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I am a Monk player in hardcore. Using either Tempest Rush or Dashing Strike as an escape skill is mandatory in my opinion. The first skill has rubber banding issues and I can see how this might be hard to fix. Dashing Strike would be a great alternative and is really fun to use. However, the risk of getting stuck and eventually die (?) is too high for me.
I disagree with 90% of the user complains and think that Blizzard did a great job with Diablo 3. But the dashing strike bug is extremely frustrating. Blizzard, please invest some resources and fix this issue.
This exact thing has happened 6 times in 3 days.
I have this bug since i use dash, and it is really annoying,
it forces me to always combine dash with sss, because sss is the only way I know to solve the problem (except for logout) - and this starts to get really annoying...
I have never seen the bug in any "know issue" thread.
I would really appreciate if s.o. from Blizz would give the community some information, concerning this issue or at least add the issue to the sticky "know issues" thread...
Bug: Collision error when avatar's relocation ability coincides with MOB's detrimental relocation ability
Effect: Avatar becomes "stuck" within the geometry of the map, unable to move, TP, affect the game, or be killed. Known workaround for monks: Seven-sided-strike will "un-stick" the avatar.
Example (quoted from poster "tau" at http://us.battle.net/d3/en/forum/topic/6758256740 on 09/30/12):
You search for an Elite Mob with any ability to relocate you or hinder you in your movement other than stun. This includes but is not limited to special abilities as vortex, firechains and knock-back but also counts for every other mob's unique ability to knock you off your current path
From my Point of View it means if any one of these Abilities collide with your dash/charge path it will cause you to experience the relocation bug"
Reproduce-ability: 1 out of 5
Severity: Medium-High: forces player to leave the game, completely interrupting play, quests, groups, etc...
This is a significant bug that has been extant for - at a minimum - 4 months. While the option to forgo the abilities which cause the collision bug exists, in addition to using SSS for monks, both are unacceptable.
A fix, or - at the least - an update would be greatly appreciated (an update which subsumes: if the bug has been isolated, is 5/5 reproducible, a fix is in the works, and a roll-out is planned, please).
My barbarian (38) in HC almost died because of this bug.
This is unacceptable for HC players.
Fixe furious charge bug is a priority.
You've been informed of this bug since several months now.
At least give us some informations ...
Still working on it or ignoring it ?
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