296
2012.09.05 18:31:31.340437300 FMOD Memory - allocated: 78801768, - max allocated: 89969768
2012.09.05 18:31:32.408899000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:32.410359600 FMOD Memory - total: 100663296
2012.09.05 18:31:32.411495000 FMOD Memory - allocated: 79728784, - max allocated: 89969768
2012.09.05 18:31:42.636986300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:31:42.638444300 FMOD Memory - total: 100663296
2012.09.05 18:31:42.639567300 FMOD Memory - allocated: 85537288, - max allocated: 89969768
2012.09.05 18:32:14.848371000 Initializing client world a3Dun_Keep_Random_Cellar_03...
2012.09.05 18:32:14.864100600 Disposing UI for World
2012.09.05 18:32:26.969484300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:32:26.971052600 FMOD Memory - total: 100663296
2012.09.05 18:32:26.972230300 FMOD Memory - allocated: 81702760, - max allocated: 89969768
2012.09.05 18:32:33.764609600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:32:33.766230000 FMOD Memory - total: 100663296
2012.09.05 18:32:33.767409000 FMOD Memory - allocated: 82203840, - max allocated: 89969768
2012.09.05 18:33:18.534664000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:18.536125000 FMOD Memory - total: 100663296
2012.09.05 18:33:18.537203000 FMOD Memory - allocated: 87907760, - max allocated: 89969768
2012.09.05 18:33:21.561671600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:21.563075000 FMOD Memory - total: 100663296
2012.09.05 18:33:21.564139600 FMOD Memory - allocated: 81923808, - max allocated: 89969768
2012.09.05 18:33:23.507281000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:23.508700600 FMOD Memory - total: 100663296
2012.09.05 18:33:23.509790300 FMOD Memory - allocated: 82553656, - max allocated: 89969768
2012.09.05 18:33:30.656318000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:30.657737300 FMOD Memory - total: 100663296
2012.09.05 18:33:30.658814000 FMOD Memory - allocated: 86346664, - max allocated: 89969768
2012.09.05 18:33:32.390235000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:32.391769000 FMOD Memory - total: 100663296
2012.09.05 18:33:32.392880000 FMOD Memory - allocated: 87206112, - max allocated: 89969768
2012.09.05 18:33:35.127638600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:35.129059300 FMOD Memory - total: 100663296
2012.09.05 18:33:35.130121600 FMOD Memory - allocated: 87643704, - max allocated: 89969768
2012.09.05 18:33:36.770669300 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:36.772082600 FMOD Memory - total: 100663296
2012.09.05 18:33:36.773176300 FMOD Memory - allocated: 88047352, - max allocated: 89969768
2012.09.05 18:33:40.343868600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:40.345467300 FMOD Memory - total: 100663296
2012.09.05 18:33:40.346754300 FMOD Memory - allocated: 79988104, - max allocated: 89969768
2012.09.05 18:33:41.642730600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:41.644233000 FMOD Memory - total: 100663296
2012.09.05 18:33:41.645322300 FMOD Memory - allocated: 79844664, - max allocated: 89969768
2012.09.05 18:33:42.928156000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:42.929556600 FMOD Memory - total: 100663296
2012.09.05 18:33:42.930616600 FMOD Memory - allocated: 79918464, - max allocated: 89969768
2012.09.05 18:33:45.319669600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:33:45.321092300 FMOD Memory - total: 100663296
2012.09.05 18:33:45.322179300 FMOD Memory - allocated: 81902336, - max allocated: 89969768
2012.09.05 18:33:55.252537600 Disposing UI for World
2012.09.05 18:34:27.383306000 Initializing client world a3dun_rmpt_Level01...
2012.09.05 18:34:27.399283300 Disposing UI for World
2012.09.05 18:36:13.815488600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:36:13.817125000 FMOD Memory - total: 100663296
2012.09.05 18:36:13.818257600 FMOD Memory - allocated: 87968344, - max allocated: 89969768
2012.09.05 18:38:29.831787000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:38:29.833494600 FMOD Memory - total: 100663296
2012.09.05 18:38:29.834760600 FMOD Memory - allocated: 87792824, - max allocated: 89969768
2012.09.05 18:38:33.762987600 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:38:33.764403300 FMOD Memory - total: 100663296
2012.09.05 18:38:33.765487000 FMOD Memory - allocated: 87038232, - max allocated: 89969768
2012.09.05 18:38:38.708643000 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.05 18:38:38.710066300 FMOD Memory - total: 100663296
2012.09.05 18:38:38.711139600 FMOD Memory - allocated: 86544696, - max allocated: 89969768
2012.09.05 18:38:40.315178000 Initializing client world a3Dun_rmpt_Level02...
2012.09.05 18:38:40.331306000 Disposing UI for World
2012.09.05 18:38:47.268204600 Disposing UI for World
2012.09.05 18:39:21.29721600 FMod: OOM, forcing garbage collection!
2012.09.05 18:39:21.32110300 Force FMod garbage collection finished, recycled: 281 samples and 2 streams, fmod memory allocated: 51572104
2012.09.05 18:47:57.455002300 Disposing UI for World
2012.09.05 18:49:00.445283000 recv() failed: Connection aborted.
2012.09.05 18:49:00.447050000 ClientSocket Disconnect
2012.09.05 18:49:00.448172000 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
2012.09.05 18:49:00.449249300 >>> Guts ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
2012.09.05 18:49:00.450392600 >>> Guts BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.05 18:49:00.451562300 >>> Guts BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.05 18:49:00.452662600 >>> Guts BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.05 18:49:00.453739600 ---------------- ModalNotificationManager::SetOkNotification: The game connection has been lost: your client has been disconnected from the server.
2012.09.05 18:49:00.506770300 >>> Guts BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.05 18:49:02.655696300 ENDING GAME
2012.09.05 18:49:02.659428000 Disposing UI for World
2012.09.05 18:49:02.669412600 Client Disposed world.
2012.09.05 18:49:02.694519600 SpritesDispose
2012.09.05 18:49:03.768697000 SendCustom hero:Guts id:0 count:6
2012.09.05 18:49:03.776661600 Disposing UI root!
2012.09.05 18:49:03.784017300 Client Disposed world.
2012.09.05 18:49:03.785721600 Client Disposed world.
2012.09.05 18:49:03.787058000 Client Disposed world.
2012.09.05 18:49:03.788376600 Client Disposed world.
2012.09.05 18:49:03.789700000 Client Disposed world.
2012.09.05 18:49:03.791023300 Client Disposed world.
2012.09.05 18:49:03.792367600 Client Disposed world.
2012.09.05 18:49:03.793706300 Client Disposed world.
2012.09.05 18:49:03.795044300 Client Disposed world.
2012.09.05 18:49:03.796358000 Client Disposed world.
2012.09.05 18:49:03.797823600 Client Disposed world.
2012.09.05 18:49:03.799196000 Client Disposed world.
2012.09.05 18:49:03.800539300 Client Disposed world.
2012.09.05 18:49:03.811846600 STARTING Menu
2012.09.05 18:49:04.68270000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.70033600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.71355600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.72709600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.74021300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.75310300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.76615600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.77884000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.79153300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.80431300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.81762000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.83035300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.05 18:49:04.84407000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 18:49:04.85673300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 18:49:04.86953000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.05 18:49:04.88198000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.05 18:49:04.221635000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 18:49:04.223415000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 18:49:04.224733000 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.05 18:49:04.279105300 SpritesInitialize
2012.09.05 18:49:04.287491000 Setting depth texture, fmt = 36
2012.09.05 18:49:04.289123000 PostFXGfxInit() success
2012.09.05 18:49:04.292627000 SubObjectGfxInit() 1
2012.09.05 18:49:04.308166600 Initializing client world BattleNet_Act3Screen...
2012.09.05 18:49:14.926781600 SendCustom hero:Guts id:13 count:9
2012.09.05 18:49:14.989331300 SendCustom hero:Guts id:12 count:6
2012.09.05 18:49:15.247143300 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.05 18:49:15.257630300 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.05 18:49:31.391378600 ---------------- ModalNotificationManager::SetOkCancelNotification: Are you sure you want to quit?
2012.09.05 18:49:32.329548000 ENDING GAME
2012.09.05 18:49:32.332161600 Disposing UI for World
2012.09.05 18:49:32.338271600 Client Disposed world.
2012.09.05 18:49:32.349773300 SpritesDispose
2012.09.05 18:49:32.353761000 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.09.05 18:49:32.355242000 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.09.05 18:49:32.356536000 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.09.05 18:49:32.390787600 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 5282275 }
2012.09.05 18:49:32.413655000 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed296bedca:f73a28e200321e26 =====
2012.09.05 18:49:32.458065600 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=3 code=0 partyId=6:4c7ed296bedca:f73a28e200321e26
2012.09.05 18:49:32.480165300 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285550525898 low: 17814596227148422694 }
2012.09.05 18:49:32.491919600 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.09.05 18:49:32.503750600 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:5099e3
2012.09.05 18:49:32.505145600 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=1
2012.09.05 18:49:32.506481300 >>> Platform::OnDisconnected_Internal connId=1
2012.09.05 18:49:32.507894600 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.09.05 18:49:32.509258600 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.09.05 18:49:32.510729600 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.09.05 18:49:32.512177000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.09.05 18:49:32.513487000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.09.05 18:49:32.514825600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.09.05 18:49:32.516200000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.09.05 18:49:32.517562600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.09.05 18:49:32.518947300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.09.05 18:49:32.520325300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.09.05 18:49:32.521704600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.09.05 18:49:32.523121000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.09.05 18:49:32.524528300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.09.05 18:49:32.525942300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.09.05 18:49:32.527387600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.09.05 18:49:32.528835300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.09.05 18:49:32.530280300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.09.05 18:49:32.531750300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.09.05 18:49:32.544963600 Disposing UI root!
2012.09.05 18:49:32.560944600 Disposing sound subsystem...
2012.09.05 18:49:32.562818600 Start SoundPlatform::Dispose()
2012.09.05 18:49:32.564341600 StopOVTStream
2012.09.05 18:49:32.567023000 - Releasing DSP effects
2012.09.05 18:49:32.569195600 - Releasing FMOD System
2012.09.05 18:49:32.596237300 Finish SoundPlatform::Dispose()
2012.09.05 18:49:32.605574000 Closing Direct3D window...0AD3B200
2012.09.05 18:49:32.807803600 ...Direct3D window closed
2012.09.05 18:49:32.810179000 de activate app 0 iconic 0
2012.09.05 18:49:32.812173600 Disposing graphics subsystem...
2012.09.05 18:49:32.814816300 Before SubsystemsDispose
2012.09.05 18:49:32.868192600 [Battlenet] Interface disposed
2012.09.05 18:49:32.870576000 >>> (no hero selected) ===== Battle.net BnetService : Shutdown =====
2012.09.05 18:49:32.872106000 >>> Battle.net Platform DestroyInterface reason=BnetClient Shutdown
2012.09.05 18:49:32.873594300 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.09.05 18:49:32.875059300 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.09.05 18:49:32.876529300 >>> BnetCommon::Platform::APICleanup_LocalStorage
2012.09.05 18:49:32.877999600 >>> BnetCommon::Platform::APICleanup_Games
2012.09.05 18:49:32.879456600 >>> BnetCommon::Platform::APICleanup_Resources
2012.09.05 18:49:32.880913000 >>> BnetCommon::Platform::APICleanup_UserManager
2012.09.05 18:49:32.882365600 >>> BnetCommon::Platform::APICleanup_Whisper
2012.09.05 18:49:32.883808300 >>> BnetCommon::Platform::APICleanup_Chat
2012.09.05 18:49:32.885263000 >>> BnetCommon::Platform::APICleanup_Party
2012.09.05 18:49:32.886715600 >>> BnetCommon::Platform::APICleanup_Friends
2012.09.05 18:49:32.888167300 >>> BnetCommon::Platform::APICleanup_Presence
2012.09.05 18:49:32.889613300 >>> BnetCommon::Platform::APICleanup_Authentication
2012.09.05 18:49:32.891121300 >>> BnetCommon::Platform::APICleanup_Search
2012.09.05 18:49:32.892550000 >>> BnetCommon::Platform::APIDestroy_Achievements
2012.09.05 18:49:32.893978300 >>> BnetCommon::Platform::APIDestroy_ProfanityFilter
2012.09.05 18:49:32.895486300 >>> BnetCommon::Platform::APIDestroy_Challenge
2012.09.05 18:49:32.896998300 >>> BnetCommon::Platform::APIDestroy_Report
2012.09.05 18:49:32.923163600 >>> BnetCommon::Platform::OnDestroyAllAPIs code=0
2012.09.05 18:49:32.934578000 >>> Platform::DestroyInterface calling bnet DestroyInterface
2012.09.05 18:49:32.936149000 >>> Battle.net Platform Shutdown reason=interface count == 0
2012.09.05 18:49:32.941449000 ===== Battle.net Client Service Shutdown =====
2012.09.05 18:49:32.996838300 sGameDefinitionsDispose
2012.09.05 18:49:33.94373000 SNOMLDispose
2012.09.05 18:49:33.146432000 Before SNOFilesDispose
2012.09.05 18:49:33.148215600 SNOFilesDispose()
2012.09.05 18:49:33.199842000 SNOFilesAsyncDispose()
2012.09.05 18:49:33.201699300 sSNOFileMapDispose
2012.09.05 18:49:33.375258000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ
2012.09.05 18:49:33.377337300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
2012.09.05 18:49:33.378795300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ
2012.09.05 18:49:33.380464000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
2012.09.05 18:49:33.381872600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9558.MPQ
2012.09.05 18:49:33.383466300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9558.MPQ
2012.09.05 18:49:33.384857600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ
2012.09.05 18:49:33.386460000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
2012.09.05 18:49:33.387800300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9749.MPQ
2012.09.05 18:49:33.389356600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9749.MPQ
2012.09.05 18:49:33.390690000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ
2012.09.05 18:49:33.392222000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
2012.09.05 18:49:33.393522600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9858.MPQ
2012.09.05 18:49:33.395057600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9858.MPQ
2012.09.05 18:49:33.396371000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ
2012.09.05 18:49:33.397952300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
2012.09.05 18:49:33.399277000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9950.MPQ
2012.09.05 18:49:33.400845300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9950.MPQ
2012.09.05 18:49:33.402219300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ
2012.09.05 18:49:33.403811600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
2012.09.05 18:49:33.405177300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-9991.MPQ
2012.09.05 18:49:33.406822300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9991.MPQ
2012.09.05 18:49:33.408179600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ
2012.09.05 18:49:33.409718600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
2012.09.05 18:49:33.411055300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ
2012.09.05 18:49:33.412611000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
2012.09.05 18:49:33.414001300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-10057.MPQ
2012.09.05 18:49:33.415612300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10057.MPQ
2012.09.05 18:49:33.417053000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ
2012.09.05 18:49:33.418642000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
2012.09.05 18:49:33.420018300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ
2012.09.05 18:49:33.421650600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
2012.09.05 18:49:33.422998000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-10485.MPQ
2012.09.05 18:49:33.424571000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10485.MPQ
2012.09.05 18:49:33.425923000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\base\d3-update-base-11327.MPQ
2012.09.05 18:49:33.427492600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\base\patch-base-11327.MPQ
2012.09.05 18:49:33.428828600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Win\d3-update-Win-11327.MPQ
2012.09.05 18:49:33.430355600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\Win\patch-Win-11327.MPQ
2012.09.05 18:49:33.431668000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS\d3-update-enUS-11327.MPQ
2012.09.05 18:49:33.433269300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-11327.MPQ
2012.09.05 18:49:33.434570600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\CoreData.mpq
2012.09.05 18:49:33.436116000 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\ClientData.mpq
2012.09.05 18:49:33.437702300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Texture.mpq
2012.09.05 18:49:33.439247300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\Sound.mpq
2012.09.05 18:49:33.440829600 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Audio.mpq
2012.09.05 18:49:33.442382300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Text.mpq
2012.09.05 18:49:33.443920300 sFileTableDispose - closing mpg: Data_D3\PC\MPQs\enUS_Cutscene.mpq
2012.09.05 18:49:33.488460600 WARNING: Leaked RefString: 'Doom#2962'
2012.09.05 18:49:33.490117600 WARNING: Leaked RefString: 'Truth'
2012.09.05 18:49:33.491478300 WARNING: Leaked RefString: 'Nuclear'
2012.09.05 18:49:33.492846000 WARNING: Leaked RefString: 'Wrath'
2012.09.05 18:49:33.496967300 WARNING: Leaked RefString: 'Bohjambo'
2012.09.05 18:49:33.501083600 WARNING: Leaked RefString: 'Guts'
2012.09.05 18:49:33.502821600 WARNING: Leaked RefString: 'Guts'
2012.09.05 18:49:33.520601600 WARNING: Leaked RefString: 'Guts'
2012.09.05 18:49:33.522202600 WinSock cleaned up successfully!
Ramxi, you're the man!! I was disconnecting every 10-15 min WW today. I changed to fullscreen windowed and the problem is gone! Thanks a lot.
http://pastebin.com/4ZccA2sX

Here is my log. Hopefully you make this a high priorety! Glhf!
09/05/2012 07:47 PMPosted by NinjaBear
Ramxi, you're the man!! I was disconnecting every 10-15 min WW today. I changed to fullscreen windowed and the problem is gone! Thanks a lot.


I play with fullscreen window and it still happens.

Heres my pastebin:

http://pastebin.com/H6cuzXnV
Second time today, woooo.....

Pastebin: http://pastebin.com/nhVypjhw
Here you go!

After getting DCd for 5 straight games, I decided to come here. Please fix this ASAP! This is one of my favorite reasons for playing the game.

http://pastebin.com/Dh5nvstc

Hope you find a fix ASAP!

Currently too I am using "Mouse 2" WW, "R" Sprint, "Mouse 4" Move Button. I also am using Fire Walkers. I do click and hold WW and the use the Move Button over that to move where I need to.
Hey I got disconnected a lot, tried the windowed mode.. hasn't crashed since. Thanks!
Couldn't upload to pastebin due to the file size, so here is the Debug file:

Warcry on [1], Sprint on [3], WW on mouse right click
Happened when I sprint and ww and hit the first mob
mob was not cc'ed by my wiz friend. Happened shortly after game start in Act3, Tower of the Cursed Level 1.

User defined symbols path: C:\Program Files\Diablo III
2012.09.07 09:04:07.583267400 Diablo III Release (No Assertions) running under Windows 7 SP1 (Version 6.1.7601)
2012.09.07 09:04:07.583384700 <BUILD>1.0.4.11327 (53508-728271)</BUILD>
2012.09.07 09:04:07.583480100 Cheats: DISABLED
2012.09.07 09:04:07.586215700 CPU Vendor: GenuineIntel
2012.09.07 09:04:07.586344100 CPU Details: Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz
2012.09.07 09:04:07.586490100 CPU Processors: 1
2012.09.07 09:04:07.586617100 CPU Cores: 4
2012.09.07 09:04:07.586755700 CPU Threads: 4
2012.09.07 09:04:07.586910100 3548.28 MB of total physical memory
2012.09.07 09:04:07.587052400 OS Language: Chinese (Traditional)
2012.09.07 09:04:07.587210700 Application Path: C:\Program Files\Diablo III\
2012.09.07 09:04:07.588540100 --- OS memory stats -----
2012.09.07 09:04:07.588655400 Virtual size: 97.47 Mb
2012.09.07 09:04:07.588753700 Total free: 1950.39 Mb
2012.09.07 09:04:07.588849100 Largest free block: 934.97 Mb
2012.09.07 09:04:07.588943400 --- OS memory stats end-----
2012.09.07 09:04:07.589033700 ----------------------------------------------

2012.09.07 09:04:07.589128100 Command Line: -launch -uid diablo3_enus
2012.09.07 09:04:07.589263100 Monitor BPP: 32
2012.09.07 09:04:07.589369100 Lowest monitor BPP: 32
2012.09.07 09:04:07.870908400 Clock freq = 3027402
2012.09.07 09:04:07.871049100 WinSock started successfully!
2012.09.07 09:04:07.872228700 Adjusted initial working directory: C:\Program Files\Diablo III
2012.09.07 09:04:07.872332700 Detecting first installed locale.
2012.09.07 09:04:07.872640400 Detected: enUS
2012.09.07 09:04:07.900462400 Agent is successfully started or running already.
2012.09.07 09:04:07.905080100 AgentManagerImpl::GetStatus - bResult: 1, StatusCode: 200
2012.09.07 09:04:07.905227700 Detecting installed locales:
2012.09.07 09:04:07.905403100 Found: enUS
2012.09.07 09:04:07.910605400 Agent selected locale: enUS
2012.09.07 09:04:07.910749400 FileSystemGetLocale, AgentSettings: 1
2012.09.07 09:04:07.910850700 FileSystemGetLocale, using agent locale: enUS
2012.09.07 09:04:07.910946700 FileSystemGetLocale, returned locale: enUS
2012.09.07 09:04:07.911936400 SNOFilesInitialize('Data_D3', enUS)
2012.09.07 09:04:07.912439100 Initializing Streaming
2012.09.07 09:04:08.89889100 --- OS memory stats -----
2012.09.07 09:04:08.90031400 Virtual size: 124.07 Mb
2012.09.07 09:04:08.90134100 Total free: 1923.74 Mb
2012.09.07 09:04:08.90238400 Largest free block: 934.97 Mb
2012.09.07 09:04:08.90355100 --- OS memory stats end-----
2012.09.07 09:04:08.90582100 Axe Working Directory: C:\Program Files\Diablo III
2012.09.07 09:04:08.96259700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9558.MPQ size=51634657 local=51634657
2012.09.07 09:04:08.99966400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9558.MPQ
2012.09.07 09:04:08.101040100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-9558.MPQ size=110051 local=110051
2012.09.07 09:04:08.101706400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-9558.MPQ
2012.09.07 09:04:08.102935100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9558.MPQ size=3207957 local=3207957
2012.09.07 09:04:08.103645400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9558.MPQ
2012.09.07 09:04:08.104537700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9749.MPQ size=25556 local=25556
2012.09.07 09:04:08.105033100 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9749.MPQ
2012.09.07 09:04:08.105895700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9749.MPQ size=12707 local=12707
2012.09.07 09:04:08.106372700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9749.MPQ
2012.09.07 09:04:08.107262700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9858.MPQ size=145375 local=145375
2012.09.07 09:04:08.107746700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9858.MPQ
2012.09.07 09:04:08.108635400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9858.MPQ size=5759 local=5759
2012.09.07 09:04:08.109109100 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9858.MPQ
2012.09.07 09:04:08.109967700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9950.MPQ size=88664 local=88664
2012.09.07 09:04:08.110435100 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9950.MPQ
2012.09.07 09:04:08.111283700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9950.MPQ size=1711 local=1711
2012.09.07 09:04:08.111743700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9950.MPQ
2012.09.07 09:04:08.112601100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-9991.MPQ size=4094 local=4094
2012.09.07 09:04:08.113127400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-9991.MPQ
2012.09.07 09:04:08.113987100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-9991.MPQ size=2324 local=2324
2012.09.07 09:04:08.114437700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-9991.MPQ
2012.09.07 09:04:08.116357700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10057.MPQ size=9385561 local=9385561
2012.09.07 09:04:08.117447700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10057.MPQ
2012.09.07 09:04:08.119875700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-10057.MPQ size=1955622 local=1955622
2012.09.07 09:04:08.120345100 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-10057.MPQ
2012.09.07 09:04:08.121201400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-10057.MPQ size=119911 local=119911
2012.09.07 09:04:08.121667400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10057.MPQ
2012.09.07 09:04:08.122537700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10235.MPQ size=3649 local=3649
2012.09.07 09:04:08.122979700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10235.MPQ
2012.09.07 09:04:08.123890700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-10485.MPQ size=34536 local=34536
2012.09.07 09:04:08.124361700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-10485.MPQ
2012.09.07 09:04:08.125203700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-10485.MPQ size=1562 local=1562
2012.09.07 09:04:08.125674700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-10485.MPQ
2012.09.07 09:04:08.127767700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-11327.MPQ size=12045384 local=12045384
2012.09.07 09:04:08.129442400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-11327.MPQ
2012.09.07 09:04:08.130307100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-11327.MPQ size=14525 local=14525
2012.09.07 09:04:08.130776400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-11327.MPQ
2012.09.07 09:04:08.131713700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-11327.MPQ size=118896 local=118896
2012.09.07 09:04:08.132201400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-11327.MPQ
2012.09.07 09:04:08.141405100 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size=212617252 local=212617252
2012.09.07 09:04:08.148212700 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq size=-1874699240 local=-1874699240
2012.09.07 09:04:08.152784100 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=1579449188 local=1579449188
2012.09.07 09:04:08.161664700 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=1344523351 local=1344523351
2012.09.07 09:04:08.169490400 Opened SNOPack Data_D3\PC\MPQs\enUS_Audio.mpq size=1025134193 local=1025134193
2012.09.07 09:04:08.171141700 Opened SNOPack Data_D3\PC\MPQs\enUS_Text.mpq size=2867512 local=2867512
2012.09.07 09:04:08.172558100 Opened SNOPack Data_D3\PC\MPQs\enUS_Cutscene.mpq size=1518036506 local=1518036506
2012.09.07 09:04:08.174380700 --- OS memory stats -----
2012.09.07 09:04:08.174486700 Virtual size: 135.41 Mb
2012.09.07 09:04:08.174585100 Total free: 1912.40 Mb
2012.09.07 09:04:08.174676100 Largest free block: 934.97 Mb
2012.09.07 09:04:08.174763100 --- OS memory stats end-----
2012.09.07 09:04:08.174853400 SNOFileInitializeSigningData initializing.
2012.09.07 09:04:10.541649400 SNOFilesAsyncInitialize()
2012.09.07 09:04:10.548772100 --- OS memory stats -----
2012.09.07 09:04:10.548897100 Virtual size: 178.85 Mb
2012.09.07 09:04:10.549000100 Total free: 1868.96 Mb
2012.09.07 09:04:10.549102400 Largest free block: 934.97 Mb
2012.09.07 09:04:10.549199400 --- OS memory stats end-----
2012.09.07 09:04:10.625766100 Found 108881 assets in the TOC!
2012.09.07 09:04:12.526325400 ===== Battle.net Platform : Startup =====
2012.09.07 09:04:12.538043400 GamesVersion: { string: "1.0.4" }
2012.09.07 09:04:12.538201700 ----------------------------------------------
2012.09.07 09:04:12.538433100 OnlineServiceDynamicVersion : DLL Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
2012.09.07 09:04:12.538530400 OnlineServiceStaticVersion : LIB Battle.net Aurora d2b2e2dbd0_public/435 (Jul 17 2012 02:56:51)
2012.09.07 09:04:12.538622100 ----------------------------------------------
2012.09.07 09:04:12.538781100 >>> BnetCommon::Platform::APIInitialize_Authentication -- CreateAPI Authentication
2012.09.07 09:04:12.538951700 >>> BnetCommon::Platform::APIInitialize_Presence -- CreateAPI Presence
2012.09.07 09:04:12.539087400 >>> BnetCommon::Platform::APIInitialize_Friends -- CreateAPI Friends
2012.09.07 09:04:12.539202100 >>> BnetCommon::Platform::APIInitialize_Party -- CreateAPI Party
2012.09.07 09:04:12.539311100 >>> BnetCommon::Platform::APIInitialize_Chat -- CreateAPI Chat
2012.09.07 09:04:12.539416700 >>> BnetCommon::Platform::APIInitialize_Whisper -- CreateAPI Whisper
2012.09.07 09:04:12.539513700 >>> BnetCommon::Platform::APIInitialize_UserManager -- CreateAPI UserManager
2012.09.07 09:04:12.539617400 >>> BnetCommon::Platform::APIInitialize_Resources -- CreateAPI Resources
2012.09.07 09:04:12.539718400 >>> BnetCommon::Platform::APIInitialize_Games -- CreateAPI Games
2012.09.07 09:04:12.539823100 >>> BnetCommon::Platform::APIInitialize_LocalStorage -- CreateAPI LocalStorage
2012.09.07 09:04:12.540368100 >>> BnetCommon::Platform::APIInitialize_Exchange -- CreateAPI Exchange
2012.09.07 09:04:12.540485700 >>> BnetCommon::Platform::APIInitialize_Search -- CreateAPI Search
2012.09.07 09:04:12.540592400 >>> BnetCommon::Platform::APIInitialize_Achievements -- CreateAPI Achievements
2012.09.07 09:04:12.540702400 >>> BnetCommon::Platform::APIInitialize_ProfanityFilter -- CreateAPI ProfanityFilter
2012.09.07 09:04:12.540806400 >>> BnetCommon::Platform::APIInitialize_Challenge -- CreateAPI Challenge
2012.09.07 09:04:12.540909700 >>> BnetCommon::Platform::APIInitialize_Report -- CreateAPI Report
2012.09.07 09:04:12.541419400 [BattleNet] Interface initialized
2012.09.07 09:04:12.542531400 Protocol Hash = 0xA3B7C936
2012.09.07 09:04:12.617248400 Build VersionEx: 1.0.4.11327 (53508-728271)
2012.09.07 09:04:12.617895700 Initializing graphics subsystem...
2012.09.07 09:04:12.635540400 *************
2012.09.07 09:04:12.635657400 Device supports the following modes:
2012.09.07 09:04:12.650907700 800x600, 56 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651050400 800x600, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651158100 800x600, 72 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651263100 800x600, 75 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651363400 1024x768, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651467700 1024x768, 70 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651567100 1024x768, 75 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651690700 1152x864, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651793700 1152x864, 75 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651890400 1280x720, 50 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.651986400 1280x720, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652081700 1280x720, 59 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652179700 1280x768, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652275400 1280x800, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652389100 1280x960, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652484700 1280x1024, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652580400 1280x1024, 75 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652676100 1360x768, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652771700 1360x1024, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652869400 1366x768, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.652965400 1440x900, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.653061400 1600x900, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.653157400 1680x1050, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.653258700 1920x1080, 50 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.653356400 1920x1080, 60 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.653460700 1920x1080, 59 Hz, 32 bits, Format = 22
2012.09.07 09:04:12.653552100 End GetValidDisplayModes *************
2012.09.07 09:04:12.653640700 Rejecting mode 800x600, 32 bit
2012.09.07 09:04:12.653727100 Rejecting mode 800x600, 32 bit
2012.09.07 09:04:12.653813700 Rejecting mode 800x600, 32 bit
2012.09.07 09:04:12.653899700 Rejecting mode 1024x768, 32 bit
2012.09.07 09:04:12.653986400 Rejecting mode 1024x768, 32 bit
2012.09.07 09:04:12.654072700 Rejecting mode 1152x864, 32 bit
2012.09.07 09:04:12.654159100 Rejecting mode 1280x720, 32 bit
2012.09.07 09:04:12.654245700 Rejecting mode 1280x720, 32 bit
2012.09.07 09:04:12.654333400 Rejecting mode 1280x1024, 32 bit
2012.09.07 09:04:12.654420100 Rejecting mode 1920x1080, 32 bit
2012.09.07 09:04:12.654522100 Rejecting mode 1920x1080, 32 bit
2012.09.07 09:04:12.657784400 --- OS memory stats -----
2012.09.07 09:04:12.657883400 Virtual size: 234.15 Mb
2012.09.07 09:04:12.657972700 Total free: 1813.61 Mb
2012.09.07 09:04:12.658059100 Largest free block: 934.97 Mb
2012.09.07 09:04:12.658143100 --- OS memory stats end-----
2012.09.07 09:04:12.660264400 ACTIVATE APP 1 iconic 0
2012.09.07 09:04:12.663430700 Opening Fullscreen Direct3D at 1920x1080, 32 bit.
