@Sephirath: Are you familiar with the Law of Unintended Consequences? That's the essential problem with the MP system right now. Blizzard may not have intended to alter farming experience, but they did. If you look behind their rationale for not making MP10 the best level, you'll probably see something like this:"We don't want to make any particular level better than the others."In that sense--granting, I'm ascribing the reason; they didn't write that quote--the system has failed.
Okay, I just looked it up and apparently it can be grouped into 3 rough groups.
A positive, unexpected benefit
A negative, unexpected detriment occurring in addition to the desired effect of the policy
A perverse effect contrary to what was originally intended
The only negative, unexpected detriment I see is that players are complaining about the system working. They created the MP level to provide a challenge and didn't want to provide the best rewards at the highest MP levels otherwise players would feel that they had to play at that level. Much like how players all play Act III because it provides the best environment for farming. Players not complaing that harder doesn't provide better rewards, which it actually does, but that it isn't efficient enough. Which in it of itself is weird because you want the hardest difficulty to be the most efficient difficulty which in theory would either make all the other difficulties either terrible in terms of efficiency or just not worth it.
A perverse effect does not occur because people are using the MP system and they are complaining that the only point of doing a harder MP is for the sake of doing a harder MP, WHICH IS WHAT BLIZZARD WANTED.
To me personally this falls under positive, unexpected benefit. Players are using MP and infact are not only using MP for the sake of a challenge. Players are also using it for farming, for those of you farming it at MP 0, either you're gear needs to improve or you need different skills or *and I don't like to say this because it makes me sound like a jerk* you need to improve. Gearing for farming MP1 is pretty gosh darn easy. Right now as far as using the AH goes, it should take under 5 mil to completely gear out any character to farm MP1 as efficiently as MP0.
To recap, positive because players are using the MP for additional purposes than its main intent, which is to create a challenge for players.
Not negative because the complaints actually validate what blizzard was aiming towards
Definately not perverse because people are using the system.
Again and I've stated this many times and this is the last time I will post in here because I've repeated myself quite a bit.
MP wasn't created for grinding/farming items. It's great if you want to use it for that, but that was not it's main intent.
Since it was not blizzard's goal to provide an alternative way to farm, if you think that the MP system is broken in terms of farming, then clearly they won't care. What players are complaing about is that the higher levels are not efficient for farming and thus don't want to do it. That is what Blizzard was aiming for.
To bring back my example.
My goal is to eat an entire pizza pie. I eat an entire pizza pie.
You think that the goal of eating any food is for the purposes of nutrition or enjoyment.
I tell you my goal was to eat the entire thing. You tell me why it's better to eat 2 slices because it provides the correct amount of nutrition. I tell you again my goal was to eat the whole pie. You then tell me eating 1 slice would provide more enjoyment. I tell you again my goal was to eat the whole pie.
Do you see how the points you bring up, whether they be right or wrong, do not address the point that I am bringing up so I don't need to actually respond to what you are saying other than restating my goals?
In fact, if you wanted to address the the goal that I had brought up, you'd mention that eating an entire pizza pie is unnecessary because it is an excess of nutrition and the last slice clearly does not provide enjoyment after so much consumption. I would then have to go in depth as to why I have set such a goal and maybe from there, you can convince me that my goal was not appropriate.
I can't tell if you realize this or not but I am not agreeing/disagreeing with you. My posts were trying to point out that if you want the system to change, you need to talk about the goal that blizzard has set place. Providing them a "solution" but ignoring their goals is not compelling in any way because you haven't shown them why their initial goal is incorrect.
Blizzard set out to create a system that would provide a challenge for the players but not penalize players for not taking part of the hardest part of the challenge. Discuss why that is flawed and you might see some actual discourse. Instead of a bunch of posts about how to fix something, that in blizzard's eyes are not broken.