2) Proposed Solution: Tax/Diminishing returns on CD.
First 100 CD from gear and skills, no change resulting in total of 150% CD
Second 100 CD from gear and skills, only gives 50% resulting in total of 200% CD.
Third 100 CD from gear and skills, only gives 33% resulting in 233 CD.
Fourth 100 CD from gear and skills, only gives 25% resulting in 258 CD.
Fifth 100 CD from gear and skills, only gives 20% resulting in 278 CD.
Thus it is not advisable to stack too much CD. Having 200% from gear is actually good enough and you can then stack other things. 200% CD can be achieved with just rings, amulet and witching hour, meaning even Wizard Spike, Azurewrath, IK BB, Inna Diabo and countless other interesting weapons are not totally pointless.
3) OP is a noob/retard/needs to L2P/get better
I have a 400% CD in total with a LS Skorn on WD. I will be affected as well. Maybe it is time we care less about the RMAH value of our gear and more about fun. Itemization is bad in this game and there are so much trash legendaries that could had been good. This is one of the key ways to help fix that.
4) What about MP10 !!!???!!!
Health scaling can be reduced. At the same time, Reflect damage will be less of an issue.
5) I can see it! This is another Nerf Barbarian thread in disguise! Nerfing CD and LS (indirectly via lowering damage), both which the barbarian can get more than other classes! You can't hide it from me!
Well I have actually always said Barbarian is fine and doesn't need a nerf. But on the whole the game is badly balanced. While barbarians will feel the changes a bit more keenly than others, it is a sacrifice I'm willing to make. There are many very interesting items my barbarian would like to use but can't, Burning Axe of Sankis, IK BB, Maximus.
Blizzard has never listened to me when I go on my random suggestions of the week so this isn't happening anyway. But hopefully the more intelligent and thoughtful of the viewers will catch what I'm going on here. Ok I'm suited up in my flamesuit, come at me. :-(