Mp is pointless unless you like spending more time to get less drops.
Kills per minute is where it's at, not minutes per kill. Lower MP > Higher MP
11/02/2012 01:03 PMPosted by wonko33
You're using "The cup isnt half full, its half empty" argument.
At the end of the day, the contents of the cup are what they are, regardless of "perspective".
absolutely not. I am saying a delayed re-spawn is a game mechanic in a team based game. The successful team gets rewarded for doing well, you having to wait is just a by product.
In Diablo, there is no purpose to making you run all the way back through empty zones where there is no challenge, do the elites need a little break from the fight? To they need time to recover? Come up with a strategy??
As some players have pointed out, allowing characters to revive at their banner's location does create some complications and could lead to certain kinds of gameplay that we'd prefer to avoid in Diablo III (this is actually why we don't allow players use Town Portals in the same way that you could in Diablo II). We definitely appreciate the feedback, though, and will continue to consider how we might be able to accommodate this suggpestion -- or at least something similar -- in the future.
That said, we completely agree that banners in their current form are pretty boring and we'd love to make them more useful. If you have other ideas for banner uses, please share them!
(On a note that's somewhat related to respawning, we also happen to agree that incremental resurrection timers are overkill -- especially given the other penalties you incur when dying -- and are looking to change it so that players can always revive at the last checkpoint five seconds after death in an upcoming patch.)
11/01/2012 08:30 PMPosted by LylirraAs some players have pointed out, allowing characters to revive at their banner's location does create some complications and could lead to certain kinds of gameplay that we'd prefer to avoid in Diablo III (this is actually why we don't allow players use Town Portals in the same way that you could in Diablo II).
This is a horrible idea.
Why do people want to make the game so easy it simply becomes silly?
This could only work out in case you pay some gold or make items lose more durability to do so.
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