I guess if you have enough ehp go shard+glass canon.
Gonna try with siegebreaker and azmodan, can't stun lock ghom enough(move too much) to get better result.
11/07/2012 06:24 PMPosted by loleschcould u run a test usig this Skilltree?
10/29/2012 10:39 AMPosted by holyfork
Bubbles use attack turns? Didn't think they did.
You're probably right about it. I did stop mashing WW for a split second to make sure it came out. I forgot it was off the cast honestly.
10/29/2012 10:39 AMPosted by holyforkThe way I do SNS is to bind 1/2 to Diamond Skin and Frost Nova and hold 1/2 down the entire time. 3 is EB while my left mouse is WW and I constantly mash those.
Solid work, thanks for all the info!!
I have a bit of info for you after reading this thoughThe way I do SNS is to bind 1/2 to Diamond Skin and Frost Nova and hold 1/2 down the entire time. 3 is EB while my left mouse is WW and I constantly mash those.
put EB on 2, and nova on right click.
Now, you can hold 1,2 and right click, while mashing only left click. Everything will go as soon as its off cooldown! This should help you!
I read this somewhere on here before and apparantly its not common knowledge. It does work though, its even improved my stutter. Good luck!
HMm I would hate to put you back to work, But as I said this setup redcued my stutter, Im wondering if it also improved my dps then? Because now Im not manualy pressing dskin for the shards, it should be going off ever so slightly more often and more consitantly I wonder?
Can you find out how much dps you do by replacing blink for Meteor/molten please?
I'm actually kind of torn on how to test this one.
The problem is that I'm not sure if I should proceed with an emphasis on DPS or an emphasis on freezing. The more meteors I cast, the harder it is to keep Ghom still but more likely than not, the more DPS I do overall. And vice versa. So there's going to be some variation due to just Meteor/WW selection for casts and I'm not entirely sure how I want to sort out that variation before I go ahead and test it. I think the minimum amount of meteors cast should at least be enough to keep Conflag up (if you're going to run Meteor/Molten, no reason not to use Conflag) but I'm not sure what the max should be yet or where exactly the balance sits between doing DPS and keeping Ghom frozen.
That said, I've been at least running around with the spec to figure out how it works better and how to feel out when I can start either Meteor machinegunning things (with lots of mobs) or mixing Meteor into the casts (with 1-2 mobs).
I can switch up my gear to keep >2.74 APS, ~57% CC (w/ Scoundrel), and 28 APoC to sustain huge meteor spam but as it stands, Meteor just doesn't generate enough CM procs with my current crit % to spam them alone w/out WW. Might have to try 2pc Nat's to get that to work better but I'd probably cry if I replaced my ring with anything less than a CC Nat's which I can't afford atm/isn't a priority to get.
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