08/22/2012 04:00 PMPosted by Jay WilsonLater in the development of Diablo II, the 'players 8' command -- which let people set monster difficulty -- was added to address this issue, and we're considering something similar for the next major Diablo III patch to allow players to make up their own minds about how hard or how easy is right for them.
As Jay Wilson stated in the above quote, they are thinking of implementing something similar to players 8 command for D3 in the future. As most of you probably know, players 8 increased the difficulty yes, but it also increased the quality(or quantity or something) of the loot, so players that chose to play a harder game got rewarded for it.
For some reason, I have this hunch that current Diablo team is not going to be interested in increasing the loot quality/quantity with this system implemented, which would cause no one to use it. So please, for the love of God, get this system accurately Blizz.