HC is more fun, but I lag these days and can't really play it.
SC is simply about efficiency. HC is about efficiency while having to deal with the pesky staying alive bit. Sure you could just gear for pure survival, but people still won't do it for the exact same reason they don't do it in sc... no reward. Thus there is more value in actual combat and stuff. With the addition of Monster Power, even pre-inferno can be fun whereas in softcore, anything before inferno is a terrible waste of time.
Unfortunately, I feel that this game was just not designed for HC, what with its random maintenance and online only mode. Checkpoints obviously don't have hc in mind and nor do Keywardens in difficulties before inferno. With even top hc players falling to simple discs, I have trouble taking the current system seriously.
The HC economy is wonderful though. Anything that has a use, has value.
11/19/2012 09:23 PMHC players take this game way less seriously than SC players. When we die, we don't care and we level another char. Sure it sucks to lose legendaries, but the excitement is worth it.
Posted by TyranO
That seems true too. The only major QQs in the hc forums are disconnects (legit) and that rollback crap. On the softcore side, we have tons of people QQ'ing over everything from not being able to make money to other assorted first world problems.
Though then again they also have their group of elitist pricks. But we have them in sc too... though those can be taken less seriously. XD