2012.09.07 09:04:12.663566100 VSync: Enabled
2012.09.07 09:04:12.663679400 ****** Graphics Device Info ******
2012.09.07 09:04:12.663784400 aticfx32.dll
AMD Radeon HD 7800 Series
\\.\DISPLAY1
2012.09.07 09:04:12.663885100 Driver Version 8.17.10.1132
2012.09.07 09:04:12.663985700 VendorID = 0x1002, DeviceID = 0x6819
2012.09.07 09:04:12.664079100 ****** Graphics Device Caps ******
2012.09.07 09:04:12.664169400 Max Vertex Shader Consts = 256
2012.09.07 09:04:12.664260400 Max Texture Blend Stages = 8
2012.09.07 09:04:12.664358700 Max Tex Dimensions = 16384 x 16384
2012.09.07 09:04:12.664448400 Max SimultaneousTextures = 8
2012.09.07 09:04:12.664536400 Max Streams = 16
2012.09.07 09:04:12.664623700 Max Render Targets = 4
2012.09.07 09:04:12.664711700 Max Active Lights = 8
2012.09.07 09:04:12.664798700 VertexShaderVersion = 3.0
2012.09.07 09:04:12.664887100 PixelShaderVersion = 3.0
2012.09.07 09:04:12.664995700 Supports Gamma Control : TRUE
2012.09.07 09:04:12.665083100 Supports Depth Bias : TRUE
2012.09.07 09:04:12.665169700 Supports Scissoring : TRUE
2012.09.07 09:04:12.665257100 Supports Auto MipMap Generation : TRUE
2012.09.07 09:04:12.665345400 Supports Per-Stage Constant Color : TRUE
2012.09.07 09:04:12.665432100 Supports Temp Register : TRUE
2012.09.07 09:04:12.665519400 Supports Separate Alpha Blend : TRUE
2012.09.07 09:04:12.665606100 Supports Frame Buffer Blend Op: TRUE
2012.09.07 09:04:12.665693100 Supports Anisotropic Filtering : TRUE
2012.09.07 09:04:12.665783700 Supports StretchRect From Textures : TRUE
2012.09.07 09:04:12.931464100 Est. Available Texture Memory = 3532 MB
2012.09.07 09:04:12.931677400 ****** Graphics Query Support ******
2012.09.07 09:04:12.931816700 FRAMEQUERY_EVENT: Yes
2012.09.07 09:04:12.931926400 FRAMEQUERY_BANDWIDTH: No
2012.09.07 09:04:12.932039700 FRAMEQUERY_CACHEUTILIZATION: No
2012.09.07 09:04:12.932133400 FRAMEQUERY_INTERFACETIMINGS: No
2012.09.07 09:04:12.932224100 FRAMEQUERY_PIPELINETIMINGS: No
2012.09.07 09:04:12.932313700 FRAMEQUERY_VERTEXSTATS: No
2012.09.07 09:04:12.932401700 FRAMEQUERY_VERTEXTIMINGS: No
2012.09.07 09:04:12.932489700 FRAMEQUERY_RESOURCEMANAGER: No
2012.09.07 09:04:12.932586100 Direct3D window opened...0A7D69E0
2012.09.07 09:04:12.959101100 *************
2012.09.07 09:04:12.959257100 Device supports the following texture formats:
2012.09.07 09:04:12.959379100 Usage = 0, Format = 0
2012.09.07 09:04:12.959474400 Usage = 1, Format = 0
2012.09.07 09:04:12.959567400 Usage = 0, Format = 2
2012.09.07 09:04:12.959667100 Usage = 1, Format = 2
2012.09.07 09:04:12.959757400 Usage = 0, Format = 3
2012.09.07 09:04:12.959846700 Usage = 1, Format = 3
2012.09.07 09:04:12.959934700 Usage = 0, Format = 4
2012.09.07 09:04:12.960023100 Usage = 1, Format = 4
2012.09.07 09:04:12.960113700 Usage = 0, Format = 5
2012.09.07 09:04:12.960204100 Usage = 1, Format = 5
2012.09.07 09:04:12.960292700 Usage = 0, Format = 6
2012.09.07 09:04:12.960381400 Usage = 1, Format = 6
2012.09.07 09:04:12.960471100 Usage = 0, Format = 7
2012.09.07 09:04:12.960558700 Usage = 0, Format = 9
2012.09.07 09:04:12.960646400 Usage = 0, Format = 10
2012.09.07 09:04:12.960734100 Usage = 0, Format = 11
2012.09.07 09:04:12.960821100 Usage = 0, Format = 12
2012.09.07 09:04:12.960910400 Usage = 0, Format = 23
2012.09.07 09:04:12.960997100 Usage = 0, Format = 24
2012.09.07 09:04:12.961093400 Usage = 1, Format = 24
2012.09.07 09:04:12.961181400 Usage = 0, Format = 25
2012.09.07 09:04:12.961269400 Usage = 1, Format = 25
2012.09.07 09:04:12.961357100 Usage = 0, Format = 26
2012.09.07 09:04:12.961462700 Usage = 1, Format = 26
2012.09.07 09:04:12.961550700 Usage = 0, Format = 30
2012.09.07 09:04:12.961637700 Usage = 2, Format = 30
2012.09.07 09:04:12.961724700 Usage = 0, Format = 31
2012.09.07 09:04:12.961811700 Usage = 2, Format = 31
2012.09.07 09:04:12.961898400 Usage = 0, Format = 32
2012.09.07 09:04:12.961987100 Usage = 2, Format = 32
2012.09.07 09:04:12.962074400 Usage = 0, Format = 33
2012.09.07 09:04:12.962162100 Usage = 2, Format = 33
2012.09.07 09:04:12.962248700 Usage = 0, Format = 36
2012.09.07 09:04:12.962335700 Usage = 2, Format = 36
2012.09.07 09:04:12.962422700 Usage = 0, Format = 37
2012.09.07 09:04:12.962509700 Usage = 2, Format = 37
2012.09.07 09:04:12.962598700 Usage = 0, Format = 38
2012.09.07 09:04:12.962686400 Usage = 1, Format = 38
2012.09.07 09:04:12.962772700 Usage = 0, Format = 39
2012.09.07 09:04:12.962860400 Usage = 1, Format = 39
2012.09.07 09:04:12.962947400 Usage = 0, Format = 40
2012.09.07 09:04:12.963035100 Usage = 1, Format = 40
2012.09.07 09:04:12.963121700 *************
2012.09.07 09:04:12.963209400 HW Class = 5
2012.09.07 09:04:13.394199100 Initializing input subsystem...
2012.09.07 09:04:13.395189100 Initializing sound subsystem...
2012.09.07 09:04:13.412413100 XTCMalloc::MemAlloc, Big allocation - size: 142606336, align: 4, bClear: 0
2012.09.07 09:04:13.413712700 ****** Sound Device Caps ******
2012.09.07 09:04:13.418587700 Found 2 sound drivers:
2012.09.07 09:04:13.419109700 Driver 0: '喇叭 (Realtek High Definition Audio)'
2012.09.07 09:04:13.419216100 Min Freq: 48000, Max Freq: 48000
2012.09.07 09:04:13.419317700 Speaker Mode: 7.1
2012.09.07 09:04:13.419409700 Driver Capabilities:
2012.09.07 09:04:13.419500100 Device can do multichannel output, ie greater than 2 channels.
2012.09.07 09:04:13.419588700 Device can output to 8bit integer PCM.
2012.09.07 09:04:13.419678400 Device can output to 16bit integer PCM.
2012.09.07 09:04:13.419768400 Device can output to 24bit integer PCM.
2012.09.07 09:04:13.419881100 Device can output to 32bit integer PCM.
2012.09.07 09:04:13.419972400 Device can output to 32bit floating point PCM.
2012.09.07 09:04:13.420451100 Driver 1: 'Realtek Digital Output (Realtek High Definition Audio)'
2012.09.07 09:04:13.420544700 Min Freq: 48000, Max Freq: 48000
2012.09.07 09:04:13.420633400 Speaker Mode: Stereo
2012.09.07 09:04:13.420720100 Driver Capabilities:
2012.09.07 09:04:13.420806100 Device can output to 8bit integer PCM.
2012.09.07 09:04:13.420892100 Device can output to 16bit integer PCM.
2012.09.07 09:04:13.420977700 Device can output to 24bit integer PCM.
2012.09.07 09:04:13.421063400 Device can output to 32bit integer PCM.
2012.09.07 09:04:13.421185400 Device can output to 32bit floating point PCM.
2012.09.07 09:04:13.421274700 Selecting driver 0 (喇叭 (Realtek High Definition Audio))
2012.09.07 09:04:13.421372700 Speaker Mode: Stereo
2012.09.07 09:04:13.421467400 Initializing sound with 128 channels
2012.09.07 09:04:13.635080400 --- OS memory stats -----
2012.09.07 09:04:13.635265100 Virtual size: 475.54 Mb
2012.09.07 09:04:13.635359700 Total free: 1572.19 Mb
2012.09.07 09:04:13.635449400 Largest free block: 788.00 Mb
2012.09.07 09:04:13.635539400 --- OS memory stats end-----
2012.09.07 09:04:13.635623400 ****** SoundPlatformFModGlobals ******
2012.09.07 09:04:13.635705700 bResetDevice: 0
2012.09.07 09:04:13.635787100 nNumDrivers: 2
2012.09.07 09:04:13.635868400 nDriverToUse: 0
2012.09.07 09:04:13.635948700 ptFModSystem: 0x107f21d8
2012.09.07 09:04:13.636029400 pFModMemory: 0x107f2000
2012.09.07 09:04:13.636111700 nFModMemoryAmount: 142606336
2012.09.07 09:04:13.636227100 nNumChannels: 128
2012.09.07 09:04:13.636311400 ptCachedSoundAllocator, used block count: 0
2012.09.07 09:04:13.636398700 ptCachedSoundAllocator, free block count: 640
2012.09.07 09:04:13.636483100 ptCachedSoundSampleMap, count: 0
2012.09.07 09:04:13.636566100 ptCachedSoundStreamMap, count: 0
2012.09.07 09:04:13.636649400 ptLRUSoundSampleList, count: 0
2012.09.07 09:04:13.636755400 ptLRUSoundStreamList, count: 0
2012.09.07 09:04:13.636838400 arPlayingSounds: 0x0a2dc000
2012.09.07 09:04:13.636920100 nCacheSampleSize: 0
2012.09.07 09:04:13.637002400 nCacheStreamSize: 0
2012.09.07 09:04:13.637606400 nFModCurrentAlloced: 48767144
2012.09.07 09:04:13.637692400 nFModMaxAlloced: 48767144
2012.09.07 09:04:13.639713700 STARTING Menu
2012.09.07 09:04:13.776784100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.776947700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.777060100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.777175700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.777281400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.777390100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.777519400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.777618700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.777743400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.777853100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.777952100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.778049700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 09:04:13.778172700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 09:04:13.778273400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 09:04:13.778371700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 09:04:13.778477400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 09:04:13.875420100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 09:04:13.875584100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 09:04:13.875703700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 09:04:13.943423400 SpritesInitialize
2012.09.07 09:04:13.944348700 Setting depth texture, fmt = 36
2012.09.07 09:04:13.944501400 PostFXGfxInit() success
2012.09.07 09:04:13.945015100 SubObjectGfxInit() 1
2012.09.07 09:04:13.958408700 Initializing client world BattleNet_Act1Screen...
2012.09.07 09:04:14.41521100 Disposing UI for World
2012.09.07 09:04:14.42583700 Client Disposed world.
2012.09.07 09:04:14.42707700 Initializing client world BattleNet_MainScreen...
2012.09.07 09:04:14.94932100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_LocalStorage_Internal code=11010
2012.09.07 09:04:14.484550100 EndScene hooked to 611A279F
2012.09.07 09:04:14.484710700 Pre-Present() at startup
2012.09.07 09:04:14.484844700 Post-Present() at startup
2012.09.07 09:04:14.485251400 Profile listener started on 0.0.0.0:1243
2012.09.07 09:04:14.489841700 Pre-Present() at startup
2012.09.07 09:04:14.489986400 Post-Present() at startup
2012.09.07 09:04:14.499202700 Pre-Present() at startup
2012.09.07 09:04:14.499348700 Post-Present() at startup
2012.09.07 09:04:14.515928100 Pre-Present() at startup
2012.09.07 09:04:14.516061400 Post-Present() at startup
2012.09.07 09:04:14.532724100 Pre-Present() at startup
2012.09.07 09:04:14.532865400 Post-Present() at startup
2012.09.07 09:04:14.549789100 Pre-Present() at startup
2012.09.07 09:04:14.549939400 Post-Present() at startup
2012.09.07 09:04:14.566403400 Pre-Present() at startup
2012.09.07 09:04:14.566741700 Post-Present() at startup
2012.09.07 09:04:14.583188700 Pre-Present() at startup
2012.09.07 09:04:14.583358100 Post-Present() at startup
2012.09.07 09:04:23.894763100 ===== Battle.net Platform : Connect =====
2012.09.07 09:04:23.895012100 ===== Battle.net Platform : Connect =====
2012.09.07 09:04:23.895125100 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.09.07 09:04:25.394275100 >>> Platform::OnConnected_Internal code=0 connId=1 address=us.actual.battle.net port=1119
2012.09.07 09:04:25.764252400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.09.07 09:04:25.764413400 ===== Battle.net Platform : Connected to Battle.net =====
2012.09.07 09:04:25.764592400 ===== Battle.net Platform : Authentication.Logon =====
2012.09.07 09:04:25.966050100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.09.07 09:04:25.966212400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.09.07 09:04:26.352818100 >>> BnetService::Authentication::LogonCallback code=0
2012.09.07 09:04:26.353010400 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 09:04:27.176865400 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.09.07 09:04:27.177035100 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.09.07 09:04:29.564829700 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 09:04:30.573813700 >>> AuthenticationListener::OnFinish code=0
2012.09.07 09:04:30.573977400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.09.07 09:04:30.574097400 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.09.07 09:04:30.574204100 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 12257767 }
2012.09.07 09:04:30.574314700 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.09.07 09:04:31.347400100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.09.07 09:04:31.347550700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.09.07 09:04:31.347651700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.09.07 09:04:31.599661400 >>> Chak Lun Wong BnetService::SelectGameAccount id={ high: 144115192370840627 low: 12257767 }
2012.09.07 09:04:31.599888700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.09.07 09:04:31.885504100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.09.07 09:04:32.205252400 >>> Chak Lun Wong AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 12257767 }
2012.09.07 09:04:32.205473400 >>> Chak Lun Wong BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.09.07 09:04:32.659086700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.09.07 09:04:32.659274400 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.09.07 09:04:32.776799100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.09.07 09:04:33.349101400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.09.07 09:04:33.533553100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.09.07 09:04:33.533771700 SendCustom hero:(no hero selected) id:7 count:0
2012.09.07 09:04:33.533897400 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.09.07 09:04:33.534023400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.09.07 09:04:33.534157100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.09.07 09:04:33.970820100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.09.07 09:04:33.970991400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.09.07 09:04:33.971126100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 09:04:33.971276100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 09:04:33.971392700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 09:04:33.971530100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 09:04:33.971645100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 09:04:33.971759700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 09:04:33.971873400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 09:04:33.972005400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 09:04:33.972119700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 09:04:33.972299700 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.09.07 09:04:33.972409400 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.09.07 09:04:33.972514700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.09.07 09:04:33.972646100 SendCustom hero:(no hero selected) id:19 count:0
2012.09.07 09:04:34.189550700 SendCustom hero:(no hero selected) id:0 count:0
2012.09.07 09:04:34.831856100 SendCustom hero:(no hero selected) id:1 count:0
2012.09.07 09:04:35.63993700 SendCustom hero:(no hero selected) id:16 count:0
2012.09.07 09:04:35.64809100 SendCustom hero:(no hero selected) id:4 count:0
2012.09.07 09:04:35.669271700 >>> Platform::WaitForBasicInitialized
2012.09.07 09:04:35.669422700 >>> Platform::WaitForBasicInitialized success.
2012.09.07 09:04:35.675676700 --- OS memory stats -----
2012.09.07 09:04:35.675831400 Virtual size: 653.61 Mb
2012.09.07 09:04:35.675922400 Total free: 1394.07 Mb
2012.09.07 09:04:35.676008700 Largest free block: 607.94 Mb
2012.09.07 09:04:35.676091700 --- OS memory stats end-----
2012.09.07 09:04:35.676302400 SendCustom hero:Zakeroth id:9 count:0
2012.09.07 09:04:36.165877700 >>> Zakeroth BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.09.07 09:04:36.707588700 Disposing UI for World
2012.09.07 09:04:36.709053400 Client Disposed world.
2012.09.07 09:04:36.709177700 Initializing client world BattleNet_Act3Screen...
2012.09.07 09:04:42.766235700 SendCustom hero:Zakeroth id:13 count:0
2012.09.07 09:04:42.841649400 SendCustom hero:Zakeroth id:12 count:0
2012.09.07 09:04:44.178662400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 09:04:44.187421700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 09:04:46.818873100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 09:04:46.825859100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 09:05:00.558105700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 09:05:00.566450400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 09:05:11.387937700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 09:05:11.390421400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 09:05:21.309882100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 09:05:21.318235700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 09:05:33.296988400 de activate app 0 iconic 0
2012.09.07 09:05:33.664737400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 09:47:47.909072100 de activate app 1 iconic 1
2012.09.07 09:47:48.36017100 ACTIVATE APP 1 iconic 0
2012.09.07 09:47:48.37792700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 09:47:48.43065100 Reset() Attempt started - soft reset!
2012.09.07 09:47:48.345812100 Est. Available Texture Memory = 3532 MB
2012.09.07 09:47:48.345986100 DeviceReset() succeeded!
2012.09.07 09:47:48.346795100 Setting depth texture, fmt = 36
2012.09.07 09:47:48.346993700 PostFXGfxInit() success
2012.09.07 09:47:48.347577100 SubObjectGfxInit() 1
2012.09.07 09:47:48.769572100 TestCoopLevel - S_OK
2012.09.07 10:05:00.401990400 SendCustom hero:Zakeroth id:13 count:1
2012.09.07 10:05:01.796818400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 10:05:01.804003700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 10:05:25.844649400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:05:25.853177700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:05:37.582588100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:05:37.584395700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:05:55.769160700 SendCustom hero:Zakeroth id:14 count:0
2012.09.07 10:05:55.769781400 SendCustom hero:Zakeroth id:14 count:1
2012.09.07 10:05:55.770121700 SendCustom hero:Zakeroth id:21 count:0
2012.09.07 10:05:57.792854400 SendCustom hero:Zakeroth id:15 count:0
2012.09.07 10:05:58.31964700 SendCustom hero:Zakeroth id:0 count:1
2012.09.07 10:06:04.187087400 SendCustom hero:Zakeroth id:13 count:2
2012.09.07 10:06:05.582451400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 10:06:05.589934400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 10:06:09.161048100 de activate app 0 iconic 0
2012.09.07 10:06:09.304532100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:06:33.938923100 de activate app 1 iconic 1
2012.09.07 10:06:34.70047400 ACTIVATE APP 1 iconic 0
2012.09.07 10:06:34.71712700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:06:34.76555100 Reset() Attempt started - soft reset!
2012.09.07 10:06:34.323342400 Est. Available Texture Memory = 3532 MB
2012.09.07 10:06:34.323528100 DeviceReset() succeeded!
2012.09.07 10:06:34.324164400 Setting depth texture, fmt = 36
2012.09.07 10:06:34.324307100 PostFXGfxInit() success
2012.09.07 10:06:34.324817400 SubObjectGfxInit() 1
2012.09.07 10:06:34.732441100 TestCoopLevel - S_OK
2012.09.07 10:06:37.300137100 Disposing UI for World
2012.09.07 10:06:37.301587100 Client Disposed world.
2012.09.07 10:06:37.301699100 Initializing client world BattleNet_MainScreen...
2012.09.07 10:06:37.352354400 >>> Chak Lun Wong ((no hero selected)) OnlineService::BnetService::Logout
2012.09.07 10:06:37.389105400 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.09.07 10:06:37.389288700 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.09.07 10:06:37.389413700 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.09.07 10:06:37.446134700 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed290f52aa:a22dd5520035bfac =====
2012.09.07 10:06:37.582112100 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12257767 }
2012.09.07 10:06:37.970961700 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=2 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12148283 }
2012.09.07 10:06:37.971194400 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=3 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12605907 }
2012.09.07 10:06:37.971446400 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=5 code=0 partyId=6:4c7ed290f52aa:a22dd5520035bfac
2012.09.07 10:06:37.971556700 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285544456874 low: 11686231156263862188 }
2012.09.07 10:06:37.980929100 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.09.07 10:06:37.991046400 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:bb09e7
2012.09.07 10:06:37.991207700 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=1
2012.09.07 10:06:37.991320700 >>> Platform::OnDisconnected_Internal connId=1
2012.09.07 10:06:37.991536400 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.09.07 10:06:37.991625400 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.09.07 10:06:37.991797700 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.09.07 10:06:37.993696700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.09.07 10:06:37.993803400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.09.07 10:06:37.993894700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.09.07 10:06:37.994004400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.09.07 10:06:37.994093100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.09.07 10:06:37.994179400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.09.07 10:06:37.994304100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.09.07 10:06:37.994390100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.09.07 10:06:37.994476100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.09.07 10:06:37.994561400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.09.07 10:06:37.994646400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.09.07 10:06:37.994731400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.09.07 10:06:37.994818100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.09.07 10:06:37.994904100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.09.07 10:06:37.994990100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.09.07 10:06:38.3302400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:06:38.3427400 FMOD Memory - total: 142606336
2012.09.07 10:06:38.3550100 FMOD Memory - allocated: 59476096, - max allocated: 59527440
2012.09.07 10:07:00.458440400 ===== Battle.net Platform : Connect =====
2012.09.07 10:07:00.458676400 ===== Battle.net Platform : Connect =====
2012.09.07 10:07:00.458777700 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.09.07 10:07:00.925905400 >>> Platform::OnConnected_Internal code=0 connId=2 address=us.actual.battle.net port=1119
2012.09.07 10:07:01.295883400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.09.07 10:07:01.296030100 ===== Battle.net Platform : Connected to Battle.net =====
2012.09.07 10:07:01.296155100 ===== Battle.net Platform : Authentication.Logon =====
2012.09.07 10:07:01.497679700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.09.07 10:07:01.497822400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.09.07 10:07:01.884447700 >>> BnetService::Authentication::LogonCallback code=0
2012.09.07 10:07:01.884601400 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 10:07:02.708508700 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.09.07 10:07:02.708699400 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.09.07 10:07:05.163733400 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 10:07:06.155897700 >>> AuthenticationListener::OnFinish code=0
2012.09.07 10:07:06.156064100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.09.07 10:07:06.156174700 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.09.07 10:07:06.156300100 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 8423747 }
2012.09.07 10:07:06.156405400 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.09.07 10:07:06.946299100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.09.07 10:07:06.946449100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.09.07 10:07:06.946546700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.09.07 10:07:07.164931700 >>> Roger King BnetService::SelectGameAccount id={ high: 144115192370840627 low: 8423747 }
2012.09.07 10:07:07.215348100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.09.07 10:07:07.484408100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.09.07 10:07:07.787221100 >>> Roger King AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 8423747 }
2012.09.07 10:07:07.787446100 >>> Roger King BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.09.07 10:07:08.56194100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.09.07 10:07:08.57143400 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.09.07 10:07:08.375705100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.09.07 10:07:08.713172700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.09.07 10:07:08.930655400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.09.07 10:07:08.930900100 SendCustom hero:(no hero selected) id:7 count:1
2012.09.07 10:07:08.931028700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.09.07 10:07:08.931138400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.09.07 10:07:08.931245700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.09.07 10:07:09.519261400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.09.07 10:07:09.519434700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.09.07 10:07:09.519568400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 10:07:09.519688700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 10:07:09.519806100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 10:07:09.519920700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 10:07:09.520034400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 10:07:09.520147700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 10:07:09.520259700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 10:07:09.520401700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 10:07:09.520515700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 10:07:09.520635700 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.09.07 10:07:09.520739100 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.09.07 10:07:09.520853700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.09.07 10:07:09.520994100 SendCustom hero:(no hero selected) id:19 count:1
2012.09.07 10:07:09.754803100 SendCustom hero:(no hero selected) id:0 count:2
2012.09.07 10:07:10.344291400 SendCustom hero:(no hero selected) id:1 count:1
2012.09.07 10:07:10.612437700 SendCustom hero:(no hero selected) id:16 count:1
2012.09.07 10:07:10.612667100 >>> (no hero selected) BnetChat::JoinChat chatId={ D3_GeneralChat chatChannelId={ high: 433691285547503800 low: 17189282472412577793 } } token=1
2012.09.07 10:07:10.612937400 SendCustom hero:(no hero selected) id:4 count:1
2012.09.07 10:07:11.251477700 >>> (no hero selected) BnetChat::Platform_JoinChannelCallback token=1 code=10000 bucket=0 originalChannelId=6:4c7ed293dd0b8:ee8c995600000001 name=D3_GeneralChat
2012.09.07 10:07:12.260351700 >>> Platform::WaitForBasicInitialized
2012.09.07 10:07:12.260527100 >>> Platform::WaitForBasicInitialized success.
2012.09.07 10:07:12.268466400 --- OS memory stats -----
2012.09.07 10:07:12.268624700 Virtual size: 791.61 Mb
2012.09.07 10:07:12.268718100 Total free: 1256.09 Mb
2012.09.07 10:07:12.268805700 Largest free block: 452.06 Mb
2012.09.07 10:07:12.268894700 --- OS memory stats end-----
2012.09.07 10:07:12.269079700 SendCustom hero:Kalamitus id:9 count:1
2012.09.07 10:07:12.462188400 >>> Kalamitus BnetChat::JoinChat_ListChannelsCallback token=1 bucket=3 originalChannelId=6:4c7ed293dd0b8:ee8c995600000001 name=D3_GeneralChat found the channel calling JoinChannel 6:4c7ed29395d47:b339d03d00000004
2012.09.07 10:07:12.664004700 >>> Kalamitus BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.09.07 10:07:13.229519700 Disposing UI for World
2012.09.07 10:07:13.230940400 Client Disposed world.
2012.09.07 10:07:13.231103100 Initializing client world BattleNet_Act3Screen...
2012.09.07 10:07:13.324587700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:07:13.324754100 FMOD Memory - total: 142606336
2012.09.07 10:07:13.324846100 FMOD Memory - allocated: 60627408, - max allocated: 60652008
2012.09.07 10:07:15.192120700 >>> Kalamitus BnetGames::CreatePrivateGame params={ Kalamitus Private COOP ResumeFromSave difficulty=Hell act=3 snoQuest=101750 "Siegebreaker" step=1 } coopFactoryId=10264126032556185645
2012.09.07 10:07:15.192329400 >>> Kalamitus BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.07 10:07:15.192460700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 10:07:15.192595100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 10:07:15.388277400 >>> Kalamitus BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=10473453335834746388
2012.09.07 10:07:15.590076100 >>> Kalamitus GamesListener::OnMatchmakerStart requestId=10473453335834746388
2012.09.07 10:07:15.590261700 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=10473453335834746388
2012.09.07 10:07:15.590369700 >>> Kalamitus GamesListener::OnMatchmakerEnd requestId=10473453335834746388 code=0
2012.09.07 10:07:15.590471400 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=10473453335834746388 removedCode= (0)
2012.09.07 10:07:15.775077400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 10:07:15.976906400 >>> Kalamitus GamesListener::OnGameJoined gameId=channel_id { high: 433691285552011190 low: 15188648025463853058 } members={ [0] { m_id: 2:100004433:808943, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.07 10:07:15.993671400 >>> Kalamitus GamesListener::OnEnteredGame code=0 info={ requestId=10473453335834746388 gameHandle=game_handle { factoryId: 10264126032556185645 game_id: { high: 433691285552011190 low: 15188648025463853058 } } created=1 hostname=12.130.245.142 port=1119 token=7616166385630470035 attr=SGameId={ int: 740753441 }| }
2012.09.07 10:07:15.993869400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 10:07:15.994007100 >>> Kalamitus GameSession::ConnectToGameServer Joining '' game at 12.130.245.142:1119
2012.09.07 10:07:15.994334100 >>> Kalamitus BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.07 10:07:15.994441400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 10:07:15.995216100 ENDING GAME
2012.09.07 10:07:15.996286100 Disposing UI for World
2012.09.07 10:07:15.997512400 Client Disposed world.
2012.09.07 10:07:16.11355400 SpritesDispose
2012.09.07 10:07:16.14267400 Disposing UI root!
2012.09.07 10:07:16.29855400 STARTING NETWORK CLIENT GAME
2012.09.07 10:07:16.455648400 SpritesInitialize
2012.09.07 10:07:16.457173100 Setting depth texture, fmt = 36
2012.09.07 10:07:16.457354100 PostFXGfxInit() success
2012.09.07 10:07:16.457999700 SubObjectGfxInit() 1
2012.09.07 10:07:16.470014400 Connecting to 12.130.245.142:1119
2012.09.07 10:07:16.605664400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 10:07:16.999202100 -----------------------------------------------------------------
2012.09.07 10:07:16.999359400 Server Version Information:
2012.09.07 10:07:16.999546700 -----------------------------------------------------------------
2012.09.07 10:07:16.999647100 Server BuildVersion: 1.0.4.11671
2012.09.07 10:07:16.999734700 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.07 10:07:16.999819700 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.07 10:07:16.999902700 -----------------------------------------------------------------
2012.09.07 10:07:19.350598400 Initializing client world A3_Battlefields_02...
2012.09.07 10:07:20.409120700 Initializing client world a3dun_hub_keep...
2012.09.07 10:07:24.118685400 de activate app 0 iconic 0
2012.09.07 10:07:24.289022100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:07:34.916385700 de activate app 1 iconic 1
2012.09.07 10:07:35.47588100 ACTIVATE APP 1 iconic 0
2012.09.07 10:07:35.49888100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:07:35.54900400 Reset() Attempt started - soft reset!
2012.09.07 10:07:35.310611400 Est. Available Texture Memory = 3532 MB
2012.09.07 10:07:35.310837100 DeviceReset() succeeded!
