Locust swarm by far and away. I have tested all three including the supposedly OP manitou.
Haunt only hits 1 target, then if that target dies, moves to a new one. 1 target at a time is ok for bosses but not for much else.
Manitou vs locust swarm is the one I am trying to clear up around the forums - 2 fire and forget spells, which one is better? Neither are affected by ias so obviously 2 handed weapon will get the most bang-for-buck.
Manitou spirit barrage does 1667% weapon damage over 20 seconds, flinging blobs at individual targets. So it does roughly 83% weapon damage per second for 20 seconds - to all the monsters collectively. This is important. 83% damage per second, all monsters collectively.
Locust swarm searing locusts does 468% weapon damage over 8 seconds, spreading to every single target on the screen. Roughly 58% weapon damage per second, to every monster individually.
so you get 83% damage per second total, or you get 58% damage per second multiplied by the number of monsters. If there are 2 monsters on the screen, locust swarm will do more damage, plus you can recast it effectively after 8 seconds whereas manitou you can only recast effectively after 20 seconds.
Locust swarm is way way better than manitou, in any scenario. Both are fire and forget but the damage will ramp up on locust swarm much quicker and affect way more enemies.
Here is an example build; very efficient a3 farming machine. With updated post-patch gear (more than just the weapon i mean), I think I will be able to run this build faster than a barb through a3. http://us.battle.net/d3/en/profile/Skylark-6766/hero/22227193
Also note - locust swarm makes the 2 hand 5-6 lifesteal very very effective, even with the 80% decreased effectiveness in inferno. Because it doesn't proc LoH very often, but it affects all enemies on screen, the lifesteal very quickly stacks up.
08/25/2012 09:28 AMPosted by tominoGuys, i would like to ask, thsese skills like Locus swarp or Acid Rain, from the tooltip they gain dmg from weapon dmg, but it is bad to use 1h +mojo ??? Is it big dmg increase from 2H ? how does it work ?
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