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I bet there was data indicating that most people were playing on Monster power 0-3 and the percentages lowered significantly after that. This is probably their way of spreading people across all monster power levels and to make the next level more accessible from the previous.
Not necessary a bad thing.
Really Blizz... nobody was whining about the higher damage (crazy uh?) and you nerf the difficulty, again, this time with no reason at all. Where's the challenge in the game now?People will be farming MP10 in a month this way...
Casual gamers won again?
I don't get you guys. Did you not test inferno after you fixed this bug? Was it not apparent that a bug that scaled elite damage incorrectly might effect the overall difficulty you calculated earlier in the development cycle?
I'm going to agree with some of the other responses and say it's fine - let the bug lie.
I think the current damage is just fine - this is coming from a HC player.
I don't see any whining in the forums at all about the current damage and you want to nerf it? Just wow.
QUIT making the game easier.
Edited by chess#1900 on 10/22/2012 10:08 AM PDT
honestly, it was fine, i only had a slight issue with Fire Damage, 800 Fire resist and that #$#% would still do mad dmg, arcane also ... sorta, I just think fire damage or fire resists are bugged somehow, with like 400 resist to poisons I can stand in poisons all day.
HAHA I agree with this! It just seems crazy unbalanced the way elemental damage is scaling. I dont understand it
Edited by OldSchool#1359 on 10/22/2012 10:10 AM PDT
If there is going to be normal maintenance tomorrow, why is there no post in the Service Status forum? There are several places where we can go to get info about when the service is/will be down or not and they often are in conflict with each other. Blizzard really needs to get their act together on this very simple issue and make sure that up-to-date info always appears in the following places:
- Service Status forum
- Server Status web page
- General Discussion forum sticky
- Breaking news on log on screen
Edited by Dentata#1421 on 10/22/2012 10:23 AM PDT
Monster HP is not an issue
Normal Monster Damage is not an issue
Agreed if the Monster damage they are talking about is the elemental (which we noticed in PTR and has carried over into Live) should be changed. all noticed the scaling was high.
Moving this direction is good. Still makes battles at high MP levels take awhile but allows those (especially tank type builds) to stay melee and not melt in desc pools and molton trails as it has been thus far.
I hope just the elemental is changing and not just the regular damage not the HP. :)
But you can kill the elites in mp10? is not unkillable like that goblin, right? you didnt get my point. If you think you cant kill faster, go higher dps.
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