2012.09.07 10:07:35.311526100 Setting depth texture, fmt = 36
2012.09.07 10:07:35.311727400 PostFXGfxInit() success
2012.09.07 10:07:35.312189400 SubObjectGfxInit() 1
2012.09.07 10:07:35.795197700 TestCoopLevel - S_OK
2012.09.07 10:08:18.860700700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:18.860899400 FMOD Memory - total: 142606336
2012.09.07 10:08:18.861009100 FMOD Memory - allocated: 112445792, - max allocated: 119350728
2012.09.07 10:08:21.500220400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:21.500382100 FMOD Memory - total: 142606336
2012.09.07 10:08:21.500481100 FMOD Memory - allocated: 111936816, - max allocated: 119350728
2012.09.07 10:08:25.419319100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:25.419477400 FMOD Memory - total: 142606336
2012.09.07 10:08:25.419578100 FMOD Memory - allocated: 112051600, - max allocated: 119350728
2012.09.07 10:08:52.796248100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:52.796410100 FMOD Memory - total: 142606336
2012.09.07 10:08:52.796508100 FMOD Memory - allocated: 118015368, - max allocated: 119350728
2012.09.07 10:08:58.415209100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.415366400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.415463100 FMOD Memory - allocated: 120581728, - max allocated: 121471088
2012.09.07 10:08:58.415588700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.415680400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.415770700 FMOD Memory - allocated: 120581728, - max allocated: 121471088
2012.09.07 10:08:58.415875400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.415963100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.416049100 FMOD Memory - allocated: 120581728, - max allocated: 121471088
2012.09.07 10:08:58.435229700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.435390400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.435511100 FMOD Memory - allocated: 120581728, - max allocated: 121471088
2012.09.07 10:08:58.435656700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.435772100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.435869100 FMOD Memory - allocated: 120581728, - max allocated: 121471088
2012.09.07 10:08:58.435999400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.436096700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.436239400 FMOD Memory - allocated: 120581728, - max allocated: 121471088
2012.09.07 10:08:58.436376400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.436486700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.436572700 FMOD Memory - allocated: 120581728, - max allocated: 121471088
2012.09.07 10:08:58.450613100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.450762100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.450859400 FMOD Memory - allocated: 120179408, - max allocated: 121471088
2012.09.07 10:08:58.450967100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.451059100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.451147100 FMOD Memory - allocated: 120179408, - max allocated: 121471088
2012.09.07 10:08:58.451244400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.451364400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.451454100 FMOD Memory - allocated: 120179408, - max allocated: 121471088
2012.09.07 10:08:58.451554400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.451640700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.451756100 FMOD Memory - allocated: 120179408, - max allocated: 121471088
2012.09.07 10:08:58.465633400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.465786400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.465882100 FMOD Memory - allocated: 120688784, - max allocated: 121471088
2012.09.07 10:08:58.466012100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.466122100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.466215400 FMOD Memory - allocated: 120688784, - max allocated: 121471088
2012.09.07 10:08:58.466336700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.466448700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.466536100 FMOD Memory - allocated: 120688784, - max allocated: 121471088
2012.09.07 10:08:58.466640400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.466728700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.466814700 FMOD Memory - allocated: 120688784, - max allocated: 121471088
2012.09.07 10:08:58.482164100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.482322100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.482441100 FMOD Memory - allocated: 120843216, - max allocated: 121471088
2012.09.07 10:08:58.482591700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.482685100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.482776400 FMOD Memory - allocated: 120843216, - max allocated: 121471088
2012.09.07 10:08:58.498350700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.498526700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.498656700 FMOD Memory - allocated: 120948440, - max allocated: 121471088
2012.09.07 10:08:58.498821100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.498923100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.499045400 FMOD Memory - allocated: 120948440, - max allocated: 121471088
2012.09.07 10:08:58.499174100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.499269700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.499371100 FMOD Memory - allocated: 120948440, - max allocated: 121471088
2012.09.07 10:08:58.521300100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.521449400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.521556700 FMOD Memory - allocated: 120948440, - max allocated: 121471088
2012.09.07 10:08:58.536262400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.536415400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.536520100 FMOD Memory - allocated: 120884528, - max allocated: 121471088
2012.09.07 10:08:58.536687700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.536791100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.536883700 FMOD Memory - allocated: 120884528, - max allocated: 121471088
2012.09.07 10:08:58.536994100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.537085700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.537175100 FMOD Memory - allocated: 120884528, - max allocated: 121471088
2012.09.07 10:08:58.551991400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.552185700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.552312400 FMOD Memory - allocated: 120576400, - max allocated: 121471088
2012.09.07 10:08:58.552448400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.552541400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.552629700 FMOD Memory - allocated: 120576400, - max allocated: 121471088
2012.09.07 10:08:58.566080100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.566230100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.566324700 FMOD Memory - allocated: 120775464, - max allocated: 121471088
2012.09.07 10:08:58.566451100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.566549700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.566637100 FMOD Memory - allocated: 120775464, - max allocated: 121471088
2012.09.07 10:08:58.566754100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.566841700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.566951100 FMOD Memory - allocated: 120775464, - max allocated: 121471088
2012.09.07 10:08:58.567118400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.567216100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.567308400 FMOD Memory - allocated: 120775464, - max allocated: 121471088
2012.09.07 10:08:58.582643400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.582819700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.582963400 FMOD Memory - allocated: 120725784, - max allocated: 121471088
2012.09.07 10:08:58.583116400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.583224700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.583321100 FMOD Memory - allocated: 120725784, - max allocated: 121471088
2012.09.07 10:08:58.600090400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.600265400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.600387700 FMOD Memory - allocated: 120519440, - max allocated: 121471088
2012.09.07 10:08:58.600506400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.600622700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.600727100 FMOD Memory - allocated: 120519440, - max allocated: 121471088
2012.09.07 10:08:58.600839700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.600925700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.601010100 FMOD Memory - allocated: 120519440, - max allocated: 121471088
2012.09.07 10:08:58.617423700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.617578700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.617685400 FMOD Memory - allocated: 120756008, - max allocated: 121471088
2012.09.07 10:08:58.617818100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.617943100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.618035100 FMOD Memory - allocated: 120756008, - max allocated: 121471088
2012.09.07 10:08:58.618142700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.618232700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.618321400 FMOD Memory - allocated: 120756008, - max allocated: 121471088
2012.09.07 10:08:58.618420100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.618515100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.618601400 FMOD Memory - allocated: 120756008, - max allocated: 121471088
2012.09.07 10:08:58.632953100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.633121400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.633255700 FMOD Memory - allocated: 120756008, - max allocated: 121471088
2012.09.07 10:08:58.633400700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.633506700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.633603700 FMOD Memory - allocated: 120756008, - max allocated: 121471088
2012.09.07 10:08:58.633705100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.633793700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.633883400 FMOD Memory - allocated: 120756008, - max allocated: 121471088
2012.09.07 10:08:58.650589400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.650737100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.650832100 FMOD Memory - allocated: 120601304, - max allocated: 121471088
2012.09.07 10:08:58.650937100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.651027700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.651134400 FMOD Memory - allocated: 120601304, - max allocated: 121471088
2012.09.07 10:08:58.651288400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.651373100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.651454700 FMOD Memory - allocated: 120601304, - max allocated: 121471088
2012.09.07 10:08:58.667149100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.667301700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.667405700 FMOD Memory - allocated: 120694360, - max allocated: 121471088
2012.09.07 10:08:58.667537400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.667633100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.667723100 FMOD Memory - allocated: 120694360, - max allocated: 121471088
2012.09.07 10:08:58.667843700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.667935400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.668053400 FMOD Memory - allocated: 120694360, - max allocated: 121471088
2012.09.07 10:08:58.734251400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.734491100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.734619700 FMOD Memory - allocated: 120671160, - max allocated: 121471088
2012.09.07 10:08:58.737981100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.738080700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.738174400 FMOD Memory - allocated: 120671160, - max allocated: 121471088
2012.09.07 10:08:58.750634700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.750784700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.750891100 FMOD Memory - allocated: 120671160, - max allocated: 121471088
2012.09.07 10:08:58.751021700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.751112100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.751223100 FMOD Memory - allocated: 120671160, - max allocated: 121471088
2012.09.07 10:08:58.768318400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.768467100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.768564100 FMOD Memory - allocated: 120554800, - max allocated: 121471088
2012.09.07 10:08:58.788449400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.788599400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.788692700 FMOD Memory - allocated: 120554800, - max allocated: 121471088
2012.09.07 10:08:58.802402100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.802552100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.802644700 FMOD Memory - allocated: 120554800, - max allocated: 121471088
2012.09.07 10:08:58.802747700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.802834400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.802919100 FMOD Memory - allocated: 120554800, - max allocated: 121471088
2012.09.07 10:08:58.803015400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.803099400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.803182100 FMOD Memory - allocated: 120554800, - max allocated: 121471088
2012.09.07 10:08:58.818547100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.818699400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.818808100 FMOD Memory - allocated: 120505600, - max allocated: 121471088
2012.09.07 10:08:58.818944400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.819038700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.819128400 FMOD Memory - allocated: 120505600, - max allocated: 121471088
2012.09.07 10:08:58.819260100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.819375700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.819467700 FMOD Memory - allocated: 120505600, - max allocated: 121471088
2012.09.07 10:08:58.834746100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.834895700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.835048700 FMOD Memory - allocated: 120505600, - max allocated: 121471088
2012.09.07 10:08:58.835155700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.835313100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.835402700 FMOD Memory - allocated: 120554800, - max allocated: 121471088
2012.09.07 10:08:58.838774400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.838867700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.838953700 FMOD Memory - allocated: 120554800, - max allocated: 121471088
2012.09.07 10:08:58.839073100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.839160700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.839245400 FMOD Memory - allocated: 120554800, - max allocated: 121471088
2012.09.07 10:08:58.853019100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.853183700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.853276100 FMOD Memory - allocated: 120177696, - max allocated: 121471088
2012.09.07 10:08:58.853378400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.853465400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.853549400 FMOD Memory - allocated: 120177696, - max allocated: 121471088
2012.09.07 10:08:58.853646400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.853730100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.853823400 FMOD Memory - allocated: 120177696, - max allocated: 121471088
2012.09.07 10:08:58.853994700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.854121100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.854224700 FMOD Memory - allocated: 120177696, - max allocated: 121471088
2012.09.07 10:08:58.854329100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.854413100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.854495400 FMOD Memory - allocated: 120177696, - max allocated: 121471088
2012.09.07 10:08:58.868487400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.868662100 FMOD Memory - total: 142606336
2012.09.07 10:08:58.868759400 FMOD Memory - allocated: 120226504, - max allocated: 121471088
2012.09.07 10:08:58.868923400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.869018400 FMOD Memory - total: 142606336
2012.09.07 10:08:58.869108700 FMOD Memory - allocated: 120251104, - max allocated: 121471088
2012.09.07 10:08:58.869244700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:58.869334700 FMOD Memory - total: 142606336
2012.09.07 10:08:58.869421400 FMOD Memory - allocated: 120251104, - max allocated: 121471088
2012.09.07 10:08:59.71870700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.72022700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.72119400 FMOD Memory - allocated: 120061928, - max allocated: 121471088
2012.09.07 10:08:59.72241700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.72369700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.72459400 FMOD Memory - allocated: 120061928, - max allocated: 121471088
2012.09.07 10:08:59.104539700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.104715100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.104817700 FMOD Memory - allocated: 120061928, - max allocated: 121471088
2012.09.07 10:08:59.104943400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.105032400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.105116700 FMOD Memory - allocated: 120061928, - max allocated: 121471088
2012.09.07 10:08:59.121608700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.121764400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.121932400 FMOD Memory - allocated: 120061928, - max allocated: 121471088
2012.09.07 10:08:59.122098400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.122198100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.122289400 FMOD Memory - allocated: 120061928, - max allocated: 121471088
2012.09.07 10:08:59.240439400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.240584100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.240687400 FMOD Memory - allocated: 119685296, - max allocated: 121471088
2012.09.07 10:08:59.245759700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.245893100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.245995100 FMOD Memory - allocated: 119558296, - max allocated: 121471088
2012.09.07 10:08:59.246135400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.246228100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.246314400 FMOD Memory - allocated: 119558296, - max allocated: 121471088
2012.09.07 10:08:59.246417100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.246502100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.246585400 FMOD Memory - allocated: 119558296, - max allocated: 121471088
2012.09.07 10:08:59.258508400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.258714400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.258819700 FMOD Memory - allocated: 119595776, - max allocated: 121471088
2012.09.07 10:08:59.258961700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.259172400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.259330100 FMOD Memory - allocated: 119669576, - max allocated: 121471088
2012.09.07 10:08:59.259463400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.259563700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.259660100 FMOD Memory - allocated: 119669576, - max allocated: 121471088
2012.09.07 10:08:59.259765700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.259859700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.259951700 FMOD Memory - allocated: 119669576, - max allocated: 121471088
2012.09.07 10:08:59.272759700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.272943400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.273049400 FMOD Memory - allocated: 119667032, - max allocated: 121471088
2012.09.07 10:08:59.273161700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.273256400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.273346400 FMOD Memory - allocated: 119667032, - max allocated: 121471088
2012.09.07 10:08:59.273444400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.273531100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.273634400 FMOD Memory - allocated: 119667032, - max allocated: 121471088
2012.09.07 10:08:59.273730700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.273817100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.273925700 FMOD Memory - allocated: 119667032, - max allocated: 121471088
2012.09.07 10:08:59.274021400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.274108100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.274192700 FMOD Memory - allocated: 119667032, - max allocated: 121471088
2012.09.07 10:08:59.288325400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.288477100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.288573100 FMOD Memory - allocated: 119617832, - max allocated: 121471088
2012.09.07 10:08:59.288690100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.288795700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.288884400 FMOD Memory - allocated: 119617832, - max allocated: 121471088
2012.09.07 10:08:59.288982100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.289068400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.289153700 FMOD Memory - allocated: 119617832, - max allocated: 121471088
2012.09.07 10:08:59.289251400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.289397100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.289483100 FMOD Memory - allocated: 119617832, - max allocated: 121471088
2012.09.07 10:08:59.289578100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.289664100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.289748100 FMOD Memory - allocated: 119617832, - max allocated: 121471088
2012.09.07 10:08:59.308545100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.308694400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.308789400 FMOD Memory - allocated: 119215312, - max allocated: 121471088
2012.09.07 10:08:59.308912100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.309070700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.309186700 FMOD Memory - allocated: 119215312, - max allocated: 121471088
2012.09.07 10:08:59.309291100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.309382400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.309467400 FMOD Memory - allocated: 119215312, - max allocated: 121471088
2012.09.07 10:08:59.309658400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.309793400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.309887100 FMOD Memory - allocated: 119215312, - max allocated: 121471088
2012.09.07 10:08:59.309985400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.310072400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.310157700 FMOD Memory - allocated: 119215312, - max allocated: 121471088
2012.09.07 10:08:59.346735100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.346911100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.347106700 FMOD Memory - allocated: 119473200, - max allocated: 121471088
2012.09.07 10:08:59.347257100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.347358400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.347448700 FMOD Memory - allocated: 119473200, - max allocated: 121471088
2012.09.07 10:08:59.347601400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.347693100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.347815100 FMOD Memory - allocated: 119497800, - max allocated: 121471088
2012.09.07 10:08:59.347948400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.348036700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.348132100 FMOD Memory - allocated: 119497800, - max allocated: 121471088
2012.09.07 10:08:59.389647700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.389817100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.389942400 FMOD Memory - allocated: 120229536, - max allocated: 121471088
2012.09.07 10:08:59.390098700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.390296700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.390447700 FMOD Memory - allocated: 120254136, - max allocated: 121471088
2012.09.07 10:08:59.390596100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.390707700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.390840700 FMOD Memory - allocated: 120254136, - max allocated: 121471088
2012.09.07 10:08:59.406171700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.406339400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.406467100 FMOD Memory - allocated: 120254136, - max allocated: 121471088
2012.09.07 10:08:59.406615700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.406715400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.406829100 FMOD Memory - allocated: 120254136, - max allocated: 121471088
2012.09.07 10:08:59.424193700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.424346700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.424446400 FMOD Memory - allocated: 120254136, - max allocated: 121471088
2012.09.07 10:08:59.424593700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.424702100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.424788700 FMOD Memory - allocated: 120254136, - max allocated: 121471088
2012.09.07 10:08:59.456445100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.456629400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.456751700 FMOD Memory - allocated: 120254136, - max allocated: 121471088
2012.09.07 10:08:59.456872700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.456961400 FMOD Memory - total: 142606336
2012.09.07 10:08:59.457047700 FMOD Memory - allocated: 120254136, - max allocated: 121471088
2012.09.07 10:08:59.457144400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.457229100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.457316700 FMOD Memory - allocated: 120254136, - max allocated: 121471088
2012.09.07 10:08:59.473460700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.473613100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.473712400 FMOD Memory - allocated: 120180336, - max allocated: 121471088
2012.09.07 10:08:59.473816100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.473911700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.473999700 FMOD Memory - allocated: 120180336, - max allocated: 121471088
2012.09.07 10:08:59.474097100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.474184100 FMOD Memory - total: 142606336
2012.09.07 10:08:59.474269400 FMOD Memory - allocated: 120180336, - max allocated: 121471088
2012.09.07 10:08:59.490455100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:08:59.490632700 FMOD Memory - total: 142606336
2012.09.07 10:08:59.490767400 FMOD Memory - allocated: 120180336, - max allocated: 121471088
2012.09.07 10:09:01.309329700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.309497700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.309630400 FMOD Memory - allocated: 120416128, - max allocated: 121471088
2012.09.07 10:09:01.328382700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.328531100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.328626400 FMOD Memory - allocated: 120388296, - max allocated: 121471088
2012.09.07 10:09:01.328754700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.328848100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.328936700 FMOD Memory - allocated: 120388296, - max allocated: 121471088
2012.09.07 10:09:01.329043400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.329131400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.329218100 FMOD Memory - allocated: 120388296, - max allocated: 121471088
2012.09.07 10:09:01.344731100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.344881100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.344976400 FMOD Memory - allocated: 119931560, - max allocated: 121471088
2012.09.07 10:09:01.345076700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.345165700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.345250700 FMOD Memory - allocated: 119931560, - max allocated: 121471088
2012.09.07 10:09:01.345377100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.345461100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.345543700 FMOD Memory - allocated: 119931560, - max allocated: 121471088
2012.09.07 10:09:01.361711700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.361863700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.361959400 FMOD Memory - allocated: 120035616, - max allocated: 121471088
2012.09.07 10:09:01.362086400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.362201400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.362295700 FMOD Memory - allocated: 120035616, - max allocated: 121471088
2012.09.07 10:09:01.362404100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.362491700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.362582400 FMOD Memory - allocated: 120035616, - max allocated: 121471088
2012.09.07 10:09:01.375807100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.375954400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.376057100 FMOD Memory - allocated: 120035616, - max allocated: 121471088
2012.09.07 10:09:01.376158400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.376248400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.376336100 FMOD Memory - allocated: 120035616, - max allocated: 121471088
2012.09.07 10:09:01.376557700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.376686100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.376769700 FMOD Memory - allocated: 120035616, - max allocated: 121471088
2012.09.07 10:09:01.392786700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.392941400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.393039400 FMOD Memory - allocated: 120084816, - max allocated: 121471088
2012.09.07 10:09:01.393169400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.393264700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.393361400 FMOD Memory - allocated: 120084816, - max allocated: 121471088
2012.09.07 10:09:01.393468700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.393557700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.393645100 FMOD Memory - allocated: 120084816, - max allocated: 121471088
2012.09.07 10:09:01.412158100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.412308700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.412408100 FMOD Memory - allocated: 120084816, - max allocated: 121471088
2012.09.07 10:09:01.427782400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.427931400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.428037700 FMOD Memory - allocated: 119942992, - max allocated: 121471088
2012.09.07 10:09:01.428144400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.428233400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.428320400 FMOD Memory - allocated: 119942992, - max allocated: 121471088
2012.09.07 10:09:01.443642100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.443790700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.443886400 FMOD Memory - allocated: 120015184, - max allocated: 121471088
2012.09.07 10:09:01.462563400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.462714700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.462808400 FMOD Memory - allocated: 120039784, - max allocated: 121471088
2012.09.07 10:09:01.462935100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.463023700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.463109100 FMOD Memory - allocated: 120039784, - max allocated: 121471088
2012.09.07 10:09:01.463211400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.463296700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.463385700 FMOD Memory - allocated: 120039784, - max allocated: 121471088
2012.09.07 10:09:01.477512700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.477662100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.477796400 FMOD Memory - allocated: 119751248, - max allocated: 121471088
2012.09.07 10:09:01.477932400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.478026100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.478124400 FMOD Memory - allocated: 119751248, - max allocated: 121471088
2012.09.07 10:09:01.494112400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.494263700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.494362100 FMOD Memory - allocated: 119751248, - max allocated: 121471088
2012.09.07 10:09:01.494475700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.494567100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.494655100 FMOD Memory - allocated: 119751248, - max allocated: 121471088
2012.09.07 10:09:01.494751700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.494838700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.494924400 FMOD Memory - allocated: 119751248, - max allocated: 121471088
2012.09.07 10:09:01.511130100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.511282700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.511381700 FMOD Memory - allocated: 119702048, - max allocated: 121471088
2012.09.07 10:09:01.511490400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.511582700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.511673700 FMOD Memory - allocated: 119702048, - max allocated: 121471088
2012.09.07 10:09:01.511772400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.511862400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.511950700 FMOD Memory - allocated: 119702048, - max allocated: 121471088
2012.09.07 10:09:01.527018700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.527219400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.527385100 FMOD Memory - allocated: 119702048, - max allocated: 121471088
2012.09.07 10:09:01.527540100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.527657400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.527756400 FMOD Memory - allocated: 119702048, - max allocated: 121471088
2012.09.07 10:09:01.544225700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.544373100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.544468400 FMOD Memory - allocated: 119726648, - max allocated: 121471088
2012.09.07 10:09:01.544579400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.544670100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.544757400 FMOD Memory - allocated: 119726648, - max allocated: 121471088
2012.09.07 10:09:01.560954400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.561109400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.561208100 FMOD Memory - allocated: 119681608, - max allocated: 121471088
2012.09.07 10:09:01.577707100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.577898100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.577997700 FMOD Memory - allocated: 119706208, - max allocated: 121471088
2012.09.07 10:09:01.731735700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.731891400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.731997400 FMOD Memory - allocated: 119562016, - max allocated: 121471088
2012.09.07 10:09:01.732127400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.732221100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.732309400 FMOD Memory - allocated: 119562016, - max allocated: 121471088
2012.09.07 10:09:01.745940400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.746089100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.746183700 FMOD Memory - allocated: 119562016, - max allocated: 121471088
2012.09.07 10:09:01.746291100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.746379700 FMOD Memory - total: 142606336
2012.09.07 10:09:01.746465400 FMOD Memory - allocated: 119562016, - max allocated: 121471088
2012.09.07 10:09:01.765657700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.765811400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.765910700 FMOD Memory - allocated: 119019440, - max allocated: 121471088
2012.09.07 10:09:01.781676100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.782026100 FMOD Memory - total: 142606336
2012.09.07 10:09:01.782150700 FMOD Memory - allocated: 118884160, - max allocated: 121471088
2012.09.07 10:09:01.815548400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:01.815700400 FMOD Memory - total: 142606336
2012.09.07 10:09:01.815800100 FMOD Memory - allocated: 118810360, - max allocated: 121471088
2012.09.07 10:09:11.795108400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:11.795328700 FMOD Memory - total: 142606336
2012.09.07 10:09:11.795465700 FMOD Memory - allocated: 110911400, - max allocated: 121471088
2012.09.07 10:09:18.578002100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:18.578161700 FMOD Memory - total: 142606336
2012.09.07 10:09:18.578258700 FMOD Memory - allocated: 109301832, - max allocated: 121471088
2012.09.07 10:09:18.661525100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:18.661674700 FMOD Memory - total: 142606336
2012.09.07 10:09:18.661806400 FMOD Memory - allocated: 109275608, - max allocated: 121471088
2012.09.07 10:09:21.822285100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:21.822454700 FMOD Memory - total: 142606336
2012.09.07 10:09:21.822552700 FMOD Memory - allocated: 108308704, - max allocated: 121471088
2012.09.07 10:09:23.285408400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:23.285617100 FMOD Memory - total: 142606336
2012.09.07 10:09:23.285745400 FMOD Memory - allocated: 109075384, - max allocated: 121471088
2012.09.07 10:09:27.1187400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:27.1368400 FMOD Memory - total: 142606336
2012.09.07 10:09:27.1467700 FMOD Memory - allocated: 110609072, - max allocated: 121471088
2012.09.07 10:09:28.247613100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:28.247764700 FMOD Memory - total: 142606336
2012.09.07 10:09:28.247865100 FMOD Memory - allocated: 110745040, - max allocated: 121471088
2012.09.07 10:09:28.247990400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:28.248083700 FMOD Memory - total: 142606336
2012.09.07 10:09:28.248172100 FMOD Memory - allocated: 110745040, - max allocated: 121471088
2012.09.07 10:09:31.727245700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:31.727409700 FMOD Memory - total: 142606336
2012.09.07 10:09:31.727512100 FMOD Memory - allocated: 114254400, - max allocated: 121471088
2012.09.07 10:09:44.440736700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:44.440898700 FMOD Memory - total: 142606336
2012.09.07 10:09:44.440997100 FMOD Memory - allocated: 116048848, - max allocated: 121471088
2012.09.07 10:09:55.628310700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.628466100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.628567400 FMOD Memory - allocated: 116709544, - max allocated: 121471088
2012.09.07 10:09:55.628708700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.628809400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.628899100 FMOD Memory - allocated: 116709544, - max allocated: 121471088
2012.09.07 10:09:55.629004700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.629097400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.629184100 FMOD Memory - allocated: 116709544, - max allocated: 121471088
2012.09.07 10:09:55.629280700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.629404100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.629491700 FMOD Memory - allocated: 116709544, - max allocated: 121471088
2012.09.07 10:09:55.641954100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.642114700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.642215100 FMOD Memory - allocated: 116734144, - max allocated: 121471088
2012.09.07 10:09:55.642364700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.642486100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.642575700 FMOD Memory - allocated: 116734144, - max allocated: 121471088
2012.09.07 10:09:55.642697700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.642787100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.642874700 FMOD Memory - allocated: 116734144, - max allocated: 121471088
2012.09.07 10:09:55.657962100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.658115700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.658237100 FMOD Memory - allocated: 116734144, - max allocated: 121471088
2012.09.07 10:09:55.673934400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.674086400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.674209700 FMOD Memory - allocated: 116734144, - max allocated: 121471088
2012.09.07 10:09:55.697678400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.697830700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.697928100 FMOD Memory - allocated: 116635744, - max allocated: 121471088
2012.09.07 10:09:55.860282700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.860437100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.860544100 FMOD Memory - allocated: 116771944, - max allocated: 121471088
2012.09.07 10:09:55.860676100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.860770400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.860860700 FMOD Memory - allocated: 116771944, - max allocated: 121471088
2012.09.07 10:09:55.860967100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.861055700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.861142400 FMOD Memory - allocated: 116771944, - max allocated: 121471088
2012.09.07 10:09:55.861262100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.861354100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.861440700 FMOD Memory - allocated: 116771944, - max allocated: 121471088
2012.09.07 10:09:55.876815100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.877063700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.877164400 FMOD Memory - allocated: 116771944, - max allocated: 121471088
2012.09.07 10:09:55.877295400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.877391100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.877477400 FMOD Memory - allocated: 116771944, - max allocated: 121471088
2012.09.07 10:09:55.877597400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.877723700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.877809100 FMOD Memory - allocated: 116771944, - max allocated: 121471088
2012.09.07 10:09:55.877910700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.877995700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.878078700 FMOD Memory - allocated: 116771944, - max allocated: 121471088
2012.09.07 10:09:55.878173100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.878257400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.878345700 FMOD Memory - allocated: 116771944, - max allocated: 121471088
2012.09.07 10:09:55.893257700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.893412100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.893521700 FMOD Memory - allocated: 116747344, - max allocated: 121471088
2012.09.07 10:09:55.893658400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.893751700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.893864700 FMOD Memory - allocated: 116747344, - max allocated: 121471088
2012.09.07 10:09:55.893973700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.894060400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.894146100 FMOD Memory - allocated: 116747344, - max allocated: 121471088
2012.09.07 10:09:55.910064700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.910237700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.910346100 FMOD Memory - allocated: 116528960, - max allocated: 121471088
2012.09.07 10:09:55.910472100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.910565400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.910654700 FMOD Memory - allocated: 116528960, - max allocated: 121471088
2012.09.07 10:09:55.910761700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.910847700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.910933100 FMOD Memory - allocated: 116528960, - max allocated: 121471088
2012.09.07 10:09:55.911027100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.911112400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.911199700 FMOD Memory - allocated: 116528960, - max allocated: 121471088
2012.09.07 10:09:55.926474100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.926633100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.926731400 FMOD Memory - allocated: 116528960, - max allocated: 121471088
2012.09.07 10:09:55.926837400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.926937400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.927027700 FMOD Memory - allocated: 116528960, - max allocated: 121471088
2012.09.07 10:09:55.927130400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.927245400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.927334700 FMOD Memory - allocated: 116528960, - max allocated: 121471088
2012.09.07 10:09:55.927518100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.927655100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.927754700 FMOD Memory - allocated: 116528960, - max allocated: 121471088
2012.09.07 10:09:55.927861400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.927952400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.928040700 FMOD Memory - allocated: 116528960, - max allocated: 121471088
2012.09.07 10:09:55.944039100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.944214100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.944337100 FMOD Memory - allocated: 116611864, - max allocated: 121471088
2012.09.07 10:09:55.944505700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.944609100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.944715700 FMOD Memory - allocated: 116611864, - max allocated: 121471088
2012.09.07 10:09:55.944855700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.944946400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.945033100 FMOD Memory - allocated: 116611864, - max allocated: 121471088
2012.09.07 10:09:55.962712700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.962869100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.962968400 FMOD Memory - allocated: 116619848, - max allocated: 121471088
2012.09.07 10:09:55.981506400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.981655700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.981764700 FMOD Memory - allocated: 116440608, - max allocated: 121471088
2012.09.07 10:09:55.981936400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.982030100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.982119700 FMOD Memory - allocated: 116440608, - max allocated: 121471088
2012.09.07 10:09:55.982225400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.982315400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.982402700 FMOD Memory - allocated: 116440608, - max allocated: 121471088
2012.09.07 10:09:55.982500400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.982591700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.982678400 FMOD Memory - allocated: 116440608, - max allocated: 121471088
2012.09.07 10:09:55.997469700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.997620400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.997731400 FMOD Memory - allocated: 116361280, - max allocated: 121471088
2012.09.07 10:09:55.997860100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.997955100 FMOD Memory - total: 142606336
2012.09.07 10:09:55.998135700 FMOD Memory - allocated: 116361280, - max allocated: 121471088
2012.09.07 10:09:55.998283400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.998381700 FMOD Memory - total: 142606336
2012.09.07 10:09:55.998472100 FMOD Memory - allocated: 116361280, - max allocated: 121471088
2012.09.07 10:09:55.998613700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:55.998703400 FMOD Memory - total: 142606336
2012.09.07 10:09:55.998793100 FMOD Memory - allocated: 116361280, - max allocated: 121471088
2012.09.07 10:09:56.11505700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:56.11663400 FMOD Memory - total: 142606336
2012.09.07 10:09:56.11789700 FMOD Memory - allocated: 116361280, - max allocated: 121471088
2012.09.07 10:09:56.11897400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:56.11996100 FMOD Memory - total: 142606336
2012.09.07 10:09:56.12153700 FMOD Memory - allocated: 116361280, - max allocated: 121471088
2012.09.07 10:09:56.12258100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:56.12348700 FMOD Memory - total: 142606336
2012.09.07 10:09:56.12438700 FMOD Memory - allocated: 116361280, - max allocated: 121471088
2012.09.07 10:09:56.12541400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:56.12629100 FMOD Memory - total: 142606336
2012.09.07 10:09:56.12716400 FMOD Memory - allocated: 116361280, - max allocated: 121471088
2012.09.07 10:09:56.31759700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:56.31907100 FMOD Memory - total: 142606336
2012.09.07 10:09:56.32011700 FMOD Memory - allocated: 116312080, - max allocated: 121471088
2012.09.07 10:09:56.32137400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:56.32228400 FMOD Memory - total: 142606336
2012.09.07 10:09:56.32314400 FMOD Memory - allocated: 116312080, - max allocated: 121471088
2012.09.07 10:09:56.32435100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:56.32523400 FMOD Memory - total: 142606336
2012.09.07 10:09:56.32607100 FMOD Memory - allocated: 116312080, - max allocated: 121471088
2012.09.07 10:09:56.95427700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:56.95574700 FMOD Memory - total: 142606336
2012.09.07 10:09:56.95683100 FMOD Memory - allocated: 116104088, - max allocated: 121471088
2012.09.07 10:09:56.95807700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:56.95925700 FMOD Memory - total: 142606336
2012.09.07 10:09:56.96014700 FMOD Memory - allocated: 116104088, - max allocated: 121471088
2012.09.07 10:09:57.609594100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:57.609757700 FMOD Memory - total: 142606336
2012.09.07 10:09:57.609859400 FMOD Memory - allocated: 115260368, - max allocated: 121471088
2012.09.07 10:09:57.967567700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:57.967745700 FMOD Memory - total: 142606336
2012.09.07 10:09:57.967877700 FMOD Memory - allocated: 114566296, - max allocated: 121471088
2012.09.07 10:09:57.994873400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:57.995040700 FMOD Memory - total: 142606336
2012.09.07 10:09:57.995161400 FMOD Memory - allocated: 115295680, - max allocated: 121471088
2012.09.07 10:09:57.995330100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:57.995424100 FMOD Memory - total: 142606336
2012.09.07 10:09:57.995512700 FMOD Memory - allocated: 115295680, - max allocated: 121471088
2012.09.07 10:09:58.9755400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.9909100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.10013100 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.10474400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.10572700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.10664400 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.23610400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.23817700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.23914400 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.24023700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.24113700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.24200100 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.24297100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.24383400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.24468700 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.37416100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.37593700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.37717700 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.37838100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.37931400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.38021100 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.38125400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.38215100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.38302100 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.51352100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.51508100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.51606100 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.51715100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.51806100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.51894700 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.52023400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.52115100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.52202100 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.52298100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.52388700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.52475400 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.52624400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.52711400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.52797400 FMOD Memory - allocated: 115403184, - max allocated: 121471088
2012.09.07 10:09:58.70334400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.70515100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.70692700 FMOD Memory - allocated: 115279928, - max allocated: 121471088
2012.09.07 10:09:58.70826100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.70917700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.71004700 FMOD Memory - allocated: 115279928, - max allocated: 121471088
2012.09.07 10:09:58.71121400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.71214100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.71305400 FMOD Memory - allocated: 115279928, - max allocated: 121471088
2012.09.07 10:09:58.71420100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.71507100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.71592100 FMOD Memory - allocated: 115279928, - max allocated: 121471088
2012.09.07 10:09:58.97961700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.98144100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.98251400 FMOD Memory - allocated: 115357360, - max allocated: 121471088
2012.09.07 10:09:58.114447100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.114602400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.114702700 FMOD Memory - allocated: 115278376, - max allocated: 121471088
2012.09.07 10:09:58.114802700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.114911100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.114997100 FMOD Memory - allocated: 115278376, - max allocated: 121471088
2012.09.07 10:09:58.115129700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.115214400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.115297400 FMOD Memory - allocated: 115278376, - max allocated: 121471088
2012.09.07 10:09:58.131038100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.131191100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.131289100 FMOD Memory - allocated: 115359288, - max allocated: 121471088
2012.09.07 10:09:58.131437400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.131534400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.131624700 FMOD Memory - allocated: 115359288, - max allocated: 121471088
2012.09.07 10:09:58.353049700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.353208100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.353302400 FMOD Memory - allocated: 115177792, - max allocated: 121471088
2012.09.07 10:09:58.367334700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.367491400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.367627700 FMOD Memory - allocated: 115177792, - max allocated: 121471088
2012.09.07 10:09:58.839955400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.840112400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.840225700 FMOD Memory - allocated: 115612968, - max allocated: 121471088
2012.09.07 10:09:58.840355700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.840457700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.840545100 FMOD Memory - allocated: 115612968, - max allocated: 121471088
2012.09.07 10:09:58.855398400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.855551100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.855646400 FMOD Memory - allocated: 115612968, - max allocated: 121471088
2012.09.07 10:09:58.855786100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.855885400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.855974400 FMOD Memory - allocated: 115612968, - max allocated: 121471088
2012.09.07 10:09:58.856086700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.856174700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.856260100 FMOD Memory - allocated: 115612968, - max allocated: 121471088
2012.09.07 10:09:58.856356400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.856442700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.856529700 FMOD Memory - allocated: 115612968, - max allocated: 121471088
2012.09.07 10:09:58.899912100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.900065100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.900196100 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.900383400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.900478100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.900593700 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.900701400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.900790400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.900885100 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.915267400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.915420100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.915517100 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.915620400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.915712400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.915807100 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.915906400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.916019700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.916134700 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.929684100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.929843700 FMOD Memory - total: 142606336
2012.09.07 10:09:58.929981400 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.930113400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.930210400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.930300100 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.943784100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.943944400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.944047100 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.944186700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.944306100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.944395700 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.944508100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.944635400 FMOD Memory - total: 142606336
2012.09.07 10:09:58.944734100 FMOD Memory - allocated: 115580688, - max allocated: 121471088
2012.09.07 10:09:58.958740400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:58.958897100 FMOD Memory - total: 142606336
2012.09.07 10:09:58.958994400 FMOD Memory - allocated: 115531488, - max allocated: 121471088
2012.09.07 10:09:59.124144100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:59.124315100 FMOD Memory - total: 142606336
2012.09.07 10:09:59.124411100 FMOD Memory - allocated: 115420904, - max allocated: 121471088
2012.09.07 10:09:59.139855100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:59.140007700 FMOD Memory - total: 142606336
2012.09.07 10:09:59.140106400 FMOD Memory - allocated: 115445504, - max allocated: 121471088
2012.09.07 10:09:59.140249700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:59.140351100 FMOD Memory - total: 142606336
2012.09.07 10:09:59.140459400 FMOD Memory - allocated: 115445504, - max allocated: 121471088
2012.09.07 10:09:59.156310100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:59.156461700 FMOD Memory - total: 142606336
2012.09.07 10:09:59.156616400 FMOD Memory - allocated: 115445504, - max allocated: 121471088
2012.09.07 10:09:59.156786400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:59.156891700 FMOD Memory - total: 142606336
2012.09.07 10:09:59.157010400 FMOD Memory - allocated: 115445504, - max allocated: 121471088
2012.09.07 10:09:59.174545400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:59.174731400 FMOD Memory - total: 142606336
2012.09.07 10:09:59.174827100 FMOD Memory - allocated: 115266848, - max allocated: 121471088
2012.09.07 10:09:59.174928700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:59.175018700 FMOD Memory - total: 142606336
2012.09.07 10:09:59.175106100 FMOD Memory - allocated: 115266848, - max allocated: 121471088
2012.09.07 10:09:59.191307100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:59.191495400 FMOD Memory - total: 142606336
2012.09.07 10:09:59.191597700 FMOD Memory - allocated: 115325128, - max allocated: 121471088
2012.09.07 10:09:59.209035100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:09:59.209212100 FMOD Memory - total: 142606336
2012.09.07 10:09:59.209329100 FMOD Memory - allocated: 115304840, - max allocated: 121471088
2012.09.07 10:10:04.134924400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:04.135088700 FMOD Memory - total: 142606336
2012.09.07 10:10:04.135190700 FMOD Memory - allocated: 113142136, - max allocated: 121471088
2012.09.07 10:10:04.537650700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:04.537807400 FMOD Memory - total: 142606336
2012.09.07 10:10:04.537903400 FMOD Memory - allocated: 113034872, - max allocated: 121471088
2012.09.07 10:10:08.520792700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:08.520959400 FMOD Memory - total: 142606336
2012.09.07 10:10:08.521073100 FMOD Memory - allocated: 113359136, - max allocated: 121471088
2012.09.07 10:10:08.806686400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:08.806865400 FMOD Memory - total: 142606336
2012.09.07 10:10:08.806973700 FMOD Memory - allocated: 113515704, - max allocated: 121471088
2012.09.07 10:10:18.124958100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:18.125123700 FMOD Memory - total: 142606336
2012.09.07 10:10:18.125229400 FMOD Memory - allocated: 116973728, - max allocated: 121471088
2012.09.07 10:10:25.641005700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:25.641209100 FMOD Memory - total: 142606336
2012.09.07 10:10:25.641309100 FMOD Memory - allocated: 120478600, - max allocated: 121471088
2012.09.07 10:10:32.873784700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:32.873979700 FMOD Memory - total: 142606336
2012.09.07 10:10:32.874080400 FMOD Memory - allocated: 119261584, - max allocated: 121471088
2012.09.07 10:10:35.602001700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:35.602196700 FMOD Memory - total: 142606336
2012.09.07 10:10:35.602302100 FMOD Memory - allocated: 120783728, - max allocated: 121471088
2012.09.07 10:10:39.851650700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:39.851814700 FMOD Memory - total: 142606336
2012.09.07 10:10:39.851933400 FMOD Memory - allocated: 120534528, - max allocated: 122017936
2012.09.07 10:10:48.345326100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:10:48.345482700 FMOD Memory - total: 142606336
2012.09.07 10:10:48.345581400 FMOD Memory - allocated: 120512488, - max allocated: 122017936
2012.09.07 10:11:07.967325700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:11:07.967498100 FMOD Memory - total: 142606336
2012.09.07 10:11:07.967597100 FMOD Memory - allocated: 117771456, - max allocated: 122017936
2012.09.07 10:11:22.964698700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:11:22.964886100 FMOD Memory - total: 142606336
2012.09.07 10:11:22.965002700 FMOD Memory - allocated: 120559904, - max allocated: 122017936
2012.09.07 10:11:37.478892400 Initializing client world a3dun_Bridge_Interior_Random02...
