11/15/2012 09:18 PMproblem with log out asap as you dc is that people will dc purposely if they get into nasty situation and almost die.
Posted by LTpain
Did you even read what I wrote?
Putting a game into like a save state mode that would put you right back to where you lost connection and paused and ready to go would be cool, though would be impossible to really do something like that in multiplayer .. and even single player I find it hard to comprehend how they would add it in but would solve both problems with people being D/C'ed and also at the same time stops the death logging, everyone wins.
Reality is that it is probably not going to happen, but is nice to dream about. :P
This is pretty much what I'm suggesting, except I know that if Blizzard chose to do it they could.
Just to clarify, I'm not suggesting some easy way to avoid from dying when you legitimately screw up. This is for when you legitimately play within your means and don't take any unnecessary risks and something unexpected and uncontrollable happens.
If you have a 2 second lag spike and die, you deserved it.
If you are interrupted or distracted while playing and die, that's unlucky but you can take steps to avoid that happening the next time around, or just avoid playing hardcore when it's likely to happen, or just pause the game.
If you're in multiplayer and you lag out, you can just have you allies peel for you and/or kill the enemies attacking you, and if you are playing with allies that don't have your back, or can't save your life with their abilities, that is your problem.
If your mouse or keyboard battery runs out, you should have put new batteries in before starting.
If you thought your character was tough enough to fight enemies with the gear you had, and it turns out you weren't, try again with better gear.
What I am suggesting this for is the times when you are taking the game slow and not taking risks, and out of nowhere your computer crashes, or your internet drops out, or your power goes out. Nobody can ensure these thing's won't happen, and it takes 1 time in your hardcore character's life for something like this to happen. I can't afford, nor would I expect many people that play Diablo 3 to be able to afford set-ups where their computer never crashes, their internet never lags, and their power never stops. Thus it is always going to be an issue for players, and it's an issue that can be fixed if Blizzard chose to fix it.
There are so many reasons that people die on hardcore that are their fault, directly or indirectly. I feel these 3 things can't be avoided, but could be counteracted by good programming on Blizzard's part.
In the situation where my last hero died, if I was able to cast 1 Rend, every enemy around me would have died and in the 2-3 seconds it'd take for them to die, I'd have lost maybe 20% of my maximum health.
If the same situation happened, and a new disconnecting mechanism that saved my position and situation was already in place, I could have been on 15% health when I unpaused and I'd still have survived.
Any given player could take hardcore very slowly, grinding areas over and over and only moving on when they get next to no experience, and re-gearing their hero every level up, and if they disconnect 1 time at any point in the game, at any level or area, they could find their character dead when they log back in. At no fault of their own, when they're taking no risks, and when they're taking the game painfully slow, they'd lose all the hours they put in to the game.
If you die from something like that, you didn't lose a challenge, you didn't slip up and make a mistake, you didn't learn anything that can help you improve.
I'm never getting my dead heroes back. I accept that, and I have no choice but to do so. Dying from a disconnect when I did nothing wrong, and can do nothing better or different the next time around is sad, and I know it happens to others.
I enjoy playing solo and public hardcore. This is a suggestion that I think would improve the game, and I don't think it's a dumb idea.
In Diablo 1 and 2, you could play single player, and pause and leave mid-combat. People even had 'chicken buttons' (not me) for Diablo 2 to insta-log any time to avoid death. Blizzard removed these mechanics because they were being abused. You can't abuse automatic pausing.