The monster lvls seem awsome sadly they have one massive flaw. What made diablo 2 such a great game was that you had to find 7-8 man games and try to farm in them. In this way you got to know others. Sadly Diablo 3 due to no gain from multiplayer.... and max of 4 ppl per game and not beeing able to be in difrent acts in the same game have resulted in a single player game.
I see how you proudly present statistics of how manny ppl use what skills. Lets see some statistics of how manny % of player houers are spent in singel player games in a online multiplayer hack and slash...
Id much rather see that you try to encourage players to play together.
Regarding the defnesince passives, i do understand the change and the need for it as warcry - inpunity is more or less a must. Sadly you are disturbing the economy and the value of items aloot by the changes you make. And not changing OWE at the same time as you change warcry is a huge mistake.
If you want to make the change and belive it will improve the game man up and do it rather than saying we will change OWE later on. Kindly understand that everyone of this changes you make dirupts the ECONOMY in a game where players spend hndreds of real life EUROES to purchase items.
Finaly the most disturbing thing i see is the change to WW.
Its a really fun playstyle dont make it unplayable without insain gear. Alow everyone to enjoy it... Why brake the most popular and fun playstyle one class has simply cause its good?
Im not your boss but isnt your job to make the game more FUN?
Im confused is it so that you simply can not find a way to make other builds fun so you feel the need to brake the most fun one so that the other less fun ones will seem ok?
WW was the most popular style in d2 also, you found somthing ppl enjoy doing and now you want them to stop doing it...
Change is awsome, but maby it should be based on making the game more fun not cause aloot of grief just my 2 cents
/fan of your products for the past 10 years....