11/01/2012 09:26 PM For example, we'll be making it so that damage dealt by pets will no longer reflect back to the player.
Posted by Lylirra
It has always bugged me a little bit from a consistency perspective that you get reflect from pets/hydras/turrets/etc but you do not get loh/ls. Just from the idea that, if the logic is, you get the RD because you're the damage source, why don't you get the loh/ls? If you don't get the loh/ls because the damage source is a pet/hydra/turret/whatever and not you, why do you get the RD?
So I think this is probably an ok change from my perspective, even though reflect doesn't really bother me that much (and I like that I have to deal with various things. I like challenge.). I also like the idea of giving some kind of visual cue that a mob has reflect.
Have you considered doing it the other way, making pets/turrets/etc proc loh/ls rather than making them not proc rd? I guess that might make things too good against non-RD mobs.
Also, I really hope the blue comments I've been seeing that this is not about people complaining, but about the dev team actually thinking there's an issue, are true. From the perspective of reading the boards, it looks a whole lot like people complain, then change happens. The people complaining are a self-selected set, so care needs to be taken that their feedback is treated appropriately (in that change should happen on the basis of hard data and 'is this or is this not what we really want the game to be' and not 'people are complaining, let's make a change'. There's a pretty good article on why I read a while back that was titled something like 'Why you should ignore your users' - that title is wrong, and the article wasn't really about what the title stated anyway, but it's basically a matter of people tend to complain more than they compliment, guaranteeing that any change made, good or bad, will have a lot of complainers in feedback forums. So complaints don't necessarily mean there's a problem, they should be taken as 'let's look at this and see if there's hard data that backs up the complaints, and take action accordingly').
People complained about invulnerable minions and it got removed. People complained about inferno being too hard and it got scaled down multiple times (not saying all of these were unjustified). People complained about keywardens and they got changed. People complained about reflect and it's getting changed. It looks a whole lot like a pattern of 'people complain about x ... change x'. I am waiting for the big complaint where the blue post says basically 'we have decided based on internal data etc. etc. that no change is needed'. I haven't seen it yet. It's possible I missed it as I don't come to general that much.