I like 1 and 2, but 3 seems like failure to understand how useful dex/int/str and the secondary stat bonus actually can be. for example;
100 int is effectively 10 all res, so it can take an item past 80 all res, and works out to be as effective point for point as bonus armor.
the first 500 dex gets any player to 20% dodge, useless vs certain abilities, true, but it can stop you taking hits while mediating that damage you cant dodge.
str is just armor bonus. unless your a barb. so 200str is the same as + 200 armor
These bonuses are regardless of the class you play. Like I said already if you do the math a non primary stat is as useful defensively as bonus armor property point for point and often cheaper in the AH since no one seems to value them the same as bonus armor.
Dozens of hours of testing? Big deal.
10/31/2012 11:36 AMPosted by KochiseI love idiot trolls that automically asume someone is lying about their profession because they can't fathom someone being successfull that plays video games and posts on said games forums...
What the OP is saying by "5 minutes" (in my opinion) is not the actual time, but the simplicity compared to how Blizzard is making it out to be to make such changes.10/31/2012 11:55 AMPosted by MountainManI love idiot trolls that automically asume someone is lying about their profession because they can't fathom someone being successfull that plays video games and posts on said games forums...
It's more about someone who claims to have a profession that he is clearly ignorant of. No competent software engineer would ever claim that these are 5-minute fixes.
10/31/2012 03:43 AMPosted by RoyalMarineI also agree that these are simple changes that would take little time to code and very little testing.
10/31/2012 12:04 PMPosted by BrygoWhether these changes take five minutes or five days to implement, they will add massive re-playability, and they are MUCH MUCH MUCH simpler to implement than the whole Hellfire quest.
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