This will probably be my last post about TL2, because after getting past Act 2, I really couldnt play the game anymore. It doesnt speak out at all to me for any type of revolutionary gameplay. I guess with all the hype people brought, I expected it to be revolutionary and a lot different from D2, I expected it to build on the game and learn from the bad (AND good) from Diablo 3. However, these are my gripes, which make this game unplayable for me.
No full respec ability was universally deemed terrible in D2. Locking your character into one set of skills was never considered a good thing. GO bac through the posts to the D3 beta, nobody wanted such a feature, it was a dated concept that literally forced re-rolls. In D3, when I want to switch specs, I switch my skills, in TL2 id have to spend 8-10 hours levelling a brand new character to do the same thing.
TL2 skills are boring. I dont have options to augment the skills the same way the rune system works. In almost every way, I can say Diablo 3s ksill and rune system is far superior then TL2s. TL2 suffers from point stacking, a rather dull and unintuitive form of character building, defining my character by how many points I put in a skill is absolutely useless and redundant.
TL2 should have built off some type of unique system, because its current system is a twelve year old, dated concept that sucks.
Itemization is something Diablo 3 could learn from Torchlight. Torchlight items give you a sense of flavour, allowing you to have a snse of worthwhile gear. Its not magic after rare item of upgrading, you have a good chance of getting full sets and there are sets provided for low level characters, giving you some sense of power. HOWEVER, I also believe Torchlight items need to be more randomized. You can tell from a playthrough that a lot of drops are geared toward the class you chose. Thanks fine and dandy if you are playing your class within its roll. As a Fire Hammer melee Embermage, its not so fun whenyou cant get the items necessary to tank, despite having a melee skill. My EMbermage is awesome in damage, but can barely take 2-3 hits. Most of my deaths are due to them getting too many hits before I get my Hammer and Spell off. If I could get Vanquisher items and be able to take hits, it would improve.
Music. The themes in TL2 are great and pieces of the melodies are practically carbon copies from D2. During Act 2 I swear I could hear a song that was almost note for note, the song from Diablo 2 Act 1. Not complaining, D2 music is great.
However, the actual combat is rather dull and boring. The first creative boss I came accross was the Djinn from Act 2. A three phase fight that tacked on new skills between each phase. Unfortunately the end Act boss followed the same formula as all the other bosses. "I will spam mobs as a mechanic, we know this is bad boss mechanics, but we cant think of good ones". Excellent, more potion chugging mechanics.
STats, I get to spread my own stats. I dont mind either way, spreading 300 points in D3 is redundant when it makes up 1/6ths of the stat.
Unfortunately, combat and skills are why I would play the game, and these are the two very flawed factors that are fundamental. Sure, TL2 may have a few more builds then D3, but when the skills are boring, id rather cookie cutter. Especially since there are a lot more builds in D3 then people give merit for, the problem is there hasnt been much theorycrafting because evryones worrying about efficient farming over viable. Seen the ranged barb build on Youtube? Probably more OP then WW, in that build, the mobs dont get within 10 feet of him. With skills and the combat in TL2 being really dull, theres no reason to play, its boring.
D3, I still play casually even if its a devoted hour on an Act 3 farm, ive enver felt like putting down a game like TL2 so fast since Universal Combat, hell I beat TL1 twice before I got bored. The game aint this great pile of rainbow dust people are saying it is. The problem is that D3 did just enough wrong to piss off people, theyd rather justify playing a dull, uninteresting and rather boring game that didnt even try to apply some ARPG creativity over a game that tried, failed, but tried.
Seriously, D2 has 16k players left last time I checked. If you are playing TL2 yuou might as well go back and start pl;aying D2. Atleast in Diablo 2 the combat is much more interesting and intuitive.
And for those people saying it costs only 20 bucks. That doesnt give them a free pass to simply make a carbon copy of D2 in a different setting. Call of Duty does that through Activision all the time and outside the COD fanbase, who really accepts that as good practices?
Im going to bite my lip on the rest of this, I started a thread about TL2 being all hype and you critics of the TL2 haters can go to work on this one, but I am done debating the game, just as you wish me to haeve fun at my AH simulator,
Have fun with your Diablo 2 remake!