2012.09.07 10:11:37.480441700 Disposing UI for World
2012.09.07 10:11:56.482954700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:11:56.483120400 FMOD Memory - total: 142606336
2012.09.07 10:11:56.483273400 FMOD Memory - allocated: 115951600, - max allocated: 123199168
2012.09.07 10:12:11.832572700 Disposing UI for World
2012.09.07 10:12:11.854461700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:11.854617400 FMOD Memory - total: 142606336
2012.09.07 10:12:11.854742700 FMOD Memory - allocated: 115686920, - max allocated: 123199168
2012.09.07 10:12:13.316865400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:13.317018700 FMOD Memory - total: 142606336
2012.09.07 10:12:13.317123700 FMOD Memory - allocated: 116337040, - max allocated: 123199168
2012.09.07 10:12:13.619698100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:13.619851100 FMOD Memory - total: 142606336
2012.09.07 10:12:13.619971400 FMOD Memory - allocated: 116544808, - max allocated: 123199168
2012.09.07 10:12:18.497376400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:18.497535100 FMOD Memory - total: 142606336
2012.09.07 10:12:18.497637700 FMOD Memory - allocated: 118296744, - max allocated: 123199168
2012.09.07 10:12:19.556108700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:19.556299700 FMOD Memory - total: 142606336
2012.09.07 10:12:19.556397700 FMOD Memory - allocated: 117941664, - max allocated: 123199168
2012.09.07 10:12:24.62970400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:24.63151400 FMOD Memory - total: 142606336
2012.09.07 10:12:24.63249400 FMOD Memory - allocated: 119688864, - max allocated: 123199168
2012.09.07 10:12:30.285464700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:30.285629700 FMOD Memory - total: 142606336
2012.09.07 10:12:30.285731100 FMOD Memory - allocated: 123182160, - max allocated: 123452760
2012.09.07 10:12:32.589251100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:32.589410100 FMOD Memory - total: 142606336
2012.09.07 10:12:32.589506100 FMOD Memory - allocated: 123257176, - max allocated: 123533192
2012.09.07 10:12:40.694680100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:40.694833400 FMOD Memory - total: 142606336
2012.09.07 10:12:40.694933700 FMOD Memory - allocated: 124327776, - max allocated: 125692432
2012.09.07 10:12:41.619660700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:41.619815400 FMOD Memory - total: 142606336
2012.09.07 10:12:41.619955400 FMOD Memory - allocated: 123695640, - max allocated: 125692432
2012.09.07 10:12:46.160957400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:46.161158700 FMOD Memory - total: 142606336
2012.09.07 10:12:46.161289100 FMOD Memory - allocated: 121709240, - max allocated: 125692432
2012.09.07 10:12:55.982710100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:12:55.982867400 FMOD Memory - total: 142606336
2012.09.07 10:12:55.982980700 FMOD Memory - allocated: 117325152, - max allocated: 125692432
2012.09.07 10:13:27.264677700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:13:27.264868700 FMOD Memory - total: 142606336
2012.09.07 10:13:27.264997100 FMOD Memory - allocated: 119956920, - max allocated: 125692432
2012.09.07 10:14:00.338517100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:14:00.338703700 FMOD Memory - total: 142606336
2012.09.07 10:14:00.338813100 FMOD Memory - allocated: 123517944, - max allocated: 125692432
2012.09.07 10:14:09.183783100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:14:09.183947400 FMOD Memory - total: 142606336
2012.09.07 10:14:09.184058400 FMOD Memory - allocated: 123353208, - max allocated: 125692432
2012.09.07 10:14:13.452388100 Initializing client world A3_Battlefields_03...
2012.09.07 10:14:13.453112400 Disposing UI for World
2012.09.07 10:14:24.480972700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:14:24.481167700 FMOD Memory - total: 142606336
2012.09.07 10:14:24.481372400 FMOD Memory - allocated: 127063560, - max allocated: 127165248
2012.09.07 10:14:50.216537400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:14:50.216698400 FMOD Memory - total: 142606336
2012.09.07 10:14:50.216796700 FMOD Memory - allocated: 127082496, - max allocated: 128185240
2012.09.07 10:14:56.690958100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:14:56.691122100 FMOD Memory - total: 142606336
2012.09.07 10:14:56.691243700 FMOD Memory - allocated: 129119544, - max allocated: 129212600
2012.09.07 10:15:00.171802700 sCutscenePlay: 'Interstitial_Act3_03.ogv', audio track: 4
2012.09.07 10:15:00.172183700 ptCutscene->m_eCutsceneState: INITALIZING
2012.09.07 10:15:00.191326100 ptCutscene->m_eCutsceneState: PRELOADING
2012.09.07 10:15:00.193639700 Ogg logical stream 225a is Theora 1280x720 29.97 fps 1280 720
2012.09.07 10:15:00.193752400 4:2:0 video
2012.09.07 10:15:00.195690700 Ogg logical stream 1de9 is Vorbis 6 channel 44100 Hz audio.
2012.09.07 10:15:00.205727400 ptCutscene->m_eCutsceneState: PLAYBACK
2012.09.07 10:15:00.224448100 OpenOVTStream
2012.09.07 10:15:00.224748700 PlayOVTStream
2012.09.07 10:15:00.295414400 Initializing client world a3Dun_Crater_Level_01...
2012.09.07 10:15:00.296244100 Disposing UI for World
2012.09.07 10:15:01.52915700 StopOVTStream
2012.09.07 10:15:04.394828400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:15:04.394992100 FMOD Memory - total: 142606336
2012.09.07 10:15:04.395178700 FMOD Memory - allocated: 128674600, - max allocated: 129366480
2012.09.07 10:15:05.840279700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:15:05.840441400 FMOD Memory - total: 142606336
2012.09.07 10:15:05.840549100 FMOD Memory - allocated: 128262520, - max allocated: 129366480
2012.09.07 10:15:11.5280100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:15:11.5482100 FMOD Memory - total: 142606336
2012.09.07 10:15:11.5591700 FMOD Memory - allocated: 127201200, - max allocated: 129366480
2012.09.07 10:15:12.181151400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:15:12.181308100 FMOD Memory - total: 142606336
2012.09.07 10:15:12.181404400 FMOD Memory - allocated: 127275440, - max allocated: 129366480
2012.09.07 10:15:12.735464100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:15:12.735629100 FMOD Memory - total: 142606336
2012.09.07 10:15:12.735725700 FMOD Memory - allocated: 127484552, - max allocated: 129366480
2012.09.07 10:15:15.411734400 FMod: OOM, forcing garbage collection!
2012.09.07 10:15:15.415843700 Force FMod garbage collection finished, recycled: 456 samples and 17 streams, fmod memory allocated: 65542312
2012.09.07 10:15:50.946922700 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 10:15:50.947145400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 10:15:50.947284700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 10:15:51.155460400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 10:15:51.428415100 de activate app 0 iconic 0
2012.09.07 10:15:51.606078400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:15:59.744787400 de activate app 1 iconic 1
2012.09.07 10:15:59.875823400 ACTIVATE APP 1 iconic 0
2012.09.07 10:15:59.878072400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:15:59.884758400 Reset() Attempt started - soft reset!
2012.09.07 10:16:00.162837400 Est. Available Texture Memory = 3532 MB
2012.09.07 10:16:00.163050400 DeviceReset() succeeded!
2012.09.07 10:16:00.164567100 Setting depth texture, fmt = 36
2012.09.07 10:16:00.164728700 PostFXGfxInit() success
2012.09.07 10:16:00.165385400 SubObjectGfxInit() 1
2012.09.07 10:16:00.634869700 TestCoopLevel - S_OK
2012.09.07 10:16:02.62844100 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 10:16:02.63016400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 10:16:02.338712700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 10:16:10.886238700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:10.886399100 FMOD Memory - total: 142606336
2012.09.07 10:16:10.886499700 FMOD Memory - allocated: 118356600, - max allocated: 129366480
2012.09.07 10:16:26.676787100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:26.676946100 FMOD Memory - total: 142606336
2012.09.07 10:16:26.677049400 FMOD Memory - allocated: 114546528, - max allocated: 129366480
2012.09.07 10:16:34.126920700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:34.127087100 FMOD Memory - total: 142606336
2012.09.07 10:16:34.127222100 FMOD Memory - allocated: 116249480, - max allocated: 129366480
2012.09.07 10:16:34.530304700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:34.530520400 FMOD Memory - total: 142606336
2012.09.07 10:16:34.530716700 FMOD Memory - allocated: 116250848, - max allocated: 129366480
2012.09.07 10:16:36.296190700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:36.296358700 FMOD Memory - total: 142606336
2012.09.07 10:16:36.296467400 FMOD Memory - allocated: 116642224, - max allocated: 129366480
2012.09.07 10:16:36.515254400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:36.515409100 FMOD Memory - total: 142606336
2012.09.07 10:16:36.515552400 FMOD Memory - allocated: 116278344, - max allocated: 129366480
2012.09.07 10:16:38.776580700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:38.776760400 FMOD Memory - total: 142606336
2012.09.07 10:16:38.776886400 FMOD Memory - allocated: 115195104, - max allocated: 129366480
2012.09.07 10:16:45.881815700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:45.881974700 FMOD Memory - total: 142606336
2012.09.07 10:16:45.882142100 FMOD Memory - allocated: 114865744, - max allocated: 129366480
2012.09.07 10:16:48.17037100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:48.17197700 FMOD Memory - total: 142606336
2012.09.07 10:16:48.17299100 FMOD Memory - allocated: 114939544, - max allocated: 129366480
2012.09.07 10:16:57.401511700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:16:57.401673100 FMOD Memory - total: 142606336
2012.09.07 10:16:57.401802700 FMOD Memory - allocated: 115277232, - max allocated: 129366480
2012.09.07 10:17:03.791119700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:17:03.791288100 FMOD Memory - total: 142606336
2012.09.07 10:17:03.791413100 FMOD Memory - allocated: 115679648, - max allocated: 129366480
2012.09.07 10:17:14.184258100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:17:14.184565400 FMOD Memory - total: 142606336
2012.09.07 10:17:14.184670100 FMOD Memory - allocated: 118318136, - max allocated: 129366480
2012.09.07 10:17:17.9086700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:17:17.9253700 FMOD Memory - total: 142606336
2012.09.07 10:17:17.9384400 FMOD Memory - allocated: 118538720, - max allocated: 129366480
2012.09.07 10:17:22.693302400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:17:22.693465100 FMOD Memory - total: 142606336
2012.09.07 10:17:22.693564100 FMOD Memory - allocated: 121093016, - max allocated: 129366480
2012.09.07 10:17:29.672198100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:17:29.672357700 FMOD Memory - total: 142606336
2012.09.07 10:17:29.672456700 FMOD Memory - allocated: 122057872, - max allocated: 129366480
2012.09.07 10:17:33.775342700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:17:33.775508100 FMOD Memory - total: 142606336
2012.09.07 10:17:33.775611400 FMOD Memory - allocated: 122251456, - max allocated: 129366480
2012.09.07 10:17:34.204020700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:17:34.204212400 FMOD Memory - total: 142606336
2012.09.07 10:17:34.204394100 FMOD Memory - allocated: 122366952, - max allocated: 129366480
2012.09.07 10:17:53.669471400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:17:53.669658400 FMOD Memory - total: 142606336
2012.09.07 10:17:53.669785700 FMOD Memory - allocated: 124361144, - max allocated: 129366480
2012.09.07 10:18:06.428652100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:06.428814400 FMOD Memory - total: 142606336
2012.09.07 10:18:06.428937400 FMOD Memory - allocated: 120503696, - max allocated: 129366480
2012.09.07 10:18:18.339570400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:18.339732100 FMOD Memory - total: 142606336
2012.09.07 10:18:18.339833100 FMOD Memory - allocated: 119548488, - max allocated: 129366480
2012.09.07 10:18:18.340002400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:18.340126100 FMOD Memory - total: 142606336
2012.09.07 10:18:18.340217400 FMOD Memory - allocated: 119548488, - max allocated: 129366480
2012.09.07 10:18:20.290215400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:20.290377100 FMOD Memory - total: 142606336
2012.09.07 10:18:20.290478400 FMOD Memory - allocated: 119932896, - max allocated: 129366480
2012.09.07 10:18:25.991160100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:25.991321400 FMOD Memory - total: 142606336
2012.09.07 10:18:25.991421100 FMOD Memory - allocated: 119680808, - max allocated: 129366480
2012.09.07 10:18:31.607769400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:31.607946700 FMOD Memory - total: 142606336
2012.09.07 10:18:31.608050700 FMOD Memory - allocated: 120428904, - max allocated: 129366480
2012.09.07 10:18:33.306451400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:33.306609700 FMOD Memory - total: 142606336
2012.09.07 10:18:33.306720400 FMOD Memory - allocated: 120126648, - max allocated: 129366480
2012.09.07 10:18:46.120510400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:46.120686400 FMOD Memory - total: 142606336
2012.09.07 10:18:46.120788700 FMOD Memory - allocated: 120178936, - max allocated: 129366480
2012.09.07 10:18:49.786725400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:49.786880700 FMOD Memory - total: 142606336
2012.09.07 10:18:49.786978400 FMOD Memory - allocated: 120471656, - max allocated: 129366480
2012.09.07 10:18:50.492892100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:50.493045400 FMOD Memory - total: 142606336
2012.09.07 10:18:50.493143400 FMOD Memory - allocated: 120253560, - max allocated: 129366480
2012.09.07 10:18:57.514455700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:18:57.514635700 FMOD Memory - total: 142606336
2012.09.07 10:18:57.514759400 FMOD Memory - allocated: 118591288, - max allocated: 129366480
2012.09.07 10:19:02.298164700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:19:02.298357400 FMOD Memory - total: 142606336
2012.09.07 10:19:02.298458700 FMOD Memory - allocated: 118633608, - max allocated: 129366480
2012.09.07 10:19:02.298602100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:19:02.298704100 FMOD Memory - total: 142606336
2012.09.07 10:19:02.298800100 FMOD Memory - allocated: 118682808, - max allocated: 129366480
2012.09.07 10:19:05.560616100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:19:05.560785100 FMOD Memory - total: 142606336
2012.09.07 10:19:05.560911700 FMOD Memory - allocated: 118579184, - max allocated: 129366480
2012.09.07 10:19:06.216643100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:19:06.216797100 FMOD Memory - total: 142606336
2012.09.07 10:19:06.216903100 FMOD Memory - allocated: 118890280, - max allocated: 129366480
2012.09.07 10:19:06.519566700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:19:06.519725700 FMOD Memory - total: 142606336
2012.09.07 10:19:06.519824400 FMOD Memory - allocated: 118964080, - max allocated: 129366480
2012.09.07 10:19:12.629275700 Initializing client world a3dun_Crater_ST_Level01...
2012.09.07 10:19:12.629958700 Disposing UI for World
2012.09.07 10:20:59.932604700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:20:59.932767400 FMOD Memory - total: 142606336
2012.09.07 10:20:59.932871700 FMOD Memory - allocated: 112965272, - max allocated: 129366480
2012.09.07 10:21:49.687214400 Initializing client world a3dun_Crater_ST_Level02...
2012.09.07 10:21:49.705455100 Disposing UI for World
2012.09.07 10:25:35.96130700 Initializing client world a3dun_Crater_ST_Level04...
2012.09.07 10:25:35.96922700 Disposing UI for World
2012.09.07 10:25:52.898707100 Disposing UI for World
2012.09.07 10:25:54.104075100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:25:54.104228700 FMOD Memory - total: 142606336
2012.09.07 10:25:54.104328100 FMOD Memory - allocated: 119235048, - max allocated: 129366480
2012.09.07 10:25:55.776790100 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 10:25:55.776966700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 10:25:55.777090400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 10:25:55.983696700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 10:25:57.642877700 >>> Kalamitus BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 10264126032556185645 high: 433691285552011190 low: 15188648025463853058 }
2012.09.07 10:25:57.643051400 >>> Kalamitus SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.07 10:25:57.643168700 >>> Kalamitus BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.07 10:25:57.643276700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 10:25:57.827728100 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.07 10:25:57.838599100 >>> Kalamitus SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.07 10:25:57.838754100 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.07 10:25:57.864379700 >>> Kalamitus BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=51 callback_code= (10016)
2012.09.07 10:25:57.864577100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 10:25:58.12161400 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 10:25:58.46405100 >>> Kalamitus Quit game reason=0
2012.09.07 10:25:58.49107700 ENDING GAME
2012.09.07 10:25:58.50542700 Disposing UI for World
2012.09.07 10:25:58.56932700 Client Disposed world.
2012.09.07 10:25:58.91233700 SpritesDispose
2012.09.07 10:25:58.91415700 ClientSocket Disconnect
2012.09.07 10:25:58.92554100 >>> Kalamitus BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.07 10:25:58.92698400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 10:25:58.92848400 >>> Kalamitus BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.07 10:25:58.92968100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 10:25:58.93090400 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 10:25:58.93201400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.07 10:25:59.102268700 SendCustom hero:Kalamitus id:0 count:3
2012.09.07 10:25:59.108666400 Disposing UI root!
2012.09.07 10:25:59.114706700 Client Disposed world.
2012.09.07 10:25:59.114878400 Client Disposed world.
2012.09.07 10:25:59.115052100 Client Disposed world.
2012.09.07 10:25:59.115244400 Client Disposed world.
2012.09.07 10:25:59.115390400 Client Disposed world.
2012.09.07 10:25:59.115521400 Client Disposed world.
2012.09.07 10:25:59.115648100 Client Disposed world.
2012.09.07 10:25:59.126425100 STARTING Menu
2012.09.07 10:25:59.367096700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.367287400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.367439700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.367700700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.367841100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.367978400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.368121700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.368229100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.368329100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.368474700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.368574400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.368672100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:25:59.368800100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 10:25:59.368898400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 10:25:59.368995700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 10:25:59.369092700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 10:25:59.487192400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 10:25:59.487354700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 10:25:59.487464700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 10:25:59.538744400 SpritesInitialize
2012.09.07 10:25:59.540630400 Setting depth texture, fmt = 36
2012.09.07 10:25:59.540779100 PostFXGfxInit() success
2012.09.07 10:25:59.541446700 SubObjectGfxInit() 1
2012.09.07 10:25:59.557477700 Initializing client world BattleNet_Act3Screen...
2012.09.07 10:25:59.794829700 >>> Kalamitus BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.07 10:26:00.206318100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 10:26:00.206489100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.07 10:26:01.352534700 SendCustom hero:Kalamitus id:13 count:3
2012.09.07 10:26:01.411406400 SendCustom hero:Kalamitus id:12 count:1
2012.09.07 10:26:03.319771100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:26:03.339551100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:26:30.799485100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:26:30.807944700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:26:32.901192400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:26:32.902368100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:26:44.170638100 >>> Kalamitus BnetGames::CreatePrivateGame params={ Kalamitus Private COOP ResumeFromSave difficulty=Hell act=3 snoQuest=101758 "Heart of Sin" step=41 } coopFactoryId=10264126032556185645
2012.09.07 10:26:44.170901400 >>> Kalamitus BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.07 10:26:44.171041700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 10:26:44.171180100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 10:26:44.367084400 >>> Kalamitus BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=10473453336138590110
2012.09.07 10:26:44.568956400 >>> Kalamitus GamesListener::OnMatchmakerStart requestId=10473453336138590110
2012.09.07 10:26:44.569127400 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=10473453336138590110
2012.09.07 10:26:44.569244700 >>> Kalamitus GamesListener::OnMatchmakerEnd requestId=10473453336138590110 code=0
2012.09.07 10:26:44.569354100 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=10473453336138590110 removedCode= (0)
2012.09.07 10:26:44.754059400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 10:26:44.955743400 >>> Kalamitus GamesListener::OnGameJoined gameId=channel_id { high: 433691285549274930 low: 9271527102806898737 } members={ [0] { m_id: 2:100004433:808943, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.07 10:26:44.972533100 >>> Kalamitus GamesListener::OnEnteredGame code=0 info={ requestId=10473453336138590110 gameHandle=game_handle { factoryId: 10264126032556185645 game_id: { high: 433691285549274930 low: 9271527102806898737 } } created=1 hostname=12.130.247.55 port=1119 token=9279968136347945077 attr=SGameId={ int: 626655301 }| }
2012.09.07 10:26:44.972770400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 10:26:44.972921400 >>> Kalamitus GameSession::ConnectToGameServer Joining '' game at 12.130.247.55:1119
2012.09.07 10:26:44.973229700 >>> Kalamitus BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.07 10:26:44.973344700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 10:26:44.974124100 ENDING GAME
2012.09.07 10:26:44.975067400 Disposing UI for World
2012.09.07 10:26:44.976633700 Client Disposed world.
2012.09.07 10:26:45.11828100 SpritesDispose
2012.09.07 10:26:45.14889700 Disposing UI root!
2012.09.07 10:26:45.30599400 STARTING NETWORK CLIENT GAME
2012.09.07 10:26:45.450002400 SpritesInitialize
2012.09.07 10:26:45.451580700 Setting depth texture, fmt = 36
2012.09.07 10:26:45.451723700 PostFXGfxInit() success
2012.09.07 10:26:45.452100400 SubObjectGfxInit() 1
2012.09.07 10:26:45.466577100 Connecting to 12.130.247.55:1119
2012.09.07 10:26:45.729432700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 10:26:45.991572100 -----------------------------------------------------------------
2012.09.07 10:26:45.991723100 Server Version Information:
2012.09.07 10:26:45.991930400 -----------------------------------------------------------------
2012.09.07 10:26:45.992037400 Server BuildVersion: 1.0.4.11671
2012.09.07 10:26:45.992151700 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.07 10:26:45.992335400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.07 10:26:45.992440400 -----------------------------------------------------------------
2012.09.07 10:26:47.64955100 Initializing client world a3dun_Crater_ST_Level02...
2012.09.07 10:26:47.491165700 Initializing client world a3dun_hub_keep...
2012.09.07 10:26:57.211509100 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 10:26:57.211743700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 10:26:57.211918700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 10:26:57.414973400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 10:26:57.817329100 >>> Kalamitus BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 10264126032556185645 high: 433691285549274930 low: 9271527102806898737 }
2012.09.07 10:26:57.817536700 >>> Kalamitus SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.07 10:26:57.817675700 >>> Kalamitus BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.07 10:26:57.817801400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 10:26:58.2196700 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.07 10:26:58.203562400 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 10:26:58.205328700 >>> Kalamitus BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=105 callback_code= (10016)
2012.09.07 10:26:58.205472100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 10:27:08.303784100 >>> Kalamitus SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.07 10:27:08.303977700 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.07 10:27:08.494569400 >>> Kalamitus Quit game reason=0
2012.09.07 10:27:08.496145100 ENDING GAME
2012.09.07 10:27:08.497485700 Disposing UI for World
2012.09.07 10:27:08.500180100 Client Disposed world.
2012.09.07 10:27:08.527700400 SpritesDispose
2012.09.07 10:27:08.527897100 ClientSocket Disconnect
2012.09.07 10:27:08.528976400 >>> Kalamitus BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.07 10:27:08.529106700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 10:27:08.529256400 >>> Kalamitus BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.07 10:27:08.529372400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 10:27:08.529488400 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 10:27:08.529593100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.07 10:27:09.535982700 SendCustom hero:Kalamitus id:0 count:4
2012.09.07 10:27:09.542059100 Disposing UI root!
2012.09.07 10:27:09.547062100 Client Disposed world.
2012.09.07 10:27:09.556587400 STARTING Menu
2012.09.07 10:27:09.789336400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.789500400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.789614700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.789732100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.789875700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.789975700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.790083100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.790180100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.790276100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.790382100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.790477700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.790572400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 10:27:09.790694700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 10:27:09.790789100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 10:27:09.790883700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 10:27:09.790977400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 10:27:09.910849400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 10:27:09.911018100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 10:27:09.911137400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 10:27:09.963061400 SpritesInitialize
2012.09.07 10:27:09.964489700 Setting depth texture, fmt = 36
2012.09.07 10:27:09.964638700 PostFXGfxInit() success
2012.09.07 10:27:09.965026700 SubObjectGfxInit() 1
2012.09.07 10:27:09.981410700 Initializing client world BattleNet_Act3Screen...
2012.09.07 10:27:10.3491100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:27:10.3672100 FMOD Memory - total: 142606336
2012.09.07 10:27:10.3812100 FMOD Memory - allocated: 121801792, - max allocated: 129366480
2012.09.07 10:27:10.199188100 >>> Kalamitus BnetService::InvokeLeftGameSession_OnLeaveGame code=10001
2012.09.07 10:27:10.801054700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 10:27:10.801222400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.07 10:27:12.736562100 Disposing UI for World
2012.09.07 10:27:12.737715700 Client Disposed world.
2012.09.07 10:27:12.737825100 Initializing client world BattleNet_MainScreen...
2012.09.07 10:27:12.799108100 >>> Roger King ((no hero selected)) OnlineService::BnetService::Logout
2012.09.07 10:27:12.913675100 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.09.07 10:27:12.913846400 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.09.07 10:27:12.913953700 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.09.07 10:27:12.966964400 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed29236e6b:9e16b9190036500e =====
2012.09.07 10:27:13.108501700 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=6 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8423747 }
2012.09.07 10:27:13.693602400 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=8 code=0 partyId=6:4c7ed29236e6b:9e16b9190036500e
2012.09.07 10:27:13.693835400 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285545774699 low: 11391495824509128718 }
2012.09.07 10:27:13.703577400 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.09.07 10:27:13.713721100 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:808943
2012.09.07 10:27:13.713874400 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=2
2012.09.07 10:27:13.713969400 >>> Platform::OnDisconnected_Internal connId=2
2012.09.07 10:27:13.714164400 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.09.07 10:27:13.714255100 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.09.07 10:27:13.714406700 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.09.07 10:27:13.714920400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.09.07 10:27:13.715019100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.09.07 10:27:13.715107700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.09.07 10:27:13.715195400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.09.07 10:27:13.715282700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.09.07 10:27:13.715370100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.09.07 10:27:13.715458100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.09.07 10:27:13.715546700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.09.07 10:27:13.715634400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.09.07 10:27:13.715724400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.09.07 10:27:13.715812100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.09.07 10:27:13.715919400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.09.07 10:27:13.716007700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.09.07 10:27:13.716094400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.09.07 10:27:13.716221400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.09.07 10:27:20.524426400 ===== Battle.net Platform : Connect =====
2012.09.07 10:27:20.524660100 ===== Battle.net Platform : Connect =====
2012.09.07 10:27:20.524763400 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.09.07 10:27:20.958261700 >>> Platform::OnConnected_Internal code=0 connId=3 address=us.actual.battle.net port=1119
2012.09.07 10:27:21.210826100 de activate app 0 iconic 0
2012.09.07 10:27:21.355483400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.09.07 10:27:21.355643400 ===== Battle.net Platform : Connected to Battle.net =====
2012.09.07 10:27:21.355775400 ===== Battle.net Platform : Authentication.Logon =====
2012.09.07 10:27:21.358745700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:27:21.618516700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.09.07 10:27:21.618673400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.09.07 10:27:22.12283100 >>> BnetService::Authentication::LogonCallback code=0
2012.09.07 10:27:22.12466100 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 10:27:23.192486700 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.09.07 10:27:23.192650400 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.09.07 10:27:25.948297100 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 10:27:26.998020100 >>> AuthenticationListener::OnFinish code=0
2012.09.07 10:27:26.998199400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.09.07 10:27:26.998313700 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.09.07 10:27:26.998445400 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 12257767 }
2012.09.07 10:27:26.998552700 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.09.07 10:27:27.785044700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.09.07 10:27:27.785203400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.09.07 10:27:27.785303400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.09.07 10:27:28.47506400 >>> Chak Lun Wong BnetService::SelectGameAccount id={ high: 144115192370840627 low: 12257767 }
2012.09.07 10:27:28.47739100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.09.07 10:27:28.573124700 >>> Chak Lun Wong AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 12257767 }
2012.09.07 10:27:28.573378400 >>> Chak Lun Wong BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.09.07 10:27:28.834691100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.09.07 10:27:28.965811100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.09.07 10:27:29.228057400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.09.07 10:27:29.229054700 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.09.07 10:27:29.609902700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.09.07 10:27:29.992976400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.09.07 10:27:29.993192700 SendCustom hero:(no hero selected) id:7 count:2
2012.09.07 10:27:29.993308400 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.09.07 10:27:29.993462100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.09.07 10:27:29.993559100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.09.07 10:27:30.370768700 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.09.07 10:27:30.370932400 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.09.07 10:27:30.371097100 SendCustom hero:(no hero selected) id:19 count:2
2012.09.07 10:27:30.624141700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.09.07 10:27:30.624302400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.09.07 10:27:30.624443100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 10:27:30.624578400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 10:27:30.624706700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 10:27:30.624834100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 10:27:30.624959400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 10:27:30.625084400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 10:27:30.625208100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 10:27:30.625352700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 10:27:30.625484700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 10:27:30.625654700 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.09.07 10:27:30.877966100 SendCustom hero:(no hero selected) id:0 count:5
2012.09.07 10:27:31.638195100 SendCustom hero:(no hero selected) id:1 count:2
2012.09.07 10:27:31.889649100 SendCustom hero:(no hero selected) id:16 count:2
2012.09.07 10:27:31.890110100 SendCustom hero:(no hero selected) id:4 count:2
2012.09.07 10:27:32.774499400 >>> Platform::WaitForBasicInitialized
2012.09.07 10:27:32.774649700 >>> Platform::WaitForBasicInitialized success.
2012.09.07 10:27:32.788659700 --- OS memory stats -----
2012.09.07 10:27:32.788806700 Virtual size: 1140.93 Mb
2012.09.07 10:27:32.788900100 Total free: 906.76 Mb
2012.09.07 10:27:32.788990400 Largest free block: 287.00 Mb
2012.09.07 10:27:32.789076400 --- OS memory stats end-----
2012.09.07 10:27:32.789302100 SendCustom hero:Zakeroth id:9 count:2
2012.09.07 10:27:33.26964700 >>> Zakeroth BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.09.07 10:27:33.552987700 Disposing UI for World
2012.09.07 10:27:33.554854400 Client Disposed world.
2012.09.07 10:27:33.554982400 Initializing client world BattleNet_Act3Screen...
2012.09.07 10:27:33.661022100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:27:33.661196700 FMOD Memory - total: 142606336
2012.09.07 10:27:33.661300700 FMOD Memory - allocated: 121788984, - max allocated: 129366480
2012.09.07 10:28:30.464282400 de activate app 1 iconic 1
2012.09.07 10:28:30.590477700 ACTIVATE APP 1 iconic 0
2012.09.07 10:28:30.592095400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:28:30.598013400 Reset() Attempt started - soft reset!
2012.09.07 10:28:30.869752400 Est. Available Texture Memory = 3532 MB
2012.09.07 10:28:30.869958700 DeviceReset() succeeded!
2012.09.07 10:28:30.870695700 Setting depth texture, fmt = 36
2012.09.07 10:28:30.870843700 PostFXGfxInit() success
2012.09.07 10:28:30.871328700 SubObjectGfxInit() 1
2012.09.07 10:28:31.271836700 TestCoopLevel - S_OK
2012.09.07 10:28:32.25854100 SendCustom hero:Zakeroth id:13 count:4
2012.09.07 10:28:32.81815100 SendCustom hero:Zakeroth id:12 count:2
2012.09.07 10:28:39.4612700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:28:39.13575100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:28:50.793022100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:28:50.797925400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:29:09.290747400 de activate app 0 iconic 0
2012.09.07 10:29:09.470005400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:29:28.301327700 de activate app 1 iconic 1
2012.09.07 10:29:28.427098100 ACTIVATE APP 1 iconic 0
2012.09.07 10:29:28.428881700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:29:28.432569700 Reset() Attempt started - soft reset!
2012.09.07 10:29:28.644968100 Est. Available Texture Memory = 3532 MB
2012.09.07 10:29:28.645137100 DeviceReset() succeeded!
2012.09.07 10:29:28.645827700 Setting depth texture, fmt = 36
2012.09.07 10:29:28.645992100 PostFXGfxInit() success
2012.09.07 10:29:28.646536700 SubObjectGfxInit() 1
2012.09.07 10:29:29.50360400 TestCoopLevel - S_OK
2012.09.07 10:29:34.365085100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:29:34.391101400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:29:44.707156700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:29:44.707414100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:29:47.448269700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:29:47.448464100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:29:52.20798700 de activate app 0 iconic 0
2012.09.07 10:29:52.189159400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:30:06.478916400 de activate app 1 iconic 1
2012.09.07 10:30:06.604532700 ACTIVATE APP 1 iconic 0
2012.09.07 10:30:06.606290100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:30:06.610425100 Reset() Attempt started - soft reset!
2012.09.07 10:30:06.836861100 Est. Available Texture Memory = 3532 MB
2012.09.07 10:30:06.837032400 DeviceReset() succeeded!
2012.09.07 10:30:06.837801400 Setting depth texture, fmt = 36
2012.09.07 10:30:06.838018400 PostFXGfxInit() success
2012.09.07 10:30:06.838529400 SubObjectGfxInit() 1
2012.09.07 10:30:07.236655400 TestCoopLevel - S_OK
2012.09.07 10:30:20.661278400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:30:20.664730700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:30:38.998696700 de activate app 0 iconic 0
2012.09.07 10:30:39.200878700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:30:52.96173400 de activate app 1 iconic 1
2012.09.07 10:30:52.222933700 ACTIVATE APP 1 iconic 0
2012.09.07 10:30:52.224701700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:30:52.228342100 Reset() Attempt started - soft reset!
2012.09.07 10:30:52.435919400 Est. Available Texture Memory = 3532 MB
2012.09.07 10:30:52.436108400 DeviceReset() succeeded!
2012.09.07 10:30:52.436765700 Setting depth texture, fmt = 36
2012.09.07 10:30:52.436914700 PostFXGfxInit() success
2012.09.07 10:30:52.437410100 SubObjectGfxInit() 1
2012.09.07 10:30:52.851241100 TestCoopLevel - S_OK
2012.09.07 10:31:02.601957700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:31:02.602176400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:31:04.541709400 de activate app 0 iconic 0
2012.09.07 10:31:04.712271400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:31:09.512071700 de activate app 1 iconic 1
2012.09.07 10:31:09.638275100 ACTIVATE APP 1 iconic 0
2012.09.07 10:31:09.640126400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:31:09.643465700 Reset() Attempt started - soft reset!
