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what kind of game designers make a game that is only a tutorial until you get to inferno, and only have information on normal-hell mode? when i go to game guide, i should see information on "what affix's a chest plate can roll" or "what max stats can be on an item" i didn't learn until a week ago about how items can split rolls into 2 different stats. or you could roll the same affix. why isn't this information readily available to everyone? are you guys really that poor at making games?
it should have the percentages of how often certain monsters will drop legendarys or rares, and what the min and max stats are of each rare.
can anyone think of what else is missing?
I completely understand where u are coming from and i totallly agreee and they should had what monster what that item, what act, what difficulty and what mp. But your being little harsh with the words because they are balancing three games lay off a little.
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