To have 1 good legendary, 10 must suffer for not having it.
Stand up, stretch yourself up, look around... That's real life.
I thought we are playing a game .... I guess I must be wrong then ...
You know what made Diablo 2 great? That many of the items you found have been "good". Well, I mean take the set items. You found an IK item and it was "good". Anything else like a "perfect" IK hammer was a "bonus". But even your average Ik hammer was usually not useless.
Now lets take a look on D3. 2 people can find the same IK glove. Just that one of them is almost useless (missing either some vital stat or very low stats), the other guy has a "perfect" glove worth more then 100m gold ...
Now set items dont fall very often in D3 ... and as you dont have already enough randomness ... you have again to hope the RNG gives you a "good" roll.
Sorry. No clue how you feel but that really is a hard damper on my motivation to play D3.
I dont care if I find 10 or 100 Legendary items if most of them are "junk". Even the "high lvl" ones. Now, D2 had many "bad" legendaries as well. No problem with that! But the rolls on the items have not been THAT high like in D3.
I dont mind a system where the drops are somewhat rare. But I would love to see more consitency. As many others explained already. We are tired of getting some awesome bow with 200 strength ... or some mighty weapon with 200 dexterity some awesome armor but no all resist on it.
10/06/2012 12:41 PM
Posted by Kyrone
The radius/movement speed thing doesnt seem like it would be game breaking and would be a nice reward to go w/ paragon lvls.
Of course it wouldn't, and they could still only make these additions count for PvE only.
Actually I think it would be better if you get 2 points in resitance with every paragorn level for example.
This would give us a bit more freedom in the choice of builds.