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This is totally hypothetical guesswork but if you distributed the current player base into monster power levels it probably looks like this…MP0 – 30%
I get your point.
There is no bug. There is nothing to be fixed.
Problem: Players distribution across different levels of MP vary greatly to projected distribution.
In order to fix the lapse in judgement in setting initial difficulty tier levels, blizzard release a nerf, calling it bug fix/hotfix to make it sound better and have more integrity. The nerfs also fix problems where players not being able to play at higher difficulty not getting their monster parts needed to craft the new accessory.
All the people cried about barbs and monks having 30% damage reduction passive, now ALL classes get it for free! Well 25% relative to now, but still it's the buff all the bawlers wanted.
And now they're crying it's too easy. hahahahaha, never satisfied.
90% of the people saying it's too easy still won't be able to MP10 regardless of the nerf. Sad truth.
Horrible ninja hotfix, Diablo is about to lose half of their High End players looking for a Challenging Endgame.
I've been multi-pack farming MP10 since it came out via stream Look me up on Twitch JYK524
Did it because no one else could. Now everyone else can. Its no longer a challenge but now just waste your time spin spin spin with my WW barb. No need for any defenses anymore. Its now just a farming fest for whoever has the most dps.
Did you not know Witch doctors can tank MP7 with life steal and zombie bears? and now can do that on MP10 and outclass everyone else?
GG blizzard you just lost a good streamer and player
I thought you learned your lesson when everyone quit after you nerfed inferno the first time
Do you not know what zombies bears + lifesteal will do to mobs in MP10?
WD new meta
This is the truth, look at the prices of items in the AH to gear a character to jump inot the game at mp 3 will cost about 1 million, if you don't believe me watch my stream i gear barbs for under 1m.
The market is dead, Chinese gold farmers already duped millions of Radiant star and perfect star gems and now GF like bosses with the GF buff in MP's. compare it to prices in europe where they haven't been duped yet. Blizz has been easily fooled on their rollbacks and gems have been duped so much its cheaper to buy a radiant star than make a perfect star gem
Legendary drop rate has flooded the market making items worth 50m before worth 3m now
Game is dying, endgame was all that was left as a challenge but now that's nerfed
Did MP10 ubers last night, with 300 viewers watching. now it'll be nothing special since a WD can run in and zombie bear it and live because of the dmg nerf
Edited by Appanim#1228 on 10/22/2012 4:17 PM PDT
This is a good change.. I mean the damage was too high and really favored my builds that are mostly ranged attacking rather than upfront attacking.
I think the HP needs to stay the same, I used to think differently .. however the HP is a big gear check honestly.. if your dps is really low you will die to attrition or enrage timers.. I think that's about right.
I disagree with this being done, first off if you can't take the damage then lower the mp level. If this is supposed to be a step closer to achieving something then strive toward getting the gear to do so. There are lower pm levels for a reason. If mp 10 was too intense people would not be doing it, however I have friends who do.
I personally run mp 7 and do it fairly well including ubers. So what if ghom has 212 million hp with 4 people at mp 7. The fight lasts maybe 5 minutes.
I am not one to complain, and this will be my first, however I truly think that people need to stop complaining because they can't do the higher mps due to their lack of gear or perhaps strategy.
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