at high mf level. zero stacks, you still get yellows from any/all elites. NV is a reward, you make the reward now seem like a punishment.
Idea for getting a 10 min play time to feel worthwhile, while (hopefully) not killing what NV does now.
Have NV persist between play-sessions. Currently NV resets with any time you log out, change that to reset any time you don't select "Continue Game". So it would still reset with a quest change, new act and skill change.
This way, I can start out an act, kill a couple elite packs, log out, come back later and keep working on the same act and keep building up the NV. So long as I don't "Change Quest" I know there is NV waiting for me ready to go.
I will laugh so hard if they remove NV and allow people to swap skills at will.
There are no current plans to remove NV, but we do feel like there are ways that we could continue to improve the system to allow for a broader variety of play styles (i.e. shorter play sessions, as mentioned).
Edit: typos :(
Overall, we think Nephalem Valor does a great job at addressing two core needs.
First, it helps make sure that extremely short play sessions (i.e. < 1 minute) are not the optimal way to play.
Second, there's a lot of value in being able to swap your skills at will and tailor your builds to the environment around you, but there's also gameplay to finding a build that really works for you in a variety of situations
11/12/2012 08:03 AMPosted by Nikolaiit's a mandatory mechanic that shouldn't exist.
I like nv. but sometimes I feel the "guarenteed rare" is overriding drops that could potentially be legendaries. (as I most often find legendaries when I'm at 3-4 stacks). and I find tons of rares anyway (99.9% are vendor trash anyway)
I realize for lower paragon/mf players that the garenteed rare is a blessing as not much will drop with 0 mf anyway. but for players at the 200+ mf mark we find plenty of rares anyway
as I don't know the inner workings of the game its all just my theory. perhaps you could elaborate on if the gaurenteed rare can or cannot override the possibility of a legendary?
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