It runs smoothly 60fps then whenever a "new" enemy shows up (new as in "haven't seen this monster in this gameplay yet"), the game gets choppy and sluggish, dropping my fps down to 1-2 for a couple of seconds every now and them...
The only workaround so far for me is to get a enemy mob to show up on screen, run back and wait a few seconds then face the mob.
But when facing mobs close to another mobs and etc, the slowdown makes it unplayable.
Just a quick note, I'm running the game from an SD card (95mb/s read/write), did the patch change anything regarding cache and such?? Could running from the SD card be the cause of it? It has plenty of space, it's a 64gb SD card, with only 15gb being used.