Diablo® III

Images from the API - License

Hi there,

I'm the creator of a the Diablo 3 Mobile Companion app for iPhone. Apple is flagging us for not having the proper license for the icons/items/etc images that come from the API. Here's their response:

Please provide documentary evidence that you have the rights to use content owned by Blizzard to ensure compliance with the iOS Developer Program License Agreement. Once Legal has reviewed your documentation and confirms its validity, we will proceed with your app review.


What should we provide to them?
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It may not be the exact same situation, but you may want to see this thread:
http://us.battle.net/d3/en/forum/topic/6606901945
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It's fairly close, yes. The problem is in the API Terms of Service - and I would love to hear a blue respond to this, but the fact is there is NO language on image assets. Sure, the API serves up these assets to a URL on the blizzard servers, but what are the usage policies for these images?

Since they come directly off the blizzard server, does that mean I can yank any image based on those URL paths as well? As long as I attribute of course. Nothing is clear.

Also, it's not about the name. Our app is named the "Diablo 3 Mobile Companion" AND has already been approved. Approved with the assets that they are complaining about when we did the version 1.1 submission.

We did find this:

What is Blizzard Entertainment's® copyright/trademark policy for the Internet, specifically for fansites? Can I use Blizzard Entertainment's® images, text or sound on my web page? Is it ok if I use screenshots I take in-game on my web page?

Yes, within certain limits. We asked our legal department to provide some guidelines for you, and here is what they said:

Blizzard Entertainment® hereby grants you a personal, non-exclusive, non-transferable and non- assignable license to use and display, for home, noncommercial and personal use only, one copy of any material and/or software that you may download from this site, including, but not limited to, any files, codes, audio or images incorporated in or generated by the software (collectively the "Downloaded Content") provided, however, that you must include or maintain all copyright and other notices contained or associated with such Downloaded Content. You acknowledge and agree that you may not sublicense, assign or otherwise transfer this license or the Downloaded Content and that no title to the Downloaded Content has been or will be transferred to you from Blizzard Entertainment® or anyone else. You also agree that you will not alter, disassemble, decompile, reverse engineer or otherwise modify the Downloaded Content.

Also, we reserve the right to revoke this limited use license at any time, for any reason, and at the sole discretion of Blizzard Entertainment®. You may not use our materials on sites that feature defamatory pornographic, or inflammatory content, including, but not limited to, hacks and cheats for any of our games or any other content that Blizzard Entertainment® find objectionable or unlawful.


This is pretty clear in saying that you can use assets, but you must have attribution - which we have added. Apple still rejected us.

VERY frustrating for developers just trying to follow the rules.
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Same problems. I can't finish approve about a month.
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