Druin, I've written a little simulation program to get some hard data on the effectiveness of FoT and WotHF in terms of their effectiveness in single-target damage. I'll be honest -- I'm still a bit skeptical of the status quo mindset, given all the testing I've done on these spirit generators. So I want some real numbers to make help prove or disprove my theory.
Okay, so its pretty obvious that no spirit generator except for WotHF can even hope to compete with FoT/TC in terms of single-target damage. So I'm using my simulator to test out these 3 runes, using FoT/TC as the baseline.
- Hands of Lightning
- Blazing Fists
- Fists of Fury
Note that I am not testing Spirited Salvo because it should be clear that this rune is not designed for dealing raw damage. I am also not testing Windforce Flurry because the projectile doesn't hit the primary target and deals inferior damage compared to the above three mentioned runes.
The test assumes these things:
- Only the damage to your primary target is considered, all other things are irrelevant
- Your Monk is constantly in a state of attacking your primary target
- Your Monk's weapon damage, attack speed, critical hit chance, and critical hit damage remain constant for the entire attack duration
- Any effects that cause your target to take additional damage remain constant for the entire attack duration
These are the test parameters that I will be adjusting:
- Length of battle
- Weapon speed
- Attack speed bonuses
- Critical hit chance bonuses
- Critical hit damage bonuses
Some of the preliminary results:
- In most scenarios, FoT/TC does, in fact, deal the most single-target damage. I will concede this point.
- Monks with high critical damage bonuses in short battles (less than 3 seconds) have the potential to deal much higher damage using WotHF than FoT/TC due to damage deviations being wider for WotHF.
- WotHF/HoL scales well with weapon speed, attack speed bonuses, critical hit chance, and critical hit damage.
- WotHF/BF scales well with weapon speed, but scales poorly with attack speed bonuses.
- WotHF/FoF scales poorly with weapon speed, critical hit chance, and critical hit damage.
- Overall, WotHF/HoL deals the most single-target damage out of any WotHF rune (this surprised me the most -- but I've tested this in-game and can confirm that this is true)
I'll post some real data later, but again, I will now concede the point that FoT/TC deals the most single-target damage (still not yet convinced that it's the best spirit generator for ALL scenarios). I'm finding this study very interesting.
But I have to address this one issue right now. Fists of Fury consistently has the lowest damage output in all scenarios due to its poor scaling. The damage over time mechanic really hurts the rune. After seeing some of the data, I would go so far as to suggest removing the DoT aspect, and simply make the rune deal more weapon damage. Fists of Fury currently deals 80% of Thunderclap's damage to a single target, and I feel that this is too low to be competitive. Of course, it shouldn't deal as much single-target damage since Fists of Fury has a larger AOE than Thunderclap. I believe that 90% of Thunderclap's single-target damage is fair now that we're removing the procs from the DoT. This translates into making Fists of Fury deal 175% weapon damage (25% weapon damage on the second strike).
This is what I'd like to see with Fists of Fury:
- Reduce the animation time on the dash.
- Increase damage from 140% weapon damage to 175% weapon damage.
"Increase damage to 175% weapon damage. Also adds a short dash to the first strike."
Oh yeah, and then there's this:
09/23/2012 11:33 AMThen, when it comes to spirit generation, it is not THE BEST. That would probably go to Quickening. However, using a purely spirit gen rune is 100%, flat out, sub-optimal at this time. If you can show me a spec that can compete in clear speed with the cookie-cutter build using a spirit gen rune instead of TC, I will reconsider.
Posted by Druin
Try this build with dual-wield. It competes with cookie-cutter very well in terms of offense, but has much improved mobilty:http://us.battle.net/d3/en/calculator/monk#adgXek!XVU!Ybabba