Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
I started working on a C++ library for the API this past weekend. Since I'm now on Thanksgiving break, I've been continuing. So far it is very primitive (only basic access), however the complied JSON is exposed in an easy-to-use manner.
The project is located at https://bitbucket.org/emallson/d3tools
As of right now, there are three components:
I am using boost::property_tree to read the JSON into objects and boost::asio to download the data from Battle.net.
My current plan is to continue fleshing out libd3 and then to set up a small website to facilitate the collection of data for statistical analysis (such as the min/max rolls of affixes vs ilvl, the chance of a certain type of item rolling a certain affix, etc).
Other pertinent information:
- I am using VS2012. Test suite will almost certainly not work with previous versions/other compilers. The libd3 project should be able to compile into a .so for linux with some simple #define changes.
- I am using boost version 1.52. Previous versions of boost should work, but I can't vouch for them.
If anyone wants to help, feel free to submit a pull request or request access on bitbucket.
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.