09/28/2012 11:47 AMPosted by NeonWell it might not stack up efficiency wise but when you're fighting plague or molten mobs that range on deadly reach is awesome!
I find it strange more people don't grasp onto WotHF-Blazing Fists going above the movement-cap.
When Fleet Footed was announced as being buffed (Blazing Fist was "ninja-buffed"), hardly anyone was excited. Then a couple weeks later EVERYONE who was concerned with farming efficiency and some others used it.
So using Fleet Footed as a passive for 10% and NOT using WotHF-Blazing Fist over FoT-Thunderclap because of a slight decrease in attack-speed/procs/single-target-damage (WotHF is better AoE than FoT) is logical... HUH?!
To each their own, but WotHF-Blazing Fists definetly increased my farming efficiency before I started testing for 1.05.
1c. Static Charge
Effect: Every hit your "Primary" (read: non-aoe) target gets a 5s debuff. Every time you attack, any enemies with this debuff take 37% weapon damage as lightning.
Explanation: This skill rewards switching targets frequently. The proc-coefficient is fairly low but can be made up for by lots and lots of static-debuffing.
Proposed Change: Debuff duration to 30seconds
This is a SUPER hard skill to balance because I have never been able to use it or seen it used effectively.
I believe the added teleport from FoT combine with a long long debuff timer would allow a completely new style of play (the hit an run).
It would still suffer from super low AoE:dps and low LoH (at first) compared to Thunderclap.
If the proc co-efficient on static-charges was set correctly (I do not know the correct #) it should eventually overtake Thunderclap in efficiency if you got enough charges going.
10/05/2012 11:28 AMPosted by MogramLove these changes. Support these changes. Plugged you in the 'REQUEST FOR RESPONSE ON STATE OF MONKS..' thread here:
Spirit Salvo could add a debuff to the mob that has a chance to give you spirit. In games with 4+ people you could be nearly full on spirit all the time in boss fights.
Alternatively it could give you bonus spirit on critical hit and have a much much much smaller chance to reduce your cooldowns by 1 second.
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