2012.09.07 10:31:09.895091100 Est. Available Texture Memory = 3532 MB
2012.09.07 10:31:09.895288400 DeviceReset() succeeded!
2012.09.07 10:31:09.895930400 Setting depth texture, fmt = 36
2012.09.07 10:31:09.896126700 PostFXGfxInit() success
2012.09.07 10:31:09.896713100 SubObjectGfxInit() 1
2012.09.07 10:31:10.311738400 TestCoopLevel - S_OK
2012.09.07 10:31:17.837940400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:31:17.854148400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:31:33.242092700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:31:33.252469100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:32:01.359576400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:32:01.369221400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:32:30.889606100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:32:30.898030100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:32:32.638422100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:32:32.639508400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:32:35.413300700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:32:35.421701100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:32:42.988440700 Begin GetGoldPaymentAccount()
2012.09.07 10:32:42.988718100 Number of accounts: 1
2012.09.07 10:32:42.988867700 Returning default account
2012.09.07 10:32:42.988985400 End GetGoldPaymentAccount() returning 1
2012.09.07 10:33:07.667884700 de activate app 0 iconic 0
2012.09.07 10:33:07.855708700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:41:57.723259700 de activate app 1 iconic 1
2012.09.07 10:41:57.854379700 ACTIVATE APP 1 iconic 0
2012.09.07 10:41:57.856334400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:41:57.861347400 Reset() Attempt started - soft reset!
2012.09.07 10:41:58.136937400 Est. Available Texture Memory = 3532 MB
2012.09.07 10:41:58.137144700 DeviceReset() succeeded!
2012.09.07 10:41:58.137842100 Setting depth texture, fmt = 36
2012.09.07 10:41:58.137985700 PostFXGfxInit() success
2012.09.07 10:41:58.138429700 SubObjectGfxInit() 1
2012.09.07 10:41:58.544563400 TestCoopLevel - S_OK
2012.09.07 10:41:59.864708400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:41:59.872897700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:42:05.759620400 de activate app 0 iconic 0
2012.09.07 10:42:05.953359400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:42:08.571790100 de activate app 1 iconic 1
2012.09.07 10:42:08.703291400 ACTIVATE APP 1 iconic 0
2012.09.07 10:42:08.705110400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:42:08.708361400 Reset() Attempt started - soft reset!
2012.09.07 10:42:08.897736700 Est. Available Texture Memory = 3532 MB
2012.09.07 10:42:08.897909100 DeviceReset() succeeded!
2012.09.07 10:42:08.898541400 Setting depth texture, fmt = 36
2012.09.07 10:42:08.898687100 PostFXGfxInit() success
2012.09.07 10:42:08.899145700 SubObjectGfxInit() 1
2012.09.07 10:42:09.285891100 TestCoopLevel - S_OK
2012.09.07 10:43:07.198643100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:43:07.206696700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:43:25.427906100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:43:25.435976400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:43:26.336019100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:43:26.344090100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:43:27.546802700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:43:27.554888100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:43:28.774484700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:43:28.782683100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:43:29.581632700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:43:29.589613700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:43:30.388830400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:43:30.396823400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:43:31.179222700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:43:31.187367100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:10.900179100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:10.908142700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:11.757834400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:11.765994100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:12.665933700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:12.674068100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:27.935462700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:27.943469100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:46.433806400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:46.441760700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:48.552729400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:48.560854700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:49.780308700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:49.788581700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:50.705226100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:50.713265400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:51.596508400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:51.604612400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:52.622335100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:52.630489700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:53.631331700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:53.639516400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:54.505836700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:54.513881100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:55.380261400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:55.388425100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:56.406080700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:56.414184100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:57.499152100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:57.507390400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:58.424084400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:58.432199400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:44:59.365821700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:44:59.373873700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:00.173014100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:00.181086700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:00.980223100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:00.988408400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:01.938763700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:01.946777700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:02.779600700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:02.787711400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:03.654054100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:03.662119100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:04.494899400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:04.503000400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:05.386199100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:05.394294400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:06.462450400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:06.470537400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:07.303277100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:07.311398400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:08.278662100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:08.286802700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:10.347095100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:10.355168400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:11.171117700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:11.179220400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:12.45583400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:12.53702400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:12.835959100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:12.843973400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:13.659977700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:13.668079100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:14.551258400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:14.559301100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:15.745248700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:15.753593400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:16.804719100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:16.812825700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:17.965059400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:17.973113400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:18.974045400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:18.982139400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:19.831696700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:19.839953700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:20.689343400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:20.697397400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:21.563819400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:21.571945100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:22.387826100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:22.395872100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:23.245476700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:23.253637400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:24.103107700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:24.111406400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:25.11203700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:25.19473700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:25.852056700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:25.860314100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:26.743349400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:26.751351700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:27.668268400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:27.676408400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:28.559555400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:28.567593400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:29.383558700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:29.391712400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:30.207592100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:30.215752700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:31.31595700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:31.39593400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:31.889252400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:31.897323400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:32.763710100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:32.771820700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:33.873608100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:33.881705400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:34.664013100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:34.672027700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:35.773962700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:35.781964100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:36.581152400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:36.589208400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:37.539693700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:37.547750100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:38.817712100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:38.825719400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:39.708990700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:39.717099100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:40.717994400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:40.726125100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:41.558834100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:41.566831100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:42.366028100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:42.374037700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:43.223673400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:43.231681700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:44.30873400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:44.38892400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:45.947969700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:45.955960400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:46.923342100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:46.931464100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:48.520928700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:48.528987400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:49.513118100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:49.521177400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:50.320317700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:50.328356400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:51.161150700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:51.169228400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:51.985168400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:51.993384700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:52.876444700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:52.884610400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:54.154514100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:54.162770700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:55.264394400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:55.272925400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:56.458385100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:56.466623700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:57.686011100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:57.694085100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:58.526842700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:58.534926700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:45:59.384498100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:45:59.392659700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:00.191704100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:00.200020700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:01.32532100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:01.40648400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:01.873383400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:01.881504400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:02.663747100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:02.671934400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:03.521395400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:03.529490100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:04.446317400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:04.454292400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:05.287141700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:05.295301700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:06.178425400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:06.186559100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:07.473344400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:07.481349400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:08.314143100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:08.322262400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:09.154974400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:09.163079400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:09.962175700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:09.970188700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:10.836652700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:10.844698700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:11.694322100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:11.702288400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:12.770560400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:12.778645700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:13.611394700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:13.619328100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:14.586766400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:14.595056100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:15.578945100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:15.586895100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:16.941149400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:16.949093700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:29.65912700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:29.74019100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:31.874299700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:31.882697700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:33.51468400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:33.59534400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:34.43666400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:34.51848700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:34.968554100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:34.976632700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:35.910297100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:35.918459400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:36.885660700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:36.893742400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:38.500076100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:38.508186700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:39.492226700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:39.500469700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:44.83192700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:44.91236400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:44.991292400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:44.999418400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:45.966658100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:45.974633400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:47.480233100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:47.488237400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:49.515387100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:49.523505100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:50.961772100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:50.969719100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:55.82050400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:55.90107100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:56.124814700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:56.132890400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:57.83477100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:57.91470400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:58.92675400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:58.100664700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:59.118692700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:46:59.126718100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:46:59.791657700 Begin GetGoldPaymentAccount()
2012.09.07 10:46:59.791821700 Number of accounts: 1
2012.09.07 10:46:59.791921100 Returning default account
2012.09.07 10:46:59.792070400 End GetGoldPaymentAccount() returning 1
2012.09.07 10:47:02.144291100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:02.152386700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:10.334051100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:10.342365400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:11.158039700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:11.166146700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:12.66134400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:12.74158100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:12.974227400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:12.982227400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:13.798239400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:13.806355700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:14.622259400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:14.630324100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:15.429461100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:15.437594100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:16.203030700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:16.211009700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:17.77491400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:17.85636700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:18.759167400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:18.767276400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:19.566381100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:19.574604700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:27.369172400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 10:47:27.370252400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 10:47:39.279749700 de activate app 0 iconic 0
2012.09.07 10:47:39.470268400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:47:56.778373400 de activate app 1 iconic 1
2012.09.07 10:47:56.909849700 ACTIVATE APP 1 iconic 0
2012.09.07 10:47:56.911877100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:47:56.916544100 Reset() Attempt started - soft reset!
2012.09.07 10:47:57.166734400 Est. Available Texture Memory = 3532 MB
2012.09.07 10:47:57.167041100 DeviceReset() succeeded!
2012.09.07 10:47:57.167810100 Setting depth texture, fmt = 36
2012.09.07 10:47:57.167960400 PostFXGfxInit() success
2012.09.07 10:47:57.168415700 SubObjectGfxInit() 1
2012.09.07 10:47:57.575595100 TestCoopLevel - S_OK
2012.09.07 10:48:00.364049700 SendCustom hero:Zakeroth id:13 count:5
2012.09.07 10:48:02.146773700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 10:48:02.154891400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 10:48:10.354225700 Disposing UI for World
2012.09.07 10:48:10.355691400 Client Disposed world.
2012.09.07 10:48:10.355803100 Initializing client world BattleNet_MainScreen...
2012.09.07 10:48:10.405777100 >>> Chak Lun Wong ((no hero selected)) OnlineService::BnetService::Logout
2012.09.07 10:48:10.442588400 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.09.07 10:48:10.442774700 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.09.07 10:48:10.442890400 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.09.07 10:48:10.499643400 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed291cdd3f:a0a632ee003622a3 =====
2012.09.07 10:48:10.642094400 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=9 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12257767 }
2012.09.07 10:48:10.832751400 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=10 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12148283 }
2012.09.07 10:48:11.226310100 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=11 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12605907 }
2012.09.07 10:48:11.226697400 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=13 code=0 partyId=6:4c7ed291cdd3f:a0a632ee003622a3
2012.09.07 10:48:11.226836100 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285545344319 low: 11575995889989591715 }
2012.09.07 10:48:11.236253700 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.09.07 10:48:11.246432400 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:bb09e7
2012.09.07 10:48:11.246611700 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=3
2012.09.07 10:48:11.246740100 >>> Platform::OnDisconnected_Internal connId=3
2012.09.07 10:48:11.246973400 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.09.07 10:48:11.247088700 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.09.07 10:48:11.247281700 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.09.07 10:48:11.249212400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.09.07 10:48:11.249320700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.09.07 10:48:11.249414400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.09.07 10:48:11.249504700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.09.07 10:48:11.249595100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.09.07 10:48:11.249683400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.09.07 10:48:11.249778100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.09.07 10:48:11.249867700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.09.07 10:48:11.249957100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.09.07 10:48:11.250046400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.09.07 10:48:11.250135400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.09.07 10:48:11.250224400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.09.07 10:48:11.250313400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.09.07 10:48:11.250467100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.09.07 10:48:11.250557400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.09.07 10:48:11.258602400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:48:11.258727400 FMOD Memory - total: 142606336
2012.09.07 10:48:11.258858100 FMOD Memory - allocated: 122530648, - max allocated: 129366480
2012.09.07 10:48:20.689741700 ===== Battle.net Platform : Connect =====
2012.09.07 10:48:20.689974100 ===== Battle.net Platform : Connect =====
2012.09.07 10:48:20.690079700 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.09.07 10:48:21.148836400 >>> Platform::OnConnected_Internal code=0 connId=4 address=us.actual.battle.net port=1119
2012.09.07 10:48:21.153260700 de activate app 0 iconic 0
2012.09.07 10:48:21.339337700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:48:21.604323700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.09.07 10:48:21.604501100 ===== Battle.net Platform : Connected to Battle.net =====
2012.09.07 10:48:21.604650100 ===== Battle.net Platform : Authentication.Logon =====
2012.09.07 10:48:21.866642100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.09.07 10:48:21.866800400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.09.07 10:48:22.260206700 >>> BnetService::Authentication::LogonCallback code=0
2012.09.07 10:48:22.260389700 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 10:48:23.440686400 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.09.07 10:48:23.440841700 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.09.07 10:48:26.195454100 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 10:48:27.245124100 >>> AuthenticationListener::OnFinish code=0
2012.09.07 10:48:27.245299100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.09.07 10:48:27.245414100 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.09.07 10:48:27.245523700 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 8423747 }
2012.09.07 10:48:27.245630700 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.09.07 10:48:28.31974700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.09.07 10:48:28.32130400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.09.07 10:48:28.32287400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.09.07 10:48:28.294521100 >>> Roger King BnetService::SelectGameAccount id={ high: 144115192370840627 low: 8423747 }
2012.09.07 10:48:28.294693100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.09.07 10:48:28.950794100 >>> Roger King AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 8423747 }
2012.09.07 10:48:28.950999400 >>> Roger King BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.09.07 10:48:29.343702700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.09.07 10:48:29.343873700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.09.07 10:48:29.475362100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.09.07 10:48:29.476386100 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.09.07 10:48:30.131116100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.09.07 10:48:30.524636400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.09.07 10:48:30.524872400 SendCustom hero:(no hero selected) id:7 count:3
2012.09.07 10:48:30.525006700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.09.07 10:48:30.525129100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.09.07 10:48:30.525260700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.09.07 10:48:31.50465100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.09.07 10:48:31.50656700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.09.07 10:48:31.50795400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 10:48:31.50923700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 10:48:31.51070100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 10:48:31.51309400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 10:48:31.51430400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 10:48:31.51550700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 10:48:31.51670400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 10:48:31.51789700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 10:48:31.51909100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 10:48:31.52080400 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.09.07 10:48:31.52194100 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.09.07 10:48:31.52294700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.09.07 10:48:31.52423400 SendCustom hero:(no hero selected) id:19 count:3
2012.09.07 10:48:31.312646100 SendCustom hero:(no hero selected) id:0 count:6
2012.09.07 10:48:31.969195700 SendCustom hero:(no hero selected) id:1 count:3
2012.09.07 10:48:32.231601700 SendCustom hero:(no hero selected) id:16 count:3
2012.09.07 10:48:32.231842700 >>> (no hero selected) BnetChat::JoinChat chatId={ D3_GeneralChat chatChannelId={ high: 433691285548323284 low: 11720114539805540353 } } token=2
2012.09.07 10:48:32.232088100 SendCustom hero:(no hero selected) id:4 count:3
2012.09.07 10:48:32.887048100 >>> (no hero selected) BnetChat::Platform_JoinChannelCallback token=2 code=10000 bucket=0 originalChannelId=6:4c7ed294a51d4:a2a6361400000001 name=D3_GeneralChat
2012.09.07 10:48:33.18278400 >>> Platform::WaitForBasicInitialized
2012.09.07 10:48:33.18464400 >>> Platform::WaitForBasicInitialized success.
2012.09.07 10:48:33.32235700 --- OS memory stats -----
2012.09.07 10:48:33.32394400 Virtual size: 1149.32 Mb
2012.09.07 10:48:33.32528100 Total free: 898.38 Mb
2012.09.07 10:48:33.32636400 Largest free block: 287.00 Mb
2012.09.07 10:48:33.32759700 --- OS memory stats end-----
2012.09.07 10:48:33.32967700 SendCustom hero:Kalamitus id:9 count:3
2012.09.07 10:48:33.543183700 >>> Kalamitus BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.09.07 10:48:33.805429100 >>> Kalamitus BnetChat::JoinChat_ListChannelsCallback token=2 bucket=2 originalChannelId=6:4c7ed294a51d4:a2a6361400000001 name=D3_GeneralChat found the channel calling JoinChannel 6:4c7ed297fd81c:81ab165a00000003
2012.09.07 10:48:34.75493400 Disposing UI for World
2012.09.07 10:48:34.76948400 Client Disposed world.
2012.09.07 10:48:34.77074100 Initializing client world BattleNet_Act3Screen...
2012.09.07 10:48:34.200047100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:48:34.200202400 FMOD Memory - total: 142606336
2012.09.07 10:48:34.200302700 FMOD Memory - allocated: 122485192, - max allocated: 129366480
2012.09.07 10:49:00.177355400 de activate app 1 iconic 1
2012.09.07 10:49:00.440170400 ACTIVATE APP 1 iconic 0
2012.09.07 10:49:00.441768700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:49:00.445597100 Reset() Attempt started - soft reset!
2012.09.07 10:49:00.676293100 Est. Available Texture Memory = 3532 MB
2012.09.07 10:49:00.676486100 DeviceReset() succeeded!
2012.09.07 10:49:00.677236700 Setting depth texture, fmt = 36
2012.09.07 10:49:00.677395700 PostFXGfxInit() success
2012.09.07 10:49:00.677915100 SubObjectGfxInit() 1
2012.09.07 10:49:01.93439400 TestCoopLevel - S_OK
2012.09.07 10:49:02.436544100 >>> Kalamitus BnetGames::CreatePrivateGame params={ Kalamitus Private COOP ResumeFromSave difficulty=Hell act=3 snoQuest=101758 "Heart of Sin" step=41 } coopFactoryId=10264126032556185645
2012.09.07 10:49:02.436721700 >>> Kalamitus BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.07 10:49:02.436840400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 10:49:02.436957100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 10:49:02.635563100 >>> Kalamitus BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=15326439127241179790
2012.09.07 10:49:02.837394400 >>> Kalamitus GamesListener::OnMatchmakerStart requestId=15326439127241179790
2012.09.07 10:49:02.837556700 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=15326439127241179790
2012.09.07 10:49:02.837950700 >>> Kalamitus GamesListener::OnMatchmakerEnd requestId=15326439127241179790 code=0
2012.09.07 10:49:02.838082400 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=15326439127241179790 removedCode= (0)
2012.09.07 10:49:03.22353700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 10:49:03.224190400 >>> Kalamitus GamesListener::OnGameJoined gameId=channel_id { high: 433691285548323284 low: 11720114539809100522 } members={ [0] { m_id: 2:100004433:808943, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.07 10:49:03.240959400 >>> Kalamitus GamesListener::OnEnteredGame code=0 info={ requestId=15326439127241179790 gameHandle=game_handle { factoryId: 10264126032556185645 game_id: { high: 433691285548323284 low: 11720114539809100522 } } created=1 hostname=12.130.245.137 port=1119 token=3908176435594959931 attr=SGameId={ int: 868352110 }| }
2012.09.07 10:49:03.241166100 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 10:49:03.241302100 >>> Kalamitus GameSession::ConnectToGameServer Joining '' game at 12.130.245.137:1119
2012.09.07 10:49:03.241648400 >>> Kalamitus BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.07 10:49:03.241769100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 10:49:03.251590700 ENDING GAME
2012.09.07 10:49:03.252666400 Disposing UI for World
2012.09.07 10:49:03.254074700 Client Disposed world.
2012.09.07 10:49:03.265699700 SpritesDispose
2012.09.07 10:49:03.268532400 Disposing UI root!
2012.09.07 10:49:03.283897400 STARTING NETWORK CLIENT GAME
2012.09.07 10:49:03.709805100 SpritesInitialize
2012.09.07 10:49:03.711326700 Setting depth texture, fmt = 36
2012.09.07 10:49:03.711492400 PostFXGfxInit() success
2012.09.07 10:49:03.711981700 SubObjectGfxInit() 1
2012.09.07 10:49:03.724380100 Connecting to 12.130.245.137:1119
2012.09.07 10:49:03.857655700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 10:49:04.250966400 -----------------------------------------------------------------
2012.09.07 10:49:04.251113400 Server Version Information:
2012.09.07 10:49:04.251208100 -----------------------------------------------------------------
2012.09.07 10:49:04.251295100 Server BuildVersion: 1.0.4.11671
2012.09.07 10:49:04.251415400 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.07 10:49:04.251509100 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.07 10:49:04.251594700 -----------------------------------------------------------------
2012.09.07 10:49:05.324286100 Initializing client world a3dun_Crater_ST_Level02...
2012.09.07 10:49:05.361253700 Initializing client world a3dun_hub_keep...
2012.09.07 10:49:21.201021100 FMod: OOM, forcing garbage collection!
2012.09.07 10:49:21.204270400 Force FMod garbage collection finished, recycled: 499 samples and 26 streams, fmod memory allocated: 50323976
2012.09.07 10:52:10.660127100 Initializing client world a3dun_Crater_ST_Level04...
2012.09.07 10:52:10.660606700 Disposing UI for World
2012.09.07 10:53:06.563257700 de activate app 0 iconic 0
2012.09.07 10:53:06.779295100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 10:53:09.400312400 de activate app 1 iconic 1
2012.09.07 10:53:09.531021400 ACTIVATE APP 1 iconic 0
2012.09.07 10:53:09.534440400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 10:53:09.540945700 Reset() Attempt started - soft reset!
2012.09.07 10:53:09.799492100 Est. Available Texture Memory = 3532 MB
2012.09.07 10:53:09.799660400 DeviceReset() succeeded!
2012.09.07 10:53:09.800292100 Setting depth texture, fmt = 36
2012.09.07 10:53:09.800445100 PostFXGfxInit() success
2012.09.07 10:53:09.800902100 SubObjectGfxInit() 1
2012.09.07 10:53:10.188155400 TestCoopLevel - S_OK
2012.09.07 10:53:19.123442700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:53:19.123597100 FMOD Memory - total: 142606336
2012.09.07 10:53:19.123697400 FMOD Memory - allocated: 127410296, - max allocated: 129366480
2012.09.07 10:53:46.383882100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:53:46.384051400 FMOD Memory - total: 142606336
2012.09.07 10:53:46.384156400 FMOD Memory - allocated: 121454736, - max allocated: 129366480
2012.09.07 10:53:46.384370700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:53:46.384473400 FMOD Memory - total: 142606336
2012.09.07 10:53:46.384591700 FMOD Memory - allocated: 121454736, - max allocated: 129366480
2012.09.07 10:53:53.764159700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:53:53.764327700 FMOD Memory - total: 142606336
2012.09.07 10:53:53.764454100 FMOD Memory - allocated: 121179096, - max allocated: 129366480
2012.09.07 10:54:11.691133400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:54:11.691322100 FMOD Memory - total: 142606336
2012.09.07 10:54:11.691446100 FMOD Memory - allocated: 122374056, - max allocated: 129366480
2012.09.07 10:54:54.287088100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:54:54.287283100 FMOD Memory - total: 142606336
2012.09.07 10:54:54.287420100 FMOD Memory - allocated: 125485072, - max allocated: 129366480
2012.09.07 10:55:05.739750100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:55:05.739912100 FMOD Memory - total: 142606336
2012.09.07 10:55:05.740014400 FMOD Memory - allocated: 126390888, - max allocated: 129366480
2012.09.07 10:55:06.176854100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:55:06.177009100 FMOD Memory - total: 142606336
2012.09.07 10:55:06.177130100 FMOD Memory - allocated: 126375656, - max allocated: 129366480
2012.09.07 10:55:14.737869100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:55:14.738043700 FMOD Memory - total: 142606336
2012.09.07 10:55:14.738181400 FMOD Memory - allocated: 118842240, - max allocated: 129366480
2012.09.07 10:55:27.884121700 Initializing client world a3Dun_Crater_Level_02...
2012.09.07 10:55:27.884986100 Disposing UI for World
2012.09.07 10:55:32.360380700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:55:32.360580400 FMOD Memory - total: 142606336
2012.09.07 10:55:32.360719700 FMOD Memory - allocated: 118888328, - max allocated: 129366480
2012.09.07 10:55:37.793286100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:55:37.793470400 FMOD Memory - total: 142606336
2012.09.07 10:55:37.793599700 FMOD Memory - allocated: 114494912, - max allocated: 129366480
2012.09.07 10:56:01.70730400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:56:01.70886400 FMOD Memory - total: 142606336
2012.09.07 10:56:01.70986400 FMOD Memory - allocated: 109003496, - max allocated: 129366480
2012.09.07 10:56:57.860222400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:56:57.860445400 FMOD Memory - total: 142606336
2012.09.07 10:56:57.860556700 FMOD Memory - allocated: 117862096, - max allocated: 129366480
2012.09.07 10:57:03.2862100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:03.3020700 FMOD Memory - total: 142606336
2012.09.07 10:57:03.3121700 FMOD Memory - allocated: 118478776, - max allocated: 129366480
2012.09.07 10:57:08.67999700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:08.68178100 FMOD Memory - total: 142606336
2012.09.07 10:57:08.68276700 FMOD Memory - allocated: 117586488, - max allocated: 129366480
2012.09.07 10:57:10.693643700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:10.693827100 FMOD Memory - total: 142606336
2012.09.07 10:57:10.693933400 FMOD Memory - allocated: 117764032, - max allocated: 129366480
2012.09.07 10:57:12.2783700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:12.2948400 FMOD Memory - total: 142606336
2012.09.07 10:57:12.3072400 FMOD Memory - allocated: 117049944, - max allocated: 129366480
2012.09.07 10:57:16.343178100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:16.343348100 FMOD Memory - total: 142606336
2012.09.07 10:57:16.343456700 FMOD Memory - allocated: 116085600, - max allocated: 129366480
2012.09.07 10:57:16.475060400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:16.475222100 FMOD Memory - total: 142606336
2012.09.07 10:57:16.475324400 FMOD Memory - allocated: 116092128, - max allocated: 129366480
2012.09.07 10:57:17.634084100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:17.634237400 FMOD Memory - total: 142606336
2012.09.07 10:57:17.634357100 FMOD Memory - allocated: 115790440, - max allocated: 129366480
2012.09.07 10:57:19.348535400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:19.348698100 FMOD Memory - total: 142606336
2012.09.07 10:57:19.348800700 FMOD Memory - allocated: 116511760, - max allocated: 129366480
2012.09.07 10:57:27.673067400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:27.673228400 FMOD Memory - total: 142606336
2012.09.07 10:57:27.673333100 FMOD Memory - allocated: 118795656, - max allocated: 129366480
2012.09.07 10:57:42.622345700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:42.622518700 FMOD Memory - total: 142606336
2012.09.07 10:57:42.622660700 FMOD Memory - allocated: 119626424, - max allocated: 129366480
2012.09.07 10:57:43.934013400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:57:43.934167700 FMOD Memory - total: 142606336
2012.09.07 10:57:43.934267400 FMOD Memory - allocated: 120278624, - max allocated: 129366480
2012.09.07 10:58:19.887781400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:58:19.887949400 FMOD Memory - total: 142606336
2012.09.07 10:58:19.888054100 FMOD Memory - allocated: 122342040, - max allocated: 129366480
2012.09.07 10:58:50.629141400 FMod: OOM, forcing garbage collection!
2012.09.07 10:58:50.631549100 Force FMod garbage collection finished, recycled: 480 samples and 18 streams, fmod memory allocated: 62703680
2012.09.07 10:58:52.496721100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:58:52.496880700 FMOD Memory - total: 142606336
2012.09.07 10:58:52.496989100 FMOD Memory - allocated: 73607784, - max allocated: 129366480
2012.09.07 10:59:00.300505700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:59:00.300669100 FMOD Memory - total: 142606336
2012.09.07 10:59:00.300795100 FMOD Memory - allocated: 90884024, - max allocated: 129366480
2012.09.07 10:59:17.838202400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:59:17.838366400 FMOD Memory - total: 142606336
2012.09.07 10:59:17.838466400 FMOD Memory - allocated: 106108264, - max allocated: 129366480
2012.09.07 10:59:20.865247400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:59:20.865408700 FMOD Memory - total: 142606336
2012.09.07 10:59:20.865514400 FMOD Memory - allocated: 107499056, - max allocated: 129366480
2012.09.07 10:59:39.431836700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:59:39.432025400 FMOD Memory - total: 142606336
2012.09.07 10:59:39.432153400 FMOD Memory - allocated: 122155800, - max allocated: 129366480
2012.09.07 10:59:54.601039100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 10:59:54.601204100 FMOD Memory - total: 142606336
2012.09.07 10:59:54.601325700 FMOD Memory - allocated: 120825680, - max allocated: 129366480
2012.09.07 11:00:03.22790400 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 11:00:03.22968700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 11:00:03.23100400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 11:00:03.230641100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 11:00:03.494414700 de activate app 0 iconic 0
2012.09.07 11:00:03.637549100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 11:03:01.15425100 de activate app 1 iconic 1
2012.09.07 11:03:01.147136100 ACTIVATE APP 1 iconic 0
2012.09.07 11:03:01.149821100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 11:03:01.158932700 Reset() Attempt started - soft reset!
2012.09.07 11:03:01.415652400 Est. Available Texture Memory = 3532 MB
2012.09.07 11:03:01.415827400 DeviceReset() succeeded!
2012.09.07 11:03:01.416468100 Setting depth texture, fmt = 36
2012.09.07 11:03:01.416612400 PostFXGfxInit() success
2012.09.07 11:03:01.417172700 SubObjectGfxInit() 1
2012.09.07 11:03:01.848760400 TestCoopLevel - S_OK
2012.09.07 11:03:11.106460100 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 11:03:11.106661100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 11:03:11.326327700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 11:03:17.980255700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:03:17.980479400 FMOD Memory - total: 142606336
2012.09.07 11:03:17.980580700 FMOD Memory - allocated: 121285576, - max allocated: 129366480
2012.09.07 11:03:25.816864100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:03:25.817059700 FMOD Memory - total: 142606336
2012.09.07 11:03:25.817219700 FMOD Memory - allocated: 122235120, - max allocated: 129366480
2012.09.07 11:03:28.995263400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:03:28.995428400 FMOD Memory - total: 142606336
2012.09.07 11:03:28.995538400 FMOD Memory - allocated: 122788784, - max allocated: 129366480
2012.09.07 11:03:33.165965100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:03:33.166125100 FMOD Memory - total: 142606336
2012.09.07 11:03:33.166226400 FMOD Memory - allocated: 123692496, - max allocated: 129366480
2012.09.07 11:03:48.402099400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:03:48.402261100 FMOD Memory - total: 142606336
2012.09.07 11:03:48.402363700 FMOD Memory - allocated: 124037656, - max allocated: 129366480
2012.09.07 11:04:19.596754700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:19.596917400 FMOD Memory - total: 142606336
2012.09.07 11:04:19.597021100 FMOD Memory - allocated: 113527912, - max allocated: 129366480
2012.09.07 11:04:23.245878700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:23.246035400 FMOD Memory - total: 142606336
2012.09.07 11:04:23.246220400 FMOD Memory - allocated: 111466144, - max allocated: 129366480
2012.09.07 11:04:28.374750100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:28.374909400 FMOD Memory - total: 142606336
2012.09.07 11:04:28.375027100 FMOD Memory - allocated: 111828248, - max allocated: 129366480
2012.09.07 11:04:28.559966400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:28.560132400 FMOD Memory - total: 142606336
2012.09.07 11:04:28.560257400 FMOD Memory - allocated: 112862840, - max allocated: 129366480
2012.09.07 11:04:28.761537100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:28.761695700 FMOD Memory - total: 142606336
2012.09.07 11:04:28.761808700 FMOD Memory - allocated: 112664296, - max allocated: 129366480
2012.09.07 11:04:33.369752400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:33.370119700 FMOD Memory - total: 142606336
2012.09.07 11:04:33.370237100 FMOD Memory - allocated: 112259912, - max allocated: 129366480
2012.09.07 11:04:33.667110400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:33.667275400 FMOD Memory - total: 142606336
2012.09.07 11:04:33.667375100 FMOD Memory - allocated: 112673072, - max allocated: 129366480
2012.09.07 11:04:34.294736400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.294896400 FMOD Memory - total: 142606336
2012.09.07 11:04:34.294999400 FMOD Memory - allocated: 112561648, - max allocated: 129366480
2012.09.07 11:04:34.328095700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.328353400 FMOD Memory - total: 142606336
2012.09.07 11:04:34.328456700 FMOD Memory - allocated: 112610848, - max allocated: 129366480
2012.09.07 11:04:34.328593400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.328690700 FMOD Memory - total: 142606336
2012.09.07 11:04:34.328782700 FMOD Memory - allocated: 112610848, - max allocated: 129366480
2012.09.07 11:04:34.345053400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.345212400 FMOD Memory - total: 142606336
2012.09.07 11:04:34.345316400 FMOD Memory - allocated: 112610848, - max allocated: 129366480
2012.09.07 11:04:34.361849100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.361999100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.362125100 FMOD Memory - allocated: 112610848, - max allocated: 129366480
2012.09.07 11:04:34.378999700 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.379154100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.379255700 FMOD Memory - allocated: 112439328, - max allocated: 129366480
2012.09.07 11:04:34.379887400 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.379984100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.380073100 FMOD Memory - allocated: 112183192, - max allocated: 129366480
2012.09.07 11:04:34.395736100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.395891700 FMOD Memory - total: 142606336
2012.09.07 11:04:34.395994700 FMOD Memory - allocated: 112015024, - max allocated: 129366480
2012.09.07 11:04:34.396116100 FMOD Error during 'FMOD_System_PlaySound': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.396208700 FMOD Memory - total: 142606336
2012.09.07 11:04:34.396298700 FMOD Memory - allocated: 112015024, - max allocated: 129366480
2012.09.07 11:04:34.414323400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.414473400 FMOD Memory - total: 142606336
2012.09.07 11:04:34.414567400 FMOD Memory - allocated: 112193800, - max allocated: 129366480
2012.09.07 11:04:34.414732100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.414823100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.414913400 FMOD Memory - allocated: 112193800, - max allocated: 129366480
2012.09.07 11:04:34.496315400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.496468100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.496575400 FMOD Memory - allocated: 112267600, - max allocated: 129366480
2012.09.07 11:04:34.515447100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.515602100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.515698700 FMOD Memory - allocated: 112341400, - max allocated: 129366480
2012.09.07 11:04:34.515833700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.515927100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.516015700 FMOD Memory - allocated: 112341400, - max allocated: 129366480
2012.09.07 11:04:34.597375700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.597581700 FMOD Memory - total: 142606336
2012.09.07 11:04:34.597691400 FMOD Memory - allocated: 112299232, - max allocated: 129366480
2012.09.07 11:04:34.597822400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.597916100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.598008400 FMOD Memory - allocated: 112299232, - max allocated: 129366480
2012.09.07 11:04:34.615122100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.615285100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.615447100 FMOD Memory - allocated: 112247984, - max allocated: 129366480
2012.09.07 11:04:34.615597700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.615699100 FMOD Memory - total: 142606336
2012.09.07 11:04:34.615804700 FMOD Memory - allocated: 112507264, - max allocated: 129366480
2012.09.07 11:04:34.664547400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.664698400 FMOD Memory - total: 142606336
2012.09.07 11:04:34.664882100 FMOD Memory - allocated: 112480120, - max allocated: 129366480
2012.09.07 11:04:34.698156400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:34.698314700 FMOD Memory - total: 142606336
2012.09.07 11:04:34.698437400 FMOD Memory - allocated: 112485520, - max allocated: 129366480
2012.09.07 11:04:37.321499400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:37.321664400 FMOD Memory - total: 142606336
2012.09.07 11:04:37.321791400 FMOD Memory - allocated: 112029688, - max allocated: 129366480
2012.09.07 11:04:44.249788400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:44.249949700 FMOD Memory - total: 142606336
2012.09.07 11:04:44.250051700 FMOD Memory - allocated: 111552048, - max allocated: 129366480
2012.09.07 11:04:44.720702700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:44.720860100 FMOD Memory - total: 142606336
2012.09.07 11:04:44.720963100 FMOD Memory - allocated: 111850840, - max allocated: 129366480
2012.09.07 11:04:44.721094700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:44.721192700 FMOD Memory - total: 142606336
2012.09.07 11:04:44.721284400 FMOD Memory - allocated: 111850840, - max allocated: 129366480
2012.09.07 11:04:47.360903100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:47.361063400 FMOD Memory - total: 142606336
2012.09.07 11:04:47.361174400 FMOD Memory - allocated: 111838024, - max allocated: 129366480
2012.09.07 11:04:47.983182700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:04:47.983367700 FMOD Memory - total: 142606336
2012.09.07 11:04:47.983494100 FMOD Memory - allocated: 111935792, - max allocated: 129366480
2012.09.07 11:05:06.904550400 Initializing client world a3dun_Crater_ST_Level01B...
