2.) Flayers return (dang, i love this tiny buggers :)
3.) rare Super Champions... 20 times HP, guranteed Legendary Drop, and perhaps 7-8 Affixes at once :)
4.) The Horadric Cube
5.) Higher Mob density
6.) Perhaps a Act4 Revamp >.<
7.) Endless Dungeons
8.) perhaps a completly overhauled Crafting System (whats the news on that Lylirra btw?)
Class specifiy Items are simply not worth crafting right now. I explain...
Lets say you craft a normal 1 handed Sword / 6 stats.
You get a good crafting Result with Dex... its perfect for Monks
You get a good crafting Result with Str... its perfect for Barbarians
You get a good crafting Result with Int... its perfect for Wizards & WDs.
Class specific Items however are only good with the Mainstat matching for the Class.
Wand --> Int
Mightyweapons --> Str
Mojos --> Int
Daibos --> Dex
Bows/Xbows --> Dex
I think this is a big problem, and Blizzard need to look into this.