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Think you mean keeps level 2.
Never mess about on that floor. Every where else you can chase goblins, but not there.
My best character died chasing a goblin in the Caverns of Frost in A3. But I would never dream of chasing one in Keep Depths level 2. Hell, I inch through the Keep L2 really slowly, and only the one time to progress through Act 3. I don't even go back there for farming.
(Although I do often go to the Barracks in the Fields of Slaughter, and that has banelings as well.)
interesting pathing anylsis Bnetplayer - makes sense.
this is what i try to do ...
when i spot a Gob at the edge of my screen i nudge closer and closer until it almost aggros or i think my enchantress might aggro it .. then i LEAP past it and thereby cause it to run in the direction i just came from (which is clear of mobs). i am a frenzy-build tank barb so what i have learned is that if i stay at my maximum melee range i can more-or-less "steer him" left or right depending on how many pixels left or right i stand at this maximum range. the boots i am using are only 10% movement speed so sometimes he outruns me but a well timed FURIOUS CHARGE stuns him and allows me to get 2-3 melee swings in and re-direct him as needed. i can usually manage to steer him into corners at which point if i stay max range, he doesnt even try and run away anymore.
i am just starting A2 with this new barb so my dps is lacking - this process will be alot less troulblesome with 12%MS and higher dps with a faster weapon
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