2012.09.07 11:05:06.905518700 Disposing UI for World
2012.09.07 11:05:21.897640700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:05:21.897880100 FMOD Memory - total: 142606336
2012.09.07 11:05:21.898018100 FMOD Memory - allocated: 125907616, - max allocated: 129366480
2012.09.07 11:07:04.308452400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:07:04.308639100 FMOD Memory - total: 142606336
2012.09.07 11:07:04.308768400 FMOD Memory - allocated: 118442632, - max allocated: 129366480
2012.09.07 11:07:35.546814400 Initializing client world a3dun_Crater_ST_Level02B...
2012.09.07 11:07:35.559547400 Disposing UI for World
2012.09.07 11:08:03.604594700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:08:03.604767400 FMOD Memory - total: 142606336
2012.09.07 11:08:03.604904400 FMOD Memory - allocated: 121545616, - max allocated: 129366480
2012.09.07 11:09:22.711197400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:09:22.711369100 FMOD Memory - total: 142606336
2012.09.07 11:09:22.711501400 FMOD Memory - allocated: 116097968, - max allocated: 129366480
2012.09.07 11:09:48.709771700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:09:48.709957700 FMOD Memory - total: 142606336
2012.09.07 11:09:48.710085700 FMOD Memory - allocated: 117716544, - max allocated: 129366480
2012.09.07 11:10:37.100872100 Initializing client world a3dun_Crater_ST_Level04B...
2012.09.07 11:10:37.101744700 Disposing UI for World
2012.09.07 11:11:11.30087400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:11:11.30283100 FMOD Memory - total: 142606336
2012.09.07 11:11:11.30413400 FMOD Memory - allocated: 121265216, - max allocated: 129366480
2012.09.07 11:11:18.163717700 FMod: OOM, forcing garbage collection!
2012.09.07 11:11:18.167776400 Force FMod garbage collection finished, recycled: 459 samples and 22 streams, fmod memory allocated: 61735856
2012.09.07 11:12:38.995250700 Initializing client world a3Dun_Crater_Level_03...
2012.09.07 11:12:38.996258100 Disposing UI for World
2012.09.07 11:14:33.825030400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:14:33.825192400 FMOD Memory - total: 142606336
2012.09.07 11:14:33.825290700 FMOD Memory - allocated: 109592872, - max allocated: 129366480
2012.09.07 11:14:39.550093100 Disposing UI for World
2012.09.07 11:15:46.915441700 Disposing UI for World
2012.09.07 11:15:46.949543100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:15:46.949716400 FMOD Memory - total: 142606336
2012.09.07 11:15:46.949823100 FMOD Memory - allocated: 115670232, - max allocated: 129366480
2012.09.07 11:15:46.949991700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:15:46.950092700 FMOD Memory - total: 142606336
2012.09.07 11:15:46.950187100 FMOD Memory - allocated: 115693872, - max allocated: 129366480
2012.09.07 11:15:46.950310400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:15:46.950425700 FMOD Memory - total: 142606336
2012.09.07 11:15:46.950517400 FMOD Memory - allocated: 115682688, - max allocated: 129366480
2012.09.07 11:15:50.227559100 Initializing client world a3dun_Azmodan_Arena...
2012.09.07 11:15:50.228331400 Disposing UI for World
2012.09.07 11:15:50.472803100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:15:50.473040700 FMOD Memory - total: 142606336
2012.09.07 11:15:50.473153100 FMOD Memory - allocated: 115916088, - max allocated: 129366480
2012.09.07 11:15:51.64090100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:15:51.64283400 FMOD Memory - total: 142606336
2012.09.07 11:15:51.64394700 FMOD Memory - allocated: 116085768, - max allocated: 129366480
2012.09.07 11:15:58.674224400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:15:58.674390700 FMOD Memory - total: 142606336
2012.09.07 11:15:58.674490100 FMOD Memory - allocated: 116840672, - max allocated: 129366480
2012.09.07 11:15:59.590339700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:15:59.590511700 FMOD Memory - total: 142606336
2012.09.07 11:15:59.590622100 FMOD Memory - allocated: 116766872, - max allocated: 129366480
2012.09.07 11:16:00.363669100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:00.363892400 FMOD Memory - total: 142606336
2012.09.07 11:16:00.364037700 FMOD Memory - allocated: 116840672, - max allocated: 129366480
2012.09.07 11:16:07.158395100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:07.158550100 FMOD Memory - total: 142606336
2012.09.07 11:16:07.158655400 FMOD Memory - allocated: 116543048, - max allocated: 129366480
2012.09.07 11:16:07.158781400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:07.158878100 FMOD Memory - total: 142606336
2012.09.07 11:16:07.158966100 FMOD Memory - allocated: 116543048, - max allocated: 129366480
2012.09.07 11:16:12.960131400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:12.960294400 FMOD Memory - total: 142606336
2012.09.07 11:16:12.960393700 FMOD Memory - allocated: 116306400, - max allocated: 129366480
2012.09.07 11:16:27.354873400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:27.355033700 FMOD Memory - total: 142606336
2012.09.07 11:16:27.355135400 FMOD Memory - allocated: 124376528, - max allocated: 129366480
2012.09.07 11:16:33.879472100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:33.879636100 FMOD Memory - total: 142606336
2012.09.07 11:16:33.879739100 FMOD Memory - allocated: 127546776, - max allocated: 129366480
2012.09.07 11:16:36.494783700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:36.494941400 FMOD Memory - total: 142606336
2012.09.07 11:16:36.495042400 FMOD Memory - allocated: 128244792, - max allocated: 129366480
2012.09.07 11:16:36.528354100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:36.528508100 FMOD Memory - total: 142606336
2012.09.07 11:16:36.528614400 FMOD Memory - allocated: 128244792, - max allocated: 129366480
2012.09.07 11:16:38.840518700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:38.840676100 FMOD Memory - total: 142606336
2012.09.07 11:16:38.840790400 FMOD Memory - allocated: 129036720, - max allocated: 129366480
2012.09.07 11:16:43.498558700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:43.498769700 FMOD Memory - total: 142606336
2012.09.07 11:16:43.498873400 FMOD Memory - allocated: 129980544, - max allocated: 129980544
2012.09.07 11:16:48.846405700 FMod: OOM, forcing garbage collection!
2012.09.07 11:16:48.849334700 Force FMod garbage collection finished, recycled: 488 samples and 25 streams, fmod memory allocated: 55863672
2012.09.07 11:16:53.211488400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:53.211645700 FMOD Memory - total: 142606336
2012.09.07 11:16:53.211743100 FMOD Memory - allocated: 65136664, - max allocated: 130156624
2012.09.07 11:16:53.244470100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:53.244622400 FMOD Memory - total: 142606336
2012.09.07 11:16:53.244731700 FMOD Memory - allocated: 65185864, - max allocated: 130156624
2012.09.07 11:16:53.807494100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:53.807646100 FMOD Memory - total: 142606336
2012.09.07 11:16:53.807753700 FMOD Memory - allocated: 66601368, - max allocated: 130156624
2012.09.07 11:16:55.236635700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:55.236837400 FMOD Memory - total: 142606336
2012.09.07 11:16:55.236938400 FMOD Memory - allocated: 67892344, - max allocated: 130156624
2012.09.07 11:16:57.170667100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:16:57.170895700 FMOD Memory - total: 142606336
2012.09.07 11:16:57.170996400 FMOD Memory - allocated: 68718720, - max allocated: 130156624
2012.09.07 11:17:00.567848400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:17:00.568004400 FMOD Memory - total: 142606336
2012.09.07 11:17:00.568108400 FMOD Memory - allocated: 74112592, - max allocated: 130156624
2012.09.07 11:17:07.361932100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:17:07.362095400 FMOD Memory - total: 142606336
2012.09.07 11:17:07.362205400 FMOD Memory - allocated: 81717744, - max allocated: 130156624
2012.09.07 11:17:13.187862700 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 11:17:13.188048700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 11:17:13.188183700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 11:17:13.390534100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 11:17:18.52950400 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 11:17:18.53133700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 11:17:18.263896700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 11:17:21.218519400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:17:21.218714700 FMOD Memory - total: 142606336
2012.09.07 11:17:21.218847400 FMOD Memory - allocated: 84507888, - max allocated: 130156624
2012.09.07 11:17:23.252187100 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 11:17:23.252360400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 11:17:23.252488100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 11:17:23.462988100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 11:17:30.699765700 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 11:17:30.699942700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 11:17:30.943114100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 11:17:34.937416700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:17:34.937579400 FMOD Memory - total: 142606336
2012.09.07 11:17:34.937687400 FMOD Memory - allocated: 86034720, - max allocated: 130156624
2012.09.07 11:17:38.909939700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 11:17:38.910104700 FMOD Memory - total: 142606336
2012.09.07 11:17:38.910210100 FMOD Memory - allocated: 87211392, - max allocated: 130156624
2012.09.07 11:17:48.755504400 Disposing UI for World
2012.09.07 11:17:56.202403100 Initializing client world a3Dun_Keep_Hub_Inn...
2012.09.07 11:17:56.204047400 Disposing UI for World
2012.09.07 11:18:01.666935400 Initializing client world a3dun_Hub_Adria_Tower...
2012.09.07 11:18:01.667763400 Disposing UI for World
2012.09.07 11:18:13.516158400 de activate app 0 iconic 0
2012.09.07 11:18:13.623712700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 11:18:16.108042700 de activate app 1 iconic 1
2012.09.07 11:18:16.239589100 ACTIVATE APP 1 iconic 0
2012.09.07 11:18:16.242102700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 11:18:16.249423400 Reset() Attempt started - soft reset!
2012.09.07 11:18:16.458860100 Est. Available Texture Memory = 3532 MB
2012.09.07 11:18:16.459041100 DeviceReset() succeeded!
2012.09.07 11:18:16.459799400 Setting depth texture, fmt = 36
2012.09.07 11:18:16.459969100 PostFXGfxInit() success
2012.09.07 11:18:16.460435400 SubObjectGfxInit() 1
2012.09.07 11:18:16.849796100 TestCoopLevel - S_OK
2012.09.07 11:20:01.686628400 de activate app 0 iconic 0
2012.09.07 11:20:01.805156700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 11:20:05.216587100 de activate app 1 iconic 1
2012.09.07 11:20:05.348180700 ACTIVATE APP 1 iconic 0
2012.09.07 11:20:05.351196700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 11:20:05.356147700 Reset() Attempt started - soft reset!
2012.09.07 11:20:05.547965700 Est. Available Texture Memory = 3532 MB
2012.09.07 11:20:05.548144400 DeviceReset() succeeded!
2012.09.07 11:20:05.548767700 Setting depth texture, fmt = 36
2012.09.07 11:20:05.548910100 PostFXGfxInit() success
2012.09.07 11:20:05.549375700 SubObjectGfxInit() 1
2012.09.07 11:20:05.961505100 TestCoopLevel - S_OK
2012.09.07 11:20:10.399750100 Initializing client world a4dun_Heaven_1000_Monsters_Fight_Entrance...
2012.09.07 11:20:10.400283100 Disposing UI for World
2012.09.07 11:20:10.938871700 Client Disposed world.
2012.09.07 11:20:10.939083700 Client Disposed world.
2012.09.07 11:20:10.939237400 Client Disposed world.
2012.09.07 11:20:10.939382100 Client Disposed world.
2012.09.07 11:20:10.939520700 Client Disposed world.
2012.09.07 11:20:10.939657700 Client Disposed world.
2012.09.07 11:20:10.939791700 Client Disposed world.
2012.09.07 11:20:10.939925400 Client Disposed world.
2012.09.07 11:20:10.940118100 Client Disposed world.
2012.09.07 11:20:10.940272700 Client Disposed world.
2012.09.07 11:20:10.940433100 Client Disposed world.
2012.09.07 11:20:33.370567700 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 11:20:33.370762700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 11:20:33.370920700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 11:20:33.588838100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 11:20:34.146334700 >>> Kalamitus BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 10264126032556185645 high: 433691285548323284 low: 11720114539809100522 }
2012.09.07 11:20:34.146532700 >>> Kalamitus SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.07 11:20:34.146646700 >>> Kalamitus BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.07 11:20:34.146756100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 11:20:34.329154700 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.07 11:20:34.513567100 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 11:20:34.547505100 >>> Kalamitus BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=201 callback_code= (10016)
2012.09.07 11:20:34.547730700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 11:20:44.598311400 >>> Kalamitus SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.07 11:20:44.598501700 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.07 11:20:44.805255100 >>> Kalamitus Quit game reason=0
2012.09.07 11:20:44.808235700 ENDING GAME
2012.09.07 11:20:44.809431700 Disposing UI for World
2012.09.07 11:20:44.812246400 Client Disposed world.
2012.09.07 11:20:44.840618400 SpritesDispose
2012.09.07 11:20:44.840803700 ClientSocket Disconnect
2012.09.07 11:20:44.841972100 >>> Kalamitus BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.07 11:20:44.842116700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 11:20:44.842273400 >>> Kalamitus BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.07 11:20:44.842399700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 11:20:44.842518700 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 11:20:44.842625700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.07 11:20:45.842296400 SendCustom hero:Kalamitus id:0 count:7
2012.09.07 11:20:45.848999700 Disposing UI root!
2012.09.07 11:20:45.866891700 STARTING Menu
2012.09.07 11:20:46.108476400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.108648700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.108763700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.108941700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.109062400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.109165700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.109283400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.109387400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.109497400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.109882700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.109986100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.110087700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 11:20:46.110223100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 11:20:46.110324700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 11:20:46.110427400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 11:20:46.110527400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 11:20:46.237067100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 11:20:46.237253100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 11:20:46.237389400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 11:20:46.293414400 SpritesInitialize
2012.09.07 11:20:46.295040700 Setting depth texture, fmt = 36
2012.09.07 11:20:46.295228700 PostFXGfxInit() success
2012.09.07 11:20:46.295726700 SubObjectGfxInit() 1
2012.09.07 11:20:46.313803700 Initializing client world BattleNet_Act4Screen...
2012.09.07 11:20:46.868532400 >>> Kalamitus BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.07 11:20:47.257627700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 11:20:47.257892400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.07 11:20:50.106396400 Disposing UI for World
2012.09.07 11:20:50.107737400 Client Disposed world.
2012.09.07 11:20:50.107852400 Initializing client world BattleNet_MainScreen...
2012.09.07 11:20:50.170401700 >>> Roger King ((no hero selected)) OnlineService::BnetService::Logout
2012.09.07 11:20:50.294771700 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.09.07 11:20:50.294978100 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.09.07 11:20:50.295121700 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.09.07 11:20:50.353016700 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed29951729:f38ca1350036687e =====
2012.09.07 11:20:50.494503700 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=14 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8423747 }
2012.09.07 11:20:50.685986100 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=16 code=0 partyId=6:4c7ed29951729:f38ca1350036687e
2012.09.07 11:20:51.79706700 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285553223465 low: 17549579096964884606 }
2012.09.07 11:20:51.89588100 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.09.07 11:20:51.99752700 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:808943
2012.09.07 11:20:51.99905700 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=4
2012.09.07 11:20:51.100070700 >>> Platform::OnDisconnected_Internal connId=4
2012.09.07 11:20:51.100307400 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.09.07 11:20:51.100416700 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.09.07 11:20:51.100576700 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.09.07 11:20:51.101158100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.09.07 11:20:51.101256100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.09.07 11:20:51.101350100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.09.07 11:20:51.101441700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.09.07 11:20:51.101533100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.09.07 11:20:51.101626100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.09.07 11:20:51.101718700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.09.07 11:20:51.101811400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.09.07 11:20:51.101904100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.09.07 11:20:51.102001400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.09.07 11:20:51.102113100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.09.07 11:20:51.102205400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.09.07 11:20:51.102296700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.09.07 11:20:51.102389700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.09.07 11:20:51.102481400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.09.07 11:21:00.399986100 ===== Battle.net Platform : Connect =====
2012.09.07 11:21:00.400231400 ===== Battle.net Platform : Connect =====
2012.09.07 11:21:00.400340100 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.09.07 11:21:00.845447100 >>> Platform::OnConnected_Internal code=0 connId=5 address=us.actual.battle.net port=1119
2012.09.07 11:21:01.215404400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.09.07 11:21:01.215587100 ===== Battle.net Platform : Connected to Battle.net =====
2012.09.07 11:21:01.215753100 ===== Battle.net Platform : Authentication.Logon =====
2012.09.07 11:21:01.417202700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.09.07 11:21:01.417382700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.09.07 11:21:01.787160400 >>> BnetService::Authentication::LogonCallback code=0
2012.09.07 11:21:01.787335700 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 11:21:02.628017700 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.09.07 11:21:02.628181700 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.09.07 11:21:05.32806100 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 11:21:06.24961700 >>> AuthenticationListener::OnFinish code=0
2012.09.07 11:21:06.25110400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.09.07 11:21:06.25224100 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.09.07 11:21:06.25333400 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 12257767 }
2012.09.07 11:21:06.25441700 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.09.07 11:21:06.798549700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.09.07 11:21:06.798700100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.09.07 11:21:06.798804400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.09.07 11:21:07.50824100 >>> Chak Lun Wong BnetService::SelectGameAccount id={ high: 144115192370840627 low: 12257767 }
2012.09.07 11:21:07.118077100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.09.07 11:21:07.387121400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.09.07 11:21:07.724164100 >>> Chak Lun Wong AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 12257767 }
2012.09.07 11:21:07.724423400 >>> Chak Lun Wong BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.09.07 11:21:08.9339400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.09.07 11:21:08.10353400 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.09.07 11:21:08.312089700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.09.07 11:21:08.716224400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.09.07 11:21:08.884339700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.09.07 11:21:08.884610400 SendCustom hero:(no hero selected) id:7 count:4
2012.09.07 11:21:08.884757700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.09.07 11:21:08.884883100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.09.07 11:21:08.885024400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.09.07 11:21:09.295696100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.09.07 11:21:09.295911100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.09.07 11:21:09.296094100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 11:21:09.296257400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 11:21:09.296416100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 11:21:09.296594700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 11:21:09.296732100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 11:21:09.296862100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 11:21:09.296983100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 11:21:09.297172100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 11:21:09.297318400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 11:21:09.297458400 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.09.07 11:21:09.297579100 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.09.07 11:21:09.297687100 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.09.07 11:21:09.297850700 SendCustom hero:(no hero selected) id:19 count:4
2012.09.07 11:21:09.523002400 SendCustom hero:(no hero selected) id:0 count:8
2012.09.07 11:21:10.130160700 SendCustom hero:(no hero selected) id:1 count:4
2012.09.07 11:21:10.346994100 SendCustom hero:(no hero selected) id:16 count:4
2012.09.07 11:21:10.347590100 SendCustom hero:(no hero selected) id:4 count:4
2012.09.07 11:21:10.985889700 >>> Platform::WaitForBasicInitialized
2012.09.07 11:21:10.986045700 >>> Platform::WaitForBasicInitialized success.
2012.09.07 11:21:11.109400 --- OS memory stats -----
2012.09.07 11:21:11.256400 Virtual size: 1178.03 Mb
2012.09.07 11:21:11.348700 Total free: 869.67 Mb
2012.09.07 11:21:11.438400 Largest free block: 275.22 Mb
2012.09.07 11:21:11.525400 --- OS memory stats end-----
2012.09.07 11:21:11.732700 SendCustom hero:Zakeroth id:9 count:4
2012.09.07 11:21:11.221394700 >>> Zakeroth BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.09.07 11:21:11.736304700 Disposing UI for World
2012.09.07 11:21:11.737854400 Client Disposed world.
2012.09.07 11:21:11.737973700 Initializing client world BattleNet_Act3Screen...
2012.09.07 11:21:15.846259700 SendCustom hero:Zakeroth id:13 count:6
2012.09.07 11:21:15.904847100 SendCustom hero:Zakeroth id:12 count:3
2012.09.07 11:21:20.722943700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 11:21:20.730517100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 11:21:22.575939700 de activate app 0 iconic 0
2012.09.07 11:21:22.688704700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 11:22:58.467739700 de activate app 1 iconic 1
2012.09.07 11:22:58.599222100 ACTIVATE APP 1 iconic 0
2012.09.07 11:22:58.601031700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 11:22:58.607166400 Reset() Attempt started - soft reset!
2012.09.07 11:22:58.843703100 Est. Available Texture Memory = 3532 MB
2012.09.07 11:22:58.843958400 DeviceReset() succeeded!
2012.09.07 11:22:58.844678100 Setting depth texture, fmt = 36
2012.09.07 11:22:58.844829700 PostFXGfxInit() success
2012.09.07 11:22:58.845360700 SubObjectGfxInit() 1
2012.09.07 11:22:59.243096700 TestCoopLevel - S_OK
2012.09.07 11:23:09.72731400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 11:23:09.81264100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 11:23:38.787800100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 11:23:38.796075400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 11:23:43.765529700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 11:23:43.773762700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 11:23:48.20102100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 11:23:48.28282400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 11:23:50.122095100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 11:23:50.125245100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 11:24:10.353039400 SendCustom hero:Zakeroth id:13 count:7
2012.09.07 11:24:11.751917700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 11:24:11.759451400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 11:24:50.749577100 de activate app 0 iconic 0
2012.09.07 11:24:50.945479100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 11:29:01.25110400 de activate app 1 iconic 1
2012.09.07 11:29:01.151581700 ACTIVATE APP 1 iconic 0
2012.09.07 11:29:01.153379100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 11:29:01.158641700 Reset() Attempt started - soft reset!
2012.09.07 11:29:01.389619700 Est. Available Texture Memory = 3532 MB
2012.09.07 11:29:01.389767100 DeviceReset() succeeded!
2012.09.07 11:29:01.390387100 Setting depth texture, fmt = 36
2012.09.07 11:29:01.390534100 PostFXGfxInit() success
2012.09.07 11:29:01.391023100 SubObjectGfxInit() 1
2012.09.07 11:29:01.800739700 TestCoopLevel - S_OK
2012.09.07 11:42:59.569833700 de activate app 0 iconic 0
2012.09.07 11:42:59.783227400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 11:44:18.32853400 de activate app 1 iconic 1
2012.09.07 11:44:18.160361700 ACTIVATE APP 1 iconic 0
2012.09.07 11:44:18.162180100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 11:44:18.167275400 Reset() Attempt started - soft reset!
2012.09.07 11:44:18.420347400 Est. Available Texture Memory = 3532 MB
2012.09.07 11:44:18.420531100 DeviceReset() succeeded!
2012.09.07 11:44:18.421233100 Setting depth texture, fmt = 36
2012.09.07 11:44:18.421397400 PostFXGfxInit() success
2012.09.07 11:44:18.421856700 SubObjectGfxInit() 1
2012.09.07 11:44:18.842509100 TestCoopLevel - S_OK
2012.09.07 11:44:26.334742100 SendCustom hero:Zakeroth id:14 count:2
2012.09.07 11:44:26.335276700 SendCustom hero:Zakeroth id:14 count:3
2012.09.07 11:44:26.335503400 SendCustom hero:Zakeroth id:21 count:1
2012.09.07 11:44:27.577669100 SendCustom hero:Zakeroth id:15 count:1
2012.09.07 11:44:28.216314400 SendCustom hero:Zakeroth id:0 count:9
2012.09.07 11:44:35.813304100 SendCustom hero:Zakeroth id:14 count:4
2012.09.07 11:44:35.813539100 SendCustom hero:Zakeroth id:21 count:2
2012.09.07 11:44:37.679057100 SendCustom hero:Zakeroth id:15 count:2
2012.09.07 11:44:38.507780700 SendCustom hero:Zakeroth id:0 count:10
2012.09.07 11:45:00.357132100 de activate app 0 iconic 0
2012.09.07 11:45:00.534713700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 12:01:15.32900400 de activate app 1 iconic 1
2012.09.07 12:01:15.163821400 ACTIVATE APP 1 iconic 0
2012.09.07 12:01:15.165559400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 12:01:15.171143400 Reset() Attempt started - soft reset!
2012.09.07 12:01:15.427426700 Est. Available Texture Memory = 3532 MB
2012.09.07 12:01:15.427599700 DeviceReset() succeeded!
2012.09.07 12:01:15.428235400 Setting depth texture, fmt = 36
2012.09.07 12:01:15.428388400 PostFXGfxInit() success
2012.09.07 12:01:15.428873400 SubObjectGfxInit() 1
2012.09.07 12:01:15.815507700 TestCoopLevel - S_OK
2012.09.07 12:01:17.115168100 SendCustom hero:Zakeroth id:13 count:8
2012.09.07 12:01:19.116729100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 12:01:19.123992100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 12:01:26.414366400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 12:01:26.421361700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 12:01:30.625062400 Disposing UI for World
2012.09.07 12:01:30.626586100 Client Disposed world.
2012.09.07 12:01:30.626719100 Initializing client world BattleNet_MainScreen...
2012.09.07 12:01:30.677034400 >>> Chak Lun Wong ((no hero selected)) OnlineService::BnetService::Logout
2012.09.07 12:01:30.712282100 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.09.07 12:01:30.712476100 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.09.07 12:01:30.712628700 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.09.07 12:01:30.771522100 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed29731a5f:cfab019f00365ece =====
2012.09.07 12:01:30.913429100 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=17 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12257767 }
2012.09.07 12:01:31.104621100 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=18 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12148283 }
2012.09.07 12:01:31.498236100 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=19 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 12605907 }
2012.09.07 12:01:31.498532100 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=21 code=0 partyId=6:4c7ed29731a5f:cfab019f00365ece
2012.09.07 12:01:31.498702400 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285550996063 low: 14964055969283595982 }
2012.09.07 12:01:31.508178100 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.09.07 12:01:31.518292100 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:bb09e7
2012.09.07 12:01:31.518434400 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=5
2012.09.07 12:01:31.518531100 >>> Platform::OnDisconnected_Internal connId=5
2012.09.07 12:01:31.518867700 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.09.07 12:01:31.518959700 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.09.07 12:01:31.519142700 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.09.07 12:01:31.521178400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.09.07 12:01:31.521281400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.09.07 12:01:31.521370700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.09.07 12:01:31.521457700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.09.07 12:01:31.521543700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.09.07 12:01:31.521630100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.09.07 12:01:31.521717100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.09.07 12:01:31.521805700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.09.07 12:01:31.521898400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.09.07 12:01:31.521986100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.09.07 12:01:31.522094700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.09.07 12:01:31.522182100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.09.07 12:01:31.522268700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.09.07 12:01:31.522356100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.09.07 12:01:31.522442700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.09.07 12:01:31.530591700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:01:31.530719100 FMOD Memory - total: 142606336
2012.09.07 12:01:31.530837400 FMOD Memory - allocated: 128859776, - max allocated: 130339736
2012.09.07 12:01:38.412888700 ===== Battle.net Platform : Connect =====
2012.09.07 12:01:38.413114100 ===== Battle.net Platform : Connect =====
2012.09.07 12:01:38.413217700 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.09.07 12:01:38.875310700 >>> Platform::OnConnected_Internal code=0 connId=6 address=us.actual.battle.net port=1119
2012.09.07 12:01:39.245278400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.09.07 12:01:39.245426100 ===== Battle.net Platform : Connected to Battle.net =====
2012.09.07 12:01:39.245553400 ===== Battle.net Platform : Authentication.Logon =====
2012.09.07 12:01:39.447093100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.09.07 12:01:39.447247100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.09.07 12:01:39.833848700 >>> BnetService::Authentication::LogonCallback code=0
2012.09.07 12:01:39.834014700 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 12:01:40.657900100 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.09.07 12:01:40.658062400 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.09.07 12:01:43.62687100 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 12:01:43.869166100 de activate app 0 iconic 0
2012.09.07 12:01:44.27706700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 12:01:44.153667400 >>> AuthenticationListener::OnFinish code=0
2012.09.07 12:01:44.153832100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.09.07 12:01:44.153944400 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.09.07 12:01:44.154049700 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 8423747 }
2012.09.07 12:01:44.154159700 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.09.07 12:01:44.942947100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.09.07 12:01:44.943110100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.09.07 12:01:44.943228700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.09.07 12:01:45.205366400 >>> Roger King BnetService::SelectGameAccount id={ high: 144115192370840627 low: 8423747 }
2012.09.07 12:01:45.205629100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.09.07 12:01:45.730212400 >>> Roger King AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 8423747 }
2012.09.07 12:01:45.730462700 >>> Roger King BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.09.07 12:01:46.123636700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.09.07 12:01:46.123819100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.09.07 12:01:46.386020700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.09.07 12:01:46.387055400 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.09.07 12:01:47.43289400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.09.07 12:01:47.435481100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.09.07 12:01:47.435730400 SendCustom hero:(no hero selected) id:7 count:5
2012.09.07 12:01:47.435863100 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.09.07 12:01:47.436003700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.09.07 12:01:47.436137100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.09.07 12:01:47.960269100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.09.07 12:01:47.960437100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.09.07 12:01:47.960571100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 12:01:47.960696100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 12:01:47.960868700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 12:01:47.961009400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 12:01:47.961210100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 12:01:47.961346100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 12:01:47.961471100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 12:01:47.961591100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 12:01:47.961709100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 12:01:47.961833400 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.09.07 12:01:47.961946700 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.09.07 12:01:47.962067100 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.09.07 12:01:47.962197700 SendCustom hero:(no hero selected) id:19 count:5
2012.09.07 12:01:48.222458100 SendCustom hero:(no hero selected) id:0 count:11
2012.09.07 12:01:48.880422400 SendCustom hero:(no hero selected) id:1 count:5
2012.09.07 12:01:49.141886700 SendCustom hero:(no hero selected) id:16 count:5
2012.09.07 12:01:49.142138700 >>> (no hero selected) BnetChat::JoinChat chatId={ D3_GeneralChat chatChannelId={ high: 433691285548497930 low: 11648055214895792129 } } token=3
2012.09.07 12:01:49.142417700 SendCustom hero:(no hero selected) id:4 count:5
2012.09.07 12:01:49.797825400 >>> (no hero selected) BnetChat::Platform_JoinChannelCallback token=3 code=10000 bucket=0 originalChannelId=6:4c7ed294cfc0a:a1a6348100000001 name=D3_GeneralChat
2012.09.07 12:01:49.928992400 >>> Platform::WaitForBasicInitialized
2012.09.07 12:01:49.929141100 >>> Platform::WaitForBasicInitialized success.
2012.09.07 12:01:49.944071400 --- OS memory stats -----
2012.09.07 12:01:49.944232700 Virtual size: 1231.32 Mb
2012.09.07 12:01:49.944352100 Total free: 816.38 Mb
2012.09.07 12:01:49.944446100 Largest free block: 271.18 Mb
2012.09.07 12:01:49.944536700 --- OS memory stats end-----
2012.09.07 12:01:49.944717700 SendCustom hero:Kalamitus id:9 count:5
2012.09.07 12:01:50.60274400 >>> Kalamitus BnetChat::JoinChat_ListChannelsCallback token=3 bucket=1 originalChannelId=6:4c7ed294cfc0a:a1a6348100000001 name=D3_GeneralChat found the channel calling JoinChannel 6:4c7ed2952eda6:9f2dd09900000002
2012.09.07 12:01:50.453880700 >>> Kalamitus BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.09.07 12:01:50.985867100 Disposing UI for World
2012.09.07 12:01:50.987617700 Client Disposed world.
2012.09.07 12:01:50.987750400 Initializing client world BattleNet_Act4Screen...
2012.09.07 12:01:51.138321100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:01:51.138479700 FMOD Memory - total: 142606336
2012.09.07 12:01:51.138583700 FMOD Memory - allocated: 129464512, - max allocated: 130339736
2012.09.07 12:01:55.461853400 de activate app 1 iconic 1
2012.09.07 12:01:55.593110400 ACTIVATE APP 1 iconic 0
2012.09.07 12:01:55.594987400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 12:01:55.598745100 Reset() Attempt started - soft reset!
2012.09.07 12:01:55.844803700 Est. Available Texture Memory = 3532 MB
2012.09.07 12:01:55.845022100 DeviceReset() succeeded!
2012.09.07 12:01:55.845887400 Setting depth texture, fmt = 36
2012.09.07 12:01:55.846054700 PostFXGfxInit() success
2012.09.07 12:01:55.846503100 SubObjectGfxInit() 1
2012.09.07 12:01:56.321464700 TestCoopLevel - S_OK
2012.09.07 12:02:01.285066400 SendCustom hero:Kalamitus id:14 count:5
2012.09.07 12:02:01.285360400 SendCustom hero:Kalamitus id:21 count:3
2012.09.07 12:02:05.382611100 SendCustom hero:Kalamitus id:15 count:3
2012.09.07 12:02:05.647884700 SendCustom hero:Kalamitus id:0 count:12
2012.09.07 12:02:44.101697700 de activate app 0 iconic 0
2012.09.07 12:02:44.321915400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 12:04:41.442012400 de activate app 1 iconic 1
2012.09.07 12:04:41.573307100 ACTIVATE APP 1 iconic 0
2012.09.07 12:04:41.575247400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 12:04:41.580901700 Reset() Attempt started - soft reset!
2012.09.07 12:04:41.819126100 Est. Available Texture Memory = 3532 MB
2012.09.07 12:04:41.819292700 DeviceReset() succeeded!
