09/18/2012 09:33 AMPosted by LUNATIKits because of all the people that do nothing but friggin compalin how thw other toons have it easier than the other if people focused more on their own game than other peopes game than maybe these dolts at bliz WOULD LEAVE the game alone
the unintended consequence of this "Bug" was that it made for extremely fun and compelling game play.
please don't change it... it's the most fun thing I've found in the game.. and I'm playing everyday because I know it will be nerfed to the ground and no longer usable in a few days.
it's allowed for a different play style... a fun one.. and it not overpowered... I still die all the time.
if you wanna nerf, then nerf nat's legacy set.
Also, it "may" be overpowered for DH's with 100-150K DPS... but for players like me who don't spend hundereds of dollars on gear, it's giving me a chance to fight back instead of just run for my life and die.
So a solution would be to put a cap on the damage output of ToC. Keep it full power until about 80K DPS... and however much damage ToC would put out for a character with 80K DPS, have that be the max damage cap that ToC can do.
That way it's still awesome for most of us... but NOT overpowered for the uber elite DPS builds.
08/31/2012 04:43 PMPosted by Lylirraand in addition creates risky scenarios for players (after all, if you’re incentivized to spend all your Discipline doing damage, it won’t be available when you need it to keep yourself alive with skills like Smoke Screen or Shadow Power).
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