This is the stupidest argument ever against RD.
Other affixes FORCE you to stop attacking. I run a bears build and bears do not go through walls. So if I run into a set of blue wallers, I end up spending more than half the time just running around trying to hit them. It's not a deadly affix in the least, but it is my personal most-hated affix because it's so annoying.
Same thing with Mortar. I have to spend a lot of time running around dodging mortars and during that time I am not DPSing. Should we remove that as well since anytime I'm not shooting at something I'm "not playing"?
It's going to get nerfed though, you guys win. Just like you always win with these crybaby nerfs.
Other affixes do not FORCE you to take damage. You can avoid mortars. That can present at least some "challenge". Damage coming back at you and you can't do anything about it? There's no "challenge". There's "get this gear". It's freaking stupid.
It's good that we win. Logical feedback always does. Baseless protests never do. It's not our fault you don't understand the problem.
I can literally feel the stupid in each of these whine posts. It's very disturbing.
RD doesn't force you to take damage either, damage gets too high, you STOP SHOOTING for a few seconds and let your defensive cooldowns come back or drink a potion.
This is far from logical feedback, this is a bunch of crying from people who want to stack nothing but damage. That's literally all there is here. You don't want build diversity, you want the opposite of it. You want to just take things that increase damage and that's all.
Let me put it another way, without something like RD, there is NO POINT to stacking any more defenses past the oneshot point. You get your 3% lifesteal, you get enough health, armor and resistance to not die instantly, then you stack damage like crazy. Eventually you get so much damage with your lifesteal that you can facetank anything. This is precisely what we see with Barbarians, since they can get so much more lifesteal. Watch some WW Barb videos sometime, you'll see the health dip to half or less and then back to full several times a second.