2012.09.07 12:04:41.820300400 Setting depth texture, fmt = 36
2012.09.07 12:04:41.820465400 PostFXGfxInit() success
2012.09.07 12:04:41.820934100 SubObjectGfxInit() 1
2012.09.07 12:04:42.238003100 TestCoopLevel - S_OK
2012.09.07 12:05:34.495097400 SendCustom hero:Kalamitus id:14 count:6
2012.09.07 12:05:34.495368100 SendCustom hero:Kalamitus id:21 count:4
2012.09.07 12:05:36.355525100 SendCustom hero:Kalamitus id:15 count:4
2012.09.07 12:05:36.596104700 SendCustom hero:Kalamitus id:0 count:13
2012.09.07 12:06:07.449156100 ERROR: >>> sProfile_GetHeroProfilesCallback code=316921
2012.09.07 12:06:07.461318100 ---------------- ModalNotificationManager::SetOkNotification: Could not find a valid Diablo III profile for this player. (Error 316921)
2012.09.07 12:06:19.41219700 >>> Kalamitus BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285553466363 low: 12770463717057257385 }
2012.09.07 12:06:20.202222100 >>> Kalamitus GamesListener::OnGameJoined gameId=channel_id { high: 433691285552537959 low: 17382240277690209874 } members={ [0] { m_id: 2:100004433:808943, roles: 100, 1, permissions: 199552, attrs: { } }, [1] { m_id: 2:100004433:da0118, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.07 12:06:20.218212700 >>> Kalamitus GamesListener::OnEnteredGame code=0 info={ requestId=17703289049834989254 gameHandle=game_handle { factoryId: 10264126032556185645 game_id: { high: 433691285552537959 low: 17382240277690209874 } } created=0 hostname=12.130.247.20 port=1119 token=15255399081167144577 attr=SGameId={ int: 576192544 }| }
2012.09.07 12:06:20.218437100 >>> Kalamitus GameSession::ConnectToGameServer Joining '' game at 12.130.247.20:1119
2012.09.07 12:06:20.219982700 ENDING GAME
2012.09.07 12:06:20.221047400 Disposing UI for World
2012.09.07 12:06:20.222494700 Client Disposed world.
2012.09.07 12:06:20.251779700 SpritesDispose
2012.09.07 12:06:20.254608700 Disposing UI root!
2012.09.07 12:06:20.270170100 STARTING NETWORK CLIENT GAME
2012.09.07 12:06:20.702701100 SpritesInitialize
2012.09.07 12:06:20.704280700 Setting depth texture, fmt = 36
2012.09.07 12:06:20.704494400 PostFXGfxInit() success
2012.09.07 12:06:20.705104700 SubObjectGfxInit() 1
2012.09.07 12:06:20.717495700 Connecting to 12.130.247.20:1119
2012.09.07 12:06:21.223730700 -----------------------------------------------------------------
2012.09.07 12:06:21.223894100 Server Version Information:
2012.09.07 12:06:21.224014100 -----------------------------------------------------------------
2012.09.07 12:06:21.224502400 Server BuildVersion: 1.0.4.11671
2012.09.07 12:06:21.224599400 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.07 12:06:21.224691400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.07 12:06:21.224781400 -----------------------------------------------------------------
2012.09.07 12:06:22.395510400 Initializing client world a4dun_heaven_hub_keep...
2012.09.07 12:07:32.174262400 Initializing client world a4dun_spire_DiabloEntrance...
2012.09.07 12:07:32.176145100 Disposing UI for World
2012.09.07 12:07:34.606130700 FMod: OOM, forcing garbage collection!
2012.09.07 12:07:34.609120700 Force FMod garbage collection finished, recycled: 345 samples and 9 streams, fmod memory allocated: 48421840
2012.09.07 12:07:43.811943400 Initializing client world a4dun_Diablo_Arena...
2012.09.07 12:07:57.374049100 Disposing UI for World
2012.09.07 12:08:32.260898100 Initializing client world a4dun_Diablo_ShadowRealm_01...
2012.09.07 12:08:32.264648700 Disposing UI for World
2012.09.07 12:09:08.821674400 Initializing client world a4dun_Diablo_Arena_Phase3...
2012.09.07 12:09:08.894750400 Disposing UI for World
2012.09.07 12:10:25.957360700 >>> Kalamitus Quit game reason=10
2012.09.07 12:10:25.967793400 sCutscenePlay: 'Cinematic_5_Outro.ogv', audio track: 0
2012.09.07 12:10:25.968338700 ptCutscene->m_eCutsceneState: INITALIZING
2012.09.07 12:10:26.24485700 ClientSocket Disconnect
2012.09.07 12:10:26.24708700 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
2012.09.07 12:10:26.24841100 >>> Kalamitus ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
2012.09.07 12:10:26.25048100 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 12:10:26.102496100 ptCutscene->m_eCutsceneState: PRELOADING
2012.09.07 12:10:26.104401700 Ogg logical stream 7a36 is Theora 1280x544 24.00 fps 1280 544
2012.09.07 12:10:26.104520400 4:2:0 video
2012.09.07 12:10:26.106325700 Ogg logical stream 7a35 is Vorbis 6 channel 44100 Hz audio.
2012.09.07 12:10:26.220361400 ptCutscene->m_eCutsceneState: PLAYBACK
2012.09.07 12:10:26.224477700 OpenOVTStream
2012.09.07 12:10:26.224842700 PlayOVTStream
2012.09.07 12:10:26.237075400 >>> Kalamitus GamesListener::OnGameMemberRemoved gameId=channel_id { high: 433691285552537959 low: 17382240277690209874 } member={ m_id: 2:100004433:da0118, roles: 101, 1, permissions: 199594, attrs: { } } reason=1
2012.09.07 12:10:26.414902400 >>> Kalamitus BnetService::InvokeLeftGameSession_OnLeaveGame code=10001
2012.09.07 12:10:27.42139700 StopOVTStream
2012.09.07 12:10:30.211255400 ENDING GAME
2012.09.07 12:10:30.212621700 Disposing UI for World
2012.09.07 12:10:30.216225400 Client Disposed world.
2012.09.07 12:10:30.251112700 SpritesDispose
2012.09.07 12:10:31.253597700 SendCustom hero:Kalamitus id:0 count:14
2012.09.07 12:10:31.260232400 Disposing UI root!
2012.09.07 12:10:31.266069700 Client Disposed world.
2012.09.07 12:10:31.266252700 Client Disposed world.
2012.09.07 12:10:31.266384100 Client Disposed world.
2012.09.07 12:10:31.266527700 Client Disposed world.
2012.09.07 12:10:31.276796100 STARTING Menu
2012.09.07 12:10:31.518558700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.518780400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.518913700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.519032700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.519140700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.519245400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.519358100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.519464700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.519562700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.519670700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.519768100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.519878700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:10:31.520003400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 12:10:31.520099100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 12:10:31.520195400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 12:10:31.520289700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 12:10:31.648288700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 12:10:31.648489400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 12:10:31.648652700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 12:10:31.701122700 SpritesInitialize
2012.09.07 12:10:31.702750700 Setting depth texture, fmt = 36
2012.09.07 12:10:31.702932400 PostFXGfxInit() success
2012.09.07 12:10:31.703349100 SubObjectGfxInit() 1
2012.09.07 12:10:31.718835100 Initializing client world BattleNet_Act4Screen...
2012.09.07 12:10:35.243036400 Disposing UI for World
2012.09.07 12:10:35.244636400 Client Disposed world.
2012.09.07 12:10:35.244752400 Initializing client world BattleNet_Act1Screen...
2012.09.07 12:11:31.126525400 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28013 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 14287128 }
2012.09.07 12:11:32.167339400 >>> BnetChat::Platform_SendWhisperCallback code=45
2012.09.07 12:11:42.652621400 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
2012.09.07 12:11:43.821389700 Disposing UI for World
2012.09.07 12:11:43.823011400 Client Disposed world.
2012.09.07 12:11:43.823180400 Initializing client world BattleNet_Act3Screen...
2012.09.07 12:11:54.735705400 SendCustom hero:Kalamitus id:13 count:9
2012.09.07 12:11:54.796395100 SendCustom hero:Kalamitus id:12 count:4
2012.09.07 12:11:56.551794400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 12:11:56.560971100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 12:12:13.940156100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 12:12:13.947399100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 12:12:32.203026100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 12:12:32.210080100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 12:12:39.333299100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 12:12:39.340556400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 12:12:52.47451100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=4
2012.09.07 12:12:57.771763700 Begin GetGoldPaymentAccount()
2012.09.07 12:12:57.771934700 Number of accounts: 1
2012.09.07 12:12:57.772039100 Returning default account
2012.09.07 12:12:57.772164100 End GetGoldPaymentAccount() returning 1
2012.09.07 12:13:06.416732700 >>> Kalamitus BnetGames::CreatePrivateGame params={ Kalamitus Private COOP StartAtQuest difficulty=Hell act=3 snoQuest=93595 "The Siege of Bastion's Keep" step=8 } coopFactoryId=10264126032556185645
2012.09.07 12:13:06.416946100 >>> Kalamitus BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.07 12:13:06.417083400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 12:13:06.417221400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 12:13:06.794912400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 12:13:06.795102700 >>> Kalamitus BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9508522287340075893
2012.09.07 12:13:06.795243100 >>> Kalamitus GamesListener::OnMatchmakerStart requestId=9508522287340075893
2012.09.07 12:13:06.795374100 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9508522287340075893
2012.09.07 12:13:06.979718100 >>> Kalamitus GamesListener::OnMatchmakerEnd requestId=9508522287340075893 code=0
2012.09.07 12:13:06.979882700 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9508522287340075893 removedCode= (0)
2012.09.07 12:13:07.568341700 >>> Kalamitus GamesListener::OnGameJoined gameId=channel_id { high: 433691285550580786 low: 18244616229794254721 } members={ [0] { m_id: 2:100004433:808943, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.07 12:13:07.585110400 >>> Kalamitus GamesListener::OnEnteredGame code=0 info={ requestId=9508522287340075893 gameHandle=game_handle { factoryId: 10264126032556185645 game_id: { high: 433691285550580786 low: 18244616229794254721 } } created=1 hostname=12.130.245.149 port=1119 token=8294649229526653950 attr=SGameId={ int: 946667683 }| }
2012.09.07 12:13:07.585338700 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 12:13:07.585492700 >>> Kalamitus GameSession::ConnectToGameServer Joining '' game at 12.130.245.149:1119
2012.09.07 12:13:07.585828100 >>> Kalamitus BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.07 12:13:07.585935700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 12:13:07.589353400 ENDING GAME
2012.09.07 12:13:07.590245400 Disposing UI for World
2012.09.07 12:13:07.591992700 Client Disposed world.
2012.09.07 12:13:07.606209100 SpritesDispose
2012.09.07 12:13:07.610460100 Disposing UI root!
2012.09.07 12:13:07.626478100 STARTING NETWORK CLIENT GAME
2012.09.07 12:13:08.66084700 SpritesInitialize
2012.09.07 12:13:08.67911400 Setting depth texture, fmt = 36
2012.09.07 12:13:08.68081400 PostFXGfxInit() success
2012.09.07 12:13:08.68642700 SubObjectGfxInit() 1
2012.09.07 12:13:08.83130400 Connecting to 12.130.245.149:1119
2012.09.07 12:13:08.211443100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 12:13:08.591870400 -----------------------------------------------------------------
2012.09.07 12:13:08.592040400 Server Version Information:
2012.09.07 12:13:08.592355400 -----------------------------------------------------------------
2012.09.07 12:13:08.592477100 Server BuildVersion: 1.0.4.11671
2012.09.07 12:13:08.592575100 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.07 12:13:08.592750400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.07 12:13:08.592949100 -----------------------------------------------------------------
2012.09.07 12:13:09.487245700 Initializing client world a3dun_Hub_Adria_Tower_Intro...
2012.09.07 12:13:18.167829700 Initializing client world a3dun_hub_keep...
2012.09.07 12:13:18.168147100 Disposing UI for World
2012.09.07 12:14:53.731323100 de activate app 0 iconic 0
2012.09.07 12:14:53.898612400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 12:45:11.480361400 ClientSocket Disconnect
2012.09.07 12:45:11.480649100 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
2012.09.07 12:45:11.480780400 >>> Kalamitus ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
2012.09.07 12:45:11.480976400 >>> Kalamitus BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.07 12:45:11.481170100 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 12:45:11.481283400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 12:45:11.481394400 ---------------- ModalNotificationManager::SetOkNotification: The game connection has been lost: your client has been disconnected from the server.
2012.09.07 12:45:12.136819100 >>> Kalamitus BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.07 12:46:49.485831100 de activate app 1 iconic 1
2012.09.07 12:46:49.617305100 ACTIVATE APP 1 iconic 0
2012.09.07 12:46:49.620344100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 12:46:49.630590400 Reset() Attempt started - soft reset!
2012.09.07 12:46:49.919873400 Est. Available Texture Memory = 3532 MB
2012.09.07 12:46:49.920051400 DeviceReset() succeeded!
2012.09.07 12:46:49.920707400 Setting depth texture, fmt = 36
2012.09.07 12:46:49.920853400 PostFXGfxInit() success
2012.09.07 12:46:49.921321100 SubObjectGfxInit() 1
2012.09.07 12:46:50.456869700 TestCoopLevel - S_OK
2012.09.07 12:46:52.117127700 ENDING GAME
2012.09.07 12:46:52.118963100 Disposing UI for World
2012.09.07 12:46:52.124706100 Client Disposed world.
2012.09.07 12:46:52.162963400 SpritesDispose
2012.09.07 12:46:53.170987700 SendCustom hero:Kalamitus id:0 count:15
2012.09.07 12:46:53.177390700 Disposing UI root!
2012.09.07 12:46:53.183041700 Client Disposed world.
2012.09.07 12:46:53.193022100 STARTING Menu
2012.09.07 12:46:53.430278400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.430442700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.430556400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.430711700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.430819100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.430921400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.431031400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.431131100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.431229400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.431337400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.431462700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.431590700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 12:46:53.431721400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 12:46:53.431819400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 12:46:53.431944700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 12:46:53.432110700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 12:46:53.555117100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 12:46:53.555280700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 12:46:53.555392700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 12:46:53.608448100 SpritesInitialize
2012.09.07 12:46:53.609191400 Setting depth texture, fmt = 36
2012.09.07 12:46:53.609337100 PostFXGfxInit() success
2012.09.07 12:46:53.609738400 SubObjectGfxInit() 1
2012.09.07 12:46:53.625774700 Initializing client world BattleNet_Act3Screen...
2012.09.07 12:47:02.858254700 >>> Kalamitus BnetGames::CreatePrivateGame params={ Kalamitus Private COOP ResumeFromSave difficulty=Hell act=3 snoQuest=93595 "The Siege of Bastion's Keep" step=8 } coopFactoryId=10264126032556185645
2012.09.07 12:47:02.858442400 >>> Kalamitus BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.07 12:47:02.858560100 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 12:47:02.858677400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 12:47:03.57625400 >>> Kalamitus BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9508522289357966604
2012.09.07 12:47:03.242620100 >>> Kalamitus GamesListener::OnMatchmakerStart requestId=9508522289357966604
2012.09.07 12:47:03.242848400 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9508522289357966604
2012.09.07 12:47:03.242991400 >>> Kalamitus GamesListener::OnMatchmakerEnd requestId=9508522289357966604 code=0
2012.09.07 12:47:03.243105700 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9508522289357966604 removedCode= (0)
2012.09.07 12:47:03.444442100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 12:47:03.444685400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 12:47:03.646260700 >>> Kalamitus GamesListener::OnGameJoined gameId=channel_id { high: 433691285553677986 low: 14488066996093482838 } members={ [0] { m_id: 2:100004433:808943, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.07 12:47:03.663016400 >>> Kalamitus GamesListener::OnEnteredGame code=0 info={ requestId=9508522289357966604 gameHandle=game_handle { factoryId: 10264126032556185645 game_id: { high: 433691285553677986 low: 14488066996093482838 } } created=1 hostname=12.130.247.110 port=1119 token=6615035743867081467 attr=SGameId={ int: 853344400 }| }
2012.09.07 12:47:03.663232400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 12:47:03.663392400 >>> Kalamitus GameSession::ConnectToGameServer Joining '' game at 12.130.247.110:1119
2012.09.07 12:47:03.663748400 >>> Kalamitus BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.07 12:47:03.663862400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 12:47:03.664607100 ENDING GAME
2012.09.07 12:47:03.665496400 Disposing UI for World
2012.09.07 12:47:03.666925100 Client Disposed world.
2012.09.07 12:47:03.698155700 SpritesDispose
2012.09.07 12:47:03.700726700 Disposing UI root!
2012.09.07 12:47:03.714615700 STARTING NETWORK CLIENT GAME
2012.09.07 12:47:04.142320700 SpritesInitialize
2012.09.07 12:47:04.143738400 Setting depth texture, fmt = 36
2012.09.07 12:47:04.143888100 PostFXGfxInit() success
2012.09.07 12:47:04.144350400 SubObjectGfxInit() 1
2012.09.07 12:47:04.158981100 Connecting to 12.130.247.110:1119
2012.09.07 12:47:04.293114100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 12:47:04.687344700 -----------------------------------------------------------------
2012.09.07 12:47:04.687495100 Server Version Information:
2012.09.07 12:47:04.687592100 -----------------------------------------------------------------
2012.09.07 12:47:04.687683100 Server BuildVersion: 1.0.4.11671
2012.09.07 12:47:04.687781700 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.07 12:47:04.687872700 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.07 12:47:04.687963100 -----------------------------------------------------------------
2012.09.07 12:47:05.604950100 de activate app 0 iconic 0
2012.09.07 12:47:05.907788400 Initializing client world a3dun_Hub_Adria_Tower_Intro...
2012.09.07 12:47:05.959085100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:47:05.959242700 FMOD Memory - total: 142606336
2012.09.07 12:47:05.959351100 FMOD Memory - allocated: 121923208, - max allocated: 130483000
2012.09.07 12:47:06.42172400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 12:47:06.435650400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:47:06.435815700 FMOD Memory - total: 142606336
2012.09.07 12:47:06.435920700 FMOD Memory - allocated: 122981864, - max allocated: 130483000
2012.09.07 12:47:14.49193700 de activate app 1 iconic 1
2012.09.07 12:47:14.178443400 ACTIVATE APP 1 iconic 0
2012.09.07 12:47:14.181100100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 12:47:14.184997100 Reset() Attempt started - soft reset!
2012.09.07 12:47:14.437880700 Est. Available Texture Memory = 3532 MB
2012.09.07 12:47:14.438100700 DeviceReset() succeeded!
2012.09.07 12:47:14.438754100 Setting depth texture, fmt = 36
2012.09.07 12:47:14.438938100 PostFXGfxInit() success
2012.09.07 12:47:14.439411100 SubObjectGfxInit() 1
2012.09.07 12:47:15.45139700 TestCoopLevel - S_OK
2012.09.07 12:47:22.890520700 Initializing client world a3dun_hub_keep...
2012.09.07 12:47:22.890809100 Disposing UI for World
2012.09.07 12:47:22.983449700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:47:22.983649100 FMOD Memory - total: 142606336
2012.09.07 12:47:22.983766700 FMOD Memory - allocated: 118836352, - max allocated: 130483000
2012.09.07 12:47:30.233203400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:47:30.233364700 FMOD Memory - total: 142606336
2012.09.07 12:47:30.233462700 FMOD Memory - allocated: 117643688, - max allocated: 130483000
2012.09.07 12:47:40.963418100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:47:40.963579400 FMOD Memory - total: 142606336
2012.09.07 12:47:40.963706100 FMOD Memory - allocated: 106733416, - max allocated: 130483000
2012.09.07 12:47:41.348077400 Initializing client world a3dun_rmpt_Level01...
2012.09.07 12:47:41.348967700 Disposing UI for World
2012.09.07 12:48:34.666379100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:48:34.666540400 FMOD Memory - total: 142606336
2012.09.07 12:48:34.666651400 FMOD Memory - allocated: 105393680, - max allocated: 130483000
2012.09.07 12:49:16.340167700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:49:16.340326400 FMOD Memory - total: 142606336
2012.09.07 12:49:16.340435400 FMOD Memory - allocated: 106229832, - max allocated: 130483000
2012.09.07 12:49:25.638804100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:49:25.638960400 FMOD Memory - total: 142606336
2012.09.07 12:49:25.639086100 FMOD Memory - allocated: 104327560, - max allocated: 130483000
2012.09.07 12:49:58.534435700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:49:58.534604100 FMOD Memory - total: 142606336
2012.09.07 12:49:58.534711700 FMOD Memory - allocated: 104204744, - max allocated: 130483000
2012.09.07 12:50:07.9040400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:50:07.9233400 FMOD Memory - total: 142606336
2012.09.07 12:50:07.9337100 FMOD Memory - allocated: 108494608, - max allocated: 130483000
2012.09.07 12:50:25.764839700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:50:25.764996700 FMOD Memory - total: 142606336
2012.09.07 12:50:25.765098400 FMOD Memory - allocated: 105660328, - max allocated: 130483000
2012.09.07 12:50:54.379337400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:50:54.379506700 FMOD Memory - total: 142606336
2012.09.07 12:50:54.379641700 FMOD Memory - allocated: 109293976, - max allocated: 130483000
2012.09.07 12:51:09.179181100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:51:09.179333400 FMOD Memory - total: 142606336
2012.09.07 12:51:09.179440100 FMOD Memory - allocated: 107903320, - max allocated: 130483000
2012.09.07 12:51:32.193994400 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 12:51:32.194178400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 12:51:32.194309100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 12:51:32.410185700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 12:51:32.678000400 de activate app 0 iconic 0
2012.09.07 12:51:32.859313100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 12:52:04.350184400 de activate app 1 iconic 1
2012.09.07 12:52:04.481550100 ACTIVATE APP 1 iconic 0
2012.09.07 12:52:04.483797100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 12:52:04.493550400 Reset() Attempt started - soft reset!
2012.09.07 12:52:04.763422700 Est. Available Texture Memory = 3532 MB
2012.09.07 12:52:04.763687400 DeviceReset() succeeded!
2012.09.07 12:52:04.765025700 Setting depth texture, fmt = 36
2012.09.07 12:52:04.765188400 PostFXGfxInit() success
2012.09.07 12:52:04.765818400 SubObjectGfxInit() 1
2012.09.07 12:52:05.200678100 TestCoopLevel - S_OK
2012.09.07 12:52:06.386262700 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 12:52:06.386454400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 12:52:06.598529700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 12:52:16.585721400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:52:16.585919700 FMOD Memory - total: 142606336
2012.09.07 12:52:16.586022700 FMOD Memory - allocated: 106166272, - max allocated: 130483000
2012.09.07 12:52:24.322607700 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 12:52:24.322815400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 12:52:24.322946700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 12:52:24.525043400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 12:52:24.662195100 de activate app 0 iconic 0
2012.09.07 12:52:24.815755700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 12:53:13.92572700 de activate app 1 iconic 1
2012.09.07 12:53:13.223725700 ACTIVATE APP 1 iconic 0
2012.09.07 12:53:13.225667100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 12:53:13.233858400 Reset() Attempt started - soft reset!
2012.09.07 12:53:13.538581400 Est. Available Texture Memory = 3532 MB
2012.09.07 12:53:13.538759700 DeviceReset() succeeded!
2012.09.07 12:53:13.539412100 Setting depth texture, fmt = 36
2012.09.07 12:53:13.539559100 PostFXGfxInit() success
2012.09.07 12:53:13.540059400 SubObjectGfxInit() 1
2012.09.07 12:53:13.998365400 TestCoopLevel - S_OK
2012.09.07 12:53:14.939655700 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 12:53:14.939867400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 12:53:15.330257100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 12:53:41.420652100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:53:41.420809100 FMOD Memory - total: 142606336
2012.09.07 12:53:41.420911400 FMOD Memory - allocated: 105499680, - max allocated: 130483000
2012.09.07 12:54:31.109676400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:54:31.109859700 FMOD Memory - total: 142606336
2012.09.07 12:54:31.109991400 FMOD Memory - allocated: 106802920, - max allocated: 130483000
2012.09.07 12:55:12.601466100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:55:12.601630100 FMOD Memory - total: 142606336
2012.09.07 12:55:12.601732700 FMOD Memory - allocated: 109753712, - max allocated: 130483000
2012.09.07 12:55:25.756611400 Initializing client world a3Dun_rmpt_Level02...
2012.09.07 12:55:25.757345400 Disposing UI for World
2012.09.07 12:55:42.496546100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:55:42.496719400 FMOD Memory - total: 142606336
2012.09.07 12:55:42.496855700 FMOD Memory - allocated: 104988400, - max allocated: 130483000
2012.09.07 12:57:44.954026400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:57:44.954194700 FMOD Memory - total: 142606336
2012.09.07 12:57:44.954389100 FMOD Memory - allocated: 104282224, - max allocated: 130483000
2012.09.07 12:57:52.762717700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:57:52.762876100 FMOD Memory - total: 142606336
2012.09.07 12:57:52.762974700 FMOD Memory - allocated: 103352024, - max allocated: 130483000
2012.09.07 12:58:49.916460700 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 12:58:49.916643400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 12:58:49.916926100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 12:58:50.131210400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 12:58:50.305696400 de activate app 0 iconic 0
2012.09.07 12:58:50.485911100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 12:59:04.396729100 de activate app 1 iconic 1
2012.09.07 12:59:04.528113100 ACTIVATE APP 1 iconic 0
2012.09.07 12:59:04.530192400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 12:59:04.539986700 Reset() Attempt started - soft reset!
2012.09.07 12:59:04.847918400 Est. Available Texture Memory = 3532 MB
2012.09.07 12:59:04.848088700 DeviceReset() succeeded!
2012.09.07 12:59:04.849292400 Setting depth texture, fmt = 36
2012.09.07 12:59:04.849457700 PostFXGfxInit() success
2012.09.07 12:59:04.849966100 SubObjectGfxInit() 1
2012.09.07 12:59:05.302487400 TestCoopLevel - S_OK
2012.09.07 12:59:06.193554100 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 12:59:06.193724700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 12:59:06.460194700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 12:59:13.9794700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 12:59:13.9981700 FMOD Memory - total: 142606336
2012.09.07 12:59:13.10090700 FMOD Memory - allocated: 104057536, - max allocated: 130483000
2012.09.07 12:59:45.78645100 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 12:59:45.78834400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 12:59:45.78984400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 12:59:45.289856700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 12:59:45.540646700 de activate app 0 iconic 0
2012.09.07 12:59:45.707948700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 13:00:00.658556700 de activate app 1 iconic 1
2012.09.07 13:00:00.789799700 ACTIVATE APP 1 iconic 0
2012.09.07 13:00:00.791014100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 13:00:00.800141400 Reset() Attempt started - soft reset!
2012.09.07 13:00:01.93639700 Est. Available Texture Memory = 3532 MB
2012.09.07 13:00:01.93842700 DeviceReset() succeeded!
2012.09.07 13:00:01.94633100 Setting depth texture, fmt = 36
2012.09.07 13:00:01.94781100 PostFXGfxInit() success
2012.09.07 13:00:01.95249700 SubObjectGfxInit() 1
2012.09.07 13:00:01.543109700 TestCoopLevel - S_OK
2012.09.07 13:00:02.289068700 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 13:00:02.289250700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 13:00:02.494854700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 13:00:30.223974700 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:00:30.224169400 FMOD Memory - total: 142606336
2012.09.07 13:00:30.224322400 FMOD Memory - allocated: 105914136, - max allocated: 130483000
2012.09.07 13:00:40.918866100 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:00:40.919025100 FMOD Memory - total: 142606336
2012.09.07 13:00:40.919133700 FMOD Memory - allocated: 103742856, - max allocated: 130483000
2012.09.07 13:00:51.596326100 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:00:51.596513700 FMOD Memory - total: 142606336
2012.09.07 13:00:51.596625400 FMOD Memory - allocated: 103251128, - max allocated: 130483000
2012.09.07 13:01:02.257133700 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:01:02.257299100 FMOD Memory - total: 142606336
2012.09.07 13:01:02.257409700 FMOD Memory - allocated: 104552488, - max allocated: 130483000
2012.09.07 13:01:12.939485700 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:01:12.939647100 FMOD Memory - total: 142606336
2012.09.07 13:01:12.939747100 FMOD Memory - allocated: 105696936, - max allocated: 130483000
2012.09.07 13:01:23.633485700 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:01:23.633657100 FMOD Memory - total: 142606336
2012.09.07 13:01:23.633764700 FMOD Memory - allocated: 102781200, - max allocated: 130483000
2012.09.07 13:01:34.292555400 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:01:34.292713400 FMOD Memory - total: 142606336
2012.09.07 13:01:34.292823100 FMOD Memory - allocated: 102443240, - max allocated: 130483000
2012.09.07 13:01:41.94772700 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 13:01:41.94942400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 13:01:41.95074100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 13:01:41.308065100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 13:01:41.564385400 de activate app 0 iconic 0
2012.09.07 13:01:41.750017100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 13:02:07.459816700 de activate app 1 iconic 1
2012.09.07 13:02:07.591408700 ACTIVATE APP 1 iconic 0
2012.09.07 13:02:07.593309400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 13:02:07.602148700 Reset() Attempt started - soft reset!
2012.09.07 13:02:07.894433100 Est. Available Texture Memory = 3532 MB
2012.09.07 13:02:07.894575700 DeviceReset() succeeded!
2012.09.07 13:02:07.895430100 Setting depth texture, fmt = 36
2012.09.07 13:02:07.895582400 PostFXGfxInit() success
2012.09.07 13:02:07.896081100 SubObjectGfxInit() 1
2012.09.07 13:02:08.340899400 TestCoopLevel - S_OK
2012.09.07 13:02:09.296651100 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 13:02:09.296820100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 13:02:09.315870700 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:02:09.316045400 FMOD Memory - total: 142606336
2012.09.07 13:02:09.316180100 FMOD Memory - allocated: 102190368, - max allocated: 130483000
2012.09.07 13:02:09.509654100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 13:03:12.706809100 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:03:12.706974400 FMOD Memory - total: 142606336
2012.09.07 13:03:12.707078400 FMOD Memory - allocated: 110024880, - max allocated: 130483000
2012.09.07 13:03:23.385654700 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:03:23.385816400 FMOD Memory - total: 142606336
2012.09.07 13:03:23.385915400 FMOD Memory - allocated: 113534272, - max allocated: 130483000
2012.09.07 13:03:34.48874400 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:03:34.49042400 FMOD Memory - total: 142606336
2012.09.07 13:03:34.49146400 FMOD Memory - allocated: 111046928, - max allocated: 130483000
2012.09.07 13:03:44.742570400 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:03:44.742742100 FMOD Memory - total: 142606336
2012.09.07 13:03:44.742846100 FMOD Memory - allocated: 112739656, - max allocated: 130483000
2012.09.07 13:03:55.404328100 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:03:55.404489700 FMOD Memory - total: 142606336
2012.09.07 13:03:55.405232700 FMOD Memory - allocated: 111723760, - max allocated: 130483000
2012.09.07 13:05:15.977730400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:05:15.977913700 FMOD Memory - total: 142606336
2012.09.07 13:05:15.978040400 FMOD Memory - allocated: 106919144, - max allocated: 130483000
2012.09.07 13:05:43.284055700 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:05:43.284229100 FMOD Memory - total: 142606336
2012.09.07 13:05:43.284351700 FMOD Memory - allocated: 108255224, - max allocated: 130483000
2012.09.07 13:05:53.964286400 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:05:53.964450700 FMOD Memory - total: 142606336
2012.09.07 13:05:53.964552400 FMOD Memory - allocated: 103577848, - max allocated: 130483000
2012.09.07 13:06:04.677307700 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:06:04.677742700 FMOD Memory - total: 142606336
2012.09.07 13:06:04.677889100 FMOD Memory - allocated: 102878632, - max allocated: 130483000
2012.09.07 13:06:15.355650400 FMOD Error during 'FMOD_Channel_SetPosition 2': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 13:06:15.355812400 FMOD Memory - total: 142606336
2012.09.07 13:06:15.355924700 FMOD Memory - allocated: 102775888, - max allocated: 130483000
2012.09.07 13:06:40.241614700 Disposing UI for World
2012.09.07 13:06:46.333328400 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 13:06:46.333513400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 13:06:46.333704700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 13:06:46.547372100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 13:06:46.815506400 >>> Kalamitus BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 10264126032556185645 high: 433691285553677986 low: 14488066996093482838 }
2012.09.07 13:06:46.815674400 >>> Kalamitus SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.07 13:06:46.815794400 >>> Kalamitus BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.07 13:06:46.815913700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 13:06:47.3242400 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.07 13:06:47.10190400 >>> Kalamitus SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.07 13:06:47.10332700 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.07 13:06:47.190333100 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 13:06:47.190531700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 13:06:47.224292400 >>> Kalamitus Quit game reason=0
2012.09.07 13:06:47.225069700 ENDING GAME
2012.09.07 13:06:47.226294100 Disposing UI for World
2012.09.07 13:06:47.233125700 Client Disposed world.
2012.09.07 13:06:47.276111100 SpritesDispose
2012.09.07 13:06:47.276284700 ClientSocket Disconnect
2012.09.07 13:06:47.277405100 >>> Kalamitus BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.07 13:06:47.277598700 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 13:06:47.277749400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 13:06:48.288140100 SendCustom hero:Kalamitus id:0 count:16
2012.09.07 13:06:48.294875700 Disposing UI root!
2012.09.07 13:06:48.301027100 Client Disposed world.
2012.09.07 13:06:48.301195100 Client Disposed world.
2012.09.07 13:06:48.301328700 Client Disposed world.
2012.09.07 13:06:48.312184700 STARTING Menu
2012.09.07 13:06:48.551828700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.552026400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.552186700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.552341100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.552504400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.552634100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.552745700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.552903700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.553006400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.553117700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.553218400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.553367700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 13:06:48.553498700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 13:06:48.553598100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 13:06:48.553698400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 13:06:48.553801700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 13:06:48.676733700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 13:06:48.676949400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 13:06:48.677108700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 13:06:48.733639100 SpritesInitialize
2012.09.07 13:06:48.735430700 Setting depth texture, fmt = 36
2012.09.07 13:06:48.735635100 PostFXGfxInit() success
2012.09.07 13:06:48.736312700 SubObjectGfxInit() 1
2012.09.07 13:06:48.754444100 Initializing client world BattleNet_Act3Screen...
