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This was asked because sometimes we go out and get 5 stacks and then get a few more elite kills on our way to the key warden. To save time, I have been working my way to the key warden and getting stacks along the way. When I find him I TP to town and get the rest of my stacks from another area. Sometimes we engage the keywarden without 5 stacks and come back to him with 5 stacks to finish him off.
I guess I got pretty lucky as well.
Yes, but I have yet to get it to drop. This will be my fourth attempt at killing the Keywarden to get it to drop.
I wish they'd tell us what variables the RNG uses, because it does seem entirely TOO streaky and far more streaky than other games I have played...especially since they flat out tell us what percentages we should expect and they aren't really what is experienced. I notice far too often having a group of 3 go 5 runs with no one getting a key, then the 6th everyone gets a key, for instance. Not saying that isn't possible in a truly random environment, but there is no such thing as a true RNG for the computers anyways.
first question about mp 'nerf' it wasn't a nerf, it was a correction to the error the way damage scales, as explained by lylirra here: http://us.battle.net/d3/en/forum/topic/6933236334
there is no indication about changing the monster HP, that is part of the challenge & encourages players to improve their characters & gear in order to put out the DPS required for all the extra HP
and as for you 2nd question/statement, I would suggest trying to start a new thread w/ the same question/statement and a different subject line
hope this helps!
No. I've actually had the warden and an elite pack right next to each other when I was at 4 stacks. I engaged them both at same time, Warden was at around 35% when elite pack died giving me 5 stack, when I finished off the Warden he dropped a key.
Thanks this is great to know! I've always gotten to NV5 before even going to the keywarden's area just to be safe. Good to know that isn't required as I often find and kill elites in the vicinity of the keywarden before killing him.
MP0 = 5%, MP1=10%, and +10% per each additional level.
However, I've seen documentation that shows:
Were all these values changed before the final release? Which is accurate? Is there a link where it's officially published?
How long did it take you to get?
i did 8 runs at mp 4 to get it.
rng has not been kind ot me. I had 9 uber bosses (mp5) and only 1 organ drop (ie: streak of 8 no drops, if you do a binomial distribution, you see how unlikely 8 out of 9 coin flips ends up heads)
Edited by chrisloup#6305 on 10/23/2012 10:36 AM PDT
While you're percentage value is correct, you're actually only 68 in 10,000, or one in 147. In every 147 people, on average there will be one just as unlucky as you :)
Oh, and I got it on my second attempt on MP5.
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