The dagger actually contributes more than you see on paper, as would the mace. The EF's APS bonus shows up on the EF's tooltip but does

*not* show up on your other weapon's tooltip.

Regarding the dagger and the mace, and which benefits more from your EF, the winner is "the slower weapon" if the tooltip DPS numbers are equal. To make the math easy, let's assume both weapons have 990 DPS. The dagger attacks 1.5 times per second, so it hits for 660 damage each time; the mace attacks 1.2 times per second, so it hits for 825 damage each time.

Let's increase each weapon's APS by 0.25 and see what happens:

- Dagger: 660 x 1.75 = 1,155 DPS
- Mace: 825 x 1.45 = 1,196.25 DPS

The mace would be better with the EF than the dagger would, but it's because a 0.25 APS bonus is worth more to the mace because of its lower APS. How much more?

Dagger: 1.75 ÷ 1.5 = 1.1666

Mace: 1.45 ÷ 1.2 = 1.2083

BTW, multiplying those numbers by 1,000 will give you the expected DPS numbers for each item if you paired a 1K DPS item with the EF. These numbers will

not show up on your tooltip.