Diablo® III

Resistance_All Durability_Max etc

Where can I find a list of the things which could be listed for items, such as those in the title?
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I think that it's all

"Amplify_Damage_Type_Percent"
"Armor_Bonus_Item"
"Armor_Item_Percent"
"Attack"
"Attacks_Per_Second_Item_Bonus"
"Attacks_Per_Second_Item_Percent"
"Attacks_Per_Second_Percent"
"Block_Amount_Item_Delta"
"Block_Amount_Item_Min"
"Block_Chance_Bonus_Item"
"Block_Chance_Item"
"Bow"
"Crit_Damage_Percent"
"Crit_Percent_Bonus_Capped"
"Crit_Percent_Bonus_Uncapped"
"Crossbow"
"CrowdControl_Reduction"
"Damage_Bonus_Min"
"Damage_Dealt_Percent_Bonus"
"Damage_Delta"
"Damage_Min"
"Damage_Percent_Bonus_Vs_Elites"
"Damage_Percent_Bonus_Vs_Monster_Type"
"Damage_Percent_Reduction_From_Elites"
"Damage_Percent_Reduction_From_Melee"
"Damage_Percent_Reduction_From_Ranged"
"Damage_Percent_Reduction_From_Type"
"Damage_Percent_Reduction_Turns_Into_Heal"
"Damage_Type_Percent_Bonus"
"Damage_Weapon_Bonus_Delta"
"Damage_Weapon_Bonus_Min"
"Damage_Weapon_Delta"
"Damage_Weapon_Min"
"Damage_Weapon_Percent_Bonus"
"Defense"
"Dexterity_Item"
"Durability_Max"
"DyeType"
"Experience_Bonus"
"Experience_Bonus_Percent"
"GemQuality"
"Gold_Find"
"Gold_PickUp_Radius"
"Health_Globe_Bonus_Chance"
"Health_Globe_Bonus_Health"
"Hitpoints_Granted"
"Hitpoints_Granted_Duration"
"Hitpoints_Max_Percent_Bonus_Item"
"Hitpoints_On_Hit"
"Hitpoints_On_Kill"
"Hitpoints_Percent"
"Hitpoints_Regen_Per_Second"
"Intelligence"
"Intelligence_Item"
"Item_Indestructible"
"Item_Level_Requirement_Reduction"
"Item_Power_Passive"
"Magic_Find"
"Movement_Scalar"
"On_Hit_Blind_Proc_Chance"
"On_Hit_Chill_Proc_Chance"
"On_Hit_Fear_Proc_Chance"
"On_Hit_Freeze_Proc_Chance"
"On_Hit_Immobilize_Proc_Chance"
"On_Hit_Knockback_Proc_Chance"
"On_Hit_Slow_Proc_Chance"
"On_Hit_Stun_Proc_Chance"
"Power_Cooldown_Reduction"
"Power_Crit_Percent_Bonus"
"Power_Damage_Percent_Bonus"
"Power_Duration_Increase"
"Power_Resource_Reduction"
"Precision"
"Quiver"
"Requirement_When_Equipped"
"Resistance"
"Resistance_All"
"Resistance_Freeze"
"Resistance_Root"
"Resistance_Stun"
"Resistance_StunRootFreeze"
"Resource_Max_Bonus"
"Resource_On_Crit"
"Resource_On_Hit"
"Resource_On_Kill"
"Resource_Regen_Per_Second"
"Resource_Set_Point_Bonus"
"ScrollDuration"
"Sockets"
"Spending_Resource_Heals_Percent"
"Stats_All_Bonus"
"Steal_Health_Percent"
"Strength_Item"
"Thorns_Fixed"
"Vitality"
"Vitality_Item"
"Weapon_On_Hit_Bleed_Proc_Chance"
"Weapon_On_Hit_Bleed_Proc_Damage_Base"
"Weapon_On_Hit_Bleed_Proc_Damage_Delta"
"Weapon_On_Hit_Blind_Proc_Chance"
"Weapon_On_Hit_Chill_Proc_Chance"
"Weapon_On_Hit_Fear_Proc_Chance"
"Weapon_On_Hit_Freeze_Proc_Chance"
"Weapon_On_Hit_Immobilize_Proc_Chance"
"Weapon_On_Hit_Knockback_Proc_Chance"
"Weapon_On_Hit_Slow_Proc_Chance"
"Weapon_On_Hit_Stun_Proc_Chance"
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Thanks a lot, I was missing some items in this list, I can improve my own calculator ;-) (https://github.com/zetoken/D3-API-by-ZTn for information)

Edit: other item missing
- Durability_Cur
Edited by Tok#2360 on 10/19/2012 7:53 AM PDT
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Thank you MrDepth.
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