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So last few runs ive noticed fresh monster packs missing some health as if they have already been hit once or twice. And this is not due to any sorrounding fire damage etc like we might see in Creater levels. Im talking almost every single fresh trash mob i come across has health missing.
Anyone else experiencing this??
Can Blizzard comment on this?
Since health bars are not displayed until a monster takes damage it's very evident that mobs are damaged before you get to them. I did a shadow realm run and now can really see every mob now - where before they would have to be on top of me before I saw them.
The cause of this may be from the zoom hack blizzard probably patched yesterday if you read the front page of the website.
Oh wow, so it isn't just me...
I just the other day picked up a Storm Crow when this started happening and I thought the orbs it casts were just going off and hitting things without me paying attention, it was the only explanation I could think of, but a lot more mobs had reduced health than it seems they should have. I guess I'm not crazy and this is definitely something going wrong.
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