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For me? Not really.
If I knew this game would be as lousy as it is I probably wouldn't have bought it much less the CE edition.
Still is lack of endgame imo, legendary item system is poorly designed, no pvp, lack of monster density or ambushes, lack of randomization, replayability is horrible, itemization is restricted, build diversity is a joke, no ladder, crafting sucks, lack of exploration.
For me the overall hype and my own imagination on what this would've looked like pretty much destroyed any possibility of this game being good.
You know that feeling when you play 10 hours in the day and you get 0 good items, notting to sell on the Ah and you've just found cheap gems, tome of secrets and a little gold. It's depressing to put so much time for so little.. lol
Not any more.
Cricital chance/damage is overpower, everyone searches for the same items, leave others to vendor. They need to redesign affixes to make play style variable.
Also, the map is not random, which makes game play repeatable, over and over again. More like a job, not fun.
Plus, item design is poorly, why players pick up only 63's drops, think more blizzard.
I feel sorry for D3 dev team. They made many progresses, but the game is still broken.
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