So...you guys think the server side code has specific conditions for the external IP addresses, which actually wouldn't be available to the server code anyway since I'm sure there are several proxy addresses before it reaches the internet, and/or you believe there is code that checks a loot setting config value that is specific to each server, and that employees went in and specifically adjusted that number on just a few machines? And you believe this adjustment was significant enough that even with your ridiculously tiny sample sizes it would be noticeable?
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