I am looking for any information on the different grenade runes, broken down by damage. For example, tinkerer is 3 grenades that explode when thrown, firebomb is one grenade, cluster grenades are 3 grenades that do damage ticks, gas has the initial explosion tick but then the lingering clouds tick.
Anyone have a spreadsheet or able to link me some information that breaks this down into damage per tick. I have the spreadsheet of the proc rates for each skill, I am trying to see which is going to benefit me most in combination of LS and LoH. While i know some of you can answer me which would be best, I really need to see the numbers on it.
Thank you in advance.
For LS, I think best would be.. GAS GRENADES, TINKERER, STUN GRENADES and FIREBOMB because they explode on contact and deals hefty damage. Gas Grenades on the other hand.. explodes then leaves a gas... those gas can stack.. like bleed. So you can gain high LS from that.
Cluster Grenades have many little hits thats why you won't be able to benefit from LSing on that..
Also.. as for LoH, lets say a Cluster hits 5times in 1sec.. those 5 hits have their own proc coeffs making the suitable for Nightstalker and LoH(but the LoH is the same, just spread out then totaled)
Pretty much answered your question? Maybe. ;) But that's all in theory. Sorry.
LoH, you might want Gas Grenades though.. but Cluster has a LARGER radius making it ideal also.
LoH - Cluster and Gas
LS - All except Cluster
Combination? I'll go with Gas.. But I'm using Cluster because of my innate Perma-Gloom due to Nightstalker.