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After the patch I'm experiencing unplayble lag when there are a group of monsters, pre-patch I never experienced the least bit of lag.
My specs are
3.6 ghz quadcore i5
GTX 560 TI
12 gb DDR 3 ram
With my current set up I shouldn't be experiencing any lag at all, I get 60+ FPS on BattleField 3 with max settings. Is there a setting that was reset somewhere that I am unaware of?
I have been having the same issue! I can have perfect latency (green bars) but the moment any monsters appear it drops to red and can barely chug through the fight, elites kill me no problem....been like this since the patch!
2.4 ghz quad core
4 gig ram
Geforce GTX 465
....this definatly only began since 1.05 patch
- happened since 1.05 patch
- a crowd pack of certain mobs
- example of 100% happen areas: party of four in Rakkis Crossing, Arreat pack of scorpions
- a wiz doing meteor and/or chain explosion makes the stuttering even more worse
- green ping
i7-950, GTX 580, 6G DDR3
Edited by Imonfire1161#1604 on 10/24/2012 11:27 PM PDT
We need a fix come on Blizzard!! I'm getting really annoyed by this... I see other ppl playing and having fun while I'm here wondering what in the F you guys did in the last patch that makes the game so laggy and unplayable for some players...
STOP IGNORING THESE THREADS!
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