Diablo 2 had many different sets of items and methods which you could build your class around . Diablo 3 is a one way train. You have no choice how you want to play.
Sure I can play a 2 Hand Monk or a Dual Wield Monk but in the end I am looking for an item with the exact same stats on it either way.
I can try play an Exploding Palm Monk with Cyclone Strike and blow everything up like a bad !@# but realistically that's never going to happen at this stage of the game.
What we need is a more diverse selection of items. The game would be something else if there were low level sets that you could collect during the process of leveling. Let those items drop frequently so that we can see them and have some fun with them. Who cares if we have a leveling character in full greens due to drops, it's fun and has nothing to do with end game.
At the moment leveling is all about getting through the content as fast as possible so you can start the , not very long, process of working your way up to Diablo on Inferno. Okay so now I've killed Diablo on my new Witch Doctor after 15 Hours of being level 60, now what ? Well now I can farm Act 3 for the small selection of legendary and set items which do nothing but increase the power of my cookie cutter build.
Where are the items that you can change your playstyle around ? Where are all the sets, even if they're frivolous I would like to see them and have some fun with them.
In the end there is really no point in sticking around the game after killing Diablo on Inferno. A variety of items is what is needed.
Enchanting, where is it ? I saw it in a video ages ago . It's seemed to have been lost somewhere... Why can't we have enchants to change our playstyle ? Oh gosh! My monk is being man handled by Phase Beast Elites, let's put on an Ice Enchant to slow their movement speed and attack speed down a notch , even if it replaces some DPS Enchant.
Okay so now I am bored of PVE, let's go PVP . But there isn't any. There is no meaningful interaction possible with friends once you have beaten the game. It is pointless.
Feed Back would be great. What is Blizzard's opinion on the drop system, the variety of gear that is available ?
How are they going to tackle class build variety? ( I don't see 1.5 doing much, if anything at all Perhaps I can switch out Resolve for Combination Strike but that isn't anything exciting)
Can we hear some long term thoughts on where the game is going ? I haven't seen anything that would convince me to play in preparation for something amazing 6 months from now. What are your thoughts what I've ranted on above and what are your plans for it in the coming year and further on ? If you have no set plans for it in the future, what have been some possible ideas ?
Looking forward to that informative blog or blue post.
Back to farming 10 million gold for a 1000 dps upgrade.
Ulver, thank you for an excellent post. I'm sure there are many others out there, but I caught yours.
Blizzard, you make your pie charts and patronize us as if 100% of your players are children who don't already know which skills get used when with which classes? Well, we're not all children and even the children seem to know more about the game than the people who "designed" it. How dare you repeatedly nerf the game just because you didn't test it out thoroughly enough first. It isn't as if you haven't had enough time to work on it. Perhaps the development team didn't, but Blizzard has, most definitely they did. I wouldn't hate on the development team so much if they didn't shove their horrible horrible decisions into our faces. It is almost as if they're mocking us. A lot of people say that Blizzard and its development team doesn't listen. Balderdash! Of course they listen, they just don't care and they wish to shove it in our faces by showing us pie charts of the skills that we like to use (because they look cool or because they're effective, mostly due to being effective) and then they list what skills they're going to nerf and most of the time those are the same skills. It's like saying..
*** we're not happy that you enjoy only 1% of our game.. so we're going to make you hate that 1% so much that you'll think you like the other 99% of it more. To entice you.. we'll even slightly improve 3% of that 99% of the game that you don't like.. Not good enough? ...
...Well, we could add more content and provide a free or cheap expansion pack (we probably already have the storyline and art for it but we're holding back to make more money)...
But rather than lose money to our fans as an apology for a less than spectacular product that we've sold for more than what it is worth... we're going change the game in ways that frustrates players and forces the players who don't quit to grind into agonizing infinity -or- spend time and money buying things in Auction House.. yes.. lets drive more people to Auction House even though they already bought a bunch of items there! Oh oh! And, once they do that, lets change the game again! Fabulous ideas team!
.. .. .. I'll end my rant here because I could keep going and I cannot really read the minds of Diablo 3's development team... mostly because their thoughts either make no sense or simply insult us as game players.
~Thanks so much Blizzard and the Diablo 3 Development Team.. you've definitely made all of us here so happy.. so happy that we come on your forums and complain about how unhappy we are with your product and your decisions to make it worse and worse. Oh... wait that actually means we're not happy. Not at all.