2012.09.07 13:06:48.996280700 >>> Kalamitus BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=365 callback_code= (10016)
2012.09.07 13:06:48.996459700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 13:06:48.996611100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 13:06:48.996740100 >>> Kalamitus BnetService::InvokeLeftGameSession_OnLeaveGame code=0
2012.09.07 13:06:50.425173400 SendCustom hero:Kalamitus id:14 count:7
2012.09.07 13:06:50.425803100 SendCustom hero:Kalamitus id:14 count:8
2012.09.07 13:06:50.425971100 SendCustom hero:Kalamitus id:21 count:5
2012.09.07 13:08:26.746199400 SendCustom hero:Kalamitus id:13 count:10
2012.09.07 13:08:26.831579100 SendCustom hero:Kalamitus id:12 count:5
2012.09.07 13:08:28.698220400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 13:08:28.706988700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 13:08:44.102063400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 13:08:44.110599100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 13:08:57.518928400 de activate app 0 iconic 0
2012.09.07 13:08:57.728879700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 15:08:26.221939700 de activate app 1 iconic 1
2012.09.07 15:08:26.353186100 ACTIVATE APP 1 iconic 0
2012.09.07 15:08:26.355028100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 15:08:26.362960100 Reset() Attempt started - soft reset!
2012.09.07 15:08:26.656007100 Est. Available Texture Memory = 3532 MB
2012.09.07 15:08:26.656185400 DeviceReset() succeeded!
2012.09.07 15:08:26.657053700 Setting depth texture, fmt = 36
2012.09.07 15:08:26.657221700 PostFXGfxInit() success
2012.09.07 15:08:26.657799400 SubObjectGfxInit() 1
2012.09.07 15:08:27.51456400 TestCoopLevel - S_OK
2012.09.07 15:08:37.456398100 SendCustom hero:Kalamitus id:14 count:9
2012.09.07 15:08:37.456623100 SendCustom hero:Kalamitus id:21 count:6
2012.09.07 15:08:43.307131700 SendCustom hero:Kalamitus id:14 count:10
2012.09.07 15:08:43.307419100 SendCustom hero:Kalamitus id:21 count:7
2012.09.07 15:08:49.155634100 >>> Kalamitus BnetGames::CreatePrivateGame params={ Kalamitus Private COOP ResumeFromSave difficulty=Hell act=3 snoQuest=93697 "The Breached Keep" step=20 } coopFactoryId=10264126032556185645
2012.09.07 15:08:49.155845700 >>> Kalamitus BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.07 15:08:49.155983400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 15:08:49.156135400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 15:08:49.367745400 >>> Kalamitus BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9508522285825158166
2012.09.07 15:08:49.754746100 >>> Kalamitus GamesListener::OnMatchmakerStart requestId=9508522285825158166
2012.09.07 15:08:49.754913700 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9508522285825158166
2012.09.07 15:08:49.755028400 >>> Kalamitus GamesListener::OnMatchmakerEnd requestId=9508522285825158166 code=0
2012.09.07 15:08:49.755142400 >>> Kalamitus BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9508522285825158166 removedCode= (0)
2012.09.07 15:08:49.755259100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 15:08:49.755369400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 15:08:49.956468100 >>> Kalamitus GamesListener::OnEnteredGame code=0 info={ requestId=9508522285825158166 gameHandle=game_handle { factoryId: 10264126032556185645 game_id: { high: 433691285547740192 low: 18422839814751981984 } } created=1 hostname=12.130.245.27 port=1119 token=547131454920280054 attr=SGameId={ int: 944963993 }| }
2012.09.07 15:08:49.956679400 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 15:08:49.956803100 >>> Kalamitus GameSession::ConnectToGameServer Joining '' game at 12.130.245.27:1119
2012.09.07 15:08:49.957096100 >>> Kalamitus BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.07 15:08:49.957211400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 15:08:49.958284100 ENDING GAME
2012.09.07 15:08:49.959357700 Disposing UI for World
2012.09.07 15:08:49.961377700 Client Disposed world.
2012.09.07 15:08:49.991269100 SpritesDispose
2012.09.07 15:08:49.995052700 Disposing UI root!
2012.09.07 15:08:50.12931100 STARTING NETWORK CLIENT GAME
2012.09.07 15:08:50.451634700 SpritesInitialize
2012.09.07 15:08:50.453249400 Setting depth texture, fmt = 36
2012.09.07 15:08:50.453459400 PostFXGfxInit() success
2012.09.07 15:08:50.453885700 SubObjectGfxInit() 1
2012.09.07 15:08:50.470970100 Connecting to 12.130.245.27:1119
2012.09.07 15:08:50.533905100 >>> Kalamitus GamesListener::OnGameJoined gameId=channel_id { high: 433691285547740192 low: 18422839814751981984 } members={ [0] { m_id: 2:100004433:808943, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.07 15:08:50.600761400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GAME(0)
2012.09.07 15:08:50.994190400 -----------------------------------------------------------------
2012.09.07 15:08:50.994344700 Server Version Information:
2012.09.07 15:08:50.994459700 -----------------------------------------------------------------
2012.09.07 15:08:50.994573400 Server BuildVersion: 1.0.4.11671
2012.09.07 15:08:50.994691400 Server SNOPackHash: 0xE2B840BA (client hash = 0xE2B840BA)
2012.09.07 15:08:50.994787400 Server ProtocolHash: 0xA3B7C936 (client hash = 0xA3B7C936)
2012.09.07 15:08:50.994872400 -----------------------------------------------------------------
2012.09.07 15:08:52.570084700 Initializing client world a3dun_hub_keep...
2012.09.07 15:09:03.25497700 Initializing client world a3Dun_Keep_Level03...
2012.09.07 15:09:03.27252700 Disposing UI for World
2012.09.07 15:09:45.609983700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:09:45.610145700 FMOD Memory - total: 142606336
2012.09.07 15:09:45.610250400 FMOD Memory - allocated: 112517576, - max allocated: 130483000
2012.09.07 15:10:04.713432700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:10:04.713638100 FMOD Memory - total: 142606336
2012.09.07 15:10:04.713743100 FMOD Memory - allocated: 102849320, - max allocated: 130483000
2012.09.07 15:10:07.555562400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:10:07.555730400 FMOD Memory - total: 142606336
2012.09.07 15:10:07.555843700 FMOD Memory - allocated: 101735088, - max allocated: 130483000
2012.09.07 15:10:09.455642700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:10:09.455774400 FMOD Memory - total: 142606336
2012.09.07 15:10:09.455973700 FMOD Memory - allocated: 100626464, - max allocated: 130483000
2012.09.07 15:10:15.711716400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:10:15.711888100 FMOD Memory - total: 142606336
2012.09.07 15:10:15.712023700 FMOD Memory - allocated: 102586008, - max allocated: 130483000
2012.09.07 15:13:27.372205100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:13:27.372364700 FMOD Memory - total: 142606336
2012.09.07 15:13:27.372470400 FMOD Memory - allocated: 104270640, - max allocated: 130483000
2012.09.07 15:13:29.373133700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:13:29.373292100 FMOD Memory - total: 142606336
2012.09.07 15:13:29.373431400 FMOD Memory - allocated: 105112520, - max allocated: 130483000
2012.09.07 15:14:00.214556100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:14:00.214784400 FMOD Memory - total: 142606336
2012.09.07 15:14:00.214915100 FMOD Memory - allocated: 104837432, - max allocated: 130483000
2012.09.07 15:14:01.387639400 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 15:14:01.387841100 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 15:14:01.387960700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 15:14:01.599938400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 15:14:13.641024700 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 15:14:13.641204400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 15:14:13.859343100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAUSED(4)
2012.09.07 15:15:36.758634400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:15:36.758832100 FMOD Memory - total: 142606336
2012.09.07 15:15:36.758972100 FMOD Memory - allocated: 100545536, - max allocated: 130483000
2012.09.07 15:15:48.365215700 Initializing client world a3Dun_Keep_Level04...
2012.09.07 15:15:48.365650100 Disposing UI for World
2012.09.07 15:15:53.832630400 Disposing UI for World
2012.09.07 15:15:56.236167100 Disposing UI for World
2012.09.07 15:16:01.25264100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:16:01.25418400 FMOD Memory - total: 142606336
2012.09.07 15:16:01.25522700 FMOD Memory - allocated: 107645136, - max allocated: 130483000
2012.09.07 15:16:51.896841100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:16:51.897003100 FMOD Memory - total: 142606336
2012.09.07 15:16:51.897116400 FMOD Memory - allocated: 101057664, - max allocated: 130483000
2012.09.07 15:17:10.678633100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:17:10.678793100 FMOD Memory - total: 142606336
2012.09.07 15:17:10.678891400 FMOD Memory - allocated: 105222312, - max allocated: 130483000
2012.09.07 15:17:58.256237700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:17:58.256442700 FMOD Memory - total: 142606336
2012.09.07 15:17:58.256547700 FMOD Memory - allocated: 105481824, - max allocated: 130483000
2012.09.07 15:17:59.616122100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:17:59.616281700 FMOD Memory - total: 142606336
2012.09.07 15:17:59.616383700 FMOD Memory - allocated: 103458960, - max allocated: 130483000
2012.09.07 15:18:09.509052100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:18:09.509245700 FMOD Memory - total: 142606336
2012.09.07 15:18:09.509384700 FMOD Memory - allocated: 104674376, - max allocated: 130483000
2012.09.07 15:18:09.542640100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:18:09.542881700 FMOD Memory - total: 142606336
2012.09.07 15:18:09.543014400 FMOD Memory - allocated: 104674376, - max allocated: 130483000
2012.09.07 15:19:06.261038400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:19:06.261239100 FMOD Memory - total: 142606336
2012.09.07 15:19:06.261406100 FMOD Memory - allocated: 102313160, - max allocated: 130483000
2012.09.07 15:21:06.29656100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:21:06.29829100 FMOD Memory - total: 142606336
2012.09.07 15:21:06.29935400 FMOD Memory - allocated: 113261152, - max allocated: 130483000
2012.09.07 15:22:31.541689100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:22:31.541956100 FMOD Memory - total: 142606336
2012.09.07 15:22:31.542066700 FMOD Memory - allocated: 112029136, - max allocated: 130483000
2012.09.07 15:22:37.662299400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:22:37.662456400 FMOD Memory - total: 142606336
2012.09.07 15:22:37.662584700 FMOD Memory - allocated: 110769768, - max allocated: 130483000
2012.09.07 15:24:04.134931100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:24:04.135099700 FMOD Memory - total: 142606336
2012.09.07 15:24:04.135202400 FMOD Memory - allocated: 110556952, - max allocated: 130483000
2012.09.07 15:24:48.963146100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:24:48.963311100 FMOD Memory - total: 142606336
2012.09.07 15:24:48.963414700 FMOD Memory - allocated: 105137184, - max allocated: 130483000
2012.09.07 15:25:26.3516400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:25:26.3670700 FMOD Memory - total: 142606336
2012.09.07 15:25:26.3779100 FMOD Memory - allocated: 106069824, - max allocated: 130483000
2012.09.07 15:25:37.580792100 Initializing client world a3Dun_Keep_Level05...
2012.09.07 15:25:37.582218100 Disposing UI for World
2012.09.07 15:26:09.953832100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:26:09.954016400 FMOD Memory - total: 142606336
2012.09.07 15:26:09.954145400 FMOD Memory - allocated: 119086576, - max allocated: 130483000
2012.09.07 15:26:13.84538100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:26:13.84702700 FMOD Memory - total: 142606336
2012.09.07 15:26:13.84807100 FMOD Memory - allocated: 119219816, - max allocated: 130483000
2012.09.07 15:26:24.200320100 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:26:24.200493700 FMOD Memory - total: 142606336
2012.09.07 15:26:24.200599400 FMOD Memory - allocated: 121736792, - max allocated: 130483000
2012.09.07 15:26:35.636151700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:26:35.636311400 FMOD Memory - total: 142606336
2012.09.07 15:26:35.636412400 FMOD Memory - allocated: 122342960, - max allocated: 130483000
2012.09.07 15:27:55.666114400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:27:55.666300400 FMOD Memory - total: 142606336
2012.09.07 15:27:55.666406700 FMOD Memory - allocated: 117018288, - max allocated: 130483000
2012.09.07 15:28:44.464787400 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:28:44.465012700 FMOD Memory - total: 142606336
2012.09.07 15:28:44.465129400 FMOD Memory - allocated: 122207224, - max allocated: 130483000
2012.09.07 15:30:14.748573400 Disposing UI for World
2012.09.07 15:31:23.693245100 >>> Kalamitus BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 15:31:23.693472100 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=CALLTOARMS_MUTUALFRIENDS(4) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 15:31:23.693601700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 15:31:23.930557400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.09.07 15:31:25.518327100 >>> Kalamitus BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 10264126032556185645 high: 433691285547740192 low: 18422839814751981984 }
2012.09.07 15:31:25.518504100 >>> Kalamitus SendGameServerMessage_StartLeaveGameCountdown eContext=0
2012.09.07 15:31:25.518673700 >>> Kalamitus BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.07 15:31:25.518852400 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 15:31:25.710890400 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=STARTED countSubscribers=1
2012.09.07 15:31:25.722225400 >>> Kalamitus SendGameServerMessage_FinishLeaveGame_RequestExitNow
2012.09.07 15:31:25.722358400 >>> Kalamitus Games::NotifyLeaveGameCountdownEvent newState=FINISHED countSubscribers=1
2012.09.07 15:31:25.747013400 >>> Kalamitus BnetPartyState::SetJoinPermission CLOSED(1) SetPrivacyLevel token=427 callback_code= (10016)
2012.09.07 15:31:25.747211100 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 15:31:25.896064400 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 15:31:25.929606700 >>> Kalamitus Quit game reason=0
2012.09.07 15:31:25.932912700 ENDING GAME
2012.09.07 15:31:25.934158400 Disposing UI for World
2012.09.07 15:31:25.941475100 Client Disposed world.
2012.09.07 15:31:25.976027400 SpritesDispose
2012.09.07 15:31:25.976211700 ClientSocket Disconnect
2012.09.07 15:31:25.977313100 >>> Kalamitus BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
2012.09.07 15:31:25.977447100 >>> Kalamitus BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGameOpenToFriends SetJoinPermissionPreviousToClose
2012.09.07 15:31:25.977592100 >>> Kalamitus BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
2012.09.07 15:31:25.977707100 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 15:31:25.977828700 >>> Kalamitus BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
2012.09.07 15:31:25.977937700 >>> Kalamitus BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.07 15:31:26.983724100 SendCustom hero:Kalamitus id:0 count:17
2012.09.07 15:31:26.990497400 Disposing UI root!
2012.09.07 15:31:26.996651700 Client Disposed world.
2012.09.07 15:31:26.996843700 Client Disposed world.
2012.09.07 15:31:26.996975100 Client Disposed world.
2012.09.07 15:31:27.6924400 STARTING Menu
2012.09.07 15:31:27.249277400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.249439100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.249631100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.249749100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.249850700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.249950700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.250060700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.250160700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.250258100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.250370700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.250468100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.250563700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.09.07 15:31:27.250692700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 15:31:27.250790700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsContent.CallToArmsList: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 15:31:27.250887700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeOut!
2012.09.07 15:31:27.250982400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.OnlineFriends.CallToArmsPagingContainer: Unable to bind animation to storyboard Root.NormalLayer.BattleNetCallToArms_main.FadeIn!
2012.09.07 15:31:27.379259400 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 15:31:27.379424100 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 15:31:27.379533700 ERROR: Control Root.TopLayer.BattleNetAuctionHouseNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to bind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_main.AuctionPending!
2012.09.07 15:31:27.435087400 SpritesInitialize
2012.09.07 15:31:27.436317700 Setting depth texture, fmt = 36
2012.09.07 15:31:27.436497400 PostFXGfxInit() success
2012.09.07 15:31:27.437169400 SubObjectGfxInit() 1
2012.09.07 15:31:27.456730700 Initializing client world BattleNet_Act3Screen...
2012.09.07 15:31:27.488865700 >>> Kalamitus BnetService::InvokeLeftGameSession_OnLeaveGame code=10001
2012.09.07 15:31:27.682973400 de activate app 0 iconic 0
2012.09.07 15:31:27.831525100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 15:31:28.96458400 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.09.07 15:31:28.96631700 >>> Kalamitus BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.09.07 15:31:42.4691100 de activate app 1 iconic 1
2012.09.07 15:31:42.136111100 ACTIVATE APP 1 iconic 0
2012.09.07 15:31:42.137704400 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 15:31:42.143137100 Reset() Attempt started - soft reset!
2012.09.07 15:31:42.390866400 Est. Available Texture Memory = 3532 MB
2012.09.07 15:31:42.391030400 DeviceReset() succeeded!
2012.09.07 15:31:42.391723400 Setting depth texture, fmt = 36
2012.09.07 15:31:42.391874400 PostFXGfxInit() success
2012.09.07 15:31:42.392355400 SubObjectGfxInit() 1
2012.09.07 15:31:42.784229100 TestCoopLevel - S_OK
2012.09.07 15:31:44.901419400 Disposing UI for World
2012.09.07 15:31:44.902723400 Client Disposed world.
2012.09.07 15:31:44.902834700 Initializing client world BattleNet_MainScreen...
2012.09.07 15:31:45.79263400 >>> Roger King ((no hero selected)) OnlineService::BnetService::Logout
2012.09.07 15:31:45.334248400 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
2012.09.07 15:31:45.334494400 ===== BnetCommon::Platform::Disconnect connectionState=2 =====
2012.09.07 15:31:45.334661400 ===== BnetClient::Platform::PrepareForDisconnect =====
2012.09.07 15:31:45.391042100 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=6:4c7ed296382b5:d0ab0332003699a5 =====
2012.09.07 15:31:45.532640100 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=22 code=0 unsubscribe gameAccountEntityId={ high: 144115192370840627 low: 8423747 }
2012.09.07 15:31:45.926970400 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=24 code=0 partyId=6:4c7ed296382b5:d0ab0332003699a5
2012.09.07 15:31:45.927147400 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=0 partyId={ high: 433691285549974197 low: 15036115294193359269 }
2012.09.07 15:31:45.936934700 ===== BnetCommon::Platform::Disconnect calling Interface.Disconnect =====
2012.09.07 15:31:45.947087700 >>> Presence.PublishFieldsCallback code=3005 3D.Party.PartyId 2:100004433:808943
2012.09.07 15:31:45.947253100 >>> Battle.net InterfaceListener::OnDisconnected code=3005 connId=6
2012.09.07 15:31:45.947351100 >>> Platform::OnDisconnected_Internal connId=6
2012.09.07 15:31:45.947711700 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
2012.09.07 15:31:45.947807700 ===== BnetCommon::Platform::Disconnect connectionState=0 =====
2012.09.07 15:31:45.947983400 >>> (no hero selected) ===== Battle.net Logged Out =====
2012.09.07 15:31:45.948908700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
2012.09.07 15:31:45.949006700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
2012.09.07 15:31:45.949098100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
2012.09.07 15:31:45.949187400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
2012.09.07 15:31:45.949277400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
2012.09.07 15:31:45.949367400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
2012.09.07 15:31:45.949461700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
2012.09.07 15:31:45.949614400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
2012.09.07 15:31:45.949712100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
2012.09.07 15:31:45.949804100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
2012.09.07 15:31:45.949895700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
2012.09.07 15:31:45.949986700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
2012.09.07 15:31:45.950077400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.09.07 15:31:45.950168400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
2012.09.07 15:31:45.950259100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
2012.09.07 15:31:51.966121700 ===== Battle.net Platform : Connect =====
2012.09.07 15:31:51.966358100 ===== Battle.net Platform : Connect =====
2012.09.07 15:31:51.966466100 ===== Battle.net Platform : calling Interface.Connect to Bnet us.actual.battle.net:1119 =====
2012.09.07 15:31:52.420477400 >>> Platform::OnConnected_Internal code=0 connId=7 address=us.actual.battle.net port=1119
2012.09.07 15:31:52.790540700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
2012.09.07 15:31:52.790700400 ===== Battle.net Platform : Connected to Battle.net =====
2012.09.07 15:31:52.790899700 ===== Battle.net Platform : Authentication.Logon =====
2012.09.07 15:31:52.992195100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
2012.09.07 15:31:52.992372400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
2012.09.07 15:31:53.379005100 >>> BnetService::Authentication::LogonCallback code=0
2012.09.07 15:31:53.379199100 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 15:31:54.203030100 >>> AuthenticationListener::OnModuleMessage name=RequestPassword
2012.09.07 15:31:54.203205700 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
2012.09.07 15:31:56.591009400 >>> AuthenticationListener::OnUpdate code=0
2012.09.07 15:31:57.583126100 >>> AuthenticationListener::OnFinish code=0
2012.09.07 15:31:57.583331100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
2012.09.07 15:31:57.583444700 >>> AuthenticationListener::OnListGameAccounts countGameAccounts=1
2012.09.07 15:31:57.583554700 >>> { none: (NONE) } game_account_id { high: 144115192370840627 low: 12257767 }
2012.09.07 15:31:57.583663700 >>> BnetService::SelectAvailableGameAccountEvent waiting for more presence, timeElapsed=0
2012.09.07 15:31:58.356815400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
2012.09.07 15:31:58.357001400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
2012.09.07 15:31:58.357133700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
2012.09.07 15:31:58.592148700 >>> Chak Lun Wong BnetService::SelectGameAccount id={ high: 144115192370840627 low: 12257767 }
2012.09.07 15:31:58.642751100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
2012.09.07 15:31:58.911655100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.09.07 15:31:59.248465400 >>> Chak Lun Wong AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115192370840627 low: 12257767 }
2012.09.07 15:31:59.248712700 >>> Chak Lun Wong BnetService::GameAccountLogon_SelectGameAccountCallback code=0
2012.09.07 15:31:59.432978700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
2012.09.07 15:31:59.903868100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
2012.09.07 15:31:59.904944100 BnetCommon::Achievements::PrepareStaticData: Static Data attribute: :timestamp: = 8/6/2012 18:48:45
2012.09.07 15:32:00.240328700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
2012.09.07 15:32:00.673658400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
2012.09.07 15:32:00.673935400 SendCustom hero:(no hero selected) id:7 count:6
2012.09.07 15:32:00.674075700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
2012.09.07 15:32:00.674217100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
2012.09.07 15:32:00.674363700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
2012.09.07 15:32:00.929696400 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
2012.09.07 15:32:00.929909100 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
2012.09.07 15:32:00.930063100 SendCustom hero:(no hero selected) id:19 count:6
2012.09.07 15:32:01.299649400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
2012.09.07 15:32:01.299873100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 9 game factories.
2012.09.07 15:32:01.300058400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=8656296324857354591 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 15:32:01.300224400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1193637263322705642 attributes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 15:32:01.300376100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3915043124722189243 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 15:32:01.300499100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5762305976836727905 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 15:32:01.300620400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=3716402420363471328 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 0 }|max_players={ int: 4 }|
2012.09.07 15:32:01.300740400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13960362898773668340 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 1 }|max_players={ int: 4 }|
2012.09.07 15:32:01.300860100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=5905843865613884310 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 15:32:01.300979400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=10264126032556185645 attributes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 2 }|max_players={ int: 4 }|
2012.09.07 15:32:01.301157700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2189956303285839152 attributes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.CurrentQuest={ none: (NONE) }|version={ string: "1.0.4" }|DifficultyLevel={ int: 3 }|max_players={ int: 4 }|
2012.09.07 15:32:01.301286100 >>> (no hero selected) BnetChat::Initialize_ListChannels complete count=9
2012.09.07 15:32:01.484742400 SendCustom hero:(no hero selected) id:0 count:18
2012.09.07 15:32:02.125944400 SendCustom hero:(no hero selected) id:1 count:6
2012.09.07 15:32:02.359169700 SendCustom hero:(no hero selected) id:16 count:6
2012.09.07 15:32:02.359672100 SendCustom hero:(no hero selected) id:4 count:6
2012.09.07 15:32:02.863493400 >>> Platform::WaitForBasicInitialized
2012.09.07 15:32:02.863683100 >>> Platform::WaitForBasicInitialized success.
2012.09.07 15:32:02.880012100 --- OS memory stats -----
2012.09.07 15:32:02.880164100 Virtual size: 1346.32 Mb
2012.09.07 15:32:02.880258100 Total free: 701.38 Mb
2012.09.07 15:32:02.880348100 Largest free block: 131.18 Mb
2012.09.07 15:32:02.880434700 --- OS memory stats end-----
2012.09.07 15:32:02.880628100 SendCustom hero:Zakeroth id:9 count:6
2012.09.07 15:32:03.468993400 >>> Zakeroth BnetParty::AutoCreateMyParty current PartyId List is empty.
2012.09.07 15:32:04.53346100 Disposing UI for World
2012.09.07 15:32:04.55074400 Client Disposed world.
2012.09.07 15:32:04.55212700 Initializing client world BattleNet_Act3Screen...
2012.09.07 15:32:04.110200700 FMOD Error during 'FMOD_Channel_SetPosition': Operation could not be performed because specified sound/DSP connection is not ready.
2012.09.07 15:32:04.110356400 FMOD Memory - total: 142606336
2012.09.07 15:32:04.110461400 FMOD Memory - allocated: 117453360, - max allocated: 130483000
2012.09.07 15:32:14.301893100 >>> Zakeroth BnetService::ReportPlayer params={ reason=SPAMcontext=FRIEND_INVITE name= accountId={ high: 72057594037927936 low: 84753389 } note= }
2012.09.07 15:32:14.604443400 >>> Zakeroth BnetService::Platform_ReportPlayerCallback code=0
2012.09.07 15:32:20.385844100 SendCustom hero:Zakeroth id:13 count:11
2012.09.07 15:32:20.445214700 SendCustom hero:Zakeroth id:12 count:6
2012.09.07 15:32:22.18812400 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:
2012.09.07 15:32:22.26675700 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=0
2012.09.07 15:32:32.107356700 SendCustom hero:Zakeroth id:13 count:12
2012.09.07 15:32:44.823519700 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 15:32:44.830832400 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 15:41:16.672873700 de activate app 0 iconic 0
2012.09.07 15:41:16.906600400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 15:42:45.324825700 de activate app 1 iconic 1
2012.09.07 15:42:45.456076100 ACTIVATE APP 1 iconic 0
2012.09.07 15:42:45.457789700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 15:42:45.463235400 Reset() Attempt started - soft reset!
2012.09.07 15:42:45.713954700 Est. Available Texture Memory = 3532 MB
2012.09.07 15:42:45.714158100 DeviceReset() succeeded!
2012.09.07 15:42:45.714803700 Setting depth texture, fmt = 36
2012.09.07 15:42:45.714976400 PostFXGfxInit() success
2012.09.07 15:42:45.715446700 SubObjectGfxInit() 1
2012.09.07 15:42:46.109884700 TestCoopLevel - S_OK
2012.09.07 15:42:56.190601700 SendCustom hero:Zakeroth id:13 count:13
2012.09.07 15:43:03.2955100 -- UIAuctionHouseSearchTab::SearchResultsCallback() -- SearchTab title:Search -- Sidebar Title:Equipment
2012.09.07 15:43:03.11752100 -- UIAuctionHouseSearchTab::UpdateSearchButtonState() -- m_keyCurrentPage=2
2012.09.07 15:44:15.856717400 SendCustom hero:Zakeroth id:12 count:7
2012.09.07 15:44:16.393726400 SendCustom hero:Zakeroth id:12 count:8
2012.09.07 15:44:30.980357400 de activate app 0 iconic 0
2012.09.07 15:44:31.161952100 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 15:51:24.426685100 de activate app 1 iconic 1
2012.09.07 15:51:24.557893400 ACTIVATE APP 1 iconic 0
2012.09.07 15:51:24.559631700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 15:51:24.564907700 Reset() Attempt started - soft reset!
2012.09.07 15:51:24.818885100 Est. Available Texture Memory = 3532 MB
2012.09.07 15:51:24.819096100 DeviceReset() succeeded!
2012.09.07 15:51:24.819742700 Setting depth texture, fmt = 36
2012.09.07 15:51:24.819890700 PostFXGfxInit() success
2012.09.07 15:51:24.820357100 SubObjectGfxInit() 1
2012.09.07 15:51:25.208575100 TestCoopLevel - S_OK
2012.09.07 15:54:24.186441400 de activate app 0 iconic 0
2012.09.07 15:54:24.375300400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 15:56:19.84553100 de activate app 1 iconic 1
2012.09.07 15:56:20.264487400 de activate app 0 iconic 1
2012.09.07 15:56:20.395792100 de activate app 1 iconic 1
2012.09.07 15:56:20.527622400 ACTIVATE APP 1 iconic 0
2012.09.07 15:56:20.529224700 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 15:56:20.535039700 Reset() Attempt started - soft reset!
2012.09.07 15:56:20.789570100 Est. Available Texture Memory = 3532 MB
2012.09.07 15:56:20.789753100 DeviceReset() succeeded!
2012.09.07 15:56:20.790429100 Setting depth texture, fmt = 36
2012.09.07 15:56:20.790573700 PostFXGfxInit() success
2012.09.07 15:56:20.791032700 SubObjectGfxInit() 1
2012.09.07 15:56:21.210060700 TestCoopLevel - S_OK
2012.09.07 15:56:30.527828700 ---------------- ModalNotificationManager::SetOkCancelNotification: Warning: Starting a game with a new quest will overwrite your currently saved progress.
2012.09.07 15:56:31.917302100 Disposing UI for World
2012.09.07 15:56:31.918791700 Client Disposed world.
2012.09.07 15:56:31.918906400 Initializing client world BattleNet_Act2Screen...
2012.09.07 15:56:32.602578100 de activate app 0 iconic 0
2012.09.07 15:56:32.756059700 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 15:56:35.779088700 de activate app 1 iconic 1
2012.09.07 15:56:35.909962700 ACTIVATE APP 1 iconic 0
2012.09.07 15:56:35.912079100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 15:56:35.915796700 Reset() Attempt started - soft reset!
2012.09.07 15:56:36.108135700 Est. Available Texture Memory = 3532 MB
2012.09.07 15:56:36.108318700 DeviceReset() succeeded!
2012.09.07 15:56:36.108953700 Setting depth texture, fmt = 36
2012.09.07 15:56:36.109101700 PostFXGfxInit() success
2012.09.07 15:56:36.109643700 SubObjectGfxInit() 1
2012.09.07 15:56:36.477788400 TestCoopLevel - S_OK
2012.09.07 15:58:00.558372100 de activate app 0 iconic 0
2012.09.07 15:58:00.736920400 TestCoopLevel - D3DERR_DEVICELOST
2012.09.07 15:58:52.595208700 de activate app 1 iconic 1
2012.09.07 15:58:52.725689100 ACTIVATE APP 1 iconic 0
2012.09.07 15:58:52.728002100 TestCoopLevel - D3DERR_DEVICENOTRESET
2012.09.07 15:58:52.732425400 Reset() Attempt started - soft reset!
2012.09.07 15:58:52.974648400 Est. Available Texture Memory = 3532 MB
2012.09.07 15:58:52.974815100 DeviceReset() succeeded!
2012.09.07 15:58:52.975625700 Setting depth texture, fmt = 36
2012.09.07 15:58:52.975773700 PostFXGfxInit() success
2012.09.07 15:58:52.976244700 SubObjectGfxInit() 1
2012.09.07 15:58:53.362270700 TestCoopLevel - S_OK
2012.09.07 15:58:59.677306700 >>> Zakeroth BnetGames::CreatePrivateGame params={ Zakeroth Private COOP StartAtQuest difficulty=Inferno act=2 snoQuest=57337 "The Black Soulstone" step=26 } coopFactoryId=8656296324857354591
2012.09.07 15:58:59.677519700 >>> Zakeroth BnetParty::LockPartyForReason CREATING_GAME(0)
2012.09.07 15:58:59.677677700 >>> Zakeroth BnetParty::SetJoinPermissionPreviousToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_JoinPermission_PreviousToClose
2012.09.07 15:58:59.677829400 >>> Zakeroth BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 15:58:59.886868100 >>> Zakeroth BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=9984241099665944932
2012.09.07 15:59:00.71863100 >>> Zakeroth GamesListener::OnMatchmakerStart requestId=9984241099665944932
2012.09.07 15:59:00.72041400 >>> Zakeroth BnetGames::InvokeGameMatchmakingEvent ADDED gameRequestId=9984241099665944932
2012.09.07 15:59:00.72152700 >>> Zakeroth GamesListener::OnMatchmakerEnd requestId=9984241099665944932 code=0
2012.09.07 15:59:00.72259400 >>> Zakeroth BnetGames::InvokeGameMatchmakingEvent REMOVED gameRequestId=9984241099665944932 removedCode= (0)
2012.09.07 15:59:00.273622100 >>> Zakeroth BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0)
2012.09.07 15:59:00.475531700 >>> Zakeroth GamesListener::OnGameJoined gameId=channel_id { high: 433691285542266712 low: 9955579208236739551 } members={ [0] { m_id: 2:100004433:bb09e7, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.09.07 15:59:00.492343100 >>> Zakeroth GamesListener::OnEnteredGame code=0 info={ requestId=9984241099665944932 gameHandle=game_handle { factoryId: 8656296324857354591 game_id: { high: 433691285542266712 low: 9955579208236739551 } } created=1 hostname=12.130.246.51 port=1119 token=6744000546656273021 attr=SGameId={ int: 996081869 }| }
2012.09.07 15:59:00.492600400 >>> Zakeroth GameSession::ConnectToGameServer Joining '' game at 12.130.246.51:1119
2012.09.07 15:59:00.492926100 >>> Zakeroth BnetParty::UnlockPartyForReason CREATING_GAME(0)
2012.09.07 15:59:00.493068100 >>> Zakeroth BnetParty::CloseStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.07 15:59:00.493975700 ENDING GAME
2012.09.07 15:59:00.494991100 Disposing UI for World
2012.09.07 15:59:00.496746700 Client Disposed world.
2012.09.07 15:59:00.527930700 SpritesDispose
2012.09.07 15:59:00.532709700 Disposing UI root!
2012.09.07 15:59:00.548406700 STARTING NETWORK CLIENT GAME
2012.09.07 15:59:00.975582400 SpritesInitialize
2012.09.07 15:59:00.976858100 Setting depth texture, fmt = 36
2012.09.07 15:59:00.977071400 PostFXGfxInit() success
2012.09.07 15:59:00.977463700 SubObjectGfxInit() 1
2012.09.07 15:59:00.990013100 Connecting to 12.130.246.51:1119
2012.09.07 15:59:01.109594400 >>> Zakeroth BnetParty::CloseStatusChange_SetPrivacyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=CREATING_GAME(0)
2012.09.07 15:59:01.521888400 -----------------------------------------------------------------
2012.09.07 15:59:01.522075700 Server Version Information:
2012.09.07 15:59:01.522180100 -----------------------------------------------------------------
2012.09.07 1